Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.31 @ 23:45:32 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1416) 1416 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4311 Bonus ------- None Cogmind --------- Core Integrity 345/700 Matter 234/300 Energy 14/100 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Trap Scanner Hacking Suite Hacking Suite > --- WEAPON (2) ------- Lightning Gun Heavy Assault Rifle > --- INVENTORY (15) --- Micro Nuclear Core Gravmag System Gravmag System Gravmag System Advanced Weight Redist. System Improved Signal Interpreter Advanced ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Improved EM Pulse Cannon Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Targeting Computer Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Micro Nuclear Core Gravmag System Gravmag System Gravmag System Advanced Weight Redist. System Improved Signal Interpreter Advanced ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Lightning Gun Heavy Assault Rifle Autogun Rocket Launcher [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 1 2 1 Weapon . | . . . . . . Parts Attached 68 | . 1 6 17 26 18 Power 3 | . . . 2 . 1 Engine 3 | . . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . . 1 7 4 1 Treads 2 | . . 1 1 . . Leg 11 | . . . 6 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | . 1 1 2 15 4 Device 10 | . . . . 7 3 Storage 1 | . . . . 1 . Processor 1 | . . . 1 . . Hackware 3 | . . . . 3 . Protection 8 | . 1 1 1 4 1 Artifact . | . . . . . . Weapon 29 | . . 4 6 7 12 Energy Gun 12 | . . 1 4 3 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | . . 2 2 1 3 Ballistic Cannon . | . . . . . . Launcher 8 | . . 1 . 3 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 15 | . . 2 . 3 10 Power 1 | . . . . . 1 Propulsion 6 | . . 1 . 1 4 Utility 3 | . . . . . 3 Weapon 5 | . . 1 . 2 2 Highest Loss Streak 8 | . . 1 . 1 8 Average Slot Usage (%) 98 | . 98 99 99 99 94 Engine 9 | . 14 14 10 9 6 Treads 3 | . . 1 15 . . Leg 24 | . 28 27 17 27 26 Device 5 | . . . . 6 12 Storage 9 | . 14 14 11 9 7 Processor 7 | . . . 11 9 6 Hackware 10 | . . . . 17 15 Protection 5 | . 12 14 11 2 1 Energy Gun 9 | . 28 13 10 8 6 Ballistic Gun 9 | . . 13 11 8 7 Naked Turns . | . . . . . . Heaviest Build 44 | 12 13 15 22 37 44 Greatest Support 60 | 20 20 20 40 45 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 Average Capacity 11 | . 8 8 8 12 15 Most Carried 15 | . 8 8 8 10 15 Average Carried 9 | . 7 7 7 8 12 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 13 | 6 7 7 8 9 13 Class Distribution -------------------- 64% | Hacker-Mutant 32% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1301 | 200 . 54 299 433 315 Remotely . | . . . . . . Salvage Created 1747 | . . 123 419 572 633 Parts 103 | . . 10 28 31 34 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 33 | . . 5 6 14 8 Guns 18 | . . 2 6 8 2 AOE 15 | . . 3 . 6 6 Classes Destroyed 14 | . . 2 6 1 5 Worker 4 | . . . 1 . 3 Builder 1 | . . . . . 1 Hauler 2 | . . . 1 1 . Recycler 6 | . . . 1 . 5 Mechanic 1 | . . . . . 1 Operator 2 | . . . 2 . . Watcher 2 | . . . 1 1 . Swarmer 10 | . . 3 . 3 4 Grunt 10 | . . . 5 5 . Brawler 1 | . . . . 1 . Sentry 9 | . . 2 1 5 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . . 3 3 6 5 Combat Bots Only 6 | . . 3 2 6 4 Max Kills in Single Turn 5 | . . 2 1 3 5 Gunslinging . | . . . . . . Exploded 4 | . . 2 . 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3052 | . . 534 284 959 1275 Core 730 | . . 164 72 139 355 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 34 82 74 . Volleys Fired 133 | . . 14 28 48 43 Largest 2 | . . 2 2 2 2 Hottest 97 | . . 60 86 86 97 Shots Fired 244 | . . 25 56 90 73 Gun 222 | . . 23 56 85 58 Cannon 2 | . . . . . 2 Launcher 20 | . . 2 . 5 13 Special . | . . . . . . Kinetic 112 | . . 11 29 42 30 Thermal 109 | . . 12 27 43 27 Explosive 20 | . . 2 . 5 13 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 26 | . . 18 17 26 18 Robot Miss Streak 4 | . . 2 2 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 175 | . . 22 36 67 50 Core Hits 107 | . . 9 17 31 50 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . . . 1 3 4 Burn 7 | . . . 1 2 4 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4497 | . . 366 618 1419 2094 Guns 2660 | . . 192 597 1041 830 Cannons 24 | . . . . . 24 Explosions 1813 | . . 174 21 378 1240 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1329 | . . 68 279 451 531 Thermal 1480 | . . 124 318 590 448 Explosive 1639 | . . 174 . 378 1087 Electromagnetic 49 | . . . 21 . 28 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . 4 Average Corruption 2 | . . . 4 . 1 Corruption Purged . | . . . . . . Effects 4 | . . . 4 . . Message Errors 1 | . . . 1 . . Matter Fused 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 34 | . . 5 . . 29 Projectiles . | . . . . . . Explosions 34 | . . 5 . . 29 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 219 | . . 50 24 39 106 Shots 8 | . . 2 1 1 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . . 247 87 180 63 Average Temperature 50 | . . 129 30 57 16 Received Heat Transfer 1005 | . . 216 141 540 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . 2 1 Heat Transferred 3606 | . . 275 777 1443 1111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 297 | . . 105 267 297 259 Initial 81 | . . . 40 77 81 Average 106 | . . 46 114 105 140 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 87 | . 100 100 88 90 75 Level 1 12 | . . . 11 9 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 3 2 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed 18 | . . . . 