Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 01:33:29 Player: Thaleia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2078) 2078 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6113 Bonus ------- None Cogmind --------- Core Integrity 312/1000 Matter 42/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Component Analysis Suite System Restoration Module Heavy Phase Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Matter Compressor Improved Sensor Array Improved Signal Interpreter Improved Power Shielding Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun Autogun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Component Analysis Suite System Restoration Module High-powered Shock Rifle Heavy Phase Cannon Autogun High-powered Shotgun Assault Cannon Advanced EMP Blaster Grenade Launcher Remote Datajack [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 5 | . . 1 1 1 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 71 | 6 8 8 19 5 12 13 Power 9 | 1 1 3 2 . 1 1 Engine 8 | 1 1 3 2 . 1 . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 22 | 2 1 2 7 1 7 2 Treads 15 | 2 1 2 2 . 6 2 Leg 7 | . . . 5 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 4 1 3 2 3 6 Device 6 | . . . 2 1 1 2 Storage 5 | 1 3 . . . 1 . Processor 4 | . 1 1 . . . 2 Hackware 1 | . . . . . 1 . Protection 4 | . . . 1 1 . 2 Artifact . | . . . . . . . Weapon 20 | 2 2 2 7 2 1 4 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | . 2 2 5 2 1 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 19 | . . 5 2 . 3 9 Power 1 | . . 1 . . . . Propulsion 8 | . . 2 1 . . 5 Utility 3 | . . . . . 3 . Weapon 7 | . . 2 1 . . 4 Highest Loss Streak 9 | . . 2 1 . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 89 97 99 95 91 Engine 8 | . 14 9 8 7 5 3 Treads 22 | . 28 27 14 . 26 26 Leg 5 | . . . 10 30 5 . Device 6 | . . . 8 11 7 12 Storage 10 | . 14 11 9 7 10 10 Processor 12 | . 12 20 17 7 5 2 Hackware 1 | . . . . . 5 4 Protection 2 | . . . . 9 4 4 Ballistic Gun 22 | . 26 21 24 18 20 20 Naked Turns 49 | . . . . . . 49 Heaviest Build 57 | 14 31 31 42 44 47 57 Greatest Support 118 | 40 40 60 63 60 118 118 Greatest Overweight (x) 14 | 4 . . 11 . 14 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 14 Most Carried 15 | 1 8 12 15 15 15 15 Average Carried 11 | . 7 9 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 1 8 11 15 15 15 5 Class Distribution -------------------- 41% | Mutant 36% | Gunner 8% | Scavenger-Tank 6% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1955 | 164 186 475 427 . 355 348 Remotely 551 | . . . 427 . 124 . Salvage Created 2343 | . 201 691 564 . 285 602 Parts 131 | . 9 43 37 . 11 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 6 18 10 . 7 13 Guns 48 | . 6 18 10 . 7 7 AOE 6 | . . . . . . 6 Classes Destroyed 11 | . 2 5 2 . 1 1 Worker 3 | . . 1 . . . 2 Builder 2 | . . . 1 . . 1 Recycler 2 | . . 2 . . . . Operator 1 | . . . 1 . . . Watcher 1 | . . 1 . . . . Swarmer 18 | . 2 10 . . 3 3 Grunt 26 | . 4 5 7 . 3 7 Duelist 1 | . . 1 . . . . Sentry 5 | . . 2 3 . . . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . 1 2 Best Kill Streak 8 | . 2 4 3 . 3 8 Combat Bots Only 6 | . 2 4 3 . 3 6 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 383 | . 35 92 35 4 44 173 Missed 113 | . 13 22 10 3 14 51 Damage Taken 4313 | 1 201 806 421 15 531 2338 Core 854 | . 17 81 33 . 35 688 Absorbed by Shields 145 | . . . . . . 145 Redirected to Shielding 83 | . . . . . . 83 Regen/Repaired (Parts) 51 | . . . . . 51 . Core Remaining (%) 93 | 100 93 79 94 100 95 . Volleys Fired 163 | . 22 52 27 3 24 35 Largest 4 | . 2 2 3 3 3 4 Hottest 111 | . 46 46 111 69 69 92 Shots Fired 404 | . 44 89 77 9 72 113 Gun 395 | . 44 89 77 9 72 104 Cannon . | . . . . . . . Launcher 9 | . . . . . . 9 Special . | . . . . . . . Kinetic 388 | . 44 89 70 9 72 104 Thermal 7 | . . . 7 . . . Explosive 9 | . . . . . . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 6 10 22 3 9 15 Robot Miss Streak 7 | . 4 2 2 2 7 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 276 | . 27 60 60 6 42 81 Core Hits 136 | . 8 30 27 2 23 46 Critical Kills 3 | . . . 2 . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . . . 3 . . 1 Destroy 4 | . . . 3 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4606 | 3 410 784 863 88 682 1776 Guns 3850 | . 401 744 855 88 636 1126 Cannons . | . . . . . . . Explosions 625 | . . . . . 46 579 Melee . | . . . . . . . Ramming 131 | 3 9 40 8 . . 71 Kinetic 3758 | . 401 744 763 88 636 1126 Thermal 92 | . . . 92 . . . Explosive 579 | . . . . . . 579 Electromagnetic 46 | . . . . . 46 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 2 | . . . . . . 2 Knockbacks 2 | . . 1 . . . 1 Impact 2 | . . 1 . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | 1 . . . . 31 64 Shots 4 | . . . . . 2 2 Rammed 24 | 1 2 5 . . . 16 Targets Rammed 30 | 1 2 7 3 . . 17 Kicked 2 | . . . 2 . . . Crushed 4 | . . 2 1 . . 1 Highest Temperature 169 | . 30 29 156 . 6 169 Average Temperature 22 | . 8 8 33 . 3 28 Received Heat Transfer 1052 | . 60 252 252 . 144 344 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 222 | . . . 