Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.11 @ 21:43:22 Player: HourglassLad Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (3020) 3020 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6630 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 203/300 Energy 100/100 System Corruption 6% Temperature Cool (1) Movement Hovering (240) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag System > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Advanced Melee Analysis Suite ECM Suite Hacking Suite > --- WEAPON (3) ------- Improved Lightning Gun Gauss Rifle Spear > --- INVENTORY (15) --- Reinforced Deuterium Engine Fission Core Light Fission Core Fusion Compressor Phase Shifter Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter IFF Parser Improved Power Shielding Hardened Light Armor Plating System Shield > --- WEAPON ----------- Arc Projector Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Carbon-fiber Leg Transmission Jammer Focal Shield Arc Projector Pulse Rifle Grenade Launcher Spear [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Welding Torch Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . . . 1 Parts Attached 109 | 5 4 8 3 14 25 50 Power 15 | 1 . 1 1 2 5 5 Engine 9 | 1 . 1 1 1 3 2 Core 6 | . . . . 1 2 3 Reactor . | . . . . . . . Propulsion 36 | 2 1 5 . 4 7 17 Treads 1 | . . . . . . 1 Leg 25 | 2 1 5 . 4 6 7 Wheel 8 | . . . . . 1 7 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 33 | 1 1 1 1 5 8 16 Device 12 | . . . 1 . 2 9 Storage 3 | 1 . . . . 1 1 Processor 4 | . . . . 1 . 3 Hackware 2 | . . . . . 1 1 Protection 12 | . 1 1 . 4 4 2 Artifact . | . . . . . . . Weapon 25 | 1 2 1 1 3 5 12 Energy Gun 11 | . . 1 . 1 4 5 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 1 1 . 1 2 1 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . 2 . System Corruption 6 | . . . . . 6 . Parts Lost 57 | . . 1 . 1 9 46 Power 4 | . . . . . . 4 Propulsion 25 | . . . . . 6 19 Utility 19 | . . 1 . 1 3 14 Weapon 9 | . . . . . . 9 Highest Loss Streak 15 | . . 1 . 1 2 15 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 6 7 8 7 7 6 Power 1 | . 1 1 1 1 1 2 Propulsion 1 | 1 2 3 3 1 1 . Utility . | . . 1 . . . 1 Weapon 3 | 1 2 2 2 4 4 2 Tool/Special . | . . . . . . . Unused Backups 11 | . . 1 1 . 5 4 Power 3 | . . . . . 1 2 Propulsion 2 | . . 1 1 . . . Utility 2 | . . . . . 1 1 Weapon 4 | . . . . . 3 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 80 91 88 98 87 76 Engine 5 | . 14 11 11 7 2 3 Core 2 | . . . . 1 4 2 Leg 23 | . 28 33 33 36 26 13 Wheel 3 | . . . . . . 7 Device 2 | . . . . 1 1 5 Storage 7 | . 14 11 11 9 7 6 Processor 5 | . . . . 8 7 6 Hackware 3 | . . . . . 5 3 Protection 10 | . 6 14 11 15 14 4 Energy Gun 7 | . . . 11 9 9 4 Ballistic Gun 6 | . 16 20 11 9 4 4 Piercing Weapon 1 | . . . . . . 3 Peak Build Rating 53 | 5 8 10 13 27 38 53 Average Rating 28 | 2 5 9 10 20 32 37 On Entrance 14 | . 5 8 10 13 25 37 Avg Prop Armor Cover (%) 9 | . . . . . 8 10 Naked Turns . | . . . . . . . Heaviest Build 56 | 9 15 15 15 24 37 56 Greatest Support 72 | 20 20 30 30 50 72 72 Greatest Overweight (x) 11 | . . . . . 2 11 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 Average Capacity 10 | 6 8 8 8 8 8 14 Most Carried 10 | 5 8 8 8 8 8 10 Average Carried 7 | 4 6 7 7 7 7 6 Final Capacity 15 | 8 8 8 8 8 8 15 Final Carried 8 | 5 8 8 8 8 8 6 Class Distribution -------------------- 69% | Scavenger-Mutant 14% | Hacker-Mutant 8% | Mutant 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2206 | 250 60 151 36 201 654 854 Remotely . | . . . . . . . Salvage Created 3093 | . 