Cogmind - Beta 11 X3 --- EXPLORER MODE // 2021.04.15 @ 00:08:47 Player: Krytoss Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (292) 1460 Value Destroyed (14625) 14625 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (7898) 7898 TOTAL SCORE: 34903 Bonus ------- High Alert Combat Kills 1391 Follower Combat Kills 468 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1714 Win 3000 Friendly Fire -275 Cogmind --------- Core Integrity 1209/1600 Matter 228/300 Energy 1183/1200 System Corruption 15% Temperature Cool (10) Movement Walking (108) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Experimental Biometal Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Energy Well Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Utility Shielding Layered Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Gamma Rifle Nova Cannon Railgun Tactical Quantum Warhead > --- INVENTORY (10) --- Light Quantum Reactor Biometal Leg Centrium Leg Experimental Energy Well (600) Improved Targeting Computer Gamma Rifle Linear Accelerator Gamma Bomb Array Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Experimental Energy Well Experimental Optical Array Improved Terrain Scanner Advanced Terrain Scanner Improved Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Layered Light Armor Plating Thermal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Backup Power III Linear Accelerator Gamma Bomb Array Gamma Bomb Array Lance [Rating: 186] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Flight Unit Q-thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | . 1 . . . 4 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . Utility 12 | . 1 . . . 2 . 1 . . . . 2 2 . . . . 2 . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Attached 279 | 2 6 . . 1 22 6 26 1 . 1 2 13 7 5 . 3 8 25 2 3 14 2 40 10 80 Power 18 | . . . . . 2 1 1 . . . . . . . . 1 . 2 . . 1 . 1 . 9 Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 Reactor 13 | . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . 8 Propulsion 59 | 2 1 . . . 7 1 5 . . . . . 4 . . . . 3 . 1 2 . 7 7 19 Treads 33 | 2 1 . . . 7 1 5 . . . . . 4 . . . . 3 . 1 2 . 7 . . Leg 25 | . . . . . . . . . . . . . . . . . . . . . . . . 6 19 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 108 | . 3 . . 1 9 1 8 . . . 1 10 3 3 . 2 5 15 1 1 6 1 17 1 20 Device 60 | . 1 . . 1 2 . 5 . . . . 8 2 2 . 1 4 10 . 1 3 1 11 . 8 Storage 12 | . 1 . . . 4 . 1 . . . . 1 . . . 1 . . . . 1 . . . 3 Processor 16 | . 1 . . . 1 . . . . . 1 1 . . . . . 1 1 . . . 4 1 5 Hackware 4 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 Protection 16 | . . . . . 2 1 2 . . . . . . 1 . . 1 3 . . 1 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | . 2 . . . 4 3 12 1 . 1 1 3 . 2 . . 3 5 1 1 5 1 15 2 32 Energy Gun 24 | . . . . . 3 . 3 . . . . . . . . . . . . . . . 4 1 13 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Ballistic Gun 12 | . . . . . 1 . 5 . . . . . . . . . . 1 . . . 1 . . 4 Ballistic Cannon 20 | . 1 . . . . 1 1 . . . . 2 . 1 . . 2 2 . . 3 . 2 . 5 Launcher 18 | . 1 . . . . 1 . 1 . . 1 . . 1 . . 1 . 1 1 2 . 2 . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 3 . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 1 1 . . . . . . . . 3 . 1 . . 5 . 1 1 4 Corrupted Parts 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 Parts Lost 50 | . . . . . . . . . . . . . . . . . 4 6 . . 9 . 16 6 9 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 4 2 Utility 24 | . . . . . . . . . . . . . . . . . 4 5 . . 6 . 5 1 3 Weapon 13 | . . . . . . . . . . . . . . . . . . 1 . . 2 . 7 1 2 Highest Loss Streak 6 | . . . . . . . . . . . . . . . . . 1 5 . . 5 . 6 4 2 Average Slot Usage (%) 92 | . 100 100 100 100 99 99 98 100 100 100 100 99 97 84 83 82 81 92 90 90 86 70 83 38 93 Engine 1 | . 12 12 12 12 5 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 8 7 7 7 7 7 6 5 5 5 3 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 5 5 5 4 5 3 . 6 Treads 17 | . 25 25 25 25 25 25 26 28 28 28 28 25 19 11 11 11 11 14 15 15 15 15 16 . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 18 22 Device 19 | . 10 12 12 12 16 16 21 21 21 21 15 24 27 27 27 25 19 26 22 20 16 10 24 . 13 Storage 8 | . 12 12 12 12 8 8 7 7 7 7 7 6 5 5 5 7 11 10 10 10 13 15 11 . 5 Processor 11 | . 12 12 12 12 8 8 7 7 7 7 12 12 11 11 11 11 11 10 12 15 13 10 10 14 20 Hackware 1 | . . . . . . . . . . . . . 4 1 . . . 