Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 21:11:54 Player: BlobtheGreat Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (210) 1050 Value Destroyed (7156) 7156 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2222) 2222 TOTAL SCORE: 16788 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 1325 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -344 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Armored Exoskeleton Overtuned Huge Scrapsphere Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Field Laser Overtuned Beamcaster KE Penetrator Overtuned Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Medium Armored Exoskeleton Myomer Leg Myomer Leg Myomer Leg Myomer Leg Overtuned Huge Scrapsphere Advanced Heat Sink [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 4 . . . . 1 . 2 Weapon 2 | . . . . . . . 1 . . . . 1 . . Parts Attached 198 | 6 7 6 21 17 2 23 42 10 6 . 8 23 22 5 Power 34 | 1 1 1 3 2 . 3 8 1 1 . 3 5 5 . Engine 21 | 1 1 . 3 2 . 2 4 1 1 . 2 2 2 . Core 13 | . . 1 . . . 1 4 . . . 1 3 3 . Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | 2 . 2 6 7 2 4 12 4 3 . 2 4 5 . Treads 24 | 2 . . 5 7 2 1 . 1 3 . 1 . 2 . Leg 9 | . . . . . . 2 3 . . . 1 1 2 . Wheel 18 | . . 2 . . . 1 8 3 . . . 3 1 . Hover 1 | . . . . . . . 1 . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 59 | 2 3 . 4 2 . 12 13 1 1 . 2 9 7 3 Device 30 | 1 2 . . . . 7 4 . 1 . 2 7 4 2 Storage 8 | 1 1 . . . . 3 1 . . . . 1 . 1 Processor 6 | . . . . . . . 4 . . . . . 2 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 14 | . . . 4 2 . 2 4 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 1 3 3 8 6 . 4 9 4 1 . 1 5 5 2 Energy Gun 12 | . 1 2 4 1 . . . 1 1 . . . 1 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 9 | 1 2 . 2 1 . . . . . . . . 3 . Ballistic Cannon 6 | . . . . 1 . . 1 1 . . 1 1 . 1 Launcher 5 | . . . 2 1 . . 1 . . . . 1 . . Special Weapon 4 | . . 1 . . . 2 1 . . . . . . . Impact Weapon 4 | . . . . 1 . 1 1 1 . . . . . . Slashing Weapon 7 | . . . . . . 1 1 1 . . . 3 1 . Piercing Weapon 3 | . . . . . . . 3 . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 14 | . . . 3 5 . . 3 . . . 2 1 . . Corrupted Parts 5 | . . . . . . . . . 1 . 1 1 2 . System Corruption 44 | . . . . . . . . . 8 . 13 6 17 . Parts Lost 81 | . 3 1 4 1 . . 13 12 . . 5 12 15 15 Power 21 | . 1 . . . . . 5 2 . . 2 5 4 2 Propulsion 16 | . . 1 2 . . . 5 3 . . . 2 2 1 Utility 22 | . 1 . 1 1 . . 1 4 . . 2 3 3 6 Weapon 22 | . 1 . 1 . . . 2 3 . . 1 2 6 6 Highest Loss Streak 14 | . 2 1 2 1 . . 3 7 . . 5 4 9 14 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 Average Backups 15 | 4 9 14 14 14 13 12 16 19 20 23 22 22 16 5 Power . | . 1 1 1 1 1 . . . 1 2 1 1 1 . Propulsion 3 | 3 2 2 2 1 2 1 3 5 5 7 7 8 6 4 Utility 6 | . 2 3 3 3 3 6 8 7 7 7 6 7 6 . Weapon 3 | 1 3 6 5 5 5 1 2 4 5 6 6 4 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 60 | . 5 2 17 3 . 9 6 . 2 . . . 7 9 Power 6 | . . 1 2 . . . . . 1 . . . . 2 Propulsion 23 | . 2 1 5 . . 4 . . . . . . 4 7 Utility 14 | . . . 1 1 . 3 5 . 1 . . . 3 . Weapon 15 | . 2 . 8 2 . 2 1 . . . . . . . Tool/Special 2 | . 1 . 1 . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 98 97 99 100 87 84 80 98 100 92 79 72 70 Engine 8 | . 11 12 9 11 11 10 3 . 11 13 12 9 5 . Core 2 | . . 1 1 . . . 7 5 . . . 1 3 8 Treads 15 | . 28 6 31 33 33 23 . . 11 20 20 7 . . Leg 3 | . . . . . . 6 3 9 7 . . . 3 . Wheel 2 | . . 20 . . . . 10 6 . . . 4 . 4 Device 11 | . 13 14 7 . . 9 16 8 12 13 18 21 9 15 Storage 8 | . 14 14 11 11 11 9 6 6 6 6 6 5 4 3 Processor 8 | . . . . . . . 14 26 26 26 19 11 20 9 Protection 4 | . . . 13 22 22 6 3 . . . . . . 4 Energy Gun 3 | . 3 5 18 9 11 2 . . . . . . . 7 Ballistic Gun 4 | . 24 17 3 9 10 2 . . . . . . 4 8 Impact Weapon 3 | . . . . 2 . 8 5 5 5 6 3 . . . Slashing Weapon 4 | . . . . . . 6 3 . 6 6 4 9 7 . Piercing Weapon 1 | . . . . . . . 6 8 6 6 3 . . . Peak Build Rating 91 | 6 9 10 18 23 20 43 75 75 74 72 72 89 87 91 Average Rating 44 | 4 7 8 14 19 19 26 65 56 71 71 68 74 73 76 On Entrance 40 | . 6 8 10 17 19 20 43 74 62 72 71 66 59 83 Naked Turns 30 | . . . . . . 13 . . . . . . . 