Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 02:55:32 Player: thingimabob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (146) 730 Value Destroyed (5698) 5698 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2048) 2048 TOTAL SCORE: 14856 Bonus ------- High Alert Combat Kills 48 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 254 Friendly Fire -54 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Recoil Stabilizer Energy Filter Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit 0b10 Decoder Chip [Generic] Makeshift Targeting Computer Advanced Targeting Computer Improved Kinecellerator Powered Armor Powered Armor > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Fission Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Large Matter Pod Advanced Sensor Array Advanced Targeting Computer Authchip [Propulsion] Long-range Tractor Beam Gauss Rifle Gauss Rifle KE Penetrator Rocket Launcher Great Maul [Rating: 88] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 8 | . . 2 . . . . 2 2 . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 140 | 7 13 17 21 5 2 6 8 29 . . 7 8 15 1 1 Power 15 | 1 2 5 1 1 . . 1 2 . . 1 . 1 . . Engine 10 | 1 2 4 1 1 . . 1 . . . . . . . . Core 4 | . . 1 . . . . . 2 . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 38 | 2 5 4 4 . . 2 2 10 . . 5 1 2 1 . Treads 1 | . . . . . . . . . . . . . . 1 . Leg 36 | 2 5 4 4 . . 2 2 10 . . 5 1 1 . . Wheel 1 | . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 49 | 2 3 4 4 3 2 1 4 10 . . 1 3 12 . . Device 13 | 1 . 1 2 2 . . . 3 . . . 1 3 . . Storage 5 | 1 2 . . . . . 1 1 . . . . . . . Processor 7 | . . . 1 . . . 2 . . . 1 2 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 23 | . 1 3 1 1 2 1 1 6 . . . . 7 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 3 4 12 1 . 3 1 7 . . . 4 . . 1 Energy Gun 5 | 1 1 1 1 . . . . . . . . 1 . . . Energy Cannon 4 | . 2 . 2 . . . . . . . . . . . . Ballistic Gun 25 | 1 . 2 9 . . 3 1 6 . . . 3 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 2 | . . 1 . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 2 3 1 . . . 2 . . . . . . . Parts Lost 45 | . 1 3 . . . . 1 5 . . 1 18 16 . . Power 4 | . . . . . . . 1 . . . . 2 1 . . Propulsion 8 | . . 1 . . . . . . . . . 3 4 . . Utility 21 | . . 2 . . . . . 3 . . 1 5 10 . . Weapon 12 | . 1 . . . . . . 2 . . . 8 1 . . Highest Loss Streak 10 | . 1 1 . . . . 1 2 . . 1 10 7 . . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 13 | . 9 13 14 14 15 15 14 14 15 15 15 13 3 3 3 Power 1 | . 1 1 2 2 2 1 1 1 1 1 1 . . . . Propulsion 3 | . 3 4 4 4 4 4 2 3 4 4 4 4 1 1 1 Utility 5 | . 2 3 6 5 5 6 7 6 5 5 5 3 1 2 2 Weapon 3 | . 2 3 2 3 3 3 3 3 5 5 5 5 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 2 4 . 4 4 3 8 . . . 3 . . 1 Power 2 | . . . . . . 1 1 . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 3 . . . . . . . Utility 17 | . . . 2 . 3 3 1 4 . . . 3 . . 1 Weapon 6 | . 2 1 1 . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 100 99 99 99 100 100 99 94 55 . . Engine 5 | . 14 6 9 9 9 9 5 . . . . . . . . Core 1 | . . 4 . . . . . 4 5 5 4 3 3 . . Leg 20 | . 27 22 18 18 18 18 25 22 23 23 23 22 12 . . Device 8 | . 9 11 9 10 9 9 6 6 11 11 11 9 3 . . Storage 7 | . 14 11 9 9 9 9 6 5 5 5 5 4 . . . Processor 11 | . . . 8 9 9 9 19 17 17 17 17 25 . . . Protection 10 | . 4 21 9 7 9 9 6 15 11 11 10 . 23 . . Energy Gun 1 | . 13 8 . . . . . . . . . . . . . Energy Cannon 1 | . 