Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 20:28:06 Player: pandag Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (206) 1030 Value Destroyed (9677) 9677 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (6539) 6539 TOTAL SCORE: 26826 Bonus ------- High Alert Combat Kills 644 Follower Combat Kills 93 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met MAIN.C 5000 Friendly Fire -298 Cogmind --------- Core Integrity 0/1600 Matter 216/300 Energy 80/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Energy Well Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Quantum Capacitor Improved Reaction Control System Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Improved Hacking Suite Advanced System Shield Enhanced Quantum Rifle [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Cooled Plasma Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Flak Gun Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . 2 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Propulsion 6 | . . . . . 2 . . . . . . . 2 . . . . . . . 2 . Utility 9 | . . . . . 2 . . 2 . . . . . . . . 1 1 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 187 | 6 10 2 . 2 9 11 8 15 5 11 3 2 11 17 3 . 22 6 30 4 3 7 Power 22 | 1 1 . . . . 2 2 1 . . . . 1 5 . . 4 1 3 . 1 . Engine 8 | 1 1 . . . . . . 1 . . . . . 3 . . 2 . . . . . Core 9 | . . . . . . 2 2 . . . . . 1 2 . . 2 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 . Propulsion 57 | 2 3 . . . 4 5 3 1 1 2 1 . 4 4 1 . 10 2 10 1 1 2 Treads 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Leg 31 | . 2 . . . 4 5 3 1 1 2 1 . 4 3 1 . 2 . 2 . . . Wheel 5 | 2 1 . . . . . . . . . . . . . . . . . 2 . . . Hover 11 | . . . . . . . . . . . . . . . . . 8 2 1 . . . Flight 9 | . . . . . . . . . . . . . . . . . . . 5 1 1 2 Utility 72 | 1 3 1 . 1 3 3 1 10 1 6 1 1 5 6 1 . 7 2 12 2 1 4 Device 37 | . 1 . . 1 2 1 . 6 1 5 . . 3 1 1 . 4 2 6 2 . 1 Storage 5 | 1 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . Processor 13 | . 1 . . . 1 1 . 2 . . 1 1 1 . . . 1 . 3 . 1 . Hackware 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Protection 13 | . . 1 . . . 1 1 1 . . . . 1 4 . . 2 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 3 1 . 1 2 1 2 3 3 3 1 1 1 2 1 . 1 1 5 1 . 1 Energy Gun 9 | 1 1 . . . . . . 1 . . . . . . . . 1 1 2 1 . 1 Energy Cannon 4 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . Ballistic Gun 12 | 1 2 1 . . 1 . 2 1 2 1 . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 1 . . . 1 1 1 1 1 . 1 1 . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . 1 . 1 1 . 1 1 . . 2 . 2 . . . Parts Lost 94 | . 4 . . 1 . 1 1 1 6 5 . 1 . 13 1 1 17 . 25 . 1 16 Power 9 | . 1 . . . . . . . . . . . . 4 . . 1 . 2 . . 1 Propulsion 36 | . 2 . . . . . . . 3 2 . . . 4 1 . 8 . 10 . . 6 Utility 32 | . . . . 1 . . . . 3 2 . 1 . 4 . . 6 . 7 . 1 7 Weapon 17 | . 1 . . . . 1 1 1 . 1 . . . 1 . 1 2 . 6 . . 2 Highest Loss Streak 16 | . 2 . . 1 . 1 1 1 6 5 . 1 . 8 1 1 5 . 14 . 1 16 To Critical Strikes 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . Average Backups 12 | 2 11 15 15 15 13 14 14 14 14 14 14 15 15 14 14 13 11 4 4 4 4 4 Power 1 | . 2 3 3 3 3 2 1 1 1 1 1 1 1 . 1 1 . . . . . . Propulsion 1 | . 4 4 4 4 3 3 3 1 . . . . . . . . . . . 3 1 1 Utility 5 | . 3 4 5 5 3 5 8 10 7 6 6 6 7 6 5 5 5 2 1 . 1 1 Weapon 4 | . . 3 3 3 3 2 1 . 4 6 6 7 6 6 7 6 4 2 2 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 7 3 . . . 8 1 6 2 . 3 . 2 3 . . 3 . 3 . 5 . Power 10 | . 1 . . . . 3 1 1 . . . . 1 1 . . . . . . 2 . Propulsion 8 | . 3 1 . . . 3 . . . . . . . . . . . . . . 1 . Utility 16 | . 2 . . . . 2 . 4 2 . 1 . 1 1 . . 1 . 1 . 1 . Weapon 11 | . 1 2 . . . . . . . . 2 . . 1 . . 2 . 2 . 1 . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 100 95 99 97 96 98 91 67 84 88 87 93 94 99 71 77 58 44 58 51 Engine 4 | . 13 14 14 14 9 . . . 7 7 7 7 5 1 6 6 2 5 . . . . Core 2 | . . . . . . 8 9 6 . . . . . 4 . . 2 . . . . . Leg 21 | . 9 14 14 14 26 35 36 29 25 9 21 23 27 36 27 33 17 . 1 . . . Wheel 1 | . 18 14 14 14 9 . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . 5 27 7 . . . Device 15 | . . 8 . 8 17 2 . 18 14 31 29 25 17 5 12 13 18 27 16 3 7 4 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 4 5 4 4 4 3 Processor 8 | . 13 . . . 8 15 18 10 11 . 5 8 13 17 6 6 2 . 4 13 15 14 Protection 4 | . . 5 14 1 . 8 9 7 7 . . . 2 5 13 13 5 . 1 4 4 2 Energy Gun 1 | . 11 . . . . . . 2 . . . . . . . . 