Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.05 @ 19:58:43 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (158) 790 Value Destroyed (6348) 6348 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (6757) 6757 TOTAL SCORE: 23935 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 565 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1243/1600 Matter 262/300 Energy 66/100 System Corruption 22% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- KE Penetrator Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Siege Treads High-density Centrium Leg > --- UTILITY ---------- Coolant Network Advanced Gravity Neutralizer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Targeting Computer Experimental ECM Suite Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Enhanced Force Rifle Phase Gun Warp Gun Enhanced Hardcell Cannon > --- INVENTORY -------- High-density Centrium Leg Wheel Centrium Wheel Energy Well Precision Matter Filter [Rating: 194] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Improved Quantum Reactor Propulsion Cooled VTOL Module Treads Medium Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 . . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 6 | . . . . 2 1 . 2 . . . . . . . . . . . . 1 . Utility 8 | . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . 1 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 196 | . 8 1 15 16 13 19 4 2 1 5 1 3 14 2 3 3 5 16 41 8 16 Power 30 | . 1 . 2 2 1 1 . . . 4 . . 3 . . 1 2 3 7 1 2 Engine 5 | . 1 . 2 . . 1 . . . . . . . . . . . 1 . . . Core 14 | . . . . 2 1 . . . . 4 . . 2 . . . 2 . 3 . . Reactor 11 | . . . . . . . . . . . . . 1 . . 1 . 2 4 1 2 Propulsion 67 | . 3 . 5 7 6 10 1 . . . . 2 3 1 . 2 2 5 7 4 9 Treads 16 | . 2 . . 4 . . . . . . . . . . . . . . 3 3 4 Leg 9 | . 1 . 5 1 . . . . . . . . . . . . . . 2 . . Wheel 4 | . . . . 2 . . . . . . . . . . . . . . 1 1 . Hover 7 | . . . . . . 6 . . . . . . 1 . . . . . . . . Flight 31 | . . . . . 6 4 1 . . . . 2 2 1 . 2 2 5 1 . 5 Utility 56 | . 2 1 2 2 4 2 2 2 . 1 1 1 6 . 3 . 1 4 18 1 3 Device 26 | . 1 1 . 2 1 1 1 1 . . 1 . 4 . 1 . 1 . 10 1 . Storage 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Processor 16 | . . . 2 . 1 1 . . . 1 . . 1 . 1 . . 2 4 . 3 Hackware 5 | . . . . . 1 . . 1 . . . 1 . . . . . 1 1 . . Protection 5 | . . . . . . . . . . . . . 1 . 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | . 2 . 6 5 2 6 1 . 1 . . . 2 1 . . . 4 9 2 2 Energy Gun 17 | . . . 1 4 . 4 . . . . . . 2 1 . . . . 3 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 2 . 3 1 2 1 . . . . . . . . . . . 2 2 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . 1 1 5 . 1 . 1 . . 7 . 1 . . . 19 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 3 . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . 12 . . Parts Lost 90 | . 1 . 3 5 . 3 . 2 . 2 . 3 1 3 . 9 14 4 24 2 14 Power 20 | . . . 1 2 . . . . . . . . . . . 4 2 . 7 . 4 Propulsion 36 | . 1 . . 3 . 2 . 1 . 2 . 3 . 2 . 1 7 2 7 . 5 Utility 18 | . . . . . . . . 1 . . . . 1 1 . 2 3 1 6 1 2 Weapon 16 | . . . 2 . . 1 . . . . . . . . . 2 2 1 4 1 3 Highest Loss Streak 11 | . 1 . 1 4 . 2 . 2 . 2 . 1 1 2 . 5 11 3 8 2 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Average Backups 10 | . 7 9 14 14 12 13 13 14 13 13 13 13 13 10 11 11 7 5 6 3 4 Power 1 | . 1 2 1 . 1 1 1 1 1 . 1 2 2 2 3 2 . . . . . Propulsion 2 | . 2 2 5 4 . 6 3 3 2 1 1 1 . . . . . . . . 3 Utility 3 | . 2 5 5 4 4 2 2 3 3 5 4 4 3 2 2 3 3 2 3 3 . Weapon 3 | . . . 2 5 6 2 6 6 7 7 6 6 6 6 6 5 3 3 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 8 . . 3 4 2 . . 2 . . . 4 . . . 1 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . Utility 12 | . 2 . . 2 1 1 . . 2 . . . 3 . . . 1 . . . . Weapon 9 | . 4 . . 1 3 . . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 91 100 86 99 85 94 82 74 78 78 67 59 73 79 73 70 44 27 59 83 71 Engine 4 | . 13 14 11 3 . 1 6 6 6 2 . . . . . . . . . . . Core 2 | . . . . 5 7 5 . . . 6 7 5 7 11 10 7 . . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 3 3 5 10 7 Treads 9 | . 14 28 . 24 1 . . . . . . . . . . . . . 2 18 15 Leg 5 | . 12 . 21 10 . . . . . . . . . . . . . . 2 7 . Hover 1 | . . . . . . 26 . . 3 4 . . 2 . . . . . . . . Flight 10 | . . . . . 35 10 43 39 37 33 33 24 31 35 30 32 25 14 9 . 1 Device 11 | . 