Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 08:04:33 Player: ae Result: Destroyed by as-23356 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (205) 1025 Value Destroyed (7296) 7296 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3670) 3670 TOTAL SCORE: 16451 Bonus ------- High Alert Combat Kills 841 Follower Combat Kills 357 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1700) Ox33 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (5) ------- Proton Cannon CR-A16's Pointy Stick > --- INVENTORY (25) --- Reinforced Deuterium Engine Zionite Light DM Reactor Armored Treads Armored Treads Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Matter Filter Weapon Cycler Phase Shifter Zionite Light Carapace Makeshift Light Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Hacking Drone Bay Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Zionite Heavy Carapace > --- WEAPON ----------- Gatling Laser Zionite Laser-S Zionite Laser-S Proton Cannon Phase Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Zionite Light DM Reactor Zionite Light DM Reactor Zionite Composite Leg I Armored Huge Wheel Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell Matter Filter Weapon Cycler Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Makeshift Light Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Hacking Drone Bay Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 3 | . . . 1 . . 1 1 . . . . Weapon 3 | . . 2 . . . . 1 . . . . Parts Attached 147 | 8 14 19 3 19 17 12 8 4 3 3 37 Power 14 | 1 2 . . 1 2 2 2 . . . 4 Engine 7 | 1 2 . . 1 1 1 1 . . . . Core 4 | . . . . . 1 1 1 . . . 1 Reactor 3 | . . . . . . . . . . . 3 Propulsion 30 | 2 3 7 1 4 6 . 1 . . . 6 Treads 23 | 2 2 7 1 2 5 . . . . . 4 Leg 2 | . . . . . . . . . . . 2 Wheel 5 | . 1 . . 2 1 . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 2 3 1 1 7 4 6 2 3 2 2 18 Device 19 | 1 1 . . 2 3 1 1 3 1 2 4 Storage 8 | 1 1 . . 2 . 1 . . . . 3 Processor 1 | . . . . . . 1 . . . . . Hackware 2 | . . . . 1 . 1 . . . . . Protection 21 | . 1 1 1 2 1 2 1 . 1 . 11 Artifact . | . . . . . . . . . . . . Weapon 52 | 3 6 11 1 7 5 4 3 1 1 1 9 Energy Gun 8 | 3 . . . . . 1 1 1 . . 2 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 29 | . 4 10 . 5 4 1 2 . 1 1 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . 2 1 . . 1 1 . . . . 1 Special Weapon 2 | . . . . 1 . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . 1 8 Parts Lost 44 | . 1 . . 7 5 3 . 1 1 . 26 Power 4 | . . . . 1 2 . . . . . 1 Propulsion 6 | . 1 . . 1 . . . . . . 4 Utility 13 | . . . . 1 1 2 . 1 . . 8 Weapon 21 | . . . . 4 2 1 . . 1 . 13 Highest Loss Streak 9 | . 1 . . 7 2 1 . 1 1 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 19 | 4 12 14 14 16 17 21 24 23 23 24 22 Power 1 | . 1 1 1 1 . 2 2 1 1 1 2 Propulsion 4 | 3 2 4 3 4 4 5 5 5 5 5 3 Utility 7 | . 5 3 2 3 7 7 8 7 8 8 13 Weapon 5 | . 3 5 6 5 4 4 6 7 6 7 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 51 | . 11 11 . 1 3 5 3 1 3 2 11 Power 9 | . 2 1 . 1 . 1 1 1 . . 2 Propulsion 12 | . 3 4 . . 1 1 1 . 1 . 1 Utility 25 | . 5 4 . . 2 2 1 . 2 1 8 Weapon 4 | . 1 1 . . . 1 . . . 1 . Tool/Special 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 91 90 78 84 85 85 86 91 Engine 6 | . 14 11 9 8 4 2 4 6 6 6 . Treads 12 | . 24 22 27 13 19 . . . . . 17 Wheel 6 | . 3 . . 6 3 14 13 13 13 13 1 Device 7 | . 5 . . 8 4 6 12 13 13 13 7 Storage 9 | . 14 11 9 9 9 7 6 6 6 6 10 Processor 2 | . . . . . . 