4 7 3 . . . . . . . . . . . . Ballistic Gun 24 | . 9 5 32 33 35 35 26 22 23 22 23 22 . . . Peak Build Rating 88 | 9 12 15 32 35 32 43 55 84 81 81 88 87 71 19 6 Average Rating 46 | 6 9 13 27 31 31 34 52 72 81 80 82 80 51 1 1 On Entrance 34 | . 9 10 13 32 31 32 36 55 81 81 81 84 2 1 1 Avg Prop Armor Cover (%) 8 | . . . . . . . . 3 . . . . 8 . . Naked Turns 194 | . . . . . . . . . . . . 9 12 76 97 Heaviest Build 82 | 13 36 38 52 51 45 53 49 79 79 79 82 72 55 . 8 Greatest Support 86 | 20 20 20 25 25 25 28 61 76 71 71 86 86 63 3 3 Greatest Overweight (x) 3 | 2 2 1 2 2 1 1 . 1 1 1 1 . 3 . 2 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 2 14 15 15 15 15 15 15 15 15 15 15 15 5 3 3 Average Carried 13 | . 9 13 14 14 14 14 14 14 15 15 15 13 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 13 15 15 15 15 15 15 15 15 15 15 5 3 3 3 Class Distribution -------------------- 49% | Scavenger-Gunner 17% | Gunner 15% | Mutant 5% | Derelict-Gunner 5% | Tank 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 5155 | 300 274 287 969 179 128 30 559 1261 139 137 127 664 101 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7050 | 149 549 731 1239 104 91 . 681 1812 132 119 110 1287 12 . 34 Parts 346 | 17 20 48 67 9 1 . 33 83 5 9 . 53 . . 1 Haulers Intercepted 11 | . 1 4 4 . . . 1 1 . . . . . . . Recyclers Shooed 5 | . . . 1 . 2 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 5 8 . 50 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 113 | . 11 16 16 1 . . 10 27 2 5 2 21 . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 81 | . 8 4 14 1 . . 10 23 2 1 2 16 . . . Cannons 14 | . 3 7 2 . . . . . . . . . . . 2 AOE 15 | . . 3 . . . . . 4 . 4 . 4 . . . Classes Destroyed 14 | 2 4 1 3 . . . 1 1 . . . 2 . . . Worker 2 | . . . . . . . . 1 . . . . 1 . . Builder 2 | . . . 1 . . . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 11 | . 1 4 4 . . . 1 1 . . . . . . . Recycler 7 | 1 1 . 2 . 1 . . 2 . . . . . . . Operator 4 | . 1 1 . 1 . . . 1 . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . . . . . Swarmer 23 | . 3 4 . . . . . 5 . 4 . 5 . . 2 Grunt 56 | . 8 9 11 . . . 4 13 . . 1 10 . . . Brawler 1 | . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . . . . . 3 . . . Sentry 16 | . . 3 4 1 . . 3 2 1 . . 2 . . . Hunter 6 | . . . 1 . . . . 2 1 1 1 . . . . Programmer 8 | . . . . . . . 3 5 . . . . . . . Best Kill Streak 7 | 2 3 3 4 2 1 . 3 7 1 4 2 7 1 . 2 Combat Bots Only 7 | . 3 3 3 1 . . 3 6 1 4 2 7 . . 2 Max Kills in Single Turn 4 | 1 1 1 2 1 1 . 1 4 1 2 1 2 1 . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 2 | . . 1 . . . . . 2 . 2 . 2 . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1050 | . 78 76 52 11 2 . 94 135 23 18 61 136 273 . 91 Missed 316 | . 15 14 17 2 1 . 38 31 2 6 22 29 105 . 34 Hits 734 | . 63 62 35 9 1 . 56 104 21 12 39 107 168 . 57 Melee 12 | . . . . . . . . . . . . 12 . . . Projectile 722 | . 63 62 35 9 1 . 56 104 21 12 39 95 168 . 57 AOE 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 34 | . 4 1 3 . . . 1 5 . . 2 10 7 . 1 Damage Taken 12526 | . 756 749 508 148 39 . 587 2037 401 130 917 2398 2981 . 875 Core 2215 | . 121 109 47 18 . . 60 137 . . 117 451 456 . 699 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 154 | . . . . . . . . . . . 154 . . . . Core Remaining (%) 72 | 100 51 72 . . . 88 92 . . . . 29 . . . Volleys Fired 323 | 11 56 51 45 8 1 . 32 61 6 6 3 39 . . 4 Largest 4 | 2 2 2 4 4 4 . 4 4 4 4 4 4 . . 1 Hottest 184 | 70 136 118 184 96 96 . 