Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 09:36:41 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Hammer Turret with Hammerchucker Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (1325) 6625 Value Destroyed (64844) 64844 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (40660) 40660 TOTAL SCORE: 122849 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 40304 Follower Combat Kills 643 Destroyed Unchained 4000 Entered Garrisons 200 Network Hubs Disabled 800 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -10887 Cogmind --------- Core Integrity 0/600 Matter 474/550 Energy 170/170 System Corruption 3% Temperature Cool (0) Movement Flying (22) Location -3/Research Parts ------- > --- POWER (2) -------- Compact Particle Reactor Compact Particle Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Electron Diverter > --- UTILITY (10) ----- Armored Scrap Engine Quantum Shading Machine Experimental Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Advanced Particle Charger Quantum Capacitor Graphene Brace > --- WEAPON (4) ------- Stealth Gun Flak Energy Projector Construct/C > --- INVENTORY (4) ---- Protomatter-85 Protomatter-33 DW-4LL's Slamshotty Zhirov Special Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Electron Diverter > --- UTILITY ---------- Armored Scrap Engine Quantum Shading Machine Experimental Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Advanced Particle Charger Quantum Capacitor Graphene Brace > --- WEAPON ----------- Stealth Gun Flak Energy Projector Construct/C > --- INVENTORY -------- Protomatter Protomatter DW-4LL's Slamshotty Zhirov Special [Rating: 168] Favorites ----------- Power Compact Particle Reactor Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Compact Particle Reactor Propulsion Cooled Field Propulsion Drive Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility Experimental Sensor Array Device Experimental Sensor Array Storage Advanced Energy Well Processor Advanced Signal Interpreter Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun DW-4LL's Slamshotty Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Slots Evolved 18 | 3 4 . 4 . 2 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 9 | 1 1 . 2 . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Weapon 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 105 | 7 10 2 5 2 17 2 5 5 . 18 . . 2 1 15 4 1 1 1 2 . 1 . 1 2 . . . 1 Power 11 | 1 1 . . . 2 . . . . 4 . . . . 3 . . . . . . . . . . . . . . Engine 5 | 1 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Propulsion 25 | 2 4 . . 1 6 . . 1 . 4 . . . . 4 . . . . . . . . . 2 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . 4 . . 1 6 . . 1 . 4 . . . . 4 . . . . . . . . . 2 . . . 1 Utility 41 | 2 2 . . 1 3 . 2 2 . 10 . . 2 1 7 3 1 1 1 1 . 1 . 1 . . . . . Device 31 | 2 2 . . 1 1 . 1 1 . 9 . . 2 1 5 1 . 1 1 1 . 1 . 1 . . . . . Storage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Processor 8 | . . . . . 2 . 1 1 . 1 . . . . 2 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 3 2 5 . 6 2 3 2 . . . . . . 1 1 . . . 1 . . . . . . . . . Energy Gun 21 | 1 3 1 4 . 6 2 2 1 . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 1 5 2 1 . . 8 . . 1 . 9 4 1 . 1 1 . . . 1 1 . . . . Parts Lost 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . 1 1 1 1 1 1 1 1 3 1 1 1 1 1 . . . . . . 1 1 2 2 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . 1 1 . 1 1 1 1 . . . . . . . . 1 1 . . . . . Weapon . | . . . . . . . . . 2 . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . . 1 . 4 . . 1 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 98 95 87 98 100 82 77 83 78 80 80 80 80 82 83 85 85 85 85 85 81 80 80 80 80 80 80 79 Engine 4 | . 11 9 9 13 11 11 11 11 11 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 7 10 10 10 10 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 7 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Flight 25 | . 26 27 25 24 29 29 29 27 27 25 25 25 25 25 22 23 23 23 23 23 23 23 23 23 23 23 23 23 24 Device 26 | . 28 27 25 22 24 23 17 19 22 26 30 30 30 30 32 30 28 28 28 28 28 28 28 28 28 28 28 28 27 Processor 8 | . . . . . 6 11 11 11 11 10 10 10 10 10 9 11 13 9 9 9 9 9 9 9 9 9 9 9 9 Energy Gun 8 | . 26 33 33 26 24 23 8 . 5 . . . . . . . . . . 2 4 4 4 4 4 4 4 4 4 Energy Cannon 2 | . . . . . . . . 2 5 4 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Peak Build Rating 168 | 9 15 15 22 32 63 65 79 84 84 111 111 111 113 116 149 157 162 162 162 162 161 161 157 157 160 160 160 160 168 Average Rating 106 | 4 12 14 18 26 55 64 66 77 83 98 111 111 111 114 137 149 157 160 161 161 161 158 157 157 159 160 160 160 163 On Entrance 107 | . 9 13 15 22 32 63 65 69 84 84 111 111 111 111 116 139 157 162 162 162 161 161 157 157 157 160 160 160 160 Avg Prop Armor Cover (%) 3 | . 7 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 9 17 18 21 22 31 34 34 31 31 43 43 43 47 47 48 54 60 60 60 60 54 54 51 51 51 51 51 51 51 Greatest Support 84 | 31 31 22 22 26 36 36 36 37 37 58 58 58 58 58 63 63 63 63 63 74 63 74 63 63 64 64 64 64 84 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Average Carried 2 | . 1 1 2 2 2 2 2 2 2 2 3 3 2 3 2 3 3 3 2 1 3 3 4 4 3 4 4 4 3 Final Capacity 4 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 4 4 4 4 4 4 4 4 Scrap Engine Consumption 45 | . . . . . . . 32 8 . 2 . . . . 2 1 . . . . . . . . . . . . . Constructs Created 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 18 | . . . . . . . 13 3 1 1 . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 45% | Scavenger-Scout 38% | Scout 11% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Gunner | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -9/Mines Scout | -8/Materials Scout | -8/Storage Scout | -8/Recycling Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Extension Scavenger-Scout | -5/Cetus Scavenger-Scout | -5/Archives Scavenger-Scout | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Garrison Scavenger-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Matter Collected 7790 | 276 123 20 50 20 230 58 60 729 . 1137 102 86 78 79 1172 852 80 68 342 318 9 718 57 126 181 114 391 180 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 66598 | 87 860 33 2058 368 3108 2976 2062 1354 . 8222 895 684 338 356 9120 9634 627 574 2097 3017 . 9781 522 1459 790 1155 1236 1700 1485 Parts 3414 | 10 65 5 142 21 144 153 84 84 . 486 52 46 20 40 470 343 33 41 138 146 6 433 36 74 62 57 68 100 55 Haulers Intercepted 35 | . 1 . 6 . 5 5 1 2 . 3 . . . . 4 . . . 1 1 . 1 . 1 . . 3 . 1 Recyclers Shooed 7 | . . . . . . 1 4 . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 287 | . . . . . . . . . . . 43 46 . 40 . . . . . . . . 30 71 . 57 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Combat Hostiles Destroyed 1107 | . 35 6 57 11 57 61 10 31 . 144 19 18 4 17 156 143 8 4 33 36 . 150 9 20 . 17 13 34 14 Guns 228 | . 34 6 57 11 53 56 10 . . . . . . . 1 . . . . . . . . . . . . . . Cannons 810 | . . . . . . . . 28 . 140 16 18 3 16 147 137 7 4 32 35 . 131 7 17 . 14 12 33 13 AOE 15 | . . . . . . 4 . . . 1 . . . . 3 . . . . 1 . 6 . . . . . . . Classes Destroyed 27 | 1 5 . 5 . 6 . 1 2 . 1 . . . 1 . 1 . . 1 1 . 1 1 . . . . . . Worker 23 | . . . 3 1 3 4 1 . . 4 . . . . 2 . . . 3 1 . . . . . . 1 . . Builder 17 | . . . 2 . 2 . 1 1 . 1 . . . . 4 1 . . 1 2 . . . . . . 1 . 1 Tunneler 9 | 4 . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Hauler 35 | . 1 . 6 . 5 5 1 2 . 3 . . . . 4 . . . 1 1 . 1 . 1 . . 3 . 1 Recycler 24 | . 1 . 1 . 1 . 14 . . 2 . . . . 2 . . . 1 1 . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 23 | . . . . . 1 2 . . . 1 . . . . 7 9 . . . . . 3 . . . . . . . Operator 20 | . 1 . . . 2 2 . . . 3 . . . . 2 1 . 7 1 . . 