Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.15 @ 18:27:45 Player: Flamebroken Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1698) 1698 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4133 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/100 System Corruption 9% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (4) ---- Relay Coupler [Demolisher] (22) Relay Coupler [Behemoth] (13) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Improved ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Xenon Bombardment Thruster Katana Katana [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Matter Pod Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Katana Ballistic Gun Autogun Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 45 | 6 7 11 4 11 6 Power 8 | 2 3 1 . 2 . Engine 7 | 2 2 1 . 2 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 2 2 6 3 Treads 5 | 2 2 1 . . . Leg 7 | . . . 2 4 1 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 4 | . . . . 2 2 Utility 10 | . . 4 2 3 1 Device 4 | . . . . 3 1 Storage 1 | . . 1 . . . Processor 4 | . . 3 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 2 2 4 . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 2 . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 2 3 . 2 14 Power 3 | . 1 1 . . 1 Propulsion 8 | . . 1 . 2 5 Utility 6 | . . . . . 6 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 9 | . 2 2 . 2 9 Average Slot Usage (%) 82 | . 68 66 94 93 80 Engine 9 | . 7 10 11 9 6 Core 1 | . 5 . . . . Treads 8 | . 28 18 . . . Leg 9 | . . . 15 15 13 Wheel 1 | . . 1 3 . . Device 6 | . . . . 13 21 Processor 19 | . . 13 33 27 18 Protection 4 | . . . 9 9 1 Ballistic Gun 7 | . 26 11 . . . Slashing Weapon 13 | . . 8 22 18 17 Naked Turns . | . . . . . . Heaviest Build 20 | 8 13 15 14 20 17 Greatest Support 46 | 40 46 46 20 20 20 Greatest Overweight (x) 4 | . . . 1 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 4 3 4 4 4 Average Carried 3 | 1 3 1 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 2 3 3 4 4 2 Class Distribution -------------------- 76% | Mutant 23% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1016 | 118 359 345 69 64 61 Remotely . | . . . . . . Salvage Created 1808 | . 439 382 301 323 363 Parts 108 | . 35 23 12 21 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 44 | . 12 11 5 9 7 Melee 26 | . . 5 5 9 7 Guns 18 | . 12 6 . . . Classes Destroyed 6 | . 3 . 2 1 . Recycler 1 | . . . 1 . . Watcher 2 | . 1 1 . . . Swarmer 10 | . 3 3 . 4 . Grunt 29 | . 9 8 3 3 6 Brawler 3 | . . . 2 . 1 Sentry 2 | . . . . 2 . Best Kill Streak 7 | . 5 4 5 7 3 Combat Bots Only 7 | . 5 3 5 7 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 2784 | . 669 421 101 459 1134 Core 806 | . 89 100 60 71 486 Absorbed by Shields 91 | . . . . . 91 Core Remaining (%) 74 | 100 64 . 60 . . Volleys Fired 63 | . 48 15 . . . Largest 2 | . 2 2 . . . Hottest 46 | . 46 46 . . . Shots Fired 116 | . 89 27 . . . Gun 116 | . 89 27 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 116 | . 89 27 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 20 8 . . . Robot Miss Streak 3 | . 2 3 . . . Penetration Max . | . . . . . . Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 175 | . 76 31 11 19 38 Core Hits 60 | . 21 13 6 9 11 Critical Hits 5 | . 1 1 . 1 2 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 3 | . . 1 . . 2 Melee Attacks 97 | . . 13 16 25 43 Impact . | . . . . . . Slashing 97 | . . 13 16 25 43 Piercing . | . . . . . . Sneak Attacks 3 | . . . 2 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 13 | . . 2 1 2 8 Damage Inflicted 4060 | . 1064 618 478 689 1211 Guns 1338 | . 1064 274 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 2722 | . . 344 478 689 1211 Ramming . | . . . . . . Kinetic 1338 | . 1064 274 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2722 | . . 