2 6 6 6 6 1 Protection 8 | . 8 11 17 9 9 7 6 5 6 6 7 Energy Gun 5 | . 14 . . . . 1 12 12 10 6 10 Energy Cannon 1 | . . . . . . . . . . . 10 Ballistic Gun 23 | . 11 43 33 32 35 21 19 20 19 25 4 Peak Build Rating 89 | 7 11 20 25 36 37 50 61 63 65 75 89 Average Rating 44 | 5 8 16 23 31 31 46 58 62 63 64 79 On Entrance 35 | . 7 9 20 24 35 34 49 61 63 62 63 Avg Prop Armor Cover (%) 5 | . 6 . . 7 5 . . . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 15 34 41 46 68 74 118 123 127 129 119 134 Greatest Support 96 | 40 40 43 63 63 60 56 56 56 56 56 96 Greatest Overweight (x) 3 | 1 1 . . 3 2 2 2 2 2 2 3 Average Overweight (x) 1 | . . . . 1 1 1 1 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 14 15 15 18 20 23 25 25 25 25 25 Most Carried 25 | 6 15 15 15 20 20 25 25 25 25 25 25 Average Carried 20 | 4 12 14 14 16 19 22 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 20 19 25 25 25 25 25 17 Class Distribution -------------------- 31% | Scavenger-Gunner 30% | Scavenger-Tank 23% | Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Matter Collected 6527 | 280 796 1110 104 1553 877 606 249 162 205 60 525 Remotely . | . . . . . . . . . . . . Salvage Created 7704 | 154 931 1548 109 1867 814 825 237 51 215 . 953 Parts 382 | 7 58 102 3 81 34 38 15 1 13 . 30 Haulers Intercepted 11 | . 2 5 . . 2 2 . . . . . Recyclers Shooed 11 | . 8 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 1 23 . . Prevented 2 | . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 188 | . 18 29 3 38 12 18 8 1 9 . 52 Melee 4 | . . . . 1 . . . . . . 3 Guns 110 | . 12 23 1 37 12 10 6 1 3 . 5 Cannons 4 | . . . . . . . . . . . 4 AOE 69 | . 6 6 2 . . 8 2 . 6 . 39 Classes Destroyed 21 | 3 7 2 . 2 1 2 . 1 . . 3 Worker 11 | 1 3 5 . . 1 1 . . . . . Builder 4 | . 1 1 1 . . 1 . . . . . Tunneler 5 | 2 1 2 . . . . . . . . . Hauler 11 | . 2 5 . . 2 2 . . . . . Recycler 13 | 1 3 2 . . 4 3 . . . . . Mechanic 3 | . 1 1 . . 1 . . . . . . Operator 4 | . 1 2 . . 1 . . . . . . Watcher 8 | . 3 5 . . . . . . . . . Swarmer 53 | . 9 14 . 12 3 5 5 . 5 . . Cutter 2 | . . . . 2 . . . . . . . Grunt 51 | . 9 7 3 16 4 7 2 . 3 . . Brawler 1 | . . . . . . 1 . . . . . Duelist 3 | . . 1 . . . 1 . . 1 . . Sentry 20 | . . 7 . 6 4 2 1 . . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . 1 . . . Z-Light 8 | . . . . . . . . . . . 8 Assembled 40 | . . . . . . . . . . . 40 Golem 3 | . . . . . . . . . . . 3 Best Kill Streak 39 | 3 5 5 3 5 4 5 3 1 4 . 39 Combat Bots Only 39 | . 3 4 2 5 3 4 3 1 4 . 39 Max Kills in Single Turn 5 | 1 2 3 2 2 1 3 1 1 3 . 5 Gunslinging 1 | . . 1 . 1 . . . . 1 . . Exploded 5 | . 2 2 2 . . 2 1 . 3 . 5 Melee 1 | . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 871 | . 84 58 8 174 63 138 19 18 38 . 271 Missed 241 | . 26 17 4 40 13 47 5 5 15 . 69 Hits 630 | . 58 41 4 134 50 91 14 13 23 . 202 Melee 26 | . . . . 9 . . . . 2 . 15 Projectile 604 | . 58 41 4 125 50 91 14 13 21 . 187 AOE 1 | . . . . 1 . . . . . . . Critical Strikes 19 | . 1 1 . 9 3 . . . 3 . 2 Actively Blocked 2 | . . . . 1 . . . . . . 1 Damage Taken 11337 | . 632 463 112 1914 758 1130 208 290 440 . 5390 Core 1330 | . 90 53 14 219 62 38 18 . 18 . 818 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 267 | . 12 11 3 30 21 . . . . . 190 Core Remaining (%) 78 | 100 64 86 . . 46 94 . . . . . Volleys Fired 513 | 9 93 73 4 79 47 33 14 4 8 . 149 Largest 5 | 2 2 4 4 4 4 4 5 5 5 . 5 Hottest 360 | 100 100 98 98 100 98 143 199 229 194 . 