Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 23:19:23 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (353) 1765 Value Destroyed (11486) 11486 Prototype IDs (258) 5160 Alien Tech Used (0) 0 Bonus (6822) 6822 TOTAL SCORE: 30633 Bonus ------- High Alert Combat Kills 1251 Follower Combat Kills 213 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -542 Cogmind --------- Core Integrity 361/850 Matter 300/300 Energy 1005/1100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Huge Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (25) --- Hybrid Fission Core Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (0) Structural Scanner Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Weapon Mount ECM Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield Advanced System Shield Authchip [Power] Authchip [Armor] System Restoration Module Improved Trap Extractor (0/6) Supersonic Drone Bay (1/1) GOLEM Unit GOLEM Unit Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Advanced Targeting Computer Assembled Alloy Armor Makeshift Hacking Suite Supersonic Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Power Amplifier Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Structural Scanner Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter ECM Suite Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield Authchip [Power] Authchip [Device] System Restoration Module Improved Trap Extractor GOLEM Unit GOLEM Unit Missile Launcher Improved Datajack [Rating: 124] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 369 | 1 14 11 52 2 1 11 89 79 4 7 8 61 7 14 3 2 3 Power 22 | . 1 2 5 . . 1 6 1 1 . . 4 . 1 . . . Engine 12 | . 1 1 5 . . . 4 . . . . 1 . . . . . Core 8 | . . 1 . . . 1 2 1 1 . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . 2 . . . . . Propulsion 89 | . 4 2 15 . . 3 36 21 . 2 . 6 . . . . . Treads 55 | . 4 2 11 . . 2 21 11 . 1 . 3 . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 34 | . . . 4 . . 1 15 10 . 1 . 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 145 | 1 4 2 12 2 . 4 20 33 2 . 3 34 7 13 3 2 3 Device 71 | 1 1 . 6 1 . 1 6 21 1 . 2 13 5 7 3 1 2 Storage 6 | . 1 . . . . 1 . 2 . . . 2 . . . . . Processor 3 | . . . 1 . . . . . 1 . 1 . . . . . . Hackware 7 | . . . . . . . 3 2 . . . . . 2 . . . Protection 58 | . 2 2 5 1 . 2 11 8 . . . 19 2 4 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 113 | . 5 5 20 . 1 3 27 24 1 5 5 17 . . . . . Energy Gun 14 | . 2 . 2 . . . 2 3 . . . 5 . . . . . Energy Cannon 5 | . . . 1 . . . . . . . . 4 . . . . . Ballistic Gun 67 | . 3 3 15 . . 2 21 14 . 3 3 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 12 | . . 2 1 . . 1 1 . . 2 . 5 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . 3 5 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . 1 . . 2 . . 1 . . . . . . Unidentified Prototypes 16 | . . . 6 . . . 1 1 . . 1 7 . . . . . Parts Lost 45 | . . 6 . . . 3 15 2 . . . 6 2 4 . . 7 Power 9 | . . 1 . . . . 4 1 . . . 1 . 1 . . 1 Propulsion 6 | . . 2 . . . 1 2 1 . . . . . . . . . Utility 18 | . . 2 . . . 1 3 . . . . 5 2 2 . . 3 Weapon 12 | . . 1 . . . 1 6 . . . . . . 1 . . 3 Highest Loss Streak 8 | . . 5 . . . 1 8 1 . . . 4 1 4 . . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 99 99 99 100 100 99 95 99 100 100 89 93 97 84 79 80 76 Engine 4 | . 14 11 10 11 11 11 4 . . . . 2 . . . . . Core 2 | . . 2 . . . . 3 6 7 7 7 3 . . . . . Reactor 1 | . . . . . . . . . . . . . 7 5 6 6 5 Treads 8 | . 26 28 14 11 11 20 9 7 7 7 7 2 . . . . . Leg 4 | . 1 . . . . . . . . . . 8 14 13 12 13 13 Wheel 4 | . . . 7 11 11 1 8 6 7 7 7 2 . . . . . Device 9 | . 8 . 9 . . . 5 11 15 15 15 9 10 12 18 20 18 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 11 14 13 13 13 13 Processor 2 | . . . . . . . . . 7 7 9 7 7 1 . . . Hackware 4 | . . . . . . . 15 21 7 7 4 . . 5 1 . . Protection 13 | . 5 13 12 21 22 21 11 12 15 15 15 19 17 10 6 6 6 Energy Gun 1 | . 11 . . . . . 4 2 . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . 12 22 20 19 20 16 Ballistic Gun 14 | . 