96 132 132 132 132 132 . . 44 Shots Fired 988 | 22 110 99 180 33 4 . 110 236 24 18 13 135 . . 4 Gun 908 | 22 89 61 170 33 4 . 110 234 24 16 13 132 . . . Cannon 69 | . 21 34 10 . . . . . . . . . . . 4 Launcher 11 | . . 4 . . . . . 2 . 2 . 3 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 817 | 11 43 26 170 33 4 . 110 234 24 16 13 129 . . 4 Thermal 157 | 11 67 69 10 . . . . . . . . . . . . Explosive 11 | . . 4 . . . . . 2 . 2 . 3 . . . Electromagnetic 3 | . . . . . . . . . . . . 3 . . . Robot Hit Streak 41 | 11 10 20 26 20 23 . 32 41 13 5 9 40 . . 2 Robot Miss Streak 7 | 3 6 3 4 2 . . 2 3 2 3 2 1 . . 7 Penetration Max 1 | . . . 1 . . . . 1 . . 1 1 . . . Secondary Targets 13 | . . . 1 . . . 2 4 . . 2 4 . . . Max Gunslinging Chain 2 | . . . 1 . . . 1 1 . . 1 2 . . . Shots Hit Robots 703 | 16 75 63 119 23 3 . 87 169 19 8 9 106 3 . 3 Core Hits 321 | 7 23 32 47 8 2 . 28 95 4 8 5 53 1 . 8 Critical Kills 8 | . . . 1 . . . 1 4 1 . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . 3 . . . Critical Strikes 17 | . 2 3 1 . . . 1 5 1 . . 4 . . . Burn 5 | . 2 3 . . . . . . . . . . . . . Destroy 12 | . . . 1 . . . 1 5 1 . . 4 . . . Melee Attacks 12 | . . . . 2 . . . 1 . . . . 9 . . Impact 12 | . . . . 2 . . . 1 . . . . 9 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14928 | 198 1054 1363 1989 445 82 . 1436 3893 452 373 296 2950 289 . 108 Guns 12080 | 198 846 490 1779 339 65 . 1431 3471 452 138 296 2575 . . . Cannons 1006 | . 207 532 184 . . . . . . . . . . . 83 Explosions 1343 | . . 335 . . . . . 402 . 235 . 371 . . . Melee 266 | . . . . 106 . . . . . . . . 160 . . Ramming 233 | . 1 6 26 . 17 . 5 20 . . . 4 129 . 25 Kinetic 11348 | 101 414 253 1779 339 65 . 1431 3471 452 138 296 2526 . . 83 Thermal 1919 | 97 639 769 184 . . . . . . . . 230 . . . Explosive 1032 | . . 335 . . . . . 321 . 235 . 141 . . . Electromagnetic 130 | . . . . . . . . 81 . . . 49 . . . Impact 266 | . . . . 106 . . . . . . . . 160 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 . 3 14 14 14 14 1 2 9 10 Average Corruption 5 | . . . . 1 1 . 2 9 14 14 14 1 1 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 116 | . . . . 2 11 . 6 35 22 26 3 4 . 2 5 Message Errors 19 | . . . . 1 3 . 1 4 5 4 . . . . 1 Matter Fused 24 | . . . . . 2 . 1 9 5 4 . 1 . . 2 Heat Flow Errors 24 | . . . . . 1 . 1 5 4 8 1 2 . . 2 Energy Discharges 14 | . . . . . 1 . 1 5 3 3 1 . . . . Data Loss (minor) 15 | . . . . . 2 . . 5 1 5 . 1 . 1 . Data Loss (major) 9 | . . . . . 2 . . 3 3 . . . . 1 . Misfires 2 | . . . . 1 . . . . . . 1 . . . . Alerts 7 | . . . . . . . 2 2 1 2 . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 154 | . . . . 76 . . . 1 . . . 35 42 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 36 | . . . . . . . . 1 . . . 35 . . . Melee 118 | . . . . 76 . . . . . . . . 42 . . Knockbacks 5 | . . . 1 . 1 . . 1 . . . . 1 . 1 Impact 4 | . . . 1 . 1 . . 1 . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . 25 . . . . . 19 . . . 59 . . 12 Shots 4 | . . 1 . . . . . 1 . . . 2 . . . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 37 | . 1 2 7 1 3 . 1 3 . . . 1 15 . 3 Kicked 34 | . 1 2 7 1 3 . 1 3 . . . 1 15 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 589 | 27 589 428 422 17 225 . 149 426 337 239 155 253 1 . 255 Average Temperature 93 | 11 125 100 44 7 89 . 30 122 115 87 61 39 1 . 115 Received Heat Transfer 2645 | . 369 234 288 63 9 . 144 522 36 . 244 547 189 . . Effects 13 | . 5 5 1 . . . . 