360 Shots Fired 1482 | 18 180 277 10 293 185 105 53 20 28 . 313 Gun 1300 | 18 172 272 8 293 185 95 50 17 23 . 167 Cannon 124 | . . . . . . . . . . . 124 Launcher 57 | . 8 5 2 . . 9 3 3 5 . 22 Special 1 | . . . . . . 1 . . . . . Kinetic 997 | . 66 272 8 293 185 84 31 12 18 . 28 Thermal 386 | 18 106 . . . . 11 9 5 5 . 232 Explosive 56 | . 8 5 2 . . 9 3 3 5 . 21 Electromagnetic 42 | . . . . . . . 10 . . . 32 Robot Hit Streak 16 | 3 15 12 4 16 8 6 6 16 3 . 14 Robot Miss Streak 10 | 2 5 5 1 6 9 5 7 1 4 . 10 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 20 | . . 1 . 11 2 1 3 . 2 . . Max Gunslinging Chain 2 | . . 1 . 2 1 1 1 . 2 . . Shots Hit Robots 753 | 9 106 146 5 180 102 58 28 15 18 . 86 Core Hits 551 | 5 56 70 9 78 42 49 22 14 21 . 185 Critical Kills 5 | . . . . 4 . . 1 . . . . Critical Parts Destroyed 6 | . . 2 . 2 . 2 . . . . . Critical Strikes 22 | 1 5 2 . 7 . 4 1 . . . 2 Burn 8 | 1 5 . . . . 2 . . . . . Destroy 9 | . . 2 . 4 . 2 1 . . . . Corrupt 1 | . . . . . . . . . . . 1 Smash 3 | . . . . 3 . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 72 | . . . 1 35 1 . . . . . 35 Impact 36 | . . . 1 34 1 . . . . . . Slashing 12 | . . . . 1 . . . . . . 11 Piercing 24 | . . . . . . . . . . . 24 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 21083 | 125 1808 2638 501 3664 1898 2206 743 415 961 . 6124 Guns 11090 | 125 1297 2174 60 2933 1864 954 451 302 377 . 553 Cannons 824 | . . . . . . . . . . . 824 Explosions 7959 | . 501 453 441 . . 1252 292 113 584 . 4323 Melee 1155 | . . . . 731 . . . . . . 424 Ramming 55 | . 10 11 . . 34 . . . . . . Kinetic 9431 | . 465 2174 60 2933 1864 851 299 215 300 . 270 Thermal 2375 | 125 832 . . . . 462 75 87 77 . 717 Explosive 7557 | . 501 453 441 . . 893 292 113 584 . 4280 Electromagnetic 510 | . . . . . . . 77 . . . 433 Impact 731 | . . . . 731 . . . . . . . Slashing 289 | . . . . . . . . . . . 289 Piercing 135 | . . . . . . . . . . . 135 Highest Corruption 3 | . . . . 3 3 . . . . . 3 Average Corruption 3 | . . . . 3 3 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . . 23 23 . . . . . 2 Message Errors 12 | . . . . 5 7 . . . . . . Matter Fused 11 | . . . . 9 1 . . . . . 1 Heat Flow Errors 5 | . . . . 1 4 . . . . . . Energy Discharges 5 | . . . . 2 3 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . 2 2 . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 4 | . . . . 1 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 313 | . . 8 37 78 . 39 . . 5 . 146 Projectiles 13 | . . . . . . . . . . . 13 Explosions 222 | . . 8 37 . . 39 . . 5 . 133 Melee 78 | . . . . 78 . . . . . . . Knockbacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 483 | . 34 . 45 . . 241 . . 40 . 123 Shots 12 | . 1 . 1 . . 5 . . 1 . 4 Rammed 11 | . 5 3 . . 3 . . . . . . Targets Rammed 13 | . 5 3 . . 5 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . Highest Temperature 449 | 117 219 253 125 329 277 48 48 288 293 . 449 Average Temperature 75 | 46 61 45 63 71 64 16 28 145 153 . 116 Received Heat Transfer 2655 | . 258 105 36 666 279 183 . 36 111 . 981 Effects 5 | . . . . 1 . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 2 4 . . . . 2 . . . . . Heat Transferred 5441 | 444 2775 . . . . 620 185 186 175 . 1056 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Maximum Alert Level 5 | . 1 1 . 5 4 2 1 . . . . Low Security (%) 31 | 100 65 66 100 4 . . . . . . . Level 1 26 | . 34 33 . 5 . 43 100 . . . . Level 2 12 | . . . . 17 . 