Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 12:51:58 Player: Phaethon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (581) 581 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5916 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 282/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Layered Light Armor Plating Light Assault Rifle [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Compact Battery Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Spear Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . 1 1 1 . . . 1 Utility 9 | . . 1 1 . 2 2 2 1 Weapon . | . . . . . . . . . Parts Attached 55 | 2 3 1 12 16 3 2 3 13 Power 8 | . . . 2 4 . . . 2 Engine 6 | . . . 2 2 . . . 2 Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 14 | . 2 . 4 5 . . 1 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 14 | . 2 . 4 5 . . 1 2 Utility 24 | . 1 1 5 4 3 2 1 7 Device 11 | . 1 1 3 1 1 . 1 3 Storage 2 | . . . 1 1 . . . . Processor 4 | . . . . 1 . . . 3 Hackware 4 | . . . 1 . 1 2 . . Protection 3 | . . . . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 9 | 2 . . 1 3 . . 1 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 4 | . . . . 2 . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 29 | . . 5 1 8 . . 7 8 Power 8 | . . . 1 3 . . 2 2 Propulsion 9 | . . 2 . 4 . . 2 1 Utility 7 | . . 1 . . . . 3 3 Weapon 5 | . . 2 . 1 . . . 2 Highest Loss Streak 7 | . . 5 1 5 . . 7 7 Average Slot Usage (%) 51 | . 33 39 57 63 86 77 55 19 Engine 3 | . . . 4 5 6 5 2 2 Core 1 | . . . . 3 6 5 2 . Flight 10 | . 3 17 14 11 20 17 9 1 Device 10 | . 1 13 24 10 13 11 7 3 Storage 1 | . . . 1 2 6 5 2 . Processor 4 | . . . . 6 6 5 5 7 Hackware 4 | . . . 4 7 6 6 11 . Protection 1 | . . . . . 6 5 3 . Ballistic Gun 4 | . 28 8 8 . . . . . Slashing Weapon 1 | . . . . . 6 5 3 . Piercing Weapon 4 | . . . . 11 6 5 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 24 | 2 3 3 8 20 24 24 24 13 Greatest Support 24 | 3 4 4 17 24 24 24 24 14 Greatest Overweight (x) 1 | . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 4 4 3 2 2 4 Average Carried 2 | . . . 1 3 2 2 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 3 4 2 2 2 2 Class Distribution -------------------- 54% | Mutant 32% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 687 | 143 96 51 53 194 . . 50 100 Remotely . | . . . . . . . . . Salvage Created 1083 | . 96 . 122 375 . . 117 373 Parts 65 | . 10 . 9 25 . . 6 15 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 17 | . 4 . 3 8 . . 2 . Melee 10 | . . . . 8 . . 2 . Guns 7 | . 4 . 3 . . . . . Classes Destroyed 9 | . 2 . 1 4 . . 1 1 Worker 2 | . . . . . . . 1 1 Builder 2 | . . . . 2 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . . . . . . . 2 Recycler 3 | . . . 1 1 . . . 1 Swarmer 12 | . 3 . 3 6 . . . . Grunt 1 | . 1 . . . . . . . Sentry 1 | . . . . 1 . . . . Programmer 3 | . . . . 1 . . 2 . Best Kill Streak 9 | . 3 . 4 9 . . 2 2 Combat Bots Only 6 | . 3 . 3 6 . . 1 . Max Kills in Single Turn 1 | . 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 3348 | . 273 205 166 508 36 24 369 1767 Core 1910 | . 125 97 47 239 . 24 60 1318 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 50 75 91 65 100 97 94 . Volleys Fired 36 | . 25 . 8 . . . . 3 Largest 2 | . 2 . 1 . . . . 1 Hottest 40 | . 40 . 25 . . . . 20 Shots Fired 61 | . 50 . 8 . . . . 3 Gun 61 | . 50 . 8 . . . . 3 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 61 | . 50 . 8 . . . . 3 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | . 5 . 3 . . . . 4 Robot Miss Streak 3 | . 3 . 1 . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 75 | . 28 . 6 20 . . 15 6 Core Hits 38 | . 9 . 4 13 . . 7 5 Critical Hits 2 | . . . . 1 . . . 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . Melee Attacks 53 | . . . . 24 . 1 24 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . 4 . Piercing 49 | . . . . 24 . 1 20 4 Sneak Attacks 8 | . . . . 3 . . 