17 Heaviest Build 128 | 11 29 30 42 43 41 43 121 115 119 118 120 128 120 77 Greatest Support 76 | 40 40 40 60 60 60 60 52 52 76 76 76 76 50 20 Greatest Overweight (x) 12 | . . 2 1 . . 2 12 11 2 1 1 7 7 3 Average Overweight (x) . | . . . . . . . 1 3 1 1 1 2 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 15 Average Capacity 18 | 7 13 15 15 15 15 13 18 25 25 25 25 25 21 12 Most Carried 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 24 14 Average Carried 16 | 5 9 14 14 14 14 12 17 20 22 25 24 24 18 8 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 5 5 Final Carried 25 | 8 15 15 15 14 15 15 24 16 25 25 24 24 5 5 Class Distribution -------------------- 49% | Mutant 15% | Gladiator 13% | Scavenger-Gladiator 8% | Scavenger-Assassin 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Gladiator | -5/Extension Scavenger-Scrapper | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Matter Collected 6731 | 290 472 154 325 573 114 1236 1161 464 176 . 239 540 823 164 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9057 | 28 675 204 1171 1098 350 80 1977 548 277 . 34 1308 805 502 Parts 455 | 7 41 12 68 69 17 6 89 14 13 . 4 63 33 19 Haulers Intercepted 10 | . 2 . 2 4 . . 1 . . . . . . 1 Recyclers Shooed 7 | 1 2 . . . 2 . . . . . . 1 1 . Parts Field Recycled 26 | . . . . . . 26 . . . . . . . . Retrieved Matter 286 | . . . . . . 286 . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 7 6 . 6 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 153 | . 16 4 27 20 4 . 29 13 5 . 1 18 11 5 Melee 39 | . . . . . . . 19 3 4 . . 8 5 . Guns 73 | . 16 4 19 20 4 . . . . . . . 5 5 Cannons 5 | . . . . . . . 1 1 . . 1 2 . . AOE 26 | . . . 8 . . . 3 8 . . . 7 . . Classes Destroyed 21 | 1 6 . 1 5 . 1 2 2 1 . 2 . . . Worker 12 | . 1 . . . . . 7 . . . . 3 . 1 Builder 6 | . . . . 1 . . . . . . . 3 2 . Tunneler 6 | 2 . 1 . . . . 2 . . . . 1 . . Hauler 10 | . 2 . 2 4 . . 1 . . . . . . 1 Recycler 9 | . 1 . . 1 2 . 3 . . . . 1 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 8 | . 2 . 3 2 . . 1 . . . . . . . Swarmer 32 | . 5 . 8 3 . . 6 2 3 . . . 3 2 Grunt 66 | . 11 4 10 10 . . 11 5 . . . 9 5 1 Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 4 | . . . . 1 . . . 2 . . . 1 . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 24 | . . . 9 5 4 . 3 2 . . . 1 . . Hunter 8 | . . . . . . . 2 1 . . . 1 2 2 Programmer 13 | . . . . . . . 7 . . . . 6 . . Behemoth 2 | . . . . . . . . . . . 1 . 1 . Scrapoid 1 | . . . . . . 1 . . . . . . . . Samaritan 4 | . . . . . . . . 3 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 11 | 2 3 2 7 7 2 . 5 9 3 . 1 11 5 2 Combat Bots Only 9 | . 3 2 4 6 1 . 5 9 3 . 1 8 3 2 Max Kills in Single Turn 7 | 1 1 1 4 2 1 1 3 7 1 . 1 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 7 | . . . 4 . . . 3 7 . . . 2 . . Melee 1 | . . . . . . . 1 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Hostile Shots Fired 1382 | . 86 15 102 64 20 . 308 157 37 . 27 129 201 236 Missed 391 | . 25 4 24 26 4 . 82 46 8 . 9 42 48 73 Hits 991 | . 61 11 78 38 16 . 226 111 29 . 18 87 153 163 Melee 2 | . . . . . . . . . . . . 2 . . Projectile 989 | . 61 11 78 38 16 . 226 111 29 . 18 85 153 163 AOE 1 | . . . 1 . . . . . . . . . . . Critical Strikes 42 | . . . 4 2 . . 8 2 . . 2 8 9 7 Damage Taken 14826 | . 681 149 1087 479 229 . 2736 1578 268 . 380 1530 2889 2820 Core 3252 | . 106 53 218 61 15 . 302 383 41 . 66 294 542 1171 Absorbed by Shields 774 | . . . . . . . 234 . 150 . 120 183 87 . Ignored by Resistances 265 | . . . . . . . . . . . . 9 256 . Regen/Repaired (Parts) 303 | . . . . . . 303 . . . . . . . . Core Remaining (%) 36 | 100 . 36 . . . 26 . . . . 6 . 16 . Volleys Fired 391 | 10 75 14 73 67 19 2 14 4 2 . 16 25 40 30 Largest 4 | 1 2 2 2 2 2 1 1 2 1 . 1 2 4 4 Hottest 246 | 20 60 100 126 84 84 . 50 80 75 . 40 80 246 246 Shots Fired 752 | 10 148 25 135 135 38 2 14 5 3 . 16 39 95 87 Gun 660 | 10 148 24 133 135 38 . 2 . 3 . . . 82 85 Cannon 72 | . . . . . . . 11 2 . . 16 28 13 2 Launcher 16 | . . . 2 . . . 1 3 . . . 10 . . Special 4 | . . 1 . . . 2 . . . . . 1 . . Kinetic 449 | 10 130 16 10 81 18 . 13 2 . . 16 28 78 47 Thermal 185 | . 18 1 32 54 20 . . . 3 . . . 17 40 Explosive 6 | . . . 