5 5 5 6 . . . 1 Protection 5 | . 2 . . . 7 8 7 7 7 7 7 6 5 5 5 5 6 6 5 5 3 . 2 . 5 Energy Gun 1 | . 17 . . . 4 . 1 . . . . . . . . . . . . . . . 2 . 4 Ballistic Gun 3 | . . . . . 3 6 11 7 7 7 7 . . . . . . 2 5 5 3 5 1 . 1 Ballistic Cannon 8 | . 7 12 12 12 8 7 5 7 7 7 7 11 11 14 16 16 15 11 5 5 5 5 3 . 4 Launcher 2 | . . 12 12 12 8 8 1 7 7 . 7 1 . . . . . . 4 5 4 5 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 22 32 32 32 32 99 62 76 79 79 76 79 91 93 109 107 114 118 117 112 113 137 87 131 3 103 Greatest Support 171 | 40 40 40 40 40 60 60 80 80 80 80 80 80 140 140 140 140 140 145 135 135 132 87 167 30 171 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . 1 1 . . . . . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Average Capacity 17 | 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 7 Most Carried 20 | 7 11 11 11 15 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 18 20 5 10 Average Carried 16 | 7 9 11 11 14 14 19 19 20 19 20 20 19 19 18 18 18 19 19 19 19 19 17 17 4 7 Final Capacity 20 | 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 Final Carried 20 | 7 11 11 11 15 20 19 20 20 20 20 20 20 20 18 18 20 19 20 20 20 18 18 5 5 10 Class Distribution -------------------- 32% | Hacker-Mutant 29% | Hacker-Skirmisher 12% | Hacker-Assassin 12% | Hacker-Gunner 5% | Hacker-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Mutant | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 9021 | 220 37 . . 41 420 268 510 25 . . 80 232 84 274 72 . 858 1020 284 53 844 134 832 67 2666 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12332 | . 241 . . . 519 301 721 . . . 105 221 . 493 31 . 621 1183 428 19 513 360 2236 96 4244 Parts 580 | . 21 . . . 31 23 45 . . . 3 18 . 12 5 . 18 72 15 . 14 13 99 8 183 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 237 | . 5 . . . 12 8 11 . . . 2 8 . 14 4 . 17 30 6 3 14 5 31 3 64 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Guns 71 | . 5 . . . 7 4 9 . . . 1 2 . . . . . 3 3 1 . . 9 . 27 Cannons 139 | . . . . . 5 4 2 . . . . 6 . 10 4 . 17 26 2 2 10 2 18 . 31 AOE 17 | . . . . . . . . . . . 1 . . 4 . . . 1 1 . 3 2 2 . 3 Classes Destroyed 20 | . 5 . . . 3 1 3 . . . . 1 . . . . . 1 . 1 4 . . . 1 Worker 15 | . . . . . 1 . . . . . . . . . . . . 5 . . . . 3 . 6 Builder 10 | . 1 . . . . . . . . . . . . . . . . 3 . . . . 3 . 3 Tunneler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hauler 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Recycler 11 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 3 . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Watcher 12 | . 2 . . . . 2 1 . . . . . . . . . . 2 . . . . 2 . 3 Swarmer 53 | . 2 . . . 4 3 4 . . . . 2 . 6 4 . . 5 . . 1 . 2 3 17 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Grunt 69 | . 3 . . . 2 2 1 . . . . 1 . 6 . . 7 8 5 . 5 5 10 . 14 Brawler 11 | . . . . . 1 . . . . . . . . . . . 1 1 1 . 2 . . . 5 Duelist 6 | . . . . . . 1 . . . . 1 . . . . . 4 . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Sentry 29 | . . . . . 5 2 3 . . . 1 1 . 2 . . 2 4 . . . . 3 . 6 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 10 | . . . . . . . 1 . . . . . . . . . 2 1 . . . . 4 . 2 Programmer 49 | . . . . . . . 2 . . . . 4 . . . . 1 12 . . . . 12 . 18 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 11 | . 3 . . . 2 5 4 . . . 1 2 . 11 4 . 9 7 6 3 5 5 8 3 11 Combat Bots Only 11 | . 3 . . . 2 5 4 . . . 1 2 . 11 4 . 9 4 6 3 5 5 8 3 9 Max Kills in Single Turn 5 | . 1 . . . 2 1 1 . . . 1 1 . 2 1 . 1 5 1 1 3 2 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 1 . . 2 . . . 1 1 . 3 1 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 18075 | . 138 . . . 402 119 444 . . . 49 173 . 659 50 . 1702 1658 292 324 2164 557 3854 1831 3659 Core 1973 | . 34 . . . 83 18 22 . . . . 11 . 28 . . 168 74 13 29 212 74 340 476 391 Absorbed by Shields 334 | . . . . . . . . . . . . . . 154 . . . . . . 180 . . . . Reduced by Siege Mode 117 | . . . . . . . . . . . . . . 9 . . . 6 7 . . . 95 . . Core Remaining (%) 81 | 100 . . . 86 . 81 . . . . 96 98 . . . . 80 . . . . 58 73 67 75 Volleys Fired 536 | . 21 . . . 47 21 29 . . . 6 17 . 15 4 . 38 72 12 5 26 5 84 . 134 Largest 4 | . 2 . . . 3 2 3 . . . 3 2 . 3 3 . 3 3 3 2 3 3 3 . 4 Hottest 329 | . 100 . . . 115 58 113 . . . 96 80 . 120 120 . 120 145 136 100 155 128 293 . 329 Shots Fired 1422 | . 42 . . . 97 42 86 . . . 14 34 . 43 12 . 96 193 27 10 51 15 230 . 