Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 18:49:10 Player: mathSq Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (3578) 3578 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 10470 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 102 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 68/100 System Corruption 13% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter A0-MCA's Component Scanner > --- WEAPON (3) ------- Falx > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Thermal Shield CPS Tube (2) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Treads Spiked Treads Medium Treads Armored Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Particle Charger Makeshift Transmission Jammer Hardened Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Advanced Plasma Cannon Neutron Cannon Matter Neutralizer > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Medium Battery High-capacity Matter Pod Improved Sensor Array Experimental Targeting Computer Precision Energy Filter Improved Medium Armor Plating Improved Heavy Armor Plating Makeshift Heavy Armor Plating Advanced Thermal Shield A0-MCA's Component Scanner Tesla Rifle Matter Neutralizer Long-range Missile Launcher CPS Tube Falx [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Thunder Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Junk Cannon Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 10 . . . . 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . . . . 3 . . . . . Utility 6 | . . . . . 5 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 84 | 7 6 1 7 9 17 3 2 . 10 22 Power 10 | 1 2 . 1 . 1 . . . 2 3 Engine 6 | 1 2 . 1 . 1 . . . . 1 Core 2 | . . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . 2 Propulsion 18 | 2 . . 4 . 3 . 1 . 3 5 Treads 9 | 2 . . 3 . 1 . 1 . 1 1 Leg 2 | . . . . . 1 . . . . 1 Wheel 7 | . . . 1 . 1 . . . 2 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 2 2 . 2 2 10 3 1 . 3 9 Device 15 | 1 . . . . 7 1 1 . 1 4 Storage 5 | 1 2 . . 1 . . . . . 1 Processor 4 | . . . . . 1 1 . . . 2 Hackware 1 | . . . . . 1 . . . . . Protection 9 | . . . 2 1 1 1 . . 2 2 Artifact . | . . . . . . . . . . . Weapon 22 | 2 2 1 . 7 3 . . . 2 5 Energy Gun 3 | . . . . 1 . . . . . 2 Energy Cannon 8 | . . . . 2 3 . . . . 3 Ballistic Gun 3 | 2 . . . 1 . . . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . . . Launcher 2 | . . 1 . . . . . . 1 . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . . . 1 Corrupted Parts 2 | . . . . . 1 . . . . 1 System Corruption 8 | . . . . . 7 . . . . 1 Parts Lost 31 | . 1 . 1 . . . . . 3 26 Power 4 | . 1 . . . . . . . 1 2 Propulsion 11 | . . . . . . . . . 1 10 Utility 10 | . . . 1 . . . . . 1 8 Weapon 6 | . . . . . . . . . . 6 Highest Loss Streak 13 | . 1 . 1 . . . . . 1 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 4 12 15 6 15 17 18 18 18 17 16 Power . | 1 1 1 . . . 1 1 1 . . Propulsion 1 | 2 8 6 1 1 . . . . . . Utility 7 | . . 2 2 6 9 11 12 13 13 11 Weapon 4 | . 2 5 3 5 6 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 8 3 3 5 3 . 1 . 3 5 Power 1 | . 1 . . . . . . . . . Propulsion 10 | . 6 2 2 . . . . . . . Utility 9 | . . 1 . 1 . . 1 . 2 4 Weapon 10 | . 1 . 1 4 3 . . . 1 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 88 97 95 99 100 97 97 89 Engine 10 | . 14 14 14 14 9 11 11 11 3 . Core 1 | . . . . . . . . . 7 5 Treads 16 | . 27 28 17 14 11 11 14 17 17 11 Wheel 9 | . . . 10 14 10 11 11 11 8 9 Device 13 | . 14 14 2 . 22 23 23 23 23 24 Storage 8 | . 14 14 3 13 5 5 5 5 5 4 Processor 2 | . . . . . . 4 5 5 5 5 Protection 7 | . . . 10 12 8 4 5 5 5 4 Energy Cannon 9 | . . . . 6 15 17 17 14 16 13 Ballistic Gun 1 | . 21 . . . . . . . . . Ballistic Cannon 10 | . 6 28 28 20 . . . . . . Peak Build Rating 103 | 7 11 11 14 27 70 78 76 71 83 103 Average Rating 44 | 5 8 10 12 19 63 72 72 68 79 90 On Entrance 39 | . 