2 . . . 1 3 . . . . . . Electromagnetic 109 | . . 8 91 . . . . . . . . 10 . . Robot Hit Streak 14 | 9 9 9 9 14 12 13 5 5 8 . 10 4 6 6 Robot Miss Streak 11 | 1 5 1 5 5 2 1 4 10 . . 2 4 11 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 8 | . 2 . . 2 . . . . . . . . 2 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 1 Shots Hit Robots 652 | 9 89 17 83 101 24 2 117 21 12 . 14 58 58 47 Core Hits 354 | 3 36 9 54 47 8 1 44 50 8 . 3 41 30 20 Critical Kills 3 | . . . . . . . 2 . 1 . . . . . Critical Parts Destroyed 12 | . . . . . . . 8 2 . . . . 1 1 Critical Strikes 41 | . . . 1 5 1 . 17 2 2 . 1 2 7 3 Burn 9 | . . . . 5 1 . . . . . . . 1 2 Destroy 2 | . . . . . . . . . . . . . 1 1 Blast 3 | . . . . . . . 1 . . . 1 1 . . Corrupt 1 | . . . 1 . . . . . . . . . . . Smash 13 | . . . . . . . 10 2 1 . . . . . Sever 10 | . . . . . . . 4 . . . . 1 5 . Impale 3 | . . . . . . . 2 . 1 . . . . . Melee Attacks 376 | . . . . 13 . 1 208 27 19 . 3 73 32 . Impact 136 | . . . . 13 . . 100 17 6 . . . . . Slashing 162 | . . . . . . 1 42 . 11 . 3 73 32 . Piercing 78 | . . . . . . . 66 10 2 . . . . . Sneak Attacks 37 | . . . . 1 . 1 18 5 . . 2 8 2 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks 38 | . . . . . . . 23 1 3 . . 11 . . Damage Inflicted 21324 | 110 1025 286 1645 1888 491 64 5328 2118 453 . 501 3575 2423 1417 Guns 7390 | 110 1011 212 1242 1776 462 . 22 . 62 . . . 1107 1386 Cannons 1350 | . . . . . . . 175 29 . . 336 478 301 31 Explosions 3100 | . . 57 391 . . . 257 1191 . . . 1204 . . Melee 9407 | . . . . 112 . 64 4874 898 391 . 165 1893 1010 . Ramming 77 | . 14 17 12 . 29 . . . . . . . 5 . Kinetic 5533 | 110 890 127 151 950 202 . 197 29 . . 336 478 1248 815 Thermal 2701 | . 121 57 529 826 260 . . . 62 . . 84 160 602 Explosive 1590 | . . . 142 . . . 257 1191 . . . . . . Electromagnetic 2016 | . . 85 811 . . . . . . . . 1120 . . Impact 2999 | . . . . 112 . . 2346 402 139 . . . . . Slashing 4025 | . . . . . . 64 681 . 212 . 165 1893 1010 . Piercing 2383 | . . . . . . . 1847 496 40 . . . . . Highest Corruption 33 | . . . . 4 4 . 6 6 14 14 27 16 33 5 Average Corruption 8 | . . . . 3 4 . 3 6 7 14 14 5 17 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 319 | . . . . 9 17 . 46 19 43 8 34 22 120 1 Message Errors 85 | . . . . 2 3 . 15 4 9 2 9 7 34 . Matter Fused 74 | . . . . 3 4 . 8 4 7 3 7 4 33 1 Heat Flow Errors 37 | . . . . 1 . . 6 3 8 1 4 3 11 . Energy Discharges 41 | . . . . . 2 . 7 5 11 . 5 . 11 . Parts Fused 4 | . . . . 1 . . . . 1 . 2 . . . Data Loss (minor) 38 | . . . . 1 1 . 8 2 3 1 3 6 13 . Data Loss (major) 17 | . . . . . 4 . 2 . 1 1 1 2 6 . Misfires 5 | . . . . 1 1 . . . 1 . . . 2 . Alerts 7 | . . . . . 1 . . 1 2 . 1 . 2 . Misdirections 3 | . . . . . . . . . . . 2 . 1 . Weapon Failures 8 | . . . . . 1 . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1454 | . . . 12 . . . 828 148 9 . 85 324 48 . Projectiles 46 | . . . . . . . 1 . . . . 45 . . Explosions 40 | . . . 12 . . . . 3 . . . 25 . . Melee 1368 | . . . . . . . 827 145 9 . 85 254 48 . Knockbacks 16 | . . . . . 1 . 12 . . . . 1 1 1 Impact 8 | . . . . . 1 . 7 . . . . . . . Kinetic 8 | . . . . . . . 5 . . . . 1 1 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 87 . . . . 45 . . . 19 1 . Shots 7 | . . . 3 . . . . 2 . . . 2 . . Rammed 13 | . 1 2 3 . 4 . . . . . . . 3 . Targets Rammed 16 | . 3 2 3 . 5 . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . 1 . . . . . . . . . Highest Temperature 447 | . 54 73 447 246 210 . 224 205 252 91 217 222 382 425 Average Temperature 89 | . 25 24 106 73 85 . 82 78 99 46 88 52 105 136 Received Heat Transfer 3296 | . 300 87 339 222 81 . 617 123 19 . 46 203 1168 91 Effects 11 | . . . 6 . . . . . 3 . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . 1 Interference 7 | . . . 4 . . . . . 3 . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 7 1 1 . . 1 . . Combat Hostiles 9 | . . . . . . . 6 1 1 . . 1 . . Parts Fried 19 | . . . 3 . . . 7 . 1 . . 7 1 . Impact Corruptions 23 | . . . . . . . 19 3 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 21 | . 2 . 2 5 3 . 4 . . . . . 1 4 Heat Transferred 5525 | . 275 100 942 1813 518 . . . 111 . . 