Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 23:14:08 Player: youngster Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (170) 850 Value Destroyed (6650) 6650 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (2059) 2059 TOTAL SCORE: 19039 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 574 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -2002 Cogmind --------- Core Integrity 659/1450 Matter 290/300 Energy 66/1100 System Corruption 13% Temperature Cool (0) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (5) --- Advanced Heavy Siege Treads > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Advanced Target Analyzer GOLEM Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Surveybot 24 Scanner Surveybot 24 Chip Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Advanced Transmission Jammer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Helical Railgun > --- INVENTORY -------- Zionite Light DM Reactor Myomer Leg Myomer Leg Improved Cooling System Zionite Biocell High-capacity Matter Pod Advanced Visual Processing Unit Active Sensor Suite Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Hardened Medium Armor Plating Powered Armor Graphene Brace Experimental Thermal Shield Hacking Drone Bay GOLEM Unit GOLEM Unit Heavy Shock Bomb Launcher Heavy Rocket Launcher Power Maul [Rating: 188] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Slots Evolved 16 | . . . . . 4 2 . . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . Utility 10 | . . . . . 1 1 . . . . . 1 . . . . 2 2 . 2 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 232 | 6 19 4 18 8 48 26 2 2 8 35 . 14 2 5 1 . 8 4 5 9 8 Power 14 | 1 . . 1 1 3 2 . . . 4 . . 1 . . . . . . 1 . Engine 6 | 1 . . 1 1 1 2 . . . . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 4 . . 1 . . . . . . 1 . Propulsion 53 | 2 5 . 4 3 13 8 . . 3 5 . 1 . . 1 . 2 . 1 2 3 Treads 21 | 2 2 . 1 . 9 2 . . 2 . . . . . . . . . . . 3 Leg 22 | . 3 . 3 . . 4 . . . 5 . 1 . . 1 . 2 . 1 2 . Wheel 10 | . . . . 3 4 2 . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 1 5 . 3 . 14 2 . . 4 15 . 13 1 1 . . 4 4 2 4 1 Device 33 | . . . 1 . 4 1 . . 2 6 . 7 . 1 . . 3 4 1 3 . Storage 9 | 1 3 . . . . 1 . . . 4 . . . . . . . . . . . Processor 5 | . 1 . . . 1 . . . 1 . . . 1 . . . . . . . 1 Hackware 2 | . . . . . 2 . . . . . . . . . . . . . . . . Protection 25 | . 1 . 2 . 7 . . . 1 5 . 6 . . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 9 4 10 4 18 14 2 2 1 11 . . . 4 . . 2 . 2 2 4 Energy Gun 21 | 1 5 2 3 1 5 . . . . 4 . . . . . . . . . . . Energy Cannon 15 | . . . . . 6 5 1 . . 3 . . . . . . . . . . . Ballistic Gun 29 | 1 4 2 4 3 4 4 1 . . 1 . . . . . . . . 1 . 4 Ballistic Cannon 5 | . . . . . . 3 . . 1 1 . . . . . . . . . . . Launcher 13 | . . . 2 . 2 1 . 1 . 2 . . . 2 . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . 1 . . 1 . . . . . 2 . . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . 4 1 . . . 10 . 1 . . . . . . 1 1 . Parts Lost 51 | . . . 6 . 11 1 . . . 3 . 1 1 . . . . . 7 5 16 Power 5 | . . . 1 . 1 . . . . . . . 1 . . . . . . 1 1 Propulsion 11 | . . . 2 . 3 . . . . 1 . . . . . . . . 1 . 4 Utility 17 | . . . 1 . 1 . . . . . . 1 . . . . . . 5 3 6 Weapon 18 | . . . 2 . 6 1 . . . 2 . . . . . . . . 1 1 5 Highest Loss Streak 8 | . . . 6 . 5 1 . . . 2 . 1 1 . . . . . 5 2 8 To Critical Strikes 5 | . . . 4 . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 98 100 78 100 89 77 84 84 86 88 89 93 91 93 90 89 94 94 92 91 37 Engine 5 | . 14 14 14 14 3 4 7 7 7 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 6 7 6 5 6 6 6 5 5 5 3 3 Treads 7 | . 21 28 25 . 9 11 . . . 3 . . . . . . . . . . 6 Leg 17 | . 5 . 2 23 . 6 30 30 29 17 28 33 31 33 30 33 29 26 25 22 6 Wheel 1 | . . . . 4 11 5 . . . 3 . . . . . . . . . . . Device 5 | . . . . . 2 6 7 7 7 6 7 9 6 6 6 6 16 26 25 28 8 Storage 11 | . 14 14 14 14 9 7 7 7 7 13 15 13 13 13 13 13 11 10 10 8 1 Processor 1 | . 3 . . . 1 . . . 1 2 . . 1 6 6 6 . . . . 3 Protection 5 | . 10 14 13 14 6 . . . 1 2 . 2 4 . . . 4 5 5 6 1 Energy Gun 4 | . 14 27 3 12 2 . . . . 4 . . . . . . . . . . . Energy Cannon 8 | . . . . . 3 9 . . . 