56 . . . . . Level 3 17 | . . . . 24 99 . . . . . . Level 4 4 | . . . . 19 . . . . . . . Level 5 6 | . . . . 28 . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1750 | 5 297 342 184 1750 1104 615 332 . . . . Initial 852 | . . 80 74 93 852 429 289 . . . . Average 514 | . 116 141 88 1095 1015 447 288 . . . . Influence Increases 5257 | 20 607 926 190 1727 598 726 218 30 215 . . Destroy 0b10 Robot/C 2980 | . 360 580 60 820 380 420 160 20 180 . . Destroy 0b10 Robot/NC 340 | 20 75 115 5 30 45 50 . . . . . Destroy Leader 566 | . 90 160 10 40 114 92 30 10 20 . . Allied During Kill 75 | . . . . 17 46 12 . . . . . Successful Hack 48 | . 21 6 . 12 9 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 180 | . 15 30 45 30 . 60 . . . . . Anti-Garrison Action 600 | . . . . 600 . . . . . . . Destroy Structure 228 | . 16 35 40 58 4 62 13 . . . . Partial Spotted 30 | . . . . 15 . 15 . . . . . Lose Combat Pursuer 180 | . . . 30 105 . 15 15 . 15 . . Influence Decreases 5257 | 20 416 941 222 121 1404 1079 532 307 162 53 . Entered New Map 2136 | . . 111 102 51 898 515 302 104 . 53 . Time Decay 2561 | 20 406 530 120 . 416 494 230 193 152 . . Lost Part 180 | . 10 . . 70 50 30 . 10 10 . . Lost Ally 80 | . . . . . 40 40 . . . . . Purge Threat 300 | . . 300 . . . . . . . . . Squads Dispatched 26 | . 4 2 . . 6 9 5 . . . . Investigation 4 | . 2 . . . 2 . . . . . . Extermination 4 | . . . . . . 3 1 . . . . Reinforcement 10 | . 2 2 . . 2 3 1 . . . . Assault 2 | . . . . . 2 . . . . . . Garrison 6 | . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Distress Signals 8 | . 3 1 . . 2 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 265 | . 30 31 6 46 33 22 19 1 10 . 67 Peak Tracking Total 36 | . 4 4 3 6 6 4 4 1 4 . 36 Tactical Retreats 9 | . . . 1 4 . 1 1 . 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . 4 . 3 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Machines Disabled 29 | . 1 2 3 10 . 4 . . . 8 1 Max in Single Turn 2 | . 1 1 2 1 . 2 . . . 1 1 Garrison Relay 8 | . . . . 8 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 9 | . . . . 1 . . . . . 8 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Machines Accessed 32 | . 7 12 2 3 2 3 2 . 1 . . Terminals 22 | . 6 8 1 3 2 1 1 . . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 84 | . 25 33 5 6 7 5 2 . 1 . . Successful 41 | . 16 14 3 1 3 2 1 . 1 . . Failed 43 | . 9 19 2 5 4 3 1 . . . . Catastrophic 9 | . 1 4 1 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 14 16 . 1 3 1 . . . . . Terminals 65 | . 22 24 4 6 7 1 1 . . . . Fabricators 4 | . . . . . . 3 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 7 | . 3 4 . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Terminal Hacks 26 | . 13 7 2 1 2 . . . 1 . . Record 1 | . 1 . . . . . . . . . . Robot Analysis 7 | . 5 2 . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . Network Status 2 | . . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . . . . Retrieve Components 3 | . 1 2 . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 6 | . 1 3 . . 1 1 . . . . . Terminals 4 | . . 3 . . 1 . . . . . . Botnet 4 | . . 3 . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 6 11 2 3 2 2 1 . . . . Full Trace Events 2 | . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . 3 13 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . Relay Couplers Released 32 | . . . . 32 . . . . . . . Machine Destruction 32 | . . . . 32 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Total Allies 7 | . . . . 