7 14 10 12 15 13 12 12 12 11 10 11 9 18 20 14 6 . 9 15 13 Storage 7 | . 14 14 11 9 7 7 11 7 6 5 5 5 5 5 5 5 3 1 5 2 2 Processor 4 | . . . 6 5 4 . . . . 3 5 5 6 . . . . 1 6 11 14 Hackware 1 | . . . . . 1 7 1 . 6 5 . 4 1 . . . . 3 2 . . Energy Gun 5 | . 2 . 4 16 1 7 1 . . . . . . 1 . . . . 3 10 4 Ballistic Gun 9 | . 24 28 19 10 9 10 1 . . . . . . . . . . . . . 1 Peak Build Rating 194 | . 8 8 19 40 40 54 58 56 55 65 56 56 82 77 86 82 81 61 119 181 194 Average Rating 58 | . 7 8 14 34 33 46 50 45 47 56 50 47 64 74 80 77 52 38 93 150 160 On Entrance 52 | 6 6 8 8 18 40 38 46 52 45 55 56 52 52 73 77 82 73 21 53 119 170 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 2 9 4 2 6 . . . . . 2 27 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 28 28 33 38 34 44 38 40 33 39 39 32 43 43 44 48 58 42 72 89 102 Greatest Support 346 | 20 40 40 40 112 36 42 38 39 33 39 40 36 54 48 44 50 50 38 80 42 346 Greatest Overweight (x) 4 | . 1 . 2 2 . 4 . 1 3 1 . 1 . . . . 1 1 2 3 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 2 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 5 Average Capacity 12 | . 11 15 15 15 14 13 15 15 15 15 15 15 15 15 15 15 12 6 10 7 5 Most Carried 15 | . 9 10 15 15 15 15 15 15 15 15 15 15 15 12 14 14 11 10 10 7 5 Average Carried 10 | . 7 9 14 14 12 13 14 14 14 14 14 14 14 11 12 12 7 5 8 5 4 Final Capacity 15 | 8 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 5 10 10 5 5 Final Carried 15 | 6 9 10 15 15 10 15 15 15 15 15 14 15 12 11 14 9 5 10 7 5 1 Class Distribution -------------------- 29% | Mutant 22% | Sprinter 11% | Skirmisher 11% | Gunner 7% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Sprinter | -7/Factory Gunner | -7/Storage Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Matter Collected 5170 | 200 299 68 335 507 20 856 63 151 16 . 34 126 255 26 . 90 113 203 642 100 1066 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7044 | . 426 92 678 1136 20 525 18 . . . 34 180 . 90 . 293 44 242 728 175 2363 Parts 380 | . 25 10 49 56 4 32 2 . . . . 7 . 4 . 9 5 13 33 10 121 Haulers Intercepted 6 | . . . 1 2 . 2 . . . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 3 . . . 4 . 1 . 1 2 . . . . Prevented 9 | . . . . . . . . . . . . . . 2 . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 123 | . 11 6 17 22 . 5 . . . . . 5 . 5 . 6 2 3 6 2 33 Melee 15 | . . . . 1 . . . . . . . 4 . . . 2 2 3 3 . . Guns 82 | . 11 6 13 21 . 5 . . . . . . . 1 . . . . 2 2 21 Cannons 12 | . . . . . . . . . . . . . . . . . . . . . 12 AOE 9 | . . . 4 . . . . . . . . . . 3 . 2 . . . . . Classes Destroyed 16 | . 3 . 6 3 . . . . . . 1 . . 1 . . . . 2 . . Worker 7 | . . . 1 1 . 1 . . . . . . . . . . . . 1 . 3 Builder 9 | . . . 3 1 . 2 . . . . . . . . . . . . 1 . 2 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 1 2 . 2 . . . . . . . . . . . . 1 . . Recycler 7 | . . . 2 2 . 1 . . . . . . . . . . . 1 1 . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . Swarmer 42 | . 3 6 10 3 . . . . . . . 3 . 4 . 2 2 3 . . 6 Grunt 43 | . 8 . 5 9 . 2 . . . . . 2 . . . 2 . . . 2 13 Brawler 2 | . . . . 2 . . . . . . . . . . . . . . . . . Sentry 10 | . . . 2 5 . 3 . . . . . . . . . . . . . . . Hunter 8 | . . . . 3 . . . . . . . . . . . 2 . . 1 . 2 Programmer 15 | . . . . . . . . . . . . . . 1 . . . . 2 . 12 Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . 6 3 7 8 1 3 1 . . . . 3 . 4 . 4 2 4 3 1 12 Combat Bots Only 9 | . 6 3 4 4 . 1 . . . . . 3 . 4 . 4 2 3 2 1 9 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 1 . . . 1 1 . 3 . 2 1 1 2 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . . . . 3 . 2 . . . . . Melee 1 | . . . . 1 . . . . . . . 1 . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 1543 | . 80 49 94 102 . 149 23 3 . 7 . 35 16 30 8 60 76 30 298 83 400 Missed 482 | . 20 18 29 21 . 68 15 1 . 3 . 14 6 8 6 21 25 7 96 26 98 Hits 1061 | . 60 31 65 81 . 81 8 2 . 4 . 21 10 22 2 39 51 23 202 57 302 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . Projectile 1059 | . 60 31 65 81 . 81 8 2 . 4 . 21 10 22 2 39 51 23 200 57 302 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 40 | . . 1 1 2 . 1 . . . . . . 1 1 . 1 1 . 11 3 17 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Damage Taken 16704 | . 665 297 762 1166 . 923 111 282 . 225 . 