Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 20:40:25 Player: Lunatic Blue Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (222) 1110 Value Destroyed (9435) 9435 Prototype IDs (67) 1340 Alien Tech Used (16) 3200 Bonus (31403) 31403 TOTAL SCORE: 57188 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3545 Follower Combat Kills 86 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -422 Cogmind --------- Core Integrity 15/1850 Matter 295/300 Energy 583/585 System Corruption 4% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (5) --- Sigix Exoskeleton Cooled Impulse Thruster > --- UTILITY (4) ------ Medium Storage Unit Energy Well Experimental Targeting Computer Improved Hacking Suite > --- WEAPON (4) ------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY (12) --- Fusion Compressor Compact Particle Reactor Experimental Reaction Control System Core Cannon Hellfire Missile Launcher Ragnarok Missile Launcher Core Stripper Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Energy Well Experimental Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Sigix Shearcannon Core Stripper > --- INVENTORY -------- Compact Particle Reactor Integrity Redistributor Subatomic Replicator Core Cannon Hellfire Missile Launcher [Rating: 255] Favorites ----------- Power Compact Particle Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Improved Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon Sigix Shearcannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Utility 9 | . . 1 . 1 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 390 | . 20 35 16 25 25 20 2 1 9 39 15 1 6 4 14 5 . 1 1 12 . . 19 5 19 15 23 21 23 2 12 Power 36 | . 4 3 2 1 1 1 . . . 2 2 1 2 . 3 1 . . . 1 . . 4 . 2 3 2 . 1 . . Engine 9 | . 3 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 17 | . 1 . 1 1 1 1 . . . . 2 1 2 . 3 1 . . . 1 . . 2 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 2 . 1 . . Propulsion 72 | . 4 11 4 11 6 . . . 5 6 . . . . 4 2 . . . 1 . . 3 . 4 . 5 4 1 . 1 Treads 22 | . 2 8 4 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . 1 . 1 6 . . . 4 5 . . . . 4 2 . . . 1 . . 3 . 4 . 5 4 1 . 1 Utility 157 | . 5 5 4 3 12 15 1 . . 22 10 . 2 1 4 2 . 1 . 6 . . 9 5 7 11 13 8 8 1 2 Device 77 | . . 1 1 . 7 12 . . . 8 8 . 2 1 2 1 . 1 . 2 . . 6 3 3 8 8 1 2 . . Storage 15 | . 3 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 5 . 1 Processor 18 | . 2 . 1 1 . . . . . 4 . . . . . . . . . 2 . . 1 . 2 1 . 2 1 . 1 Hackware 20 | . . . . . 2 1 1 . . 5 . . . . 1 . . . . 2 . . 1 . . 2 4 . . 1 . Protection 27 | . . 2 2 2 2 2 . . . 3 2 . . . 1 1 . . . . . . 1 2 2 . 1 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | . 7 16 6 10 6 4 1 1 4 9 3 . 2 3 3 . . . 1 4 . . 3 . 6 1 3 9 13 1 9 Energy Gun 13 | . 3 1 . 5 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Energy Cannon 21 | . . . . . 1 1 . 1 1 . . . . 2 . . . . . . . . . . 1 . 1 2 5 . 6 Ballistic Gun 17 | . 3 4 1 2 . . . . 1 1 . . . . . . . . . . . . . . . . . 4 1 . . Ballistic Cannon 8 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 23 | . 1 4 3 1 . 2 . . 2 1 1 . . . 1 . . . 1 . . . . . 2 . 1 . 3 . . Special Weapon 5 | . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . 2 1 . . . . . 4 1 . . . . . . . . . . . . . . . . 1 2 1 3 Slashing Weapon 6 | . . . . 1 2 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . Special Melee Weapon 13 | . . . . . 2 1 1 . . 1 . . . 1 . . . . . 2 . . 1 . 3 . 1 . . . . Unidentified Prototypes 37 | . . 3 . 5 . 1 . . . 1 . . 1 3 1 . . 1 . . . . 5 . . 5 3 4 2 . 2 Parts Lost 75 | . 8 6 11 8 3 10 . . 7 5 . . . 3 4 . . . . . . . 1 . 8 . . . 1 . . Power 12 | . 3 1 2 1 . 2 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Propulsion 28 | . 1 2 4 6 1 4 . . 2 2 . . . 1 1 . . . . . . . 1 . 2 . . . 1 . . Utility 18 | . 1 1 3 . 1 2 . . 2 2 . . . 1 1 . . . . . . . . . 4 . . . . . . Weapon 17 | . 3 2 2 1 1 2 . . 3 1 . . . 1 1 . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . 3 3 9 4 1 9 . . 4 4 . . . 3 1 . . . . . . . 1 . 3 . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 99 98 96 92 88 43 55 50 88 99 98 100 85 86 94 94 93 94 92 94 94 93 94 90 84 89 89 64 51 59 Engine 2 | . 11 10 2 . . . . . . 5 4 . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . 8 7 7 6 . . . . 1 5 6 6 5 11 11 11 11 10 10 10 8 5 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 6 4 8 8 8 7 7 Treads 8 | . 13 23 32 27 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 11 9 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 38 33 7 7 8 26 33 33 33 29 34 35 35 35 35 26 26 26 25 26 27 23 25 24 6 . 7 Device 7 | . . 11 10 9 9 5 . . . 4 5 6 6 2 1 5 5 4 5 6 10 10 8 8 10 13 11 14 7 7 1 Storage 7 | . 10 11 11 9 7 6 . . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 14 14 13 Processor 8 | . 14 3 8 9 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 12 10 10 10 10 10 14 9 4 1 . 3 Hackware 10 | . . . . . 11 16 27 30 25 22 20 20 20 16 14 17 17 17 17 20 21 21 21 21 16 13 19 21 6 7 7 Protection 2 | . . 7 2 9 1 . . . . . . . . . 3 . . . . . . . 1 1 1 . . . 1 . . Energy Gun 1 | . 8 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 4 | . 15 10 4 13 . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . . Impact Weapon 1 | . . . 8 . . . . . . 5 3 . . . . . . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . 5 . . . . . 2 6 2 6 5 5 5 5 5 5 5 5 5 5 4 1 . . . . . Special Melee Weapon 1 | . . . . . 1 5 . 7 2 2 6 6 6 3 . . . . . 4 5 5 4 5 3 4 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 49 100 98 97 25 25 1 1 3 27 32 21 23 33 31 34 34 34 42 36 36 36 50 32 43 51 60 61 61 63 75 Greatest Support 80 | 20 20 60 60 80 25 25 5 5 28 27 27 27 27 27 37 36 36 36 36 37 37 37 39 39 51 51 60 64 64 60 60 Greatest Overweight (x) 16 | . 3 2 1 9 . 1 . . . 1 1 . . 1 . . . . 1 . . . 16 . . . . . . 1 1 Average Overweight (x) . | . . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 25 25 25 25 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Average Capacity 13 | . 10 22 25 25 10 9 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 Most Carried 25 | . 14 25 25 25 25 10 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 8 12 Average Carried 12 | . 7 19 16 23 10 9 4 4 4 4 8 9 9 9 9 9 10 9 9 9 10 10 9 10 9 9 9 9 9 7 9 Final Capacity 25 | 8 20 25 25 25 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Final Carried 25 | 6 14 25 15 25 10 5 5 5 4 6 10 9 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 6 9 Class Distribution -------------------- 29% | Scavenger-Mutant 20% | Hacker-Sprinter 7% | Alien-Sigix 7% | Hacker-Ninja 7% | Wizard-Sprinter 6% | Hacker-Mutant 6% | Mutant 5% | Hacker-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Trapper-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5725 | 185 467 870 301 668 39 186 66 . 146 487 425 . 55 26 . 61 130 20 40 80 38 2 190 . 180 22 390 300 234 38 79 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10444 | . 622 1145 214 1070 39 303 . . 111 391 288 . . 126 133 23 300 326 251 214 . . 47 11 363 22 282 270 1459 1269 1165 Parts 483 | . 40 84 5 61 6 13 . . 13 12 8 . . 2 3 3 7 1 15 16 . . . . 25 2 17 4 59 62 25 Haulers Intercepted 19 | . 1 6 . 3 . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 . Recyclers Shooed 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 9 . . 12 . 4 . . . . 2 2 . 12 . . . . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 144 | . 12 24 15 16 . 7 . . 7 4 3 . . . . . . . 5 . . . 1 1 8 . . 1 20 14 6 Melee 5 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Guns 29 | . 6 9 2 11 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 42 | . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 16 14 6 AOE 67 | . 6 10 12 4 . 7 . . 5 3 3 . . . . . . . 5 . . . . . 8 . . . 4 . . Classes Destroyed 27 | . 7 2 4 1 . 1 . . . 1 1 . . . . . . . . . . . 1 1 . . . 1 3 4 . Worker 9 | . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Builder 7 | . 1 . 1 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 6 . 3 . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 . Recycler 6 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 4 | . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 11 | . 1 2 . 1 . . . . . . . . . . . . . . . 3 . . . . . 1 1 . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 23 | . 2 3 . 2 1 . . . . 3 . . . . 1 . . . 2 1 . . . . 3 . 1 2 1 1 . Swarmer 44 | . . 9 . . . 2 . . 7 3 3 . . . . . . . 5 . . . . . 8 . . . 4 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 56 | . 12 12 5 14 . 5 . . . . . . . . . . . . . . . . . . . . . . 6 2 . Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Duelist 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . Assembled 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 6 5 8 9 1 7 . . 5 3 3 . . . 2 1 1 . 5 2 . . 1 1 7 . 2 1 6 10 4 Combat Bots Only 7 | . 5 4 7 6 . 5 . . 5 3 3 . . . . . . . 5 . . . 1 1 5 . . 1 5 6 4 Max Kills in Single Turn 4 | . 3 3 2 3 1 4 . . 2 2 2 . . 1 1 1 1 . 3 1 . . 1 1 3 1 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 2 1 . 3 . . 2 2 2 . . . . . . . 3 . . . . . 3 . . . 2 . . Melee 1 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 15511 | . 1142 1263 1231 985 302 601 28 43 657 398 12 23 . 185 248 . . . 73 . . . 409 146 830 57 256 210 2604 1198 2610 Core 3808 | . 210 256 119 185 19 188 28 43 359 65 . 23 . 35 56 . . . . . . . 149 40 97 . 91 . 649 375 821 Absorbed by Shields 1039 | . . . . . . . . . . . . . . . 6 . . . . . . . 64 . . . . . 969 . . Redirected to Shielding 46 | . . . 24 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3989 | . . . . . . . . . . 28 . . . . . . . . . . . . 10 . 166 . . 27 . . 3758 Core Remaining (%) 53 | 100 16 . 6 66 . . . . 9 . . . . 85 . . . . 94 . . . . 83 . 92 . . 39 . . Volleys Fired 387 | . 44 76 28 62 2 34 . 1 11 14 3 . . . . . . . 2 . . . . . 8 . . 14 38 32 18 Largest 2 | . 2 2 2 2 1 1 . 1 1 1 1 . . . . . . . 1 . . . . . 1 . . 1 2 1 2 Hottest 480 | . 80 80 72 112 80 80 . 69 69 43 43 . . . . . . . 43 . . . . . 113 . . 113 300 180 480 Shots Fired 588 | . 81 144 45 116 2 34 . 1 11 14 3 . . . . . . . 2 . . . . . 8 . . 14 46 33 34 Gun 334 | . 75 84 33 109 . . . . 5 11 . . . . . . . . . . . . . . . . . . 17 . . Cannon 169 | . . 53 . . 2 3 . 1 1 . . . . . . . . . . . . . . . 3 . . 14 25 33 34 Launcher 61 | . 6 7 12 7 . 7 . . 5 3 3 . . . . . . . 2 . . . . . 5 . . . 4 . . Special 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 340 | . 68 127 33 96 . . . . 5 11 . . . . . . . . . . . . . . . . . . . . . Thermal 77 | . 6 10 . 13 2 27 . . . . . . . . . . . . . . . . . . 3 . . 14 1 . 1 Explosive 60 | . 6 7 12 7 . 7 . . 5 3 3 . . . . . . . 2 . . . . . 5 . . . 3 . . Electromagnetic 3 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 33 33 Robot Hit Streak 30 | . 7 12 4 14 2 3 . . 3 7 7 . . . . . . . . . . . . . 1 . . . 12 21 30 Robot Miss Streak 8 | . 6 2 6 4 1 3 . 1 2 1 1 . . . . . . . . . . . . . 3 . . . 8 4 7 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Secondary Targets 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 431 | . 43 84 25 86 2 14 . . 5 22 9 . . 2 3 1 9 12 5 12 . . 4 1 13 2 9 6 18 19 25 Core Hits 420 | . 37 52 30 54 2 17 . . 12 8 8 . . 1 1 . 3 3 8 3 . . 1 . 15 1 4 3 74 35 48 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 17 | . . . . 3 . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . 7 1 2 Destroy 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Smash 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 3 1 2 Melee Attacks 389 | . . . 4 13 24 . . . . 50 13 6 1 9 15 1 10 12 21 29 2 . 19 7 48 14 24 42 14 8 3 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 8 3 Impact 66 | . . . 4 8 . . . . . 49 5 . . . . . . . . . . . . . . . . . . . . Slashing 218 | . . . . 5 24 . . . . . 8 6 1 9 15 1 10 12 21 28 2 . 