14 21 20 20 20 20 16 17 15 14 12 1 Ballistic Gun 4 | . 13 . 2 15 19 4 6 5 . . . . . . . . . . 2 3 2 Ballistic Cannon 1 | . . . . . . 5 7 7 6 . . . . . . . . . . . . Impact Weapon 4 | . . . . . 6 7 7 8 15 7 7 6 6 5 6 6 4 5 1 . . Piercing Weapon 1 | . . . . . . . 7 7 7 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 14 96 96 96 94 110 120 110 110 111 140 140 143 143 140 140 140 162 157 154 162 80 Greatest Support 170 | 40 40 40 60 60 43 120 120 120 120 120 120 150 150 150 150 150 150 170 170 170 80 Greatest Overweight (x) 14 | . 2 2 4 5 5 4 . . 3 4 1 . . . 1 . 1 1 1 1 14 Average Overweight (x) 1 | . . 2 1 1 3 2 . . . 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 3 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 2 14 22 23 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 21 25 20 25 23 25 25 25 24 25 25 25 25 25 25 25 24 24 25 5 5 Class Distribution -------------------- 35% | Mutant 34% | Golem 17% | Scavenger-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Golem | -4/DSF Golem | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Matter Collected 4837 | 260 642 71 629 238 1197 536 90 56 62 404 . 125 35 85 . 10 20 . 108 133 136 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8709 | . 740 103 99 549 1494 855 115 274 . 1192 429 906 13 243 . 301 416 . 251 411 318 Parts 418 | . 41 8 3 26 77 53 1 13 . 32 7 45 3 13 . 13 23 . 17 25 18 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 4 5 1 . 7 . . 3 . 17 . . . . . Prevented 20 | . . . . . . . . 11 . . . . . 9 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Combat Hostiles Destroyed 127 | . 12 . 3 3 24 12 1 5 . 12 8 14 1 6 . 5 5 . 3 9 4 Melee 6 | . . . . . . 1 . 3 . 1 . . . . . . . . . 1 . Guns 28 | . 10 . 1 3 10 1 . 1 . . . . . . . . . . . 1 1 Cannons 62 | . . . . . 7 10 . . . 4 8 14 1 1 . 5 2 . 3 4 3 AOE 23 | . 2 . 2 . 6 . . 1 . 1 . . . 5 . . 3 . . 3 . Classes Destroyed 21 | . 8 . 1 1 3 3 . . . 3 . . 1 . . . . . 1 . . Worker 11 | . 1 . . 2 2 4 . . . . . . . . . . 2 . . . . Builder 10 | . 3 1 . . 1 4 . . . . . 1 . . . . . . . . . Tunneler 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Recycler 10 | . 1 1 . 5 3 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . 3 . . . . . . . . . . . 1 . . . . Swarmer 17 | . 3 . . . 4 . . . . . 2 . . 3 . . . . . 5 . Grunt 52 | . 9 . . 2 13 3 . 4 . . 4 7 . 3 . 4 3 . . . . Brawler 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Sentry 14 | . . . . . 5 3 . . . . 1 2 . . . 1 1 . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Hunter 9 | . . . . . . 3 . . . . . 4 . . . . . . . . 2 Programmer 8 | . . . . . . 3 . 1 . . . . . . . . . . . 2 2 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . Assembled 6 | . . . 6 . . . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . 7 . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 1 2 3 5 3 1 2 . 3 4 4 1 3 . 3 6 . 1 5 2 Combat Bots Only 5 | . 2 . 2 1 4 2 1 2 . 3 4 3 1 3 . 3 4 . 1 5 2 Max Kills in Single Turn 5 | . 2 1 4 2 2 1 1 1 . 1 1 2 1 2 . 2 5 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . 2 . . 1 . 1 . . . 2 . . 3 . . 3 . Melee 1 | . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . 8R-AWN (-10/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Damage Taken 16346 | . 191 . 993 67 2452 670 64 168 . 1574 368 1092 577 140 . 410 63 . 1912 1433 4172 Core 2215 | . 33 . 103 12 215 39 . 35 . 98 31 190 62 . . 37 . . 209 360 791 Absorbed by Shields 4 | . . . . . . . . . . . . . . . . . . . 4 . . Redirected to Shielding 245 | . . . . . . . . . . 129 . 116 . . . . . . . . . Regen/Repaired (Parts) 799 | . . . . . 84 198 . . . . . . . . . . 517 . . . . Core Remaining (%) 73 | 100 . . . 40 60 . . . . . 71 . . . . 66 100 . 81 72 . Volleys Fired 465 | . 35 10 39 28 85 52 4 4 2 39 17 37 12 5 . 10 8 1 14 33 30 Largest 3 | . 2 2 2 2 3 3 2 2 1 3 3 3 3 3 . 3 3 1 3 3 2 Hottest 198 | . 90 90 60 90 160 186 117 76 48 198 75 75 75 75 . 75 75 25 88 75 63 Shots Fired 909 | . 69 23 77 55 209 92 8 6 2 60 34 78 26 7 . 26 16 1 31 53 36 Gun 410 | . 69 23 73 55 151 9 . 2 . 4 . . . . . . . . 5 5 14 Cannon 471 | . . . . . 50 82 8 2 2 50 34 78 26 3 . 26 14 1 26 47 22 Launcher 28 | . . . 