331 191 430 45 831 964 499 3886 747 4349 Core 3126 | . 70 58 113 181 . 148 72 93 . 123 . 84 52 119 . 170 307 324 828 27 357 Absorbed by Shields 1652 | . . . . . . . . . . . . . . . . . . . . 324 1328 Reduced by Siege Mode 894 | . . . . . . . . . . . . . . . . . . . . . 894 Redirected to Shielding 200 | . . . . . . . . . . . . . 36 64 29 59 12 . . . . Ignored by Resistances 1526 | . . . . . . . . . . . . . . . . . . . 262 196 1068 Regen/Repaired (Parts) 292 | . 126 . . . 60 . 5 . . . . . 47 . 54 . . . . . . Core Remaining (%) 68 | 100 . 48 71 67 . 78 . . 80 . . . . 62 . . 58 . 11 98 77 Volleys Fired 382 | . 54 26 44 55 4 41 4 . . . . . 1 12 . 5 3 . 40 10 83 Largest 3 | . 2 2 3 3 3 3 1 . . . . . 1 1 . 2 1 . 2 3 3 Hottest 263 | . 60 40 102 163 75 150 25 . . . . . 45 60 . 66 45 . 175 263 227 Shots Fired 862 | . 108 52 101 164 6 105 4 . . . . . 1 12 . 8 3 . 46 23 229 Gun 761 | . 108 52 93 164 6 105 4 . . . . . 1 11 . . 3 . 44 23 147 Cannon 82 | . . . . . . . . . . . . . . . . . . . . . 82 Launcher 19 | . . . 8 . . . . . . . . . . 1 . 8 . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 499 | . 101 52 74 59 6 57 4 . . . . . . . . . . . 15 . 131 Thermal 316 | . 7 . 19 105 . 38 . . . . . . . 8 . . . . 18 23 98 Explosive 17 | . . . 8 . . . . . . . . . . 1 . 8 . . . . . Electromagnetic 12 | . . . . . . 10 . . . . . . . . . . . . 2 . . Entropic 18 | . . . . . . . . . . . . . 1 3 . . 3 . 11 . . Robot Hit Streak 31 | . 11 6 7 14 1 11 3 . . . . . . 4 . 5 1 . 13 7 31 Robot Miss Streak 8 | . 5 8 5 7 3 5 1 . . . . . . 2 . 2 1 . 3 1 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 Secondary Targets 14 | . 3 3 3 4 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 2 | . 1 1 1 2 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 623 | . 70 25 56 110 2 64 3 4 1 3 1 8 . 9 . 11 4 4 56 17 175 Core Hits 292 | . 29 11 38 54 2 31 2 . . . . 2 . 6 . 14 2 3 24 5 69 Critical Kills 15 | . . . . . . . . . . . . 1 . . . 1 1 . . 1 11 Critical Parts Destroyed 20 | . . . 1 . . . . . . . . 2 . . . 2 . . 1 . 14 Critical Strikes 55 | . . . 2 7 . . . . . . . 3 . . . 3 1 1 8 1 29 Burn 8 | . . . 1 7 . . . . . . . . . . . . . . . . . Destroy 31 | . . . 1 . . . . . . . . . . . . . . . 4 1 25 Blast 4 | . . . . . . . . . . . . . . . . . . . . . 4 Smash 7 | . . . . . . . . . . . . 3 . . . 3 1 . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . 4 . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 95 | . . . . . . . . 5 1 3 3 13 . 1 3 11 5 8 42 . . Impact 37 | . . . . . . . . 1 . . 3 13 . 1 3 11 5 . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . 33 . . Piercing 17 | . . . . . . . . . . . . . . . . . . 8 9 . . Sneak Attacks 14 | . . . . . . . . 4 . 3 1 . . . . 2 . 1 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 16945 | . 681 204 1520 1987 30 1204 46 . . . 110 447 . 446 . 978 212 251 2542 492 5795 Guns 9849 | . 645 204 663 1972 30 1199 46 . . . . . . 261 . . 126 . 870 451 3382 Cannons 2411 | . . . . . . . . . . . . . . . . . . . . . 2411 Explosions 1759 | . . . 830 . . . . . . . . . . 136 . 521 . . 272 . . Melee 2791 | . . . . . . . . . . . 110 447 . 49 . 457 86 251 1391 . . Ramming 135 | . 36 . 27 15 . 5 . . . . . . . . . . . . 9 41 2 Kinetic 6551 | . 600 204 518 830 30 601 46 . . . . . . . . . . . 153 . 3569 Thermal 5155 | . 45 . 145 1142 . 428 . . . . . . . 190 . . . . 530 451 2224 Explosive 1487 | . . . 830 . . . . . . . . . . 136 . 521 . . . . . Electromagnetic 278 | . . . . . . 170 . . . . . . . . . . . . 108 . . Impact 1149 | . . . . . . . . . . . 110 447 . 49 . 457 86 . . . . Slashing 1006 | . . . . . . . . . . . . . . . . . . . 1006 . . Piercing 636 | . . . . . . . . . . . . . . . . . . 251 385 . . Entropic 548 | . . . . . . . . . . . . . . 71 . . 126 . 351 . . Highest Corruption 27 | . . . . . 3 5 1 6 6 . . . 1 2 . . 9 . 27 . 22 Average Corruption 10 | . . . . . 3 3 1 4 6 . . . 1 1 . . 4 . 20 . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . 1 8 2 2 3 . . . . . . . 2 . 26 . 28 Message Errors 12 | . . . . . 1 3 . . . . . . . . . . . . 2 . 6 Matter Fused 17 | . . . . . . 1 1 . 1 . . . . . . . 1 . 8 . 5 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Energy Discharges 10 | . . . . . . 1 . 2 . . . . . . . . . . 4 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 2 . . 1 . . . . . . . . . 3 . 