16 27 32 33 26 25 22 18 20 22 2 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 14 58 58 67 67 67 105 115 119 119 117 118 159 158 187 187 187 191 Greatest Support 60 | 20 40 40 40 16 16 40 43 23 16 16 16 60 60 60 60 60 60 Greatest Overweight (x) 8 | . 2 1 4 4 4 6 7 7 7 7 7 8 4 3 6 3 3 Average Overweight (x) 3 | . . 1 2 3 4 1 6 6 7 7 6 4 2 2 3 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 19 20 20 20 20 20 25 25 25 25 25 24 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 15 18 19 20 20 19 24 24 24 24 24 21 24 24 24 25 24 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 20 22 24 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 25% | Golem 23% | Tank 16% | Scavenger-Tank 13% | Mutant 8% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Tank | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Matter Collected 10457 | 225 385 418 2055 66 106 380 2927 2114 114 224 85 1087 55 166 30 20 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 16364 | 117 771 500 2048 43 . 707 3263 1813 53 227 . 1232 597 3945 775 198 75 Parts 798 | 8 70 32 142 5 . 32 157 92 . 7 . 26 31 158 30 5 3 Haulers Intercepted 13 | . 2 . 5 . . . 5 . . . . . . 1 . . . Recyclers Shooed 11 | . 1 1 4 . . . 2 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . 2 . . 34 . 30 5 . Prevented 3 | . . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Combat Hostiles Destroyed 310 | . 16 17 39 3 . 14 45 33 . 6 . 54 11 56 12 3 1 Guns 154 | . 16 9 39 3 . 11 42 33 . . . 1 . . . . . Cannons 85 | . . . . . . . . . . . . 4 11 54 12 3 1 AOE 65 | . . 8 . . . 3 3 . . 6 . 45 . . . . . Classes Destroyed 23 | 2 7 2 1 . . 2 1 1 1 . . 3 1 2 . . . Worker 24 | . 1 3 9 . . 2 3 4 . . . . . 2 . . . Builder 16 | . 3 1 3 . . . 5 . . . . . . 4 . . . Tunneler 6 | 2 . 2 . . . 1 1 . . . . . . . . . . Hauler 13 | . 2 . 5 . . . 5 . . . . . . 1 . . . Recycler 21 | 1 1 . 5 . . 1 9 2 . . . . . 2 . . . Minesweeper 3 | . . . . . . . . . . . . . 1 . 1 1 . Operator 11 | . 1 . 3 . . . 2 2 . . . . . 3 . . . Watcher 16 | . 3 . 5 . . . 5 2 . . . . . 1 . . . Swarmer 47 | . 9 . 16 3 . 3 3 5 . . . . 4 3 . 1 . Grunt 129 | . 7 7 13 . . 8 27 19 . 4 . . 3 34 6 1 . Brawler 7 | . . . . . . 1 . . . . . . 2 3 1 . . Duelist 6 | . . . . . . 2 2 . . . . . 1 . 1 . . Sentry 34 | . . . 10 . . . 12 3 . . . . 1 6 1 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . Hunter 5 | . . . . . . . 1 1 . . . . . 1 2 . . Programmer 12 | . . . . . . . . 5 . . . . . 6 1 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 2 | . . . . . . . . . . . . 1 . . . . 1 Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . Z-Light 7 | . . . . . . . . . . . . 7 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . Assembled 51 | . . 8 . . . . . . . . . 43 . . . . . Golem 4 | . . . . . . . . . . . . 4 . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 38 | 2 4 12 7 3 . 5 9 6 . 4 . 38 4 6 3 3 1 Combat Bots Only 36 | . 3 10 7 3 . 4 5 6 . 4 . 36 4 5 3 3 1 Max Kills in Single Turn 15 | 1 2 3 2 1 . 2 2 2 1 2 . 15 1 3 1 1 1 Gunslinging 1 | . . . 1 . . 1 1 1 . . . . . . . . . Exploded 15 | . . 3 . . . 2 2 . . 2 . 15 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Hostile Shots Fired 1522 | . 63 47 148 13 . 56 314 193 . 11 . 118 78 351 55 6 69 Missed 406 | . 10 7 39 1 . 5 76 49 . 3 . 28 32 112 23 3 18 Damage Taken 17594 | . 507 1045 1121 97 . 796 3605 1740 . 147 . 1960 482 3219 430 52 2393 Core 1812 | . 94 100 165 7 . 154 318 231 . . . 225 29 279 . . 210 Absorbed by Shields 640 | . . . . . . . . 308 . . . 332 . . . . . Redirected to Shielding 258 | . . . . . . . . . . . . 258 . . . . . Ignored by Resistances 614 | . . . . . . . . . . . . . 99 515 . . . Regen/Repaired (Parts) 515 | . . . . . . . 176 339 . . . . . . . . . Core Remaining (%) 42 | 100 . 22 . . . 18 42 . . . . . 30 . . . . Volleys Fired 867 | 5 76 38 106 10 1 34 193 109 . 8 . 92 24 137 21 4 9 Largest 3 | 2 2 2 3 3 1 3 3 3 . 3 . 3 3 3 3 3 3 Hottest 149 | 60 60 60 69 69 23 69 149 149 . 84 . 138 75 75 75 75 75 Shots Fired 2250 | 10 149 71 316 30 1 91 571 325 . 14 . 150 69 355 63 12 23 Gun 1596 | 10 149 62 315 30 1 89 569 325 . 9 . 37 . . . . . Cannon 601 | . . . . . . . . . . . . 