Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 17:37:01 Player: sercli123 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (116) 580 Value Destroyed (2910) 2910 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2285) 2285 TOTAL SCORE: 12655 Bonus ------- Follower Combat Kills 385 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 24/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (5) ---- Vortex Driver (22) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Trap Scanner Improved Signal Interpreter Advanced Reaction Control System Improved Cloaking Device > --- WEAPON ----------- Vortex Rifle Vortex Rifle Vortex Driver > --- INVENTORY -------- Advanced Cryofiber Web Energy Well Improved Transmission Jammer Improved Cloaking Device Improved Cloaking Device Plasma Flamer Vortex Lance Vortex Lance [Rating: 117] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Advanced Surge Thruster Treads Improved Medium Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Advanced Surge Thruster Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Kinetic Plating Weapon Chainsword Energy Gun Cooled Pulse Rifle Energy Cannon Vortex Driver Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Mini Assault Cannon Launcher Guided Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . 1 1 . . . . Utility 5 | . . 1 1 1 . 1 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 248 | 3 9 13 6 22 19 57 1 . 6 3 44 30 . 3 21 11 Power 25 | . 1 . 1 5 1 9 1 . . . 3 3 . . 1 . Engine 10 | . 1 . 1 1 . 5 1 . . . 1 . . . . . Core 11 | . . . . 4 1 2 . . . . 2 2 . . . . Reactor 4 | . . . . . . 2 . . . . . 1 . . 1 . Propulsion 64 | 3 4 4 2 5 6 12 . . 1 . 7 11 . . 5 4 Treads 1 | . . . . . . 1 . . . . . . . . . . Leg 12 | 1 1 . . . . 5 . . . . 2 1 . . 2 . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 6 . . 1 . 5 5 . . . . Flight 32 | . 3 4 2 5 6 . . . . . . 5 . . 3 4 Utility 84 | . 2 2 2 7 5 16 . . 3 1 20 12 . 2 10 2 Device 54 | . 1 1 . 5 3 10 . . 1 1 14 7 . 1 8 2 Storage 6 | . . 1 . . . 2 . . . . . 1 . 1 1 . Processor 6 | . 1 . 1 . . 2 . . . . 1 1 . . . . Hackware 3 | . . . . 1 . . . . . . 1 1 . . . . Protection 15 | . . . 1 1 2 2 . . 2 . 4 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | . 2 7 1 5 7 20 . . 2 2 14 4 . 1 5 5 Energy Gun 13 | . . . . 2 3 3 . . . . . 2 . . 3 . Energy Cannon 4 | . . . . 1 . . . . . . . . . . 1 2 Ballistic Gun 20 | . 1 2 . 1 . 6 . . . 1 7 . . . . 2 Ballistic Cannon 4 | . . . . . . 4 . . . . . . . . . . Launcher 14 | . 1 3 . . 3 1 . . 2 1 2 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . 2 1 1 1 6 . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . 5 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 . 2 1 4 . . 3 . 1 . . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . 2 . Parts Lost 49 | . 1 . . 2 6 11 . . . . 9 4 . . 7 9 Power 7 | . . . . 1 1 1 . . . . 3 . . . . 1 Propulsion 22 | . . . . . 3 5 . . . . 2 2 . . 6 4 Utility 14 | . . . . 1 2 4 . . . . 4 1 . . . 2 Weapon 6 | . 1 . . . . 1 . . . . . 1 . . 1 2 Highest Loss Streak 8 | . 1 . . 2 5 6 . . . . 5 2 . . 7 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 65 96 100 96 99 89 100 100 94 93 98 92 89 89 84 31 Engine 4 | . 7 11 9 . . 5 13 13 13 13 6 . . . . . Core 4 | . . . . 6 6 3 . . . . 3 6 10 10 9 . Leg 4 | . 5 . . . . 6 . . . . 1 10 10 10 9 . Hover 13 | . . . . . . 16 33 33 33 33 32 21 . . . . Flight 16 | . 21 29 36 37 37 6 . . . . . 4 26 26 25 15 Device 17 | . 4 13 9 11 12 11 20 20 14 15 23 17 26 25 22 7 Storage 5 | . . 8 9 7 7 6 6 6 6 6 5 5 5 5 6 . Processor 7 | . 3 11 9 7 7 11 13 13 13 10 5 7 5 5 4 . Hackware 1 | . . . . 6 7 2 . . . . 1 1 . . . . Protection 2 | . . . 