4 . 8 1 . 2 . 6 . . . 4 . . 2 . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 368 | . 32 4 73 36 136 52 4 4 2 1 . . . . . . . . 5 5 14 Thermal 351 | . . . . . 44 3 . . . 27 34 78 26 3 . 26 14 1 26 47 22 Explosive 15 | . . . 4 . 8 1 . . . . . . . 1 . . . . . 1 . Electromagnetic 172 | . 37 19 . 19 21 36 4 2 . 29 . . . 3 . . 2 . . . . Phasic 3 | . . . . . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 17 | . 7 2 11 12 15 17 8 2 . 10 8 11 11 8 . 9 8 . 10 15 8 Robot Miss Streak 6 | . 4 5 2 2 5 3 1 2 . 6 3 2 3 . . 1 1 . 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 606 | . 40 10 56 33 140 57 7 6 . 57 22 48 19 4 . 20 9 . 20 33 25 Core Hits 287 | . 22 2 29 14 61 23 3 7 . 32 6 21 2 9 . 10 14 . 7 15 10 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . 3 . . . 4 . . . . . . . . . . . Critical Strikes 16 | . 1 . 1 . . 5 1 1 . 6 . . . . . . . . . . 1 Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . 3 . 1 . 6 . . . . . . . . . . . Impale 1 | . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 104 | . . . 3 . 11 44 2 9 . 31 . . . . . 1 . . . 3 . Impact 96 | . . . 3 . 11 40 . 7 . 31 . . . . . 1 . . . 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . 4 2 2 . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 1 10 . 2 . 8 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22701 | . 817 170 1184 615 3411 2395 236 499 . 3044 1048 2204 936 562 . 937 903 . 905 1871 964 Guns 4300 | . 622 157 814 519 1625 131 . 27 . 66 . . . . . . . . 52 116 171 Cannons 11681 | . . . . . 806 1156 163 37 . 959 1048 2204 936 49 . 937 388 . 814 1391 793 Explosions 3089 | . 129 . 370 21 689 . . 217 . 331 . . . 513 . . 515 . . 304 . Melee 3431 | . . . . . 284 1108 73 218 . 1688 . . . . . . . . . 60 . Ramming 200 | . 66 13 . 75 7 . . . . . . . . . . . . . 39 . . Kinetic 3955 | . 265 29 814 373 1458 528 85 64 . . . . . . . . . . 52 116 171 Thermal 10589 | . 129 . . 21 758 . . . . 818 1048 2204 936 90 . 937 650 . 814 1391 793 Explosive 1586 | . . . 370 . 689 . . . . . . . . 223 . . . . . 304 . Electromagnetic 2874 | . 357 128 . 146 215 759 78 217 . 472 . . . 249 . . 253 . . . . Impact 3358 | . . . . . 284 1108 . 218 . 1688 . . . . . . . . . 60 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 73 | . . . . . . . 73 . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . 66 . . . . . . . . . . . Highest Corruption 13 | . 2 2 2 2 . 1 1 1 1 . . 1 . . . . . . . 6 13 Average Corruption 1 | . 2 2 2 2 . 1 1 1 1 . . 1 . . . . . . . 1 11 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . 12 17 28 17 . 17 5 5 1 . . 2 . . . . . . . 3 18 Message Errors 30 | . 4 2 7 2 . 5 3 2 . . . 1 . . . . . . . 1 3 Matter Fused 28 | . 2 3 9 5 . 3 . 1 . . . 1 . . . . . . . . 4 Heat Flow Errors 16 | . . 1 4 3 . 3 1 1 . . . . . . . . . . . . 3 Energy Discharges 20 | . 3 4 4 1 . 2 1 . . . . . . . . . . . . 1 4 Data Loss (minor) 13 | . 1 3 3 3 . 1 . 1 . . . . . . . . . . . 1 . Data Loss (major) 6 | . 2 1 . . . 2 . . 1 . . . . . . . . . . . . Misfires 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1916 | . 19 . . . 160 661 . 65 . 587 157 17 29 13 . 6 14 . 15 149 24 Projectiles 471 | . . . . . . 7 . 13 . 40 157 17 29 . . 6 14 . 15 149 24 Explosions 41 | . 19 . . . 9 . . . . . . . . 13 . . . . . . . Melee 1404 | . . . . . 151 654 . 52 . 547 . . . . . . . . . . . Knockbacks 19 | . . . . 1 3 6 . 1 . 7 . . . . . . . . 1 . . Impact 15 | . . . . 1 3 3 . . . 7 . . . . . . . . 1 . . Kinetic 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . 37 . . 12 54 33 . . . . . . . 22 . . . . . 42 . Shots 6 | . 1 . . 1 1 1 . . . . . . . 1 . . . . . 1 . Rammed 9 | . 6 2 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 21 | . 12 2 . 5 1 . . . . . . . . . . . . . 1 . . Kicked 7 | . 1 . . 5 . . . . . . . . . . . . . . 1 . . Crushed 5 | . 5 . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 258 154 245 381 404 399 188 269 . 360 138 191 60 63 . 157 22 . . . 199 Average Temperature 98 | . 58 51 106 107 129 122 97 112 . 120 66 54 31 25 . 63 16 . . . 92 Received Heat Transfer 3540 | . 66 . . 30 1143 183 27 81 . 387 93 216 72 27 . 201 54 . 342 69 549 Effects 15 | . 3 . . 3 2 4 . . . 