Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 19:28:35 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2087) 2087 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 5586 Bonus ------- High Alert Combat Kills 19 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 226/550 Matter 295/300 Energy 95/100 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Salvage Targeting Computer Salvage Targeting Computer Improved Power Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (20) --- Large Battery (200) Weight Redist. System Structural Scanner Targeting Computer Cloak of Protection Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Decoy Drone Bay Grenade Launcher Datajack Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Salvage Targeting Computer Salvage Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Flail > --- INVENTORY -------- Light Treads Light Treads Large Battery Weight Redist. System Structural Scanner Cloak of Protection Improved Power Shielding Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Decoy Drone Bay Grenade Launcher Datajack Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 66 | 6 9 2 1 6 32 10 Power 14 | 1 2 . . 1 5 5 Engine 5 | 1 2 . . 1 1 . Core 9 | . . . . . 4 5 Reactor . | . . . . . . . Propulsion 16 | 2 2 1 . . 9 2 Treads 14 | . 2 1 . . 9 2 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 3 . 1 . 7 1 Device 3 | 1 . . . . 2 . Storage 4 | 1 2 . 1 . . . Processor 3 | . . . . . 3 . Hackware 2 | . 1 . . . 1 . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 22 | 1 2 1 . 5 11 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . 1 . 3 4 . Ballistic Cannon 2 | . . . . . 2 . Launcher 4 | . 1 . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 3 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 1 . . 1 1 . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 14 | . . 1 . . 6 7 Power 3 | . . . . . 2 1 Propulsion 5 | . . . . . 1 4 Utility 1 | . . . . . . 1 Weapon 5 | . . 1 . . 3 1 Highest Loss Streak 6 | . . 1 . . 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 98 85 91 97 95 Engine 9 | . 14 14 14 14 2 . Core 2 | . . . . . 4 8 Treads 22 | . 21 28 28 28 18 14 Wheel 1 | . 6 . . . . . Storage 12 | . 14 14 14 14 9 9 Processor 9 | . . . . . 25 26 Hackware 14 | . 11 14 14 14 18 18 Ballistic Gun 13 | . 14 14 14 17 9 9 Launcher 2 | . 10 . . . 2 . Impact Weapon 1 | . . . . . 3 8 Special Melee Weapon 2 | . 2 12 . 1 . . Peak Build Rating 31 | 6 10 11 11 14 31 31 Average Rating 17 | 4 9 10 10 12 26 30 On Entrance 11 | . 6 10 10 11 14 31 Naked Turns . | . . . . . . . Heaviest Build 90 | 13 90 18 48 51 64 52 Greatest Support 43 | 20 40 40 40 40 43 40 Greatest Overweight (x) 2 | . 2 . 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 25 10 20 20 20 20 Average Capacity 17 | 7 18 10 12 20 20 20 Most Carried 20 | 3 11 10 12 20 20 20 Average Carried 15 | 2 8 9 10 18 18 19 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 3 10 10 12 20 20 17 Class Distribution -------------------- 44% | Scavenger-Mutant 43% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1710 | 217 339 85 . 187 665 217 Remotely . | . . . . . . . Salvage Created 2066 | 11 516 92 . 228 904 315 Parts 122 | 4 31 3 . 14 53 17 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 53 | . 18 2 . 7 18 8 Melee 2 | . . . . . 1 1 Guns 23 | . 5 2 . 5 7 4 Cannons 2 | . . . . . 2 . AOE 23 | . 13 . . 2 6 2 Classes Destroyed 11 | 1 5 . . 1 4 . Worker 3 | . 1 . . 1 1 . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 2 | . . . . 2 . . Operator 2 | . 2 . . . . . Swarmer 15 | . 6 . . 7 . 2 Grunt 27 | . 12 2 . . 11 2 Sentry 7 | . . . . . 5 2 Hunter 3 | . . . . . 1 2 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 1 7 2 . 6 4 4 Combat Bots Only 7 | . 7 2 . 4 4 4 Max Kills in Single Turn 3 | 1 3 1 . 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 2 1 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 282 | . 28 16 . 47 108 83 Missed 81 | . 9 3 . 12 35 22 Damage Taken 2595 | . 196 166 . 263 1273 697 Core 430 | . 29 33 . 44 197 127 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 9 | . . . . . 9 . Core Remaining (%) 78 | 100 . . . 57 . . Volleys Fired 133 | 3 34 12 . 24 44 16 Largest 2 | 1 2 2 . 2 2 2 Hottest 69 | 20 50 43 . 53 69 58 Shots Fired 196 | 3 40 15 . 30 89 19 Gun 146 | 3 29 15 . 29 55 15 Cannon 21 | . . . . . 21 . Launcher 29 | . 11 . . 1 13 4 Special . | . . . . . . . Kinetic 167 | 3 29 15 . 29 76 15 Thermal . | . . . . . . . Explosive 29 | . 11 . . 1 13 4 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 3 5 12 . 3 11 5 Robot Miss Streak 4 | . 