200 348 1218 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 4 . . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Maximum Alert Level 2 | . . . 1 1 . . 2 . . . . 1 2 2 Low Security (%) 71 | 100 100 100 80 42 100 . 28 . . . . 89 89 . Level 1 21 | . . . 19 57 . . 43 . . . . 10 8 75 Level 2 7 | . . . . . . . 28 . . . . . 2 24 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 577 | 5 138 73 308 376 70 . 571 . . . . 339 577 446 Initial 280 | . . 11 12 90 24 . . . . . . . 158 280 Average 134 | . 53 12 105 193 28 . 318 . . . . 58 61 339 Influence Increases 6886 | 10 528 129 867 830 312 . 1576 260 102 . 75 660 1100 437 Destroy 0b10 Robot/C 3780 | . 320 80 540 520 80 . 740 260 80 . 40 360 600 160 Destroy 0b10 Robot/NC 310 | 10 30 5 25 55 10 . 95 . . . 5 40 25 10 Destroy Leader 792 | . 68 20 160 122 . . 190 . 20 . 20 90 70 32 Allied During Kill 422 | . . . . 35 . . 52 . 2 . 10 . 272 51 Successful Hack 234 | . 19 . 25 30 27 . 83 . . . . 22 . 28 Select Force Hacks 270 | . 60 . . 30 180 . . . . . . . . . Disable Machine 390 | . . 15 30 30 15 . 135 . . . . 45 15 105 Destroy Structure 298 | . 1 9 27 8 . . 71 . . . . 58 88 36 Partial Spotted 30 | . . . 15 . . . 15 . . . . . . . Lose Combat Pursuer 360 | . 30 . 45 . . . 195 . . . . 45 30 15 Influence Decreases 6579 | 10 498 126 685 981 376 . 1010 680 248 . 75 335 851 704 Entered New Map 905 | . . 19 21 125 40 . . 210 29 . . . 167 294 Time Decay 4048 | 10 478 107 482 506 320 . 650 350 219 . 75 240 451 160 Lost Part 671 | . 20 . 32 10 . . 130 120 . . . 95 114 150 Lost Ally 339 | . . . . 40 . . 80 . . . . . 119 100 Purge Threat 616 | . . . 150 300 16 . 150 . . . . . . . Squads Dispatched 46 | . 3 . 2 6 . . 21 . . . . 9 4 1 Investigation 20 | . 3 . . 3 . . 7 . . . . 3 3 1 Extermination 11 | . . . . . . . 7 . . . . 4 . . Reinforcement 11 | . . . 2 1 . . 5 . . . . 2 1 . Assault 3 | . . . . 2 . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 2 1 . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Distress Signals 13 | . 2 . 2 2 . . . . . . . 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 249 | . 26 4 42 22 4 . 53 12 5 . 2 31 31 17 Peak Tracking Total 9 | . 4 2 6 3 1 . 5 7 3 . 1 9 5 7 Tactical Retreats 17 | . 1 . 2 . . . 8 . . . . 3 2 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 17 | . 1 . . 4 . . 3 . . . . 3 6 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 29 | . . 1 2 2 1 . 9 . 1 . . 3 3 7 Max in Single Turn 2 | . . 1 1 1 1 . 1 . 1 . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 80 | . 9 1 6 10 12 1 20 2 . 4 . 8 3 4 Terminals 48 | . 7 1 6 9 6 . 10 . . . . 5 1 3 Fabricators 3 | . . . . . . . 1 . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 20 | . 2 . . 1 6 . 7 . . . . 1 2 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 237 | . 19 2 27 24 27 19 47 8 . 30 . 22 4 8 Successful 151 | . 9 1 13 14 22 19 18 8 . 30 . 9 4 4 Failed 85 | . 10 1 13 10 5 . 29 . . . . 13 . 4 Catastrophic 15 | . 2 . 2 2 . . 9 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 117 | . 19 . 17 14 22 . 28 . . . . 8 2 7 Terminals 146 | . 17 2 27 23 20 . 31 . . . . 17 2 7 Fabricators 6 | . . . . . . . 2 . . . . 4 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 26 | . 2 . . 1 7 . 12 . . . . 1 2 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 95 | . 1 1 6 7 7 19 9 8 . 30 . 4 2 1 Record 39 | . . . . . . 19 . 7 . 11 . . 2 . Part Schematic 13 | . . . . . . . . . . 13 . . . . Robot Schematic 4 | . . . . . 1 . . . . 3 . . . . Robot Analysis 3 | . 1 . 1 . . . . . . . . . . 1 Prototype ID Bank 7 | . . . 1 1 1 . . . . 3 . 1 . . Open Door 6 | . . . . 4 . . . 1 . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . Alert Level 4 | . . . 1 . 2 . 1 . . . . . . . Unreport Threat 5 | . . . 1 2 1 . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Dispatch Records 2 | . . . 1 . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . 1 . . Zone Layout 4 | . . 1 . . 1 . 1 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 8 . 7 7 15 . 9 . . . . 4 2 3 Terminals 37 | . 6 . 7 6 9 . 5 . . . . 2 . 2 Track 1 | . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 14 | . 1 . 2 1 3 . 3 . . . . 2 . 2 Operators 1 | . . . . . . . 