65 278 64 428 1107 1151 Parts 162 | . 5 22 5 23 52 55 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled 1 | . . . . . 1 . Retrieved Matter 3 | . . . . . 3 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 69 | . 2 10 4 8 22 23 Melee 14 | . . . . . . 14 Guns 41 | . 2 6 4 8 16 5 Cannons 2 | . . . . . . 2 AOE 10 | . . 4 . . 4 2 Classes Destroyed 13 | . 1 1 . 3 7 1 Worker 1 | . . . . . 1 . Builder 4 | . . . . . 2 2 Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 19 | . . 4 4 . 8 3 Grunt 24 | . 2 6 . 2 5 9 Brawler 2 | . . . . . 1 1 Duelist 3 | . . . . 2 1 . Sentry 7 | . . . . 3 2 2 Hunter 8 | . . . . 1 3 4 Programmer 6 | . . . . . 2 4 Best Kill Streak 6 | . 2 6 3 3 4 3 Combat Bots Only 6 | . 2 6 3 3 3 3 Max Kills in Single Turn 3 | . 1 3 1 1 2 3 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 3 . . 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 919 | . 38 73 12 52 231 513 Missed 266 | . 6 24 4 19 63 150 Hits 653 | . 32 49 8 33 168 363 Melee 15 | . . . . 1 4 10 Projectile 638 | . 32 49 8 32 164 353 Critical Strikes 26 | . . 1 . 5 5 15 Actively Blocked 3 | . . . . 3 . . Damage Taken 7796 | . 255 472 48 439 2027 4555 Core 1337 | . 30 76 15 45 315 856 Absorbed by Shields . | . . . . . . . Redirected to Shielding 224 | . . 21 5 114 27 57 Ignored by Resistances 2297 | . 84 146 16 127 613 1311 Regen/Repaired (Parts) 256 | . . . . . 256 . Core Remaining (%) 82 | 100 88 . 77 91 55 . Volleys Fired 171 | . 9 19 10 23 60 50 Largest 3 | . 2 2 2 2 2 3 Hottest 183 | . 50 50 85 98 155 183 Shots Fired 340 | . 18 38 20 46 118 100 Gun 302 | . 17 36 20 46 113 70 Cannon 26 | . . . . . . 26 Launcher 12 | . 1 2 . . 5 4 Special . | . . . . . . . Kinetic 173 | . 17 36 10 23 39 48 Thermal 103 | . . . 10 23 42 28 Explosive 12 | . 1 2 . . 5 4 Electromagnetic 52 | . . . . . 32 20 Robot Hit Streak 48 | . 15 31 5 24 22 48 Robot Miss Streak 2 | . . 2 2 1 2 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . 1 4 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 306 | . 15 35 9 38 91 118 Core Hits 170 | . 10 17 7 17 54 65 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 18 | . 1 . . 2 6 9 Burn 7 | . . . . 2 5 . Destroy 5 | . 1 . . . 1 3 Corrupt 1 | . . . . . . 1 Impale 5 | . . . . . . 5 Melee Attacks 44 | . . . . . . 44 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 44 | . . . . . . 44 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6791 | . 202 439 127 669 1972 3382 Guns 3804 | . 122 276 119 645 1671 971 Cannons 648 | . . . . . . 648 Explosions 1142 | . 75 163 . . 301 603 Melee 1160 | . . . . . . 1160 Ramming 37 | . 5 . 8 24 . . Kinetic 2125 | . 122 276 22 209 589 907 Thermal 2178 | . . . 97 436 792 853 Explosive 769 | . 75 163 . . 258 273 Electromagnetic 522 | . . . . . 333 189 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1160 | . . . . . . 1160 Highest Corruption 7 | . . . . . 7 6 Average Corruption 6 | . . . . . 6 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . . 25 30 Message Errors 4 | . . . . . 3 1 Matter Fused 18 | . . . . . 5 13 Heat Flow Errors 12 | . . . . . 8 4 Energy Discharges 6 | . . . . . 1 5 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 3 | . . . . . 1 2 Misfires 7 | . . . . . 5 2 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 50 | . . 20 . . . 30 Projectiles . | . . . . . . . Explosions 50 | . . 20 . . . 30 Melee . | . . . . . . . Knockbacks 5 | . . . 1 1 . 3 Impact 2 | . . . 1 1 . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 181 | . . 