1 5 3 1 4 3 Energy Cannon 2 | . . . . . 5 6 7 4 . . . . . 2 . . 2 . 1 . . . Ballistic Gun 5 | . 16 28 28 14 10 4 5 5 13 2 . 4 6 4 3 7 3 . . . . . Launcher 1 | . . . . 13 1 2 2 . . . 3 3 . 1 8 4 1 . . . . . Impact Weapon 1 | . . . . . . . . . . 5 6 6 6 3 . . . . . . . . Peak Build Rating 141 | 6 12 13 14 20 36 41 43 52 52 57 50 51 69 71 69 63 87 103 115 111 137 141 Average Rating 50 | 4 8 12 13 17 33 35 39 49 46 37 45 47 56 64 61 62 60 89 85 94 134 112 On Entrance 50 | . 6 12 13 14 20 32 39 40 51 39 38 50 49 69 68 63 63 65 103 81 111 132 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 30 32 32 36 41 50 46 54 54 57 52 55 45 64 66 63 63 52 60 39 59 60 Greatest Support 100 | 26 26 12 12 12 44 64 64 62 57 43 44 44 100 100 77 72 72 53 53 46 61 62 Greatest Overweight (x) 3 | 2 2 2 2 2 3 . . 1 1 3 1 1 1 1 1 . 3 1 3 1 . 1 Average Overweight (x) . | . 1 2 2 2 1 . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 5 5 5 5 5 Average Carried 12 | 2 11 14 14 15 13 14 14 14 14 14 14 15 14 14 14 13 11 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 15 14 15 15 15 15 15 15 15 15 14 13 5 5 5 5 5 . Class Distribution -------------------- 75% | Mutant 6% | Assassin 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Extension Mutant | -6/Cetus Mutant | -6/Archives Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Matter Collected 6179 | 225 170 216 192 113 44 928 168 271 351 407 231 73 220 587 252 . 1115 . 459 . . 157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6290 | . 367 77 . 138 141 884 253 447 318 368 . 180 136 683 84 14 1253 . 790 . . 157 Parts 320 | . 27 2 . 19 9 63 8 17 9 11 . 9 . 22 4 2 71 . 40 . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . 2 . . 2 . . . . . . . . . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 4 6 5 7 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Combat Hostiles Destroyed 165 | . 10 2 . 10 7 29 4 8 9 11 . 8 . 13 6 2 30 . 16 . . . Guns 37 | . 10 2 . 1 1 5 1 2 3 . . 2 . 3 . . 5 . 2 . . . Cannons 26 | . . . . . 1 8 2 6 . . . . . 2 . . 6 . 1 . . . AOE 96 | . . . . 9 5 16 . . 5 10 . 6 . 8 6 2 18 . 11 . . . Classes Destroyed 19 | . 3 . . . 3 4 2 1 2 . . 1 . 1 . . 2 . . . . . Worker 9 | . . . . . 1 . . . . . . . 1 . . . 4 . 1 . . 2 Builder 11 | . . . . . . . . . . . . . . 1 . . 8 . 2 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 7 | . . . . . . . 1 3 . . . . . . 1 . 2 . . . . . Swarmer 40 | . 3 . . 7 3 6 . 3 . 7 . 3 . . . . 5 . 3 . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 58 | . 7 2 . 3 2 12 1 1 . 5 . 3 . 4 3 . 9 . 6 . . . Brawler 4 | . . . . . . . . . . 1 . 1 . . . . 2 . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Sentry 18 | . . . . . 1 3 2 . 1 . . . . 5 . 2 4 . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 2 1 1 . . . . . . . . 2 . . . . . Programmer 20 | . . . . . . 3 . 3 1 . . . . . . . 6 . 7 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Thug 4 | . . . . . . 1 . . 1 . . . . 2 . . . . . . . . Savage 5 | . . . . . . . . . 4 . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Mutant 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Best Kill Streak 15 | . 6 1 . 4 7 6 1 3 7 6 . 4 1 10 4 3 15 . 10 . . 2 Combat Bots Only 9 | . 5 1 . 4 6 6 1 3 7 6 . 4 . 9 3 2 9 . 8 . . . Max Kills in Single Turn 6 | . 1 1 . 3 2 2 1 1 2 2 . 3 1 4 2 2 6 . 4 . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 2 . . 2 2 . 3 . 3 2 2 3 . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Hostile Shots Fired 1144 | . 71 22 . 12 6 73 39 37 57 23 . 6 2 174 21 33 204 . 212 8 37 107 Missed 410 | . 19 5 . 7 2 35 9 10 19 10 . 1 . 66 7 11 60 . 86 7 20 36 Hits 734 | . 52 17 . 5 4 38 30 27 38 13 . 5 2 108 14 22 144 . 126 1 17 71 Melee 7 | . . . . . . . . . 6 . . 1 . . . . . . . . . . Projectile 727 | . 52 17 . 5 4 38 30 27 32 13 . 4 2 108 14 22 144 . 126 1 17 71 AOE 9 | . . . . . . 2 . . . . . . . . . . . . . . . 7 Critical Strikes 41 | . . . . . . 2 2 1 3 . . . 1 1 4 2 6 . 12 . . 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Damage Taken 16042 | . 561 193 . 105 55 640 501 346 747 227 . 204 88 2407 265 368 2866 . 3008 23 471 2967 Core 3660 | . 141 23 . 23 28 45 19 10 97 37 . 51 26 436 18 11 497 . 589 . 27 1582 Absorbed by Shields 378 | . . . . . . . . . . 8 . . . . 44 88 160 . 78 . . . Ignored by Resistances 442 | . . . . . . . . 30 17 7 . . . . 50 69 269 . . . . . Regen/Repaired (Parts) 160 | . . . . . . . . . . . 100 . 60 . . . . . . . . . Core Remaining (%) 69 | 100 . . . 