4 . 3 . . . . . Largest Group 4 | . . . . 3 4 3 . . . . . Highest-Rated Group 103 | . . . . 79 103 48 . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 . . . . . Initial Warlord ECA Mod 12 | . . . . . 12 11 10 10 10 10 10 Total Orders 3 | . . . . . . . . . 1 2 . EXPLORE 2 | . . . . . . . . . 1 1 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 80 | . . . . 18 31 31 . . . . . Total Damage 1794 | . . . . 273 667 854 . . . . . Kills 20 | . . . . 4 9 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Active Infowar (turns) 169 | 16 152 . . . . . . . . 1 . Traps 1 | . . . . . . . . . . 1 . Seismic 168 | 16 152 . . . . . . . . . . Robot Analysis Total 7 | . 5 2 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 2 . Drone Launches 3 | . . . . . . . . . 2 1 . Drone Recoveries 2 | . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Turns Passed 14492 | 151 1544 1891 240 2056 1006 1305 481 725 936 1668 2489 Spaces Moved 7598 | 70 720 983 131 1130 433 956 323 528 585 903 836 Core 7 | 7 . . . . . . . . . . . Treads 2919 | 63 665 983 131 251 225 . . . . . 601 Legs 10 | . . . . . . . . . . . 10 Wheels 4662 | . 55 . . 879 208 956 323 528 585 903 225 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 115 160 160 115 130 115 115 130 130 130 130 Average Speed 148 | 152 166 160 160 136 160 118 125 130 130 130 215 Slowest Speed 400 | 160 240 160 160 400 240 130 130 130 130 130 310 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 3 92 83 19 89 30 26 8 71 91 90 81 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . . . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . 2 5 4 . Spaces Dug 125 | . . 26 1 3 . . . . . . 95 Terrain Destroyed 433 | . 16 39 40 3 . 57 21 21 27 . 209 Melee 15 | . . . 1 3 . . . . . . 11 Projectile 188 | . . . . . . 1 2 . . . 185 AOE 230 | . 16 39 39 . . 56 19 21 27 . 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Low Low Zio Dee Total 9606 | 93 894 1183 153 1414 637 1064 372 556 750 1294 1196 Wait 780 | . 12 63 10 41 105 6 1 14 131 320 77 Move 7588 | 69 719 982 131 1129 432 955 322 527 584 902 836 Hop . | . . . . . . . . . . . . Pick Up 141 | 7 24 14 2 18 5 26 6 3 8 5 23 Fast Attach 41 | 6 5 . . 5 7 2 2 . 4 2 8 Attach 55 | 1 1 2 2 10 4 6 1 1 1 1 25 Detach 17 | . 2 . . 4 1 2 . . . . 8 Swap 111 | 1 10 19 3 22 10 9 7 5 3 4 18 Drop 154 | . 23 27 . 14 20 17 11 2 11 8 21 Fire 513 | 9 93 73 4 79 47 33 14 4 8 . 149 Melee 68 | . . . 1 35 1 . . . . . 31 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . 5 3 . . 5 . . . . . . Escape Stasis 26 | . . . . 10 . 8 8 . . . . Rewire 39 | . . . . 39 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 60 | . . . . 8 . . . . . 52 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 6) 1187 | -10/Materials | Discovered new exit (range 10) 1696 | -10/Materials | Entered another Materials area 1696 | -9/Materials | Evolved 2 slots: Weapon x2 1792 | -9/Materials | Discovered new exit (range 8) 1890 | -9/Materials | Discovered new exit (range 16) 1977 | -9/Materials | Build established: Tank 2862 | -9/Materials | Discovered new exit (range 7) 3587 | -9/Materials | Entered another Materials area 3587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -8/Materials | Identified exit to Garrison 3827 | -8/Materials | Entered Garrison 3937 | -8/Garrison | Triggered checkpoint 4012 | -8/Garrison | Garrison Relay disabled 4027 | -8/Garrison | Triggered checkpoint 4143 | -8/Garrison | Triggered checkpoint 4283 | -8/Garrison | Discovered new exit (range 12) 4341 | -8/Garrison | Triggered checkpoint 4389 | -8/Garrison | Garrison Relay disabled 4390 | -8/Garrison | Build established: Scavenger-Tank 4461 | -8/Garrison | Garrison Relay disabled 4468 | -8/Garrison | Garrison Relay disabled 4475 | -8/Garrison | Garrison Relay disabled 4555 | -8/Garrison | Lost 7 parts (1p1n1u4w) 4567 | -8/Garrison | Garrison Relay disabled 4640 | -8/Garrison | Rescued a captive Derelict 4815 | -8/Garrison | Triggered checkpoint 4885 | -8/Garrison | Triggered checkpoint 4903 | -8/Garrison | Discovered new exit (range 5) 4926 | -8/Garrison | Discovered new exit (range 10) 4969 | -8/Garrison | Triggered checkpoint 5003 | -8/Garrison | Garrison Relay disabled 5099 | -8/Garrison | Triggered checkpoint 5121 | -8/Garrison | Triggered checkpoint 5224 | -8/Garrison | Discovered new exit (range 9) 5237 | -8/Garrison | Triggered checkpoint 5289 | -8/Garrison | Garrison Relay disabled 5883 | -8/Garrison | Entered Materials 5883 | -8/Materials | Accompanied by 4 allies 5925 | -8/Materials | Discovered new exit (range 16) 6005 | -8/Materials | Lost 3 allies 6240 | -8/Materials | Discovered new exit (range 10) 6308 | -8/Materials | Core integrity fell below 50% 6612 | -8/Materials | Met 7R-MNS 6683 | -8/Materials | First assault squad dispatched 6889 | -8/Materials | Entered Factory 6889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6890 | -7/Factory | Caught up to 7R-MNS 7177 | -7/Factory | Discovered new exit (range 15) 7485 | -7/Factory | Discovered new exit (range 16) 7502 | -7/Factory | Garrison activated, responded to threat 8045 | -7/Factory | Build established: Scavenger-Gunner 8194 | -7/Factory | Entered another Factory area 8194 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8195 | -6/Factory | Caught up to 7R-MNS 8264 | -6/Factory | Garrison activated, responded to threat 8446 | -6/Factory | Discovered new exit (range 5) 8675 | -6/Factory | Entered Lower Caves 8692 | -6/Lower Caves | Met a Warlord Commander 8693 | -6/Lower Caves | Learned location of Warlord (-5) 8694 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8698 | -6/Lower Caves | Found Encrypted Comm Array 8722 | -6/Lower Caves | Encountered a Warlord checkpoint 8731 | -6/Lower Caves | Spotted B-75 Beast 8762 | -6/Lower Caves | Destroyed B-75 Beast 9362 | -6/Lower Caves | Learned Factory interactive machine intel 9377 | -6/Lower Caves | Discovered new exit (range 8) 9400 | -6/Lower Caves | Entered another Lower Caves area 9400 | -6/Lower Caves | Discovered new exit (range 10) 9805 | -6/Lower Caves | Spotted B-75 Beast 10291 | -6/Lower Caves | Discovered new exit (range 5) 10336 | -6/Lower Caves | Entered Zion 10381 | -6/Zion | Given A8's code to call for help 10437 | -6/Zion | Discovered new exit (range 10) 11016 | -6/Zion | Given the Hacking Drone Bay 11017 | -6/Zion | Found Prototype Device 11039 | -6/Zion | Found Prototype Device 11039 | -6/Zion | Identified Phasing AFG 11140 | -6/Zion | Learned 4 Factory zone layouts 11317 | -6/Zion | Learned 4 Factory zone layouts 11572 | -6/Zion | Found CR-A16's Pointy Stick 11984 | -6/Zion | Discovered new exit (range 5) 11987 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12004 | -6/Zion | Entered Deep Caves 12280 | -6/Deep Caves | Attacked by Z-Imprinter 12335 | -6/Deep Caves | Destroyed Z-Imprinter 12361 | -6/Deep Caves | Lost 9 parts (2n2u5w) 12365 | -6/Deep Caves | Found Prototype Protection 12365 | -6/Deep Caves | Identified Zio. Weapon Casing 12498 | -6/Deep Caves | Found Prototype Protection 12498 | -6/Deep Caves | Identified Zio. Heavy Carapace 12502 | -6/Deep Caves | Found Zio. Heavy Carapace 12518 | -6/Deep Caves | Z-Facility disabled 12600 | -6/Deep Caves | Lost 5 parts (2u3w) 12764 | -6/Deep Caves | Found Zio. Weapon Casing 12839 | -6/Deep Caves | Found Zio. Heavy Carapace 12950 | -6/Deep Caves | Build established: Scavenger-Tank 13050 | -6/Deep Caves | Discovered new exit (range 6) 13401 | -6/Deep Caves | Build established: Tank 14192 | -6/Deep Caves | Spotted Golem 14354 | -6/Deep Caves | Core integrity fell below 50% 14376 | -6/Deep Caves | Destroyed Golem 14400 | -6/Deep Caves | Lost 4 parts (4w) 14402 | -6/Deep Caves | Triggered Deep Caves wall 14408 | -6/Deep Caves | Exposed GOLEM chamber 14416 | -6/Deep Caves | Core integrity fell below 20% 14449 | -6/Deep Caves | Spotted Assembler 14452 | -6/Deep Caves | Spotted Assembler 14481 | -6/Deep Caves | Destroyed 39 combat bots 14493 | -6/Deep Caves | Destroyed by as-23356 with Assembled Shotgun Last Messages --------------- 14444_ as-00644 destroyed. 14447_ System corrupted: Component data lost. 14453_ GOLEM Unit springs to life. 14454_ Golem GOLEM Unit beginning Prototype Leg integration. 14458_ Destroyed Asb. Hover System. 14459_ as-23356 released from Mobile Assembly Unit. 14459_ Med. Treads destroyed. 14460_ as-35198 destroyed. 14469_ as-01831 released from Mobile Assembly Unit. 14473_ Zio. Light Carapace destroyed. 14475_ Mak. Light Armor Plating destroyed. 14479_ as-66033 released from Mobile Assembly Unit. 14479_ Knocked back. 14481_ Zio. Weapon Casing destroyed. 14483_ Knocked back. 14486_ System corrupted: Matter fused (-2). 14486_ Knocked back. 14489_ as-00673 released from Mobile Assembly Unit. 14490_ Arm. Huge Wheel destroyed. 14492_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????""###########??"#"## #?? | | ????????" ?? " ## | | ?????????" #""##"#"" | | ????????""" ? # # | | ????????" ###""" #? | | ????????" # # " #??? | | ????????"" # # " #?### | | ????????" # """" ### " | | ????????"" # "" " " | | ????????" ##!"### " | | ????????""" ## # # " | | ????????" ## # ### | | ????????" # #"#"# # | | ????????" ! ! ### | | ????????# #"" | | ??????#""G "" | | ??????#G"G """###### | | ??????#GGG "#????## | | ??????#G G g;;""####### | | ??????#G@a ; " ## | | ??????###aaa ;;" "###### | | ??????" ; " | | ???? * * "###### | | ??" A * #####? | | ??" * " ## | | ??" !! ! """ | | ??" "" | | ??" A ! " | | ??" # ### | | ??""""" ! ! ###?? | | ??????### ! #???? | | ????????"" ! #???? | | ?????????? ! #???? | | ?????????? ! #???? | | ?????????? ##??? | | ?????????? * ! #??? | | ???????????? * = #??? | | ????????????? = #??? | | ????????????? = #### | | ????????????? | | ?????????????* = | | ?????????????? * | | ?????????????? #### | | ??????????????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1300 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Hacking Suite | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed AssaultBackupCanceller Manual? 0 Play Time 01:35:23 Cumulative 224.3 hours Start 2026.04.24 @ 06:32:11 End 2026.04.24 @ 08:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 141 Adventurer 4 Explorer 0 Win Type - Total 42 Types 41/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a28aba-a5e8-4054-9152-8a87c5d369c0