9 . 1 2 . . 4 6 3 4 . . . 4 Energy Gun 1 | . . . . 5 4 1 . . . . . . . . 3 . Ballistic Gun 1 | . 8 5 1 . . 1 . . . . 6 3 . . . . Launcher 1 | . 11 8 9 1 2 . . . 4 5 . . . . . . Slashing Weapon 2 | . . 7 7 7 6 4 6 6 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 3 5 5 5 . 1 Peak Build Rating 117 | 2 8 18 23 39 45 67 67 67 72 71 84 102 102 107 117 50 Average Rating 68 | 1 4 14 22 33 41 51 66 67 67 69 77 91 102 102 101 31 On Entrance 50 | . 2 7 18 23 39 34 67 67 67 69 71 80 102 102 103 13 Naked Turns 2 | . . . . . . . . . . . . . . . 2 . Heaviest Build 65 | . 8 14 18 21 26 57 57 51 54 61 65 65 28 28 50 20 Greatest Support 71 | 3 14 19 18 28 28 69 59 59 62 62 71 63 29 29 49 24 Greatest Overweight (x) 6 | . . . . . . 2 . . . . 1 2 . . 5 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 8 8 8 8 15 15 15 15 15 15 15 10 10 10 5 Average Capacity 10 | 5 5 7 8 8 8 8 15 15 15 15 15 14 10 10 9 5 Most Carried 15 | 4 5 8 8 8 8 14 15 15 15 15 15 15 10 10 10 5 Average Carried 10 | 2 4 7 7 7 7 7 14 15 14 14 13 13 10 9 9 3 Final Capacity 15 | 5 5 8 8 8 8 15 15 15 15 15 15 10 10 10 5 5 Final Carried 15 | 4 5 8 8 8 6 14 15 15 15 15 14 10 10 10 5 1 Class Distribution -------------------- 44% | Mutant 20% | Sprinter 9% | Scavenger-Mutant 5% | Ninja 5% | Scout 3% | Commander-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Commander-Sprinter | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Ninja | -5/Factory Scavenger-Scout | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Matter Collected 3969 | 230 153 99 78 315 180 1100 55 5 36 200 995 68 67 165 171 52 Remotely 200 | . . . . . . 200 . . . . . . . . . . Salvage Created 4292 | . 239 159 78 441 439 1362 . . . 296 980 68 . 139 44 47 Parts 228 | . 18 17 6 26 16 79 . . . 10 42 7 . 1 2 4 Haulers Intercepted 11 | . 2 1 1 1 3 2 . . . . 1 . . . . . Recyclers Shooed 4 | . . . 1 . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 1 . . 8 . . . . . 4 Prevented 5 | . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 54 | . 6 3 . 1 6 10 . . . 14 9 . . . 2 3 Melee 3 | . . . . 1 . . . . . . 2 . . . . . Guns 16 | . 2 . . . 2 5 . . . 1 3 . . . 2 1 Cannons 5 | . . . . . . 3 . . . . . . . . . 2 AOE 29 | . 4 3 . . 3 2 . . . 13 4 . . . . . Classes Destroyed 14 | . 3 4 1 2 . 2 . . . 1 . . . 1 . . Worker 15 | . . . 2 3 3 3 . . . . 4 . . . . . Builder 10 | . . 1 . 2 . 6 . . . . . 1 . . . . Tunneler 2 | . . . . . . 1 . . . . . 1 . . . . Hauler 11 | . 2 1 1 1 3 2 . . . . 1 . . . . . Recycler 12 | . . . . 3 . 5 . . . . 4 . . . . . Mechanic 2 | . . 1 . . 1 . . . . . . . . . . . Operator 3 | . . 1 . . . . . . . . 1 1 . . . . Watcher 7 | . . 2 . . . 1 . . . . 4 . . . . . Swarmer 22 | . 3 . . . . 3 . . . 8 5 . . . . 3 Grunt 17 | . 3 3 . . 5 2 . . . 4 . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . Sentry 2 | . . . . . . 2 . . . . . . . . . . Programmer 11 | . . . . 1 1 3 . . . . 4 . . . 2 . Samaritan 3 | . . . . . . . . . . . . . . 3 . . Best Kill Streak 6 | . 3 3 3 3 4 5 . . . 6 5 1 . . 2 2 Combat Bots Only 6 | . 3 2 . 1 3 4 . . . 6 5 . . . 2 2 Max Kills in Single Turn 3 | . 3 2 1 1 2 3 . . . 3 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . . 2 2 . . . 3 2 . . . . . Melee 1 | . . . . 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Hostile Shots Fired 663 | . 17 8 8 16 118 126 6 . . 27 76 29 9 . 178 45 Missed 293 | . 5 3 6 10 62 49 1 . . 12 27 12 7 . 86 13 Damage Taken 6131 | . 144 58 21 90 630 1012 46 . . 172 906 330 25 . 1980 717 Core 1396 | . 42 . 15 . 37 68 . . . . 68 37 . . 943 186 Absorbed by Shields 389 | . . . . . 40 106 47 . . 53 143 . . . . . Redirected to Shielding 200 | . . . . . 34 16 . . . . 