Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 21:03:09 Player: Duduxx Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (144) 720 Value Destroyed (4823) 4823 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 9257 Bonus ------- High Alert Combat Kills 394 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 100/100 System Corruption 11% Temperature Cool (5) Movement Flying (195) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Core Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Gravmag System Gravmag System Cooled Aerolev Unit Improved Heat Sink Triangulator Phase Shifter Heavy Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Triangulator Core Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Thermic Laser > --- INVENTORY -------- Nuclear Pulse Thruster Improved Heat Sink Improved Sensor Array Advanced Sensor Array Phase Shifter Heavy Plasma Cannon Heavy Rocket Launcher Axe [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . 2 1 . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 186 | 6 12 10 2 24 75 57 Power 27 | 1 2 1 . 2 10 11 Engine 3 | 1 1 . . . . 1 Core 23 | . 1 1 . 2 10 9 Reactor 1 | . . . . . . 1 Propulsion 71 | 2 4 2 . 7 34 22 Treads 6 | 2 2 . . . 2 . Leg 27 | . 2 2 . 6 14 3 Wheel 3 | . . . . . 1 2 Hover 19 | . . . . . 9 10 Flight 16 | . . . . 1 8 7 Utility 25 | 1 3 1 . 6 8 6 Device 9 | . 1 . . 3 2 3 Storage 6 | 1 2 . . 1 2 . Processor 4 | . . . . 2 1 1 Hackware 5 | . . 1 . . 3 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 63 | 2 3 6 2 9 23 18 Energy Gun 12 | 1 2 4 . 1 1 3 Energy Cannon 6 | . . . . 2 . 4 Ballistic Gun 6 | 1 . . . . 5 . Ballistic Cannon 14 | . . . . 3 8 3 Launcher 20 | . 1 2 2 3 7 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . 2 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 Parts Lost 91 | . 2 7 6 9 34 33 Power 17 | . . 1 1 1 7 7 Propulsion 45 | . 1 2 2 3 20 17 Utility 8 | . . 1 . 2 2 3 Weapon 21 | . 1 3 3 3 5 6 Highest Loss Streak 8 | . 1 3 6 5 5 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 98 81 59 86 88 84 Core 11 | . 8 11 9 7 14 10 Treads 4 | . 25 20 . . . . Leg 15 | . 2 1 19 26 18 10 Hover 4 | . . . . . 4 10 Flight 2 | . . . . 1 5 1 Device 5 | . 12 4 . 7 5 2 Storage 7 | . 14 11 9 7 5 6 Processor 6 | . . . . 11 7 6 Hackware 10 | . . 11 11 7 10 16 Energy Gun 3 | . 13 15 9 . . 2 Energy Cannon 1 | . . . . 4 1 1 Ballistic Gun 2 | . 14 4 . . 1 . Ballistic Cannon 4 | . . . . 9 5 3 Slashing Weapon 1 | . . . . . 1 2 Naked Turns . | . . . . . . . Heaviest Build 53 | 12 50 30 28 39 43 53 Greatest Support 61 | 40 40 40 20 56 50 61 Greatest Overweight (x) 14 | 3 1 1 1 9 14 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 10 Average Capacity 11 | 7 9 15 13 13 10 10 Most Carried 15 | 2 9 7 3 12 15 10 Average Carried 7 | . 5 5 2 6 8 8 Final Capacity 15 | 8 15 15 5 15 10 10 Final Carried 11 | 2 7 3 2 11 9 9 Class Distribution -------------------- 38% | Hacker-Mutant 37% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 4031 | 186 284 77 . 731 1693 1060 Remotely 34 | . . . . 34 . . Salvage Created 4500 | . 584 417 . 588 1851 1060 Parts 276 | . 35 37 . 41 101 62 Haulers Intercepted 3 | . . . . 2 1 . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 102 | . 12 12 . 