14 4 Distress Signals 17 | . . . . 14 3 Times Spotted 66 | . . 5 16 24 21 Peak Tracking Total 10 | . 1 3 3 7 10 Tactical Retreats 4 | . . . 2 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 5 | . . . 4 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 11 | . 1 . 3 6 1 Terminals 7 | . 1 . 2 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Total Hacks 45 | . 2 . 11 31 1 Successful 28 | . . . 6 21 1 Failed 17 | . 2 . 5 10 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 13 | . . . . 13 . Terminals 29 | . 2 . 5 22 . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . . 9 . Garrison Access 1 | . . . . . 1 Terminal Hacks 14 | . . . 2 12 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 2 | . . . . 2 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Machine Index 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Fabricator Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . . 9 . Insert Component 4 | . . . . 4 . Analyze 5 | . . . . 5 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . 3 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2768 | . 82 285 595 1125 681 Spaces Moved 1583 | 1 64 192 260 643 423 Core . | . . . . . . Treads 138 | . . 14 124 . . Legs 1445 | 1 64 178 136 643 423 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 123 | 120 120 122 139 120 120 Slowest Speed 160 | 120 120 160 160 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 19 52 27 46 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . . 17 . 36 95 Melee . | . . . . . . Projectile . | . . . . . . AOE 148 | . . 17 . 36 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2152 | . 69 217 442 904 520 Wait 287 | . . 2 107 160 18 Move 1578 | . 63 191 259 642 423 Hop . | . . . . . . Pick Up 46 | . 3 3 13 15 12 Fast Attach 8 | . 1 . 5 1 1 Attach 14 | . . 2 2 5 5 Detach . | . . . . . . Swap 46 | . . 4 10 20 12 Drop 40 | . 2 1 18 13 6 Fire 133 | . . 14 28 48 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 10) 83 | -10/Materials | Entered Mines 115 | -10/Mines | Core integrity fell below 50% 312 | -10/Mines | Build established: Mutant 312 | -10/Mines | Found a hidden stash of uninstalled traps 347 | -10/Mines | Discovered new exit (range 9) 368 | -10/Mines | Entered Materials 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 560 | -9/Materials | Repaired Ion Engine 587 | -9/Materials | Repaired Grenade Launcher 788 | -9/Materials | Discovered new exit (range 4) 963 | -9/Materials | Entered another Materials area 963 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Identified exit to Storage 1274 | -8/Materials | Build established: Hacker-Mutant 1723 | -8/Materials | Discovered new exit (range 11) 1821 | -8/Materials | Garrison activated, responded to threat 2088 | -8/Materials | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2768 | -7/Factory | Core integrity fell below 50% 2769 | -7/Factory | Self-destructed Last Messages --------------- Destroyed Core Analyzer. Carbon-fiber Leg destroyed. K-01 Serf collects debris. H-55 Commando destroyed. X-62 Marksman destroyed. Destroyed Welding Torch. Flak Gun destroyed. U-05 Engineer call for reinforcements jammed. U-05 Engineer distress signal jammed. Penetrated by Slug. Rocket Launcher destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Transmission Jammer destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????# "?? ??????????????????????????????? | | ?????????# "?? ????????????????????????????? | | ?????????# "?? ???????????????????????????? | | ?????????# ?? ??????????????????????????? | | ########## ^""" ??????????????????????????? | | ""G"" # """ ??????????????????????????? | | = "" "" # """ ???????????????????????????? | | # """ ????????????????????????????? | | """"""" # ???????????#?????????????????? | | """"""" # ???????????? +?????????????????? | | """"""" # #????????????#+#######???????????? | | """"""" # #???????????? ???????????? | | # #?????#####? ! ??????????? | | ######+### #?????# #? i ??????????? | | ####### #? #?????????? | | + # #?????????? | | ########### # ! #?????????? | | # ####### #?????????# # %*k #?????????? | | #+####### ##????????# = ! #?????????? | | # #????????#! #?????????? | | # ###! ######/ p= #?????????? | | + @ r p%[%m #?????????? | | # ### ###### p [%% #?????????? | | # #??????????#p r h% ####??????????? | | ########## ############## %u ??????????? | | ?# = # # # = ?????????? | | ?# #%# u ??????????? | | ?# ] # # # ??????????? | | ?# #%# # ??????????? | | ?# + +! # ########???????????? | | ?# #%# #k #??????????????????? | | ?# ]]] # # # #??????????????????? | | ?# ]] # # # #??????????????????? | | ?# ]] # # # #??????????????????? | | ?# # # + +??????????????????? | | ?# ! # # # #??????????????????? | | ?######### # # #??????????????????? | | ?????????# ##############? #??????????????????? | | ???#######+######????????? #??????????????????? | | ???# #?????????? #??????????????????? | | ???# #?????????? #??????????????????? | | ???# [ #??????????? #??????????????????? | | #### #??????????? #??????????????????? | | #! #????????????##??????????????????? | | + """" #????????????????????????????????? | | # """" #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Grenade Launcher | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperSpreadReconstructor Manual? 0 Play Time 00:24:20 Cumulative 177.4 hours Start 2021.05.31 @ 23:22:17 End 2021.05.31 @ 23:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce76d3e1-03cb-43ec-836c-0fbc9d6fe682