25 . . 83 . . . . 72 . . . 42 50 100 54 100 . . Volleys Fired 414 | . 35 16 . 8 11 66 28 33 15 16 . 14 . 29 5 5 59 . 58 . 3 13 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 . 2 . 2 2 1 2 . 3 . 1 1 Hottest 174 | . 60 48 . 59 120 120 120 120 120 75 . 90 . 120 90 45 120 . 174 . 65 65 Shots Fired 543 | . 70 32 . 10 16 78 39 36 23 23 1 16 . 42 10 4 61 . 67 . 3 12 Gun 317 | . 70 32 . 3 10 27 22 17 10 8 1 11 . 23 . . 22 . 46 . 3 12 Cannon 113 | . . . . . 3 20 17 19 5 . . . . 12 . . 25 . 12 . . . Launcher 99 | . . . . 7 3 17 . . 8 15 . 5 . 7 10 4 14 . 9 . . . Special 14 | . . . . . . 14 . . . . . . . . . . . . . . . . Kinetic 196 | . 35 32 . 3 10 27 22 14 10 8 1 11 . 23 . . . . . . . . Thermal 213 | . 25 . . . 3 34 17 22 5 . . . . 4 . . 47 . 41 . 3 12 Explosive 95 | . . . . 7 3 17 . . 8 15 . 5 . 7 10 4 14 . 5 . . . Electromagnetic 39 | . 10 . . . . . . . . . . . . 8 . . . . 21 . . . Robot Hit Streak 32 | . 9 9 . 3 9 16 32 23 29 7 . 5 . 8 3 6 31 . 12 . . 6 Robot Miss Streak 17 | . 5 2 . 2 2 2 2 5 5 3 . 17 . 2 4 2 3 . 3 . 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Secondary Targets 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . 3 12 Shots Hit Robots 358 | . 48 23 . 3 8 36 31 29 17 18 . 10 4 30 2 4 42 . 43 . . 10 Core Hits 555 | . 19 4 . 12 12 48 8 13 25 26 . 26 . 54 69 31 118 . 86 . . 4 Critical Kills 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . 2 . . 2 5 . . . . . . . . Critical Strikes 16 | . . . . . . . . 1 . 2 . . 2 8 . . 2 . 1 . . . Burn 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Destroy 9 | . . . . . . . . 1 . . . . . 8 . . . . . . . . Smash 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . Melee Attacks 52 | . . . . . . . . . . 5 1 . 9 37 . . . . . . . . Impact 52 | . . . . . . . . . . 5 1 . 9 37 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 4 . . 2 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22625 | . 588 382 . 680 745 2161 933 964 1094 1742 . 815 254 1919 1480 558 4935 . 3033 . . 342 Guns 4290 | . 588 382 . 50 77 294 342 272 162 151 . 72 . 111 . . 377 . 1108 . . 304 Cannons 3510 | . . . . . 103 502 554 692 188 . . . . 329 . . 953 . 189 . . . Explosions 13848 | . . . . 620 561 1365 . . 744 1144 . 743 . 1394 1480 558 3503 . 1736 . . . Melee 786 | . . . . . . . . . . 447 . . 254 85 . . . . . . . . Ramming 191 | . . . . 10 4 . 37 . . . . . . . . . 102 . . . . 38 Kinetic 2228 | . 326 382 . 50 77 294 342 261 162 151 . 72 . 111 . . . . . . . . Thermal 5545 | . 222 . . . 103 502 554 703 188 . . . . 366 . . 1413 . 1190 . . 304 Explosive 13087 | . . . . 620 561 1365 . . 744 1144 . 743 . 1167 1480 558 3420 . 1285 . . . Electromagnetic 788 | . 40 . . . . . . . . . . . . 190 . . . . 558 . . . Impact 786 | . . . . . . . . . . 447 . . 254 85 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . 11 11 11 2 . 13 13 13 14 . 23 1 1 17 Average Corruption 8 | . . . . . . . . . 3 11 11 2 . 12 13 13 5 . 11 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . . . . . . 12 51 6 8 . 19 10 7 16 . 45 . . 3 Message Errors 45 | . . . . . . . . . 3 9 3 2 . 6 6 . 5 . 11 . . . Matter Fused 45 | . . . . . . . . . 5 15 1 3 . 2 3 3 3 . 10 . . . Heat Flow Errors 23 | . . . . . . . . . 1 6 . 1 . 3 . 1 4 . 7 . . . Energy Discharges 15 | . . . . . . . . . . 6 . 2 . 2 . . 1 . 4 . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . 2 7 . . . 3 . 1 2 . 6 . . 1 Data Loss (major) 7 | . . . . . . . . . . 4 1 . . . 1 . . . 1 . . . Misfires 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . Alerts 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 1 . . 4 . . . Weapon Failures 5 | . . . . . . . . . . . . . . 1 . 1 . . 2 . . 1 Overload Shots 11 | . . . . . . . . . . . . . . . . . 3 . 8 . . . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1098 | . . . . 61 40 23 6 118 11 454 . . 197 67 9 . 99 . 13 . . . Projectiles 146 | . . . . . . . 6 118 3 . . . . . . . 16 . 3 . . . Explosions 359 | . . . . 61 40 23 . . 8 103 . . . 22 9 . 83 . 10 . . . Melee 593 | . . . . . . . . . . 351 . . 197 45 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 897 | . . . . 57 . 80 . . 76 40 . 101 . 119 . 16 208 . 100 . 83 17 Shots 30 | . . . . 2 . 3 . . 2 1 . 4 . 4 . 1 5 . 7 . 1 . Rammed 13 | . . . . 1 . . . . . . . . . . . . . . . . . 12 Targets Rammed 20 | . . . . 1 1 . 5 1 . . . . . . . . . . . . . 12 Kicked 7 | . . . . . 1 . 5 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 611 | . 69 98 . 18 204 255 380 439 364 284 4 221 . 