18 7 46 5 . . . . . Piercing 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 24 39 12 . . Sneak Attacks 27 | . . . 1 4 . . . . . 2 2 . . 1 1 1 4 . 2 4 . . 1 1 1 1 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37663 | . 1517 2108 1647 2522 95 1099 . . 461 1361 750 . . 202 228 102 781 942 743 719 . . 121 94 1618 144 717 283 9132 4111 6166 Guns 3060 | . 538 834 287 1161 . . . . 42 150 . . . . . . . . . . . . . . . . . . 48 . . Cannons 19009 | . . 585 . . 24 . . . 25 . . . . . . . . . . . . . . . . . . . 8335 3874 6166 Explosions 8135 | . 979 688 1214 929 . 978 . . 394 370 254 . . . . . . . 429 . . . . . 947 . . . 716 237 . Melee 7204 | . . . 146 432 71 . . . . 741 496 . . 202 228 102 781 942 314 719 . . 121 94 671 144 717 283 . . . Ramming 134 | . . 1 . . . . . . . 100 . . . . . . . . . . . . . . . . . . 33 . . Kinetic 3444 | . 489 1333 287 1042 . . . . 42 150 . . . . . . . . . . . . . . . . . 101 . . . Thermal 2237 | . 387 86 . 119 24 121 . . . . . . . . . . . . . . . . . . . . . . 1500 . . Explosive 7781 | . 625 688 1214 929 . 978 . . 394 370 254 . . . . . . . 429 . . . . . 947 . . . 716 237 . Electromagnetic 41 | . 16 . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Impact 1136 | . . . 146 249 . . . . . 741 . . . . . . . . . . . . . . . . . . . . . Slashing 21947 | . . . . 183 71 . . . . . 496 . . 202 228 102 781 942 314 719 . . 121 94 671 100 . . 6883 3874 6166 Piercing 943 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 717 182 . . . Highest Corruption 8 | . 8 . . . . . . . . 5 5 5 5 . . . . . . . . . 1 1 1 1 . . 2 1 4 Average Corruption 4 | . 7 . . . . . . . . 4 5 5 5 . . . . . . . . . 1 1 1 1 . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Effects 54 | . 27 . . . . . . . . 10 5 2 . . . . . . . . . . . . . 3 . . 3 1 3 Message Errors 10 | . 4 . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . 2 . . Matter Fused 19 | . 9 . . . . . . . . 4 1 1 . . . . . . . . . . . . . 1 . . 1 . 2 Heat Flow Errors 5 | . 3 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 7 | . 4 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3249 | . 178 13 102 168 . 17 . . 28 303 165 . . 86 24 62 278 161 84 186 . . 22 64 169 . 48 . 914 159 18 Projectiles 1001 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 855 128 18 Explosions 652 | . 178 13 34 12 . 17 . . 28 76 40 . . . . . . . 49 . . . . . 115 . . . 59 31 . Melee 1596 | . . . 68 156 . . . . . 227 125 . . 86 24 62 278 161 35 186 . . 22 64 54 . 48 . . . . Knockbacks 5 | . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 808 | . 159 48 146 . . 2 . . 132 77 . . . . . . . . . . . . . . 176 . . . 68 . . Shots 22 | . 6 3 4 . . 1 . . 3 1 . . . . . . . . . . . . . . 3 . . . 1 . . Rammed 8 | . . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . . 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 265 108 72 141 186 102 . 2 . 155 145 . . . 2 . . . . . . . . . 96 . . 280 40 47 108 Average Temperature 53 | . 101 20 22 35 57 16 . 1 . 70 70 . . . 2 . . . . . . . . . 51 . . 112 30 25 39 Received Heat Transfer 2782 | . 339 564 173 585 24 174 . . 9 . . . . 12 27 . . . . . . . 19 . 9 . 9 27 523 63 225 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 2 3 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . 3 2 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 1191 | . 275 200 . 259 50 407 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2777 | . 343 521 264 283 244 . . . . 278 . . . . 279 . . . . 217 . . . . 697 487 213 255 2777 2685 1950 Initial 1718 | . . 87 202 29 . . . . . 119 . . . . . . . . . 78 . . . . 204 310 16 6 36 1665 1718 Average 370 | . 190 291 142 92 110 . . . . 155 . . . . 133 . . . . 170 . . . . 439 354 109 69 1361 2223 1824 Maximum Alert Level 5 | . 1 2 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 1 1 5 5 5 Low Security (%) 55 | . 54 27 67 87 94 . . . . 68 . . . . 74 . . . . 73 . . . . . 8 89 96 21 . . Level 1 26 | . 45 52 32 12 5 . . . . 31 . . . . 25 . . . . 26 . . . . 36 64 10 3 4 . . Level 2 8 | . . 20 . . . . . . . . . . . . . . . . . . . . . . 63 26 . . 15 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 99 . Squads Dispatched 77 | . 3 1 . 3 4 . . . . 5 . . . . 2 . . . . 3 . . . . 4 . 2 1 25 22 2 Investigation 13 | . 3 . . 1 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . 1 Extermination 6 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . Reinforcement 15 | . . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . 3 . 2 . 2 2 1 Assault 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 20 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 25 | . 1 4 1 1 . 1 . . . . . . . . . . . . 1 . . . . . 2 . 2 . 7 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 603 | . 19 38 18 25 13 18 5 4 18 12 2 2 . 3 11 . . . 11 5 . . 63 8 30 7 16 10 190 43 32 Peak Tracking Total 71 | . 5 5 8 5 4 14 4 4 8 3 1 4 . 3 5 . . . 7 2 . . 12 7 9 3 5 5 71 8 9 Tactical Retreats 50 | . . 4 . 2 5 5 1 . 3 2 . . . . 4 . . . 1 . . . 4 2 2 . 3 3 9 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 1 3 . 1 4 . . . . . . . . . 3 . . . . . . . . . . 2 . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . . . 1 . . . Most Traps Carried 11 | . . . . . . 7 3 3 3 3 10 10 10 10 10 11 10 10 10 10 6 6 6 6 6 6 6 6 6 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 48 | . 4 3 2 1 1 . . 1 . 2 . . . . . . . . 2 1 . . . . 2 2 1 5 14 5 2 Max in Single Turn 3 | . 3 1 1 1 1 . . 1 . 2 . . . . . . . . 1 1 . . . . 1 1 1 1 3 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 123 | . 6 7 1 4 9 . . 4 . 18 1 . . . 6 1 . 5 1 7 1 2 5 . 8 13 1 15 7 . 1 Terminals 71 | . 4 6 1 4 4 . . . . 7 1 . . . 3 . . . 1 5 . 1 . . 4 9 1 12 7 . 1 Fabricators 11 | . . . . . 4 . . . . 4 . . . . 1 . . . . 1 . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 6 | . 2 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 8 | . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 1 2 . 