3 . . . . . . . . . . . Shutdowns 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . . . 1 1 . . . 1 . . . . . . . . . . . Interference 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Short Circuit 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 1 . . 3 . . . . . . . . . . . Combat Hostiles 5 | . . . . . 1 . 1 . . 3 . . . . . . . . . . . Parts Fried 21 | . 1 . . . 7 8 1 . . 4 . . . . . . . . . . . Impact Corruptions 42 | . . . . . 6 18 . 1 . 17 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 . . . 5 . . . . . . 3 . . . 1 . . . . 2 Heat Transferred 7237 | . 150 . . 50 1500 . . . . 662 550 1225 475 75 . 525 475 . 450 700 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . 1 . . . . . 3 . . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Peak Influence 494 | . 227 46 . 164 454 494 . . . . . 319 . . . . 132 70 103 238 145 Initial 64 | . . . . . 1 62 . . . . . . . . . . . 64 49 29 57 Average 96 | . 59 12 . 37 194 206 . . . . . 93 . . . . 48 64 76 65 40 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . . 1 . . . . . . . 1 . Low Security (%) 83 | 100 99 100 . 100 53 52 . . . . . 83 . . . . 100 100 100 91 100 Level 1 11 | . . . . . 38 27 . . . . . 16 . . . . . . . 8 . Level 2 4 | . . . . . 8 19 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . . . 3 12 . . . . . 5 . . . . 2 . 2 4 5 Investigation 18 | . 2 . . . 1 8 . . . . . 3 . . . . 1 . . . 3 Extermination 7 | . . . . . . 3 . . . . . . . . . . . . . 2 2 Reinforcement 9 | . 1 . . . 2 1 . . . . . 2 . . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . 3 . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Distress Signals 12 | . 1 . . . 5 4 . . . . . 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 24 4 4 8 46 22 4 16 . 29 9 20 2 6 . 9 7 . 6 17 11 Peak Tracking Total 12 | . 3 2 5 3 7 2 4 4 . 12 5 3 1 3 . 5 4 . 3 6 8 Tactical Retreats 15 | . 1 . . 2 1 2 . 4 . . 1 2 1 . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Traps Triggered 12 | . 4 . . . . 3 . . . . . 1 . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Machines Disabled 19 | . 2 . 4 . 5 1 . . . 4 . 1 . . . . 1 . . 1 . Max in Single Turn 1 | . 1 . 1 . 1 1 . . . 1 . 1 . . . . 1 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Machines Accessed 49 | . 6 . 2 . 8 13 . . 1 . . 2 1 1 4 . 4 1 . 1 5 Terminals 23 | . 4 . . . 5 6 . . . . . 1 . . . . 1 1 . 1 4 Fabricators 6 | . . . . . . 5 . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . Total Hacks 141 | . 18 . 2 . 25 29 . . 4 . . 6 1 1 28 . 14 2 . 2 9 Successful 90 | . 10 . 2 . 19 15 . . 4 . . . 1 1 28 . 6 1 . 1 2 Failed 51 | . 8 . . . 6 14 . . . . . 6 . . . . 8 1 . 1 7 Catastrophic 11 | . 4 . . . 1 . . . . . . 2 . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 12 . 2 . 12 10 . . 7 . . . . . . . 3 . . 1 3 Terminals 67 | . 16 . . . 17 16 . . . . . 4 . . . . 3 2 . 2 7 Fabricators 12 | . . . . . . 10 . . . . . . . . . . . . . . 2 Repair Stations 14 | . . . . . 3 2 . . . . . . . . . . 9 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . 2 . . . . 2 . . . . Terminal Hacks 54 | . 5 . 2 . 8 3 . . 4 . . . 1 1 28 . . 1 . . 1 Record 12 | . . . 1 . . . . . . . . . . . 11 . . . . . . Part Schematic 16 | . 1 . . . . . . . 4 . . . . . 11 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . . . . . Build 3 | . . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 2 . . . . . . . . . . 6 . . . . Scan Component 5 | . . . . . 1 1 . . . . . . . . . . 3 . . . . Repair 5 | . . . . . 1 1 . . . . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . . . 4 3 . . . . . . . . . . . . . 1 1 Terminals 11 | . 3 . . . 4 3 . . . . . . . . . . . . . 1 . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 2 2 . . . . . . . . . . . . . 1 . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . . 5 11 . . . . . 2 . . . . 4 1 . 1 3 Full Trace Events 10 | . . . . . 1 4 . . . . . 2 . . . . 1 . . . 2 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 1 . . . 4 . . . . . 11 . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 467 | . . . . . . 467 . . . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . 21 . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 1 . . . . . . . . . . 