1 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 2 . 6 Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 771 | . . . 37 . . . . . . . 103 132 . 24 . 181 . 74 134 . 86 Projectiles 86 | . . . . . . . . . . . . . . . . . . . . . 86 Explosions 48 | . . . 37 . . . . . . . . . . . . . . . 11 . . Melee 637 | . . . . . . . . . . . 103 132 . 24 . 181 . 74 123 . . Knockbacks 28 | . . . . . . . . . . . . 2 . . . 2 . . 1 . 23 Impact 5 | . . . . . . . . . . . . 2 . . . 2 . . 1 . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . 20 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 327 | . . . 43 . . 2 . . . . . . . . . 73 . . 202 7 . Shots 15 | . . . 2 . . . . . . . . . . . . 3 . . 10 . . Rammed 9 | . 2 . . 3 . 1 . . . . . . . . . . . . . 3 . Targets Rammed 25 | . 8 . 5 6 . 1 . . . . . . . . . . . . 1 3 1 Kicked 13 | . 6 . 5 1 . . . . . . . . . . . . . . 1 . . Crushed 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 Highest Temperature 388 | . 24 18 275 388 17 165 15 97 . 153 36 37 320 10 . 195 276 33 165 126 61 Average Temperature 76 | . 11 12 77 110 16 53 8 30 . 94 7 20 148 7 . 70 64 15 47 61 34 Received Heat Transfer 2384 | . 273 18 228 513 . 270 24 . . 36 . 54 18 51 . 108 9 9 336 80 357 Effects 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 169 | . . . . . . . . . . . . . . . . . . . . . 169 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 1 . 1 . 2 . . 1 . . Combat Hostiles 5 | . . . . . . . . . . . . 1 . 1 . 2 . . 1 . . Parts Fried 7 | . . . . . . 1 . . . . . 2 . . . 3 . . 1 . . Impact Corruptions 9 | . . . . . . . . . . . 1 4 . 1 . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 1 5 . . . . . . . . . 1 . . . . 1 1 2 Heat Transferred 8885 | . 100 . 444 2997 . 626 . . . . . . . 248 . . . . 622 629 3219 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Maximum Alert Level 2 | . . . 1 1 . 1 . . . . . . . . 1 . . . 1 . 2 Low Security (%) 78 | . 100 100 75 51 100 97 100 . . 100 . . . . 85 . . 100 90 100 39 Level 1 16 | . . . 24 48 . 2 . . . . . . . . 14 . . . 9 . 20 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . 39 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 672 | . 155 80 303 373 84 200 141 . . 71 . . . . 205 . . 136 237 88 672 Initial 124 | . . 16 20 124 84 26 77 . . 31 . . . . 75 . . 116 69 63 . Average 135 | . 75 23 109 220 67 106 68 . . 39 . . . . 136 . . 116 88 44 320 Influence Increases 5325 | . 298 215 562 702 44 418 154 90 . 75 . 215 . 180 180 160 280 99 576 65 1012 Destroy 0b10 Robot/C 2760 | . 220 140 340 440 . 240 . . . . . 100 . 100 . 120 40 60 260 40 660 Destroy 0b10 Robot/NC 180 | . 5 . 45 35 5 30 5 . . . . . . . . . . 5 25 . 25 Destroy Leader 544 | . 50 20 52 124 . 74 . . . . . 10 . 20 . 10 . 10 44 10 120 Allied During Kill 70 | . . 5 . . . 21 . . . . . . . . . . . . 44 . . Successful Hack 206 | . 8 5 . 55 24 37 29 . . . . . . . 24 . . 24 . . . Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 255 | . . . 15 15 15 15 . . . . . . . . . . . . 120 15 60 Destroy Structure 260 | . . . 80 3 . 1 . . . . . . . . 6 . . . 68 . 102 Partial Spotted 105 | . . . . . . . 30 . . . . . . . 45 . . . . . 30 Lose Combat Pursuer 915 | . 15 45 30 . . . 90 90 . 75 . 105 . 60 105 30 240 . 15 . 15 Influence Decreases 4741 | . 254 206 320 811 172 304 195 120 50 100 26 100 115 60 95 237 235 147 588 178 428 Entered New Map 986 | . . 28 33 171 102 32 95 50 20 20 10 . 115 . 45 77 25 57 56 50 . Time Decay 2680 | . 244 178 257 440 70 202 100 50 30 60 16 60 . 40 50 70 70 50 295 110 288 Lost Part 845 | . 10 . 30 50 . 30 . 20 . 20 . 20 . 20 . 90 140 40 217 18 140 Lost Ally 80 | . . . . . . 40 . . . . . 20 . . . . . . 20 . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 1 . 7 2 4 5 . . 1 . . . . 3 . . . 8 1 8 Investigation 14 | . . 1 . 3 1 2 2 . . . . . . . 2 . . . 2 1 . Extermination 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Reinforcement 14 | . 2 . . . 1 2 3 . . 1 . . . . 1 . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . 4 . . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Distress Signals 20 | . 3 . 1 3 . 2 1 . . . . . . . . . . 1 2 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 25 9 24 30 2 23 10 8 . 5 . 13 29 8 10 9 19 6 30 24 54 Peak Tracking Total 16 | . 5 3 4 6 2 9 6 5 . 5 . 5 16 8 6 5 13 4 6 8 8 Tactical Retreats 36 | . 