Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 20:10:37 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (473) 473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1488 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 269/300 Energy 100/100 System Corruption 2% Temperature Cool (39) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 7 2 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 3 | 1 . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 95 77 Engine 13 | . 13 11 Treads 24 | . 25 11 Device 13 | . 11 22 Storage 13 | . 14 11 Ballistic Gun 18 | . 20 11 Ballistic Cannon 8 | . 7 11 Peak Build Rating 9 | 7 7 9 Average Rating 6 | 5 6 8 On Entrance 4 | . 7 5 Naked Turns . | . . . Heaviest Build 15 | 12 14 15 Greatest Support 40 | 40 40 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 5 4 2 Average Carried 2 | 1 3 1 Final Capacity 8 | 8 8 8 Final Carried 3 | 2 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 702 | 366 336 . Remotely . | . . . Salvage Created 622 | 193 429 . Parts 55 | 20 35 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 6 | . 6 . Cannons 5 | . 5 . Classes Destroyed 6 | 3 3 . Worker 2 | 1 1 . Tunneler 6 | 6 . . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 9 | . 9 . Best Kill Streak 4 | 2 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 83 16 Missed 28 | . 22 6 Damage Taken 846 | . 695 151 Core 190 | . 141 49 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 43 . Volleys Fired 82 | 24 55 3 Largest 2 | 2 2 2 Hottest 55 | 40 55 55 Shots Fired 164 | 48 110 6 Gun 123 | 48 72 3 Cannon 41 | . 38 3 Launcher . | . . . Special . | . . . Kinetic 164 | 48 110 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 8 8 Robot Miss Streak 6 | 3 6 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 103 | 28 69 6 Core Hits 42 | 13 28 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1313 | 255 963 95 Guns 793 | 255 500 38 Cannons 518 | . 461 57 Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 1311 | 255 961 95 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 5 . Impact . | . . . Kinetic 5 | . 5 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 83 | . 83 13 Average Temperature 24 | . 25 9 Received Heat Transfer 426 | . 354 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 217 | 40 217 121 Initial 91 | . 26 91 Average 83 | 19 105 98 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 91 100 Level 1 5 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 2 | . 1 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1024 | 263 674 87 Spaces Moved 478 | 120 317 41 Core 11 | 11 . . Treads 467 | 109 317 41 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 149 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 7 54 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 594 | 161 377 56 Wait 10 | . . 10 Move 476 | 119 316 41 Hop . | . . . Pick Up 12 | 10 2 . Fast Attach . | . . . Attach 11 | 7 2 2 Detach 1 | . 1 . Swap . | . . . Drop 1 | 1 . . Fire 82 | 24 55 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Core integrity fell below 50% 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1025 | -9/Materials | Self-destructed Last Messages --------------- Found 6 haulers: A-02 Transporter 4x Welding Torch 2x Terrain Scanner A-02 Transporter 6x Hvy. Ion Engine (1 escort) A-02 Transporter 5x Imp. Medium Laser (2 escorts) A-02 Transporter 6x Hvy. EM Pulse Gun A-02 Transporter 4x Lrg. Storage Unit A-02 Transporter 3x Imp. EM Shotgun 3x Imp. Assault Rifle 01025_ Lgt. Cannon destroyed. 01025_ Critical hit (Burn: +37). 01025_ Lgt. Ion Engine destroyed. 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