Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 23:10:14 // Winter2019/RPGLIKE Player: Necroptosis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (379) 1895 Value Destroyed (17571) 17571 Prototype IDs (54) 1080 Alien Tech Used (5) 1000 Bonus (13950) 13950 TOTAL SCORE: 45196 Bonus ------- High Alert Combat Kills 1877 Follower Combat Kills 1101 Entered Garrisons 1800 Used RIF Installer 5000 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -828 Cogmind --------- Core Integrity 0/2300 Matter 112/300 Energy 485/550 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Impulse Thruster Array > --- UTILITY (8) ------ Long-range Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Quantum Capacitor Improved Thermal Shield Experimental System Shield > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (7) ---- Light Quantum Reactor Enhanced Quantum Rifle Fusion Bomb Launcher Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Long-range Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Quantum Capacitor Improved Thermal Shield Experimental System Shield > --- WEAPON ----------- Core Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Enhanced Quantum Rifle Fusion Bomb Launcher Plasma Cutter Sigix Containment Pod [Rating: 125] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Battery Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Slots Evolved 11 | 3 1 1 1 1 . . . . . . . . . . 2 1 . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 7 | 1 1 1 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . Weapon 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 247 | 7 8 9 16 19 6 8 19 4 16 4 8 2 2 10 18 6 11 10 8 1 6 6 8 . 35 . Power 11 | 1 . 1 . . 1 . 1 . . . . . . . . 1 . 1 . 1 1 1 . . 2 . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 . . 2 . Propulsion 27 | 2 2 4 3 . . . . . . 2 . . . . 1 1 1 1 . . 1 2 . . 7 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 20 | . . 2 3 . . . . . . 2 . . . . 1 . 1 1 . . 1 2 . . 7 . Utility 54 | 2 2 2 3 3 1 1 2 1 3 . . . . 2 3 2 2 6 . . 1 1 3 . 14 . Device 19 | 2 . . 1 . 1 . . 1 . . . . . . 1 . . 3 . . 1 1 . . 8 . Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 6 | . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . 2 . Hackware 23 | . 1 . 1 2 . . 2 . 3 . . . . 1 2 1 1 3 . . . . 3 . 3 . Protection 5 | . . 2 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 4 2 10 16 4 7 16 3 13 2 8 2 2 8 14 2 8 2 8 . 3 2 5 . 12 . Energy Gun 71 | . 3 1 6 8 2 4 7 1 4 . 1 2 1 6 7 1 4 2 4 . 2 1 1 . 3 . Energy Cannon 10 | . . . . . . . . 1 4 2 2 . . . . . . . . . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . 1 1 4 2 2 1 . 1 2 . . . . 1 . 1 1 . 1 . . . . . 1 . Special Weapon 22 | . . . . . . . 1 . 3 . 3 . 1 1 6 . 2 . 1 . . . 2 . 2 . Impact Weapon 18 | . . . . 6 . 2 8 . . . 2 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 1 2 . 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 . . 1 . 1 . . . . . . 1 1 . . . . . 1 . . 6 . Parts Lost 14 | . . . 1 . . 2 1 . . . . . . . 1 1 5 . . . 2 . . . . 1 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 Utility 8 | . . . 1 . . 2 1 . . . . . . . . 1 2 . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 4 | . . . 1 . . 1 1 . . . . . . . 1 1 4 . . . 2 . . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 98 98 100 92 97 100 95 100 100 98 100 96 89 90 86 82 92 92 87 85 85 85 78 79 Engine 3 | . 13 11 10 9 3 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 5 9 9 9 9 9 9 9 9 9 4 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 7 7 7 7 7 7 7 7 6 6 Hover 2 | . 24 7 . . . . . . . . . . . . . 5 3 . . . . . . . . . Flight 15 | . . 14 20 18 18 18 18 18 18 18 18 18 18 18 15 14 17 9 14 14 13 14 14 14 13 12 Device 7 | . 15 11 17 15 9 2 . . . . . . . . . 1 . 7 14 14 10 7 7 7 13 20 Processor 11 | . . 