79 69 355 63 12 23 Launcher 53 | . . 9 1 . . 2 2 . . 5 . 34 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1419 | 5 81 62 315 30 1 89 537 272 . 9 . 18 . . . . . Thermal 754 | 5 68 . . . . . 32 53 . . . 74 69 355 63 12 23 Explosive 53 | . . 9 1 . . 2 2 . . 5 . 34 . . . . . Electromagnetic 24 | . . . . . . . . . . . . 24 . . . . . Robot Hit Streak 31 | 8 11 6 14 3 . 9 16 13 . 2 . 13 12 31 18 16 18 Robot Miss Streak 8 | . 5 3 8 8 . 3 4 3 . 4 . 4 2 2 2 . 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . Secondary Targets 28 | . 2 1 7 . . 6 9 2 . . . 1 . . . . . Max Gunslinging Chain 2 | . 1 1 1 . . 2 1 1 . . . 1 . . . . . Shots Hit Robots 1434 | 8 90 53 189 9 3 57 393 222 1 6 2 81 30 226 39 6 19 Core Hits 755 | 4 41 52 113 3 . 32 148 81 1 12 . 135 13 96 14 4 6 Critical Kills 4 | . . . 2 . . . 1 1 . . . . . . . . . Critical Parts Destroyed 6 | . . 1 1 . . 1 2 1 . . . . . . . . . Critical Strikes 16 | . . 1 4 . . 1 5 5 . . . . . . . . . Burn 5 | . . . . . . . 2 3 . . . . . . . . . Destroy 11 | . . 1 4 . . 1 3 2 . . . . . . . . . Melee Attacks 25 | . . . . . 3 . 5 8 1 . 8 . . . . . . Impact 20 | . . . . . . . 5 8 1 . 6 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . . . 1 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 39515 | 95 1124 1571 2826 144 . 1042 6948 3899 58 531 . 6180 1310 11150 1760 287 590 Guns 16915 | 95 1110 738 2826 144 . 867 6694 3852 . 61 . 528 . . . . . Cannons 16548 | . . . . . . . . . . . . 1584 1310 11031 1760 287 576 Explosions 5905 | . . 833 . . . 175 254 . . 470 . 4068 . 105 . . . Melee 105 | . . . . . . . . 47 58 . . . . . . . . Ramming 42 | . 14 . . . . . . . . . . . . 14 . . 14 Kinetic 15145 | 37 624 738 2826 144 . 867 6311 3387 . 61 . 150 . . . . . Thermal 17777 | 58 486 . . . . . 383 465 . . . 1421 1310 11031 1760 287 576 Explosive 5800 | . . 833 . . . 175 254 . . 470 . 4068 . . . . . Electromagnetic 646 | . . . . . . . . . . . . 541 . 105 . . . Impact 105 | . . . . . . . . 47 58 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 6 6 6 . . 1 . . . Average Corruption 2 | . . . . . . . 1 3 6 6 6 . . 1 . . . Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 120 | . . . . . . . 23 47 16 22 5 . . 7 . . . Message Errors 28 | . . . . . . . 8 7 5 5 2 . . 1 . . . Matter Fused 29 | . . . . . . . 3 17 1 6 . . . 2 . . . Heat Flow Errors 16 | . . . . . . . 1 6 5 1 2 . . 1 . . . Energy Discharges 19 | . . . . . . . 6 6 3 3 . . . 1 . . . Data Loss (minor) 12 | . . . . . . . 2 2 2 5 . . . 1 . . . Data Loss (major) 6 | . . . . . . . 3 1 . 1 . . . 1 . . . Misfires 3 | . . . . . . . . 3 . . . . . . . . . Alerts 4 | . . . . . . . . 2 . 1 1 . . . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1083 | . . 52 . . . . . 25 . . . 348 111 437 79 31 . Projectiles 835 | . . . . . . . . . . . . 177 111 437 79 31 . Explosions 223 | . . 52 . . . . . . . . . 171 . . . . . Melee 25 | . . . . . . . . 25 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . 60 . . . . . . . . . 127 . 10 . . . Shots 7 | . . 2 . . . . . . . . . 4 . 1 . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . 1 . . 1 Kicked 2 | . . . . . . . . . . . . . . 1 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 508 | . 90 30 123 162 . 303 307 508 227 254 215 324 339 104 36 15 72 Average Temperature 67 | . 36 9 20 73 . 105 71 112 102 72 92 69 83 20 8 7 29 Received Heat Transfer 4776 | . 138 135 321 . . 414 1593 435 . 72 . 300 159 1113 87 9 . Effects 10 | . . . . . . . 1 3 . . . 6 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . . . . . . . . . . 6 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 4 . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . Parts Melted 21 | . . . . . . . 2 5 . . . 3 1 10 . . . Heat Transferred 12883 | 125 1100 . . . . . 1073 1295 . . . 1081 750 5859 975 150 475 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Peak Influence 1208 | 15 217 95 628 237 . 250 729 510 . . . . . 1208 . . . Initial 237 | . 9 . . 237 . . . 210 . . . . . . . . . Average 276 | 9 67 51 276 133 . 59 369 271 . . . . . 550 . . . Maximum Alert Level 4 | . 