Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 11:11:40 Player: SadBl0ckBoy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (843) 843 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4793 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Supersonic Drone Bay (1/1) Small Laser Spread Laser Gatling Laser Gatling Laser Assault Rifle Heavy Assault Rifle Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Seismic Detector Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Heavy Armor Plating Force Field Supersonic Drone Bay Small Laser Spread Laser Gatling Laser Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Heavy Assault Rifle Flak Gun Flak Gun Gauss Cannon [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Supersonic Drone Bay Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 1 1 Utility 4 | . . . . . 3 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 49 | 8 1 . 3 4 5 17 11 Power 6 | 1 . . . 1 . 4 . Engine 4 | 1 . . . 1 . 2 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . . 5 1 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 5 | . . . . . . 4 1 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 19 | 2 1 . 3 . 4 5 4 Device 7 | 1 . . 1 . 1 1 3 Storage 4 | 1 1 . 2 . . . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 6 | . . . . . 2 3 1 Artifact . | . . . . . . . . Weapon 16 | 3 . . . 3 1 3 6 Energy Gun 4 | 1 . . . 1 . 2 . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 6 | 2 . . . 1 1 . 2 Ballistic Cannon 3 | . . . . . . 1 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 1 Parts Lost 22 | . . . . . 3 2 17 Power 3 | . . . . . . . 3 Propulsion 5 | . . . . . . 1 4 Utility 8 | . . . . . 3 1 4 Weapon 6 | . . . . . . . 6 Highest Loss Streak 6 | . . . . . 2 2 6 To Critical Strikes . | . . . . . . . . Average Backups 6 | 3 4 5 4 7 6 6 12 Power . | . 1 1 . 1 1 . . Propulsion 1 | 1 2 2 1 2 2 1 . Utility 1 | . . 1 . 2 1 1 2 Weapon 3 | . 1 1 1 1 2 3 9 Tool/Special . | . . . . . . . . Unused Backups 2 | 1 . . . 1 . . . Power 1 | . . . . 1 . . . Propulsion 1 | 1 . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 100 100 94 100 92 85 63 Engine 12 | . 14 14 14 14 9 12 7 Treads 17 | . 28 28 28 28 18 9 . Wheel 3 | . . . . . . 6 13 Device 9 | . 14 14 8 14 8 8 9 Storage 10 | . 14 14 14 14 9 7 6 Processor 3 | . . . . . 8 9 3 Protection 2 | . . . . . 12 4 3 Energy Gun 2 | . . . . 3 7 3 . Ballistic Gun 15 | . 28 28 28 15 10 9 3 Ballistic Cannon 1 | . . . . . . 2 9 Piercing Weapon 4 | . . . . 8 9 7 3 Peak Build Rating 48 | 7 7 7 14 20 25 46 48 Average Rating 21 | 5 7 7 8 16 18 33 35 On Entrance 13 | . 7 7 7 14 20 17 39 Naked Turns . | . . . . . . . . Heaviest Build 96 | 15 30 30 50 53 63 89 96 Greatest Support 58 | 40 40 40 40 40 40 48 58 Greatest Overweight (x) 31 | . . . 1 1 1 2 31 Average Overweight (x) 1 | . . . . 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 Average Capacity 19 | 7 14 15 19 20 20 20 20 Most Carried 18 | 5 5 5 7 11 10 12 18 Average Carried 7 | 3 4 5 4 7 6 7 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 11 | 4 5 5 5 11 7 11 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1110 | 294 . . . 118 88 460 150 Remotely . | . . . . . . . . Salvage Created 1363 | 102 . . . 96 320 756 89 Parts 54 | 7 . . . 4 9 32 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 9 | 3 . . . . 2 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 15 | . . . . . 4 7 4 Melee 2 | . . . . . . 2 . Guns 8 | . . . . . 4 4 . Cannons 5 | . . . . . . 1 4 Classes Destroyed 10 | 2 . . . . 4 4 . Worker 7 | . . . . . 2 4 1 Builder 1 | . . . . . . 1 . Tunneler 2 | 2 . . . . . . . Recycler 9 | 1 . . . 1 2 5 . Swarmer 2 | . . . . . 2 . . Grunt 3 | . . . . . . 3 . Duelist 1 | . . . . . . 1 . Sentry 3 | . . . . . 1 2 . Hunter 5 | . . . . . 1 . 4 Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | 1 . . . 1 4 8 2 Combat Bots Only 4 | . . . . . 4 2 2 Max Kills in Single Turn 1 | 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 427 | . 1 . . . 105 93 228 Missed 126 | . . . . . 29 33 64 Hits 301 | . 1 . . . 76 60 164 Melee 7 | . . . . . . 7 . Projectile 294 | . 1 . . . 76 53 164 AOE 1 | . . . . . . 1 . Critical Strikes 11 | . . . . . 3 5 3 Damage Taken 4647 | . 17 . . . 674 1160 2796 Core 1040 | . . . . . 