Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 16:03:56 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (4234) 4234 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 11044 Bonus ------- High Alert Combat Kills 275 Aligned with FarCom 300 Cogmind --------- Core Integrity 933/1150 Matter 226/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (7) ------ Advanced Cryofiber Web Advanced Heat Sink > --- WEAPON (6) ------- Field Laser > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Improved Weapon Cycler Matter Neutralizer Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Medium Storage Unit Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Dispersion Rifle Advanced Plasma Cannon Improved Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Neutrino Core Centrium Wheel Centrium Wheel Improved Weapon Cycler Focal Shield Improved Arc Projector Phase Cannon Matter Neutralizer Heavy Missile Launcher [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . 1 . Utility 5 | . . . . . . 1 1 1 . . 1 1 Weapon 4 | . . 2 . . . . 1 1 . . . . Parts Attached 152 | 7 9 4 7 . 5 27 26 16 1 5 16 29 Power 17 | 1 2 . . . 1 4 2 2 . . 1 4 Engine 7 | 1 1 . . . . 1 2 2 . . . . Core 8 | . 1 . . . 1 3 . . . . 1 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 22 | 2 2 . . . 1 4 6 . . . 2 5 Treads 3 | . . . . . . 1 2 . . . . . Leg . | . . . . . . . . . . . . . Wheel 19 | 2 2 . . . 1 3 4 . . . 2 5 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | 1 2 . . . 1 6 5 4 . . 8 7 Device 19 | . 1 . . . 1 2 3 3 . . 3 6 Storage 3 | 1 1 . . . . . . . . . 1 . Processor 3 | . . . . . . 3 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . . . 1 2 1 . . 4 1 Artifact . | . . . . . . . . . . . . . Weapon 79 | 3 3 4 7 . 2 13 13 10 1 5 5 13 Energy Gun 20 | 1 2 3 1 . . . . 4 . . 3 6 Energy Cannon 11 | . . . 2 . . 2 3 . 1 . . 3 Ballistic Gun 27 | 2 1 1 1 . 1 7 8 3 . 1 . 2 Ballistic Cannon 7 | . . . 1 . 1 1 . 1 . 2 1 . Launcher 14 | . . . 2 . . 3 2 2 . 2 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 2 . 2 . . 2 . Corrupted Parts 5 | . 1 . 2 . . . . . . . . 2 System Corruption 16 | . 3 . 7 . . . . . . . . 6 Parts Lost 42 | . 5 . . . 1 4 2 2 . 3 1 24 Power 6 | . 1 . . . . 2 . . . . . 3 Propulsion 9 | . 2 . . . 1 2 2 . . . 1 1 Utility 11 | . . . . . . . . 1 . 2 . 8 Weapon 16 | . 2 . . . . . . 1 . 1 . 12 Highest Loss Streak 16 | . 5 . . . 1 1 1 2 . 3 1 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 87 100 100 100 98 92 93 90 90 85 92 92 Engine 3 | . 13 . . . . . 4 6 6 6 1 . Core 3 | . . 11 11 11 11 7 2 . . . 3 4 Wheel 16 | . 25 22 22 22 20 22 12 13 13 13 15 19 Device 14 | . 5 11 11 11 11 9 15 19 20 16 16 20 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 5 4 Protection 4 | . . . . . . 1 7 6 6 2 10 8 Energy Gun 6 | . 8 32 14 . . . . 7 6 6 5 13 Energy Cannon 5 | . . . 7 22 13 6 4 . 3 6 5 4 Ballistic Gun 20 | . 18 11 21 11 20 26 24 30 26 21 11 4 Ballistic Cannon 4 | . . . . 11 9 2 5 . . 2 9 5 Peak Build Rating 115 | 6 10 14 22 22 22 35 49 63 62 62 72 115 Average Rating 47 | 4 6 12 16 22 20 31 46 58 60 56 65 100 On Entrance 31 | . 6 10 14 22 22 21 30 49 57 62 52 63 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 10 20 25 40 40 34 37 59 59 63 63 70 98 Greatest Support 64 | 26 26 20 20 20 20 36 56 38 38 38 54 64 Greatest Overweight (x) 5 | . 1 1 1 1 3 3 5 1 1 1 2 1 Average Overweight (x) . | . . 1 1 1 1 . . 