1 . . . . . . . Skim 20 | . 5 . 5 5 5 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . 1 6 . 4 . . . . 1 2 1 Tunnel 9 | . 2 . . 1 6 . . . . . . . . . Fedlink 7 | . . . . . . . 4 . . . . 1 1 1 Scrapoids 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 1 6 5 6 . 15 . . . . 7 1 3 Full Trace Events 5 | . . . . 1 1 . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 3 . . . 9 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Total Allies 34 | . . . . 2 . 5 . . 3 . 1 . 23 . Largest Group 8 | . . . . 2 . 5 4 . 3 1 2 . 8 6 Highest-Rated Group 377 | . . . . 62 . 235 188 . 87 29 125 . 377 187 Highest-Rated Ally 159 | . . . . 31 . 47 47 . 29 29 96 . 159 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 355 | . . . . 33 . . 59 . 8 . 24 . 189 42 Total Damage 7209 | . . . . 404 . . 1788 . 114 . 580 . 3637 686 Kills 47 | . . . . 7 . . 13 . 1 . 1 . 22 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Active Infowar (turns) 15556 | 48 1336 657 1159 . . 707 3112 785 1593 206 815 2014 2810 314 Optics 11649 | . . . . . . . 3112 785 1593 206 815 2014 2810 314 Sensors 7151 | . . . . . . . 2047 569 1292 31 815 1586 811 . Structural 2291 | . . . . . . . 1951 340 . . . . . . Seismic 3907 | 48 1336 657 1159 . . 707 . . . . . . . . Robot Analysis Total 3 | . 1 . 1 . . . . . . . . . . 1 Derelict Logs Recovered 6 | . . 1 . . . . . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Turns Passed 23676 | 133 1747 657 1736 1367 775 5521 3185 785 1593 206 815 2014 2810 332 Spaces Moved 12681 | 63 924 561 850 663 441 3513 2187 369 506 85 310 971 1029 209 Core 454 | 3 . . . . . 134 . . . . . . 317 . Treads 7188 | 60 924 71 840 663 441 3060 . 1 406 85 310 302 25 . Legs 1026 | . . . . . . 114 215 155 100 . . 8 434 . Wheels 4013 | . . 490 10 . . 205 1972 213 . . . 661 253 209 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 160 160 50 87 125 190 243 243 130 50 80 Average Speed 158 | 154 160 105 159 160 160 152 109 172 291 243 243 177 197 97 Slowest Speed 400 | 160 160 240 160 160 160 190 260 400 325 243 246 360 360 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 95 98 72 91 98 91 60 67 75 76 59 27 87 5 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 19 | . 4 . 2 1 6 4 1 . . 1 . . . . Known Exits Taken 11 | . . 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . Scrap Searched 14 | . . 1 . . . 8 . 2 3 . . . . . Spaces Dug 140 | . . 1 . 6 . . 65 39 4 . 1 23 . 1 Terrain Destroyed 254 | . . 9 24 6 . . 65 84 4 . 3 28 13 18 Melee 83 | . . . . 6 . . 50 5 4 . 1 17 . . Projectile 39 | . . 1 . . . . . . . . 2 5 13 18 AOE 132 | . . 8 24 . . . 15 79 . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Total 15166 | 86 1057 600 1113 819 470 3688 2698 457 601 85 350 1165 1676 301 Wait 935 | . 24 11 98 20 . 21 160 29 22 . 11 38 457 44 Move 12667 | 62 923 560 849 662 440 3512 2186 368 505 84 309 970 1028 209 Hop . | . . . . . . . . . . . . . . . Pick Up 167 | 8 15 2 27 5 1 40 33 . 12 . 1 12 2 9 Fast Attach 120 | 6 3 2 11 9 . 18 24 4 1 . 2 17 19 4 Attach 64 | . 2 . 5 1 . 11 16 12 1 . 2 8 5 1 Detach 41 | . . 1 1 . . 14 9 4 . . . 5 4 3 Swap 127 | . 3 4 9 18 3 8 44 9 6 1 6 11 5 . Drop 203 | . 9 4 37 24 2 60 35 2 3 . . 19 7 1 Fire 391 | 10 75 14 73 67 19 2 14 4 2 . 16 25 40 30 Melee 309 | . . . . 13 . 1 169 25 14 . 3 52 32 . Ram 2 | . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush 14 | . 3 2 3 . 5 . . . . . . . 1 . Escape Stasis 44 | . . . . . . . 8 . . . . 8 28 . Rewire 81 | . . . . . . . . . 35 . . . 46 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 5 exits: Res x3 / [*Upp] / Arm) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Discovered new exit (range 9) 1048 | -10/Materials | Discovered new exit (range 8) 1077 | -10/Materials | Loaded intel: 1 repair station location 1210 | -10/Materials | Identified exit to Materials 1249 | -10/Materials | Learned 4 Recycling zone layouts 1259 | -10/Materials | Discovered exit to Materials (range 4) 1272 | -10/Materials | Learned Storage stockpile data 1881 | -10/Materials | Entered Mines 1926 | -10/Mines | Discovered exit to Materials (range 12) 2003 | -10/Mines | Core integrity fell below 50% 2118 | -10/Mines | Found DCF Scrap (11 items) 2176 | -10/Mines | Learned 4 Materials zone layouts 2321 | -10/Mines | Discovered exit to Materials (range 14) 2538 | -10/Mines | Entered Materials 2538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2555 | -9/Materials | Discovered new exit (range 16) 2990 | -9/Materials | Discovered new exit (range 16) 3022 | -9/Materials | Identified exit to Mines 3022 | -9/Materials | Identified exit to Storage 3022 | -9/Materials | Central database locked down 3034 | -9/Materials | Build established: Scavenger-Mutant 3371 | -9/Materials | Build established: Mutant 3575 | -9/Materials | Discovered new exit (range 4) 3888 | -9/Materials | Identified exit to Materials 3950 | -9/Materials | Learned 2 Storage zone layouts 4026 | -9/Materials | Core integrity fell below 50% 4044 | -9/Materials | Learned location of 2 exits from Materials 4116 | -9/Materials | Learned Storage stockpile data 4139 | -9/Materials | Learned location of Mines (-9) 4172 | -9/Materials | Learned location of 2 exits from Materials 4262 | -9/Materials | Build established: Scavenger-Mutant 4266 | -9/Materials | Learned 2 Storage zone layouts 4274 | -9/Materials | Entered Storage 4275 | -9/Storage | Identified exit to Recycling 4330 | -9/Storage | Met a pair of Derelict thieves 4780 | -9/Storage | Found Prototype Launcher 4780 | -9/Storage | Identified Gui. Missile Launcher 5164 | -9/Storage | Build established: Mutant 5636 | -9/Storage | Used back door to open Recycling access 5641 | -9/Storage | Entered Recycling 5642 | -9/Recycling | Identified exit to Scraptown 5971 | -9/Recycling | Discovered new exit (range 5) 6378 | -9/Recycling | Scanned before Scraplab entrance 6400 | -9/Recycling | Entered Scraplab 6416 | -9/Recycling | Entered Scraptown 6416 | -9/Scraptown | System corruption cleaned by C-Scrubber 6679 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6685 | -9/Scraptown | Discovered new exit (range 11) 6795 | -9/Scraptown | Visited Comm Corps 6839 | -9/Scraptown | Visited Cyclists 6866 | -9/Scraptown | Visited CPS Storage 7130 | -9/Scraptown | Visited Supply Room 7187 | -9/Scraptown | Visited Bundlers 7267 | -9/Scraptown | Visited CR-KLE's Repair Center 7307 | -9/Scraptown | Visited Cave Peace 7349 | -9/Scraptown | Visited UFD Registry 7368 | -9/Scraptown | Registered with UFD as "Ionripper" 7433 | -9/Scraptown | Visited Chapter 10 7477 | -9/Scraptown | Visited Scrapoid Pod Storage 7518 | -9/Scraptown | Visited Junk Repository 7603 | -9/Scraptown | Visited Scrap Suit Storage 7633 | -9/Scraptown | Visited Junk Repository 7686 | -9/Scraptown | Visited Cartography Club 7754 | -9/Scraptown | Learned 16 Factory zone layouts 7754 | -9/Scraptown | Learned 4 Access zone layouts 7754 | -9/Scraptown | Learned 16 Research zone layouts 7754 | -9/Scraptown | Learned 4 Mines zone layouts 7754 | -9/Scraptown | Learned 8 Lower Caves zone layouts 7754 | -9/Scraptown | Learned 8 Upper Caves zone layouts 7754 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 7754 | -9/Scraptown | Learned Materials emergency access door positions 7754 | -9/Scraptown | Learned location of 2 exits from Factory 7754 | -9/Scraptown | Learned location of 1 exit from Upper Caves 7754 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 7775 | -9/Scraptown | Found Deep Structural Scanner 8236 | -9/Scraptown | Visited Supply Room 8405 | -9/Scraptown | Visited Derelict Rescue Squad 8487 | -9/Scraptown | Found Scrapoid Pod 9972 | -9/Scraptown | Entered Cyclist Reading Room 10941 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 11523 | -9/Scraptown | CR-KLE repaired 8 parts 11749 | -9/Scraptown | Found Scrap Suit 11886 | -9/Scraptown | Met Optimus 11886 | -9/Scraptown | Accepted into 0bPrime 11930 | -9/Scraptown | Discovered new exit (range 5) 11937 | -9/Scraptown | Entered Factory 11937 | -6/Factory | Accompanied by 4 allies 11937 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 11938 | -6/Factory | Identified exit to Factory 11939 | -6/Factory | Identified exit to Lower Caves 12562 | -6/Factory | Garrison activated, responded to threat 12977 | -6/Factory | Discovered