430 Gun 565 | . 40 . . . 46 21 62 . . . 6 5 . . . . . 26 11 5 4 5 85 . 249 Cannon 812 | . 2 . . . 47 21 24 . . . 6 29 . 39 12 . 96 167 10 5 42 5 136 . 171 Launcher 45 | . . . . . 4 . . . . . 2 . . 4 . . . . 6 . 5 5 9 . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 957 | . 2 . . . 66 42 76 . . . 12 34 . 39 12 . 96 193 21 10 46 10 61 . 237 Thermal 309 | . 40 . . . 27 . . . . . . . . . . . . . . . . . 129 . 113 Explosive 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 Electromagnetic 150 | . . . . . . . 10 . . . 2 . . 4 . . . . 6 . 5 5 40 . 78 Robot Hit Streak 69 | . 30 . . . 30 25 26 . . . 10 23 . 36 4 . 24 45 40 8 28 38 69 . 45 Robot Miss Streak 3 | . 1 . . . 2 1 1 . . . 1 1 . 1 1 . 1 1 . 1 1 1 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1146 | . 34 . . . 81 34 65 . . . 11 28 . 30 6 . 76 161 20 8 47 12 194 11 328 Core Hits 634 | . 14 . . . 29 18 31 . . . 3 12 . 25 4 . 34 68 15 5 34 12 120 9 201 Critical Hits 66 | . . . . . 1 . 1 . . . . . . 2 . . 4 16 4 1 3 1 6 1 26 Critical Kills 19 | . . . . . 1 . . . . . . . . 1 . . 2 4 1 . . 1 . . 9 Critical Parts Destroyed 45 | . . . . . . . 1 . . . . . . 1 . . 2 12 3 1 3 . 6 1 15 Melee Attacks 62 | . . . . . . 4 4 . . . . 6 . . . . . 10 . . . . 5 15 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . 4 4 . . . . 6 . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . . . . . . . 10 . . . . 5 15 18 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43991 | . 414 . . . 1319 553 1095 . . . 206 922 . 1866 243 . 2766 7929 988 245 3913 591 7691 497 12753 Guns 11684 | . 399 . . . 596 333 830 . . . 72 76 . . . . . 831 290 108 138 50 2253 . 5708 Cannons 23661 | . 15 . . . 613 220 265 . . . 85 846 . 1192 243 . 2766 5310 304 137 2243 99 4175 . 5148 Explosions 7281 | . . . . . 100 . . . . . 49 . . 674 . . . 1462 394 . 1532 442 1263 . 1365 Melee 1175 | . . . . . . . . . . . . . . . . . . 315 . . . . . 462 398 Ramming 190 | . . . . . 10 . . . . . . . . . . . . 11 . . . . . 35 134 Kinetic 25915 | . 15 . . . 910 553 916 . . . 157 922 . 1192 243 . 2766 6141 594 245 2381 149 2183 . 6548 Thermal 10156 | . 399 . . . 299 . . . . . . . . 115 . . . 1249 82 . 703 . 4088 . 3221 Explosive 857 | . . . . . 100 . . . . . . . . . . . . 213 . . . . . . 544 Electromagnetic 5698 | . . . . . . . 179 . . . 49 . . 559 . . . . 312 . 829 442 1420 . 1908 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1175 | . . . . . . . . . . . . . . . . . . 315 . . . . . 462 398 Highest Corruption 15 | . . . . . . . 3 3 3 3 3 . . . . . 1 8 8 8 8 . 12 7 15 Average Corruption 5 | . . . . . . . 3 3 3 3 3 . . . . . 1 4 8 8 8 . 3 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . . . . . 31 7 4 1 7 . . . . . 3 35 15 10 2 . 29 3 98 Message Errors 69 | . . . . . . . 9 3 3 . . . . . . . . 5 4 3 1 . 13 1 27 Matter Fused 46 | . . . . . . . 6 2 . . 3 . . . . . . 9 2 3 1 . 4 . 16 Heat Flow Errors 32 | . . . . . . . 6 1 . 1 1 . . . . . . 6 1 3 . . 3 . 10 Energy Discharges 37 | . . . . . . . 5 1 . . 2 . . . . . 1 5 5 1 . . 3 1 13 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 23 | . . . . . . . 4 . 1 . 1 . . . . . 2 7 1 . . . 2 1 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Misfires 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 Weapon Failures 14 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1665 | . . . . . . . . . . . . 13 . 63 . . 55 944 2 . 118 . 227 25 218 Projectiles 857 | . . . . . . . . . . . . 13 . 63 . . 55 308 . . 56 . 206 . 156 Explosions 732 | . . . . . . . . . . . . . . . . . . 636 2 . 62 . 21 . 11 Melee 76 | . . . . . . . . . . . . . . . . . . . . . . . . 25 51 Knockbacks 184 | . 1 . . . 8 1 . . . . 1 1 . 9 . . 33 52 2 2 7 . 17 1 49 Impact 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Kinetic 163 | . 1 . . . 7 1 . . . . 1 1 . 8 . . 29 49 2 2 7 . 14 . 41 Secondary 18 | . . . . . . . . . . . . . . 1 . . 4 3 . . . . 3 . 7 Self-Inflicted Damage 211 | . . . . . 24 . . . . . . . . . . . . 25 . . . . 43 14 105 Shots 21 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 12 . 7 Rammed 15 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . 12 . Targets Rammed 21 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . 12 6 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 200 . . . 229 22 244 258 . 114 132 90 . 372 180 . 474 188 222 336 45 22 350 . 480 Average Temperature 96 | . 77 . . . 57 9 68 203 . 59 70 27 . 113 89 . 