1 2 2 . . . 2 2 . 2 . 4 . 2 3 1 3 . 6 4 2 ECM-based Alert Blocks 34 | . . . . . . . . . . . . . . . . . . . 10 23 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Traps Triggered 9 | . . . 1 . . 4 1 . . 1 . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Machines Disabled 18 | . . . 1 1 1 1 . . . . . . 1 . . . . . 8 1 4 Max in Single Turn 1 | . . . 1 1 1 1 . . . . . . 1 . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Machines Accessed 48 | . 3 1 1 11 3 6 5 . 1 . . . 3 . 6 . . 2 4 1 1 Terminals 31 | . 2 1 . 8 2 5 2 . . . . . . . 4 . . 1 4 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 . 1 1 1 . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 132 | . 14 3 3 40 6 15 12 . 1 . . . 8 . 10 . . 3 15 1 1 Successful 62 | . 7 1 1 20 2 5 6 . 1 . . . 8 . 4 . . 1 5 1 . Failed 69 | . 7 2 2 19 4 10 6 . . . . . . . 6 . . 2 10 . 1 Catastrophic 12 | . 1 . . . . 3 . . . . . . . . 2 . . 2 3 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 47 | . 9 2 . 17 2 2 2 . . . . . . . 7 . . . 6 . . Terminals 86 | . 9 3 . 27 3 11 7 . . . . . . . 8 . . 1 15 1 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 17 | . 5 . 3 . 3 4 1 . . . . . . . 1 . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . Scanalyzers 11 | . . . . 9 . . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . 1 1 . 9 . 5 4 . 1 . . . 8 . . . . . 4 1 . Record 1 | . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 10 | . 1 . . 3 . . . . . . . . 6 . . . . . . . . Open Door 5 | . . . . . . 2 . . 1 . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . 1 . 1 2 . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 4 . 1 . 2 . . . . . . . . . . . . . . . . Scan Component 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 7 | . . . . 6 . . . . . . . . . . . . . 1 . . . Retrieve Study 7 | . . . . 6 . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . 5 . . 2 . . . . . . . 3 . . . 1 . . Terminals 9 | . 2 . . 4 . . . . . . . . . . 2 . . . 1 . . Track 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Botnet 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Patch 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 1 1 10 3 4 4 . . . . . . . 5 . . 2 4 . 1 Full Trace Events 11 | . . 1 1 3 1 2 1 . . . . . . . 1 . . . 1 . . Feedback Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 6 . . . . . . . . . . . . . 1 . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Time 68 | . 52 . . . 16 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 4 . 3 . 1 . . . . . . . . . Non-combat 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . parse_system 4 | . . . . . . . . 4 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . . . . . find_station 1 | . . . . . . . . . . 1 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . 3 1 4 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . Programmers 7 | . . . . . . . . . . . . . . . . . . . 3 . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 1 1 1 . . . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Total Allies 5 | . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . Largest Group 2 | . . 1 . . . 2 . . . . . . . . . . . . 1 . . Highest-Rated Group 148 | . . 31 . . . 62 . . . . . . . . . . . . 148 . . Highest-Rated Ally 148 | . . 31 . . . 31 . . . . . . . . . . . . 148 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . 8 . . . 16 . . . . . 2 . . . . . . 18 . . Total Damage 1689 | . . 84 . . . 318 . . . . . 15 . . . . . . 1272 . . Kills 16 | . . 1 . . . 7 . . . . . . . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 4327 | . 357 561 614 616 103 346 . 67 74 135 48 150 333 45 57 23 82 . 338 254 124 Sensors 1050 | . . . . . . . . 67 74 135 48 150 331 . . . 61 . 184 . . Structural 602 | . 357 245 . . . . . . . . . . . . . . . . . . . Seismic 1659 | . . 316 612 282 103 346 . . . . . . . . . . . . . . . Machine Analysis 843 | . . . 227 616 . . . . . . . . . . . . . . . . . Cloaking 148 | . . . . . . . . . . . . . 2 45 57 23 21 . . . . ECM 532 | . . . . . . . . . . . . . . . . . . . 154 254 124 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 . . 2 2 . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Turns Passed 6900 | . 