2 2 . 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 148 | 3 29 16 . 14 70 16 Core Hits 104 | 1 33 5 . 11 43 11 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . . . 2 2 Critical Strikes 7 | . . . . . 4 3 Destroy 1 | . . . . . . 1 Blast 1 | . . . . . 1 . Smash 5 | . . . . . 3 2 Melee Attacks 51 | . 3 3 . 1 19 25 Impact 42 | . . . . . 17 25 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 12 | . 3 3 . 1 3 2 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 3980 | 39 1087 180 . 359 1708 607 Guns 1403 | 39 270 180 . 211 554 149 Cannons 273 | . . . . . 273 . Explosions 1764 | . 817 . . 148 624 175 Melee 540 | . . . . . 257 283 Ramming . | . . . . . . . Kinetic 1676 | 39 270 180 . 211 827 149 Thermal . | . . . . . . . Explosive 1764 | . 817 . . 148 624 175 Electromagnetic . | . . . . . . . Impact 540 | . . . . . 257 283 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 3 3 2 3 Average Corruption 2 | . 2 3 3 3 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 67 | . . 9 9 18 16 15 Message Errors 17 | . . 2 1 5 5 4 Matter Fused 15 | . . 3 1 4 2 5 Heat Flow Errors 12 | . . 1 2 3 4 2 Energy Discharges 9 | . . 3 3 3 . . Data Loss (minor) 6 | . . . 2 1 2 1 Data Loss (major) 3 | . . . . 2 . 1 Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 362 | . 27 . . 8 150 177 Projectiles . | . . . . . . . Explosions 48 | . 27 . . 8 13 . Melee 314 | . . . . . 137 177 Knockbacks 5 | . . . . . 4 1 Impact 2 | . . . . . 1 1 Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . 61 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | . 2 264 134 273 208 251 Average Temperature 69 | . 2 117 65 87 35 94 Received Heat Transfer 774 | . 78 84 . . 450 162 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 3 1 Combat Hostiles 3 | . . . . . 2 1 Parts Fried 5 | . . . . . 2 3 Impact Corruptions 8 | . . . . . 5 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 445 | 5 445 101 . 122 329 431 Initial 185 | . 3 86 . . . 185 Average 150 | 1 294 60 . 20 129 314 Maximum Alert Level 2 | . 2 . . . 1 2 Low Security (%) 63 | 100 17 100 . 100 73 10 Level 1 32 | . 65 . . . 26 84 Level 2 3 | . 16 . . . . 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 6 . . . 5 . Investigation 5 | . 3 . . . 2 . Extermination . | . . . . . . . Reinforcement 6 | . 3 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 29 3 . 7 21 11 Peak Tracking Total 5 | . 4 2 . 4 4 5 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 6 | . 3 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . 2 1 1 Max in Single Turn 2 | . . . . 2 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 9 | . 3 . 1 1 3 1 Terminals 5 | . 3 . . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 10 . 1 1 8 1 Successful 11 | . 3 . 1 1 5 1 Failed 10 | . 7 . . . 3 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 8 . 1 . 4 . Terminals 15 | . 10 . . . 4 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . 1 . 1 1 . 1 Open Door 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . 1 . Terminals 3 | . 2 . . . 1 . Botnet 2 | . 1 . . . 1 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . . . 3 1 Full Trace Events 5 | . 3 . . . 2 . Feedback Events 2 | . . . . . 2 . Corruption 2 | . . . . . 2 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 6 | . 1 3 . 1 1 . Non-combat 6 | . 1 3 . 1 1 . Combat . | . . . . . . . Robot Hacks Applied 8 | . 2 3 . 1 2 . parse_system 2 | . 1 . . . 1 . no_distress 6 | . 1 3 . 1 1 . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5164 | 73 892 599 454 1288 1096 762 Spaces Moved 2162 | 70 431 344 255 499 328 235 Core 1 | 1 . . . . . . Treads 1890 | . 229 344 255 499 328 235 Legs . | . . . . . . . Wheels 271 | 69 202 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 240 240 245 Average Speed 205 | 79 176 160 176 240 241 270 Slowest Speed 330 | 80 320 160 240 240 245 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 65 72 62 88 25 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 10 | . . . . . 5 5 Terrain Destroyed 155 | . 60 . . 2 68 25 Melee 10 | . . . . . 5 5 Projectile . | . . . . . . . AOE 145 | . 60 . . 2 63 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2625 | 81 521 377 260 561 522 303 Wait 136 | . 21 12 . 20 75 8 Move 2157 | 69 430 343 254 498 328 235 Hop . | . . . . . . . Pick Up 42 | 3 17 2 3 8 9 . Fast Attach 11 | 6 2 . . 1 2 . Attach 18 | . 2 . . 1 12 3 Detach 5 | . . . . 1 4 . Swap 37 | . 5 2 1 4 18 7 Drop 29 | . 7 3 2 3 11 3 Fire 133 | 3 34 12 . 24 44 16 Melee 51 | . 3 3 . 