7 11 11 14 20 68 74 71 71 82 Naked Turns . | . . . . . . . . . . . Heaviest Build 154 | 15 36 36 39 71 107 99 103 103 111 154 Greatest Support 66 | 40 40 40 40 10 26 26 26 26 66 48 Greatest Overweight (x) 9 | 1 . . 3 7 5 3 3 3 6 9 Average Overweight (x) 3 | . . . 2 4 3 3 3 2 2 4 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 25 Average Capacity 17 | 7 13 15 7 17 20 20 20 20 20 19 Most Carried 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | 5 12 14 7 16 18 19 19 20 19 17 Final Capacity 20 | 8 15 15 5 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 5 20 20 20 20 20 20 3 Class Distribution -------------------- 53% | Mutant 28% | Tank 6% | Scavenger-Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Matter Collected 2626 | 316 140 446 290 73 142 277 128 . 493 321 Remotely . | . . . . . . . . . . . Salvage Created 3681 | 99 232 244 115 . 187 55 203 . 865 1681 Parts 136 | 5 12 17 7 . 11 . 15 . 17 52 Haulers Intercepted 2 | . 1 . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 48 | . . . 3 . . . 13 . 32 . Prevented 8 | . . . . . . . . . 8 . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 58 | . 5 8 5 . 2 . 3 . 15 20 Melee 1 | . . . . . . . . . . 1 Guns 4 | . 3 . . . . . . . . 1 Cannons 32 | . 2 6 5 . 2 . 2 . 3 12 AOE 13 | . . 2 . . . . . . 8 3 Classes Destroyed 16 | 2 3 . 1 . 2 1 2 . 3 2 Worker 2 | . . . . . 1 . . . . 1 Builder 2 | . . . . . . . . . . 2 Tunneler 7 | 2 1 3 . . 1 . . . . . Hauler 2 | . 1 . . . . . . . 1 . Recycler 4 | 1 . 1 . . . . . . . 2 Operator 2 | . . . . . 1 . . . . 1 Watcher 2 | . . . . . . . . . 2 . Swarmer 7 | . 1 6 . . . . . . . . Grunt 31 | . 4 2 2 . 2 . . . 9 12 Brawler 3 | . . . . . . . . . 1 2 Duelist 1 | . . . . . . . . . 1 . Sentry 7 | . . . . . . . 1 . 4 2 Programmer 6 | . . . . . . . 2 . . 4 Behemoth 1 | . . . . . . . . . . 1 Subdweller 3 | . . . 3 . . . . . . . Samaritan 1 | . . . . . . 1 . . . . Best Kill Streak 12 | 1 2 3 2 . 2 . 2 . 6 12 Combat Bots Only 10 | . 2 3 2 . 2 . 2 . 5 10 Max Kills in Single Turn 3 | 1 1 1 1 . 2 1 1 . 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . 3 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Hostile Shots Fired 506 | . 13 27 29 14 6 . 6 . 80 331 Missed 138 | . 7 10 9 2 2 . 2 . 23 83 Hits 368 | . 6 17 20 12 4 . 4 . 57 248 Projectile 368 | . 6 17 20 12 4 . 4 . 57 248 Critical Strikes 26 | . . . 2 2 . . . . 6 16 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 6683 | . 201 147 376 237 144 . 98 28 977 4475 Core 1361 | . 13 60 19 39 . . 9 . 63 1158 Absorbed by Shields 835 | . . . . . 14 . 36 12 143 630 Ignored by Resistances 104 | . . . . . . . . . 104 . Regen/Repaired (Parts) 70 | . . . . . 70 . . . . . Core Remaining (%) 79 | 100 . . . 47 . . . . 92 . Volleys Fired 204 | 9 20 20 23 1 19 6 3 . 41 62 Largest 3 | 2 2 2 2 1 3 3 3 . 3 3 Hottest 308 | 40 66 66 66 60 294 294 294 . 294 308 Shots Fired 444 | 18 40 38 46 1 37 18 10 . 99 137 Gun 59 | 18 30 . . . . . . . . 11 Cannon 370 | . 10 36 46 1 37 18 10 . 87 125 Launcher 15 | . . 2 . . . . . . 12 1 Special . | . . . . . . . . . . . Kinetic 140 | 18 40 36 46 . . . . . . . Thermal 278 | . . . . 1 37 18 10 . 87 125 Explosive 15 | . . 2 . . . . . . 12 1 Electromagnetic 11 | . . . . . . . . . . 11 Robot Hit Streak 13 | 4 13 13 6 3 9 4 4 . 12 11 Robot Miss Streak 4 | 2 2 4 2 . 2 1 1 . 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 244 | 12 32 19 29 2 11 8 5 . 53 73 Core Hits 130 | 4 10 12 10 1 7 2 3 . 36 45 Critical Kills 9 | . . . . . . . 1 . 5 3 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . . 1 1 . . . 1 . 5 6 Meltdown 9 | . . . . . . . 1 . 5 3 Blast 2 | . . 1 1 . . . . . . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 7 | . . . . 1 . . . . . 6 Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10155 | 144 448 580 541 23 508 265 236 . 