344 478 689 1211 Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 337 | . . 14 150 95 78 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 337 | . . 14 150 95 78 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 109 | . 109 25 . . . Average Temperature 34 | . 39 11 . . . Received Heat Transfer 1596 | . 456 234 57 135 714 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 391 | . 369 391 283 272 320 Initial 128 | . . 125 128 27 40 Average 179 | . 167 234 196 184 120 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 50 | 100 62 28 49 40 70 Level 1 49 | . 37 71 50 59 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 2 . 1 . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 18 14 7 10 19 Peak Tracking Total 7 | . 5 3 3 6 7 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 3 | . 1 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 3 | . 2 . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . 6 . . 2 . Successful 5 | . 4 . . 1 . Failed 3 | . 2 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 4 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 2074 | 63 390 349 534 483 255 Spaces Moved 1272 | 36 159 178 440 315 144 Core 25 | 3 . . . 19 3 Treads 337 | 33 159 145 . . . Legs 699 | . . . 305 291 103 Wheels 168 | . . 33 135 . . Hover . | . . . . . . Flight 43 | . . . . 5 38 Fastest Speed 37 | 50 160 90 90 117 37 Average Speed 126 | 150 160 147 112 128 98 Slowest Speed 250 | 160 160 160 150 250 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 36 22 77 25 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 1518 | 42 223 226 461 361 205 Wait 9 | . . . 1 6 2 Move 1267 | 35 158 177 439 314 144 Hop . | . . . . . . Pick Up 16 | 1 3 5 3 2 2 Fast Attach 29 | 5 3 8 3 8 2 Attach 11 | . 1 3 1 2 4 Detach . | . . . . . . Swap 5 | 1 3 . . 1 . Drop 24 | . 7 7 3 7 . Fire 63 | . 48 15 . . . Melee 76 | . . 11 11 21 33 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 781 | -9/Materials | Discovered new exit (range 13) 803 | -9/Materials | Identified exit to Mines 803 | -9/Materials | Entered Mines 855 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1023 | -9/Mines | Discovered new exit (range 16) 1080 | -9/Mines | Learned 2 Materials zone layouts 1110 | -9/Mines | Learned 8 Materials zone layouts 1289 | -9/Mines | Discovered new exit (range 15) 1306 | -9/Mines | Identified exit to Materials 1337 | -9/Mines | Entered Materials 1337 | -8/Materials | Evolved 2 slots: Utility x2 1338 | -8/Materials | Identified exit to Factory 1482 | -8/Materials | Destroyed 7 combat bots 1672 | -8/Materials | Build established: Assassin 1819 | -8/Materials | Identified exit to Garrison 1820 | -8/Materials | Entered Garrison 1844 | -8/Garrison | Triggered checkpoint 1909 | -8/Garrison | Lost 5 parts (1n2u2w) 1913 | -8/Garrison | Garrison Relay disabled 1982 | -8/Garrison | Triggered checkpoint 2020 | -8/Garrison | Core integrity fell below 50% 2050 | -8/Garrison | Triggered checkpoint 2058 | -8/Garrison | Core integrity fell below 20% 2075 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02051_ Knocked back. 02054_ System corrupted: Component data lost. 02054_ Katana follow-up attack on B-36 Bruiser. 02056_ Armor Integrity Analyzer destroyed. 02056_ System corrupted by crushing effect (+2). 02057_ Katana follow-up attack on B-36 Bruiser. 02057_ B-36 Bruiser destroyed. 02060_ Katana follow-up attack on G-47 Trooper. 02063_ Field strength at 28. 02064_ Field strength at 22. 02065_ Field strength at 10. 02066_ Field strength at 4. 02066_ Stasis field depleted. 02068_ G-47 Trooper destroyed. 02068_ Sneak attack on C-30 ARC. 02068_ Katana follow-up attack on C-30 ARC. 02068_ Imp. Heat Sink destroyed. 02070_ G-47 Trooper destroyed. 02071_ N %1#2DUB:KI/ XSR>RVKUPV5KY:NJUZUW0 02074_ System corrupted: Katana targeting data glitched. 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