533 5 218 611 . 465 . 106 437 Average Temperature 111 | . 30 40 . 8 99 55 97 126 97 87 4 50 . 176 4 82 192 . 149 . 36 124 Received Heat Transfer 1953 | . 243 102 . 15 18 180 180 72 69 9 . 27 . 237 28 87 328 . 160 . 18 180 Effects 32 | . . . . . . . . 3 1 1 . . . 13 . . 8 . 3 . . 3 Shutdowns 9 | . . . . . . . . . 1 . . . . 2 . . 1 . 3 . . 2 Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Interference 11 | . . . . . . . . 3 . . . . . 7 . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 2 . . 1 1 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . 4 . . 5 5 . . . . 3 . . . Impact Corruptions 13 | . . . . . . . . . . 4 . . 7 2 . . . . . . . . Robots Melted 6 | . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . 1 Combat Hostiles 5 | . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . . Parts Melted 29 | . . . . . 1 3 2 5 3 . . . . . . . 10 . 4 . . 1 Heat Transferred 10614 | . 500 . . . 240 1120 1280 1385 400 . . . . 470 . . 2950 . 1927 . . 342 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Maximum Alert Level 4 | . . . . . . 4 2 1 . . . . 3 1 1 . 3 2 1 . . . Low Security (%) 62 | 100 100 100 . 100 100 6 . 89 . . . . . 78 55 100 69 . 79 100 100 100 Level 1 12 | . . . . . . 22 . 10 . . . . 15 21 44 . 5 53 20 . . . Level 2 17 | . . . . . . 41 100 . . . . . 42 . . . 20 46 . . . . Level 3 5 | . . . . . . 16 . . . . . . 42 . . . 5 . . . . . Level 4 1 | . . . . . . 12 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1327 | . 145 20 . 186 181 1327 646 276 . . . . 900 287 266 143 917 445 261 137 107 73 Initial 900 | . . . . . 32 102 646 276 . . . . 900 137 127 74 39 441 175 137 16 68 Average 240 | . 57 2 . 116 39 622 575 75 . . . . 620 76 196 97 189 393 137 82 38 40 Influence Increases 7201 | . 288 40 . 298 240 1265 226 266 50 245 . 165 944 471 249 99 1266 14 793 . 207 75 Destroy 0b10 Robot/C 3140 | . 200 40 . 200 140 580 80 160 40 200 . 140 . 260 140 40 600 . 320 . . . Destroy 0b10 Robot/NC 185 | . 5 . . . 5 . 10 20 . . . 5 10 10 5 5 75 . 20 . . 15 Destroy Leader 512 | . 50 . . 30 30 20 42 56 10 30 . 20 . 20 10 . 144 . 50 . . . Allied During Kill 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Successful Hack 80 | . 3 . . . 4 21 4 . . . . . . 7 27 . . 14 . . . . Disable Machine 240 | . . . . 15 30 . 15 30 . . . . 15 15 15 30 45 . 15 . 15 . Anti-Garrison Action 650 | . . . . . . 500 . . . . . . . . . . 150 . . . . . Destroy Structure 691 | . . . . 53 16 144 . . . . . . 4 69 44 24 192 . 118 . 27 . Advance Influence 900 | . . . . . . . . . . . . . 900 . . . . . . . . . Partial Spotted 30 | . . . . . 15 . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 765 | . 30 . . . . . 75 . . 15 . . 15 90 . . 60 . 270 . 150 60 Influence Decreases 7201 | . 288 40 . 214 167 95 945 874 50 245 . 165 662 525 291 172 479 579 883 218 127 182 Entered New Map 2329 | . . . . . 52 55 681 332 . . . . . 145 101 112 74 459 160 108 11 39 Time Decay 3755 | . 165 40 . 204 115 . 254 532 50 195 . 155 362 302 160 50 275 120 490 110 106 70 Search Patrol Dispatched 300 | . . . . . . . . . . . . . 300 . . . . . . . . . Lost Part 669 | . 40 . . 10 . 10 10 10 . 50 . 10 . 63 10 10 130 . 233 . 10 73 Lost Ally 65 | . . . . . . 30 . . . . . . . 15 20 . . . . . . . Purge Threat 83 | . 83 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 . . 1 . 2 4 . . . . 1 1 1 . 11 1 6 2 4 1 Investigation 6 | . . 1 . . . . . . . . . . . 1 1 . . . . 1 2 . Extermination 16 | . . . . . . . . 3 . . . . 1 . . . 3 1 5 . 2 1 Reinforcement 11 | . 2 . . . 1 . 1 1 . . . . . . . . 4 . 1 1 . . Assault 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Distress Signals 10 | . . . . . 2 . 1 . . . . 1 . . 2 . . . 2 . 2 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 257 | . 15 2 . 10 7 26 13 16 9 8 . 15 2 12 10 4 37 . 35 5 21 10 Peak Tracking Total 11 | . 6 1 . 4 5 4 8 4 7 4 . 5 1 6 5 2 7 . 11 5 10 9 Tactical Retreats 20 | . 1 . . . . . 2 . . 1 . . 1 3 . . 1 . 6 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Traps Triggered 19 | . . . . . . 1 1 3 . . . . 1 3 . . 1 . 2 4 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Machines Disabled 26 | . . . . 1 2 7 1 2 . 1 . . 1 2 1 2 4 . 1 . 1 . Max in Single Turn 4 | . . . . 1 1 2 1 1 . 1 . . 1 1 1 2 4 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Machines Accessed 27 | . 4 1 2 1 1 3 1 1 2 2 . . 1 2 2 . . 1 1 . 1 1 Terminals 17 | . 4 . . . . 3 1 1 1 . . . 1 2 2 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Total Hacks 53 | . 