1 19 25 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Destroyed 7 combat bots 271 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 789 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Entered Mines 987 | -10/Mines | Met a Derelict bent on vengeance 1347 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1459 | -10/Mines | Discovered new exit (range 15) 1500 | -10/Mines | Discovered new exit (range 4) 1557 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -10/Mines | Discovered new exit (range 5) 1565 | -10/Mines | Entered Exiles 1586 | -10/Exiles | Discovered new exit (range 15) 1609 | -10/Exiles | Met 8R-AWN 1631 | -10/Exiles | Met EX-HEX 1659 | -10/Exiles | Build established: Scavenger-Mutant 1684 | -10/Exiles | Met EX-BIN 1703 | -10/Exiles | Aligned with FarCom system 1705 | -10/Exiles | Given EX-Vault access code 1743 | -10/Exiles | Opened EX-Vault 1753 | -10/Exiles | Found Cloak of Protection 1786 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1833 | -10/Exiles | Met EX-DEC 1990 | -10/Exiles | Discovered new exit (range 10) 2019 | -10/Exiles | Left Exiles lab with Cloak of Protection 2019 | -10/Exiles | Entered Mines 2041 | -9/Mines | Found a hidden stash of uninstalled traps 2195 | -9/Mines | Build established: Mutant 2595 | -9/Mines | Found the Drone Emporium 2603 | -9/Mines | Found Prototype Device 3093 | -9/Mines | Build established: Scavenger-Mutant 3103 | -9/Mines | Discovered new exit (range 8) 3201 | -9/Mines | Learned Materials emergency access door positions 3307 | -9/Mines | Entered Materials 3307 | -8/Materials | Evolved 4 slots: Utility x4 3687 | -8/Materials | Repaired Datajack 4113 | -8/Materials | Discovered new exit (range 15) 4403 | -8/Materials | Identified exit to Garrison 4403 | -8/Materials | Entered Garrison 4599 | -8/Garrison | Triggered checkpoint 4642 | -8/Garrison | Garrison Relay disabled 5097 | -8/Garrison | Triggered checkpoint 5137 | -8/Garrison | Triggered checkpoint 5159 | -8/Garrison | Core integrity fell below 50% 5165 | -8/Garrison | Self-destructed Last Messages --------------- Machine Analyzer destroyed. S-10 Pest destroyed. Slug penetrates S-10 Pest. S-10 Pest destroyed. Acquired 4 matter. Slug penetrates Wall. Beams of light sweep through the air. An alarm sounds. Acquired 4 matter. Slug penetrates Wall. Slug penetrates Reinforced Barrier. Slug penetrates S-10 Pest. S-10 Pest destroyed. Acquired 2 matter. Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper knocked back. Arm. Treads destroyed. Gauss Rifle destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????gg?????????????????????? | | ???????????????????####??""""##??????????????????? | | ??????????????????## ?? ???#??????????????? | | ??????????????????? ?? ??? #??????????????? | | ??????????????????? ?? ?? #??????????????? | | ???????????????????# ## #? #??????????????? | | ?????????????????### ## ## ###????????????? | | ?????????????????# #????????????? | | ????????###??????# [ ?????????????? | | ???????##"###????# %= ???????????????? | | ??????## "#????? * ?????????????????? | | ?????## ###??????# = ## g #????#??????????????? | | ?????#" #???###?# %=## ## #??????????????? | | ?????## #??##"### =! !@ g #??????????????? | | ???###### ##??# # ==[ #??????????????? | | ####"#### #???# #### [%[s #??????????????? | | #???# #??## ## ## #??????????????? | | ### ### #???# #???# ## #??? #??????????????? | | ??# #?# ##### ##### #######???????????????????? | | ??##"##?# " ; #?????????????????????????? | | ???# #??# ##### ##### #?????????????????????????? | | ???# #??# #???# # ## #?????????????????????????? | | ???# #??# #???# # # #?????????????????????????? | | #### #### #####"### # ##????????????????????????? | | " = #????????????????????????? | | T"#### * #????????????????????????? | | ###??# ########## ##????????????????????????? | | ?????# #????????# # ###?????????????????????????? | | ?????# #????????# #####?????????????????????????? | | ?????# #????????# #?????????????????????????????? | | ?????# #????????# #?????????????????????????????? | | ?????# #????????# #?????????????????????????????? | | ?????# #????????# #?????????????????????????????? | | ???### #???????##*#?????????????????????????????? | | ???# #???????#= #?????????????????????????????? | | ???# #???????#%[#?????????????????????????????? | | ???# #???????####?????????????????????????????? | | ???######????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamHeavyDiverter Manual? 0 Play Time 00:36:11 Cumulative 41.2 hours Start 2025.02.14 @ 18:45:21 End 2025.02.14 @ 19:28:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5638912-f72f-4272-ae34-52ec99d9e902