2 . . . . . . . Shutdowns 3 | . 1 1 1 . . . . . . . . . . . . Interference 4 | . 1 3 . . . . . . . . . . . . . Short Circuit 2 | . 1 . . . . . . 1 . . . . . . . Damage (minor) 3 | . 1 1 . . . . . 1 . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 2 . 1 . . Impact Corruptions 4 | . . . . 1 . . . . . . . . 3 . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . Parts Melted 8 | 1 3 4 . . . . . . . . . . . . . Heat Transferred 4392 | 296 1776 1887 333 . . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 2 | . . 1 . . . . . 2 . . . . . . . Low Security (%) 91 | 100 100 66 100 100 100 . 100 74 . . . . 100 100 100 Level 1 5 | . . 33 . . . . . 9 . . . . . . . Level 2 3 | . . . . . . . . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 523 | 10 89 308 150 82 8 . 67 523 . . . . 109 33 40 Initial 108 | . . 19 108 25 . . . 21 . . . . 46 33 . Average 66 | 1 33 139 71 14 . . 26 143 . . . . 24 11 1 Influence Increases 3952 | 30 338 605 501 144 25 . 314 940 50 120 40 440 365 . 40 Destroy 0b10 Robot/C 2260 | . 220 320 320 20 . . 200 540 40 100 40 420 . . 40 Destroy 0b10 Robot/NC 165 | 30 15 25 40 10 5 . 5 30 . . . . 5 . . Destroy Leader 466 | . 52 98 70 12 . . 72 112 10 20 . 20 . . . Successful Hack 138 | . 34 28 18 12 20 . 7 12 . . . . 7 . . Disable Machine 255 | . . 45 15 15 . . . 180 . . . . . . . Destroy Structure 98 | . 2 14 8 . . . . 66 . . . . 8 . . Partial Spotted 30 | . . . . . . . 15 . . . . . 15 . . Lose Combat Pursuer 540 | . 15 75 30 75 . . 15 . . . . . 330 . . Influence Decreases 3912 | 30 291 395 698 204 25 . 271 469 421 205 80 384 343 96 . Entered New Map 620 | . . 28 149 35 . . . 22 191 28 58 18 28 63 . Time Decay 2822 | 30 281 337 549 169 25 . 261 397 230 177 12 186 155 13 . Lost Part 450 | . 10 30 . . . . 10 50 . . 10 180 160 . . Lost Ally 20 | . . . . . . . . . . . . . . 20 . Squads Dispatched 20 | . 2 4 . 2 . . 3 5 . . . 1 3 . . Investigation 4 | . . 1 . . . . . 2 . . . . 1 . . Extermination 5 | . . . . . . . 2 2 . . . . 1 . . Reinforcement 9 | . 2 3 . 1 . . 1 1 . . . . 1 . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 11 | . 3 1 4 . . . . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 254 | . 19 27 27 8 6 . 15 39 2 5 32 28 32 6 8 Peak Tracking Total 11 | . 4 7 5 5 3 . 3 6 1 4 10 7 11 6 9 Tactical Retreats 18 | . 1 2 2 3 . . 1 . . . . . 8 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 7 | . 1 1 . 1 . . . 2 . . . . 2 . . Indirectly 1 | . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 18 | . . 3 1 1 . . . 12 . . . 1 . . . Max in Single Turn 3 | . . 2 1 1 . . . 3 . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 46 | . 8 1 5 2 4 3 6 6 . 2 8 . 1 . . Terminals 20 | . 7 1 3 1 4 . 2 1 . . . . 1 . . Fabricators 3 | . . . . . . . 1 2 . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 105 | . 19 4 15 8 9 11 9 10 . 8 11 . 1 . . Successful 68 | . 14 2 7 3 4 11 4 3 . 8 11 . 1 . . Failed 36 | . 5 2 8 5 5 . 4 7 . . . . . . . Catastrophic 4 | . 1 . . . 1 . 2 . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 44 | . 18 4 10 6 3 . 1 1 . . . . 1 . . Terminals 47 | . 17 4 8 5 9 . 2 1 . . . . 1 . . Fabricators 6 | . . . . . . . 2 4 . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . Recycling Units 6 | . 2 . 3 . . . 1 . . . . . . . . Scanalyzers 10 | . . . 4 . . . 4 2 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . Terminal Hacks 40 | . 2 . 1 1 4 11 1 . . 8 11 . 1 . . Record 22 | . . . . . . 5 . . . 