1 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 2 8 8 9 9 8 9 9 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 10 10 9 9 10 10 9 9 9 10 4 Class Distribution -------------------- 43% | Executioner 19% | Scavenger-Skirmisher 15% | Skirmisher 8% | Gunner 6% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -5/Factory Executioner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 4270 | 197 86 69 39 . 220 851 706 973 25 277 376 451 Remotely 1531 | . . . . . . . 307 848 . . 376 . Salvage Created 5028 | . 207 69 36 . 157 1175 1005 998 . 388 384 609 Parts 258 | . 11 10 5 . 7 62 44 49 . 24 16 30 Haulers Intercepted 2 | . . . . . . 1 1 . . . . . Recyclers Shooed 9 | . . . . . . 1 1 4 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 17 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 91 | . 5 1 5 . 3 21 15 11 . 12 8 10 Guns 50 | . 4 1 1 . 2 15 6 10 . 6 1 4 Cannons 17 | . . . . . 1 4 3 . . 1 3 5 AOE 23 | . 1 . 4 . . 2 6 1 . 5 4 . Classes Destroyed 14 | . 1 2 1 . 1 8 1 . . . . . Worker 13 | . . . . . . 2 3 5 . . 2 1 Builder 14 | . . 1 . . . . 1 6 . . 2 4 Tunneler 1 | . . . . . 1 . . . . . . . Hauler 2 | . . . . . . 1 1 . . . . . Recycler 10 | . . . . . . 1 6 2 . . 1 . Operator 1 | . . . . . . 1 . . . . . . Watcher 7 | . . 1 . . . . 2 . . . 2 2 Swarmer 32 | . . . 5 . . . 8 4 . 6 4 5 Cutter 2 | . . . . . . 2 . . . . . . Grunt 34 | . 5 1 . . 3 11 4 3 . 4 1 2 Brawler 1 | . . . . . . 1 . . . . . . Sentry 12 | . . . . . . 5 2 2 . 1 1 1 Hunter 7 | . . . . . . 2 . 1 . . 2 2 Programmer 3 | . . . . . . . 1 1 . 1 . . Best Kill Streak 10 | . 5 1 3 . 3 4 10 8 . 7 10 8 Combat Bots Only 7 | . 5 1 3 . 3 4 4 2 . 7 4 5 Max Kills in Single Turn 3 | . 1 1 2 . 1 2 2 3 . 3 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . 2 2 1 . 2 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 624 | . 48 7 8 . 23 71 85 86 . 38 49 209 Missed 184 | . 14 3 4 . 6 20 38 24 . 7 12 56 Damage Taken 7636 | . 421 52 101 . 282 827 631 743 . 609 650 3320 Core 951 | . 130 42 43 . 16 225 94 12 . 87 85 217 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 23 | . . . . . . . . . . . 23 . Ignored by Resistances 72 | . . . . . . . . . . . 31 41 Regen/Repaired (Parts) 104 | . . . . . . . 104 . . . . . Core Remaining (%) 78 | 100 48 . . . 74 59 86 . . 88 91 . Volleys Fired 219 | . 19 9 4 . 12 39 33 40 . 14 20 29 Largest 6 | . 2 4 4 . 4 4 5 6 . 6 6 6 Hottest 457 | . 70 175 181 . 220 160 194 258 . 272 275 457 Shots Fired 898 | . 37 36 15 1 33 152 135 193 . 61 85 150 Gun 683 | . 37 36 10 . 14 121 86 192 . 43 42 102 Cannon 185 | . . . 2 1 19 26 42 . . 12 38 45 Launcher 30 | . . . 3 . . 5 7 1 . 6 5 3 Special . | . . . . . . . . . . . . . Kinetic 573 | . 19 9 6 1 21 129 109 155 . 35 48 41 Thermal 190 | . 5 27 4 . 7 . . 37 . 20 18 72 Explosive 30 | . . . 3 . . 5 7 1 . 6 5 3 Electromagnetic 105 | . 13 . 2 . 5 18 19 . . . 14 34 Robot Hit Streak 19 | . 10 6 1 . 6 19 15 14 . 11 5 12 Robot Miss Streak 8 | . 2 4 5 . 2 4 8 5 . 3 6 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . . . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . Shots Hit Robots 469 | . 26 12 1 . 21 77 71 107 . 37 48 69 Core Hits 277 | . 14 5 5 . 9 44 56 50 . 20 37 37 Critical Kills 3 | . . . . . . 2 . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 1 . . . 1 Critical Strikes 13 | . 1 . . . . 3 2 3 . 1 1 2 Burn 4 | . 1 . . . . . . 2 . 1 . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 5 | . . . . . . 2 1 1 . . . 1 Blast 1 | . . . . . . . . . . . 1 . Corrupt 2 | . . . . . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13456 | . 362 179 264 . 495 1832 2315 2361 . 1390 2090 2168 Guns 6959 | . 298 179 17 . 96 1125 941 2255 . 533 413 1102 Cannons 2870 | . . . . . 373 488 581 . . 301 501 626 Explosions 3518 | . 62 . 247 . . 206 765 66 . 