1 . 2 1 . 1 3 2 . . . . . 4 . . . Low Security (%) 49 | 100 99 100 48 59 . 96 26 29 . . . . . 21 . . . Level 1 17 | . . . 13 40 . 3 15 53 . . . . . 4 . . . Level 2 27 | . . . 37 . . . 56 17 . . . . . 41 . . . Level 3 4 | . . . . . . . 1 . . . . . . 28 . . . Level 4 . | . . . . . . . . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . 6 . . . 12 12 . . . . . 18 . . . Investigation 22 | . 2 . 2 . . . 5 7 . . . . . 6 . . . Extermination 8 | . . . . . . . . 4 . . . . . 4 . . . Reinforcement 10 | . 1 . 3 . . . 1 1 . . . . . 4 . . . Assault 3 | . . . 1 . . . . . . . . . . 2 . . . Garrison 8 | . . . . . . . 6 . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Distress Signals 13 | . 2 . 2 . . . 4 2 . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 27 24 60 3 . 15 61 45 . 6 . 68 11 73 10 2 5 Peak Tracking Total 37 | . 3 13 7 3 9 6 7 6 . 4 . 37 4 5 3 2 4 Tactical Retreats 27 | . 2 . 2 . . . 3 3 . . . 12 . 5 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Traps Triggered 10 | . 3 . . . . . 4 1 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . 15 . . . . 17 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 4 . . . . 3 . . . . . . . . . Reused 4 | . . . . . . . . . . . . 3 . . . . 1 Traps Extracted 7 | . . . 4 . . . . 3 . . . . . . . . . Installed 9 | . . . . . . . . . . . . 3 . . . . 6 Triggered 2 | . . . . . . . . 1 . . . . . . 1 . . Most Traps Carried 6 | . . . 4 4 4 4 4 4 3 3 3 3 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Machines Disabled 12 | . . . . . 1 . 1 1 . . . 5 . 4 . . . Max in Single Turn 1 | . . . . . 1 . 1 1 . . . 1 . 1 . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Machines Accessed 70 | . 8 1 11 . 2 . 13 15 1 1 . . . 14 1 . 3 Terminals 42 | . 7 1 8 . . . 9 7 . . . . . 10 . . . Fabricators 6 | . . . . . . . . 5 . . . . . 1 . . . Repair Stations 4 | . 1 . . . . . 1 2 . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . 2 . . . Total Hacks 223 | . 21 1 38 . 2 . 45 51 1 1 . . . 42 1 . 20 Successful 134 | . 7 . 26 . 2 . 31 32 1 1 . . . 13 1 . 20 Failed 87 | . 14 1 10 . . . 14 19 . . . . . 29 . . . Catastrophic 14 | . 3 1 2 . . . 3 . . . . . . 5 . . . Database Lockouts 2 | . . . 2 . . . . . . . . . . . . . . Manual 124 | . 15 1 26 . 1 . 29 27 . . 1 . . 24 . . . Terminals 146 | . 18 1 31 . . . 35 29 . . . . . 32 . . . Fabricators 16 | . . . . . . . . 12 . . . . . 4 . . . Repair Stations 16 | . 3 . . . . . 4 9 . . . . . . . . . Recycling Units 8 | . . . 3 . . . 3 . . . . . . 2 . . . Scanalyzers 6 | . . . 4 . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . . 4 . . . Terminal Hacks 77 | . 2 . 16 . 2 . 18 12 1 1 . . . 4 1 . 20 Record 4 | . . . 1 . 1 . . . . . . . . . . . 2 Part Schematic 16 | . . . 2 . . . 1 2 . . . . . 2 . . 9 Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 Robot Analysis 6 | . 1 . 1 . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 Open Door 3 | . . . . . . . . . 1 1 . . . . 1 . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . 1 . . . 2 1 . . . . . . . . . Unreport Threat 9 | . . . 2 . . . 3 4 . . . . . . . . . Locate Traps 9 | . . . 3 . . . 4 2 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 2 . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 7 . . . . . 3 . . . Load Schematic 7 | . . . . . . . . 5 . . . . . 2 . . . Build 3 | . . . . . . . . 2 . . . . . 1 . . . Repair Station Hacks 12 | . 1 . . . . . 4 7 . . . . . . . . . Scan Component 7 | . 1 . . . . . 2 4 . . . . . . . . . Repair 5 | . . . . . . . 2 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . 2 . . . Seal Access 4 | . . . . . . . 1 1 . . . . . 2 . . . Unauthorized Hacks 23 | . 4 . 6 . . . 4 5 . . . . . 4 . . . Terminals 15 | . 4 . 3 . . . 3 2 . . . . . 3 . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 3 . 2 . . . 2 2 . . . . . 2 . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . 3 . . . . . 1 . . . Recompile 4 | . . . . . . . . 3 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 3 . . . 1 . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . Reject 2 | . . . 1 . . . 1 . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . Hacking Detections 49 | . 8 1 8 . . . 9 11 . . . . . 12 . . . Full Trace Events 16 | . 2 . 3 . . . 2 4 . . . . . 5 . . . Feedback Events 2 | . . . . . . . . . . . . . . 2 . . . Corruption 2 | . . . . . . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . . 6 Robots Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . . Part Schematics Acquired 32 | . . . 4 . . . 2 2 . . 13 . . 2 . . 9 Parts Built 3 | . . . . . . . . 1 . . . . . 2 . . . Authchips 2 | . . . . . . . . 1 . . . . . 1 . . . Time 142 | . . . . . . . . 47 . . . . . 95 . . . Total Part Build Rating 15 | . . . . . . . . 5 . . . . . 10 . . . Parts Repaired 5 | . . . . . . . 2 3 . . . . . . . . . Time 184 | . . . . . . . 64 120 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . . . . 2 . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . 2 . . . . . . Robot Hacks Applied 5 | . . . . . 3 . . . . . 2 . . . . . . parse_system 5 | . . . . . 3 . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Total Allies 9 | . . 2 . 2 . . . 2 . . 2 . . 1 . . . Largest Group 2 | . . 2 . 2 2 . . 2 . . 2 2 . 1 . . . Highest-Rated Group 192 | . . 39 . 62 62 . . 42 . . 192 192 . 26 . . . Highest-Rated Ally 96 | . . 31 . 31 31 . . 21 . . 96 96 . 26 . . . Total Orders 4 | . . . . . . . . 2 . . . . . 2 . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 70 | . . 16 . . . . . 15 . . . 39 . . . . . Total Damage 1374 | . . 191 . . . . . 265 . . . 918 . . . . . Kills 17 | . . 4 . . . . . 4 . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Robot Analysis Total 140 | . 1 . 1 . . . 4 . . . . . . . . . 134 Derelict Logs Recovered 12 | . . 1 . 2 . . . . 1 1 2 . 2 . 2 1 . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Turns Passed 32962 | 63 1786 1202 3696 981 917 1601 3752 2829 527 882 1849 4371 1812 2921 2355 937 481 Spaces Moved 12963 | 14 643 446 1810 573 569 628 1453 1025 253 415 910 1471 555 932 769 383 114 Core . | . . . . . . . . . . . . . . . . . . Treads 2038 | . 613 446 394 . . 565 1 19 . . . . . . . . . Legs 3578 | 14 30 . . . . . . . . . . 781 555 932 769 383 114 Wheels 7347 | . . . 1416 573 569 63 1452 1006 253 415 910 690 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 145 145 160 160 190 190 205 205 190 180 210 210 240 240 180 Average Speed 204 | 120 234 240 167 159 160 234 195 204 205 205 194 210 210 233 241 240 236 Slowest Speed 480 | 120 320 240 240 160 160 240 320 480 205 205 205 270 270 240 330 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 2 98 85 98 99 79 92 85 28 48 70 86 92 77 41 79 59 75 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 30 | . . . . . 1 . . . . . . . 1 . . . 28 Known Exits Taken 7 | . . . . . . . . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . 1 . . . 1 . Scrap Searched 20 | . . 1 . 1 . 2 . . 3 1 4 . 3 . 3 2 . Spaces Dug 97 | . . . 6 . . 14 5 6 . . 2 19 16 26 3 . . Terrain Destroyed 421 | . . 56 6 . . 25 22 6 . 38 2 95 35 108 20 6 2 Melee 13 | . . . . . . . 5 6 . . 2 . . . . . . Projectile 196 | . . . . . . . 2 . . 1 . 22 35 108 20 6 2 AOE 212 | . . 56 6 . . 25 15 . . 37 . 73 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Total 17763 | 49 777 506 2264 615 573 688 1953 1526 260 433 985 2643 1153 1412 1228 392 306 Wait 2924 | 30 9 5 191 29 . 3 133 242 . . 47 852 544 248 420 3 168 Move 12946 | 13 642 445 1809 572 568 627 1452 1024 252 414 909 1470 554 931 768 382 114 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 230 | . 21 6 31 1 . 6 35 21 1 1 5 60 8 28 5 . 1 Fast Attach 65 | 1 9 . 13 . . 4 16 6 . . 2 8 2 3 . 1 . Attach 94 | . 4 6 10 . . 4 21 10 1 . 3 24 4 6 1 . . Detach 95 | . 2 . 4 . . 3 8 5 1 . 2 38 7 15 7 . 3 Swap 210 | . 1 5 29 2 1 3 52 63 3 7 3 29 1 5 2 1 3 Drop 253 | . 12 1 56 1 . 4 38 21 1 3 6 67 9 28 4 1 1 Fire 867 | 5 76 38 106 10 1 34 193 109 . 8 . 92 24 137 21 4 9 Melee 25 | . . . . . 3 . 5 8 1 . 8 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 1 . . 1 Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 41 | . . . 15 . . . . 17 . . . 3 . . . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 11) 1017 | -10/Materials | Discovered new exit (range 13) 1202 | -10/Materials | Discovered new exit (range 11) 1568 | -10/Materials | Discovered new exit (range 13) 1850 | -10/Materials | Entered Mines 2077 | -10/Mines | Assembled infested the area 2082 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2111 | -10/Mines | Core integrity fell below 50% 2141 | -10/Mines | Lost 3 allies 2149 | -10/Mines | Destroyed 10 combat bots 2158 | -10/Mines | Lost 5 parts (1p1n2u1w) 2266 | -10/Mines | Discovered new exit (range 9) 2309 | -10/Mines | Discovered new exit (range 3) 2445 | -10/Mines | Discovered new exit (range 6) 2916 | -10/Mines | Learned Materials stockpile data 3052 | -10/Mines | Entered Materials 3052 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3367 | -9/Materials | Build established: Tank 3728 | -9/Materials | Central database locked down 3849 | -9/Materials | Discovered new exit (range 16) 4145 | -9/Materials | Discovered new exit (range 14) 4444 | -9/Materials | Discovered new exit (range 17) 4444 | -9/Materials | Central database locked down 4691 | -9/Materials | Discovered new exit (range 13) 5141 | -9/Materials | Destroyed 7 combat bots 6252 | -9/Materials | First assault squad dispatched 6748 | -9/Materials | Entered Mines 6756 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6809 | -9/Mines | Discovered new exit (range 7) 6856 | -9/Mines | Build established: Scavenger-Tank 6868 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6934 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6934 | -9/Mines | Discovered new exit (range 5) 7247 | -9/Mines | Escorted by a lone wolf Derelict 7294 | -9/Mines | Discovered new exit (range 9) 7313 | -9/Mines | Learned Materials garrison access intel 7417 | -9/Mines | Found a hidden stash of uninstalled traps 7559 | -9/Mines | Learned Materials emergency access door positions 7561 | -9/Mines | Received a Mining Laser from a helpful Derelict 7729 | -9/Mines | Entered Exiles 7729 | -9/Exiles | Accompanied by 2 allies 7768 | -9/Exiles | Met 8R-AWN 7795 | -9/Exiles | Met EX-HEX 7881 | -9/Exiles | Met EX-DEC 7918 | -9/Exiles | Learned location of Zion (-7) 7971 | -9/Exiles | Met EX-BIN 7997 | -9/Exiles | Aligned with FarCom system 7998 | -9/Exiles | Given EX-Vault access code 8035 | -9/Exiles | Opened EX-Vault 8070 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8322 | -9/Exiles | Visited The Gauntlet 8434 | -9/Exiles | Build established: Mutant 8559 | -9/Exiles | Discovered new exit (range 12) 8605 | -9/Exiles | Attacked by the Exiles 8646 | -9/Exiles | Entered Mines 8683 | -8/Mines | Core integrity fell below 50% 8774 | -8/Mines | Discovered new exit (range 12) 8931 | -8/Mines | Discovered new exit (range 9) 8985 | -8/Mines | Core integrity fell below 20% 9005 | -8/Mines | Build established: Scavenger-Tank 10247 | -8/Mines | Entered Materials 10247 | -8/Materials | Evolved 2 slots: Utility x2 10249 | -8/Materials | Loaded intel: 1 garrison access location 10824 | -8/Materials | Discovered new exit (range 15) 11152 | -8/Materials | Garrison activated, responded to threat 11255 | -8/Materials | Lost 8 parts (2p1n2u3w) 11267 | -8/Materials | Discovered new exit (range 13) 11502 | -8/Materials | Build established: Tank 11633 | -8/Materials | Garrison activated, responded to threat 11740 | -8/Materials | Lost 3 parts (1p1n1w) 11789 | -8/Materials | Repaired Seismic Detector 11885 | -8/Materials | Repaired Hrd. Medium Armor Plating 12525 | -8/Materials | Build established: Hacker-Tank 12579 | -8/Materials | Core integrity fell below 50% 13855 | -8/Materials | Build established: Scavenger-Tank 13999 | -8/Materials | Entered Factory 13999 | -7/Factory | Evolved 2 slots: Utility x2 14309 | -7/Factory | Repaired Gauss Rifle 14402 | -7/Factory | Identified exit to Storage 14402 | -7/Factory | Identified exit to Lower Caves 14772 | -7/Factory | Fabricated H-55 Commando? 