1 . . . Garrison Access 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . 1 . . . Total Hacks 363 | . 13 19 1 15 19 . . 31 . 56 1 . . . 14 9 . 18 1 18 7 2 11 . 20 38 1 46 22 . 1 Successful 231 | . 5 14 . 5 6 . . 31 . 33 1 . . . 9 9 . 18 1 11 7 2 11 . 12 19 1 28 7 . 1 Failed 132 | . 8 5 1 10 13 . . . . 23 . . . . 5 . . . . 7 . . . . 8 19 . 18 15 . . Catastrophic 13 | . 1 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . 3 1 . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 13 11 . 10 5 . . . . 22 . . . . 6 . . . . 4 . . 1 . 6 17 . 14 10 . . Terminals 196 | . 9 14 1 15 9 . . . . 24 1 . . . 7 . . . 1 14 . 1 . . 11 24 1 41 22 . 1 Fabricators 34 | . . . . . 8 . . . . 14 . . . . 4 . . . . 3 . . . . . 5 . . . . . Repair Stations 9 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 . . 2 . . . Recycling Units 10 | . 4 . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 27 | . . 5 . . 2 . . . . 8 . . . . . . . . . . . . . . 3 7 . 2 . . . Garrison Access 10 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 2 . 1 . . . Terminal Hacks 152 | . 1 4 . 3 2 . . 31 . 9 1 . . . 3 9 . 18 1 5 7 2 11 . 6 11 1 21 5 . 1 Record 45 | . . . . . . . . 11 . . 1 . . . . 9 . 6 . . 7 1 9 . . . . 1 . . . Part Schematic 18 | . . . . . . . . 12 . 1 . . . . . . . 4 . 1 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 1 . . Prototype ID Bank 11 | . . 1 . . . . . 3 . . . . . . . . . 4 . . . . . . 1 1 . 1 . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . 1 . 1 Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 7 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 10 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 2 . 4 . . . Locate Traps 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 13 | . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 7 . . . Fabricator Hacks 16 | . . . . . 3 . . . . 7 . . . . 2 . . . . 2 . . . . . 2 . . . . . Network Status 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 7 | . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . . . . . Build 6 | . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . 2 . . . Scan Component 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . Repair 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 18 | . . 5 . . . . . . . 8 . . . . . . . . . . . . . . 2 2 . 1 . . . Insert Component 9 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . . 1 2 . 1 . . . Analyze 9 | . . 3 . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 30 | . 3 5 . 2 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 4 . 3 2 . . Terminals 21 | . 1 5 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 . 2 2 . . Track 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Assimilate 7 | . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 1 . . . Botnet 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 8 | . 1 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 . . Fabricators 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . Prioritize 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 3 7 1 4 9 . . . . 16 . . . . 4 . . . 1 7 . . . . 7 11 . 12 5 . . Full Trace Events 8 | . 2 . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . 1 . . . . . 12 . 4 . . 13 . . . . 4 . 1 . . . . 1 . . . 4 . . Parts Built 7 | . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 272 | . . . . . 18 . . . . 175 . . . . 15 . . . . . . . . . . 64 . . . . . Total Part Build Rating 36 | . . . . . 3 . . . . 20 . . . . 5 . . . . . . . . . . 8 . . . . . Parts Repaired 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Time 81 | . . . . . . . . . . 28 . . . . . . . . . . . . . . 19 . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 2 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 50 | . . 1 . . . . . . . 1 . . . . 1 . . . 3 1 . . . . . 2 . 1 . 26 14 Largest Group 7 | . . 1 . . . . . . . 1 . . . . 1 1 . . 3 1 . . . . . 1 . 1 1 7 7 Highest-Rated Group 102 | . . 10 . . . . . . . 10 . . . . 26 26 . . 42 45 . . . . . 26 . 45 45 102 100 Highest-Rated Ally 45 | . . 10 . . . . . . . 10 . . . . 26 26 . . 14 45 . . . . . 26 . 45 45 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 18 13 Total Damage 527 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 262 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 1 . . Derelict Logs Recovered 19 | . . . 1 . . 1 1 . 1 . 1 . 1 2 . 2 2 . 3 . 1 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 12878 | . 904 1434 831 1432 485 446 118 40 169 814 226 69 223 136 223 125 172 77 275 316 125 146 771 124 427 410 401 704 706 303 246 Spaces Moved 21211 | 1 582 659 303 546 1291 1121 286 91 251 1618 546 197 762 346 531 449 608 170 682 783 428 515 1259 395 1016 776 1119 1548 1490 559 283 Core 85 | . . . . . . . . . 79 . . . . . . . . . . . . . 6 . . . . . . . . Treads 932 | . 146 281 303 189 . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Legs 1816 | 1 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . 954 559 283 Wheels 1152 | . 417 378 . 357 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17226 | . . . . . 1291 1121 286 91 159 1618 546 197 762 346 531 449 608 170 682 783 428 515 1253 395 1016 776 1119 1548 536 . . Fastest Speed 21 | 120 80 105 240 135 24 24 40 40 26 24 27 27 27 27 25 24 24 24 24 24 28 28 24 24 21 28 24 24 28 30 30 Average Speed 42 | 120 120 166 240 206 24 28 40 40 52 27 27 27 27 29 25 24 24 24 24 27 28 28 34 24 23 28 24 25 30 34 54 Slowest Speed 850 | 120 160 320 240 320 24 103 40 40 160 106 101 27 27 101 31 24 24 24 91 28 28 28 850 24 28 28 25 31 31 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 2 . 1 3 . 9 . . . . 2 . . . . 1 . . 1 1 . . 5 . 2 . . Cave-ins Triggered 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 53 | 1 70 60 68 29 36 78 57 77 46 28 61 37 77 58 16 66 72 62 63 12 63 66 95 58 34 76 26 91 83 22 15 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 9 | . 2 . 1 . . . . 1 . . . . . . . 