640 561 614 1094 146 426 207 118 74 135 62 150 369 89 114 152 156 103 728 254 708 Spaces Moved 8024 | 1 290 307 272 607 288 477 477 420 248 272 201 297 971 267 387 347 364 140 837 180 374 Core 82 | . . . . . . . . . . . . . . . . . . . . . 82 Treads 859 | . 141 307 5 389 . . . . . . . . . . . . . . . . 17 Legs 683 | 1 149 . 267 210 . . . . . . . . . . . . . . 56 . . Wheels 452 | . . . . 8 . . . . . . . . . . . . . . 74 180 190 Hover 367 | . . . . . . 366 . . 1 . . . . . . . . . . . . Flight 5581 | . . . . . 288 111 477 420 247 272 201 297 971 267 387 347 364 140 707 . 85 Fastest Speed 7 | 120 120 160 120 105 23 11 17 11 20 11 17 17 7 17 20 11 11 24 27 110 31 Average Speed 54 | 120 141 160 162 140 23 38 17 19 20 42 22 28 20 19 20 18 24 33 45 111 91 Slowest Speed 290 | 120 190 160 260 240 23 290 17 88 230 94 23 94 23 20 20 20 89 103 120 125 180 Overloaded Moves 177 | . . . . . . 5 . 20 . 19 12 36 36 . . 5 44 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . 1 1 12 . . 1 . . 2 1 3 2 8 1 7 . 4 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 65 72 24 48 7 51 15 50 23 10 40 51 93 49 13 57 37 4 68 7 13 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . . . 1 1 1 . . 1 1 1 . 1 . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 . . . 1 . 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . . 1 1 . . 2 . . . 1 1 . . . . Spaces Dug 10 | . . . . . . . . 1 . . 2 . . . 3 . . . 4 . . Terrain Destroyed 208 | . . . 84 . . . . 1 . . 2 . . 15 3 40 1 . 32 . 30 Melee 10 | . . . . . . . . 1 . . 2 . . . 3 . . . 4 . . Projectile 39 | . . . . . . . . . . . . . . 7 . . 1 . 13 . 18 AOE 158 | . . . 84 . . . . . . . . . . 8 . 40 . . 14 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Total 9657 | . 425 335 358 721 365 656 590 446 270 290 213 336 1143 288 413 401 413 174 1052 210 558 Wait 500 | . 52 1 6 6 32 24 69 12 8 3 . 19 112 1 13 31 30 6 23 . 52 Move 7920 | . 289 306 271 606 285 474 453 419 247 269 200 296 967 264 380 343 348 137 822 179 365 Hop 39 | . . . . . 1 1 11 . . 1 . . 1 1 3 1 7 1 7 . 4 Pick Up 90 | . 6 1 8 11 9 9 6 1 5 3 . 1 7 1 5 . 1 2 8 . 6 Fast Attach 129 | . 4 . 6 6 3 12 1 2 3 2 . 3 7 1 2 2 4 16 36 7 12 Attach 83 | . 2 . 3 6 7 1 9 1 . 2 4 2 9 2 . 6 4 . 15 4 6 Detach 63 | . 2 . 2 3 3 5 5 . . 1 4 2 10 1 1 1 4 4 9 2 4 Swap 93 | . 3 1 9 9 7 19 3 5 . 2 . . 10 3 3 1 1 . 11 2 4 Drop 150 | . 5 . 4 13 14 26 5 1 6 4 2 . 19 1 3 . 6 1 16 3 21 Fire 382 | . 54 26 44 55 4 41 4 . . . . . 1 12 . 5 3 . 40 10 83 Melee 94 | . . . . . . . . 5 1 3 3 13 . 1 3 11 5 7 42 . . Ram 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Kick 13 | . 6 . 5 1 . . . . . . . . . . . . . . 1 . . Crush 10 | . 2 . . 5 . . . . . . . . . . . . . . . 2 1 Escape Stasis 58 | . . . . . . 43 15 . . . . . . . . . . . . . . Rewire 31 | . . . . . . . 9 . . . . . . . . . . . 22 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 14) 333 | -10/Materials | Build established: Mutant 550 | -10/Materials | Repaired Lgt. Assault Rifle 592 | -10/Materials | Repaired Ion Engine 630 | -10/Materials | Discovered new exit (range 4) 641 | -10/Materials | Entered Mines 644 | -10/Mines | Received a Mining Laser from a helpful Derelict 649 | -10/Mines | Met a Derelict bent on vengeance 954 | -10/Mines | Discovered new exit (range 13) 1104 | -10/Mines | Learned Materials garrison access intel 1108 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1161 | -10/Mines | Core integrity fell below 50% 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1487 | -9/Materials | Discovered new exit (range 8) 1782 | -9/Materials | Discovered new exit (range 12) 1816 | -9/Materials | Entered another Materials area 1816 | -8/Materials | Evolved 2 slots: Propulsion x2 1817 | -8/Materials | Loaded intel: 1 garrison access location 1895 | -8/Materials | Build established: Skirmisher 2093 | -8/Materials | Garrison activated, responded to threat 2153 | -8/Materials | Lost 4 parts (1p3n) 2413 | -8/Materials | Garrison activated, responded to threat 2536 | -8/Materials | Central database locked down 2754 | -8/Materials | Build established: Gunner 2889 | -8/Materials | Discovered new exit (range 13) 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2911 | -7/Factory | Identified exit to Storage 2992 | -7/Factory | Repaired Rocket Launcher+ 3056 | -7/Factory | Entered Storage 3135 | -7/Storage | Met a pair of Derelict thieves 3468 | -7/Storage | Discovered new exit (range 14) 3481 | -7/Storage | Identified exit to Factory 3482 | -7/Storage | Entered Factory 3482 | -6/Factory | Evolved 2 slots: Propulsion x2 3568 | -6/Factory | Identified exit to Lower Caves 3689 | -6/Factory | Entered Lower Caves 3717 | -6/Lower Caves | Found Alien Artifact 3717 | -6/Lower Caves | Identified Core Expander 3717 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 3722 | -6/Lower Caves | Crushed by falling debris 3788 | -6/Lower Caves | Learned location of 1 exit from Factory 3806 | -6/Lower Caves | Discovered new exit (range 4) 3807 | -6/Lower Caves | Entered another Lower Caves area 3825 | -6/Lower Caves | Entered a destroyed Warlord outpost 3878 | -6/Lower Caves | Discovered new exit (range 14) 3881 | -6/Lower Caves | Entered Factory 3881 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3882 | -5/Factory | Identified exit to Factory 3931 | -5/Factory | Discovered new exit (range 13) 4015 | -5/Factory | Identified exit to Upper Caves 4016 | -5/Factory | Entered Upper Caves 4025 | -5/Upper Caves | Learned Factory emergency access door positions 4043 | -5/Upper Caves | Encountered a Warlord checkpoint 4046 | -5/Upper Caves | Learned Factory stockpile data 4076 | -5/Upper Caves | Discovered new exit (range 7) 4078 | -5/Upper Caves | Identified exit to Upper Caves 4078 | -5/Upper Caves | Entered another Upper Caves area 4096 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4176 | -5/Upper Caves | Identified exit to Warlord 4225 | -5/Upper Caves | Learned Factory stockpile data 4228 | -5/Upper Caves | Entered Warlord 4358 | -5/Warlord | Met Warlord 4383 | -5/Warlord | Warlord's base attacked by MAIN.C 4390 | -5/Warlord | Found Signal Generator 4399 | -5/Warlord | Found Prototype Energy Gun 4399 | -5/Warlord | Identified Vortex Shotgun 4402 | -5/Warlord | Found Prototype Energy Gun 4402 | -5/Warlord | Identified Vortex Rail 4405 | -5/Warlord | Found Vortex Rail 4432 | -5/Warlord | Found Prototype Reactor 4432 | -5/Warlord | Identified Vortex Chain Reactor 4457 | -5/Warlord | Found Prototype Processor 4457 | -5/Warlord | Identified Exp. Target Analyzer 4471 | -5/Warlord | Found Prototype Device 4471 | -5/Warlord | Identified Exp. Cloaking Device 4477 | -5/Warlord | Found Prototype Device 4477 | -5/Warlord | Identified Thermal Barrier 4585 | -5/Warlord | Opened side exit 4595 | -5/Warlord | Spotted B-86 Titan 4596 | -5/Warlord | Discovered new exit (range 13) 4597 | -5/Warlord | Entered Proximity Caves 4617 | -4/Proximity Caves | Learned location of 1 exit from Research 4684 | -4/Proximity Caves | Discovered exit to Factory (range 14) 4686 | -4/Proximity Caves | Entered Factory 4686 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4688 | -4/Factory | Build established: Sprinter 4734 | -4/Factory | Found Prototype Device 4734 | -4/Factory | Identified Adv. EM Shield 4800 | -4/Factory | Discovered new exit (range 3) 4800 | -4/Factory | Entered Upper Caves 4865 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4878 | -4/Upper Caves | Spotted B-86 Titan 4902 | -4/Upper Caves | Lost 3 parts (1n2u) 4948 | -4/Upper Caves | Lost 5 parts (3p2w) 4949 | -4/Upper Caves | Discovered new exit (range 15) 4952 | -4/Upper Caves | Entered another Upper Caves area 5019 | -4/Upper Caves | Lost 3 parts (1n1u1w) 5058 | -4/Upper Caves | Attracted the attention of an 0b10 base 5096 | -4/Upper Caves | Learned location of Testing (-3) 5104 | -4/Upper Caves | Discovered new exit (range 15) 5108 | -4/Upper Caves | Entered Research 5108 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5109 | -3/Research | Identified exit to Armory 5109 | -3/Research | Lost 11 parts (2p6n2u1w) 5184 | -3/Research | Lost 3 parts (1n1u1w) 5208 | -3/Research | Discovered new exit (range 13) 5211 | -3/Research | Entered Testing 5221 | -3/Testing | Found Gamma Bomb Array 5287 | -3/Testing | Found Prototype Device 5287 | -3/Testing | Identified Exp. Shield Generator 5302 | -3/Testing | Found Prototype Hackware 5346 | -3/Testing | Identified System Mapper 5359 | -3/Testing | Spotted Striker 5360 | -3/Testing | Spotted Striker 5381 | -3/Testing | Spotted Alpha 7 5396 | -3/Testing | Destroyed Striker 5414 | -3/Testing | Destroyed Striker 5434 | -3/Testing | Stole the SGEMP Prototype 5447 | -3/Testing | Lost 