3673 3737 Guns 710 | 144 332 . . . . . . . . 234 Cannons 6123 | . 116 404 541 23 420 265 236 . 1707 2411 Explosions 3046 | . . 176 . . 88 . . . 1966 816 Melee 274 | . . . . . . . . . . 274 Ramming 2 | . . . . . . . . . . 2 Kinetic 1537 | 144 448 404 541 . . . . . . . Thermal 5671 | . . . . 23 420 265 236 . 1707 3020 Explosive 2349 | . . 176 . . . . . . 1966 207 Electromagnetic 322 | . . . . . 88 . . . . 234 Impact . | . . . . . . . . . . . Slashing 274 | . . . . . . . . . . 274 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . 13 13 14 14 . 13 Average Corruption 10 | . . . . . 5 13 13 14 . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 76 | . . . . . 13 27 21 2 . 13 Message Errors 13 | . . . . . 3 6 4 . . . Matter Fused 25 | . . . . . 1 10 8 1 . 5 Heat Flow Errors 9 | . . . . . 2 3 2 . . 2 Energy Discharges 13 | . . . . . 3 3 3 . . 4 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . 1 5 2 1 . 1 Data Loss (major) 3 | . . . . . 2 . 1 . . . Misfires 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 418 | . . 2 12 . 29 44 7 . 53 271 Projectiles 186 | . . 2 12 . 27 44 7 . 53 41 Explosions 189 | . . . . . 2 . . . . 187 Melee 43 | . . . . . . . . . . 43 Knockbacks 10 | . 2 2 6 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . 2 2 6 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 337 | . . . . . 29 . . . . 308 Shots 6 | . . . . . 2 . . . . 4 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 552 | . 51 54 . 32 336 552 260 291 382 540 Average Temperature 134 | . 25 18 . 17 114 198 98 150 158 160 Received Heat Transfer 1322 | . 42 18 126 . 36 . . . 308 792 Effects 24 | . . . . . 1 5 . . 6 12 Shutdowns 10 | . . . . . . 2 . . 3 5 Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 5 | . . . . . . 3 . . 2 . Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 1 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . 5 3 Combat Hostiles 8 | . . . . . . . 1 . 4 3 Parts Melted 15 | . . . . . 1 . 3 . 4 7 Heat Transferred 6111 | . . . . 25 600 400 250 . 2300 2536 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . . . . . . . . 3 Low Security (%) 89 | 100 100 100 . . 100 . . . . 67 Level 1 . | . . . . . . . . . . 2 Level 2 9 | . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 703 | 5 71 68 . . 95 . . . . 703 Initial . | . . . . . . . . . . . Average 81 | . 14 20 . . 17 . . . . 224 Influence Increases 2330 | 15 219 222 50 . 182 . 70 . 355 1217 Destroy 0b10 Robot/C 1140 | . 100 160 40 . 40 . 60 . 300 440 Destroy 0b10 Robot/NC 105 | 15 10 20 . . 15 . . . 15 30 Destroy Leader 212 | . 32 30 10 . 10 . 10 . 10 110 Allied During Kill 32 | . . . . . . . . . . 32 Successful Hack 43 | . 31 . . . 10 . . . . 2 Select Force Hacks 60 | . 30 . . . . . . . 30 . Disable Machine 255 | . 15 . . . 75 . . . . 165 Destroy Structure 363 | . 1 12 . . 32 . . . . 318 Lose Combat Pursuer 120 | . . . . . . . . . . 120 Influence Decreases 1736 | 15 219 198 74 . 182 . 70 . 353 625 Entered New Map 15 | . . . 13 . . . . . . 2 Time Decay 1368 | 15 190 198 61 . 182 . 70 . 323 329 Lost Part 294 | . 10 . . . . . . . 30 254 Lost Ally 40 | . . . . . . . . . . 40 Purge Threat 19 | . 19 . . . . . . . . . Squads Dispatched 16 | . 3 . . . 4 . . . 2 7 Investigation 8 | . 2 . . . 2 . . . 2 2 Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 3 | . 1 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Distress Signals 4 | . 1 . . . 2 . . . 1 . Communications Jammed 56 | . . . . . . . . . 41 15 Distress Signals 56 | . . . . . . . . . 41 15 Times Spotted 104 | . 20 8 5 5 5 . 3 . 20 38 Peak Tracking Total 7 | . 6 3 2 5 2 . 2 . 5 7 Tactical Retreats 5 | . . . . . . . . . . 5 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Traps Triggered 4 | . 1 . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Machines Disabled 17 | . 1 . . . 5 . . . . 