180 73 110 129 16 16 98 . 101 Received Heat Transfer 3625 | . 87 . . . 189 81 99 . . . 18 18 . 288 . . 270 321 147 500 197 114 666 234 396 Effects 12 | . . . . . . . . . . . . . . . . . 7 . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . 1 . . 1 2 1 . . . 1 . . Total Turns 91 | . . . . . . . . . . . . . . 15 . . 3 21 11 . . . 41 . . Longest Duration 41 | . . . . . . . . . . . . . . 15 . . 3 16 11 . . . 41 . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 Parts Fried 20 | . . . . . . . . . . . . . . . . . . . . . 3 3 5 . 9 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 4 Heat Transferred 12272 | . 1184 . . . 888 . . . . . . . . 100 . . . 600 50 . 650 . 4711 . 4089 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . . . . . . 1 . . 2 . . . . 1 . 6 . 4 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1165 | . 104 6 . . 153 257 475 . . . . 127 410 . . . . 440 . . . . 500 567 1165 Initial 253 | . . 6 . . . 33 1 . . . . 25 10 . . . . 9 . . . . 80 211 253 Average 173 | . 42 6 . . 51 72 94 . . . . 26 149 . . . . 132 . . . . 207 320 553 Maximum Alert Level 4 | . . . . . . 1 2 . . . . . 2 . . . . 2 . . . . 2 2 4 Low Security (%) 68 | 100 100 100 . 100 100 81 81 . . . . 100 64 . . . . 70 . . . . 51 . 8 Level 1 17 | . . . . . . 18 9 . . . . . 1 . . . . 28 . . . . 42 77 29 Level 2 7 | . . . . . . . 8 . . . . . 34 . . . . . . . . . 6 22 22 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . . . 3 . . . . 4 1 . . . 1 10 . . . . 6 2 11 Investigation 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Extermination 19 | . . . . . . . 2 . . . . 3 1 . . . . 6 . . . . 2 . 5 Reinforcement 10 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 2 2 Assault 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 485 | . 12 . . . 20 13 22 2 . . 2 10 2 25 4 . 23 50 7 8 74 11 60 41 99 Peak Tracking Total 18 | . 3 . . . 2 4 4 2 . . 2 3 2 15 3 . 10 7 4 6 17 8 8 18 9 Tactical Retreats 40 | . 1 . . . . 1 1 . . . . . . 4 . . 1 4 1 . 2 4 8 6 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . 2 . . . 1 . . . . 1 . . . . . . 11 . 1 . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 22 | . . . . . . 3 . . . . . 1 . . . . 1 10 . . . . 1 . 6 Max in Single Turn 5 | . . . . . . 1 . . . . . . . . . . 1 5 . . . . 1 . 1 Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 85 | . 8 . . . 4 8 16 . . 4 . 6 4 . . 6 . 6 . . 4 . 3 1 15 Terminals 42 | . 8 . . . 3 6 9 . . . . 2 1 . . . . 2 . . . . . 1 10 Fabricators 10 | . . . . . . . 2 . . . . 2 3 . . . . 1 . . . . 1 . 1 Repair Stations 12 | . . . . . 1 1 3 . . . . 2 . . . . . . . . . . 2 . 3 Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Total Hacks 251 | . 41 . . . 12 23 41 . . 28 . 14 10 . . 17 . 20 . . 4 . 9 2 30 Successful 182 | . 28 . . . 9 20 29 . . 28 . 8 8 . . 17 . 13 . . 4 . 6 1 11 Failed 69 | . 13 . . . 3 3 12 . . . . 6 2 . . . . 7 . . . . 3 1 19 Catastrophic 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 36 . . . 8 11 18 . . . . 5 5 . . . . 11 . . 1 . . 1 10 Terminals 134 | . 41 . . . 8 18 28 . . . . 5 2 . . . . 11 . . . . . 2 19 Fabricators 22 | . . . . . . . 3 . . . . 5 8 . . . . 1 . . . . 3 . 2 Repair Stations 31 | . . . . . 4 3 7 . . . . 4 . . . . . . . . . . 6 . 7 Recycling Units 5 | . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Garrison Access 5 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . 2 Terminal Hacks 110 | . 24 . . . 2 13 10 . . 28 . 1 . . . 17 . 6 . . 4 . . 1 4 Record 24 | . . . . . . . . . . 11 . . . . . 5 . . . . 3 . . 1 4 Part Schematic 15 | . 1 . . . . 1 . . . 9 . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 26 | . 16 . . . . 2 . . . 3 . . . . . 4 . 1 . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . 1 . . . . . . . . . . 3 . . . . . . . Locate Traps 8 | . 4 . . . . 2 2 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 1 3 . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 16 | . . . . . . . 3 . . . . 4 5 . . . . . . . . . 2 . 2 Load Schematic 8 | . . . . . . . 1 . . . . 2 3 . . . . . . . . . 1 . 1 Build 8 | . . . . . . . 2 . . . . 2 2 . . . . . . . . . 1 . 1 Repair Station Hacks 21 | . . . . . 4 3 6 . . . . 2 . . . . . . . . . . 4 . 2 Scan Component 12 | . . . . . 2 2 3 . . . . 1 . . . . . . . . . . 3 . 1 Repair 8 | . . . . . 2 1 3 . . . . 1 . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 24 | . 4 . . . 3 3 7 . . . . 1 3 . . . . 1 . . . . . . 2 Terminals 21 | . 