1 . . . . . . . Drone 8 | . . . . . . . . . . . . . . 2 . . . . . 5 . . . . . 1 . . . Turret 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 Watcher 42 | . . . 1 . 5 1 . 2 . 4 . . . . 6 2 2 . 4 3 . 3 . . . . 4 . 5 Swarmer 162 | . 9 3 9 7 . 9 . 8 . 14 . 10 . 13 14 6 . . 4 6 . 22 . 3 . 5 . 15 5 Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Saboteur 25 | . . . . . . . . . . 7 . . . . 6 3 . . . 1 . 5 . . . . . 3 . Grunt 427 | . 26 2 37 2 42 30 . 8 . 62 10 5 . . 60 41 . . 12 10 . 50 . 12 . 9 5 4 . Brawler 35 | . . . . . 1 8 . . . 5 1 . . . 9 3 . . . . . 5 . 1 . . . 1 1 Duelist 38 | . . . 2 . . 2 . 1 . 5 . . . . 9 12 . . . . . 5 . . . . . 1 1 Protector 29 | . . . . . 1 2 1 . . 5 . . . . 4 12 . . . . . 4 . . . . . . . Sentry 131 | . . . 9 2 9 8 5 6 . 11 2 1 . . 11 18 . 4 6 7 . 22 . 1 . 1 2 2 4 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 8 | . . . . . 2 . . . . 2 . . . . 1 1 . . . . . . . . . . . 2 . Hunter 94 | . . . . . 1 2 1 3 . 17 . 2 . 1 19 18 . . 2 5 . 14 4 . . . 4 1 . Programmer 92 | . . . . . . . . 4 . 14 1 . . . 19 19 . . 4 . . 21 3 2 . . . 4 1 Heavy 7 | . . . . . 1 . . . . 1 . . . . 2 . . . 1 1 . 1 . . . . . . . Behemoth 16 | . . . . . . . . 1 . 1 1 . . 1 1 2 . . . 1 . 1 1 1 . 1 2 1 1 Cetus Guard 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Enhanced Grunt 13 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 9 . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . Thug 7 | . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 40 | 3 5 3 25 5 18 20 4 7 . 29 7 6 2 5 40 37 5 11 15 24 . 36 5 10 3 7 4 8 8 Combat Bots Only 37 | . 5 3 18 5 9 17 3 7 . 18 7 6 2 5 37 36 4 4 13 15 . 34 5 9 . 7 4 8 5 Max Kills in Single Turn 7 | 1 2 1 3 3 2 3 1 2 . 2 1 2 1 2 7 3 1 1 2 2 . 6 1 2 1 2 2 1 2 Gunslinging 2 | . 1 . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . 1 . . . . 3 . . . . 1 . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . 1 . . . . . . . . . . 1 . 1 3 . . . . . . . . 3 . . . 1 YI-UF0 (-10/Mines) Data Miner (-6/Data Miner) 6S-H0T (-5/Factory) CL-0N3 (-5/Extension) DW-4LL (-5/Extension) A7 (-5/Extension) Perun (-4/Zhirov) Svarog (-4/Zhirov) Zhirov (-4/Zhirov) GL-D0S (-3/Research) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Hostile Shots Fired 2012 | . 121 26 79 19 132 116 8 156 . 295 28 34 5 18 244 194 18 5 50 63 . 223 15 9 6 18 20 59 51 Missed 940 | . 50 9 41 8 59 50 4 80 . 148 15 14 4 8 96 90 7 2 22 37 . 115 4 3 5 12 11 29 17 Hits 1072 | . 71 17 38 11 73 66 4 76 . 147 13 20 1 10 148 104 11 3 28 26 . 108 11 6 1 6 9 30 34 Melee 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Projectile 1068 | . 71 17 38 11 73 64 4 76 . 147 13 20 1 10 148 104 11 3 26 26 . 108 11 6 1 6 9 30 34 AOE 4 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 42 | . 1 . . . 3 3 . 2 . 3 1 . . . 13 3 1 . 3 . . 3 . . . . 1 3 2 Actively Blocked 31 | . . . . . . . . . . 1 1 . . . 13 3 1 . 3 . . 3 . . . . 1 3 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 20146 | . 679 250 407 94 1177 981 106 1017 . 2558 314 333 46 149 2936 2001 286 85 1021 613 . 2322 203 122 388 119 167 534 1238 Core 16095 | . 562 210 333 77 956 788 87 826 . 2094 265 268 36 118 2370 1583 225 57 701 455 . 1821 158 94 330 98 129 442 1012 Absorbed by Shields 207 | . . . . . . . . . . . . . . . . 181 . . . . . . . . . . . 26 . Redirected to Core 13276 | . 373 132 238 57 751 679 67 634 . 1626 183 228 36 106 1975 1466 225 57 621 425 . 1568 158 94 214 75 129 310 849 Regen/Repaired (Parts) 68 | . . . . . . . . 18 8 42 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 100 . 100 . . 100 . . . . . . 100 . . . . 54 . . . . . . 83 . . . Volleys Fired 2267 | 6 84 14 87 11 113 99 129 87 . 246 34 27 16 20 301 249 18 16 78 99 4 239 19 29 39 30 55 71 47 Largest 4 | 2 3 4 4 4 4 4 4 1 . 1 1 1 1 1 2 2 1 1 1 2 1 1 1 1 1 1 1 1 1 Hottest 270 | 60 195 260 270 243 258 258 257 163 . 109 109 109 109 109 179 139 109 109 109 174 109 109 109 109 109 109 109 109 109 Shots Fired 3345 | 12 200 45 309 44 452 389 169 87 . 245 34 27 16 20 302 248 18 16 79 100 4 240 19 29 39 30 55 71 46 Gun 1625 | 12 200 45 309 44 452 389 150 . . . . . . . 1 1 . . 1 4 . 9 . . . . 8 . . Cannon 1720 | . . . . . . . 19 87 . 245 34 27 16 20 301 247 18 16 78 96 4 231 19 29 39 30 47 71 46 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 126 | 6 13 . . . . . 43 63 . . . . . . 1 . . . . . . . . . . . . . . Thermal 3110 | 6 187 45 309 44 452 316 116 . . 245 34 27 16 20 301 247 18 16 78 100 4 240 19 29 39 30 55 71 46 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 107 | . . . . . . 73 10 24 . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Robot Hit Streak 69 | 4 10 6 12 13 26 33 18 22 . 35 34 44 14 18 47 69 32 16 54 43 52 50 33 46 27 25 24 58 27 Robot Miss Streak 8 | 1 6 5 5 2 5 3 2 3 . 8 2 4 4 3 4 3 1 2 5 5 1 3 1 1 1 5 2 4 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 61 | . 4 1 16 5 12 23 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 503 | . . . . . . . . . . . . . . . . . . . . . . 214 19 29 39 30 55 71 46 Shots Hit Robots 2520 | 7 114 23 175 29 308 260 112 66 . 232 31 26 12 20 247 240 17 16 55 69 4 220 15 29 36 26 39 54 38 Core Hits 2506 | 5 48 9 89 14 123 112 41 28 . 323 32 25 21 18 383 378 29 26 76 96 3 325 18 38 61 28 46 60 51 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 71 | . 6 . 6 3 30 19 6 . . . . . . . 1 . . . . . . . . . . . . . . Burn 68 | . 5 . 6 3 30 18 6 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 190433 | 75 1716 373 3058 555 7140 7028 1934 5875 . 24313 3373 1753 911 1467 30014 29428 2198 1911 6304 7249 449 28376 2189 3056 3465 2687 3808 5645 4083 Guns 21716 | 75 1716 373 3058 555 7140 6569 1830 . . . . . . . 71 29 . . 30 . . . . . . . 270 . . Cannons 165139 | . . . . . . . 104 5875 . 24139 3373 1753 911 1467 28981 29399 2198 1911 5749 7173 449 26994 2189 3056 3465 2687 3538 5645 4083 Explosions 3578 | . . . . . . 459 . . . 174 . . . . 962 . . . 525 76 . 1382 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5213 | 18 58 . . . . . 408 4658 . . . . . . 71 . . . . . . . . . . . . . . Thermal 181173 | 57 1658 373 3058 555 7140 5236 1335 . . 24235 3373 1753 911 1467 29909 29399 2198 1911 5749 7173 449 28301 2189 3056 3465 2687 3808 5645 4083 Explosive 112 | . . . . . . . . . . 78 . . . . 34 . . . . . . . . . . . . . . Electromagnetic 3876 | . . . . . . 1792 191 1217 . . . . . . . . . . 525 76 . 75 . . . . . . . Impact 59 | . . . . . . . . . . . . . . . . 29 . . 30 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 1 1 8 10 1 1 1 1 2 2 2 2 6 . . 2 2 2 2 2 . 1 3 Average Corruption 2 | . . . . . 1 1 1 1 3 7 1 1 1 1 1 2 2 1 2 . . 1 2 2 2 2 . 1 2 Corruption Purged 12 | . . . . . . . . . . 10 . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . 3 7 3 1 1 54 3 2 . 5 5 16 2 . 15 . . 5 2 8 5 9 . 3 5 Message Errors 41 | . . . . . 1 1 2 . . 11 3 . . 3 2 2 . . 4 . . 1 . 6 2 2 . 1 . Matter Fused 44 | . . . . . 1 1 . . . 14 . 1 . 1 1 7 1 . 5 . . 2 1 2 2 3 . . 2 Heat Flow Errors 11 | . . . . . 1 2 . . . 4 . 1 . . . . . . 1 . . . . . 1 1 . . . Energy Discharges 14 | . . . . . . 1 . 1 . 7 . . . . 2 . . . 2 . . . . . . 1 . . . Parts Rejected 5 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 1 . . . 9 . . . 1 . 3 . . 2 . . . 1 . . 1 . 1 1 Data Loss (major) 7 | . . . . . . . . . . 2 . . . . . 1 1 . . . . 1 . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Alerts 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4643 | . . . . . . 15 . 975 . 570 78 7 . 28 716 530 30 8 187 164 . 709 96 105 73 78 87 155 32 Projectiles 4269 | . . . . . . . . 975 . 553 78 7 . 28 485 530 30 8 155 164 . 630 96 105 73 78 87 155 32 Explosions 374 | . . . . . . 15 . . . 17 . . . . 231 . . . 32 . . 79 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . 14 . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 575 | . . . . . . 20 . . . 53 . . . . 27 . . . 370 . . 105 . . . . . . . Shots 8 | . . . . . . 1 . . . 1 . . . . 1 . . . 4 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 159 2 6 . 81 258 . . . 211 16 198 . 29 57 54 27 36 90 76 26 117 17 14 34 114 . 9 144 Average Temperature 22 | . 45 2 3 . 24 94 . . . 93 16 100 . 18 15 17 15 18 19 19 17 28 12 6 34 114 . 9 90 Received Heat Transfer 3331 | . 204 18 126 6 657 423 21 171 . 483 99 57 . . 249 238 . 9 90 57 . 198 9 21 . 12 21 99 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . 2 1 6 . . . . . . 1 1 . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 62 | . 1 . 1 . 5 2 . . . 4 3 . 1 1 5 7 1 . 1 . . 13 2 3 5 3 2 1 1 Combat Hostiles 51 | . 1 . . . 4 1 . . . 3 3 . 1 1 5 6 1 . 1 . . 13 2 3 . 3 1 1 1 Parts Melted 1219 | . 12 . 12 6 45 22 5 . . 133 18 9 19 8 234 206 13 11 32 40 5 183 16 14 51 20 29 50 26 Heat Transferred 217577 | 125 4282 925 7289 1332 13862 9362 3346 . . 27284 4218 2220 1628 1554 34097 29182 2553 2146 6327 8021 518 29158 2368 3367 4685 3034 4292 5909 4493 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Maximum Alert Level 5 | . 3 1 5 3 4 5 3 4 1 5 . . . . 5 5 5 4 5 5 4 5 . . . . 2 4 4 Low Security (%) 3 | 100 18 . 2 . . . . . . . . . . . 4 . . . . . . . . . . . 53 . . Level 1 7 | . 17 100 6 . 17 . . 3 100 16 . . . . 1 . . . . . . . . . . . 28 8 . Level 2 18 | . 54 . 8 13 29 6 54 56 . 11 . . . . 3 . . . 23 6 . . . . . . 17 17 . Level 3 24 | . 8 . 43 86 20 21 45 39 . 8 . . . . 17 . . . 61 41 82 4 . . . . . 33 97 Level 4 11 | . . . 13 . 32 16 . 1 . 7 . . . . 23 . . 100 4 48 17 9 . . . . . 41 2 Level 5 11 | . . . 25 . . 55 . . . 11 . . . . . 45 100 . 10 . . . . . . . . . . High Security 21 | . . . . . . . . . . 44 . . . . 49 54 . . . 2 . 86 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 6 | . . . 1 . 1 . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . Peak Influence 6139 | 15 736 339 1665 815 1594 2147 967 1110 385 4058 . . . . 4678 6139 3599 1592 2290 1634 1102 5772 . . . . 452 1478 1229 Initial 3437 | . 3 274 92 630 306 670 832 404 385 262 . . . . 132 2291 3437 1427 553 1118 1100 737 . . . . 60 333 831 Average 1589 | 3 449 288 1068 748 845 1530 721 662 382 1861 . . . . 2057 3999 3542 1549 930 1111 1078 3590 . . . . 232 968 869 Influence Increases 36909 | 20 1152 135 2009 285 1906 1875 335 1174 . 4252 355 432 21 360 4986 4364 182 185 2429 1466 4 5395 210 460 6 376 662 1145 728 Destroy 0b10 Robot/C 21720 | . 700 100 1180 220 1120 1180 120 620 . 2780 300 360 20 300 3040 2800 160 80 660 620 . 3280 160 400 . 320 260 680 260 Destroy 0b10 Robot/NC 1190 | 20 15 . 75 5 100 80 115 25 . 130 10 . . 10 160 130 10 35 55 40 . 70 . 10 5 5 45 . 40 Destroy Leader 3788 | . 172 20 266 30 270 262 . 178 . 474 30 50 . 50 510 314 . . 170 148 . 488 50 30 . 40 84 50 102 Allied During Kill 1620 | . . . 36 . . 4 . . . . . 22 1 . 16 772 . . . . . 737 . 20 1 11 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Successful Hack 426 | . 4 . 27 . . 9 . . . 24 . . . . 22 67 . . 20 58 . 43 . . . . 116 10 26 Select Force Hacks 910 | . 210 . 240 . 220 60 90 . . 60 . . . . . . . . . . . . . . . . 30 . . Disable Machine 1740 | . . 15 60 . 75 75 . 45 . 225 . . . . 195 75 . 60 510 150 . 180 . . . . . 30 45 Anti-Garrison Action 1000 | . . . . . . . . . . 150 . . . . 150 . . . . 150 . 150 . . . . . 250 150 Destroy Structure 2930 | . 6 . 5 . 31 40 10 21 . 184 . . . . 638 166 12 10 924 240 4 372 . . . . 82 125 60 Advance Influence 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 360 | . . . 30 30 60 30 . 15 . 30 . . . . 45 15 . . 15 . . 15 . . . . 30 . 45 Lose Combat Pursuer 1065 | . 45 . 90 . 30 135 . 120 . 195 15 . . . 210 15 . . 75 60 . 60 . . . . 15 . . Influence Decreases 36219 | 15 451 602 631 1117 1103 1328 1865 677 727 569 1708 675 2483 150 518 2903 2752 2172 1727 2116 1113 677 2358 936 3154 286 308 111 987 Entered New Map 27574 | . 2 432 147 987 479 918 1303 351 717 113 1502 515 2462 . 78 2387 2702 2142 1029 1166 1063 317 2136 690 3148 . 30 111 647 Time Decay 6854 | 15 439 170 464 130 464 410 562 326 10 446 206 160 . 150 410 356 50 30 398 350 50 70 222 246 6 286 238 . 190 Lost Part 30 | . 10 . . . 10 . . . . 10 . . . . . . . . . . . . . . . . . . . Lost Ally 561 | . . . 20 . . . . . . . . . 21 . 30 160 . . . . . 290 . . . . 40 . . Purge Threat 1200 | . . . . . 150 . . . . . . . . . . . . . 300 600 . . . . . . . . 150 Squads Dispatched 236 | . 14 . 13 . 13 15 . 8 . 44 . . . . 44 29 . . 13 6 . 27 . . . . 3 . 7 Investigation 59 | . 13 . 12 . 10 8 . 2 . 3 . . . . 7 1 . . . . . 1 . . . . 1 . 1 Extermination 15 | . . . . . . . . 3 . 3 . . . . 2 . . . 3 2 . . . . . . . . 2 Reinforcement 23 | . 1 . . . 2 1 . 2 . 3 . . . . 6 1 . . 4 . . 1 . . . . 2 . . Assault 121 | . . . 1 . 1 6 . 1 . 28 . . . . 28 27 . . . 3 . 24 . . . . . . 2 Garrison 18 | . . . . . . . . . . 7 . . . . 1 . . . 6 1 . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 5 | . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Distress Signals 38 | . . . 6 . 4 . . 2 . 2 . . . 1 8 . 1 . 2 1 . 1 . . . . 6 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1339 | . 42 6 66 10 71 82 4 45 5 168 16 15 4 13 186 182 9 8 42 49 . 178 5 12 3 16 22 34 46 Peak Tracking Total 21 | . 4 3 8 4 6 18 1 6 5 11 7 3 3 5 10 21 5 1 11 8 . 12 2 5 3 4 4 8 18 Tactical Retreats 42 | . 2 . 3 . 2 6 . 3 . 5 1 . . . 7 1 . . 3 3 . 4 . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Traps Triggered 37 | . 4 . 1 . 3 1 . 2 . 3 . . . . 3 1 . . 7 1 . . . . . . . 9 2 Indirectly 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Machines Disabled 153 | . . 1 5 . 7 5 . 3 . 16 . . 1 . 16 8 . 4 34 13 . 26 . 2 1 . . 7 4 Max in Single Turn 9 | . . 1 1 . 1 1 . 1 . 6 . . 1 . 4 2 . 1 9 3 . 5 . 2 1 . . 1 1 Garrison Access 14 | . . . . . 1 1 . . . 2 . . . . 4 . . . . 2 . 2 . . . . . . 2 Garrison Relay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Network Hub 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 8 | . 3 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Machines Accessed 145 | . 9 . 14 . 11 13 4 2 . 10 1 2 4 . 17 12 . . 8 6 . 7 1 1 2 . 12 2 7 Terminals 91 | . 6 . 10 . 4 9 . . . 3 . . . . 11 12 . . 8 5 . 5 . 1 . . 10 2 5 Fabricators 8 | . . . . . . . . 1 . 2 . . . . 3 . . . . . . 1 . . . . . . 1 Repair Stations 6 | . 1 . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . 2 2 3 . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 1 . 1 . 2 . . . . 3 . . . . 1 . 1 . . . . 1 . 1 Total Hacks 449 | . 21 . 38 . 21 20 6 4 . 20 1 8 26 . 34 25 . . 27 40 . 27 1 6 6 . 81 5 32 Successful 218 | . 11 . 20 . 13 15 5 . . 8 1 8 26 . 10 13 . . 9 14 . 8 1 6 6 . 28 2 14 Failed 230 | . 10 . 18 . 8 5 1 4 . 12 . . . . 24 12 . . 18 26 . 19 . . . . 52 3 18 Catastrophic 46 | . . . . . 3 . . 3 . 3 . . . . 8 2 . . 3 7 . 7 . . . . 7 . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 235 | . 16 . 29 . 10 12 4 . . 11 . . . . 20 7 . . 21 24 . 13 . 7 . . 38 . 23 Terminals 326 | . 17 . 33 . 8 15 . . . 8 . . . . 20 25 . . 27 38 . 22 . 6 . . 74 5 28 Fabricators 17 | . . . . . . . . 2 . 3 . . . . 7 . . . . . . 2 . . . . . . 3 Repair Stations 8 | . 1 . 2 . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 3 . 2 . 2 2 4 . . 1 . . . . . . . . . . . . . . . . 4 . . Scanalyzers 7 | . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 29 | . . . . . 5 2 . 2 . 4 . . . . 7 . . . . 2 . 3 . . . . 3 . 1 Terminal Hacks 123 | . 3 . 6 . 2 6 2 . . 1 1 8 26 . 1 9 . . 6 9 . 2 1 6 6 . 22 2 4 Record 38 | . . . . . . 1 . . . . . 7 11 . . . . . . . . . . 6 5 . 7 . 1 Part Schematic 9 | . . . . . . . . . . . . . 8 . . . . . . . . 1 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Prototype ID Bank 10 | . 1 . 1 . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . . 2 . . Open Door 13 | . . . . . . 3 . . . . 1 1 . . . 7 . . . . . . 1 . . . . . . Branch Access Points 5 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . 2 . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Alert Level 7 | . . . . . 1 1 . . . . . . . . . . . . 2 1 . . . . . . 1 . 1 Unreport Threat 8 | . . . . . 1 . . . . . . . . . . . . . 2 4 . . . . . . . . 1 Locate Traps 4 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 1 . . . 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 8 | . . . . . 1 1 . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . 1 Unauthorized Hacks 75 | . 8 . 13 . 8 8 3 . . 4 . . . . 5 4 . . 3 4 . 3 . . . . 5 . 7 Terminals 50 | . 5 . 9 . 2 5 . . . 1 . . . . 4 4 . . 3 4 . 3 . . . . 4 . 6 Assimilate 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 Botnet 28 | . 1 . 1 . . 1 . . . 1 . . . . 3 4 . . 3 4 . 3 . . . . 2 . 5 Sabotage 16 | . 4 . 7 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Haulers 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . 2 2 3 . . 1 . . . . . . . . . . . . . . . . 1 . . Tunnel 13 | . 2 . 2 . 2 2 3 . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . . . . 2 . . . 3 . . . . 1 1 . . 1 . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 85 | . 6 . 8 . 3 4 . 2 . 8 . . . . 17 5 . . 8 4 . 6 . . . . 9 . 5 Full Trace Events 20 | . 2 . 3 . 2 1 . 2 . 1 . . . . 6 1 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 54 | . . . . . . . . . . . . . 4 . . 50 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 5 . 9 . . . . 20 . . 8 . . . . . . . . 1 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . 139 Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 18 Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . 9 . Machine Destruction 11 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 9 . Programmers 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 2 . . . 1 4 . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Total Allies 45 | . . 1 . . . 2 . . . . 2 . . . 2 12 . . . . 20 . 3 . . . 2 . 1 Largest Group 20 | . . 1 1 . . 2 . . . . 2 2 2 . 1 8 . . . . 20 20 3 3 3 1 2 . 1 Highest-Rated Group 686 | . . 31 31 . . 62 . . . . 61 61 61 . 41 347 . . . . 686 686 141 141 141 39 65 . 26 Highest-Rated Ally 159 | . . 31 31 . . 31 . . . . 32 32 32 . 41 159 . . . . 50 50 47 47 47 39 45 . 26 Initial Warlord ECA Mod 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Orders 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 STAY 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 266 | . . . 17 . . 12 . . . . . 1 6 . 5 93 . . . . . 132 . . . . . . . Total Damage 6478 | . . . 291 . . 147 . . . . . . 149 . 171 2147 . . . . . 3573 . . . . . . . Kills 35 | . . . 3 . . . . . . . . . . . 1 12 . . . . . 19 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Active Infowar (turns) 20620 | 14 1105 345 1177 273 1177 981 1670 724 25 1993 436 334 134 314 1976 1768 111 66 949 803 112 1041 461 520 254 631 510 333 383 Optics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sensors 17799 | . . . . 102 1177 981 1670 724 25 1984 436 334 134 314 1976 1768 111 66 949 803 112 1041 461 520 254 631 510 333 383 Terrain 916 | 6 910 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 9568 | . 195 345 1177 273 1177 981 1670 724 25 1993 436 334 134 104 . . . . . . . . . . . . . . . Seismic 5238 | 14 1105 345 1177 273 1175 981 168 . . . . . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 105 | . . . 3 . . . . . . . . . . . . 99 . . . . . . . . 1 . 2 . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 3 1 . 1 . . . . . . . . 1 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Turns Passed 20697 | 91 1105 345 1177 273 1177 981 1670 724 25 1993 436 334 134 314 1976 1768 111 66 949 803 112 1041 461 520 254 631 510 333 383 Spaces Moved 36559 | 53 1453 671 2098 682 1869 1331 1675 1526 87 3690 979 789 227 976 3451 2284 259 54 1445 1804 191 1612 1181 1179 556 995 1691 731 1020 Core 21 | 4 . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 67 | 49 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36471 | . 1435 671 2098 682 1869 1331 1675 1526 87 3690 979 789 227 976 3451 2284 259 54 1445 1804 191 1595 1181 1179 556 995 1691 731 1020 Fastest Speed 6 | 50 34 34 34 31 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 13 25 13 25 25 25 25 25 25 6 Average Speed 26 | 86 37 34 34 31 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 23 Slowest Speed 120 | 90 120 34 34 34 31 25 25 26 25 26 25 25 25 25 28 25 25 25 25 25 25 100 25 25 25 25 25 25 25 Overloaded Moves 233 | . . . . . . . . . . . . . . . . . . . . 118 . 91 . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 262 | . 22 3 33 4 35 30 27 12 . 19 3 2 . 1 15 10 . . 9 9 2 7 . 2 . . 7 2 8 Potential Cave-ins 21 | . . . . . . . . . . 3 . . . . 2 . . . . 8 . . . . . . 2 . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 78 | 4 98 97 96 97 96 93 99 36 79 78 96 96 81 96 65 97 57 76 94 42 87 40 97 98 91 98 63 74 43 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 20 | . 2 . 2 . 2 2 3 . . 1 . 1 1 . . . . . . . . . 1 1 3 . 1 . . Known Exits Taken 20 | . . 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . . . . . 2 4 . 5 . . . . . . . . 4 5 . 5 . . . Spaces Dug 260 | . . . . . 1 . . 2 . 11 . . . . 73 2 . . 26 76 . 11 3 . 2 . 41 1 11 Terrain Destroyed 2140 | . . . . . 19 32 11 20 . 198 34 32 5 33 330 103 5 5 754 153 6 153 16 36 34 25 58 41 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1208 | . . . . . 19 22 11 20 . 128 34 32 5 33 191 103 5 5 93 153 6 114 16 23 34 25 58 41 37 AOE 932 | . . . . . . 10 . . . 70 . . . . 139 . . . 661 . . 39 . 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Total 45434 | 83 1811 753 2331 708 2244 1706 2748 1771 89 4495 1135 895 289 1027 4394 3368 296 98 1989 2121 252 2231 1345 1400 676 1376 1771 878 1154 Wait 5364 | 18 243 49 137 10 201 239 948 102 . 361 95 63 37 22 440 698 3 16 432 170 47 274 89 184 47 352 16 1 70 Move 36023 | 52 1410 664 2034 673 1801 1272 1624 1502 86 3651 972 784 226 973 3420 2263 258 53 1426 1786 187 1597 1180 1174 555 994 1677 726 1003 Hop 246 | . 20 3 30 4 32 28 23 12 . 19 3 2 . 1 15 10 . . 9 9 1 7 . 2 . . 6 2 8 Pick Up 62 | . 2 3 2 1 3 4 1 4 1 16 2 . 2 . 9 1 . . . 3 1 . . . 6 . . . 1 Fast Attach 55 | 7 4 . . 2 7 . 5 3 1 8 . . . . 9 1 . . 4 . . 1 . . 1 . . . 2 Attach 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Detach 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Swap 94 | . 7 1 5 . 15 5 1 3 . 19 . . 3 1 16 5 1 2 2 3 . . . 2 3 . . . . Drop 96 | . 2 2 3 1 10 6 11 7 1 20 2 . 2 . 14 1 . . 1 2 1 1 . . 8 . . . 1 Fire 2267 | 6 84 14 87 11 113 99 129 87 . 246 34 27 16 20 301 249 18 16 78 99 4 239 19 29 39 30 55 71 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . 6 . 15 . . . . . 3 . . . . . . . . . . . 52 1 Rewire 102 | . . . . . . . . . . . 10 . . . 6 39 . . . . . . 47 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1043 | . 39 16 33 6 62 53 5 45 . 139 17 19 3 10 163 98 16 11 37 49 11 111 10 9 17 . 