24 . . 67 90 Shots 7 | . . 1 . . 2 4 Rammed . | . . . . . . . Targets Rammed 11 | . 2 . 3 4 1 1 Kicked 11 | . 2 . 3 4 1 1 Crushed . | . . . . . . . Highest Temperature 662 | . 68 12 121 319 557 662 Average Temperature 146 | . 38 6 51 100 138 244 Received Heat Transfer 2212 | . 129 291 . 243 285 1264 Effects 33 | . . . . 4 10 19 Shutdowns 5 | . . . . . 2 3 Interference 8 | . . . . 4 2 2 Matter Decay 5 | . . . . . 2 3 Short Circuit 7 | . . . . . . 7 Damage (minor) 2 | . . . . . 1 1 Damage (major) 5 | . . . . . 2 3 Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 8 | . . . . . 7 1 Heat Transferred 4228 | . . . 222 925 1922 1159 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 82 100 100 100 100 Level 1 . | . . 17 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 237 | . 40 237 75 75 88 92 Initial 71 | . . 7 71 . 17 8 Average 21 | . 5 105 27 25 20 15 Influence Increases 2081 | . 63 307 109 246 626 730 Destroy 0b10 Robot/C 1380 | . 40 200 80 160 440 460 Destroy 0b10 Robot/NC 50 | . . . . 5 30 15 Destroy Leader 332 | . 10 30 10 60 112 110 Successful Hack 53 | . 7 . 4 6 . 36 Disable Machine 9 | . . . . . . 9 Destroy Structure 77 | . 6 17 . . 29 25 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 165 | . . 60 15 15 15 60 Influence Decreases 2071 | . 43 110 326 201 651 740 Entered New Map 199 | . . 13 146 . 28 12 Time Decay 1529 | . 43 87 180 191 533 495 Lost Part 341 | . . 10 . 10 90 231 Purge Threat 2 | . . . . . . 2 Squads Dispatched 17 | . . 1 . . 8 8 Investigation 2 | . . . . . 1 1 Extermination 8 | . . . . . 3 5 Reinforcement 6 | . . 1 . . 3 2 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 2 . 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 6 16 4 12 39 31 Peak Tracking Total 6 | . 3 6 3 4 6 5 Tactical Retreats 8 | . . 2 1 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 6 | . . . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 20 | . 4 . 1 2 8 5 Terminals 17 | . 4 . 1 2 5 5 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 47 | . 9 . 2 4 17 15 Successful 30 | . 6 . 2 2 9 11 Failed 17 | . 3 . . 2 8 4 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 5 | . 1 . . 1 . 3 Terminals 40 | . 9 . 2 4 10 15 Fabricators 1 | . . . . . 1 . Repair Stations 5 | . . . . . 5 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 6 . 2 2 5 11 Record 6 | . 1 . 1 1 1 2 Robot Analysis 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 3 | . 1 . . . 1 1 Alert Level 2 | . . . . . 1 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Surveillance Status 1 | . . . . . . 1 Transport Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Zone Layout 4 | . 2 . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used . | . . . . . . . Hacking Detections 16 | . 4 . . 2 7 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 45 | . . . 45 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 79 | . . . . 79 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 663 | . . . . . 16 647 IFF 336 | . . . . . . 336 Terrain 16 | . . . . . 16 . Structural 167 | . . . . . . 167 Jamming 1 | . . . . . . 1 ECM 144 | . . . . . . 144 Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5300 | 48 325 189 513 505 1915 1805 Spaces Moved 3283 | 39 243 85 392 325 1282 917 Core 39 | 15 . . . . . 24 Treads . | . . . . . . . Legs 2775 | 24 243 85 392 325 1230 476 Wheels 458 | . . . . . 52 406 Hover 11 | . . . . . . 