9 1 3 1 3 7 4 2 2 2 . . 1 3 9 . . 2 1 . 2 1 Successful 26 | . 4 1 3 1 1 3 1 . 2 2 . . 1 1 4 . . 1 . . . 1 Failed 27 | . 5 . . . 2 4 3 2 . . . . . 2 5 . . 1 1 . 2 . Catastrophic 6 | . . . . . . 1 . . . . . . . . 3 . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Terminals 39 | . 9 . . . . 7 4 2 1 . . . 1 3 9 . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . . . . . . . . . . . 2 . Terminal Hacks 25 | . 4 1 3 1 . 3 1 . 2 2 . . 1 1 4 . . 1 . . . 1 Record 7 | . . . 2 . . . . . 1 . . . . . 4 . . . . . . . Open Door 9 | . . 1 . 1 . 1 . . 1 2 . . 1 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 1 3 1 1 . . . . . 1 2 . . . 1 . 1 . Full Trace Events 4 | . . . . . . 1 . . . . . . . 1 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . 28 . . . . . . . . . . . . . . . . Machine Destruction 28 | . . . . . . 28 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Total Allies 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . . Largest Group 2 | . . . . . . 1 . . . . . . . 2 1 . . . . . . . Highest-Rated Group 51 | . . . . . . 31 . . . . . . . 51 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . 31 31 . . . . . . . Initial Warlord ECA Mod 73 | . . . . . . . 9 8 8 8 8 7 7 4 4 4 3 2 1 . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Chimera 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Total Orders 4 | . . . . . . 4 . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . 8 . . . . . . . 3 15 . . . . . . . Total Damage 345 | . . . . . . 29 . . . . . . . 42 274 . . . . . . . Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Active Infowar (turns) 6177 | . 11 219 . . 402 12 . 876 538 1259 . 148 824 789 . . 607 . 122 . 208 162 Optics 1761 | . . . . . . . . . . . . 148 824 789 . . . . . . . . Sensors 363 | . 11 219 . . . . . . . . . . 133 . . . . . . . . . Terrain 3026 | . . . . . 402 12 . 644 538 . . . 769 661 . . . . . . . . Machine Analysis 370 | . . . . . . . . . . . . . . . . . . . . . 208 162 Jamming 2208 | . . . . . . . . 220 . 1259 . . . . . . 607 . 122 . . . ECM 12 | . . . . . . . . 12 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . . . 1 2 1 3 . . . . . . . . . . Drone Launches 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Turns Passed 17443 | 53 575 355 437 458 405 1710 552 1654 761 1396 1576 959 824 1215 326 109 1893 258 1287 238 223 179 Spaces Moved 12534 | 46 350 247 362 361 164 1116 348 1110 532 565 821 485 574 756 163 69 1106 393 1684 290 623 369 Core 17 | 5 . . . . . . . . . . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 7561 | . 28 . . . 126 1116 348 1110 532 565 821 485 574 756 163 69 856 . 12 . . . Wheels 1513 | 41 322 247 362 361 38 . . . . . . . . . . . . . 142 . . . Hover 1009 | . . . . . . . . . . . . . . . . . 250 393 366 . . . Flight 2434 | . . . . . . . . . . . . . . . . . . . 1164 290 623 357 Fastest Speed 29 | 50 90 120 120 120 126 117 122 112 112 110 190 190 120 112 120 120 40 36 34 34 32 29 Average Speed 116 | 88 121 120 120 120 159 124 123 118 125 232 190 190 120 122 177 120 145 49 52 42 32 33 Slowest Speed 330 | 150 260 120 120 120 270 126 125 193 185 330 190 190 190 190 190 120 330 112 260 119 35 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . 12 . 9 1 Potential Cave-ins 40 | . . . . . . . . . . . . . . 32 . 3 . . . . . 5 Cave-ins Triggered 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Exploration Rate (%) 46 | 5 45 70 76 87 19 92 25 33 67 63 83 73 16 69 65 60 24 9 34 7 20 16 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . 1 . . . . 1 1 . 1 . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 1 1 . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . 1 1 . . 1 1 . 1 1 . . . . Scrap Searched 10 | . . 1 . 1 . . . . 1 2 4 1 . . . . . . . . . . Spaces Dug 39 | . . . . . . . . . . . . . 4 35 . . . . . . . . Terrain Destroyed 1007 | . . . . 68 16 96 . . 48 115 . 114 4 166 144 45 114 . 69 . 8 . Melee 39 | . . . . . . . . . . . . . 4 35 . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . . . 2 . 4 . . . AOE 962 | . . . . 68 16 96 . . 48 115 . 114 . 131 144 45 112 . 65 . 8 . Terrain Rammed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Walls Destroyed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Fac Res Res Acc Com Total 14656 | 55 438 281 364 375 291 1340 435 1419 599 620 841 504 691 926 177 85 1310 453 1988 404 637 423 Wait 1103 | . 9 11 . 4 101 90 34 226 31 . 2 . 79 57 . 