Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 18:14:13 Player: Vyckalino Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (794) 794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2590 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 78/265 System Corruption 12% Temperature Cool (30) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (3) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Utility Shielding > --- WEAPON ----------- Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Beam Rifle Particle Gun Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 29 | 6 8 7 8 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 4 | 2 . . 2 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 3 | . 2 . 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 4 1 3 Energy Gun 5 | 2 1 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 3 13 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 3 | . . 1 2 Weapon 7 | . 1 2 4 Highest Loss Streak 13 | . 1 2 13 To Critical Strikes . | . . . . Average Backups 4 | 3 4 4 3 Power . | . 1 . . Propulsion 1 | 1 2 1 1 Utility . | . . . . Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 3 | 2 1 . . Power . | . . . . Propulsion 2 | 2 . . . Utility 1 | . 1 . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 97 91 67 Engine 16 | . 14 20 20 Treads 19 | . 28 11 2 Leg 4 | . . 10 12 Device 11 | . 14 8 2 Processor 3 | . . 8 9 Protection 11 | . 12 11 5 Energy Gun 10 | . 15 5 1 Ballistic Gun 8 | . 9 7 12 Launcher 4 | . 2 8 . Peak Build Rating 15 | 6 9 10 15 Average Rating 8 | 4 7 9 9 On Entrance 5 | . 5 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 14 13 16 21 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 657 | 220 156 281 . Remotely . | . . . . Salvage Created 954 | . 374 551 29 Parts 60 | . 21 38 1 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 11 15 1 Guns 12 | . 9 2 1 AOE 15 | . 2 13 . Classes Destroyed 9 | . 4 4 1 Worker 2 | . 1 1 . Builder 3 | . . 3 . Hauler 2 | . . 2 . Recycler 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 11 | . 5 6 . Grunt 12 | . 6 6 . Brawler 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 17 | . 6 17 1 Combat Bots Only 9 | . 4 9 1 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging 1 | . 1 . . Exploded 4 | . 1 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 57 77 130 Missed 76 | . 15 29 32 Hits 188 | . 42 48 98 Melee 8 | . . . 8 Projectile 180 | . 42 48 90 Critical Strikes 8 | . . 4 4 Actively Blocked 1 | . . 1 . Damage Taken 2392 | . 275 499 1618 Core 676 | . 12 105 559 Absorbed by Shields 264 | . 111 153 . Redirected to Shielding 19 | . 2 9 8 Core Remaining (%) 89 | 100 95 73 . Volleys Fired 81 | . 30 28 23 Largest 2 | . 2 2 2 Hottest 85 | . 80 70 85 Shots Fired 137 | . 53 52 32 Gun 104 | . 51 31 22 Cannon 10 | . . . 10 Launcher 23 | . 2 21 . Special . | . . . . Kinetic 44 | . 6 16 22 Thermal 10 | . . . 10 Explosive 23 | . 2 21 . Electromagnetic 60 | . 45 15 . Robot Hit Streak 11 | . 5 6 11 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 87 | . 30 34 23 Core Hits 67 | . 18 44 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2381 | . 540 1522 319 Guns 803 | . 391 203 209 Cannons 110 | . . . 110 Explosions 1468 | . 149 1319 . Melee . | . . . . Ramming . | . . . . Kinetic 298 | . 7 101 190 Thermal 230 | . 41 60 129 Explosive 1367 | . 108 1259 . Electromagnetic 486 | . 384 102 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 33 | . . 33 . Projectiles . | . . . . Explosions 33 | . . 33 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 28 | . . 28 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 134 | . 72 112 134 Average Temperature 36 | . 31 41 34 Received Heat Transfer 823 | . 48 181 594 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 681 | . 100 100 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 2 . Low Security (%) 63 | 100 61 44 100 Level 1 35 | . 38 54 . Level 2 . | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 405 | . 270 405 155 Initial 155 | . . 65 155 Average 167 | . 165 243 102 Influence Increases 1049 | . 467 540 42 Destroy 0b10 Robot/C 540 | . 220 300 20 Destroy 0b10 Robot/NC 50 | . 10 40 . Destroy Leader 126 | . 52 64 10 Successful Hack 40 | . 18 14 8 Disable Machine 45 | . 15 30 . Destroy Structure 113 | . 17 92 4 Lose Combat Pursuer 135 | . 135 . . Influence Decreases 1049 | . 312 326 411 Entered New Map 304 | . . 90 214 Time Decay 575 | . 