3 . . . . Time 409 | . . . . . 124 38 . . . . . . . . . . 247 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Total Allies 10 | . . 4 . 2 . . . . 2 . . 1 . . . 1 . . . . . Largest Group 3 | . . 3 2 2 . . . . 2 2 . 1 1 1 1 2 2 1 1 . . Highest-Rated Group 192 | . . 40 24 48 . . . . 192 192 . 26 26 26 26 122 122 22 22 . . Highest-Rated Ally 96 | . . 31 16 31 . . . . 96 96 . 26 26 26 26 96 96 22 22 . . Total Orders 19 | . . . 1 . . . . . . . . 9 2 . . 2 4 1 . . . STAY 5 | . . . 1 . . . . . . . . 2 1 . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . . RETURN 11 | . . . . . . . . . . . . 6 . . . . 4 1 . . . Ally Attacks 129 | . . 19 34 11 . . . . . 48 . . . . . 14 3 . . . . Total Damage 4553 | . . 189 75 147 . . . . . 3343 . . . . . 702 97 . . . . Kills 24 | . . 4 1 3 . . . . . 11 . . . . . 4 1 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 1 2 1 . 1 . 1 1 . 3 . . . . . Drone Launches 11 | . . . . . . . . . . . . 6 . . . . 4 1 . . . Drone Recoveries 11 | . . . . . . . . . . . . 6 . . . . 4 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Turns Passed 27108 | 75 2091 1869 2183 1271 1679 2547 1014 1176 1538 3070 1561 795 1139 776 511 874 772 110 154 886 1017 Spaces Moved 12914 | 41 952 568 663 632 882 1460 823 888 1240 1286 301 449 356 453 80 375 533 80 64 547 241 Core 70 | 1 . . . . . . . . . . . . . . . . . . . 35 34 Treads 1870 | 40 679 568 578 . 2 3 . . . . . . . . . . . . . . . Legs 8192 | . 273 . 85 515 . 381 823 888 1239 578 301 449 356 453 80 375 533 80 64 512 207 Wheels 2782 | . . . . 117 880 1076 . . 1 708 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 320 190 135 135 120 120 120 120 120 185 132 132 132 126 105 126 126 126 50 50 Average Speed 160 | 157 198 320 305 180 142 143 120 120 120 169 185 132 132 132 136 125 130 127 130 125 147 Slowest Speed 750 | 160 320 320 480 190 325 325 120 120 145 190 185 132 132 132 190 126 182 182 186 182 750 Overloaded Moves 5 | . . . . . . . . . . . . . . . . 5 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 93 95 71 86 48 33 89 89 86 87 59 19 52 68 69 63 17 5 74 19 14 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . 2 . 1 . . . 1 . . . 1 . . . 1 . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 . . 1 1 . . . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 1 . . 1 1 1 . 1 . . 1 . Scrap Searched 22 | . . 1 . 2 . . 6 3 4 . . . 2 3 . 1 . . . . . Spaces Dug 135 | . . . 1 . 42 38 1 2 . 13 . 4 1 17 . 1 1 1 . 12 1 Terrain Destroyed 291 | . 5 . 18 3 78 45 2 2 . 23 12 22 7 25 . 6 4 1 8 24 6 Melee 38 | . . . 1 . 4 28 1 2 . . . . . . . 1 . . . 1 . Projectile 123 | . . . . . 14 13 1 . . 12 12 22 7 2 . 5 4 1 8 16 6 AOE 130 | . 5 . 17 3 60 4 . . . 11 . . . 23 . . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Total 18359 | 49 1071 595 740 707 1145 1785 840 984 1288 2081 1279 574 1007 627 483 756 598 85 110 693 862 Wait 4260 | . 21 8 . 13 49 160 6 81 29 606 953 68 628 151 398 365 33 . 17 92 582 Move 12889 | 40 951 567 662 631 881 1459 822 887 1235 1285 300 448 355 452 79 374 532 79 63 546 241 Hop 2 | . . . . . . . . . 2 . . . . . . . . . . . . Pick Up 156 | 3 22 4 5 10 31 16 2 2 4 26 1 5 3 4 1 1 8 . 4 4 . Fast Attach 66 | 6 5 . 4 3 15 7 . . 3 12 . . . 1 . . . . 2 1 7 Attach 51 | . 1 . 8 1 14 7 . . 3 9 . 1 1 . 1 . . . 2 3 . Detach 65 | . 2 . 4 4 4 8 . . 3 12 7 . 5 4 3 4 2 1 2 . . Swap 115 | . 13 4 6 4 19 12 2 2 2 14 . 13 1 4 . . 8 4 1 5 1 Drop 161 | . 9 . 9 8 35 15 2 2 5 47 1 2 2 4 1 1 7 . 4 6 1 Fire 465 | . 35 10 39 28 85 52 4 4 2 39 17 37 12 5 . 10 8 1 14 33 30 Melee 98 | . . . 3 . 11 41 2 6 . 31 . . . . . 1 . . . 3 . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kick 7 | . 1 . . 5 . . . . . . . . . . . . . . 1 . . Crush 13 | . 