Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.24 @ 01:06:22 Player: ZOT Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (685) 685 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2440 Bonus ------- None Cogmind --------- Core Integrity 220/550 Matter 117/300 Energy 11/100 System Corruption 1% Temperature Cool (63) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Sensor Array Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (5) ---- Weight Redist. System Recoil Stabilizer Faulty Advanced Beam Cannon Faulty Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Minigun Missile Launcher > --- INVENTORY -------- Weight Redist. System Recoil Stabilizer Shock Rifle Advanced Beam Cannon Improved Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 42 | 6 4 5 27 Power 10 | 1 . 1 8 Engine 6 | 1 . 1 4 Core 4 | . . . 4 Reactor . | . . . . Propulsion 10 | 2 1 3 4 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 1 3 1 Hover 1 | . . . 1 Flight 2 | . . . 2 Utility 11 | . 2 1 8 Device 5 | . 1 . 4 Storage . | . . . . Processor 2 | . 1 1 . Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 3 1 . 7 Energy Gun 5 | 2 1 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 26 | . . 8 18 Power 8 | . . 2 6 Propulsion 7 | . . 3 4 Utility 4 | . . 1 3 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 8 6 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 93 79 74 Engine 9 | . 14 16 5 Core 2 | . . . 3 Wheel 11 | . 26 17 4 Flight 2 | . . . 3 Device 14 | . 11 8 16 Processor 17 | . 12 22 18 Hackware 1 | . . . 2 Protection 3 | . . . 5 Energy Gun 4 | . 12 7 . Ballistic Gun 10 | . 14 7 10 Naked Turns . | . . . . Heaviest Build 22 | 9 10 15 22 Greatest Support 26 | 26 26 26 19 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 69% | Mutant 10% | Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 873 | 210 91 55 517 Remotely . | . . . . Salvage Created 764 | . 142 125 497 Parts 58 | . 11 14 33 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 22 | . 2 5 15 Guns 17 | . 2 5 10 Cannons 3 | . . . 3 AOE 2 | . . . 2 Classes Destroyed 7 | . 2 2 3 Worker 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 11 | . . 4 7 Grunt 5 | . 2 . 3 Duelist 1 | . . . 1 Sentry 5 | . . 1 4 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2727 | . 150 791 1786 Core 717 | . 59 328 330 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . 57 . . Core Remaining (%) 64 | 100 76 18 . Volleys Fired 88 | . 9 12 67 Largest 2 | . 2 2 2 Hottest 75 | . 60 60 75 Shots Fired 162 | . 18 24 120 Gun 146 | . 18 24 104 Cannon 9 | . . . 9 Launcher 7 | . . . 7 Special . | . . . . Kinetic 126 | . 9 12 105 Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic 29 | . 9 12 8 Robot Hit Streak 17 | . 3 17 7 Robot Miss Streak 8 | . 2 1 8 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 95 | . 10 19 66 Core Hits 50 | . 6 8 36 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Destroy 2 | . 1 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1926 | . 149 254 1523 Guns 1367 | . 149 254 964 Cannons 143 | . . . 143 Explosions 416 | . . . 416 Melee . | . . . . Ramming . | . . . . Kinetic 1225 | . 65 122 1038 Thermal . | . . . . Explosive 416 | . . . 416 Electromagnetic 285 | . 84 132 69 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 109 | . . . 109 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 36 183 63 Average Temperature 27 | . 26 63 15 Received Heat Transfer 822 | . 78 312 432 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 392 | . 86 185 392 Initial 69 | . . 35 69 Average 127 | . 50 121 167 Maximum Alert Level 1 | . . . 1 Low Security (%) 80 | 100 100 100 67 Level 1 19 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 5 16 28 Peak Tracking Total 10 | . 3 10 6 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 12 | . 5 . 7 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 14 . 15 Successful 15 | . 10 . 5 Failed 14 | . 4 . 10 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 8 . 12 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 . 4 Record 3 | . 2 . 1 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 3 | . . . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1261 | 62 269 188 742 Spaces Moved 795 | 53 192 176 374 Core 96 | 5 . 38 53 Treads . | . . . . Legs . | . . . . Wheels 547 | 48 192 138 169 Hover . | . . . . Flight 152 | . . . 152 Fastest Speed 37 | 50 90 50 37 Average Speed 92 | 86 90 79 100 Slowest Speed 250 | 90 90 100 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 41 27 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . . . 75 Melee . | . . . . Projectile . | . . . . AOE 75 | . . . 75 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1171 | 69 270 199 633 Wait 210 | 1 59 1 149 Move 792 | 52 191 175 374 Hop . | . . . . Pick Up 29 | 9 5 4 11 Fast Attach 17 | . 2 3 12 Attach 22 | 6 2 2 12 Detach 1 | 1 . . . Swap 3 | . . . 3 Drop 9 | . 2 2 5 Fire 88 | . 9 12 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 115 | -10/Materials | Discovered new exit (range 11) 160 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Repaired EM Pulse Gun 269 | -10/Materials | Repaired Wheel 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 491 | -9/Materials | Core integrity fell below 50% 511 | -9/Materials | Core integrity fell below 20% 515 | -9/Materials | Discovered new exit (range 6) 518 | -9/Materials | Identified exit to Materials 520 | -9/Materials | Entered another Materials area 520 | -8/Materials | Evolved 2 slots: Utility x2 547 | -8/Materials | Lost 8 parts (2p3n1u2w) 1175 | -8/Materials | Lost 6 parts (2p1n1u2w) 1227 | -8/Materials | Garrison activated, responded to threat 1243 | -8/Materials | Core integrity fell below 50% 1262 | -8/Materials | Self-destructed Last Messages --------------- 01225_ Penetrated by Slug. 01227_ K-01 Serf collects debris. 01227_ G-47 Trooper calls for garrison reinforcements. 01227_ ALERT: Activating Garrison Access M001. 01228_ Imp. Ion Engine destroyed. 01228_ Slug penetrates Wall. 01230_ R-06 Scavenger collects Beam Rifle. 01231_ Penetrated by Slug. 01231_ Wheel destroyed. 01232_ K-01 Serf collects debris. 01234_ Penetrated by Slug. 01234_ Imp. Assault Rifle destroyed. 01235_ R-06 Scavenger collects Heat Sink. 01236_ Lgt. Nuclear Core destroyed. 01236_ K-01 Serf collects debris. 01237_ Penetrated by Slug. 01241_ Imp. Light Cannon destroyed. 01243_ Penetrated by Slug. 01243_ Acquired Hrd. Medium Armor Plating. 01257_ System corrupted: Substantial component data lost. 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