302 206 67 Lost Part 170 | . 10 30 130 Squads Dispatched 4 | . 3 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 25 20 8 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 5 | . 5 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 15 6 9 Successful 17 | . 8 2 7 Failed 12 | . 7 4 1 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 30 | . 15 6 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 8 2 7 Record 9 | . 3 . 6 Terminal Index 1 | . . . 1 Locate Traps 2 | . 2 . . Investigation Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 2 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1482 | 125 761 436 160 Spaces Moved 761 | 66 379 243 73 Core 7 | 5 . . 2 Treads 549 | 61 379 109 . Legs 205 | . . 134 71 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 148 | 151 160 137 123 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 69 28 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 120 | . 14 102 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 116 | . 14 102 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 980 | 93 481 294 112 Wait 67 | 8 52 5 2 Move 758 | 65 378 242 73 Hop . | . . . . Pick Up 28 | 11 6 7 4 Fast Attach 5 | . 4 1 . Attach 20 | 6 2 3 9 Detach 1 | 1 . . . Swap 8 | . 3 4 1 Drop 12 | 2 6 4 . Fire 81 | . 30 28 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 6) 506 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1108 | -9/Materials | Destroyed 9 combat bots 1258 | -9/Materials | Discovered new exit (range 16) 1322 | -9/Materials | Identified exit to Materials 1323 | -9/Materials | Entered another Materials area 1323 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1345 | -8/Materials | Central database locked down 1438 | -8/Materials | System corruption reached 10% 1456 | -8/Materials | Core integrity fell below 50% 1472 | -8/Materials | Core integrity fell below 20% 1483 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Particle Gun failed to cycle. Particle Gun destroyed. Penetrated by Slug. Lgt. Treads destroyed. H-55 Commando destroyed. Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. Y-45 Defender suffers critical hit (Burn). System corrupted: Beam Rifle failed to cycle. Critical hit (Burn: +37). Y-45 Defender heat short circuits Hvy. Assault Rifle. System corrupted: Beam Rifle rejected. Acquired Rnf. Ion Engine. Y-45 Defender heat damages Imp. Ion Engine. Acquired Beam Rifle. [Achievement: Hydra] G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????##### # | | ???????????????????????????????########## # # | | ???????????????????????????????# # # # | | ???????????????????????????????# "" # # # | | ???????????????????????????????# "T # + # | | ???????????????????????????????# "" # # # | | ???????????????????????????????# + # # | | ???????????????????????????????# """ # # # | | ???????????????????????????????# """ # # # | | ???????????????????????????????# """ # ###### | | ???????????????????????????????# ] # #????? | | ???????????????????########????########## #????? | | ???????????????????# #?????????????# #????? | | ???????????????????# " #?????????????# #????? | | ???????????????????# " #?????????????# #????? | | ??????????????????## @#?????????????# #????? | | ??????????????????## %% %#?????????????# #????? | | ??????????????????##!%g%g #?????????????# #????? | | ???????????????????####+################# #????? | | ???????????????????# !%! #????? | | ???????????????????# ! #????? | | ???????????????????# #????? | | ????????????######## """ """ #######????? | | ???????# """"" """"" /#??????????? | | ???????# """"" """"" #??????????? | | ???????# """"" """"" #??????????? | | ???????############ """ """ #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# """ """ #??????????? | | ??????????????????# """"" """"" ! #??????????? | | ??????????????????# """"" """"" #??????????? | | ??????????????????# """?" "??"" #??????????? | | ??????????????????# ??? ??? #??????????? | | ??????????????????# ??? ???? ??????????? | | ??????????????????# ???? ???? ??????????? | | ??????????????????# ?????????? ???????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Hydra Loot Pinata System Compromised That Tickles Challenges ------------ None Game ------ Seed ChipMultireflexStorm Manual? 0 Play Time 00:26:40 Cumulative 1.7 hours Start 2025.12.02 @ 21:57:34 End 2025.12.03 @ 18:14:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e7056bd-f552-467b-a298-e0f6c339c955