11 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Discovered new exit (range 11) 887 | -10/Materials | Discovered new exit (range 6) 949 | -10/Materials | Discovered new exit (range 13) 2167 | -10/Materials | Entered Mines 2170 | -10/Mines | Received a Mining Laser from a helpful Derelict 2283 | -10/Mines | Learned Materials terminal intel 2486 | -10/Mines | Discovered new exit (range 14) 2675 | -10/Mines | Discovered new exit (range 14) 2860 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3136 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4019 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4019 | -10/Mines | Discovered new exit (range 5) 4036 | -10/Mines | Entered Exiles 4036 | -10/Exiles | Accompanied by 2 allies 4116 | -10/Exiles | Met 8R-AWN 4168 | -10/Exiles | Met EX-HEX 4293 | -10/Exiles | Met EX-DEC 4313 | -10/Exiles | Learned location of Zion (-7) 4613 | -10/Exiles | Met EX-BIN 4658 | -10/Exiles | Aligned with FarCom system 4661 | -10/Exiles | Given EX-Vault access code 4735 | -10/Exiles | Opened EX-Vault 4815 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5649 | -10/Exiles | DAS Turret deployed 5655 | -10/Exiles | Found Deploy-a-Sentry 5659 | -10/Exiles | Found Deploy-a-Sentry 5866 | -10/Exiles | Attacked by the Exiles 5904 | -10/Exiles | Core integrity fell below 50% 5991 | -10/Exiles | Destroyed 8R-AWN 6006 | -10/Exiles | Lost 6 parts (1p2n1u2w) 6049 | -10/Exiles | Found Prototype Device 6049 | -10/Exiles | Identified AS-neutralizer No. 17b 6193 | -10/Exiles | Discovered new exit (range 15) 6219 | -10/Exiles | Entered Mines 6555 | -9/Mines | Discovered new exit (range 8) 6715 | -9/Mines | Discovered new exit (range 13) 7490 | -9/Mines | Entered Materials 7490 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 7491 | -8/Materials | Identified exit to Factory 7492 | -8/Materials | Loaded intel: 12 terminal locations 7797 | -8/Materials | Build established: Gunner 7988 | -8/Materials | Lost 5 parts (1p1u3w) 8340 | -8/Materials | Discovered exit to Factory (range 16) 8380 | -8/Materials | Found Prototype Device 8649 | -8/Materials | Repaired Broken Adv. Myomer Leg? 8964 | -8/Materials | Identified Active Sensor Suite 9014 | -8/Materials | Build established: Mutant 9136 | -8/Materials | Lost 3 parts (1n2w) 9169 | -8/Materials | Entered Factory 9169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9284 | -7/Factory | Discovered new exit (range 10) 9297 | -7/Factory | Identified exit to Lower Caves 9464 | -7/Factory | Build established: Scavenger-Assassin 9495 | -7/Factory | Repaired Hrd. Medium Armor Plating 10154 | -7/Factory | Fabricated Adv. Myomer Leg? 10429 | -7/Factory | Discovered new exit (range 15) 10759 | -7/Factory | Build established: Assassin 10915 | -7/Factory | Fabricated Adv. Myomer Leg? 11143 | -7/Factory | Fabricated Adv. Myomer Leg? 11169 | -7/Factory | Search patrols dispatched 11689 | -7/Factory | Build established: Scavenger-Assassin 11716 | -7/Factory | Entered Lower Caves 12125 | -7/Lower Caves | Encountered a Warlord checkpoint 12360 | -7/Lower Caves | Ambushed by wild Derelicts 12628 | -7/Lower Caves | Discovered new exit (range 10) 12637 | -7/Lower Caves | Identified exit to Lower Caves 12730 | -7/Lower Caves | Entered another Lower Caves area 12735 | -7/Lower Caves | Learned Factory emergency access door positions 12741 | -7/Lower Caves | Discovered new exit (range 11) 12924 | -7/Lower Caves | Identified exit to Factory 12945 | -7/Lower Caves | Learned 12 Factory zone layouts 13875 | -7/Lower Caves | Discovered new exit (range 13) 13905 | -7/Lower Caves | Identified exit to Zion 13906 | -7/Lower Caves | Entered Zion 14011 | -7/Zion | System corruption cleaned by Quarantine Array 14031 | -7/Zion | Received a hallucinogenic algorithm 14058 | -7/Zion | Discovered new exit (range 14) 14368 | -7/Zion | Given the Hacking Drone Bay 14369 | -7/Zion | Found Prototype Device 14430 | -7/Zion | Learned Factory terminal intel 14589 | -7/Zion | Given A8's code to call for help 14701 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14732 | -7/Zion | Opened final containment barrier to the Deep Caves 14970 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14971 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15384 | -7/Zion | Build established: Scavenger-Mutant 15427 | -7/Zion | Discovered new exit (range 5) 15429 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15444 | -7/Zion | Entered Deep Caves 15444 | -7/Deep Caves | Accompanied by 2 allies 15545 | -7/Deep