17 26 21 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Arm]) -4/Waste -4/Factory (discovered 5 exits: *Res x3 / *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Tes x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / *Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 7) 237 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Reached level 2 315 | -10/Materials | Upgraded with Weapon slot (x1) 462 | -10/Materials | Discovered new exit (range 8) 502 | -10/Materials | Reached level 3 519 | -10/Materials | Upgraded with Propulsion slot (x1) 519 | -10/Materials | Upgraded with Utility slot (x1) 630 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 8) 715 | -10/Materials | Discovered new exit (range 5) 835 | -10/Materials | Reached level 4 851 | -10/Materials | Build established: Scavenger-Gunner 1152 | -10/Materials | Upgraded with Weapon slot (x1) 1197 | -10/Materials | Entered Mines 1209 | -10/Mines | Discovered new exit (range 10) 1213 | -10/Mines | Destroyed YI-UF0 1247 | -10/Mines | Identified exit to Materials 1256 | -10/Mines | Reached level 5 1316 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1438 | -10/Mines | Discovered new exit (range 7) 1487 | -10/Mines | Received a Mining Laser from a helpful Derelict 1542 | -10/Mines | Entered Materials 1542 | -9/Materials | Accompanied by 1 ally 1544 | -9/Materials | Reached level 6 1608 | -9/Materials | Reached level 7 1701 | -9/Materials | Discovered new exit (range 15) 1702 | -9/Materials | Reached level 8 1779 | -9/Materials | Discovered new exit (range 15) 1780 | -9/Materials | Destroyed 18 combat bots 1896 | -9/Materials | Discovered new exit (range 8) 1942 | -9/Materials | First assault squad dispatched 2001 | -9/Materials | Reached level 9 2065 | -9/Materials | Discovered new exit (range 10) 2399 | -9/Materials | Reached level 10 2404 | -9/Materials | Sterilization system engaged 2404 | -9/Materials | Non-combat units ordered to evacuate 2436 | -9/Materials | Destroyed 9 combat bots 2451 | -9/Materials | Upgraded with Power slot (x1) 2451 | -9/Materials | Upgraded with Propulsion slot (x1) 2451 | -9/Materials | Upgraded with Utility slot (x2) 2504 | -9/Materials | Combat units ordered to evacuate 2704 | -9/Materials | Ambient heat levels rising (+10) 2719 | -9/Materials | Entered Mines 2720 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2751 | -9/Mines | Discovered new exit (range 4) 2828 | -9/Mines | Discovered new exit (range 7) 2888 | -9/Mines | Learned Materials non-interactive machine intel 2889 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2890 | -9/Mines | Found Prototype Device 2890 | -9/Mines | Identified Exp. Sensor Array 2992 | -9/Mines | Entered Materials 2993 | -8/Materials | Loaded intel: 31 non-interactive machine locations 2994 | -8/Materials | Reached level 11 3061 | -8/Materials | Build established: Scavenger-Sprinter 3128 | -8/Materials | Reached level 12 3133 | -8/Materials | Discovered new exit (range 10) 3163 | -8/Materials | Upgraded with Propulsion slot (x1) 3203 | -8/Materials | Discovered new exit (range 17) 3309 | -8/Materials | Destroyed 9 combat bots 3415 | -8/Materials | Discovered new exit (range 7) 3416 | -8/Materials | Identified exit to Factory 3553 | -8/Materials | Reached level 13 3652 | -8/Materials | Build established: Scout 3652 | -8/Materials | Upgraded with Utility slot (x1) 3792 | -8/Materials | First assault squad dispatched 3959 | -8/Materials | Destroyed 7 combat bots 4043 | -8/Materials | Sterilization system engaged 4043 | -8/Materials | Non-combat units ordered to evacuate 4072 | -8/Materials | Reached level 14 4077 | -8/Materials | Discovered new exit (range 5) 4081 | -8/Materials | Identified exit to Storage 4143 | -8/Materials | Combat units ordered to evacuate 4169 | -8/Materials | Entered Storage 4386 | -8/Storage | Used back door to open Recycling access 4386 | -8/Storage | Discovered new exit (range 5) 4395 | -8/Storage | Destroyed 9 combat bots 4476 | -8/Storage | Destroyed 8 combat bots 4558 | -8/Storage | Destroyed 11 combat bots 4560 | -8/Storage | Discovered exit to Factory (range 10) 4566 | -8/Storage | Met a pair of Derelict thieves 4569 | -8/Storage | First assault squad dispatched 4624 | -8/Storage | Reached level 15 4711 | -8/Storage | Destroyed 17 combat bots 5111 | -8/Storage | Destroyed 7 combat bots 5141 | -8/Storage | Identified exit to Recycling 5150 | -8/Storage | Entered Recycling 5275 | -8/Recycling | Discovered new exit (range 17) 5315 | -8/Recycling | Scanned before Scraplab entrance 5323 | -8/Recycling | Discovered new exit (range 11) 5324 | -8/Recycling | Entered Scraplab 5325 | -8/Recycling | Angered Scraplab inhabitants 5325 | -8/Recycling | Found Prototype Device 5325 | -8/Recycling | Identified Scrap Engine 6820 | -8/Recycling | Identified exit to Factory 6820 | -8/Recycling | Entered Factory 6822 | -6/Factory | Reached level 16 6945 | -6/Factory | Discovered new exit (range 5) 6965 | -6/Factory | Spotted B-75 Beast 6977 | -6/Factory | Destroyed B-75 Beast 7007 | -6/Factory | Discovered new exit (range 6) 7008 | -6/Factory | Identified exit to Lower Caves 7048 | -6/Factory | Discovered new exit (range 18) 7056 | -6/Factory | Reached level 17 7114 | -6/Factory | Upgraded with Utility slot (x1) 7340 | -6/Factory | Reached level 18 7361 | -6/Factory | Destroyed 7 combat bots 7520 | -6/Factory | First assault squad dispatched 7544 | -6/Factory | Sucked down chute 7544 | -6/Factory | Entered Waste 7545 | -6/Waste | Spotted C-40 Crusher 7557 | -6/Waste | Spotted C-40 Crusher 7559 | -6/Waste | EMP discharged 7561 | -6/Waste | Spotted C-40 Crusher 7563 | -6/Waste | Discovered new exit (range 18) 7563 | -6/Waste | Spotted C-40 Crusher 7564 | -6/Waste | Spotted C-40 Crusher 7564 | -6/Waste | Spotted C-40 Crusher 7567 | -6/Waste | Identified exit to Factory 7569 | -6/Waste | Entered Factory 7856 | -6/Factory | Garrison activated, responded to threat 7877 | -6/Factory | Reached level 19 7920 | -6/Factory | Repaired Broken Adv. Particle Charger 7921 | -6/Factory | Upgraded with Utility slot (x1) 8080 | -6/Factory | Discovered new exit (range 18) 8129 | -6/Factory | Identified exit to Factory 8163 | -6/Factory | Discovered exit to Factory (range 12) 8269 | -6/Factory | First assault squad dispatched 8292 | -6/Factory | Discovered exit to Factory (range 7) 8312 | -6/Factory | Garrison activated, responded to threat 8319 | -6/Factory | Destroyed 8 combat bots 8330 | -6/Factory | Reached level 20 8444 | -6/Factory | Destroyed 15 combat bots 8488 | -6/Factory | Destroyed 8 combat bots 8508 | -6/Factory | Spotted B-75 Beast 8512 | -6/Factory | Destroyed B-75 Beast 8586 | -6/Factory | Discovered exit to Factory (range 8) 8677 | -6/Factory | High security lockdown imminent 8749 | -6/Factory | Cargo convoy interrupted 8755 | -6/Factory | System corruption reached 10% 8757 | -6/Factory | High security lockdown engaged 8783 | -6/Factory | Core integrity fell below 50% 8812 | -6/Factory | Destroyed 10 combat bots 8826 | -6/Factory | Found Prototype Device 8826 | -6/Factory | Identified Adv. EM Shield 8830 | -6/Factory | Found Prototype Device 8830 | -6/Factory | Identified Exp. Focal Shield 8854 | -6/Factory | Garrison activated, responded to threat 8862 | -6/Factory | Reached level 21 8872 | -6/Factory | Upgraded with Utility slot (x1) 8900 | -6/Factory | Destroyed 10 combat bots 8999 | -6/Factory | Destroyed 18 combat bots 9249 | -6/Factory | Destroyed 7 combat bots 9301 | -6/Factory | Sterilization system engaged 9301 | -6/Factory | Non-combat units ordered to evacuate 9354 | -6/Factory | Destroyed 16 combat bots 9401 | -6/Factory | Combat units ordered to evacuate 9469 | -6/Factory | Destroyed 9 combat bots 9562 | -6/Factory | Entered Lower Caves 9563 | -6/Lower Caves | Learned location of 1 exit from Factory 9619 | -6/Lower Caves | Encountered a Warlord checkpoint 9655 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9675 | -6/Lower Caves | Reached level 22 9712 | -6/Lower Caves | Destroyed 7 combat bots 9720 | -6/Lower Caves | Spotted B-75 Beast 9728 | -6/Lower Caves | Destroyed B-75 Beast 9750 | -6/Lower Caves | Ambushed by wild Derelicts 9806 | -6/Lower Caves | Learned Factory stockpile data 9812 | -6/Lower Caves | Discovered new exit (range 8) 9813 | -6/Lower Caves | Identified exit to Lower Caves 9998 | -6/Lower Caves | Entered another Lower Caves area 9998 | -6/Lower Caves | Accompanied by 2 allies 10000 | -6/Lower Caves | Discovered exit to Factory (range 9) 10107 | -6/Lower Caves | Entered an active Warlord outpost 10110 | -6/Lower Caves | Learned 8 Factory zone layouts 10110 | -6/Lower Caves | Learned Factory stockpile data 10110 | -6/Lower Caves | Learned Factory security intel 10110 | -6/Lower Caves | Learned Factory terminal intel 10110 | -6/Lower Caves | Learned Armory terminal intel 10150 | -6/Lower Caves | Discovered new exit (range 13) 10154 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10161 | -6/Lower Caves | Identified exit to Data Miner 10247 | -6/Lower Caves | Learned Factory terminal intel 10332 | -6/Lower Caves | Entered Data Miner 10332 | -6/Data Miner | Accompanied by 2 allies 10332 | -6/Data Miner | Discovered new exit (range 6) 10337 | -6/Data Miner | Met Data Miner 10346 | -6/Data Miner | Received God Mode back door access code from Data Miner 10349 | -6/Data Miner | Learned location of Section 7 (-2) 10349 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10354 | -6/Data Miner | Data Conduit disabled 10354 | -6/Data Miner | Destroyed Data Miner 10397 | -6/Data Miner | Found Prototype Device 10397 | -6/Data Miner | Identified Exp. Thermal Shield 10453 | -6/Data Miner | Identified exit to Proximity Caves 10466 | -6/Data Miner | Entered Proximity Caves 10611 | -5/Proximity Caves | Learned Factory security intel 10613 | -5/Proximity Caves | Spotted B-75 Beast 10616 | -5/Proximity Caves | Destroyed B-75 Beast 10719 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10780 | -5/Proximity Caves | Entered Factory 10781 | -5/Factory | Identified exit to Extension 10782 | -5/Factory | Identified exit to Upper Caves 10782 | -5/Factory | Reached level 23 10783 | -5/Factory | Identified exit to Factory 10784 | -5/Factory | Upgraded with Utility slot (x1) 10786 | -5/Factory | Loaded intel: 26 terminal locations 10806 | -5/Factory | Discovered exit to Upper Caves (range 16) 10913 | -5/Factory | Destroyed 9 combat bots 10944 | -5/Factory | Garrison activated, responded to threat 10960 | -5/Factory | Unchained authorized (6S-H0T) 11113 | -5/Factory | Core integrity fell below 50% 11113 | -5/Factory | Destroyed 6S-H0T 11163 | -5/Factory | Found Prototype Processor 11163 | -5/Factory | Identified Exp. Targeting Computer 11169 | -5/Factory | Reached level 24 11175 | -5/Factory | Found Prototype Ballistic Gun 11175 | -5/Factory | Identified 6S-H0T's Six Shooter 11380 | -5/Factory | First assault squad dispatched 11457 | -5/Factory | Build established: Scavenger-Scout 11592 | -5/Factory | Discovered exit to Factory (range 13) 11610 | -5/Factory | Spotted B-75 Beast 11618 | -5/Factory | Destroyed B-75 Beast 11771 | -5/Factory | High security lockdown imminent 11851 | -5/Factory | High security lockdown engaged 11889 | -5/Factory | Cargo convoy interrupted 11970 | -5/Factory | Found Prototype Processor 11970 | -5/Factory | Identified Spectral Analyzer 11989 | -5/Factory | Destroyed 9 combat bots 12173 | -5/Factory | Destroyed 11 combat bots 12230 | -5/Factory | Reached level 25 12342 | -5/Factory | Destroyed 37 combat bots 12398 | -5/Factory | Destroyed 10 combat bots 12444 | -5/Factory | Sterilization system engaged 12444 | -5/Factory | Non-combat units ordered to evacuate 12489 | -5/Factory | Destroyed 19 combat bots 12544 | -5/Factory | Combat units ordered to evacuate 12547 | -5/Factory | Destroyed 13 combat bots 12744 | -5/Factory | Ambient heat levels rising (+10) 12756 | -5/Factory | Entered Extension 12764 | -5/Extension | Disrupted transfer network 12769 | -5/Extension | Rescued A7 12782 | -5/Extension | Rescued a captive Derelict 12783 | -5/Extension | Rescued a captive Derelict 12923 | -5/Extension | Unchained authorized (CL-0N3) 12997 | -5/Extension | Destroyed 8 combat bots 13006 | -5/Extension | Rescued a captive Derelict 13011 | -5/Extension | Rescued a captive Derelict 13012 | -5/Extension | Rescued a captive Derelict 13015 | -5/Extension | Spotted B-75 Beast 13017 | -5/Extension | Destroyed B-75 Beast 13056 | -5/Extension | First assault squad dispatched 13091 | -5/Extension | Spotted B-75 Beast 13095 | -5/Extension | Destroyed B-75 Beast 13111 | -5/Extension | Warlord forces began an assault 13165 | -5/Extension | Destroyed CL-0N3 13168 | -5/Extension | Extracted schematics, analyses from CL-0N3's data core 13183 | -5/Extension | Lost 3 allies 13199 | -5/Extension | Rescued a captive Derelict 13209 | -5/Extension | Identified exit to Cetus 13223 | -5/Extension | Rescued a captive Derelict 13248 | -5/Extension | Reached level 26 13270 | -5/Extension | Discovered exit to Factory (range 10) 13309 | -5/Extension | Unchained authorized (DW-4LL) 13430 | -5/Extension | DW-4LL burst out of a wall 13449 | -5/Extension | Destroyed DW-4LL 13451 | -5/Extension | Found Prototype Ballistic Gun 13451 | -5/Extension | Identified DW-4LL's Slamshotty 13464 | -5/Extension | Found Prototype Device 13464 | -5/Extension | Identified Exp. Weapon Cycler 13467 | -5/Extension | Found Prototype Processor 13467 | -5/Extension | Identified Exp. Armor Integrity Analyzer 13535 | -5/Extension | Discovered exit to Factory (range 3) 13569 | -5/Extension | High security lockdown imminent 13619 | -5/Extension | Destroyed 14 combat bots 13649 | -5/Extension | High security lockdown engaged 13748 | -5/Extension | Destroyed 13 combat bots 13794 | -5/Extension | Murdered A7 13796 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13827 | -5/Extension | Destroyed 27 combat bots 13849 | -5/Extension | Lost 6 allies 14044 | -5/Extension | Destroyed 25 combat bots 14183 | -5/Extension | Sterilization system engaged 14183 | -5/Extension | Non-combat units ordered to evacuate 14275 | -5/Extension | Destroyed 36 combat bots 14283 | -5/Extension | Combat units ordered to evacuate 14483 | -5/Extension | Ambient heat levels rising (+10) 14524 | -5/Extension | Entered Cetus 14530 | -5/Cetus | Spotted Cetus Guard 14530 | -5/Cetus | Spotted Cetus Guard 14531 | -5/Cetus | Spotted Cetus Guard 14533 | -5/Cetus | Destroyed Cetus Guard 14534 | -5/Cetus | Spotted Cetus Guard 14537 | -5/Cetus | Destroyed Cetus Guard 14538 | -5/Cetus | Destroyed Cetus Guard 14542 | -5/Cetus | Destroyed Cetus Guard 14565 | -5/Cetus | Discovered new exit (range 17) 14571 | -5/Cetus | Spotted Cetus Guard 14571 | -5/Cetus | Spotted Cetus Guard 14574 | -5/Cetus | Spotted Cetus Guard 14574 | -5/Cetus | Spotted Cetus Guard 14575 | -5/Cetus | Destroyed Cetus Guard 14578 | -5/Cetus | Destroyed Cetus Guard 14579 | -5/Cetus | Destroyed Cetus Guard 14581 | -5/Cetus | Destroyed Cetus Guard 14583 | -5/Cetus | Discovered exit to Factory (range 18) 14586 | -5/Cetus | Met Revision 17 14634 | -5/Cetus | Identified exit to Archives 14635 | -5/Cetus | Entered Archives 14650 | -5/Archives | Discovered new exit (range 18) 14675 | -5/Archives | Discovered new exit (range 18) 14701 | -5/Archives | Identified exit to Hub_04(d) 14701 | -5/Archives | Entered Hub_04(d) 14733 | -5/Hub_04(d) | Discovered exit to Factory (range 18) 14856 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 14897 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 14917 | -5/Hub_04(d) | Reached level 27 14972 | -5/Hub_04(d) | Garrison activated, responded to threat 14973 | -5/Hub_04(d) | Disrupted transfer network 15346 | -5/Hub_04(d) | Discovered exit to Factory (range 18) 15400 | -5/Hub_04(d) | Garrison activated, responded to threat 15433 | -5/Hub_04(d) | Destroyed 13 combat bots 15508 | -5/Hub_04(d) | Network Hub disabled 15551 | -5/Hub_04(d) | Network Hub disabled 15574 | -5/Hub_04(d) | Network Hub disabled 15574 | -5/Hub_04(d) | Spotted Lightning 15576 | -5/Hub_04(d) | Spotted