4 . . . 3 3 7 . . . . 1 1 . . . . . . . . . . . 2 Track 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Botnet 12 | . 4 . . . 1 1 3 . . . . . 1 . . . . . . . . . . . 2 Operators 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 8 . . . 4 7 12 . . . . 5 3 . . . . 6 . . . . 3 1 15 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . Robots Built 9 | . . . . . . . 2 . . . . 2 3 . . . . . . . . . . . 2 Matter 1139 | . . . . . . . 219 . . . . 219 482 . . . . . . . . . . . 219 Time 517 | . . . . . . . 116 . . . . 58 285 . . . . . . . . . . . 58 Total Robot Build Rating 30 | . . . . . . . 6 . . . . 6 12 . . . . . . . . . . . 6 Part Schematics Acquired 27 | . 1 . . . . 1 . . . 9 . . . . . 4 . 12 . . . . . . . Parts Built 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Matter 709 | . . . . . . . 212 . . . . 146 . . . . . . . . . . 351 . . Time 235 | . . . . . . . 106 . . . . 36 . . . . . . . . . . 93 . . Total Part Build Rating 22 | . . . . . . . 12 . . . . 3 . . . . . . . . . . 7 . . Parts Repaired 8 | . . . . . 2 1 3 . . . . 1 . . . . . . . . . . 1 . . Time 255 | . . . . . 52 26 102 . . . . 13 . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . Retrieved Matter 178 | . . . . . . . . . . . . . . . . . . 178 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 15 | . . . . . 1 . 3 . . . 1 2 3 . . . 2 1 . . . . . . 2 Largest Group 3 | . . . . . 1 . 3 . . . 1 2 3 1 . . 2 1 . . . . . . 2 Highest-Rated Group 107 | . . . . . 10 . 68 . . . 95 42 107 65 . . 77 49 . . . . . . 42 Highest-Rated Ally 95 | . . . . . 10 . 26 . . . 95 21 65 65 . . 47 49 . . . . . . 21 Total Orders 6 | . . . . . . . 2 . . . . . 2 2 . . . . . . . . . . . STAY 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . FOLLOW 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Ally Attacks 72 | . . . . . . . 18 . . . 8 8 7 . . . 11 4 . . . . . . 16 Total Damage 1816 | . . . . . . . 395 . . . 189 248 163 . . . 362 145 . . . . . . 314 Kills 13 | . . . . . . . 4 . . . 1 2 1 . . . 2 1 . . . . . . 2 Allies Corrupted 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 1 . 1 . . . 1 . 1 . 2 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 22601 | 10 1146 68 780 321 1469 1278 2310 301 299 153 325 2048 771 685 427 298 900 2277 408 272 806 604 1531 467 2647 Spaces Moved 12334 | 5 650 43 488 197 711 510 1103 183 182 94 184 724 446 377 243 179 462 1240 245 159 403 382 697 662 1765 Core 772 | . . . . . . . . . . . . . . . . . . . . . . . 94 660 18 Treads 9813 | 5 650 43 488 197 711 510 1103 183 182 94 184 724 446 377 243 179 462 1240 245 159 403 382 603 . . Legs 1749 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1747 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 163 162 162 162 162 162 262 160 160 160 160 160 150 150 150 153 153 50 50 50 Average Speed 155 | 160 160 160 160 160 162 216 179 162 162 162 162 262 167 160 160 160 160 151 150 157 166 153 145 50 110 Slowest Speed 265 | 160 160 160 160 160 263 263 263 162 162 162 162 262 265 160 160 160 160 160 150 158 258 153 253 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 47 | 2 95 14 92 31 52 82 36 37 40 74 46 17 10 74 46 62 68 28 49 43 53 72 26 32 46 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . . 1 . . . . 1 2 1 . 1 . . . . . . Known Exits Taken 25 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 2 2 . 1 . . 2 . . . . 2 2 . 1 . . . Spaces Dug 33 | . . . . . . . 4 . . . . 4 . . . . 2 8 . . . . 4 2 9 Terrain Destroyed 441 | . . . . . 25 . 4 . . . . 6 . 20 6 . 18 89 14 2 19 5 27 2 204 Melee 28 | . . . . . . . 4 . . . . 4 . . . . . 6 . . . . 3 2 9 Projectile 116 | . . . . . . . . . . . . 2 . 10 6 . 18 24 4 2 . 5 13 . 32 AOE 297 | . . . . . 25 . . . . . . . . 10 . . . 59 10 . 19 . 11 . 163 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 14519 | 6 717 42 487 202 938 645 1365 187 187 94 200 839 472 425 272 193 542 1469 263 171 491 390 1024 774 2124 Wait 955 | . 25 . . 1 107 82 184 4 4 . 9 60 7 27 26 . 23 74 . . 34 . 162 62 64 Move 12308 | 4 649 42 487 196 710 509 1102 182 181 93 183 723 445 376 242 178 461 1239 244 158 402 381 696 661 1764 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | . 9 . . 4 24 10 7 . 1 . . 7 4 . . 5 5 19 2 2 3 2 12 5 16 Fast Attach 86 | . 1 . . . 4 2 4 . . . . 4 2 . . 2 2 9 1 1 4 . 7 8 35 Attach 61 | . 1 . . . 4 . 1 . . . . 2 2 1 . 2 3 8 . 1 6 2 18 2 8 Detach 28 | . . . . . . . 1 . . . . . . 1 . 2 . 2 . . 4 . 