7 10 . . . . Part Schematic 2 | . . . . . 1 . . . . . . . 1 . . Robot Analysis 8 | . 1 . . . . 6 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 . . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 2 . . . . . . . . Retrieve Study 5 | . . . 3 . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 18 | . 12 2 3 1 . . . . . . . . . . . Terminals 15 | . 11 2 1 1 . . . . . . . . . . . Botnet 9 | . 6 1 1 1 . . . . . . . . . . . Skim 6 | . 5 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 26 | . 8 1 3 2 2 . 5 4 . . . . 1 . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . Part Studies Acquired 5 | . . . 3 . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total Allies 8 | . . . . . 4 . . . . 3 . . . 1 . Largest Group 4 | . . . . . 4 1 1 . . 3 . . . 1 . Highest-Rated Group 62 | . . . . . 62 16 16 . . 60 . . . 46 . Highest-Rated Ally 46 | . . . . . 21 16 16 . . 20 . . . 46 . Initial UFD Resources 27 | . . . . . . . 22 24 24 24 24 27 27 27 27 Total Orders 1 | . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 6 . . 2 . . . 4 . Total Damage 157 | . . . . . . . 36 . . . . . . 121 . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 6735 | 31 503 . . . . . 865 1855 494 635 1185 1167 . . . Sensors 777 | . . . . . . . . . . . . 777 . . . Terrain 534 | 31 503 . . . . . . . . . . . . . . Decoding 6201 | . . . . . . . 865 1855 494 635 1185 1167 . . . Robot Analysis Total 8 | . 1 . . . . 6 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 2 . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 78 | . . . . . . . 27 51 . . . . . . . Traps 12 | . . . . . . . 3 9 . . . . . . . Emergency Access 7 | . . . . . . . 4 3 . . . . . . . Items 40 | . . . . . . . 13 27 . . . . . . . Machines 11 | . . . . . . . 4 7 . . . . . . . Patrols 3 | . . . . . . . 1 2 . . . . . . . Guards 4 | . . . . . . . 1 3 . . . . . . . Exits 1 | . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 15829 | 197 784 1102 1719 634 1332 2999 869 1855 494 635 1185 1176 659 77 112 Spaces Moved 8424 | 121 379 437 589 242 691 1589 601 1117 239 318 618 706 475 111 191 Core 358 | 12 . . . . . . . . . . . 20 24 111 191 Treads . | . . . . . . . . . . . . . . . . Legs 7800 | 109 379 437 589 242 691 1589 601 1117 239 318 618 686 185 . . Wheels 266 | . . . . . . . . . . . . . 266 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 182 182 182 182 108 108 191 191 122 50 50 50 50 Average Speed 160 | 120 140 190 243 192 182 184 109 128 191 191 187 120 120 50 52 Slowest Speed 260 | 150 260 190 260 252 182 190 120 196 191 191 202 130 260 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 70 33 35 90 96 86 12 28 38 56 79 77 15 84 8 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . 2 . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . 4 . . . . . 3 . . . Spaces Dug 7 | . . . . . . . . 3 . . . . 4 . . Terrain Destroyed 160 | . . 12 1 . . . . 36 8 27 6 66 4 . . Melee 5 | . . . . . . . . 1 . . . . 4 . . Projectile 75 | . . . 1 . . . . 20 8 5 6 35 . . . AOE 79 | . . 12 . . . . . 14 . 22 . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total 10092 | 147 526 612 770 394 763 1673 758 1410 262 333 642 938 534 131 199 Wait 870 | 7 47 76 71 107 23 54 95 153 18 8 6 173 13 19 . Move 8410 | 120 378 436 588 241 690 1588 600 1116 238 317 617 705 475 110 191 Hop . | . . . . . . . . . . . . . . . . Pick Up 69 | 2 15 11 5 3 4 9 6 12 . . . 1 1 . . Fast Attach 59 | 7 3 4 8 5 . 2 4 7 . . 2 1 14 1 1 Attach 31 | . 2 5 2 1 . . 