105 . . . 15 30 Ignored by Resistances 46 | . . . . . . . . . . 20 14 12 . . . . Regen/Repaired (Parts) 73 | . . 18 . . . . . . . . 46 . . . 9 . Core Remaining (%) 94 | 100 83 100 97 . 94 . . . . 92 93 . . . . . Volleys Fired 172 | . 17 12 . 4 14 52 2 . . 21 32 2 . . 7 9 Largest 2 | . 2 2 . 1 1 2 1 . . 1 2 1 . . 2 2 Hottest 100 | . 50 60 . 60 60 85 48 . . 39 49 39 . . 80 100 Shots Fired 243 | . 18 15 . 5 14 89 4 . . 21 52 2 . . 12 11 Gun 147 | . 16 5 . 5 8 44 . . . 1 48 . . . 12 8 Cannon 51 | . . . . . . 44 4 . . . . . . . . 3 Launcher 45 | . 2 10 . . 6 1 . . . 20 4 2 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 163 | . 16 5 . . . 81 4 . . 1 48 . . . . 8 Thermal 20 | . . . . 5 8 7 . . . . . . . . . . Explosive 45 | . 2 10 . . 6 1 . . . 20 4 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . 12 3 Robot Hit Streak 12 | . 7 5 . 5 8 6 . . . 2 7 . . . 7 12 Robot Miss Streak 11 | . 1 2 . . 1 11 . . . . 6 . . . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . 1 Shots Hit Robots 239 | . 14 11 8 18 33 63 . . . 1 58 9 . 10 7 7 Core Hits 179 | . 13 14 3 6 20 33 . . . 35 41 6 . 1 2 5 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . Critical Strikes 10 | . . . . . 2 4 . . . . 1 . . . . 3 Destroy 1 | . . . . . . 1 . . . . . . . . . . Blast 3 | . . . . . . 3 . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . Sunder 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 213 | . . 9 12 21 37 35 1 1 1 . 56 27 2 10 . 1 Impact . | . . . . . . . . . . . . . . . . . Slashing 117 | . . 9 12 21 37 35 1 1 1 . . . . . . . Piercing 95 | . . . . . . . . . . . 56 27 2 10 . . Entropic 1 | . . . . . . . . . . . . . . . . 1 Sneak Attacks 66 | . . 2 4 9 8 16 . . . . 11 6 . 10 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13299 | . 361 805 412 1093 1842 2937 . . . 1699 2190 693 . 576 324 367 Guns 2337 | . 161 15 . 202 153 684 . . . 17 668 . . . 324 113 Cannons 746 | . . . . . . 492 . . . . . . . . . 254 Explosions 3991 | . 200 597 . . 522 457 . . . 1682 347 186 . . . . Melee 6225 | . . 193 412 891 1167 1304 . . . . 1175 507 . 576 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1910 | . 161 15 . . . 936 . . . 17 668 . . . . 113 Thermal 967 | . . . . 202 153 612 . . . . . . . . . . Explosive 3619 | . 200 597 . . 522 85 . . . 1682 347 186 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3967 | . . 193 412 891 1167 1304 . . . . . . . . . . Piercing 2258 | . . . . . . . . . . . 1175 507 . 576 . . Entropic 578 | . . . . . . . . . . . . . . . 324 254 Highest Corruption 10 | . . . 1 5 7 10 10 10 10 4 9 1 1 1 4 4 Average Corruption 5 | . . . 1 2 3 8 10 10 4 4 8 1 1 1 1 4 Corruption Purged 3 | . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 105 | . . . . 8 8 27 9 6 7 8 17 . 6 1 4 4 Message Errors 19 | . . . . 2 2 5 2 1 1 1 2 . 2 . . 1 Matter Fused 31 | . . . . 2 2 8 2 3 1 2 6 . 3 . 1 1 Heat Flow Errors 10 | . . . . . . 2 . . 1 3 3 . 1 . . . Energy Discharges 14 | . . . . 2 . 5 1 . 1 1 2 . . 1 . 1 Parts Rejected 3 | . . . . . 1 1 . . . . . . . . 1 . Data Loss (minor) 14 | . . . . 1 2 3 1 1 1 1 3 . . . 1 . Data Loss (major) 4 | . . . . . 1 1 1 . 1 . . . . . . . Misfires 4 | . . . . 1 . . 2 . . . . . . . 1 . Alerts 4 | . . . . . . 2 . 1 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . 1 Overload Shots 12 | . . . . 4 1 7 . . . . . . . . . . Overflow Damage 1314 | . . 36 88 242 85 379 . . . 9 174 94 . 207 . . Projectiles 39 | . . . . . . 39 . . . . . . . . . . Explosions 235 | . . 36 . . 8 182 . . . 9 . . . . . . Melee 1040 | . . . 88 242 77 158 . . . . 174 94 . 207 . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . 45 125 . . . . 6 . . . . . Shots 4 | . . . . . 