14 43 21 Melee 3 | . . . . . 1 2 Guns 29 | . 8 7 . 1 12 1 Cannons 34 | . . . . 8 20 6 AOE 34 | . 4 5 . 5 10 10 Classes Destroyed 13 | . 5 3 . 3 1 1 Worker 6 | . 2 1 . . 1 2 Builder 17 | . . 2 . 5 2 8 Hauler 3 | . . . . 2 1 . Recycler 5 | . 1 1 . 1 1 1 Mechanic 3 | . . . . 1 1 1 Operator 3 | . 1 1 . . . 1 Watcher 10 | . 3 . . 3 2 2 Swarmer 16 | . . 4 . 3 5 4 Grunt 60 | . 12 7 . 7 26 8 Sentry 8 | . . 1 . 2 4 1 Hunter 9 | . . . . 2 3 4 Programmer 8 | . . . . . 5 3 Heavy 1 | . . . . . . 1 Best Kill Streak 14 | . 7 14 . 9 6 9 Combat Bots Only 10 | . 5 10 . 3 6 4 Max Kills in Single Turn 6 | . 5 4 . 6 4 4 Gunslinging . | . . . . . . . Exploded 4 | . 3 2 . 3 4 4 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 892 | . 62 93 11 130 324 272 Missed 307 | . 21 27 1 46 118 94 Damage Taken 10114 | . 543 680 439 1232 2997 4223 Core 2053 | . 75 72 211 252 544 899 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 70 . 29 54 22 . Volleys Fired 354 | . 38 33 2 61 130 90 Largest 2 | . 2 2 2 2 2 2 Hottest 180 | . 60 96 89 109 111 180 Shots Fired 578 | . 74 65 3 104 213 119 Gun 229 | . 71 55 2 14 62 25 Cannon 284 | . . . . 81 130 73 Launcher 65 | . 3 10 1 9 21 21 Special . | . . . . . . . Kinetic 284 | . 38 8 . 42 148 48 Thermal 151 | . . 2 2 53 44 50 Explosive 64 | . 3 10 . 9 21 21 Electromagnetic 79 | . 33 45 1 . . . Robot Hit Streak 10 | . 10 9 2 8 10 10 Robot Miss Streak 9 | . 5 4 1 7 9 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 347 | . 51 41 2 59 119 75 Core Hits 266 | . 33 28 . 35 89 81 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 17 | . 1 2 . 1 9 4 Burn 2 | . . . . . . 2 Meltdown 1 | . . . . . . 1 Destroy 3 | . . . . . 3 . Blast 8 | . . . . 1 6 1 Corrupt 3 | . 1 2 . . . . Melee Attacks 16 | . . . . . 7 9 Impact . | . . . . . . . Slashing 16 | . . . . . 7 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12117 | . 1157 1096 40 2416 4053 3355 Guns 2533 | . 605 455 14 204 951 304 Cannons 4019 | . . . . 1152 1710 1157 Explosions 5190 | . 548 637 26 1060 1319 1600 Melee 315 | . . . . . 70 245 Ramming 60 | . 4 4 . . 3 49 Kinetic 3805 | . 355 22 . 667 2114 647 Thermal 2177 | . 99 14 14 689 547 814 Explosive 5065 | . 449 637 . 1060 1319 1600 Electromagnetic 695 | . 250 419 26 . . . Impact . | . . . . . . . Slashing 315 | . . . . . 70 245 Piercing . | . . . . . . . Highest Corruption 11 | . . . . 3 3 11 Average Corruption 2 | . . . . 2 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . 10 18 24 Message Errors 13 | . . . . 1 5 7 Matter Fused 11 | . . . . . 4 7 Heat Flow Errors 6 | . . . . 2 3 1 Energy Discharges 4 | . . . . 1 3 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 11 | . . . . 4 1 6 Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 260 | . 39 10 . 120 56 35 Projectiles 40 | . . . . 10 20 10 Explosions 210 | . 39 10 . 110 36 15 Melee 10 | . . . . . . 10 Knockbacks 26 | . . . . 5 16 5 Impact . | . . . . . . . Kinetic 26 | . . . . 5 16 5 Secondary . | . . . . . . . Self-Inflicted Damage 289 | . 52 12 . . 139 86 Shots 11 | . 4 1 . . 4 2 Rammed 6 | . 3 1 1 . . 1 Targets Rammed 9 | . 3 1 1 . 1 3 Kicked 3 | . . . . . 1 2 Crushed . | . . . . . . . Highest Temperature 597 | . 66 135 14 528 454 597 Average Temperature 114 | . 