4 5 . . . 8 4 . . Detach 1 | . . . . . . . . . . . . . 1 . . Swap 102 | . 11 13 17 4 4 5 6 23 . 2 6 10 1 . . Drop 133 | . 13 14 27 9 6 15 10 29 . . 8 . 1 1 . Fire 323 | 11 56 51 45 8 1 . 32 61 6 6 3 39 . . 4 Melee 12 | . . . . 2 . . . 1 . . . . 9 . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick 34 | . 1 2 7 1 3 . 1 3 . . . 1 15 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 38 | . . . . 6 32 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 531 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Utility x2 2017 | -9/Materials | Discovered new exit (range 10) 2073 | -9/Materials | Build established: Scavenger-Mutant 2084 | -9/Materials | Entered another Materials area 2084 | -8/Materials | Evolved 2 slots: Weapon x2 2210 | -8/Materials | Discovered new exit (range 16) 2446 | -8/Materials | Build established: Scavenger-Gunner 2688 | -8/Materials | Identified exit to Storage 3803 | -8/Materials | Entered Storage 3821 | -8/Storage | Met 01-MTF 3925 | -8/Storage | Garrison activated, responded to threat 3951 | -8/Storage | Learned location of Armory (-4) 4114 | -8/Storage | Identified exit to Recycling 4338 | -8/Storage | Discovered new exit (range 33) 4432 | -8/Storage | Used back door to open Recycling access 4437 | -8/Storage | Entered Recycling 4437 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5363 | -8/Recycling | Discovered new exit (range 8) 5656 | -8/Recycling | Scanned before Scraplab entrance 5696 | -8/Recycling | Entered Scraplab 5708 | -8/Recycling | Lost 3 allies 5765 | -8/Recycling | Discovered new exit (range 3) 5769 | -8/Recycling | Entered Scraptown 5769 | -8/Scraptown | Accompanied by 1 ally 5769 | -8/Scraptown | System corruption cleaned by C-Scrubber 5851 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6150 | -8/Scraptown | Discovered new exit (range 5) 6307 | -8/Scraptown | Visited Observation Area 6361 | -8/Scraptown | Visited Scrapoid Research Area 6416 | -8/Scraptown | Learned location of Extension (-6) 6651 | -8/Scraptown | Visited Symbiants 6696 | -8/Scraptown | Visited Awakened 6776 | -8/Scraptown | Visited Shadow of the Wyrm 6842 | -8/Scraptown | Visited SPCMW 6998 | -8/Scraptown | Visited UFD Registry 6998 | -8/Scraptown | Registered with UFD as "Quantumslicer" 7067 | -8/Scraptown | Visited Analyses Database 7128 | -8/Scraptown | Visited Curators Association 7197 | -8/Scraptown | Visited Abandonware Association 7215 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7408 | -8/Scraptown | Visited Infowarlord's Domain 7460 | -8/Scraptown | Visited Research Penetration Think Tank 7513 | -8/Scraptown | Visited Cartography Club 7600 | -8/Scraptown | Discovered new exit (range 5) 7777 | -8/Scraptown | Visited A0-MCA Data Center 7788 | -8/Scraptown | Given a B+ rating by A0-MCA 7794 | -8/Scraptown | Found A0-MCA's Component Scanner 7839 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7859 | -8/Scraptown | Found DCF Scrap (29 items) 7950 | -8/Scraptown | Visited Modified Component R&D 8156 | -8/Scraptown | Build established: Gunner 8214 | -8/Scraptown | Visited Botcube Research 8652 | -8/Scraptown | Met Optimus 8652 | -8/Scraptown | Accepted into 0bPrime 8768 | -8/Scraptown | Entered Factory 8768 | -6/Factory | Accompanied by 1 ally 8768 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8886 | -6/Factory | Central database locked down 9073 | -6/Factory | Build established: Scavenger-Gunner 9188 | -6/Factory | Identified exit to Lower Caves 9501 | -6/Factory | Discovered new exit (range 15) 9637 | -6/Factory | Entered another Factory area 9637 | -5/Factory | Evolved 2 slots: Utility x2 10099 | -5/Factory | Build established: Tank 10264 | -5/Factory | Fabricated Imp. Titanium Leg (x2) 10819 | -5/Factory | Build established: Scavenger-Tank 11130 | -5/Factory | System corruption reached 10% 11293 | -5/Factory | Build established: Gunner 11321 | -5/Factory | Found Powered Armor 11325 | -5/Factory | Found Powered Armor 11357 | -5/Factory | Discovered new exit (range 13) 11492 | -5/Factory | Entered Upper Caves 11541 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11882 | -5/Upper Caves | Learned Factory stockpile data 11935 | -5/Upper Caves | Discovered new exit (range 12) 11986 | -5/Upper Caves | Entered another Upper Caves area 12444 | -5/Upper Caves | Entered an active Warlord outpost 12466 | -5/Upper Caves | A Commander dispatched an escort 12468 | -5/Upper Caves | Learned Research trap positions 12468 | -5/Upper Caves | Learned Research emergency access door positions 12468 | -5/Upper Caves | Learned Extension garrison access intel 12567 | -5/Upper Caves | Lost 3 allies 12596 | -5/Upper Caves | Discovered new exit (range 7) 12621 | -5/Upper Caves | Entered Warlord 12690 | -5/Warlord | System corruption cleaned by Quarantine Array 13096 | -5/Warlord | Build established: Derelict-Gunner 13222 | -5/Warlord | Visited the Vortex Lab 13232 | -5/Warlord | Warlord's base attacked by MAIN.C 13381 | -5/Warlord | Rebuked by Warlord 13582 | -5/Warlord | Warlord forces counterattacked 13631 | -5/Warlord | Spotted Executioner 13675 | -5/Warlord | Spotted B-86 Titan 13676 | -5/Warlord | Lost 4 allies 13701 | -5/Warlord | Spotted Executioner 13701 | -5/Warlord | Spotted Striker 13767 | -5/Warlord | Spotted Executioner 13788 | -5/Warlord | Discovered new exit (range 15) 13806 | -5/Warlord | Entered Proximity Caves 13808 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13833 | -4/Proximity Caves | Lost 18 allies 13975 | -4/Proximity Caves | Build established: Scavenger-Gunner 14211 | -4/Proximity Caves | Learned Research machine intel 14326 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14578 | -4/Proximity Caves | Learned Research garrison access intel 14838 | -4/Proximity Caves | Lost 5 parts (1u4w) 14902 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14973 | -4/Proximity Caves | Released all parts (7) 14974 | -4/Proximity Caves | Core integrity fell below 50% 14981 | -4/Proximity Caves | Discovered new exit (range 3) 14982 | -4/Proximity Caves | Entered Factory 14982 | -4/Factory | Evolved 2 slots: Utility x2 14988 | -4/Factory | Destroyed 7 combat bots 15003 | -4/Factory | Lost 10 parts (1p3n2u4w) 15257 | -4/Factory | Build established: Mutant 15531 | -4/Factory | Lost 4 parts (1n3u) 15604 | -4/Factory | Lost 7 parts (1p1n5u) 15641 | -4/Factory | Sucked down chute 15641 | -4/Factory | Entered Waste 15642 | -4/Waste | Met a frightened Derelict 15649 | -4/Waste | Spotted C-40 Crusher 15656 | -4/Waste | EMP discharged 15661 | -4/Waste | Spotted C-40 Crusher 15668 | -4/Waste | Lost 5 parts (2n2u1w) 15674 | -4/Waste | Spotted C-40 Crusher 15696 | -4/Waste | Spotted C-40 Crusher 15697 | -4/Waste | Spotted C-40 Crusher 15707 | -4/Waste | Spotted C-40 Crusher 15710 | -4/Waste | Discovered new exit (range 16) 15718 | -4/Waste | Entered Factory 15762 | -4/Factory | System corruption reached 10% 15780 | -4/Factory | Core integrity fell below 50% 15804 | -4/Factory | Core integrity fell below 20% 15830 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf cleans the Power Conduit. System corrupted: Heat flow error (+136). Slug penetrates Wall. ALERT: All DSF locations entering lockdown mode. Door malfunctions. Slug penetrates Power Conduit. Penetrated by Slug. System corrupted: Heat flow error (+298). Slug penetrates Wall. Slug penetrates Power Conduit. Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-9). Slammed into S-27 Virus. S-27 Virus destroyed. Acquired Hvy. Flak Cannon. =U8M=YUXHEB C7LE QY=U=ISGN2J92CUD S-27 Virus destroyed. S-27 Virus knocked back. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | #?# ######??????????????????????????????????? | | #?# """# #??????????????????????????????????? | | #?# """# #??????????????????????????????????? | | #??? """# #??????????????????????????????????? | | #????? # #??????????????????????????????????? | | ########+# #??????????????????????????????????? | | + #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | + #??????????????????????????????????? | | ##################???????????????????????????????? | | #?????? ??? #???????????????????????????????? | | #????""" ??? +???????????????????????????????? | | #?? """ """ #???????????????????????????????? | | # """ """ !! #???????????????????????????????? | | + !! #???????????????????????????????? | | # """ """ ! #??#????????????????????????????? | | #?? """ """ #?## ???????????????????????????? | | #????""" """ ????h ???????????????????????????? | | #?????? ??????# ??????????????????????????? | | ###########/###??????h ??????????????????????????? | | #??????# A???######+#######????????? | | #??????# ???# #????????? | | #??????# ??# #????????? | | #??????# ### s #????????? | | #??????# @%sp """" ??????????? | | ######### #??????##+####= """" ??????????? | | # #????????????# """" ??????????? | | # #????????????# """" ??????????? | | + #????????????# """" #????????? | | """# #????????????# !! """" #????????? | | """# #????????????# !! """" #????????? | | ""?# #????????????# #????????? | | "?# #????????????# #????????? | | ?? ??# #################/#########????????? | | ??? ???# #?????????????? | | ????????# [%* #?????????????? | | ????????# #?????????????? | | ????????# #?????????????? | | ????????# #?????????????? | | ????????###################### #?????????????? | | ######???????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | #????????????????????????????# +?????????????? | | #????????????????????????????# #?????????????? | | #????????????????????????????# #?????????????? | | #????????????????????????????# #?????????????? | | ####?????????????????????????? #?????????????? | | #????????????????????????? #?????????????? | | "" #????????????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1575 Evasion (%) 55 Targeting Accuracy 34 Melee Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Titanium Leg | -8/Recycling | Hacked Lgt. Armored Exoskeleton | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Charge!!! Decoder Ring Frienemies Hydra Release The Drones! Streaker Challenges ------------ None Game ------ Seed AerolevQuantumPick Manual? 0 Play Time 02:21:02 Cumulative 64.7 hours Start 2026.07.30 @ 01:27:38 End 2026.08.01 @ 02:55:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8e6b64f-8b27-4e05-b4ce-09743eed747e