11 77 54 197 94 6 20 Move 12471 | 45 349 246 361 360 163 1115 347 1109 531 564 820 484 573 752 162 68 1105 392 1660 289 609 367 Hop 16 | . . . . . . . . . . . . . . . . . . . 11 . 4 1 Pick Up 123 | 4 23 3 1 . 2 20 5 8 5 3 5 . 7 10 1 . 9 1 8 1 7 . Fast Attach 107 | 6 2 . . 1 . . 1 11 1 6 3 1 6 10 1 . 18 5 25 4 2 4 Attach 55 | . 5 . . . 5 1 1 . 2 8 1 . 1 6 1 1 9 1 7 . 1 5 Detach 20 | . . . . . 1 . . 1 . 6 1 . . 3 . . 5 . 3 . . . Swap 112 | . 3 2 1 1 6 23 7 15 10 7 3 5 5 10 5 . 7 . 2 . . . Drop 140 | . 12 3 1 . 1 25 7 15 4 4 5 . 11 9 2 . 16 . 17 2 5 1 Fire 414 | . 35 16 . 8 11 66 28 33 15 16 . 14 . 29 5 5 59 . 58 . 3 13 Melee 52 | . . . . . . . . . . 5 1 . 9 37 . . . . . . . . Ram 18 | . . . . 1 . . . . . . . . . . . . 5 . . . . 12 Kick 7 | . . . . . 1 . 5 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . 3 . . . . . 14 . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Derelicts attacked the area 559 | -10/Materials | Discovered new exit (range 14) 629 | -10/Materials | Entered Mines 698 | -10/Mines | Met a Derelict bent on vengeance 757 | -10/Mines | Learned location of Mines (-9) 776 | -10/Mines | Met a Derelict shopkeep closing up shop 962 | -10/Mines | Discovered new exit (range 6) 978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -10/Mines | Discovered new exit (range 5) 984 | -10/Mines | Entered Exiles 1013 | -10/Exiles | Met 8R-AWN 1034 | -10/Exiles | Met EX-HEX 1073 | -10/Exiles | Met EX-BIN 1088 | -10/Exiles | Met EX-DEC 1155 | -10/Exiles | Visited The Gauntlet 1245 | -10/Exiles | Aligned with FarCom system 1246 | -10/Exiles | Given EX-Vault access code 1274 | -10/Exiles | Opened EX-Vault 1284 | -10/Exiles | Found Gui. Plasma Cannon 1309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1404 | -10/Exiles | Discovered new exit (range 14) 1421 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1421 | -10/Exiles | Entered Mines 1575 | -9/Mines | Found the Drone Emporium 1582 | -9/Mines | Found Prototype Device 1582 | -9/Mines | Identified Thief Drone Bay 1625 | -9/Mines | Learned 8 Materials zone layouts 1707 | -9/Mines | Learned location of Storage (-7) 1859 | -9/Mines | Discovered new exit (range 3) 1863 | -9/Mines | Discovered new exit (range 7) 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1880 | -8/Materials | Identified exit to Factory 2179 | -8/Materials | Build established: Skirmisher 2279 | -8/Materials | Identified exit to Garrison 2284 | -8/Materials | Entered Garrison 2342 | -8/Garrison | Triggered checkpoint 2384 | -8/Garrison | Garrison Relay disabled 2592 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Triggered checkpoint 2722 | -8/Garrison | Discovered new exit (range 10) 2736 | -8/Garrison | Identified exit to Materials 2770 | -8/Garrison | Triggered checkpoint 2814 | -8/Garrison | Garrison Relay disabled 2909 | -8/Garrison | Build established: Mutant 2969 | -8/Garrison | Discovered exit to Materials (range 9) 3505 | -8/Garrison | Discovered exit to Materials (range 10) 3522 | -8/Garrison | Triggered checkpoint 3605 | -8/Garrison | Garrison Relay disabled 3639 | -8/Garrison | Rescued a captive Derelict 3774 | -8/Garrison | Garrison Relay disabled 3928 | -8/Garrison | Triggered checkpoint 3953 | -8/Garrison | Garrison Relay disabled 3994 | -8/Garrison | Entered Materials 4241 | -8/Materials | Discovered exit to Factory (range 3) 4394 | -8/Materials | First assault squad dispatched 4546 | -8/Materials | Entered Factory 4546 | -7/Factory | Evolved 2 slots: Utility x2 5090 | -7/Factory | Discovered new exit (range 16) 5337 | -7/Factory | Build established: Infiltrator-Mutant 5507 | -7/Factory | Gui. Plasma Cannon suddenly broke down 5908 | -7/Factory | Build established: Scavenger-Skirmisher 5995 | -7/Factory | Discovered new exit (range 10) 6006 | -7/Factory | Discovered new exit (range 8) 6008 | -7/Factory | Identified exit to Lower Caves 6200 | -7/Factory | Entered Lower Caves 6202 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6226 | -7/Lower Caves | Identified exit to Lower Caves 6283 | -7/Lower Caves | Gui. Plasma Cannon suddenly broke down 6299 | -7/Lower Caves | Met a Warlord Commander 6300 | -7/Lower Caves | Learned location of Warlord (-5) 6301 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6304 | -7/Lower Caves | Found Encrypted Comm Array 6408 | -7/Lower Caves | Encountered a Warlord checkpoint 6499 | -7/Lower Caves | Build established: Scavenger-Mutant 6743 | -7/Lower