14946 | -7/Factory | Repaired Hrd. Medium Armor Plating 15007 | -7/Factory | Repaired Enh. Autogun 15297 | -7/Factory | Build established: Hacker-Tank 15474 | -7/Factory | Fabricated Adv. Sensor Array (x1) 15923 | -7/Factory | Discovered new exit (range 10) 16828 | -7/Factory | Entered Lower Caves 17020 | -7/Lower Caves | Learned Factory terminal intel 17283 | -7/Lower Caves | Discovered new exit (range 5) 17292 | -7/Lower Caves | Identified exit to Lower Caves 17355 | -7/Lower Caves | Entered another Lower Caves area 17609 | -7/Lower Caves | Discovered new exit (range 11) 17628 | -7/Lower Caves | Identified exit to Factory 17691 | -7/Lower Caves | Ambushed by wild Derelicts 17724 | -7/Lower Caves | Build established: Scavenger-Skirmisher 17995 | -7/Lower Caves | Discovered new exit (range 8) 18235 | -7/Lower Caves | Identified exit to Zion 18237 | -7/Lower Caves | Entered Zion 18340 | -7/Zion | System corruption cleaned by Quarantine Array 18395 | -7/Zion | Identified exit to Proximity Caves 18558 | -7/Zion | Build established: Mutant 18825 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18903 | -7/Zion | Received a visual enhancement algorithm 18959 | -7/Zion | Build established: Assassin 18985 | -7/Zion | Learned location of 1 exit from Lower Caves 19403 | -7/Zion | Given A8's code to call for help 19554 | -7/Zion | Found Prototype Device 19554 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 19669 | -7/Zion | Given the Hacking Drone Bay 19860 | -7/Zion | Build established: Mutant 20060 | -7/Zion | Discovered new exit (range 5) 20062 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20069 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20075 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20083 | -7/Zion | Identified exit to Deep Caves 20086 | -7/Zion | Entered Deep Caves 20086 | -7/Deep Caves | Accompanied by 2 allies 20416 | -7/Deep Caves | Build established: Derelict-Tank 20499 | -7/Deep Caves | Attacked by Z-Imprinter 20513 | -7/Deep Caves | Allies destroyed Z-Imprinter 20551 | -7/Deep Caves | Found Prototype Protection 20551 | -7/Deep Caves | Identified Zio. Weapon Casing 20692 | -7/Deep Caves | Found Prototype Device 20692 | -7/Deep Caves | Identified Zio. Metafield Generator 20971 | -7/Deep Caves | Build established: Tank 21032 | -7/Deep Caves | Found Zio. Weapon Casing 21047 | -7/Deep Caves | Found Zio. Weapon Casing 21063 | -7/Deep Caves | Found Prototype Protection 21364 | -7/Deep Caves | Discovered new exit (range 7) 21629 | -7/Deep Caves | Spotted AG-36703 21660 | -7/Deep Caves | Destroyed AG-36703 21684 | -7/Deep Caves | Found GOLEM Unit 21716 | -7/Deep Caves | Identified Zio. Heavy Carapace 22182 | -7/Deep Caves | Spotted AG-50906 22186 | -7/Deep Caves | Core integrity fell below 50% 22219 | -7/Deep Caves | Destroyed AG-50906 22225 | -7/Deep Caves | Found GOLEM Unit 22277 | -7/Deep Caves | Triggered Deep Caves wall 22277 | -7/Deep Caves | Spotted AS-38748 22277 | -7/Deep Caves | Spotted AS-88314 22277 | -7/Deep Caves | Exposed GOLEM chamber 22304 | -7/Deep Caves | Destroyed AS-38748 22312 | -7/Deep Caves | Destroyed AS-88314 22324 | -7/Deep Caves | Lost 4 parts (1p3u) 22328 | -7/Deep Caves | Destroyed 36 combat bots 22345 | -7/Deep Caves | Found GOLEM Unit 22505 | -7/Deep Caves | Found Supersonic Drone Bay 22544 | -7/Deep Caves | Found GOLEM Unit 22549 | -7/Deep Caves | Found GOLEM Unit 22554 | -7/Deep Caves | Found GOLEM Unit 22690 | -7/Deep Caves | Build established: Golem 23119 | -7/Deep Caves | Z-Facility disabled 24071 | -7/Deep Caves | Build established: Tank 24365 | -7/Deep Caves | Found GOLEM Unit 24457 | -7/Deep Caves | Entered Proximity Caves 25533 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25725 | -6/Proximity Caves | Discovered exit to Factory (range 6) 25729 | -6/Proximity Caves | Learned 4 Factory zone layouts 26085 | -6/Proximity Caves | Build established: Golem 26269 | -6/Proximity Caves | Entered Factory 26269 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 26270 | -6/Factory | Identified exit to Lower Caves 26272 | -6/Factory | Loaded intel: 25 terminal locations 26860 | -6/Factory | Garrison activated, responded to threat 26934 | -6/Factory | Discovered new exit (range 27) 28369 | -6/Factory | First assault squad dispatched 28581 | -6/Factory | Lost 4 parts (1p2u1w) 28615 | -6/Factory | Discovered new exit (range 11) 28969 | -6/Factory | Fabricated Weapon Mount (x2) 29190 | -6/Factory | Entered Lower Caves 29191 | -6/Lower Caves | Identified exit to Lower Caves 29831 | -6/Lower Caves | Learned location of 1 exit from Factory 31075 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31125 | -6/Lower Caves | Learned 4 Factory zone layouts 31545 | -6/Lower Caves | Entered another Lower Caves area 31614 | -6/Lower Caves | Discovered new exit (range 9) 32040 | -6/Lower Caves | Learned location of 1 exit from Factory 32439 | -6/Lower Caves | Discovered new exit (range 7) 32482 | -6/Lower Caves | Entered Data Miner 32482 | -6/Data Miner | Discovered new exit (range 6) 32788 | -6/Data Miner | Met Data Miner 32831 | -6/Data Miner | Learned location of Section 7 (-2) 32831 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32870 | -6/Data Miner | Received God Mode back door access code from Data Miner 32900 | -6/Data Miner | Interfaced with the Data Conduit 32959 | -6/Data Miner | Core integrity fell below 50% 32963 | -6/Data Miner | Self-destructed Last Messages --------------- 32900_ Interfacing with system... 32900_ Data Miner disappears through a trap door. Downloaded 134 analysis records. Downloaded 732 prototype IDs. Downloaded central machine database. Downloaded 27 destinations. Downloaded encryption format records. Connection remotely terminated. 32925_ Dropped Zio. Biocell. 32926_ Extracted 600 energy. 32926_ Enhanced Grunt destroyed. 32929_ Asb. Focal Cannon destroyed. 32930_ GOLEM Unit beginning Asb. Focal Cannon integration. 32932_ Acquired Zio. Biocell. 32936_ Imp. Heavy Armor Plating destroyed. 32943_ Asb. Focal Cannon destroyed. 32945_ Hrd. Light Armor Plating destroyed. 32949_ Asb. Focal Cannon destroyed. 32958_ Asb. Flux Generator destroyed. 32960_ Weapon Mount destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????####???? | | ????????????????????????????????????######???? | | ?????###################???????????### ##???? | | ?????"""""" """""""###### # # # ### ##???? | | ????"""""""" " "" "" # ; ; ; ## < ######? | | ????""""" """ @ ^ ^ ###### | | ????""""" %] g # | | ???""""""" ! g # | | ???""""" g # | | ???"""""" ## | | ????"""""" """ " """"""""###### | | ????"""""" """"#################### | | ????""""""" """""##################???? | | ?????""""""" "#######??????????????????? | | ??????######"## "#####????????????????????? | | ???????????#"### "#????????????????????????? | | ???????????#"### "#????????????????????????? | | ???????????#"## "#????????????????????????? | | ?????????????## "#????????????????????????? | | ?????????????# "#????????????????????????? | | ?????????????### "#????????????????????????? | | ???????????????# "##???????????????????????? | | ??????????????## ""#???????????????????????? | | ?????????????## ""#???????????????????????? | | ??????????##"#"X ""#???????????????????????? | | ??????????""""" "####????????????????????? | | ??????????""""" X"""""????????????????????? | | ??????????##"#"X "##"#????????????????????? | | ???????????#?## X""""#????????????????????? | | ??????????????## "##"#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 45 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hvy. Ion Engine | -9/Materials | Scanalyzed Ion Engine | -8/Materials | Hacked Imp. Treads | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Weapon Mount | -7/Factory | Hacked Gatling Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Power Sword | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Powered Armor | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -7/Factory | Authchip Weapon Mount | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicRelayMeganuke Manual? 0 Play Time 04:15:46 Cumulative 305.1 hours Start 2024.05.09 @ 16:57:44 End 2024.05.09 @ 23:19:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 39 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d39aefc5-09fb-4e1e-9c57-cddc3ebaf6c1