Lightning 15581 | -5/Hub_04(d) | Spotted Lightning 15596 | -5/Hub_04(d) | Spotted Lightning 15634 | -5/Hub_04(d) | Network Hub disabled 15650 | -5/Hub_04(d) | Entered Factory 15653 | -4/Factory | Loaded intel: 26 terminal locations 15701 | -4/Factory | Garrison activated, responded to threat 15837 | -4/Factory | Unchained authorized (GL-D0S) 15915 | -4/Factory | Spotted B-86 Titan 15920 | -4/Factory | Destroyed B-86 Titan 16089 | -4/Factory | Destroyed 15 combat bots 16150 | -4/Factory | Discovered new exit (range 13) 16400 | -4/Factory | First assault squad dispatched 16409 | -4/Factory | Discovered new exit (range 10) 16431 | -4/Factory | High security lockdown imminent 16452 | -4/Factory | Destroyed 7 combat bots 16453 | -4/Factory | Manually triggered Chute Trap 16453 | -4/Factory | Sucked down chute 16453 | -4/Factory | Entered Waste 16454 | -4/Waste | Joined by Warlord forces that had cleared the area 16502 | -4/Waste | Discovered new exit (range 17) 16527 | -4/Waste | Identified exit to Factory 16565 | -4/Waste | Entered Factory 16565 | -4/Factory | Accompanied by 20 allies 16595 | -4/Factory | Reached level 28 16628 | -4/Factory | Destroyed 7 combat bots 16635 | -4/Factory | Discovered new exit (range 2) 16638 | -4/Factory | Identified exit to Research 16710 | -4/Factory | High security lockdown imminent 16762 | -4/Factory | Lost 9 allies 16790 | -4/Factory | High security lockdown engaged 16863 | -4/Factory | Fabricated Quantum Capacitor? 16954 | -4/Factory | Destroyed 27 combat bots 17039 | -4/Factory | Discovered exit to Research (range 10) 17063 | -4/Factory | Garrison activated, responded to threat 17069 | -4/Factory | Reached level 29 17106 | -4/Factory | Destroyed 32 combat bots 17161 | -4/Factory | Discovered new exit (range 11) 17165 | -4/Factory | Identified exit to Upper Caves 17194 | -4/Factory | Destroyed 17 combat bots 17256 | -4/Factory | Destroyed 9 combat bots 17259 | -4/Factory | Spotted B-86 Titan 17259 | -4/Factory | Discovered exit to Research (range 12) 17281 | -4/Factory | Destroyed B-86 Titan 17292 | -4/Factory | Sterilization system engaged 17292 | -4/Factory | Non-combat units ordered to evacuate 17375 | -4/Factory | Core integrity fell below 50% 17392 | -4/Factory | Combat units ordered to evacuate 17399 | -4/Factory | Destroyed 34 combat bots 17469 | -4/Factory | Discovered new exit (range 11) 17478 | -4/Factory | Destroyed 12 combat bots 17592 | -4/Factory | Ambient heat levels rising (+10) 17606 | -4/Factory | Entered Upper Caves 17671 | -4/Upper Caves | Encountered a Warlord checkpoint 17675 | -4/Upper Caves | Spotted B-86 Titan 17677 | -4/Upper Caves | Destroyed B-86 Titan 17801 | -4/Upper Caves | Discovered new exit (range 5) 17802 | -4/Upper Caves | Identified exit to Upper Caves 17830 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18067 | -4/Upper Caves | Entered another Upper Caves area 18067 | -4/Upper Caves | Accompanied by 3 allies 18075 | -4/Upper Caves | Discovered exit to Research (range 17) 18081 | -4/Upper Caves | Spotted B-86 Titan 18082 | -4/Upper Caves | Destroyed B-86 Titan 18102 | -4/Upper Caves | Found DCF Scrap (13 items) 18182 | -4/Upper Caves | Discovered new exit (range 15) 18185 | -4/Upper Caves | Identified exit to Zhirov 18186 | -4/Upper Caves | Destroyed 9 combat bots 18304 | -4/Upper Caves | Attracted the attention of an 0b10 base 18324 | -4/Upper Caves | Learned Extension emergency access door positions 18324 | -4/Upper Caves | Learned Research trap positions 18324 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 18324 | -4/Upper Caves | Learned Armory stockpile data 18324 | -4/Upper Caves | Learned Research security intel 18331 | -4/Upper Caves | Destroyed 7 combat bots 18370 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 18587 | -4/Upper Caves | Entered Zhirov 18587 | -4/Zhirov | Accompanied by 3 allies 18587 | -4/Zhirov | Discovered new exit (range 3) 18592 | -4/Zhirov | Met Zhirov 18598 | -4/Zhirov | Found Alien Artifact 18598 | -4/Zhirov | Identified Integrated Dissipator 18598 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18631 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18662 | -4/Zhirov | Identified exit to Proximity Caves 18700 | -4/Zhirov | Attacked by Zhirov 18702 | -4/Zhirov | Destroyed Perun 18704 | -4/Zhirov | Destroyed Svarog 18712 | -4/Zhirov | Destroyed Zhirov 18717 | -4/Zhirov | Found Zhirov Special 18722 | -4/Zhirov | Zhirov detonated his lab 18722 | -4/Zhirov | Cloak Generator disabled 18732 | -4/Zhirov | Enhanced Grunts warped into view 18806 | -4/Zhirov | Murdered 6 allies 18841 | -4/Zhirov | Entered Proximity Caves 18841 | -3/Proximity Caves | Accompanied by 1 ally 18849 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18861 | -3/Proximity Caves | Spotted B-86 Titan 18863 | -3/Proximity Caves | Destroyed B-86 Titan 18879 | -3/Proximity Caves | Reached level 30 18902 | -3/Proximity Caves | Destroyed 7 combat bots 19067 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19269 | -3/Proximity Caves | Discovered exit to Research (range 12) 19472 | -3/Proximity Caves | Entered Research 19472 | -3/Research | Accompanied by 1 ally 19473 | -3/Research | Loaded intel: 77 trap records 19585 | -3/Research | Spotted B-86 Titan 19588 | -3/Research | Destroyed B-86 Titan 19672 | -3/Research | Revision forces began assault on 0b10 19689 | -3/Research | Identified exit to Testing 19748 | -3/Research | Discovered new exit (range 11) 19821 | -3/Research | Spotted B-86 Titan 19822 | -3/Research | Destroyed B-86 Titan 19840 | -3/Research | Central database locked down 19907 | -3/Research | Met up with Revision 17++ 19951 | -3/Research | Identified exit to Garrison 19982 | -3/Research | Entered Garrison 20002 | -3/Garrison | Spotted B-86 Titan 20004 | -3/Garrison | Triggered checkpoint 20004 | -3/Garrison | Destroyed B-86 Titan 20023 | -3/Garrison | Discovered new exit (range 12) 20026 | -3/Garrison | Identified exit to Research 20034 | -3/Garrison | Garrison Relay disabled 20038 | -3/Garrison | Triggered checkpoint 20046 | -3/Garrison | Triggered checkpoint 20050 | -3/Garrison | Triggered checkpoint 20087 | -3/Garrison | Destroyed 8 combat bots 20088 | -3/Garrison | Garrison Relay disabled 20092 | -3/Garrison | Reached level 31 20096 | -3/Garrison | Discovered exit to Research (range 11) 20108 | -3/Garrison | Triggered checkpoint 20118 | -3/Garrison | Triggered checkpoint 20121 | -3/Garrison | Garrison Relay disabled 20189 | -3/Garrison | Discovered exit to Research (range 17) 20197 | -3/Garrison | Garrison Relay disabled 20199 | -3/Garrison | Destroyed 8 combat bots 20238 | -3/Garrison | Triggered checkpoint 20265 | -3/Garrison | Garrison Relay disabled 20313 | -3/Garrison | Discovered exit to Research (range 51) 20313 | -3/Garrison | Discovered exit to Research (range 8) 20313 | -3/Garrison | Discovered exit to Research (range 94) 20315 | -3/Garrison | Entered Research 20371 | -3/Research | Crushed by falling debris 20417 | -3/Research | Spotted B-86 Titan 20421 | -3/Research | Destroyed B-86 Titan 20440 | -3/Research | Upgraded with Propulsion slot (x1) 20472 | -3/Research | Unchained authorized (GL-D0S) 20508 | -3/Research | Discovered exit to Testing (range 4) 20558 | -3/Research | Garrison activated, responded to threat 20594 | -3/Research | Discovered new exit (range 6) 20608 | -3/Research | Identified exit to Research 20650 | -3/Research | Fabricated Enh. Nova Cannon? 20677 | -3/Research | Spotted B-86 Titan 20680 | -3/Research | Destroyed GL-D0S 20684 | -3/Research | Garrison activated, responded to threat 20689 | -3/Research | Core integrity fell below 50% 20698 | -3/Research | Core integrity fell below 20% 20698 | -3/Research | Destroyed by Hammer Turret with Hammerchucker Last Messages --------------- 20688_ Slug penetrates Wall. 20688_ Shock Turret destroyed. 