12 2 4 Swap 134 | 2 4 . . 1 14 4 21 1 . 1 2 7 3 4 . . 3 9 1 1 4 . 15 . 37 Drop 182 | . 7 . . . 25 13 12 . 1 . . 13 9 1 . 4 3 22 3 3 8 . 13 7 38 Fire 536 | . 21 . . . 47 21 29 . . . 6 17 . 15 4 . 38 72 12 5 26 5 84 . 134 Melee 62 | . . . . . . 4 4 . . . . 6 . . . . . 10 . . . . 5 15 18 Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crush 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . . 4 3 . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 2) 11 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 576 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Discovered exit to Mines (range 12) 834 | -10/Materials | Identified exit to Materials 834 | -10/Materials | Discovered exit to Materials (range 16) 990 | -10/Materials | Discovered exit to Materials (range 16) 1157 | -10/Materials | Entered Mines 1218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1218 | -10/Mines | Identified exit to Exiles 1218 | -10/Mines | Discovered exit to Exiles (range 5) 1225 | -10/Mines | Entered Exiles 1246 | -10/Exiles | Identified exit to Mines 1246 | -10/Exiles | Discovered exit to Mines (range 15) 1289 | -10/Exiles | Met 8R-AWN 1312 | -10/Exiles | Met EX-HEX 1406 | -10/Exiles | Met EX-DEC 1504 | -10/Exiles | Met EX-BIN 1713 | -10/Exiles | Visited The Gauntlet 1990 | -10/Exiles | Discovered exit to Mines (range 10) 2005 | -10/Exiles | Entered Mines 2036 | -9/Mines | Found a hidden stash of uninstalled traps 2107 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2156 | -9/Mines | Assembled infested the area 2161 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2242 | -9/Mines | Identified exit to Materials 2242 | -9/Mines | Discovered exit to Materials (range 11) 2326 | -9/Mines | Entered Materials 2326 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2506 | -8/Materials | Repaired Lgt. Armor Plating 2533 | -8/Materials | Repaired Med. Laser 3185 | -8/Materials | Identified exit to Storage 3185 | -8/Materials | Discovered exit to Storage (range 13) 3795 | -8/Materials | Entered Storage 3838 | -8/Storage | Repaired Lgt. Cannon 4221 | -8/Storage | Identified exit to Factory 4580 | -8/Storage | Build established: Hacker-Skirmisher 5073 | -8/Storage | Entered Factory 5073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5170 | -7/Factory | Build established: Scavenger-Mutant 5843 | -7/Factory | Fabricated Neutrino Core (x2) 5934 | -7/Factory | Repaired Imp. Sensor Array 6337 | -7/Factory | Identified exit to Factory 6337 | -7/Factory | Discovered exit to Factory (range 15) 6481 | -7/Factory | Local fabrication network quarantined 6583 | -7/Factory | Fabricated H-55 Commando? 6621 | -7/Factory | Repaired Lgt. Treads 6642 | -7/Factory | Build established: Hacker-Skirmisher 6696 | -7/Factory | Garrison activated, responded to threat 7190 | -7/Factory | Repaired Imp. Assault Rifle 7344 | -7/Factory | Identified exit to Lower Caves 7344 | -7/Factory | Discovered exit to Lower Caves (range 15) 7383 | -7/Factory | Entered Lower Caves 7428 | -7/Lower Caves | Encountered a Warlord checkpoint 7610 | -7/Lower Caves | Learned Factory stockpile data 7669 | -7/Lower Caves | Identified exit to Lower Caves 7669 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 7684 | -7/Lower Caves | Entered another Lower Caves area 7904 | -7/Lower Caves | Learned location of 1 exit from Factory 7970 | -7/Lower Caves | Identified exit to Data Miner 7970 | -7/Lower Caves | Discovered exit to Data Miner (range 9) 7983 | -7/Lower Caves | Entered Data Miner 7985 | -7/Data Miner | Identified exit to Proximity Caves 7985 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 8016 | -7/Data Miner | Met Data Miner 8068 | -7/Data Miner | Learned location of Section 7 (-2) 8068 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8090 | -7/Data Miner | Received God Mode back door access code from Data Miner 8136 | -7/Data Miner | Entered Proximity Caves 8203 | -6/Proximity Caves | Escorted by Enhanced Grunt 8298 | -6/Proximity Caves | Spotted B-75 Beast 8306 | -6/Proximity Caves | Learned location of 1 exit from Factory 8378 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8416 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8461 | -6/Proximity Caves | Entered Factory 8461 | -6/Factory | Evolved 2 slots: Utility x2 8462 | -6/Factory | Identified exit to Lower Caves 8462 | -6/Factory | Identified exit to Factory 8535 | -6/Factory | Repaired Structural Scanner 8633 | -6/Factory | Incoming investigation squad redirected 8800 | -6/Factory | Fabricated H-55 Commando? 