1 . 3 . . 1 . . . . . . . . . . Known Exits Taken 26 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . . . . . 1 3 . 3 . 1 . 3 1 . 1 . . 1 . 2 2 . 1 . . . . . . . Spaces Dug 374 | . . 16 1 . 21 . . . . 35 13 3 . 7 12 . 1 . 20 8 2 . 9 5 30 10 13 42 83 41 2 Terrain Destroyed 1131 | . 59 48 106 46 21 75 . . 68 82 39 3 . 7 12 . 1 . 36 8 2 . 9 5 68 10 13 42 124 210 37 Melee 201 | . . . 1 . 21 . . . . 35 4 3 . 7 12 . 1 . 10 8 2 . 9 5 19 10 13 28 10 2 1 Projectile 305 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 14 60 192 36 AOE 625 | . 59 48 105 46 . 75 . . 68 47 35 . . . . . . . 26 . . . . . 46 . . . 54 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 23718 | . 706 845 353 707 1428 1186 287 90 274 1865 593 203 777 367 595 464 619 188 758 845 429 517 1566 409 1123 944 1190 1763 1672 620 335 Wait 882 | . 28 29 . 30 22 6 . . 1 116 8 . . 1 16 2 . . 45 9 . 1 248 4 22 103 4 111 50 20 6 Move 21128 | . 581 658 302 545 1286 1120 283 84 250 1599 545 196 761 345 526 448 607 169 681 780 427 514 1256 392 1015 775 1111 1547 1485 558 282 Hop 23 | . . . . . 2 . 1 3 . 8 . . . . 2 . . . . 1 . . 1 1 . . 2 . 2 . . Pick Up 181 | . 21 26 2 23 16 1 1 . 2 9 6 . 3 2 7 4 1 2 . 3 . 1 8 . 4 10 3 10 14 . 2 Fast Attach 151 | . 7 10 . 4 3 2 1 . 5 25 . . 3 2 7 2 . 2 . 8 . . 9 . 7 10 13 8 18 1 4 Attach 114 | . 7 10 11 8 12 5 1 1 4 7 1 1 . 1 3 2 . . 1 . . . 2 . 3 3 2 7 13 1 8 Detach 29 | . . . . 1 2 3 . 1 1 3 . . . . 1 . . . 1 . . . . . . 1 3 . 4 . 8 Swap 142 | . 6 16 5 14 10 13 . . . 7 14 . 3 1 4 1 . . . 4 . . 8 5 9 2 8 7 3 . 2 Drop 223 | . 12 19 1 7 31 2 . . . 19 3 . 6 6 7 4 1 3 . 11 . 1 15 . 7 16 19 17 15 . 1 Fire 387 | . 44 76 28 62 2 34 . 1 11 14 3 . . . . . . . 2 . . . . . 8 . . 14 38 32 18 Melee 389 | . . . 4 13 24 . . . . 50 13 6 1 9 15 1 10 12 21 29 2 . 19 7 48 14 24 42 14 8 3 Ram 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . 18 . . . . 1 . . . . 7 . . . . . . . . . . 10 . . 13 . . Rewire 9 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 162 | -10/Materials | Crushed by falling debris 193 | -10/Materials | Lost 3 parts (1p1u1w) 246 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 550 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Core integrity fell below 20% 600 | -10/Materials | Lost 3 parts (1p2w) 600 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Discovered new exit (range 10) 905 | -10/Materials | Entered another Materials area 905 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Build established: Scavenger-Mutant 1370 | -9/Materials | Discovered new exit (range 16) 1636 | -9/Materials | Core integrity fell below 50% 1657 | -9/Materials | Lost 3 parts (1p1n1w) 1747 | -9/Materials | Discovered new exit (range 5) 2292 | -9/Materials | Discovered new exit (range 9) 2339 | -9/Materials | Entered Mines 2389 | -9/Mines | Learned Materials emergency access door positions 2467 | -9/Mines | Assembled infested the area 2512 | -9/Mines | Destroyed 7 combat bots 2525 | -9/Mines | Core integrity fell below 20% 2578 | -9/Mines | Lost 9 parts (1p4n2u2w) 3064 | -9/Mines | Discovered new exit (range 7) 3168 | -9/Mines | Identified exit to Materials 3170 | -9/Mines | Entered Materials 3170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3457 | -8/Materials | Lost 4 parts (1p3n) 3747 | -8/Materials | Discovered new exit (range 12) 4599 | -8/Materials | Identified exit to Factory 4602 | -8/Materials | Entered Factory 4602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4741 | -7/Factory | Discovered new exit (range 7) 4771 | -7/Factory | Identified exit to Lower Caves 4841 | -7/Factory | Fabricated Hacking Suite (x1) 5087 | -7/Factory | Entered Lower Caves 5091 | -7/Lower Caves | Build established: Hacker-Sprinter 5388 | -7/Lower Caves | Spotted B-75 Beast 5443 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5526 | -7/Lower Caves | Discovered new exit (range 15) 5531 | -7/Lower Caves | Lost 9 parts (2p4n2u1w) 5533 | -7/Lower Caves | Identified exit to Lower Caves 5533 | -7/Lower Caves | Entered another Lower Caves area 5534 | -7/Lower Caves | Discovered new exit (range 9) 5598 | -7/Lower Caves | Ambushed by wild Derelicts 5611 | -7/Lower Caves | Identified exit to Data Miner 5651 | -7/Lower Caves | Entered Data Miner 5651 | -7/Data Miner | Discovered new exit (range 6) 5659 | -7/Data Miner | Met Data Miner 5670 | -7/Data Miner | Learned location of Section 7 (-2) 5670 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5674 | -7/Data Miner | Received God Mode back door access code from Data Miner 5678 | -7/Data Miner | Data Conduit disabled 5691 | -7/Data Miner | Identified exit to Proximity Caves 5691 | -7/Data Miner | Entered Proximity Caves 5704 | -6/Proximity Caves | Learned Factory stockpile data 5749 | -6/Proximity Caves | Spotted B-75 Beast 5771 | -6/Proximity Caves | Core integrity fell below 50% 5797 | -6/Proximity Caves | Build established: Hacker-Mutant 5801 | -6/Proximity Caves | Lost 3 parts (2n1w) 5826 | -6/Proximity Caves | Core integrity fell below 20% 5854 | -6/Proximity Caves | Lost 4 parts (2u2w) 5856 | -6/Proximity Caves | Discovered new exit (range 13) 5858 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5859 | -6/Proximity Caves | Identified exit to Factory 5860 | -6/Proximity Caves | Entered Factory 5860 | -6/Factory | Evolved 2 slots: Utility x2 5988 | -6/Factory | Discovered new exit (range 17) 6005 | -6/Factory | Identified exit to Factory 6100 | -6/Factory | Fabricated Biomechanical Wings? 6198 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 6219 | -6/Factory | Crushed by falling debris 6238 | -6/Factory | Identified exit to Lower Caves 6250 | -6/Factory | Lost 4 parts (2n1u1w) 6298 | -6/Factory | Spotted B-75 Beast 6355 | -6/Factory | Build established: Hacker-Sprinter 6458 | -6/Factory | Repaired Field Propulsion Drive 6473 | -6/Factory | Discovered exit to Factory (range 4) 6597 | -6/Factory | Fabricated Biomechanical Wings? 