556 1176 440 Melee . | . . . . . . . . . . . . . Ramming 109 | . 2 . . . 26 13 28 40 . . . . Kinetic 5840 | . 128 24 . . 244 1211 1176 1699 . 401 512 445 Thermal 2861 | . 87 155 17 . 75 . . 556 . 433 481 1057 Explosive 3118 | . . . 247 . . 206 765 66 . 556 911 367 Electromagnetic 1528 | . 145 . . . 150 402 346 . . . 186 299 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 3 . 7 7 8 . 1 1 1 2 1 14 Average Corruption 2 | . 3 . 6 7 7 . 1 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . 6 9 . 1 2 3 2 1 4 Message Errors 11 | . . . . 3 3 . . 1 2 1 1 . Matter Fused 2 | . . . . . 1 . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . 1 1 . . 1 1 . . 2 Data Loss (major) 2 | . . . . 1 . . . . . . . 1 Misfires 2 | . . . . 1 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 242 | . . . . . . . 33 . . 49 83 77 Projectiles 10 | . . . . . . . . . . 4 2 4 Explosions 232 | . . . . . . . 33 . . 45 81 73 Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . . 3 3 . . 1 5 1 Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . 3 2 . . 1 5 1 Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 457 | . 33 . 53 . 12 30 91 20 . 65 21 132 Shots 13 | . 1 . 1 . . 1 3 . . 3 1 3 Rammed 11 | . 1 . . . 2 2 2 4 . . . . Targets Rammed 11 | . 1 . . . 2 2 2 4 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 607 | . 228 305 110 . 437 151 293 512 . 493 492 607 Average Temperature 131 | . 109 118 57 . 274 34 78 151 . 206 152 228 Received Heat Transfer 1483 | . 207 18 . . 153 369 96 192 . 99 72 277 Effects 16 | . . 1 . . 7 . . 2 . 3 2 1 Shutdowns 5 | . . . . . 1 . . 2 . 1 1 . Energy Bleed 2 | . . . . . . . . . . . 1 1 Interference 6 | . . 1 . . 4 . . . . 1 . . Matter Decay 3 | . . . . . 2 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 2 3 . . . 1 2 Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . 1 . . . . 1 . 6 Heat Transferred 4845 | . 348 384 37 . 150 . . 1300 . 746 533 1347 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Peak Influence 649 | . 117 156 214 . 69 629 542 649 . . 579 485 Initial 285 | . . 49 60 . . 26 285 210 . . 282 196 Average 272 | . 53 79 128 . 60 253 312 431 . . 378 265 Maximum Alert Level 2 | . . . 1 . . 2 2 2 . . 2 2 Low Security (%) 32 | 100 100 100 74 . 100 41 7 . . . . 38 Level 1 42 | . . . 25 . . 38 73 23 . . 56 54 Level 2 25 | . . . . . . 20 18 76 . . 43 7 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 . . . 5 4 7 . 1 4 5 Investigation 7 | . 2 . . . . 1 1 . . 1 1 1 Extermination 3 | . . . . . . . 1 1 . . . 1 Reinforcement 14 | . . 2 . . . 4 1 2 . . 2 3 Assault 2 | . . . . . . . . 1 . . 1 . Garrison 4 | . . . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 . . 1 2 Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 8 | . . 2 . . . 3 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 10 8 6 . 2 30 21 23 . 14 17 22 Peak Tracking Total 8 | . 4 6 3 . 2 6 5 8 . 7 8 6 Tactical Retreats 13 | . . 1 . . . 4 1 3 . . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 1 . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 14 | . 1 . . . . 5 2 . . 2 3 1 Max in Single Turn 2 | . 1 . . . . 1 1 . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 9 | . 1 . . 1 . . 2 1 . 1 1 2 Terminals 6 | . . . . . . . 1 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . 3 . . 1 . . 5 3 . 3 4 8 Successful 15 | . 3 . . 1 . . 3 2 . 3 2 1 Failed 12 | . . . . . . . 2 1 . . 2 7 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . . . . . . . 1 2 . . 2 6 Terminals 19 | . . . . . . . 1 3 . 3 4 8 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . . . 1 . . 1 2 . 