1 2 . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 331 | . . 15 . 29 95 331 32 . 200 279 281 25 150 3 54 42 Average Temperature 65 | . . 10 . 19 21 82 18 . 105 83 64 8 69 2 19 24 Received Heat Transfer 788 | . 66 24 9 . 141 102 16 . . 25 18 60 . . 327 . Effects 3 | . . . . . . 1 . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . 1 . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 2 1 . . . . . . . . . . Heat Transferred 1009 | . . . . 237 272 500 . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Peak Influence 446 | . 270 446 416 228 246 236 . . . . 353 326 . . . . Initial 189 | . . 79 187 189 27 118 . . . . 135 53 . . . . Average 164 | . 151 260 312 106 109 145 . . . . 200 153 . . . . Maximum Alert Level 2 | . 1 2 2 1 1 1 . . . . 1 1 . . . . Low Security (%) 67 | 100 84 30 19 95 88 78 . . . . 47 64 . . . . Level 1 31 | . 15 58 67 4 11 21 . . . . 52 35 . . . . Level 2 1 | . . 11 13 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 2 . 3 7 4 . . . 1 6 7 . . . . Investigation 10 | . 1 . . 2 . 1 . . . . 2 4 . . . . Extermination 7 | . . . . 1 1 2 . . . . 2 1 . . . . Reinforcement 10 | . . 2 . . 4 1 . . . . 2 1 . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . 2 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Distress Signals 6 | . 1 . 1 . 3 . . . . . . . . . 1 . Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . . Times Spotted 222 | . 18 18 10 8 25 19 9 . . 21 20 35 5 . 27 7 Peak Tracking Total 18 | . 5 6 8 4 10 5 8 . . 9 5 10 5 . 18 4 Tactical Retreats 41 | . 3 3 3 2 4 2 2 . . 4 3 11 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Traps Triggered 4 | . . . 1 . 1 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . Triggered 11 | . . . . . . . 2 . . . . . . 1 8 . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Disabled 12 | . . 1 . . 6 3 . . . . . 2 . . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Accessed 57 | . 7 4 3 8 5 8 1 . 1 . 8 5 . . 7 . Terminals 28 | . 7 3 2 5 5 4 . . . . 1 1 . . . . Fabricators 6 | . . . . 2 . 1 . . . . 2 1 . . . . Repair Stations 3 | . . 1 . . . . . . . . 2 . . . . . Recycling Units 3 | . . . . . . 2 . . . . . 1 . . . . Scanalyzers 4 | . . . 1 1 . . . . . . 1 1 . . . . Garrison Access 4 | . . . . . . 1 . . . . 2 1 . . . . Total Hacks 143 | . 19 16 7 21 10 16 1 . 4 . 22 10 . . 17 . Successful 93 | . 9 7 4 16 6 9 1 . 4 . 13 7 . . 17 . Failed 50 | . 10 9 3 5 4 7 . . . . 9 3 . . . . Catastrophic 6 | . 1 . . . 2 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 59 | . 10 . . 4 3 3 . . 1 . 21 13 . . 4 . Terminals 70 | . 19 14 5 12 10 8 . . . . 1 1 . . . . Fabricators 16 | . . . . 5 . 3 . . . . 5 3 . . . . Repair Stations 9 | . . 2 . . . . . . . . 7 . . . . . Recycling Units 5 | . . . . . . 4 . . . . . 1 . . . . Scanalyzers 16 | . . . 2 4 . . . . . . 7 3 . . . . Garrison Access 5 | . . . . . . 1 . . . . 2 2 . . . . Terminal Hacks 52 | . 7 5 2 7 6 2 1 . 4 . . 1 . . 17 . Record 10 | . . . . . . 1 . . . . . . . . 9 . Part Schematic 5 | . . . . 1 . . . . 4 . . . . . . . Prototype ID Bank 10 | . 2 . 1 1 . . . . . . . . . . 6 . Open Door 5 | . . . . . 2 . 1 . . . . . . . 2 . Open DSF 2 | . . . . 1 . . . . . . . 1 . . . . Level Access Points 3 | . . 1 . 1 1 . . . . . . . . . . . Alert Level 5 | . 2 1 . 1 . 1 . . . . . . . . . . Unreport Threat 4 | . 1 1 . 1 1 . . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . . . . . . . . . Fabricator Hacks 13 | . . . . 5 . 3 . . . . 2 3 . . . . Network Status 4 | . . . . 1 . 1 . . . . 1 1 . . . . Load Schematic 5 | . . . . 2 . 1 . . . . 1 1 . . . . Build 4 | . . . . 2 . 1 . . . . . 1 . . . . Repair Station Hacks 6 | . . 2 . . . . . . . . 