1 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . 3 . . 2 . Damage Inflicted 1925 | . 204 . 116 769 . . 455 381 Guns 335 | . 204 . 116 . . . . 15 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1572 | . . . . 769 . . 455 348 Ramming 18 | . . . . . . . . 18 Kinetic 335 | . 204 . 116 . . . . 15 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 32 | . . . . . . . 32 . Piercing 1540 | . . . . 769 . . 423 348 Highest Corruption 4 | . . . . 2 . . 4 . Average Corruption 2 | . . . . 1 . . 3 . Corruption Purged . | . . . . . . . . . Effects 4 | . . . . 1 . . 3 . Message Errors 2 | . . . . 1 . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 190 | . . . . 139 . . 51 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 190 | . . . . 139 . . 51 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . 9 Shots . | . . . . . . . . . Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1 | . 1 . . . . . . . Average Temperature 1 | . 1 . . . . . . . Received Heat Transfer 276 | . 36 75 27 36 18 . 9 75 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 341 | . 105 94 169 341 239 155 145 159 Initial 166 | . . 44 35 76 166 123 75 65 Average 122 | . 51 51 87 179 199 132 103 120 Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 85 | 100 100 100 100 56 32 100 100 100 Level 1 14 | . . . . 43 67 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . 3 . . . 1 2 Investigation 3 | . . . 1 . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 9 | . . 2 1 . . . 4 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 7 15 12 13 3 1 9 20 Peak Tracking Total 16 | . 6 12 9 5 3 2 5 16 Tactical Retreats 9 | . . 1 . 2 2 . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 1 . 1 2 . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 18 | . 1 1 3 4 2 2 2 3 Terminals 17 | . 1 1 3 4 2 2 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 71 | . 2 6 13 8 12 7 17 6 Successful 37 | . 1 2 8 3 5 3 9 6 Failed 34 | . 1 4 5 5 7 4 8 . Catastrophic 7 | . 1 . 1 2 1 1 1 . Database Lockouts . | . . . . . . . . . Manual 52 | . 2 3 8 7 10 6 13 3 Terminals 70 | . 2 6 13 8 12 7 17 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . . 1 5 . 2 2 6 3 Prototype ID Bank 2 | . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 4 | . . . 1 . . 1 1 1 Locate Traps 4 | . . . 1 . 1 1 1 . Surveillance Status 1 | . . . 1 . . . . . Hauler Manifests 2 | . . 1 . . . . . 1 Registered Components 1 | . . . . . . . 1 . Zone Layout 4 | . . . 1 . 1 . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 1 1 3 3 3 1 3 2 Terminals 17 | . 1 1 3 3 3 1 3 2 Track 1 | . . . . . . . 1 . Botnet 14 | . 1 1 3 3 2 1 1 2 Operators 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 1 1 3 4 2 2 2 2 Full Trace Events 4 | . . . 2 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 1243 | 14 110 76 149 278 95 98 172 251 Spaces Moved 2179 | 23 83 186 215 445 270 273 243 441 Core 496 | 23 47 1 50 17 . . 29 329 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1683 | . 36 185 165 428 270 273 214 112 Fastest Speed 34 | 50 40 40 37 34 34 34 34 40 Average Speed 40 | 50 45 40 50 37 34 34 39 47 Slowest Speed 120 | 50 50 50 100 50 34 34 120 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . . 7 2 5 3 1 4 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 3 31 33 28 20 13 11 10 24 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . 1 1 . Terrain Destroyed 2 | . . . . . . 1 1 . Melee 2 | . . . . . . 1 1 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 2364 | 24 112 179 243 511 269 274 282 470 Wait 17 | . 2 . 4 11 . . . . Move 2129 | 22 82 174 210 435 263 270 234 439 Hop 19 | . . 4 2 4 3 1 4 1 Pick Up 11 | . . . 5 2 . . . 4 Fast Attach 41 | 2 3 1 10 12 . 2 3 8 Attach 10 | . . . 2 1 2 . . 5 Detach 2 | . . . . 1 . . . 1 Swap 4 | . . . . 3 1 . . . Drop 8 | . . . 2 3 . . 2 1 Fire 36 | . 25 . 8 . . . . 3 Melee 47 | . . . . 21 . 1 21 4 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . 18 . . 18 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: Arm / *Tes x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Entered another Materials area 125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 200 | -9/Materials | Discovered new exit (range 3) 201 | -9/Materials | Entered another Materials area 201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 232 | -8/Materials | Lost 5 parts (2n1u2w) 342 | -8/Materials | Discovered new exit (range 16) 350 | -8/Materials | Entered Factory 350 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 425 | -7/Factory | Lost 3 parts (1p2n) 558 | -7/Factory | Lost 5 parts (2p2n1w) 626 | -7/Factory | Discovered new exit (range 7) 628 | -7/Factory | Entered another Factory area 628 | -6/Factory | Evolved 2 slots: Utility x2 722 | -6/Factory | Discovered new exit (range 4) 723 | -6/Factory | Entered another Factory area 723 | -5/Factory | Evolved 2 slots: Utility x2 763 | -5/Factory | Discovered new exit (range 12) 790 | -5/Factory | Identified exit to Upper Caves 816 | -5/Factory | Discovered new exit (range 16) 821 | -5/Factory | Entered another Factory area 821 | -4/Factory | Evolved 2 slots: Utility x2 874 | -4/Factory | Identified exit to Upper Caves 874 | -4/Factory | Identified exit to Research 882 | -4/Factory | Spotted B-86 Titan 959 | -4/Factory | Lost 7 parts (2p2n3u) 993 | -4/Factory | Entered Research 993 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -3/Research | Identified exit to Armory 1037 | -3/Research | Identified exit to Testing 1072 | -3/Research | Found Prototype Processor 1072 | -3/Research | Identified Exp. Signal Interpreter 1074 | -3/Research | Found Exp. Signal Interpreter 1190 | -3/Research | Core integrity fell below 50% 1220 | -3/Research | Lost 7 parts (2p1n3u1w) 1233 | -3/Research | Core integrity fell below 20% 1244 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01184_ Slug penetrates Wall. 01185_ Penetrated by Slug. 01185_ Slug penetrates Wall. 01185_ Penetrated by Slug. 01186_ Slug penetrates Wall. 01187_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01188_ Penetrated by Slug. 01189_ Adv. Weight Redist. System destroyed. 01189_ Penetrated by Slug. 01189_ Slug penetrates Wall. 01192_ Terminal disabled. 01192_ Penetrated by Slug. 01199_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 01217_ Acquired Lrn. Terrain Scanner. 01230_ Slammed into S-43 Plague. 01231_ K-01 Serf cleans the Ion Accelerator. 01231_ Slammed into S-43 Plague. 01239_ Lgt. Assault Rifle destroyed. 01241_ Dropped Lyr. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#+#?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????#+#########+#####+#?????????????????????? | | ?????????# # [ #?????????????????????? | | ?????????# *# #?????????????????????? | | ?????????# # """ #?????????????????????? | | ?????????# # """@ #?????????????????????? | | ?????????# #! """ #?????????????????????? | | ?????????# # """ #?????????????????????? | | ?????????# # k"""s #?????????????????????? | | ?????????# # s #?????????????????????? | | ?????????# ! # %! #?????????????????????? | | ################+######s#############????????????? | | %% ?????????? | | ?????????? | | k ?????????? | | ?????????? | | ##+### ###########+########+########??????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ! # #??????????????????????????????????????? | | + #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###### #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 27 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Core Analysis 10 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingEtherialRegulator Manual? 0 Play Time 00:43:03 Cumulative 188.3 hours Start 2021.12.23 @ 12:07:37 End 2021.12.23 @ 12:51:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/2/0/0/0/0/1/0/0 Lore% 85 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9ef838d-8603-4c06-bc3c-3e5f27cad099