exit to Factory (range 17) 13142 | -6/Factory | Found Prototype Launcher 13142 | -6/Factory | Identified Scatter Rocket Array 13282 | -6/Factory | Loaded intel: 8 recycling unit locations 13729 | -6/Factory | Learned location of Protoforge (-2) 13941 | -6/Factory | Build established: Scavenger-Assassin 14325 | -6/Factory | Lost 3 parts (1p1n1u) 14636 | -6/Factory | Lost 3 parts (1p2n) 14802 | -6/Factory | Build established: Gladiator 15087 | -6/Factory | First assault squad dispatched 15122 | -6/Factory | Entered Lower Caves 15123 | -6/Lower Caves | Identified exit to Lower Caves 15124 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15158 | -6/Lower Caves | Destroyed 9 combat bots 15236 | -6/Lower Caves | Learned Extension emergency access door positions 15236 | -6/Lower Caves | Learned Research security intel 15236 | -6/Lower Caves | Learned Factory terminal intel 15236 | -6/Lower Caves | Learned Armory garrison access intel 15251 | -6/Lower Caves | Learned 8 Factory zone layouts 15427 | -6/Lower Caves | Core integrity fell below 50% 15501 | -6/Lower Caves | Lost 7 parts (2p2n1u2w) 15543 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15603 | -6/Lower Caves | Core integrity fell below 20% 15629 | -6/Lower Caves | Lost 5 parts (1n3u1w) 15852 | -6/Lower Caves | Encountered a Warlord checkpoint 15907 | -6/Lower Caves | Entered another Lower Caves area 16048 | -6/Lower Caves | Discovered exit to Factory (range 8) 16143 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16215 | -6/Lower Caves | Learned Factory terminal intel 16306 | -6/Lower Caves | Encountered a Warlord checkpoint 16704 | -6/Lower Caves | Learned 12 Factory zone layouts 17193 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17231 | -6/Lower Caves | System corruption reached 10% 17481 | -6/Lower Caves | Discovered new exit (range 8) 17496 | -6/Lower Caves | Identified exit to Data Miner 17500 | -6/Lower Caves | Entered Data Miner 17500 | -6/Data Miner | Accompanied by 1 ally 17500 | -6/Data Miner | Discovered new exit (range 6) 17524 | -6/Data Miner | Build established: Scavenger-Gladiator 17532 | -6/Data Miner | Met Data Miner 17627 | -6/Data Miner | Learned location of Section 7 (-2) 17627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17651 | -6/Data Miner | Received God Mode back door access code from Data Miner 17704 | -6/Data Miner | Identified exit to Proximity Caves 17706 | -6/Data Miner | Entered Proximity Caves 17706 | -5/Proximity Caves | Accompanied by 1 ally 17865 | -5/Proximity Caves | Escorted by Enhanced Grunt 18095 | -5/Proximity Caves | Spotted B-75 Beast 18147 | -5/Proximity Caves | Destroyed B-75 Beast 18178 | -5/Proximity Caves | Lost 5 parts (2p2u1w) 18191 | -5/Proximity Caves | Found Prototype Device 18191 | -5/Proximity Caves | Identified Exp. Thermal Shield 18521 | -5/Proximity Caves | Entered Factory 18521 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18522 | -5/Factory | Identified exit to Upper Caves 18523 | -5/Factory | Identified exit to Factory 18524 | -5/Factory | Loaded intel: 28 terminal locations 18567 | -5/Factory | Build established: Scavenger-Assassin 18727 | -5/Factory | Incoming investigation squad redirected 19993 | -5/Factory | Spotted B-75 Beast 20048 | -5/Factory | Lost 3 parts (2p1n) 20163 | -5/Factory | Lost 3 parts (1p1u1w) 20248 | -5/Factory | Loaded intel: 8 recycling unit locations 20272 | -5/Factory | Incoming investigation squad redirected 20354 | -5/Factory | System corruption reached 10% 20361 | -5/Factory | Destroyed 8 combat bots 20369 | -5/Factory | Lost 4 parts (2p2u) 20520 | -5/Factory | Discovered new exit (range 10) 20534 | -5/Factory | Identified exit to Extension 20535 | -5/Factory | Entered Extension 20757 | -5/Extension | Lost 5 parts (2p1u2w) 20831 | -5/Extension | Rescued a captive Derelict 20896 | -5/Extension | Rescued a captive Derelict 20960 | -5/Extension | Lost 3 allies 21015 | -5/Extension | Rescued a captive Derelict 21348 | -5/Extension | Rescued a captive Derelict 21349 | -5/Extension | Rescued a captive Derelict 21496 | -5/Extension | Build established: Scavenger-Gladiator 22606 | -5/Extension | Spotted B-75 Beast 22646 | -5/Extension | Spotted B-75 Beast 22646 | -5/Extension | Allies destroyed B-75 Beast 22701 | -5/Extension | Lost 6 allies 22723 | -5/Extension | Destroyed B-75 Beast 22735 | -5/Extension | Disrupted transfer network 22741 | -5/Extension | Core integrity fell below 50% 22812 | -5/Extension | Core integrity fell below 20% 22826 | -5/Extension | Lost 9 parts (2p1n2u4w) 22977 | -5/Extension | Scrapoids reinforcements arrived? 