6 parts (2p3n1w) 5457 | -3/Testing | Core integrity fell below 50% 5478 | -3/Testing | System corruption reached 10% 5515 | -3/Testing | Lost 6 parts (2p1n2u1w) 5573 | -3/Testing | Rewired PG-Y2P5U7MNRH 5609 | -3/Testing | Garrison activated, responded to threat 5647 | -3/Testing | Lost 3 parts (1p1n1u) 5667 | -3/Testing | Spotted Alpha 7 5694 | -3/Testing | Found Prototype Energy Gun 5694 | -3/Testing | Identified Warp Gun 5725 | -3/Testing | Destroyed Alpha 7 5734 | -3/Testing | Found Prototype Processor 5734 | -3/Testing | Identified Exp. Targeting Computer 5756 | -3/Testing | Core integrity fell below 20% 5785 | -3/Testing | Found Prototype Device 5785 | -3/Testing | Identified Exp. ECM Suite 5801 | -3/Testing | Lost 8 parts (2p1n3u2w) 5852 | -3/Testing | Found Exp. Targeting Computer 5903 | -3/Testing | Found Prototype Device 5903 | -3/Testing | Identified AEGIS Remote Shield 5926 | -3/Testing | Build established: Scavenger-Mutant 5934 | -3/Testing | Discovered new exit (range 8) 5938 | -3/Testing | Identified exit to Research 5939 | -3/Testing | Entered Research 5939 | -2/Research | Warlord forces began assault on 0b10 5939 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6049 | -2/Research | Research machine network offline 6106 | -2/Research | Discovered new exit (range 7) 6113 | -2/Research | Identified exit to Access 6193 | -2/Research | Entered Access 6193 | -1/Access | Evolved 2 slots: Utility x2 6322 | -1/Access | Garrison activated, responded to threat 6364 | -1/Access | Lost 5 parts (2p2n1w) 6467 | -1/Access | Found Prototype Processor 6467 | -1/Access | Identified Spectral Analyzer 6531 | -1/Access | System corruption reached 10% 6604 | -1/Access | Destroyed 9 combat bots 6620 | -1/Access | Energy Cycler disabled 6803 | -1/Access | Build established: Scavenger-Tank 6844 | -1/Access | Lost 4 parts (1p2n1w) 6872 | -1/Access | Spotted B-99 Colossus 6900 | -1/Access | Discovered new exit (range 5) 6901 | -1/Access | Identified exit to Surface 6901 | *** | Escaped! Last Messages --------------- A007. 06830_ System corrupted: Heat flow error (+105). 06834_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7B. 06845_ System corrupted: Matter fused (-8). 06847_ Penetrated by Slug. 06847_ Exp. Targeting Computer destroyed. 06850_ Slug penetrates Wall. 06860_ System corrupted: Energy discharge (-8). 06863_ Connecting with Terminal... 06872_ Xenon Bombardment Thruster+ destroyed. 06872_ Thermal Barrier destroyed. 06872_ Slug penetrates Wall. 06872_ Penetrated by Slug. 06880_ HRR0N0,SMKSO10EHQF>N 06893_ W-44 Eye sends out distress signal. 06900_ The Access Shell folds into the floor. 06900_ EXIT=FOUND 06901_ 4>WCT|B:,TBXZK CNMH97CPR,E:E0>MT>XJF=KU 06901_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????? #?????????????????# # | | ???????????? ?????????????????# # | | ????????????? ?????????????????# # | | ????????????? ?????????????????# # | | ??????????????? ?????????????????# # | | ?????????????????# ### ?????????????#####+##+# | | ??????????????????????? ?????????????# | | ??????????????????????? ?????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????########## | | ???????????????????????????????? # | | ??????????????????????????????????? # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 71 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 410 ECM Strength 3 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 310 Resistance: TH 50 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 24 Launcher Accuracy 20 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 9 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted EMP Blaster | -8/Materials | Extracted Structural Scanner | -8/Materials | Extracted Propulsion Shielding | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 12% | -10/Materials Ion Engine | 6% | -10/Materials Rocket Launcher | 14% | -7/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexSchematicNanoactuators Manual? 0 Play Time 01:25:53 Cumulative 1197.5 hours Start 2025.09.30 @ 18:31:57 End 2025.10.05 @ 19:58:43 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1471 Rogue 1187 Adventurer 124 Explorer 160 Win Type 0 Total 54 Types 40/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 641b9f73-f47e-4795-8c0d-8fdaa94305d1