Caves | Attacked by a faux Warlord 6767 | -7/Lower Caves | System corruption reached 10% 6791 | -7/Lower Caves | Destroyed 7 combat bots 6797 | -7/Lower Caves | Lost 6 parts (3n3u) 6961 | -7/Lower Caves | Entered another Lower Caves area 7048 | -7/Lower Caves | Build established: Mutant 7090 | -7/Lower Caves | Lost 5 parts (2n2u1w) 7104 | -7/Lower Caves | Learned 12 Factory zone layouts 7136 | -7/Lower Caves | Learned location of Extension (-6) 7925 | -7/Lower Caves | Discovered new exit (range 11) 8255 | -7/Lower Caves | Found Prototype Device 8255 | -7/Lower Caves | Identified Heart of Steel 8357 | -7/Lower Caves | Entered Zion 8403 | -7/Zion | Received a visual enhancement algorithm 8506 | -7/Zion | Discovered new exit (range 15) 8517 | -7/Zion | Visited the Megawrench Repair Shop 8517 | -7/Zion | Megawrench repaired 4 parts 8569 | -7/Zion | System corruption cleaned by Quarantine Array 9240 | -7/Zion | Found Prototype Launcher 9240 | -7/Zion | Identified Rocket Array 9249 | -7/Zion | Found Rocket Array 9252 | -7/Zion | Found Rocket Array 9489 | -7/Zion | Rebuked by Imprinter 9933 | -7/Zion | Entered Proximity Caves 9936 | -6/Proximity Caves | Spotter reported a threat 9936 | -6/Proximity Caves | Spotter reported a threat 10058 | -6/Proximity Caves | Spotter reported a threat 10201 | -6/Proximity Caves | Spotter reported a threat 10234 | -6/Proximity Caves | Spotter reported a threat 10306 | -6/Proximity Caves | Spotter reported a threat 10328 | -6/Proximity Caves | Spotter reported a threat 10599 | -6/Proximity Caves | Spotter reported a threat 10660 | -6/Proximity Caves | Identified exit to Factory 10674 | -6/Proximity Caves | Learned location of 1 exit from Factory 10892 | -6/Proximity Caves | Entered Factory 10892 | -6/Factory | Evolved 2 slots: Propulsion x2 10893 | -6/Factory | Identified exit to Lower Caves 10894 | -6/Factory | Identified exit to Factory 11014 | -6/Factory | Discovered exit to Lower Caves (range 19) 11090 | -6/Factory | Joined by Warlord Ranger squad 11242 | -6/Factory | Search patrols dispatched 11248 | -6/Factory | Build established: Assassin 11295 | -6/Factory | Joined by Warlord Chimera squad 11539 | -6/Factory | Joined by Warlord Chimera squad 11592 | -6/Factory | Search patrols dispatched 11702 | -6/Factory | Discovered new exit (range 9) 11715 | -6/Factory | Identified exit to Extension 11716 | -6/Factory | Entered Extension 12054 | -6/Extension | Spotted B-75 Beast 12368 | -6/Extension | Rescued a captive Derelict 12499 | -6/Extension | Crushed by falling debris 12505 | -6/Extension | Crushed by falling debris 12506 | -6/Extension | System corruption reached 10% 12507 | -6/Extension | Crushed by falling debris 12536 | -6/Extension | Lost 4 parts (2p2u) 12538 | -6/Extension | Crushed by falling debris 12547 | -6/Extension | Crushed by falling debris 12596 | -6/Extension | Core integrity fell below 50% 12665 | -6/Extension | Energy Cycler disabled 12665 | -6/Extension | Rescued a captive Derelict 12667 | -6/Extension | Rescued a captive Derelict 12671 | -6/Extension | Rescued a captive Derelict 12672 | -6/Extension | Rescued a captive Derelict 12691 | -6/Extension | Disrupted transfer network 12696 | -6/Extension | Lost 8 parts (1p4n2u1w) 12702 | -6/Extension | Destroyed 9 combat bots 12786 | -6/Extension | Build established: Mutant 12886 | -6/Extension | Discovered exit to Factory (range 10) 12888 | -6/Extension | Discovered new exit (range 6) 12931 | -6/Extension | Entered Cetus 12931 | -6/Cetus | Accompanied by 1 ally 12946 | -6/Cetus | Spotted Cetus Guard 12947 | -6/Cetus | Spotted Cetus Guard 12951 | -6/Cetus | Spotted Cetus Guard 12952 | -6/Cetus | Spotted Cetus Guard 12958 | -6/Cetus | Destroyed Cetus Guard 12959 | -6/Cetus | Allies destroyed Cetus Guard 12963 | -6/Cetus | Destroyed Cetus Guard 12963 | -6/Cetus | Destroyed Cetus Guard 13188 | -6/Cetus | Discovered new exit (range 16) 13226 | -6/Cetus | Spotted Cetus Guard 13227 | -6/Cetus | Spotted Cetus Guard 13257 | -6/Cetus | Entered Archives 13342 | -6/Archives | Discovered exit to Factory (range 4) 13366 | -6/Archives | Entered Factory 13366 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14656 | -5/Factory | Garrison activated, responded to threat 14658 | -5/Factory | Gui. Plasma Cannon suddenly broke down 14710 | -5/Factory | Lost 5 parts (2n1u2w) 14734 | -5/Factory | Destroyed 8 combat bots 14859 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 