222 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 258 | . 169 253 162 103 258 214 Initial 126 | . . 21 76 73 . 126 Average 88 | . 53 121 87 75 64 118 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 97 | 100 100 97 100 100 94 94 Level 1 2 | . . 2 . . 5 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 1 1 2 1 7 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 10 | . 1 1 1 2 1 4 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 11 25 18 3 14 23 Peak Tracking Total 8 | . 3 4 5 2 4 8 Tactical Retreats 8 | . 1 1 1 . 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 9 | . 1 1 4 1 1 1 Terminals 6 | . 1 1 3 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 24 | . 4 3 7 2 2 6 Successful 15 | . 1 3 3 . 2 6 Failed 9 | . 3 . 4 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 1 . . . 1 Terminals 15 | . 4 3 6 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . . . 1 . . . Scanalyzers 6 | . . . . . . 6 Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 3 2 . . . Record 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . 1 1 . . . Maintenance Status 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 6 | . . . . . . 6 Insert Component 3 | . . . . . . 3 Analyze 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 1 1 2 1 1 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 25 | . . . . . 25 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 Part Schematics Acquired 3 | . . . . . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5211 | 177 714 1142 1065 410 779 924 Spaces Moved 2900 | 106 379 571 558 323 411 552 Core 108 | 29 . . 1 . 2 76 Treads 2194 | 77 379 571 362 . 329 476 Legs 598 | . . . 195 323 80 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 50 Average Speed 146 | 155 160 160 148 120 144 135 Slowest Speed 750 | 250 160 160 600 120 750 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 5 44 31 34 5 11 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . . . . 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 25 | . . . . . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3594 | 113 452 724 754 341 547 663 Wait 315 | . 20 72 103 . 88 32 Move 2894 | 105 378 570 557 322 410 552 Hop . | . . . . . . . Pick Up 59 | 1 13 11 21 5 2 6 Fast Attach 29 | 6 1 1 7 2 8 4 Attach 17 | . . 4 4 2 2 5 Detach 5 | . . . 1 . 3 1 Swap 25 | . 7 3 8 1 2 4 Drop 57 | . 9 4 23 6 8 7 Fire 163 | . 22 52 27 3 24 35 Melee . | . . . . . . . Ram 13 | 1 . . . . . 12 Kick 2 | . . . 2 . . . Crush 15 | . 2 7 1 . . 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 11) 861 | -10/Materials | Discovered new exit (range 5) 892 | -10/Materials | Entered another Materials area 892 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -9/Materials | Discovered new exit (range 16) 2032 | -9/Materials | Identified exit to Materials 2034 | -9/Materials | Entered another Materials area 2034 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2332 | -8/Materials | Build established: Gunner 2544 | -8/Materials | Discovered new exit (range 13) 3099 | -8/Materials | Entered Factory 3099 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3434 | -7/Factory | Discovered new exit (range 10) 3509 | -7/Factory | Entered another Factory area 3509 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3954 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4220 | -6/Factory | Discovered new exit (range 6) 4273 | -6/Factory | Discovered new exit (range 15) 4288 | -6/Factory | Entered another Factory area 4288 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4620 | -5/Factory | Build established: Scavenger-Tank 5088 | -5/Factory | Garrison activated, responded to threat 5161 | -5/Factory | Released all parts (10) 5167 | -5/Factory | Lost 9 parts (5n4w) 5176 | -5/Factory | System corruption reached 10% 5203 | -5/Factory | Core integrity fell below 50% 5212 | -5/Factory | Self-destructed Last Messages --------------- 05161_ Slammed into P-80 Master. 05165_ The unstable cave ceiling collapses. 05172_ System corrupted: Energy discharge (-25). 05175_ ALERT: Cargo convoy en route, clear transfer corridor. 05177_ Acquired Lyr. Heavy Armor Plating. 05179_ Dropped Lyr. Heavy Armor Plating. 05190_ System corrupted: Heat flow error (+209). 05196_ Slammed into P-80 Master. 05199_ Destabilizing: System corrupted (+1). 05200_ Slammed into P-80 Master. 05200_ P-80 Master knocked back. 05201_ Slammed into P-80 Master. 05202_ Destroyed Sml. Battery. 05202_ P-80 Master system corrupted by crushing effect. 05203_ Slammed into P-80 Master. 05204_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05205_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????????########### * * # T" | | ???????????????????? !// %!#! 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Treads | -5/Factory | Scanalyzed Deuterium Engine | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed EtherialRagnarokNanosword Manual? 0 Play Time 00:45:59 Cumulative 8.9 hours Start 2024.04.16 @ 00:43:43 End 2024.04.16 @ 01:33:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b9a2bd42-784a-470b-899f-32f870ba200e