80 102 858 Absorbed by Shields 229 | . . . . . 92 . 137 Regen/Repaired (Parts) 60 | . . . . . . . 60 Core Remaining (%) 92 | 100 . . . 100 85 85 . Volleys Fired 94 | 12 . . . . 22 36 24 Largest 3 | 2 . . . . 2 2 3 Hottest 160 | 40 . . . . 88 160 130 Shots Fired 186 | 24 . . . . 38 72 52 Gun 124 | 24 . . . . 38 60 2 Cannon 62 | . . . . . . 12 50 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 123 | 24 . . . . 23 30 46 Thermal 63 | . . . . . 15 42 6 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 4 . . . . 7 10 4 Robot Miss Streak 6 | 2 . . . . 5 6 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 134 | 14 . . . 3 29 62 26 Core Hits 80 | 4 . . . 1 27 36 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 1 . 1 Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . . . 1 Melee Attacks 12 | . . . . 3 . 8 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 12 | . . . . 3 . 8 1 Sneak Attacks 6 | . . . . 3 . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3029 | 188 . . . 173 407 1432 829 Guns 1603 | 188 . . . . 407 980 28 Cannons 1001 | . . . . . . 256 745 Explosions . | . . . . . . . . Melee 425 | . . . . 173 . 196 56 Ramming . | . . . . . . . . Kinetic 1482 | 188 . . . . 220 463 611 Thermal 1122 | . . . . . 187 773 162 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 425 | . . . . 173 . 196 56 Highest Corruption 2 | . . . . . . 2 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . 12 . Message Errors 4 | . . . . . . 4 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . 29 . 23 9 Projectiles 16 | . . . . . . 7 9 Explosions . | . . . . . . . . Melee 45 | . . . . 29 . 16 . Knockbacks 9 | . . . . . . 3 6 Impact . | . . . . . . . . Kinetic 9 | . . . . . . 3 6 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 476 | . . . . . 175 476 25 Average Temperature 122 | . . . . . 63 155 11 Received Heat Transfer 277 | . 9 . . . 73 195 . Effects 7 | . . . . . . 7 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . . . . . . 2 . Matter Decay 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 2212 | . . . . . 240 1750 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 144 | 5 . . . 5 70 144 70 Initial 70 | . . . . . . 4 70 Average 9 | . . . . . 25 12 13 Influence Increases 542 | 15 . . . 5 130 251 141 Destroy 0b10 Robot/C 300 | . . . . . 80 140 80 Destroy 0b10 Robot/NC 95 | 15 . . . 5 20 50 5 Destroy Leader 80 | . . . . . 30 30 20 Disable Machine 30 | . . . . . . 15 15 Destroy Structure 22 | . . . . . . 1 21 Lose Combat Pursuer 15 | . . . . . . 15 . Influence Decreases 542 | 15 . . . 5 120 117 285 Entered New Map 80 | . . . . . . 6 74 Time Decay 342 | 15 . . . 5 90 91 141 Lost Part 120 | . . . . . 30 20 70 Squads Dispatched 8 | . . . . . 1 5 2 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . . . 2 . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 2 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 41 | . 3 . . . 13 16 9 Peak Tracking Total 6 | . 4 . . . 6 4 3 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 2 | . . . 1 . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . 1 . . . 4 Successful 4 | . . . 1 . . . 3 Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Record 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 2 | . . . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . 1 1 . RETURN 2 | . . . . . 1 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 1717 | 66 121 40 587 . 146 498 259 Seismic 1717 | 66 121 40 587 . 146 498 259 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 5 | . . . . 1 . 4 . Drone Recoveries 5 | . . . . . 1 4 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5242 | 226 121 40 1492 804 327 1557 675 Spaces Moved 2207 | 124 75 26 672 327 108 613 262 Core 47 | 26 . . . . . . 21 Treads 1577 | 98 75 26 672 327 108 271 . Legs . | . . . . . . . . Wheels 583 | . . . . . . 342 241 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 115 110 Average Speed 201 | 136 160 160 220 240 240 177 189 Slowest Speed 1600 | 160 160 160 240 240 240 320 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 6 16 6 64 41 15 13 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 25 | . . . . . . 1 24 Melee . | . . . . . . . . Projectile 19 | . . . . . . 1 18 AOE 6 | . . . . . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2808 | 156 76 25 685 343 139 996 388 Wait 364 | . . . . . 1 289 74 Move 2200 | 123 74 25 671 326 107 612 262 Hop . | . . . . . . . . Pick Up 56 | 12 1 . 6 8 1 19 9 Fast Attach . | . . . . . . . . Attach 38 | 7 . . 4 . 6 11 10 Detach 2 | . . . 1 . 1 . . Swap 22 | 1 1 . . 4 1 11 4 Drop 19 | 1 . . 3 2 . 10 3 Fire 94 | 12 . . . . 22 36 24 Melee 12 | . . . . 3 . 8 1 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 7) 332 | -10/Materials | Met 8R-AWN 348 | -10/Materials | Entered Mines 350 | -10/Mines | Followed 8R-AWN into the Mines 379 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Entered Exiles 427 | -10/Exiles | Discovered new exit (range 15) 502 | -10/Exiles | Welcomed by 8R-AWN 545 | -10/Exiles | Met EX-HEX 753 | -10/Exiles | Met EX-DEC 1034 | -10/Exiles | Met EX-BIN 1395 | -10/Exiles | Aligned with FarCom system 1397 | -10/Exiles | Given EX-Vault access code 1503 | -10/Exiles | Opened EX-Vault 1524 | -10/Exiles | Found Prototype Device 1550 | -10/Exiles | Identified Supersonic Drone Bay 1580 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1760 | -10/Exiles | Learned about 8R-AWN's background 1880 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1880 | -10/Exiles | Entered Mines 2161 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2389 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2632 | -9/Mines | Discovered new exit (range 20) 2684 | -9/Mines | Entered Materials 2684 | -8/Materials | Accompanied by 1 ally 2684 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2914 | -8/Materials | Discovered new exit (range 16) 3011 | -8/Materials | Entered Factory 3011 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4331 | -7/Factory | Garrison activated, responded to threat 4471 | -7/Factory | Discovered new exit (range 15) 4568 | -7/Factory | Entered another Factory area 4568 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4883 | -6/Factory | Repaired Imp. Deuterium Engine 4966 | -6/Factory | Lost 5 parts (1p3n1w) 5078 | -6/Factory | Lost 6 parts (1p1n3u1w) 5227 | -6/Factory | Core integrity fell below 50% 5238 | -6/Factory | Core integrity fell below 20% 5243 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Hvy. Ion Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. K-01 Serf destroyed. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Door. Slug penetrates Wall. Penetrated by Slug. M-28 Smith repairs U-05 Engineer Wheel. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ###############????????????? | | ????????????????+ ^ ^ ???????????? | | ????????????????# ???????????? | | ????????????????# !! ??????????? | | ????????????????# !! ??????????? | | ????????????????# ! ^ ??????????? | | ????????????????# = #?????????? | | ????????????????# #?????????? | | ????????????????# % k #?????????? | | ##+############## h % + ????????? | | R h @ % h u#?????????? | | ############## ##### m#??????????? | | #??# T # ##?????????????????????? | | #??# # %##?????????????????????? | | #??# # ###????????????????????? | | #+#####+#### """" # # ?????????????????????? | | # ## """" + ##?????????????????????? | | # """" ## """" # #??????????????????????? | | # """" !## """" # #??????????????????????? | | # """" ## # ##?????????????????????? | | # """" ############ ###????????????????????? | | # """" #??????????# # ?????????????????????? | | # """" #??????????# #??????????????????????? | | # #??????????# #??????????????????????? | | ###########??######### # """ T???????????????? | | #????????????# + + ""??????????????? | | ?????????????# """ # # """ "???????????????? | | ?????????????# "R" # #??????????????????????? | | ?????????????# " " [#^^^^#??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????######### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#+##+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 25% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Made in Tau Ceti IV More Dakka Please Oops Tourist Troublemaker Challenges ------------ None Game ------ Seed ImprinterHellfireSource Manual? 0 Play Time 00:53:37 Cumulative 2.5 hours Start 2025.08.19 @ 10:10:09 End 2025.08.19 @ 11:11:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0211807e-0661-4f6e-bb9e-48541860ea5a