Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 14:08:55 Player: AcidicNickel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (707) 707 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3647 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 70/100 System Corruption 20% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Improved Actuator Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Thermic Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit IFF Parser Force Field > --- WEAPON ----------- Thermic Laser Assault Rifle Dirty Datajack > --- INVENTORY -------- Ion Engine Small Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Energy Filter Mining Laser Powered Hammer [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Scrap Shield Weapon Assault Rifle Energy Gun Thermic Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Parts Attached 31 | 7 . 1 . 23 Power 6 | 1 . . . 5 Engine 5 | 1 . . . 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . 1 . 3 Treads . | . . . . . Leg 6 | 2 . 1 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . . . 7 Device 6 | 1 . . . 5 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 . . . 8 Energy Gun 3 | . . . . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 12 | . . . . 12 Parts Lost 26 | . . . . 26 Power 5 | . . . . 5 Propulsion 6 | . . . . 6 Utility 6 | . . . . 6 Weapon 9 | . . . . 9 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 7 7 6 Power . | 1 2 1 1 . Propulsion . | 1 1 . 1 . Utility 2 | . 2 2 2 3 Weapon 1 | 1 2 2 2 1 Tool/Special . | . . . . . Unused Backups 14 | . 1 4 . 9 Power 1 | . . 1 . . Propulsion 3 | . 1 1 . 1 Utility 7 | . . 2 . 5 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 84 | . 100 100 100 60 Engine 10 | . 14 14 14 6 Leg 22 | . 28 28 28 15 Device 12 | . 14 14 14 11 Storage 10 | . 14 14 14 5 Energy Gun 1 | . . . . 3 Ballistic Gun 19 | . 28 28 28 7 Peak Build Rating 47 | 7 8 14 14 47 Average Rating 18 | 4 7 10 14 29 On Entrance 8 | . 7 8 14 14 Naked Turns . | . . . . . Heaviest Build 37 | 15 15 15 15 37 Greatest Support 85 | 20 20 35 35 85 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 4 7 7 8 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 7 8 8 8 5 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Tank 6% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 795 | 251 54 103 . 387 Remotely . | . . . . . Salvage Created 1026 | 97 54 41 . 834 Parts 39 | 6 5 3 . 25 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 14 | . 3 1 . 10 Melee 1 | . . . . 1 Guns 10 | . 3 1 . 6 Classes Destroyed 10 | 2 1 1 . 6 Worker 3 | . . . . 3 Builder 1 | . . . . 1 Tunneler 3 | 2 . . . 1 Recycler 3 | 1 . . . 2 Swarmer 3 | . 3 . . . Grunt 3 | . . . . 3 Sentry 1 | . . . . 1 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Subdweller 1 | . . 1 . . Best Kill Streak 5 | 3 3 1 . 5 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 252 | . 19 3 . 230 Missed 52 | . 2 2 . 48 Hits 200 | . 17 1 . 182 Melee 13 | . . . . 13 Projectile 187 | . 17 1 . 169 Critical Strikes 9 | . . . . 9 Damage Taken 3343 | . 141 17 . 3185 Core 891 | . 25 . . 866 Absorbed by Shields 164 | . . . . 164 Regen/Repaired (Parts) 78 | . . . . 78 Core Remaining (%) 95 | 100 . . 90 . Volleys Fired 52 | 11 6 5 . 30 Largest 4 | 2 2 2 . 4 Hottest 238 | 40 40 40 . 238 Shots Fired 122 | 22 12 10 . 78 Gun 120 | 22 12 10 . 76 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 98 | 22 12 10 . 54 Thermal 24 | . . . . 24 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 4 8 5 . 9 Robot Miss Streak 7 | 3 1 1 . 7 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 121 | 11 11 5 . 94 Core Hits 54 | 4 3 1 . 46 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 5 | . . . . 5 Burn 1 | . . . . 1 Destroy 1 | . . . . 1 Smash 3 | . . . . 3 Melee Attacks 45 | . . . . 45 Impact 25 | . . . . 25 Slashing . | . . . . . Piercing 20 | . . . . 20 Sneak Attacks 10 | . . . . 10 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 2551 | 137 139 72 . 2203 Guns 1463 | 137 137 72 . 1117 Cannons . | . . . . . Explosions . | . . . . . Melee 1079 | . . . . 1079 Ramming 9 | . 2 . . 7 Kinetic 976 | 137 137 72 . 630 Thermal 487 | . . . . 487 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1047 | . . . . 1047 Slashing . | . . . . . Piercing 32 | . . . . 32 Highest Corruption 20 | . . . . 20 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 9 | . . . . 