14905 | -5/Factory | Discovered new exit (range 10) 15018 | -5/Factory | Found Hvy. Insulated Plating 15222 | -5/Factory | Destroyed 9 combat bots 15237 | -5/Factory | System corruption reached 10% 15251 | -5/Factory | Discovered new exit (range 13) 15259 | -5/Factory | Entered another Factory area 15259 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15344 | -4/Factory | Found Imp. Powered Armor 15372 | -4/Factory | Discovered new exit (range 4) 15517 | -4/Factory | Entered Research 15517 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15985 | -3/Research | Lost 4 parts (3n1u) 15990 | -3/Research | Destroyed 8 combat bots 16164 | -3/Research | Lost 3 parts (2n1w) 16379 | -3/Research | Found Gamma Bomb Array 16389 | -3/Research | Found Prototype Hackware 16389 | -3/Research | Identified Exp. Hacking Suite 16479 | -3/Research | System corruption reached 10% 16580 | -3/Research | Lost 14 parts (2p2n5u5w) 16635 | -3/Research | Spotted B-86 Titan 16796 | -3/Research | Discovered new exit (range 15) 16802 | -3/Research | Identified exit to Research 16804 | -3/Research | Entered another Research area 16804 | -2/Research | Evolved 2 slots: Utility x2 16919 | -2/Research | Found Quantum Capacitor 17032 | -2/Research | Discovered new exit (range 8) 17042 | -2/Research | Identified exit to Access 17042 | -2/Research | Entered Access 17042 | -1/Access | Evolved 2 slots: Propulsion x2 17082 | -1/Access | Energy Cycler disabled 17262 | -1/Access | Discovered new exit (range 9) 17264 | -1/Access | Identified exit to Command 17265 | -1/Access | Entered Command 17369 | -1/Command | Build established: Sprinter 17394 | -1/Command | Spotted M Guard 17394 | -1/Command | Spotted M Guard 17394 | -1/Command | Spotted Combat Programmer 17394 | -1/Command | Spotted Combat Programmer 17420 | -1/Command | Met MAIN.C 17428 | -1/Command | System corruption reached 10% 17431 | -1/Command | Core integrity fell below 50% 17437 | -1/Command | 0b10 Conduit disabled 17440 | -1/Command | Core integrity fell below 20% 17444 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 17436_ Slammed into MAIN.C. 17437_ 0b10 Conduit disabled. 17437_ EMDS Slug penetrates P-80 Master. 17437_ Slammed into MAIN.C. 17437_ Destabilizing: System interference. 17437_ Adv. Terrain Scan Processor temporarily disabled. 17437_ Imp. Signal Interpreter temporarily disabled. 17438_ Slammed into MAIN.C. 17439_ EMDS Slug penetrates MAIN.C. 17439_ Slammed into MAIN.C. 17439_ Penetrated by EMDS Slug. 17440_ Slammed into MAIN.C. 17441_ Combat Programmer resets P-80 Master, system corruption cleaned. 17441_ Hacking Suite destroyed. 17441_ Slammed into MAIN.C. 17442_ Penetrated by EMDS Slug. 17442_ Slammed into MAIN.C. 17444_ Penetrated by EMDS Slug. 17444_ Slammed into MAIN.C. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############??????????????? | | ????????????????????? """" #??????????????? | | ????????????????????? "" #??????????????? | | ???????????????????? "" ################ | | ??????????????????"""""" %p | | ?????????????????? """ p | | ???????????????????"""" / YY | | ?????????????????"?"""" p################ | | ??????????????" """"" #??????????????? | | ????????????? " "" #??????????????? | | ??????????????" "MMM ""#??????????????? | | ?????????????????"""""MMM@ """""#??????????????? | | ??????????????" MMM """"""""#??????????????? | | ????????????# """ """""""#??????????????? | | ????????????# " " " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????" " " " """" "????????????????? | | ????????????" """ " " """"????????????????? | | ????????????" " " " ????????????????????? | | ????????????? "??????""" ???????????????????? | | ????????????? ?????????" """"???????????????????? | | ??????????????????????????" ???????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 800 Matter Stores 504 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Jamming Range 14 Armor Coverage 750 Resistance: KI 25 Resistance: EM 30 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive IFF Parser | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Meet Your Maker Oh No You Don't! Overkill This Is Interesting... Challenges ------------ None Game ------ Seed MassServoWeb Manual? 0 Play Time 03:26:34 Cumulative 64.0 hours Start 2025.09.30 @ 15:43:28 End 2025.09.30 @ 20:28:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d79cc250-36e9-4c08-8d61-49d59c82f134