11 Max in Single Turn 4 | . 1 . . . 3 . . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Machines Accessed 24 | . 6 . . 4 4 . 1 . 3 6 Terminals 11 | . 5 . . . 3 . . . 1 2 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 63 | . 19 . . 15 9 . 1 . 8 11 Successful 38 | . 9 . . 15 6 . 1 . 3 4 Failed 24 | . 9 . . . 3 . . . 5 7 Catastrophic 4 | . 1 . . . . . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . Manual 22 | . 10 . . . 6 . . . 2 4 Terminals 28 | . 15 . . . 8 . . . 1 4 Fabricators 4 | . . . . . . . . . 2 2 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 10 | . 4 . . . . . . . 5 1 Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 27 | . 7 . . 15 3 . 1 . 1 . Record 7 | . . . . 7 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 9 | . 2 . . 7 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 2 | . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 . . . 1 . Terminals 2 | . . . . . 2 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Patch 1 | . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Tunnel 2 | . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 16 | . 5 . . . 3 . . . 2 6 Full Trace Events 4 | . 1 . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . 1 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . 6 . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . parse_system 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 11 . Allies Hacked 2 | . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Total Allies 12 | . . . . . 1 . . . 11 . Largest Group 11 | . . . . . 1 . . . 11 11 Highest-Rated Group 290 | . . . . . 10 . . . 290 290 Highest-Rated Ally 50 | . . . . . 10 . . . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . 27 Total Damage 672 | . . . . . . . . . . 672 Kills 2 | . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . 1 1 Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Active Infowar (turns) 5282 | 43 731 640 159 . 46 655 431 249 1335 993 Sensors 3134 | . . . . . 46 655 431 249 1052 701 Seismic 1573 | 43 731 640 159 . . . . . . . Jamming 2669 | . . . . . . . 100 249 1331 989 Robot Analysis Total 9 | . 2 . . 7 . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Turns Passed 9568 | 177 731 640 872 2632 715 655 510 249 1364 1023 Spaces Moved 5477 | 79 388 357 566 1663 438 413 350 184 620 419 Core 13 | 6 . . . . . . . . . 7 Treads 1038 | 73 388 357 106 . . . . . 114 . Legs . | . . . . . . . . . . . Wheels 4426 | . . . 460 1663 438 413 350 184 506 412 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 125 135 135 135 120 141 50 Average Speed 151 | 153 160 160 131 154 141 135 135 132 166 169 Slowest Speed 270 | 160 160 160 160 185 175 135 135 135 249 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 1 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 73 70 31 92 13 55 48 19 56 12 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . 1 2 . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 18 | . . 1 9 2 . 4 1 . 1 . Spaces Dug 146 | . . 8 . . 12 3 . . 42 81 Terrain Destroyed 381 | . . 12 . . 19 10 5 . 118 217 Melee . | . . . . . . . . . . . Projectile 111 | . . 4 . . 19 10 5 . 25 48 AOE 270 | . . 8 . . . . . . 93 169 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Total 6386 | 113 465 392 654 1721 503 498 382 189 868 601 Wait 249 | 11 22 4 28 1 2 67 17 . 51 46 Move 5467 | 78 387 356 565 1662 437 412 349 183 619 419 Hop . | . . . . . . . . . . . Pick Up 87 | 8 15 5 6 25 12 2 3 . 6 5 Fast Attach 44 | 7 3 . 2 5 5 3 1 3 6 9 Attach 28 | . 1 . . 2 9 1 . . 2 13 Detach 11 | . 2 . 1 1 2 . . . 2 3 Swap 66 | . 3 2 5 8 8 1 4 . 19 16 Drop 106 | . 12 5 19 15 9 6 5 3 11 21 Fire 204 | 9 20 20 23 1 19 6 3 . 41 62 Melee 7 | . . . . 1 . . . . . 6 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 111 | . . . . . . . . . 111 . Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . 5 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 3) 641 | -10/Materials | Discovered new exit (range 9) 688 | -10/Materials | Central database locked down 767 | -10/Materials | Discovered new exit (range 14) 909 | -10/Materials | Entered Mines 1099 | -10/Mines | Learned location of Mines (-8) 1235 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1329 | -10/Mines | Discovered new exit (range 11) 1335 | -10/Mines | Learned location of Storage (-7) 1340 | -10/Mines | Discovered new exit (range 9) 1470 | -10/Mines | Discovered new exit (range 11) 1549 | -10/Mines | Entered Subcaves 1550 | -10/Subcaves | Approached by a straggling Scientist 1705 | -10/Subcaves | Disturbed a concealed Subdweller 2239 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2323 | -10/Subcaves | Discovered new exit (range 5) 2400 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2421 | -10/Subcaves | Entered Scraptown 2582 | -7/Scraptown | Visited Assassins FH 2610 | -7/Scraptown | Visited Comm Corps 2694 | -7/Scraptown | Visited Symbiants 2712 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2732 | -7/Scraptown | Visited Junk Repository 2805 | -7/Scraptown | Visited Science Testing Area 2819 | -7/Scraptown | Visited Artisan Demo Area 2958 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2962 | -7/Scraptown | Learned 12 Factory zone layouts 3024 | -7/Scraptown | Discovered new exit (range 9) 3557 | -7/Scraptown | Visited UFD Registry 3557 | -7/Scraptown | Registered with UFD as "Metalslider" 3589 | -7/Scraptown | Visited A0-MCA Data Center 3598 | -7/Scraptown | Given a B+ rating by A0-MCA 3605 | -7/Scraptown | Found A0-MCA's Component Scanner 3637 | -7/Scraptown | Visited Science Guys 3691 | -7/Scraptown | Visited Scrap Suit Storage 4180 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4223 | -7/Scraptown | Visited Curators Association 4279 | -7/Scraptown | Visited Supply Room 4334 | -7/Scraptown | Visited Abandonware Association 4351 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 4394 | -7/Scraptown | Visited Analyses Database 4434 | -7/Scraptown | Visited Junk Repository 4515 | -7/Scraptown | Visited LU-1G1's Boring Crew 4670 | -7/Scraptown | Visited Junk Cannon Lab 4686 | -7/Scraptown | Found Prototype Special Weapon 4686 | -7/Scraptown | Identified Junk Cannon 4831 | -7/Scraptown | Discovered new exit (range 5) 4935 | -7/Scraptown | Met Optimus 4935 | -7/Scraptown | Accepted into 0bPrime 5049 | -7/Scraptown | Attacked by Scraptown defenders 5050 | -7/Scraptown | Core integrity fell below 50% 5053 | -7/Scraptown | Entered Factory 5053 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5054 | -5/Factory | Identified exit to Factory 5319 | -5/Factory | Build established: Tank 5433 | -5/Factory | Identified exit to Upper Caves 5737 | -5/Factory | Found Prototype Processor 5737 | -5/Factory | Identified Exp. Targeting Computer 5738 | -5/Factory | System corruption reached 10% 5744 | -5/Factory | Found Exp. Targeting Computer 5768 | -5/Factory | Entered Upper Caves 6315 | -5/Upper Caves | Learned Factory trap positions 6362 | -5/Upper Caves | Discovered new exit (range 9) 6372 | -5/Upper Caves | Encountered a Warlord checkpoint 6396 | -5/Upper Caves | Identified exit to Upper Caves 6423 | -5/Upper Caves | Entered another Upper Caves area 6438 | -5/Upper Caves | Discovered exit to Factory (range 15) 6622 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6914 | -5/Upper Caves | Discovered new exit (range 5) 6932 | -5/Upper Caves | Identified exit to Warlord 6933 | -5/Upper Caves | Entered Warlord 6977 | -5/Warlord | System corruption cleaned by Quarantine Array 7066 | -5/Warlord | Discovered new exit (range 13) 7114 | -5/Warlord | Attacked by Warlord forces 7181 | -5/Warlord | Identified exit to Proximity Caves 7182 | -5/Warlord | Entered Proximity Caves 7184 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7299 | -4/Proximity Caves | Learned Research emergency access door positions 7769 | -4/Proximity Caves | Learned location of 1 exit from Research 7796 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7980 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 8215 | -4/Proximity Caves | Discovered exit to Factory (range 8) 8484 | -4/Proximity Caves | Build established: Commander-Skirmisher 8546 | -4/Proximity Caves | Entered Factory 8546 | -4/Factory | Accompanied by 11 allies 8546 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8547 | -4/Factory | Loaded intel: 95 trap records 8677 | -4/Factory | Lost 5 allies 8697 | -4/Factory | Spotted B-86 Titan 8699 | -4/Factory | Destroyed B-86 Titan 8728 | -4/Factory | Lost 3 allies 9022 | -4/Factory | Build established: Scavenger-Tank 9305 | -4/Factory | System corruption reached 10% 9361 | -4/Factory | Lost 11 parts (2p4n3u2w) 9362 | -4/Factory | Destroyed 10 combat bots 9444 | -4/Factory | Fabricated Huge Storage Unit (x1) 9552 | -4/Factory | Core integrity fell below 50% 9563 | -4/Factory | Core integrity fell below 20% 9569 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09545_ Integrated Corrupted Wheel (+1). 09545_ U-05 Engineer destroyed. 09547_ Acquired 19 matter. 09548_ Slammed into G-67 Veteran. 09548_ Destabilizing: System corrupted (+2). 09549_ Wheel destroyed. 09551_ Acquired 10 matter. 09551_ G-67 Veteran Lgt. Antimatter Reactor severed. 09554_ G-67 Veteran Adv. Heat Sink severed. 09557_ G-67 Veteran Field Laser severed. 09559_ Adv. Heat Sink destroyed. 09559_ G-67 Veteran misfires. 09560_ Imp. Sensor Array destroyed. 09561_ System corrupted: Heat flow error (+246). 09563_ G-67 Veteran destroyed. 09564_ U-05 Engineer builds a Door. 09566_ G-67 Veteran misfires. 09567_ Sneak attack on U-05 Engineer. 09567_ Destroyed Welding Torch. 09567_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# " " #### | | ??????????????????# % " " "# " | | ??????????????????# #= [ " " #### | | ??????????###+##### # [* " " #??# | | ??????????# #"# # " " #??# | | ????????### # + " " #??# | | ????????? % +! * # !"" " " #??# | | ??????????# ! # %!# "" #??# | | ??????????? ##"# # / # #??# | | ????????????# """ #%# ###### ""#####??# | | ????????#####/#### |+######## #??#####??????? | | ????????# ] %% #?????????????? | | ????????# !! ######?????????????? | | ????????# ###??????????????????? | | ??????### #???????????????????? | | ??????# + % #???????????????????? | | ??????# " ##???????????????????? ?? | | ??????# #####"##+## #????????????????????????? | | ??????# # ##?????????""?????????????? | | ??????# # #?????????"""?????????????? | | ####### ############### """?????????????? | | ^ ^ =^ + """"????????????? | | ? ^ ^ #####!!g^*! s #???"?????????????? | | """"""" ^ """" #???#=u%^%ss # """"????????????? | | "F " #???# *u^s!= + ???????? | | """"""" #???####@###### ! ! ??????? | | #????#!!!!% #???? ???????? | | #????#!!!!! #?????? ???????? | | #############+####????# *= / #????????###????????? | | ???????#### #????# ! #???????????????????? | | ???????# " """" #????# ! #???????????????????? | | ???????#### """" #????# #???????????????????? | | ??????????# """" #????########???????????????????? | | ??????????# """" #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 51 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Armor Coverage 800 Resistance: TH 15 Evasion (%) 40 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Targeting Computer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugHardcellNeutralizer Manual? 0 Play Time 01:56:19 Cumulative 69.1 hours Start 2025.05.24 @ 15:01:31 End 2025.05.24 @ 18:49:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 334b22f0-83bc-45eb-9407-76a6d8f3ec4b