Caves | Z-Facility disabled 15560 | -7/Deep Caves | Attacked by Z-Imprinter 15581 | -7/Deep Caves | Destroyed Z-Imprinter 15600 | -7/Deep Caves | Found Prototype Protection 15600 | -7/Deep Caves | Identified Zio. Weapon Casing 15604 | -7/Deep Caves | Found Zio. Weapon Casing 15764 | -7/Deep Caves | Found Zio. Weapon Casing 15770 | -7/Deep Caves | Found Zio. Weapon Casing 15854 | -7/Deep Caves | Found Prototype Protection 15979 | -7/Deep Caves | Found Prototype Device 15979 | -7/Deep Caves | Identified Exp. Thermal Shield 16227 | -7/Deep Caves | Discovered new exit (range 7) 16265 | -7/Deep Caves | Build established: Mutant 16362 | -7/Deep Caves | Found Surveybot 24 Chip 16364 | -7/Deep Caves | Found Surveybot 24 Scanner 16543 | -7/Deep Caves | Spotted as-08416 16559 | -7/Deep Caves | Destroyed as-08416 16593 | -7/Deep Caves | Triggered Deep Caves wall 16607 | -7/Deep Caves | Spotted AS-75938 16609 | -7/Deep Caves | Exposed GOLEM chamber 16609 | -7/Deep Caves | Destroyed AS-75938 16617 | -7/Deep Caves | Spotted AS-47642 16656 | -7/Deep Caves | Destroyed AS-47642 16663 | -7/Deep Caves | Spotted as-46712 16670 | -7/Deep Caves | Destroyed as-46712 16708 | -7/Deep Caves | Found GOLEM Unit 16814 | -7/Deep Caves | Found GOLEM Unit 16821 | -7/Deep Caves | Found GOLEM Unit 16930 | -7/Deep Caves | Found Potential Leg 17105 | -7/Deep Caves | Build established: Golem 17846 | -7/Deep Caves | Found Zio. Weapon Casing 18514 | -7/Deep Caves | Entered Proximity Caves 18699 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19669 | -6/Proximity Caves | Discovered exit to Factory (range 6) 19678 | -6/Proximity Caves | Learned location of Extension (-5) 20075 | -6/Proximity Caves | Entered Factory 20075 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20078 | -6/Factory | Loaded intel: 26 terminal locations 20167 | -6/Factory | Identified Hacking Drone Bay 20487 | -6/Factory | Discovered new exit (range 11) 20796 | -6/Factory | Discovered new exit (range 8) 20800 | -6/Factory | Identified exit to Factory 20801 | -6/Factory | Identified exit to Lower Caves 20870 | -6/Factory | Entered Lower Caves 20870 | -6/Lower Caves | Accompanied by 1 ally 21591 | -6/Lower Caves | Learned Factory interactive machine intel 21691 | -6/Lower Caves | Spotted B-75 Beast 21948 | -6/Lower Caves | Discovered new exit (range 13) 22009 | -6/Lower Caves | Entered another Lower Caves area 22009 | -6/Lower Caves | Accompanied by 1 ally 22191 | -6/Lower Caves | Discovered exit to Factory (range 9) 22309 | -6/Lower Caves | Encountered a Warlord checkpoint 22311 | -6/Lower Caves | Learned Factory garrison access intel 22378 | -6/Lower Caves | Spotted B-75 Beast 22677 | -6/Lower Caves | Discovered new exit (range 8) 22785 | -6/Lower Caves | Entered Data Miner 22785 | -6/Data Miner | Accompanied by 1 ally 22786 | -6/Data Miner | Discovered new exit (range 6) 22811 | -6/Data Miner | Met Data Miner 22839 | -6/Data Miner | Learned location of Section 7 (-2) 22839 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22857 | -6/Data Miner | Received God Mode back door access code from Data Miner 23296 | -6/Data Miner | Entered Proximity Caves 23296 | -5/Proximity Caves | Accompanied by 1 ally 23394 | -5/Proximity Caves | Escorted by Enhanced Grunt 23434 | -5/Proximity Caves | Learned Factory garrison access intel 23577 | -5/Proximity Caves | Learned Factory terminal intel 23620 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23780 | -5/Proximity Caves | Discovered exit to Factory (range 7) 24170 | -5/Proximity Caves | Entered Factory 24170 | -5/Factory | Accompanied by 2 allies 24170 | -5/Factory | Evolved 2 slots: Utility x2 24171 | -5/Factory | Loaded intel: 54 interactive machine locations 24172 | -5/Factory | Loaded intel: 28 terminal locations 24173 | -5/Factory | Loaded intel: 4 garrison access locations 24233 | -5/Factory | Repaired Adv. Myomer Leg 24256 | -5/Factory | Discovered new exit (range 14) 24406 | -5/Factory | Found Powered Armor 24422 | -5/Factory | Discovered new exit (range 9) 24492 | -5/Factory | Repaired Adv. Myomer Leg? 24508 | -5/Factory | Incoming investigation