3 2 1 Record 4 | . . . . 1 . . . . . 3 . . Open DSF 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 2 1 . 1 1 2 Full Trace Events 5 | . 1 . . . . . 1 . . 1 1 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 70 | . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies 3 | . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . Highest-Rated Group 77 | . . . 77 77 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . Total Damage 21 | . . . 21 . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 6110 | 72 294 246 369 274 196 582 1305 772 383 355 637 625 Spaces Moved 4413 | 70 249 200 345 285 154 316 727 525 363 290 455 434 Core 19 | 19 . . . . . . . . . . . . Treads 190 | . . . . . . 5 185 . . . . . Legs . | . . . . . . . . . . . . . Wheels 4204 | 51 249 200 345 285 154 311 542 525 363 290 455 434 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 80 105 105 105 105 101 90 Average Speed 104 | 79 84 95 95 95 96 97 122 105 105 105 109 105 Slowest Speed 240 | 100 95 95 95 95 125 240 160 105 105 105 120 111 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 40 21 60 61 21 20 19 16 57 36 14 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 . . . 3 . . . Spaces Dug 22 | . . . . . . 22 . . . . . . Terrain Destroyed 340 | . 2 . 33 . 5 57 42 16 . 69 55 61 Melee . | . . . . . . . . . . . . . Projectile 51 | . . . . . 5 6 . . . 2 13 25 AOE 289 | . 2 . 33 . . 51 42 16 . 67 42 36 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 5479 | 82 297 235 376 290 179 498 1073 681 364 311 556 537 Wait 506 | . 13 16 13 . 3 77 242 72 . 2 47 21 Move 4401 | 69 248 199 344 284 153 315 726 524 362 289 454 434 Hop . | . . . . . . . . . . . . . Pick Up 92 | 6 6 5 4 1 2 18 18 10 1 1 10 10 Fast Attach 35 | 6 3 . . . 1 5 5 5 . . 2 8 Attach 39 | . 4 2 . . 2 3 7 4 1 1 4 11 Detach 9 | . 1 . . . . 2 4 1 . . . 1 Swap 78 | 1 2 2 7 . 2 19 14 7 . 4 10 10 Drop 86 | . . 2 4 2 2 18 22 14 . . 9 13 Fire 219 | . 19 9 4 . 12 39 33 40 . 14 20 29 Melee . | . . . . . . . . . . . . . Ram 11 | . 1 . . . 2 2 2 4 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Lost 5 parts (1p2n2w) 307 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 361 | -10/Materials | Core integrity fell below 50% 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Weapon x2 603 | -9/Materials | Discovered new exit (range 10) 613 | -9/Materials | Entered Mines 620 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 652 | -9/Mines | Discovered new exit (range 5) 672 | -9/Mines | Build established: Scavenger-Gunner 746 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 819 | -9/Mines | Received a Mining Laser from a helpful Derelict 982 | -9/Mines | Entered Exiles 982 | -9/Exiles | Accompanied by 3 allies 1009 | -9/Exiles | Met 8R-AWN 1012 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1023 | -9/Exiles | Met EX-HEX 1046 | -9/Exiles | Build established: Gunner 1055 | -9/Exiles | Met EX-BIN 1066 | -9/Exiles | Aligned with FarCom system 1067 | -9/Exiles | Given EX-Vault access code 1148 | -9/Exiles | Met EX-DEC 1242 | -9/Exiles | Discovered new exit (range 15) 1256 | -9/Exiles | Entered Mines 1307 | -8/Mines | Discovered new exit (range 13) 1452 | -8/Mines | Entered Materials 1452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -8/Materials | Build established: Scavenger-Skirmisher 2007 | -8/Materials | Discovered new exit (range 3) 2034 | -8/Materials | Entered Factory 2034 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2334 | -7/Factory | Garrison activated, responded to threat 2890 | -7/Factory | Build established: Skirmisher 