26 67 9 114 108 161 Received Heat Transfer 2799 | . 270 237 . 540 1047 705 Effects 50 | . . . . 8 15 27 Shutdowns 13 | . . . . 2 3 8 Energy Bleed 7 | . . . . 1 3 3 Interference 13 | . . . . . 6 7 Matter Decay 8 | . . . . 3 2 3 Short Circuit 3 | . . . . 1 . 2 Damage (minor) 5 | . . . . 1 1 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 3 | . . . . . 1 2 Heat Transferred 3851 | . 100 37 37 1147 888 1642 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 818 | . 287 507 197 257 818 555 Initial 221 | . . 57 197 59 58 221 Average 277 | . 183 187 190 122 410 288 Maximum Alert Level 3 | . 1 2 . 1 3 2 Low Security (%) 37 | 100 50 67 100 88 17 7 Level 1 36 | . 49 14 . 11 19 80 Level 2 21 | . . 18 . . 51 12 Level 3 3 | . . . . . 10 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 49 | . 4 2 . 6 22 15 Investigation 23 | . 2 1 . 3 11 6 Extermination 8 | . . . . . 5 3 Reinforcement 15 | . 2 1 . 3 3 6 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 4 | . . . . 1 1 2 Haulers Reinforced 4 | . . . . . 2 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 8 | . 3 1 . 4 . . Communications Jammed 15 | . . . . 5 10 . Distress Signals 15 | . . . . 5 10 . Times Spotted 187 | . 20 27 3 22 69 46 Peak Tracking Total 12 | . 7 9 2 5 8 12 Tactical Retreats 17 | . 1 3 1 1 5 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 9 | . 2 . . 2 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 16 | . 2 3 . 3 4 4 Max in Single Turn 1 | . 1 1 . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 44 | . 6 2 . 5 17 14 Terminals 26 | . 4 2 . 3 8 9 Fabricators 4 | . . . . . 2 2 Repair Stations 1 | . . . . . 1 . Recycling Units 7 | . 2 . . 1 3 1 Scanalyzers 5 | . . . . 1 2 2 Garrison Access 1 | . . . . . 1 . Total Hacks 136 | . 14 4 . 18 54 46 Successful 65 | . 5 2 . 10 24 24 Failed 71 | . 9 2 . 8 30 22 Catastrophic 17 | . 4 1 . 1 6 5 Database Lockouts . | . . . . . . . Manual 50 | . 7 4 . 9 18 12 Terminals 85 | . 12 4 . 11 25 33 Fabricators 12 | . . . . . 7 5 Repair Stations 4 | . . . . . 4 . Recycling Units 13 | . 2 . . 3 6 2 Scanalyzers 19 | . . . . 4 9 6 Garrison Access 3 | . . . . . 3 . Terminal Hacks 36 | . 3 2 . 5 8 18 Record 3 | . . . . . 1 2 Part Schematic 2 | . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . Open DSF 5 | . . . . . 2 3 Scanalyzer Index 1 | . . . . . 1 . Alert Level 5 | . . . . 2 1 2 Unreport Threat 2 | . . . . . 2 . Dispatch Records 1 | . . . . . . 1 Investigation Status 3 | . 1 . . . . 2 Reinforcement Status 1 | . . . . . . 1 Recall Investigation 2 | . . . . 1 . 1 Recall Reinforcements 2 | . . . . . . 2 Hauler Manifests 4 | . . 2 . 1 . 1 Registered Components 1 | . . . . . 1 . Zone Layout 3 | . 1 . . 1 . 1 Fabricator Hacks 5 | . . . . . 3 2 Load Schematic 3 | . . . . . 2 1 Build 2 | . . . . . 1 1 Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 8 | . 2 . . 1 4 1 Process 1 | . . . . . 1 . Report Inventory 7 | . 2 . . 1 3 1 Scanalyzer 15 | . . . . 4 8 3 Insert Component 7 | . . . . 2 3 2 Analyze 8 | . . . . 2 5 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 33 | . 5 1 . 5 12 10 Full Trace Events 20 | . 2 1 . 3 9 5 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . 2 3 3 Parts Built 2 | . . . . . 1 1 Authchips . | . . . . . . . Time 225 | . . . . . 