squad redirected 24732 | -5/Factory | Repaired Adv. Myomer Leg 24858 | -5/Factory | Garrison activated, responded to threat 24942 | -5/Factory | Entered another Factory area 24942 | -4/Factory | Accompanied by 1 ally 24942 | -4/Factory | Evolved 2 slots: Utility x2 24943 | -4/Factory | Loaded intel: 4 garrison access locations 25050 | -4/Factory | Identified exit to DSF 25052 | -4/Factory | Entered DSF 25052 | -4/DSF | Accompanied by 1 ally 25083 | -4/DSF | Additional patrols routed to DSF 25170 | -4/DSF | Found Active Sensor Suite 25184 | -4/DSF | Discovered new exit (range 16) 25206 | -4/DSF | Entered Research 25206 | -3/Research | Evolved 2 slots: Utility x2 25217 | -3/Research | Lost 5 parts (1n3u1w) 25772 | -3/Research | Spotted B-86 Titan 26018 | -3/Research | Garrison activated, responded to threat 26072 | -3/Research | Released all parts (20) 26087 | -3/Research | Discovered new exit (range 11) 26092 | -3/Research | Entered another Research area 26092 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26114 | -2/Research | Identified exit to DSF 26299 | -2/Research | Build established: Mutant 26772 | -2/Research | System corruption reached 10% 26921 | -2/Research | Lost 4 parts (1n2u1w) 26993 | -2/Research | Incoming investigation squad redirected 27020 | -2/Research | Lost 4 parts (1p1n2u) 27027 | -2/Research | Spotted B-90 Cyclops 27108 | -2/Research | Core integrity fell below 50% 27109 | -2/Research | Self-destructed Last Messages --------------- 27039_ Asb. Nanovents destroyed. 27053_ Hvy. Machine Gun destroyed. 27057_ Penetrated by Slug. 27058_ System corrupted: Heat flow error (+278). 27063_ KE Penetrator destroyed. 27063_ Critical hit (Burn: +37). 27077_ Connecting with Terminal... 27088_ System corrupted: Matter fused (-5). 27090_ Asb. Alloy Leg destroyed. 27092_ ALERT: Rogue bot located, Programmers report to Research Zone 7D. 27098_ Asb. Alloy Leg destroyed. 27098_ Critical hit (Destroy). 27098_ Asb. Alloy Armor destroyed. 27101_ Penetrated by Slug. 27101_ Slug penetrates Wall. 27107_ Penetrated by Slug. 27107_ Acquired Adv. Heavy Siege Treads. 27107_ Slug penetrates Wall. 27108_ Critical hit (Burn: +37). 27109_ AYCQLH=2 SYKZ5#87>LHDZO KWQ,XQMV6OCM,JU Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????###### ?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? k ?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????###+#### #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ????????????######## ! #?????????????????? | | ????????????+ @ #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# !!] #?????????????????? | | ?????????????#### !! !#?????????????????? | | ???????? Y !! #?????????????????? | | ???????????#+####+## #?????????????????? | | ???????????????????# #?????????????????? | | ????? ?????????????# ! #?????????????????? | | ???? ???????????# ########?????????????????? | | ???? ??????????# #????????????????????????? | | ??? ########## gY#????????????????????????? | | ??? #????????????????????????? | | ?? g gg #????????????????????????? | | ?? #????????????????????????? | | ?? ! """ #????????????????????????? | | ?????######## T" #????????????????????????? | | ????????????# """ #????????????????????????? | | ??????####### #????????????????????????? | | ?????# #????????????????????????? | | ?????# ^ #????????????????????????? | | ?????# ^ +????????????????????????? | | ?????# #????????????????????????? | | ?????# ######+### #????????????????????????? | | ?????# ???? ??# #????????????????????????? | | ?????# ???? ???# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 120 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Myomer Leg | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Myomer Leg | x1 | -7/Factory Adv. Myomer Leg | x1 | -7/Factory Adv. Myomer Leg | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceDisposableNukerbomber Manual? 0 Play Time 03:52:09 Cumulative 251.4 hours Start 2022.03.30 @ 13:52:53 End 2022.03.31 @ 23:14:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 85 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7b78d523-c828-4566-99c7-ba3cf559f63f