6674 | -6/Factory | Entered Lower Caves 6718 | -6/Lower Caves | Learned Factory terminal intel 6884 | -6/Lower Caves | Discovered new exit (range 6) 6885 | -6/Lower Caves | Identified exit to Lower Caves 6900 | -6/Lower Caves | Entered another Lower Caves area 6966 | -6/Lower Caves | Discovered new exit (range 15) 6969 | -6/Lower Caves | Identified exit to Zion 6969 | -6/Lower Caves | Entered Zion 6977 | -6/Zion | Learned 4 Factory zone layouts 6984 | -6/Zion | Found GAL Module 6999 | -6/Zion | Discovered new exit (range 16) 7016 | -6/Zion | System corruption cleaned by Quarantine Array 7034 | -6/Zion | Found Unknown Piercing Weapon 7034 | -6/Zion | Identified CR-A16's Pointy Stick 7042 | -6/Zion | Learned Factory emergency access door positions 7064 | -6/Zion | Found Prototype Device 7065 | -6/Zion | Identified Phasing AFG 7110 | -6/Zion | Given the Hacking Drone Bay 7192 | -6/Zion | Identified exit to Proximity Caves 7192 | -6/Zion | Entered Proximity Caves 7201 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 7218 | -5/Proximity Caves | Learned Factory terminal intel 7242 | -5/Proximity Caves | Found Prototype Device 7242 | -5/Proximity Caves | Identified Beam Splitter 7273 | -5/Proximity Caves | Spotted B-75 Beast 7307 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7313 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7314 | -5/Proximity Caves | Learned Factory non-interactive machine intel 7328 | -5/Proximity Caves | Entered Factory 7328 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7329 | -5/Factory | Identified exit to Upper Caves 7332 | -5/Factory | Loaded intel: 202 non-interactive machine locations 7333 | -5/Factory | Loaded intel: 26 terminal locations 7380 | -5/Factory | Discovered new exit (range 10) 7391 | -5/Factory | Identified exit to Factory 7434 | -5/Factory | Discovered exit to Factory (range 5) 7446 | -5/Factory | Found Prototype Launcher 7446 | -5/Factory | Identified Tesla Bomb Launcher 7518 | -5/Factory | Fabricated Adv. Sensor Array (x1) 7551 | -5/Factory | Entered Upper Caves 7551 | -5/Upper Caves | Accompanied by 1 ally 7602 | -5/Upper Caves | Identified exit to Upper Caves 7619 | -5/Upper Caves | Learned location of Armory (-3) 7631 | -5/Upper Caves | Learned Research emergency access door positions 7631 | -5/Upper Caves | Learned Factory stockpile data 7631 | -5/Upper Caves | Learned Research stockpile data 7631 | -5/Upper Caves | Learned Extension security intel 7631 | -5/Upper Caves | Learned Armory terminal intel 7631 | -5/Upper Caves | Learned Factory garrison access intel 7676 | -5/Upper Caves | Entered another Upper Caves area 7731 | -5/Upper Caves | Discovered new exit (range 15) 7734 | -5/Upper Caves | Identified exit to Zhirov 7739 | -5/Upper Caves | Learned 4 Factory zone layouts 7848 | -5/Upper Caves | Entered Zhirov 7848 | -5/Zhirov | Discovered new exit (range 3) 7853 | -5/Zhirov | Met Zhirov 7859 | -5/Zhirov | Learned location of Quarantine (-2) 7859 | -5/Zhirov | Learned location of Testing (-3) 7859 | -5/Zhirov | Learned location of Command (-1) 7862 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7868 | -5/Zhirov | Found Alien Artifact 7868 | -5/Zhirov | Identified Integrated Dissipator 7868 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7914 | -5/Zhirov | Found Alien Artifact 7924 | -5/Zhirov | Identified exit to Proximity Caves 7925 | -5/Zhirov | Entered Proximity Caves 7992 | -4/Proximity Caves | Learned Research stockpile data 7996 | -4/Proximity Caves | Learned Research terminal intel 8111 | -4/Proximity Caves | Learned location of 1 exit from Research 8117 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8194 | -4/Proximity Caves | Discovered exit to Factory (range 4) 8200 | -4/Proximity Caves | Entered Factory 8200 | -4/Factory | Evolved 2 slots: Utility x2 8201 | -4/Factory | Identified exit to Research 8201 | -4/Factory | Identified exit to Extension 8203 | -4/Factory | Loaded intel: 28 terminal locations 8204 | -4/Factory | Loaded intel: 4 garrison access locations 8247 | -4/Factory | Discovered new exit (range 15) 8323 | -4/Factory | Identified exit to Upper Caves 8336 | -4/Factory | Discovered exit to Upper Caves (range 9) 8516 | -4/Factory | Entered Upper Caves 8522 | -4/Upper Caves | Encountered a Warlord checkpoint 8575 | -4/Upper Caves | Learned Factory emergency access door positions 8575 | -4/Upper Caves | Learned Research security intel 8575 | -4/Upper Caves | Learned Extension security intel 8575 | -4/Upper Caves | Learned Armory terminal intel 8622 | -4/Upper Caves | Discovered new exit (range 13) 8625 | -4/Upper Caves | Identified exit to Upper Caves 8641 | -4/Upper Caves | Entered another Upper Caves area 8660 | -4/Upper Caves | Encountered a Warlord checkpoint 8691 | -4/Upper Caves | Learned 8 Research zone layouts 8692 | -4/Upper Caves | Discovered new exit (range 8) 8697 | -4/Upper Caves | Identified exit to Warlord 8721 | -4/Upper Caves | Build established: Hacker-Ninja 8740 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8787 | -4/Upper Caves | Entered Warlord 8849 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8952 | -4/Warlord | Visited the Vortex Lab 8954 | -4/Warlord | Found Prototype Energy Gun 8954 | -4/Warlord | Identified Vortex Rifle 8957 | -4/Warlord | Found Prototype Energy Gun 8957 | -4/Warlord | Identified Vortex Rail 8960 | -4/Warlord | Warlord's base attacked by MAIN.C 8982 | -4/Warlord | Met Warlord 8987 | -4/Warlord | Opened Warlord's prototype stash 8997 | -4/Warlord | Found Prototype Processor 8997 | -4/Warlord | Identified Exp. Core Analyzer 9301 | -4/Warlord | Spotted Executioner 9301 | -4/Warlord | Spotted Executioner 9310 | -4/Warlord | Warlord forces counterattacked 9340 | -4/Warlord | Build established: Hacker-Mutant 9405 | -4/Warlord | Spotted Striker 9423 | -4/Warlord | Spotted Executioner 9510 | -4/Warlord | Spotted Executioner 9521 | -4/Warlord | Spotted Striker 9551 | -4/Warlord | Opened side exit 9556 | -4/Warlord | Discovered new exit (range 9) 9557 | -4/Warlord | Identified exit to Proximity Caves 9558 | -4/Warlord | Entered Proximity Caves 9563 | -3/Proximity Caves | Spotter reported a threat 9627 | -3/Proximity Caves | Spotted B-86 Titan 9682 | -3/Proximity Caves | Entered Research 9682 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9683 | -3/Research | Identified exit to Research 9688 | -3/Research | Loaded intel: 21 terminal locations 9847 | -3/Research | Build established: Hacker-Ninja 9960 | -3/Research | Search patrols dispatched 10009 | -3/Research | Repaired Imp. Light Armor Plating 10018 | -3/Research | Found Fusion Bomb Launcher 10061 | -3/Research | Spotted B-86 Titan 10092 | -3/Research | Lost 3 parts (1p1n1u) 10103 | -3/Research | Discovered new exit (range 12) 10109 | -3/Research | Identified exit to Testing 10109 | -3/Research | Entered Testing 10144 | -3/Testing | Found Prototype Processor 10144 | -3/Testing | Identified Exp. Target Analyzer 10147 | -3/Testing | Found Prototype Device 10147 | -3/Testing | Identified Adv. EM Disruption Field 10253 | -3/Testing | Found Prototype Device 10253 | -3/Testing | Identified AEGIS Remote Shield 10265 | -3/Testing | Found Enh. Force Lance 10297 | -3/Testing | Found Prototype Device 10297 | -3/Testing | Identified Exp. Hardlight Generator 10303 | -3/Testing | Spotted Striker 10304 | -3/Testing | Spotted Striker 10309 | -3/Testing | Found Prototype Launcher 10320 | -3/Testing | Identified Hellfire Missile Launcher 10329 | -3/Testing | Identified Transdimensional Reconstructor 10359 | -3/Testing | Search patrols dispatched 10425 | -3/Testing | Fabricated Impulse Thruster Array (x1) 10446 | -3/Testing | Build established: Hacker-Scout 10512 | -3/Testing | Discovered exit to Research (range 21) 10519 | -3/Testing | Entered Research 10519 | -2/Research | Warlord forces began assault on 0b10 10519 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10603 | -2/Research | Met up with Warlord 10629 | -2/Research | Research machine network offline 10677 | -2/Research | Found Prototype Launcher 10677 | -2/Research | Identified Tactical Quantum Warhead 10709 | -2/Research | Found Antimissile System 10856 | -2/Research | Spotted Striker 10900 | -2/Research | Discovered new exit (range 6) 10901 | -2/Research | Identified exit to Quarantine 10920 | -2/Research | Entered Quarantine 10950 | -2/Quarantine | Found Alien Artifact 11029 | -2/Quarantine | Cryocooling Duct disabled 11044 | -2/Quarantine | Ambient heat levels rising (+20) 11044 | -2/Quarantine | Non-combat units ordered to evacuate 11204 | -2/Quarantine | Repaired Q-thruster 11300 | -2/Quarantine | Found Alien Energy Cannon 11327 | -2/Quarantine | Discovered new exit (range 17) 11339 | -2/Quarantine | Identified Core Cannon 11398 | -2/Quarantine | Spotted Alpha 7 11474 | -2/Quarantine | Found Alien Impact Weapon 11492 | -2/Quarantine | Found Alien Artifact 11492 | -2/Quarantine | Identified Core Reset Matrix 11492 | -2/Quarantine | Identified Subatomic Replicator 11492 | -2/Quarantine | Identified Core Stripper 11492 | -2/Quarantine | Used Core Reset Matrix 11496 | -2/Quarantine | Detected hypermatrix surge 11496 | -2/Quarantine | Sensed 9 artifacts in vicinity 11544 | -2/Quarantine | Spotted Fortress 11550 | -2/Quarantine | Build established: Wizard-Sprinter 11563 | -2/Quarantine | Destroyed Fortress 11603 | -2/Quarantine | Discovered new exit (range 6) 11604 | -2/Quarantine | Identified exit to Section 7 11624 | -2/Quarantine | Entered Section 7 11624 | -2/Section 7 | Accompanied by 1 ally 11624 | -2/Section 7 | Spotted S7 Guard 11625 | -2/Section 7 | Sensed 21 artifacts in vicinity 11644 | -2/Section 7 | Found Integrated Mediator 11644 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 11656 | -2/Section 7 | Spotted S7 Guard 11764 | -2/Section 7 | Crushed by falling debris 11807 | -2/Section 7 | Spotted Executioner 11820 | -2/Section 7 | Spotted B-99 Colossus 11842 | -2/Section 7 | Integrated with Sigix Exoskeleton 11860 | -2/Section 7 | Spotted Executioner 11860 | -2/Section 7 | Spotted Executioner 11874 | -2/Section 7 | Search patrols dispatched 11877 | -2/Section 7 | Spotted Striker 11921 | -2/Section 7 | Spotted Striker 11921 | -2/Section 7 | Spotted Striker 11939 | -2/Section 7 | Found Sigix Shearcannon 11940 | -2/Section 7 | Spotted Striker 11943 | -2/Section 7 | Destroyed Striker 11943 | -2/Section 7 | Destroyed Striker 11947 | -2/Section 7 | Destroyed Striker 11947 | -2/Section 7 | Destroyed Striker 12000 | -2/Section 7 | Found Transdimensional Reconstructor 12001 | -2/Section 7 | Found Transdimensional Reconstructor 12002 | -2/Section 7 | Warped through subspace 12002 | -2/Section 7 | Spotted Executioner 12034 | -2/Section 7 | Found Navigation Efficiency Matrix 12039 | -2/Section 7 | Spotted S7 Guard 12050 | -2/Section 7 | Spotted Alpha 7 12050 | -2/Section 7 | Spotted Alpha 7 12075 | -2/Section 7 | Found Core Expander 12075 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 12076 | -2/Section 7 | Found Core Expander 12076 | -2/Section 7 | Installed Core Expander, added new Utility slot 12078 | -2/Section 7 | Found Core Expander 12078 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 12102 | -2/Section 7 | Found LRC Armor 12102 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12107 | -2/Section 7 | Found LRC Storage 12107 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12115 | -2/Section 7 | Warped through subspace 12156 | -2/Section 7 | Build established: Alien-Sigix 12166 | -2/Section 7 | Spotted Executioner 12171 | -2/Section 7 | Destroyed Executioner 12176 | -2/Section 7 | Destroyed Investigator 12180 | -2/Section 7 | Found Prototype Launcher 12185 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 12193 | -2/Section 7 | Identified Containment Facilitator 12197 | -2/Section 7 | Spotted Investigator 12197 | -2/Section 7 | Scanned by Researcher 12198 | -2/Section 7 | Intercept squad dispatched 12198 | -2/Section 7 | Destroyed Investigator 12201 | -2/Section 7 | Spotted Tracker 12202 | -2/Section 7 | Spotted Tracker 12207 | -2/Section 7 | Spotted Combat Programmer 12208 | -2/Section 7 | Spotted Combat Programmer 12208 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12213 | -2/Section 7 | Spotted Executioner 12214 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 12216 | -2/Section 7 | Core integrity fell below 50% 12217 | -2/Section 7 | Warped through subspace 12302 | -2/Section 7 | Found Integrity Redistributor 12306 | -2/Section 7 | Spotted S7 Guard 12312 | -2/Section 7 | Found Integrated Thermoelectric Network 12312 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12327 | -2/Section 7 | Discovered new exit (range 18) 12329 | -2/Section 7 | Spotted B-90 Cyclops 12330 | -2/Section 7 | Entered Access 12330 | -1/Access | Evolved 2 slots: Weapon x2 12335 | -1/Access | Emitted hypermatrix ping 12340 | -1/Access | Assembled emerged from beneath the floor 12382 | -1/Access | Spotted Executioner 12382 | -1/Access | Spotted Executioner 12385 | -1/Access | Destroyed Executioner 12393 | -1/Access | Destroyed Executioner 12399 | -1/Access | Assembled emerged from beneath the floor 12469 | -1/Access | Discovered new exit (range 18) 12504 | -1/Access | Assembled emerged from beneath the floor 12522 | -1/Access | Discovered new exit (range 18) 12540 | -1/Access | Assembled emerged from beneath the floor 12616 | -1/Access | Spotted B-99 Colossus 12616 | -1/Access | Spotted B-99 Colossus 12624 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 12633 | -1/Access | Entered Command 12638 | -1/Command | Emitted hypermatrix ping 12643 | -1/Command | Assembled emerged from beneath the floor 12670 | -1/Command | Assembled emerged from beneath the floor 12692 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 12724 | -1/Command | Spotted M Guard 12724 | -1/Command | Spotted M Guard 12727 | -1/Command | Spotted Combat Programmer 12727 | -1/Command | Spotted Combat Programmer 12735 | -1/Command | Destroyed Combat Programmer 12738 | -1/Command | Destroyed Combat Programmer 12742 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 12751 | -1/Command | Destroyed M Guard 12751 | -1/Command | Destroyed M Guard 12751 | -1/Command | All MAIN.C guards destroyed 12757 | -1/Command | Found Prototype Launcher 12759 | -1/Command | Found Prototype Processor 12759 | -1/Command | Identified Exp. Targeting Computer 12827 | -1/Command | Met MAIN.C 12833 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-629) 12834 | -1/Command | Core integrity fell below 50% 12844 | -1/Command | 0b10 Conduit disabled 12844 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12844 | -1/Command | Destroyed MAIN.C Shell 12844 | -1/Command | Spotted M Shell/Def 12844 | -1/Command | Spotted M Shell/Atk 12844 | -1/Command | Spotted M Shell/Def 12844 | -1/Command | Spotted M Shell/Atk 12844 | -1/Command | Spotted M Shell/Atk 12844 | -1/Command | Spotted M Shell/Def 12844 | -1/Command | Spotted M Shell/Atk 12844 | -1/Command | Spotted M Shell/Def 12845 | -1/Command | Core integrity fell below 20% 12847 | -1/Command | MAIN.C activated Command garrisons 12866 | -1/Command | Discovered new exit (range 18) 12879 | *** | Heading to fleet! Last Messages --------------- 12847_ Quantum Shear penetrates 0b10 Conduit. 12847_ Quantum Shear penetrates M Shell/Atk. 12847_ Quantum Shear penetrates MAIN.C. 12847_ Quantum Shear penetrates M Shell/Atk. 12847_ Destroyed Exp. Targeting Computer. 12847_ Quantum Shear penetrates MAIN.C. 12853_ Acquired 39 matter. 12854_ Knocked back. 12855_ M Shell/Def knocked back. 12858_ Navigation matrix triggers involuntary quantum shift. 12859_ Quantum Shear penetrates 0b10 Conduit. 12859_ Quantum Shear penetrates Heavy Barrier. 12859_ Beam penetrates Heavy Barrier. 12859_ Heavy Barrier breached. 12860_ Knocked back. 12862_ Acquired 10 matter. 12866_ EXIT=FOUND Heavy Barrier opened. 12870_ Navigation matrix triggers involuntary quantum shift. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????######## | | ?????????????????????????????????????? ??######### | | ?????????????????????????### ?# ########### | | ????????????????????## ## # #####"""""" | | ????????????????? # #####"" | | ???????????????? # * #####""""" | | ?????????????? ##### ##################"""""" | | ?????????????########## ###################" " | | ???????????? """"" # ! #####"" "" | | ??????????? 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Tesla Rifle | -2/Section 7 | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Cld. Linear Gravjet | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Biomechanical Wings | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Biomechanical Wings | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Impulse Thruster Array | x1 | -3/Testing | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Integrated Mediator Sigix Exoskeleton Sigix Sheargun Core Cannon Sigix Shearcannon Transdimensional Reconstructor Core Expander LRC Armor LRC Storage Navigation Efficiency Matrix Integrated Thermoelectric Network Subatomic Replicator Integrity Redistributor Achievements -------------- By A Hair Preemptive Strike Sunderer Challenges ------------ None Game ------ Seed GaussSpacefoldScanner Manual? 0 Play Time 03:45:41 Cumulative 249.2 hours Start 2023.03.24 @ 16:42:33 End 2023.03.24 @ 20:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 1/1/4/0/0/0/1/0/0 Lore% 81 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eedad78-7ed5-4ab5-9344-b96dedb3e233