11 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 95 Average Speed 127 | 93 120 120 120 120 121 145 Slowest Speed 600 | 120 120 120 120 120 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 34 12 83 26 41 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 66 | . 6 15 . . 22 23 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 61 | . 6 15 . . 22 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3998 | 48 260 144 418 401 1515 1212 Wait 265 | . . 18 4 13 106 124 Move 3277 | 38 242 84 391 324 1281 917 Hop . | . . . . . . . Pick Up 38 | 5 3 4 3 6 11 6 Fast Attach 59 | 5 1 . . 2 19 32 Attach 25 | . 1 2 1 3 3 15 Detach 1 | . . . . . . 1 Swap 56 | . 2 9 2 11 15 17 Drop 51 | . . 8 4 15 19 5 Fire 171 | . 9 19 10 23 60 50 Melee 44 | . . . . . . 44 Ram . | . . . . . . . Kick 11 | . 2 . 3 4 1 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 548 | -9/Materials | Discovered new exit (range 6) 563 | -9/Materials | Entered Mines 601 | -9/Mines | Learned Materials terminal intel 765 | -9/Mines | Build established: Scavenger-Mutant 1057 | -9/Mines | Discovered new exit (range 5) 1076 | -9/Mines | Entered Materials 1076 | -8/Materials | Accompanied by 1 ally 1076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -8/Materials | Loaded intel: 11 terminal locations 1081 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1577 | -8/Materials | Discovered new exit (range 4) 1579 | -8/Materials | Identified exit to Factory 1581 | -8/Materials | Entered Factory 1581 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2212 | -7/Factory | Repaired Aluminum Leg 2258 | -7/Factory | Repaired Imp. Light Armor Plating 3493 | -7/Factory | Discovered new exit (range 4) 3495 | -7/Factory | Identified exit to Factory 3496 | -7/Factory | Entered another Factory area 3496 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3772 | -6/Factory | Identified exit to DSF 4069 | -6/Factory | Lost 3 parts (3u) 4265 | -6/Factory | Lost 15 parts (1p7n4u3w) 4287 | -6/Factory | Build established: Hacker-Mutant 4381 | -6/Factory | Core integrity fell below 50% 4602 | -6/Factory | Lost 10 parts (1p4n3u2w) 4671 | -6/Factory | Build established: Scavenger-Mutant 4814 | -6/Factory | Core integrity fell below 20% 4879 | -6/Factory | Lost 4 parts (2n2u) 5030 | -6/Factory | Lost 3 parts (2n1u) 5253 | -6/Factory | Identified exit to Factory 5301 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (177,178) (26,176) (112,48) (31,3) Map updated. 05272_ Wheel destroyed. 05273_ Slug penetrates P-60 Hacker. 05279_ P-60 Hacker suffers critical hit (Destroy). 05279_ Destroyed Shock Rifle. 05283_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05286_ System corrupted: Matter fused (-8). 05286_ Wheel destroyed. 05288_ P-60 Hacker destroyed. 05291_ Acquired Gravmag System. 05291_ R-10 Processor collects Mic. Nuclear Core. 05295_ R-10 Processor collects Gravmag System. 05301_ Lgt. Fission Core destroyed. 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" ???? | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????? ] ???? | | ???????????????????????????????????????? ? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 3% | -7/Factory Imp. Light Armor Plating | 6% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Construction Begets Destruction Overwhelming That Tickles Well Done Challenges ------------ None Game ------ Seed PointBehemothInverter Manual? 0 Play Time 01:01:46 Cumulative 55.0 hours Start 2026.01.11 @ 03:41:34 End 2026.01.11 @ 21:43:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 82 Rogue 68 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c0d6893-8218-492f-8fde-1af421aa7837