4 . . . . . Scan Component 3 | . . 1 . . . . . . . . 2 . . . . . Repair 3 | . . 1 . . . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer 13 | . . . 2 3 . . . . . . 6 2 . . . . Insert Component 8 | . . . 1 2 . . . . . . 4 1 . . . . Analyze 5 | . . . 1 1 . . . . . . 2 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . . 1 . 1 . . . . . . . . . . Terminals 4 | . 2 . . 1 . 1 . . . . . . . . . . Assimilate 4 | . 2 . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 4 3 6 3 5 . . . . 6 3 . . . . Full Trace Events 9 | . 2 . . 2 . 1 . . . . 1 3 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 2 . . . . 17 . 1 1 . . . . Parts Built 8 | . . . . 4 . 2 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 347 | . . . . 146 . 84 . . . . . 117 . . . . Total Part Build Rating 34 | . . . . 12 . 8 . . . . . 14 . . . . Parts Repaired 3 | . . 1 . . . . . . . . 2 . . . . . Time 77 | . . 26 . . . . . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 2 . . . . . . 2 1 . . . . Part Schematics Acquired 4 | . . . 1 1 . . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total Allies 25 | . 1 . . 1 10 . . . 4 . 2 7 . . . . Largest Group 10 | . 1 . . 1 10 . . . 4 . 1 4 . . . . Highest-Rated Group 288 | . 10 . . 10 173 . . . 150 . 85 288 . . . . Highest-Rated Ally 96 | . 10 . . 10 29 . . . 39 . 85 96 . . . . Zionite Dispatches 4 | . . . . . . . . . . . 1 3 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders 37 | . 2 . . 2 20 . . . . . 2 2 . . 9 . STAY 10 | . . . . . 10 . . . . . . . . . . . ROAM 8 | . 1 . . 1 4 . . . . . . . . . 2 . FOLLOW 2 | . 1 . . 1 . . . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . 2 . . . . EXPLORE 10 | . . . . . 4 . . . . . . . . . 6 . RETURN 4 | . . . . . 1 . . . . . 2 . . . 1 . Ally Attacks 97 | . . . . . 64 . . . . . 3 30 . . . . Total Damage 2073 | . . . . . 625 . . . . . 253 1195 . . . . Kills 13 | . . . . . 10 . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 1 1 3 . . 2 1 . . Drone Launches 68 | . . . . . 16 . . . . . 2 . . . 50 . Drone Recoveries 14 | . . . . . 2 . . . . . 2 . . . 10 . Zionite Intel Received 6 | . . . . . . . . . . . 5 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . 1 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Turns Passed 9992 | 29 322 324 256 786 541 1281 297 174 475 656 1329 637 532 164 2032 157 Spaces Moved 13449 | 38 549 507 377 1058 651 1661 560 358 938 1149 1685 832 1435 408 1011 232 Core 95 | 38 32 . . . . 2 . . . . . . . . 20 3 Treads . | . . . . . . . . . . . . . . . . . Legs 667 | . 1 . . . . 156 . . . . . . . . 510 . Wheels . | . . . . . . . . . . . . . . . . . Hover 6149 | . . . . . . 814 560 358 938 1149 1685 645 . . . . Flight 6538 | . 516 507 377 1058 651 689 . . . . . 187 1435 408 481 229 Fastest Speed 13 | 50 37 32 29 25 25 29 48 48 48 50 45 33 33 33 13 31 Average Speed 45 | 50 42 33 29 25 25 49 48 48 48 50 49 59 33 33 85 43 Slowest Speed 350 | 50 120 40 29 27 29 190 48 48 50 50 105 130 33 33 300 350 Overloaded Moves 1 | . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . 1 . 3 1 4 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 76 48 40 21 82 24 74 60 88 82 28 19 97 44 97 35 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 12 | . . . . . . . 1 . . 1 9 . . . 1 . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 2 . 1 1 . . 1 2 . . Spaces Dug 103 | . . 3 3 7 7 20 2 1 . 22 22 11 2 . 3 . Terrain Destroyed 471 | . 13 74 3 7 47 50 3 1 . 163 84 16 2 . 5 3 Melee 70 | . . 3 3 7 7 13 1 1 . . 22 11 2 . . . Projectile 27 | . . . . . . 17 2 . . . . . . . 5 3 AOE 374 | . 13 71 . . 40 20 . . . 