9083 | -6/Factory | Build established: Hacker-Assassin 9804 | -6/Factory | Fabricated Adv. Targeting Computer (x1) 9945 | -6/Factory | Discovered exit to Factory (range 16) 10509 | -6/Factory | Entered another Factory area 10509 | -5/Factory | Evolved 2 slots: Utility x2 10753 | -5/Factory | Fabricated H-55 Commando? 10902 | -5/Factory | Fabricated I-47 Archangel (x1) 11006 | -5/Factory | Local fabrication network quarantined 11099 | -5/Factory | Identified exit to Factory 11099 | -5/Factory | Discovered exit to Factory (range 12) 11145 | -5/Factory | Identified exit to Upper Caves 11145 | -5/Factory | Discovered exit to Upper Caves (range 6) 11280 | -5/Factory | Entered Upper Caves 11280 | -5/Upper Caves | Accompanied by 1 ally 11480 | -5/Upper Caves | Attracted the attention of an 0b10 base 11562 | -5/Upper Caves | Destroyed 11 combat bots 11677 | -5/Upper Caves | Spotted B-75 Beast 11865 | -5/Upper Caves | Build established: Hacker-Skirmisher 11866 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11951 | -5/Upper Caves | Identified exit to Upper Caves 11951 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 11965 | -5/Upper Caves | Entered another Upper Caves area 11994 | -5/Upper Caves | Learned location of Warlord (-4) 12360 | -5/Upper Caves | Identified exit to Zhirov 12360 | -5/Upper Caves | Discovered exit to Zhirov (range 15) 12392 | -5/Upper Caves | Entered Zhirov 12392 | -5/Zhirov | Identified exit to Proximity Caves 12392 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 12421 | -5/Zhirov | Met Zhirov 12471 | -5/Zhirov | Learned location of Quarantine (-3) 12471 | -5/Zhirov | Learned location of Testing (-2) 12500 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12524 | -5/Zhirov | Found Alien Artifact 12530 | -5/Zhirov | Identified Integrated Reactor 12530 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12551 | -5/Zhirov | Found Alien Artifact 12690 | -5/Zhirov | Entered Proximity Caves 13081 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13195 | -4/Proximity Caves | Destroyed 9 combat bots 13340 | -4/Proximity Caves | Spotted B-86 Titan 13496 | -4/Proximity Caves | Build established: Hacker-Mutant 13547 | -4/Proximity Caves | Discovered exit to Factory (range 12) 13590 | -4/Proximity Caves | Entered Factory 13590 | -4/Factory | Accompanied by 1 ally 13590 | -4/Factory | Evolved 2 slots: Utility x2 14153 | -4/Factory | Spotted B-86 Titan 14206 | -4/Factory | Build established: Hacker-Skirmisher 14477 | -4/Factory | Identified Transdimensional Reconstructor 14477 | -4/Factory | Warped through subspace 14506 | -4/Factory | Lost 5 parts (4u1w) 14558 | -4/Factory | Found Powered Armor 14561 | -4/Factory | Found Powered Armor 14564 | -4/Factory | Found Powered Armor 14567 | -4/Factory | Found Powered Armor 14569 | -4/Factory | Found Powered Armor 15103 | -4/Factory | Build established: Hacker-Tank 15188 | -4/Factory | Identified exit to Upper Caves 15616 | -4/Factory | Build established: Hacker-Mutant 15867 | -4/Factory | Entered Upper Caves 16075 | -4/Upper Caves | Learned location of 1 exit from Research 16268 | -4/Upper Caves | Identified exit to Upper Caves 16268 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 16275 | -4/Upper Caves | Entered another Upper Caves area 16353 | -4/Upper Caves | Identified exit to Research 16353 | -4/Upper Caves | Discovered exit to Research (range 17) 16396 | -4/Upper Caves | Encountered a Warlord checkpoint 16398 | -4/Upper Caves | Identified exit to Warlord 16410 | -4/Upper Caves | Build established: Hacker-Skirmisher 16547 | -4/Upper Caves | Entered Warlord 16614 | -4/Warlord | System corruption cleaned by Quarantine Array 16690 | -4/Warlord | Learned Research recycling unit intel 16690 | -4/Warlord | Learned Testing stockpile data 16810 | -4/Warlord | Met Warlord 16827 | -4/Warlord | Opened Warlord's prototype stash 16835 | -4/Warlord | Warlord's base attacked by MAIN.C 16835 | -4/Warlord | Found Prototype Reactor 16844 | -4/Warlord | Found Prototype Device 16844 | -4/Warlord | Identified Exp. Phase Shifter 16856 | -4/Warlord | Found Prototype Hackware 16856 | -4/Warlord | Identified Ghost Barrier 17067 | -4/Warlord | P-70 Sage assimilated allied O4-CNN(M) 17091 | -4/Warlord | Found Prototype Ballistic Cannon 17091 | -4/Warlord | Identified Hvy. Autocannon 17138 | -4/Warlord | Warlord forces counterattacked 17158 | -4/Warlord | Spotted Executioner 17158 | -4/Warlord | Spotted Striker 17194 | -4/Warlord | Destroyed Executioner 17201 | -4/Warlord | Lost 3 parts (2u1w) 17246 | -4/Warlord | Spotted Striker 17252 | -4/Warlord | Spotted Executioner 17255 | -4/Warlord | Spotted Striker 17302 | -4/Warlord | Lost 5 parts (1n4u) 17335 | -4/Warlord | Spotted Executioner 17335 | -4/Warlord | Spotted Striker 17335 | -4/Warlord | Spotted Executioner 17341 | -4/Warlord | Identified exit to Proximity Caves 17341 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 17353 | -4/Warlord | Entered Proximity Caves 17517 | -3/Proximity Caves | Spotted B-86 Titan 17660 | -3/Proximity Caves | Build established: Hacker-Gunner 17894 | -3/Proximity Caves | Discovered exit to Research (range 13) 17957 | -3/Proximity Caves | Entered Research 17957 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17958 | -3/Research | Identified exit to Armory 17958 | -3/Research | Identified Vortex Chain Reactor 17959 | -3/Research | Identified exit to Quarantine 17960 | -3/Research | Loaded intel: 4 recycling unit locations 18079 | -3/Research | Repaired Adv. Medium Treads 18152 | -3/Research | Found Gamma Bomb Array 18467 | -3/Research | Build established: Hacker-Skirmisher 18485 | -3/Research | Found Antimissile System 18899 | -3/Research | Fabricated Exp. Optical Array? 19229 | -3/Research | Destroyed 8 combat bots 19288 | -3/Research | Lost 5 parts (3u2w) 19427 | -3/Research | System corruption reached 10% 19457 | -3/Research | First assault squad dispatched 19470 | -3/Research | Identified exit to Research 19470 | -3/Research | Discovered exit to Research (range 22) 19477 | -3/Research | Lost 6 parts (1p3n2w) 19488 | -3/Research | Entered another Research area 19488 | -2/Research | Warlord forces began assault on 0b10 19488 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19579 | -2/Research | Found Gamma Bomb Array 19598 | -2/Research | Research machine network offline 19669 | -2/Research | Identified exit to Testing 19669 | -2/Research | Discovered exit to Testing (range 12) 19739 | -2/Research | Build established: Hacker-Mutant 19751 | -2/Research | Spotted B-90 Cyclops 19810 | -2/Research | Spotted B-90 Cyclops 19832 | -2/Research | Spotted B-90 Cyclops 19910 | -2/Research | Lost 4 parts (3n1w) 19950 | -2/Research | Identified exit to Access 19950 | -2/Research | Discovered exit to Access (range 10) 19955 | -2/Research | Entered Access 19955 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20107 | -1/Access | Found Gamma Bomb Array 20275 | -1/Access | Build established: Hacker-Gunner 20289 | -1/Access | Spotted B-99 Colossus 20289 | -1/Access | Spotted B-99 Colossus 20986 | -1/Access | Found Enh. Force Lance 21174 | -1/Access | Found Prototype Launcher 21233 | -1/Access | First assault squad dispatched 21241 | -1/Access | Energy Cycler disabled 21249 | -1/Access | Incoming investigation squad redirected 21333 | -1/Access | System corruption reached 10% 21334 | -1/Access | Destroyed 9 combat bots 21401 | -1/Access | Garrison activated, responded to threat 21517 | -1/Access | Spotted B-99 Colossus 21607 | -1/Access | Build established: Scavenger-Gunner 21617 | -1/Access | Fabricated H-55 Commando (x2) 21688 | -1/Access | Found Enh. Force Lance 21912 | -1/Access | Incoming assault squad redirected 21983 | -1/Access | Destroyed 9 combat bots 22020 | -1/Access | Found Prototype Launcher 22020 | -1/Access | Identified Tactical Quantum Warhead 22129 | -1/Access | Build established: Hacker-Gunner 22582 | -1/Access | Identified exit to Surface 22582 | -1/Access | Discovered exit to Surface (range 18) 22602 | *** | Escaped! Last Messages --------------- 22428_ Acquired Railgun. 22443_ The unstable cave ceiling collapses. 22446_ KG2UJ%N#HH7C#K352|,ALT 22451_ The unstable cave ceiling collapses. 22458_ Dropped Adv. Variable Charge Gun. 22459_ Acquired Nova Cannon. 22469_ Acquired 67 matter. 22476_ :LCKD19Q9K3CG,SJMO6I,D 22486_ Dropped Particle Reactor. 22492_ 5QLYZAG78 #QMWZMO6Q/G%9N8 22532_ System corrupted: FCS attempts to trigger Nova Cannon. 22532_ System corrupted: Nova Cannon misfires. 22532_ R-10 Processor suffers critical hit. 22532_ Destroyed Hpw. Tractor Beam. 22558_ GQRM3SL