23048 | -5/Extension | Found Unknown Device 23048 | -5/Extension | Identified Scrap Suit 23095 | -5/Extension | Rescued A7 23110 | -5/Extension | Lost 3 allies 23120 | -5/Extension | System corruption reached 30% 23189 | -5/Extension | Rescued a captive Derelict 23189 | -5/Extension | Rescued a captive Derelict 23211 | -5/Extension | Rescued a captive Derelict 23250 | -5/Extension | Loaded intel: 1 recycling unit location 23274 | -5/Extension | Incoming investigation squad redirected 23297 | -5/Extension | Discovered exit to Factory (range 10) 23298 | -5/Extension | Discovered new exit (range 6) 23303 | -5/Extension | Disrupted transfer network 23345 | -5/Extension | Entered Factory 23345 | -4/Factory | Accompanied by 7 allies (A7) 23345 | -4/Factory | Evolved 2 slots: Utility x2 23346 | -4/Factory | Identified exit to Research 23346 | -4/Factory | Identified exit to Armory 23347 | -4/Factory | Loaded intel: 25 terminal locations 23351 | -4/Factory | Discovered new exit (range 12) 23382 | -4/Factory | Build established: Scavenger-Scrapper 23558 | -4/Factory | Loaded intel: 8 recycling unit locations 23653 | -4/Factory | Core integrity fell below 50% 23668 | -4/Factory | Core integrity fell below 20% 23677 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 23658_ K-01 Serf collects debris. 23659_ Dropped Lrg. Storage Unit. 23659_ Discarded Enh. Optical Array. 23659_ K-01 Serf collects debris. 23660_ Discarded Imp. Signal Interpreter. 23660_ Discarded Imp. Hacking Suite. 23661_ Penetrated by Slug. 23661_ Slug penetrates Wall. 23662_ K-01 Serf collects debris. 23665_ Penetrated by Slug. 23665_ Slug penetrates Wall. 23666_ K-01 Serf collects debris. 23667_ Wall collapses. 23667_ K-01 Serf collects debris. 23672_ Penetrated by Slug. 23672_ U-05 Engineer builds a Wall. 23673_ K-01 Serf collects debris. 23676_ U-05 Engineer builds a Wall. 23677_ K-01 Serf collects debris. 23677_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????? ##############???????????? | | ?????????????? # #???????????? | | ?????????????? # #???????????? | | ?????????????" # #???????????? | | ????????# """ # "" "" #???????????? | | ????????# " " # "" "" #???????????? | | ??????" 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" " ; [[ h ==* #???????????? | | ????????#^ ;%=k= =@= #???????????? | | ????????+ "" %%p %=! !== ; #????????? | | ????????# # s * # #????????? | | ????????# "" k ;;###/##s#;###??#????????? | | ????????# " # #???????????? | | ????????# "" # " " " " " #???????????? | | ????????# """ # " " " " " #???????????? | | ????????# """ # " " " " " #???????????? | | ????????# # " " " " " "#???????????? | | ????????# "" # " " " " " "#???????????? | | ????????+ "" + " " " " " "#???????????? | | ????????# """ # " " " " " T#???????????? | | ????????# """ # " " " " " "#???????????? | | ????????# """ # " " " " " "#???????????? | | ????????# # "#???????????? | | ????????# # #???????????? | | ????????# ##############???????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | | ????????#"" #????????????????????????? | | ????????#"Y #????????????????????????? | | ????????#"" ##??????????????########## | | ????????# "#??????????????# # | | ???????## ##??????????????# """ # | | ???????# #??????????????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 32 Energy Capacity 525 Matter Stores 460 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Weapon Cycling 15 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechRapidArachnoskeleton Manual? 0 Play Time 02:15:52 Cumulative 129.1 hours Start 2025.09.09 @ 17:29:53 End 2025.09.09 @ 21:11:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a23a5575-a89e-4b32-86f7-9f5b96207581