163 62 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total 16756 | 46 616 624 502 1533 949 1986 585 358 961 1210 2077 947 1490 428 2168 276 Wait 2338 | . 32 70 89 403 195 107 13 . . 34 215 15 54 . 1094 17 Move 13413 | 37 546 506 370 1055 642 1658 559 357 937 1148 1684 831 1434 407 1010 232 Hop 10 | . 1 . 3 1 4 1 . . . . . . . . . . Pick Up 159 | 6 8 9 11 12 10 37 4 . 7 1 25 15 . 3 8 3 Fast Attach 49 | . 1 2 1 6 3 14 . . 1 1 1 9 . 1 6 3 Attach 95 | 2 5 2 3 5 6 21 1 . . 2 22 7 . 1 10 8 Detach 39 | . . . 1 1 1 11 . . 1 1 7 4 . 1 9 2 Swap 104 | 1 3 9 2 11 10 22 . . 5 . 21 14 . 1 5 . Drop 136 | . 3 5 10 14 10 28 3 . 9 2 14 23 . 4 10 1 Fire 172 | . 17 12 . 4 14 52 2 . . 21 32 2 . . 7 9 Melee 213 | . . 9 12 21 37 35 1 1 1 . 56 27 2 10 . 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 5 . Trap 2 | . . . . . . . 2 . . . . . . . . . Miscellaneous 11 | . . . . . 7 . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 203 | -10/Materials | Discovered new exit (range 8) 342 | -10/Materials | Discovered new exit (range 12) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 405 | -9/Materials | Repaired Flight Unit 434 | -9/Materials | Identified exit to Materials 676 | -9/Materials | Entered another Materials area 676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -8/Materials | Build established: Sprinter 917 | -8/Materials | Discovered new exit (range 16) 931 | -8/Materials | Identified exit to Factory 932 | -8/Materials | Entered Factory 932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -7/Factory | Fabricated VTOL Module? 1187 | -7/Factory | Identified exit to Factory 1294 | -7/Factory | Discovered new exit (range 7) 1432 | -7/Factory | Fabricated Xenon Bombardment Thruster? 1716 | -7/Factory | Identified exit to Storage 1718 | -7/Factory | Entered Storage 1814 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1926 | -7/Storage | Lost 10 allies 2069 | -7/Storage | Lost 4 allies 2118 | -7/Storage | Build established: Commander-Sprinter 2158 | -7/Storage | Garrison activated, responded to threat 2222 | -7/Storage | Lost 4 allies 2259 | -7/Storage | Entered Factory 2259 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2275 | -6/Factory | Lost 5 parts (1p3n1u) 2373 | -6/Factory | Discovered new exit (range 6) 2397 | -6/Factory | Identified exit to Lower Caves 2699 | -6/Factory | System corruption reached 10% 2742 | -6/Factory | Lost 6 parts (3n2u1w) 3167 | -6/Factory | Fabricated Xenon Bombardment Thruster? 3540 | -6/Factory | Entered Lower Caves 3700 | -6/Lower Caves | Learned Factory stockpile data 3801 | -6/Lower Caves | Discovered new exit (range 3) 3808 | -6/Lower Caves | Learned location of Zion (-6) 3833 | -6/Lower Caves | Identified exit to Lower Caves 3837 | -6/Lower Caves | Entered another Lower Caves area 3845 | -6/Lower Caves | Build established: Mutant 3864 | -6/Lower Caves | Discovered new exit (range 11) 3869 | -6/Lower Caves | Identified exit to Factory 3961 | -6/Lower Caves | Discovered new exit (range 6) 3963 | -6/Lower Caves | Identified exit to Zion 4011 | -6/Lower Caves | Entered Zion 4023 | -6/Zion | Received a visual enhancement algorithm 4031 | -6/Zion | System corruption cleaned by Quarantine Array 4100 | -6/Zion | Found Prototype Launcher 4101 | -6/Zion | Identified Rocket Array 4106 | -6/Zion | Found Prototype Launcher 4106 | -6/Zion | Identified Gui. Missile Launcher 4122 | -6/Zion | Given the Hacking Drone Bay 4127 | -6/Zion | Found Prototype Device 4128 | -6/Zion | Identified Hacking Drone Bay 4312 | -6/Zion | Met Imprinter 4321 | -6/Zion | Imprinted 4323 | -6/Zion | Declared Zion's savior 4451 | -6/Zion | Learned 4 Factory zone layouts 4476 | -6/Zion | Discovered new exit (range 