3128 | -7/Factory | Repaired Prc. Assault Rifle 3320 | -7/Factory | Discovered new exit (range 5) 3339 | -7/Factory | Entered another Factory area 3339 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3363 | -6/Factory | Discovered new exit (range 15) 3678 | -6/Factory | Build established: Executioner 3689 | -6/Factory | First assault squad dispatched 3824 | -6/Factory | Garrison activated, responded to threat 4072 | -6/Factory | Discovered new exit (range 10) 4111 | -6/Factory | Entered Lower Caves 4156 | -6/Lower Caves | Encountered a Warlord checkpoint 4472 | -6/Lower Caves | Discovered new exit (range 3) 4494 | -6/Lower Caves | Entered another Lower Caves area 4640 | -6/Lower Caves | Attracted the attention of an 0b10 base 4691 | -6/Lower Caves | Destroyed 7 combat bots 4694 | -6/Lower Caves | Lost 3 parts (2u1w) 4833 | -6/Lower Caves | Discovered new exit (range 15) 4849 | -6/Lower Caves | Entered Factory 4849 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5449 | -5/Factory | First assault squad dispatched 5454 | -5/Factory | Discovered new exit (range 6) 5486 | -5/Factory | Entered another Factory area 5486 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6004 | -4/Factory | Spotted B-86 Titan 6024 | -4/Factory | Lost 5 parts (3u2w) 6099 | -4/Factory | System corruption reached 10% 6111 | -4/Factory | Self-destructed Last Messages --------------- 06099_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06101_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 06102_ Imp. Heavy Armor Plating destroyed. 06102_ Hvy. Missile Launcher destroyed. 06102_ Destroyed Hvy. Missile Launcher. 06102_ Imp. Arc Projector destroyed. 06104_ Adv. Heat Sink destroyed. 06104_ Critical hit (Burn: +50). 06105_ Acquired 42 matter. 06106_ Door malfunctions. 06107_ Acquired Corrupted KE Penetrator. 06107_ Integrated Corrupted KE Penetrator (+2). 06107_ Complication: System interference. 06107_ Adv. Heat Sink temporarily disabled. 06107_ Adv. Cryofiber Web temporarily disabled. 06109_ Acquired Field Laser. 06110_ KE Penetrator destroyed. 06110_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????????????????????????###???????????????????? | | ??????????????????????? !#???????????????????? | | ????????????????????""" #???????????????????? | | "???????????????????#""" #???????????????????? | | ""??"?????+?????????#"S !#?###???????????????? | | "???? #?????????#""" # ###?????????????? | | ?? #?????????# "" # ??????????????? | | #?????????# / #???????????????? | | #????????##/ # #???????????????? | | #???????## ##??????????????? | | #???##### ##### ?????????? | | ##### ! ???????? | | ## ; p gg ???????? | | ##### *@= k ???????? | | #??#####;#p #####??????????? | | ! #??# ###??????????????? | | # """=""#####???# ##### ## # ####????????????????? | | ## " % "" #???# ############???????????????????? | | ???# " T"" #???# # #???????????????????????? | | ???# "" "" #???# # """ #???????????????????????? | | ##?# ##### # """ #???????????????????????? | | # + + """ #???????????????????????? | | #??# """ # # #???????????????????????? | | ???# """ # # "T" #???????????????????????? | | ???# """ + ########???????????????????????? | | ???# #######??????????????????????????????? | | ##?##########????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostConcussiveUnit Manual? 0 Play Time 01:23:35 Cumulative 17.6 hours Start 2025.03.22 @ 11:06:13 End 2025.03.22 @ 16:03:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 4 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7804ef6e-a2fd-4e8c-ae6b-032168c614b3