20688_ Bullet Turret destroyed. 20690_ System corrupted: Flak Energy Projector Construct/C failed to cycle. 20691_ Melted Particle Reactor. 20692_ Y-72 Warden heat damages Adv. Heat Sink. 20692_ Adv. Heat Sink melted. 20692_ Hvy. Armor Plating melted. 20692_ Adv. Heat Sink melted. 20692_ Quantum Rifle melted. 20692_ Y-72 Warden destroyed. 20694_ System corrupted: Quantum Capacitor rejected. 20694_ Held in stasis. 20694_ Acquired Quantum Capacitor. 20697_ Penetrated by Slug. 20697_ G-73 Enforcer overheating. 20697_ Vector Light penetrates Wall. 20697_ Penetrated by Vector Light. 20697_ Vector Light penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????##########???# """ """"" | | ???????????????????????????????# "R """"" | | ???????????????????????????????# """ | | ???????????????????????? ??????# | | ????????????????#??????? ??????# | | ????????????????# ????"? ??????########/#+######## | | ????????????????# ???"? ############## #?????? | | ????????????????# """ # #?????? | | ????????????????? ?"" # #?????? | | ?????????????????? """ *??# +?????? | | ??????????????????? ? #?# #?????? | | ???????????????????? ;#" "" #?????? | | ??????????###########/#"#;#" BB T" ##????? | | ????????? w BB "" ?? | | ????????? !!! = | | ????????? *%= | | ????????? w! | | ???????????????#########gg##;;;######## | | ???????????????????????##%#?;;######### | | ????????????????????????#*# = # """ | | ????????????????????????#%# % # """ | | ????????????????????????#=# " [# ""?? | | ????????????????????????# ; " # ^ ????? | | ????????????????????????# ; + ????? | | ????????????????????????# ; ! # ??????? | | ????????????????????????#@;% % ; ??????? | | ????????????????????????# ;;#######??????????????? | | ????????????????????????# t???????????????????? | | ????????????????????????+ ?????????????????? | | ????????????????????????# t t ???????????????? | | ????????????????????????+ t tt ?????????????? | | ????????????????????????####+########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Energy Generation 51 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 54 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 12 Armor Integrity Analysis 50 Matter Filtering 50 Particle Charging 37 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Datajack | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Hvy. Hammer | -8/Materials | Extracted Thermal Shield | -6/Factory | Extracted Coil Gun | -6/Factory | Extracted Imp. EM Pulse Cannon | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Adv. Terrain Scanner | -6/Factory | Extracted Imp. System Shield | -6/Factory | Extracted Power Amplifier | -6/Factory | Extracted Adv. Visual Processing Unit | -6/Factory | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Hvy. Rocket Launcher | -6/Factory | Extracted Matter Filter | -6/Factory | Extracted Hardlight Generator | -6/Factory | Extracted Hvy. Machine Gun | -6/Factory | Extracted Hvy. Flak Cannon | -6/Factory | Extracted Lrg. Battery | -6/Factory | Extracted ECM Suite | -6/Factory | Extracted Hvy. Mace | -6/Factory | Extracted Com. Matter Pod | -6/Factory | Extracted Imp. Melee Analysis Suite | -6/Factory | Extracted Adv. Treads | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Quantum Capacitor | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free K-01 Serf | -5/Extension | Archive T-07 Excavator | -5/Extension | Archive A-02 Transporter | -5/Extension | Archive A-15 Conveyor | -5/Extension | Archive R-06 Scavenger | -5/Extension | Archive M-14 Sweeper | -5/Extension | Archive M-22 Extractor | -5/Extension | Archive M-30 Cleanser | -5/Extension | Archive M-13 Machinist | -5/Extension | Archive M-28 Smith | -5/Extension | Archive M-36 Artificer | -5/Extension | Archive O-16 Technician | -5/Extension | Archive O-24 Administrator | -5/Extension | Archive O-32 Director | -5/Extension | Archive W-16 Scout | -5/Extension | Archive W-25 Informer | -5/Extension | Archive W-44 Eye | -5/Extension | Archive S-10 Pest | -5/Extension | Archive S-27 Virus | -5/Extension | Archive S-43 Plague | -5/Extension | Archive G-34 Mercenary | -5/Extension | Archive G-47 Trooper | -5/Extension | Archive G-67 Veteran | -5/Extension | Archive G-73 Enforcer | -5/Extension | Archive B-36 Bruiser | -5/Extension | Archive B-48 Gladiator | -5/Extension | Archive B-60 Warrior | -5/Extension | Archive B-74 Champion | -5/Extension | Archive L-31 Rogue | -5/Extension | Archive L-61 Swordsman | -5/Extension | Archive Y-45 Defender | -5/Extension | Archive Y-54 Guardian | -5/Extension | Archive Y-72 Warden | -5/Extension | Archive D-53 Grenadier | -5/Extension | Archive D-63 Destroyer | -5/Extension | Archive D-83 Annihilator | -5/Extension | Archive X-57 Shotgunner | -5/Extension | Archive X-62 Marksman | -5/Extension | Archive X-67 Chaingunner | -5/Extension | Archive X-72 Disruptor | -5/Extension | Archive X-77 Beamer | -5/Extension | Archive X-82 Rainmaker | -5/Extension | Archive X-87 Electro | -5/Extension | Archive H-55 Commando | -5/Extension | Archive H-66 Slayer | -5/Extension | Archive H-77 Assassin | -5/Extension | Archive H-88 Terminator | -5/Extension | Archive P-60 Hacker | -5/Extension | Archive P-70 Sage | -5/Extension | Archive P-80 Master | -5/Extension | Archive Fabricated ------------ Quantum Capacitor | x2 | -4/Factory Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Adv. Particle Charger | 6% | -6/Factory | Broken Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Gar Res Levels Raised 30 | . 3 1 5 . 4 1 . 3 . 3 1 . . . 3 1 . . 1 . . 2 . . . 1 . 1 . XP Earned 48701 | 3000 5471 988 7455 587 5072 1924 335 4439 97 4954 292 275 84 917 3966 1775 145 87 342 1217 32 2333 105 188 50 566 864 770 371 XP Spent 47920 | 2960 4060 1780 7370 . 4550 . . 5000 . 6400 . . . . 5150 1100 . . 1300 1625 . 2400 1275 . . 1250 . . 1700 Upgrades 87 | 10 8 6 11 . 7 . . 6 . 5 . . . . 11 1 . . 4 5 . 4 3 . . 5 . . 1 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Utility Slot 9 | 1 1 . 2 . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Weapon Slot 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 19 | 3 4 4 3 . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Generation 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Mass Support 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sight Range 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 17 | . . . . . . . . . . . . . . . 9 . . . . 5 . . 3 . . . . . . Ranged Accuracy 6 | 1 . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . KI Damage % 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Protomatter Created 22209 | . 481 195 785 55 1109 1128 139 464 . 2843 677 265 172 160 3502 2808 187 165 673 503 144 2958 246 375 546 291 510 533 295 Integrity Restored 20356 | . 664 265 456 108 1136 1046 93 871 . 2775 314 333 46 151 3144 2053 311 230 786 1082 221 2306 164 161 388 . 286 534 432 Core 15441 | . 553 219 333 77 901 843 87 733 . 2187 265 268 36 118 2370 1583 225 57 429 627 100 1821 129 123 330 . 227 442 358 Parts 4915 | . 111 46 123 31 235 203 6 138 . 588 49 65 10 33 774 470 86 173 357 455 121 485 35 38 58 . 59 92 74 Protomatter Decayed 11786 | . 224 59 622 . 542 373 77 250 . 1434 540 149 174 87 1551 1073 24 4 395 122 31 1595 187 252 214 146 1179 364 118 Game ------ Seed ReflexMomentumProcessor Manual? 0 Play Time 04:55:35 Cumulative 550.0 hours Start 2026.01.13 @ 17:05:09 End 2026.01.14 @ 09:36:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 205 Rogue 51 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d885e9e-f197-4326-bedc-fb94b72983ee