15) 4485 | -6/Zion | Identified exit to Proximity Caves 4486 | -6/Zion | Entered Proximity Caves 4822 | -5/Proximity Caves | Learned Factory garrison access intel 4951 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5125 | -5/Proximity Caves | Learned location of Armory (-4) 5142 | -5/Proximity Caves | Entered Factory 5142 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5145 | -5/Factory | Loaded intel: 4 garrison access locations 5688 | -5/Factory | Repaired Imp. Gravmag System 5723 | -5/Factory | Retrieved Zion intel report: Active Terminals 5730 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 5744 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5824 | -5/Factory | Retrieved Zion intel report: Trap Installations 5965 | -5/Factory | Lost 5 parts (2p1n2u) 5994 | -5/Factory | Repaired Corrupted Lgt. Deuterium Engine 6095 | -5/Factory | Lost 4 parts (1p1n2u) 6200 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6201 | -5/Factory | Zion Heavy squad teleported in 6352 | -5/Factory | Discovered new exit (range 11) 6470 | -5/Factory | Identified exit to Factory 6471 | -5/Factory | Entered another Factory area 6471 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6496 | -4/Factory | Identified exit to DSF 6598 | -4/Factory | System Shield fried by hacking feedback 6719 | -4/Factory | Discovered new exit (range 16) 6734 | -4/Factory | Identified exit to Upper Caves 6801 | -4/Factory | Build established: Scavenger-Scout 6863 | -4/Factory | Retrieved Zion intel report: Active Terminals 6864 | -4/Factory | Zion Infowar Resupply teleported in 6882 | -4/Factory | Zion Light squad teleported in 6975 | -4/Factory | Zion Fire squad teleported in 7015 | -4/Factory | Garrison activated, responded to threat 7042 | -4/Factory | Fabricated Imp. Antigrav System? 7058 | -4/Factory | Lost 4 allies 7108 | -4/Factory | Entered Upper Caves 7109 | -4/Upper Caves | Encountered a Warlord checkpoint 7283 | -4/Upper Caves | Build established: Sprinter 7512 | -4/Upper Caves | Learned Research emergency access door positions 7512 | -4/Upper Caves | Learned 8 Research zone layouts 7546 | -4/Upper Caves | Spotted B-86 Titan 7635 | -4/Upper Caves | Discovered new exit (range 16) 7639 | -4/Upper Caves | Identified exit to Upper Caves 7640 | -4/Upper Caves | Entered another Upper Caves area 7737 | -4/Upper Caves | Discovered new exit (range 12) 7746 | -4/Upper Caves | Identified exit to Warlord 7766 | -4/Upper Caves | Identified exit to Research 7804 | -4/Upper Caves | Entered Warlord 7957 | -4/Warlord | Discovered new exit (range 14) 7993 | -4/Warlord | Identified exit to Proximity Caves 8050 | -4/Warlord | System corruption cleaned by Quarantine Array 8101 | -4/Warlord | Build established: Scout 8220 | -4/Warlord | Found Prototype Device 8221 | -4/Warlord | Identified Minesniffer Drone Bay 8523 | -4/Warlord | Build established: Mutant 9104 | -4/Warlord | Warlord's base attacked by MAIN.C 9137 | -4/Warlord | Found Prototype Piercing Weapon 9137 | -4/Warlord | Identified Vortex Lance 9144 | -4/Warlord | Found Vortex Lance 9146 | -4/Warlord | Found Prototype Energy Gun 9147 | -4/Warlord | Identified Vortex Rifle 9152 | -4/Warlord | Found Vortex Rifle 9157 | -4/Warlord | Found Prototype Energy Cannon 9158 | -4/Warlord | Identified Vortex Driver 9163 | -4/Warlord | Found Vortex Driver 9240 | -4/Warlord | Rebuked by Warlord 9434 | -4/Warlord | Learned location of Quarantine (-2) 9435 | -4/Warlord | Learned 4 Armory zone layouts 9435 | -4/Warlord | Learned 4 Quarantine zone layouts 9436 | -4/Warlord | Learned Factory fabricator intel 9436 | -4/Warlord | Learned Armory