73 152 Total Part Build Rating 8 | . . . . . 3 5 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 210 | . . . . . 210 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . . . 2 3 2 Part Schematics Acquired 6 | . . . . 2 3 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 7390 | 67 957 274 336 1283 2545 1928 Spaces Moved 5538 | 36 508 97 225 819 2246 1607 Core 111 | 12 . . 71 21 7 . Treads 582 | 24 442 85 . . 31 . Legs 2434 | . 66 12 154 695 1080 427 Wheels 6 | . . . . . 5 1 Hover 1274 | . . . . . 180 1094 Flight 1131 | . . . . 103 943 85 Fastest Speed 24 | 50 120 160 50 35 24 38 Average Speed 105 | 158 159 163 145 127 88 90 Slowest Speed 750 | 200 240 190 190 500 750 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 77 17 55 60 41 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . 7 1 Terrain Destroyed 358 | . 27 39 . 51 125 116 Melee 6 | . . . . . 5 1 Projectile 41 | . . . . 15 10 16 AOE 311 | . 27 39 . 36 110 99 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 6449 | 43 576 145 230 945 2575 1935 Wait 209 | . . 4 . 21 52 132 Move 5529 | 35 507 96 225 818 2241 1607 Hop 2 | . . . . . 2 . Pick Up 69 | 2 9 1 . 15 28 14 Fast Attach 84 | 6 2 1 . 17 31 27 Attach 66 | . 3 5 2 5 33 18 Detach 40 | . 2 . 1 3 21 13 Swap 37 | . 7 4 . 2 11 13 Drop 35 | . 5 . . 3 18 9 Fire 354 | . 38 33 2 61 130 90 Melee 16 | . . . . . 7 9 Ram 1 | . . . . . . 1 Kick 3 | . . . . . 1 2 Crush 4 | . 3 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 12) 557 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 15) 1007 | -10/Materials | Discovered new exit (range 4) 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Utility x2 1181 | -9/Materials | Discovered new exit (range 9) 1285 | -9/Materials | Destroyed 10 combat bots 1299 | -9/Materials | Entered Mines 1310 | -9/Mines | Lost 3 parts (2n1w) 1508 | -9/Mines | Build established: Scavenger-Mutant 1574 | -9/Mines | Assembled infested the area 1600 | -9/Mines | Core integrity fell below 50% 1628 | -9/Mines | Discovered new exit (range 9) 1630 | -9/Mines | Lost 6 parts (1p2n3w) 1635 | -9/Mines | Entered Materials 1635 | -8/Materials | Evolved 2 slots: Propulsion x2 1856 | -8/Materials | Lost 5 parts (1n1u3w) 2050 | -8/Materials | Discovered new exit (range 5) 2449 | -8/Materials | Met 7R-MNS 2477 | -8/Materials | Discovered new exit (range 17) 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2919 | -7/Factory | Caught up to 7R-MNS 3186 | -7/Factory | Lost 3 parts (3n) 3254 | -7/Factory | Lost 4 parts (1p3n) 3536 | -7/Factory | Lost 3 parts (2n1w) 3594 | -7/Factory | Garrison activated, responded to threat 3656 | -7/Factory | Discovered new exit (range 11) 4073 | -7/Factory | Discovered new exit (range 13) 4165 | -7/Factory | Lost 3 parts (1p1u1w) 4194 | -7/Factory | Core integrity fell below 50% 4226 | -7/Factory | Lost 4 parts (1p3n) 4324 | -7/Factory | Discovered new exit (range 3) 4421 | -7/Factory | Lost 4 parts (1p3n) 4470 | -7/Factory | Lost 5 parts (1p2n1u1w) 4894 | -7/Factory | Fabricated Hacking Suite (x1) 5056 | -7/Factory | Build established: Hacker-Mutant 5463 | -7/Factory | Entered another Factory area 5463 | -6/Factory | Evolved 2 slots: Utility x2 5464 | -6/Factory | Caught up to 7R-MNS 6238 | -6/Factory | Lost 3 parts (1p1n1u) 6318 | -6/Factory | Lost 4 parts (1p3n) 6563 | -6/Factory | Discovered new exit (range 15) 6863 | -6/Factory | Search patrols dispatched 6905 | -6/Factory | Lost 3 parts (2n1u) 7040 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 7113 | -6/Factory | Lost 4 parts (2n2w) 7116 | -6/Factory | Core integrity fell below 50% 7303 | -6/Factory | System corruption reached 10% 7391 | -6/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 07324_ System corrupted: Matter fused (-6). 07325_ Acquired Mic. Nuclear Core. 07342_ System corrupted: Component data lost. 07372_ U-05 Engineer lays Concrete. 07381_ |8T YN%IRMFU:R2WRXKYR9FJ ZQ 07382_ U-05 Engineer lays Concrete. 07385_ U-05 Engineer builds a Wall. 07391_ Triggered Heavy Explosive Trap. 07391_ An explosion rips through the floor. 07391_ VTOL Module destroyed. 07391_ Nuclear Reactor explodes. 07391_ Nuclear Pulse Thruster destroyed. 07391_ Mic. Nuclear Core destroyed. 07391_ Hvy. Plasma Cannon destroyed. 07391_ VTOL Module destroyed. 07391_ Nuclear Reactor explodes. 07391_ VTOL Module destroyed. 07391_ Hacking Suite destroyed. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??#########???????????????????????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | ####+######### #???????????????????????????? | | # #???????????????????????????? | | % # #???????????????????????????? | | = # #???????????????????????????? | | %+ #???????????????????????????? | | #########???????????????????????????? | | #### T## ## #######+##???????????????????? | | #?###### ## ???????????????????? | | # ## ^ ??? #?????????????? | | """ # ## ^ ? #?????????????? | | """ # ## #?????????????? | | """ + ## #??????????????? | | # ## #??????????????? | | # ## +??????????????? | | ! # ## #??????????????? | | # ## #??????????????? | | #??????????????? | | @ #??????????????? | | " % #??????????????? | | [ ###" #??????????????? | | ################ #??????????????? | | ###### ????????????? | | + """ ??????????? | | ##### """ """ # """ ??????????? | | #???# """ """ # """ ??????????? | | #???# """ """ # ? ???????????? | | ###?# # o ??? ???????????? | | #?# # ?????? ????????????? | | #?######+####+######?##???????????????????? | | ##????# ?#?# #???????????????????????????? | | [ #????# #?# #???????????????????????????? | | #????# #?# #???????????????????????????? | | !!#????# #?# #???????????????????????????? | | !!!#???## ### #???????????????????????????? | | !! ##### ## #???????????????????????????? | | ## #??????#+#??????????????????? | | [ T #??????# #??????????????????? | | #### ## #??????# #??????????? ??????? | | # ########## ## ######## #??????????? !?????? | | ###????????######## #??????????? ?????? | | ##?????????????????# ######## #??????????? ?????? | | ???????????????????# #??????# #??????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Evasion (%) 65 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Imp. Linear Gravjet | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed SwarmTacticalLauncher Manual? 0 Play Time 01:13:59 Cumulative 38.4 hours Start 2024.07.11 @ 15:23:31 End 2024.07.16 @ 21:03:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af17ab72-d5c2-42b4-824c-7ddff6b93c9c