9 Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 539 | . . . . 539 Projectiles . | . . . . . Explosions . | . . . . . Melee 539 | . . . . 539 Knockbacks 5 | . . . . 5 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 1 . . 2 Kicked 3 | . 1 . . 2 Crushed . | . . . . . Highest Temperature 251 | . . . . 251 Average Temperature 46 | . . . . 46 Received Heat Transfer 582 | . . . . 582 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . . . 6 Combat Hostiles 3 | . . . . 3 Parts Fried 14 | . . . . 14 Impact Corruptions 17 | . . . . 17 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1250 | . . . . 1250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 77 | 15 60 . . 77 Initial . | . . . . . Average 13 | 1 3 . . 17 Influence Increases 419 | 15 82 . . 322 Destroy 0b10 Robot/C 260 | . 60 . . 200 Destroy 0b10 Robot/NC 50 | 15 . . . 35 Destroy Leader 80 | . 10 . . 70 Successful Hack 12 | . 12 . . . Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 396 | 15 32 50 . 299 Entered New Map 25 | . . 25 . . Time Decay 251 | 15 32 25 . 179 Lost Part 120 | . . . . 120 Squads Dispatched 7 | . 1 . . 6 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 5 8 . 26 Peak Tracking Total 7 | . 3 7 . 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . 3 . 3 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 11 . 27 2 Successful 34 | . 5 . 27 2 Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . 3 . 27 . Record 28 | . 1 . 27 . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 2 | . . . . 2 Largest Group 1 | . . . . 1 Highest-Rated Group 30 | . . . . 30 Highest-Rated Ally 30 | . . . . 30 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 62 | . . . . 62 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2859 | 36 390 173 1617 643 IFF 586 | . . . . 586 Seismic 2846 | 36 390 173 1617 630 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3805 | 146 390 173 1617 1479 Spaces Moved 2479 | 72 291 126 1345 645 Core 172 | 13 . . . 159 Treads . | . . . . . Legs 2307 | 59 291 126 1345 486 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 124 | 107 120 120 120 136 Slowest Speed 250 | 120 120 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 7 33 9 58 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3065 | 118 320 139 1348 1140 Wait 397 | 15 20 1 4 357 Move 2475 | 71 290 125 1344 645 Hop . | . . . . . Pick Up 49 | 14 2 3 . 30 Fast Attach . | . . . . . Attach 34 | 7 . . . 27 Detach . | . . . . . Swap 2 | . . 1 . 1 Drop 8 | . 1 4 . 3 Fire 52 | 11 6 5 . 30 Melee 45 | . . . . 45 Ram . | . . . . . Kick 3 | . 1 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Min x2 / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 6) 537 | -10/Materials | Entered Subcaves 538 | -10/Subcaves | Approached by a straggling Scientist 609 | -10/Subcaves | Ambushed by swarm of Subdwellers 707 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 710 | -10/Subcaves | Entered Scraptown 1049 | -8/Scraptown | Visited UFD Registry 1116 | -8/Scraptown | Visited Red Mages 1249 | -8/Scraptown | Visited Cave Peace 1297 | -8/Scraptown | Visited Spacefarers 1374 | -8/Scraptown | Visited SPCMW 1618 | -8/Scraptown | Discovered new exit (range 5) 1738 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1743 | -8/Scraptown | Learned Research trap positions 1887 | -8/Scraptown | Visited Cyclists 2327 | -8/Scraptown | Entered Factory 2327 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 2854 | -6/Factory | Build established: Scavenger-Tank 2946 | -6/Factory | Repaired Aluminum Leg 3022 | -6/Factory | Lost 9 parts (3p1n3u2w) 3248 | -6/Factory | Build established: Mutant 3490 | -6/Factory | Core integrity fell below 50% 3522 | -6/Factory | Lost 6 parts (1p1n4w) 3541 | -6/Factory | System corruption reached 10% 3795 | -6/Factory | Core integrity fell below 20% 3806 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf cleans the Nuclear Reactor. G-50 Soldier knocked back. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. G-50 Soldier destroyed. K-01 Serf collects debris. Powered Hammer destroyed. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Lgt. Angular Momentum Engine. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. R-10 Processor collects Adv. Heat Sink. K-01 Serf cleans the Nuclear Reactor. System corrupted: Matter fused (-7). 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