scanalyzer intel 9436 | -4/Warlord | Learned Research terminal intel 9436 | -4/Warlord | Learned Research scanalyzer intel 9454 | -4/Warlord | Warlord forces counterattacked 9593 | -4/Warlord | Lost 14 allies 9616 | -4/Warlord | Opened side exit 9736 | -4/Warlord | Spotted Executioner 9779 | -4/Warlord | Warlord base infiltrated, sounded retreat 9811 | -4/Warlord | Spotted Executioner 9818 | -4/Warlord | Released all parts (11) 9827 | -4/Warlord | Core integrity fell below 50% 9833 | -4/Warlord | Core integrity fell below 20% 9836 | -4/Warlord | Entered Proximity Caves 9873 | -3/Proximity Caves | Lost 8 parts (1p6n1w) 9993 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09857_ Xenon Bombardment Thruster fries itself beyond repair. 09859_ Acquired Hvy. Machine Gun. 09863_ Acquired Xenon Bombardment Thruster. 09867_ Dropped Imp. Utility Shielding. 09868_ Acquired 18 matter. 09874_ Acquired Xenon Bombardment Thruster. 09899_ EL|Y,AJ>7=M7P2>/>AYVOV 09914_ System corrupted: Energy discharge (-18). 09929_ System corrupted: Matter fused (-7). 09973_ System corrupted: Hvy. Machine Gun jammed. 09977_ Propulsion Shielding destroyed. 09977_ Xenon Bombardment Thruster destroyed. 09978_ S-43 Plague destroyed. 09978_ Switching to secondary target: S-43 Plague. 09979_ Hvy. Machine Gun destroyed. 09982_ Xenon Bombardment Thruster destroyed. 09987_ Hvy. Machine Gun destroyed. 09988_ Xenon Bombardment Thruster fries itself beyond repair. 09989_ Xenon Bombardment Thruster destroyed. 09992_ Adv. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????# ?????????????????? | | ????????????????????????? ???????????????? | | ???????????????????????## ?????????????? | | ?????????????????????### ????????????? | | ?????????????????##### ????????????? | | ?????????????????? ???????????? | | ??????????????????? ????????????? | | ?????????????????### #?????????????? | | ?????????????????? #?????????????? | | ??????????????????? ##????????????? | | ????????????????????# ##???????????? | | ????????????????????# ##??????????? | | ????????????????????# #??????????? | | ?????????????????????# #?????????????? | | ?????????????????????## #??????????????? | | ?????????????????###??### ##??????????????? | | ????????????????## ##???# s #???????????????? | | ????????????##### #??##@%s #???????????????? | | ???????????## ## #?## s #???????????????? | | #?????????## ### ## ##???????????????? | | #?????????# ## ##? #????????????????? | | #?########## ##??? #????????????????? | | ### ## ##?????#????????????????? | | ## #???????????????????????? | | # ## #### #???????????????????????? | | #######??###???????????????????????? | | ## ####??????????????????????????????????? | | ## #### ##?????????????????????????????????????? | | #####??###??????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 10 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Missile Launcher | -7/Factory | Scanalyzed Adv. Signal Interpreter | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Phasing Sabre | -6/Zion | Free Imp. Gravmag System | -5/Factory | Scanalyzed Imp. Antigrav System | -4/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ VTOL Module | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Imp. Antigrav System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Charge!!! Dramatic Entrance Knowing Is Half The Battle Release The Drones! Use The Force Challenges ------------ None Game ------ Seed ZhirovSalvagingShearcannon Manual? 0 Play Time 07:04:47 Cumulative 64.5 hours Start 2024.12.15 @ 20:21:52 End 2024.12.20 @ 17:37:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 235054ea-c8bd-4d78-9990-56cdad51f460