11 7 14 18 18 18 17 9 9 9 9 9 14 14 7 7 7 7 7 7 7 7 7 9 20 Hackware 27 | . 12 11 19 21 27 23 30 36 41 45 45 45 45 36 37 38 32 38 35 35 35 35 35 35 20 6 Protection 2 | . . 10 2 . . 3 3 . . . . . . . . 5 5 . . . . . . . . . Energy Gun 15 | . 27 21 19 15 17 17 15 13 8 9 9 9 9 17 14 13 12 12 12 14 12 12 7 7 3 . Energy Cannon 1 | . . . . . . . . 4 8 9 8 7 . . . . . . . . . . . . 2 5 Peak Build Rating 125 | 9 14 20 27 32 34 38 40 41 45 47 48 48 49 49 54 67 64 73 74 75 75 84 84 83 125 125 Average Rating 43 | 5 12 18 25 28 32 33 35 39 40 45 46 46 48 46 50 59 55 57 72 74 70 76 80 83 98 124 On Entrance 49 | . 9 14 20 27 31 34 31 40 37 44 46 46 48 48 48 50 61 40 73 73 75 70 84 83 83 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 10 13 17 15 12 13 14 20 23 25 23 23 25 22 22 22 28 28 26 26 32 32 37 34 34 42 42 Greatest Support 46 | 25 25 17 20 20 20 20 20 25 25 25 29 25 25 25 25 29 34 42 42 42 42 41 44 44 43 46 Greatest Overweight (x) 1 | . 1 1 . . . . . 1 . . . . . . . 1 1 . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 2 3 3 3 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 Average Capacity 4 | . 1 2 3 3 3 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 Most Carried 7 | . 2 3 3 3 4 4 5 5 6 6 6 6 6 6 6 6 6 6 5 6 6 6 6 6 7 6 Average Carried 4 | . . 2 2 2 3 4 4 4 5 6 6 6 6 6 5 6 6 5 5 5 6 6 6 6 5 6 Final Capacity 7 | . 2 3 3 3 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 Final Carried 6 | . 2 3 3 3 4 4 5 5 6 6 6 6 6 6 6 6 6 5 5 6 6 6 6 6 6 6 Class Distribution -------------------- 50% | Wizard-Sprinter 17% | Hacker-Mutant 9% | Wizard-Mutant 8% | Botlord-Mutant 7% | Botlord-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Storage Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Botlord-Sprinter | -6/Garrison Botlord-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Garrison Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Garrison Wizard-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Matter Collected 3434 | 199 237 250 320 237 134 93 195 30 197 59 87 40 . 176 239 117 150 50 70 . 18 . 289 10 220 17 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11746 | 15 516 1150 1135 399 818 1309 866 453 858 403 358 101 . 410 785 500 395 109 427 35 42 . 100 . 528 34 Parts 653 | 5 34 80 88 27 63 52 54 30 37 15 21 2 . 19 31 22 19 4 13 1 1 . 7 . 26 2 Haulers Intercepted 23 | . 2 4 4 . 2 5 . 1 . 2 . 1 . 1 . . . . . . . . . . 1 . Recyclers Shooed 4 | . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Combat Hostiles Destroyed 309 | . 20 40 43 16 23 22 22 12 25 5 12 . . 8 16 13 12 1 7 . 1 . 3 . 8 . Guns 199 | . 18 31 28 9 20 16 19 7 5 2 4 . . 2 14 9 4 1 3 . 1 . 3 . 3 . Cannons 28 | . . . . . . . . 4 10 3 6 . . . . . 1 . . . . . . . 4 . AOE 57 | . 2 9 15 7 3 3 . . 5 . . . . 4 . 2 4 . 2 . . . . . 1 . Classes Destroyed 19 | 1 6 1 4 . . 1 . . 1 . . . . . 3 . 1 . . . . . . . 1 . Worker 7 | . 1 . 1 . 3 . . . . . . . . . . 1 . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 4 4 . 2 5 . 1 . 2 . 1 . 1 . . . . . . . . . . 1 . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 1 . 2 . . 1 . . . . . . . 1 . . . . . . . . 1 1 Watcher 24 | . 3 4 5 . 5 2 . 1 . . . . . 1 . 1 . . . 1 . . . . . 1 Swarmer 71 | . 3 11 8 8 . 5 7 . 8 . 6 . . 4 3 . 4 . . . 1 . 3 . . . Cutter 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . Grunt 137 | . 17 19 17 4 10 9 5 10 10 4 . . . 3 7 10 3 . 6 . . . . . 3 . Brawler 8 | . . . 1 1 2 1 . . 1 . . . . . . . 2 . . . . . . . . . Duelist 4 | . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . Sentry 61 | . . 10 11 3 10 5 5 2 4 1 4 . . 1 2 1 1 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 11 | . . . 1 . . 2 3 . . . 1 . . . . 1 . . 1 . . . . . 2 . Programmer 9 | . . . . . . . . . 3 . 1 . . . 2 . . . . . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 14 | 1 7 9 14 4 10 7 5 5 9 2 5 1 . 6 3 5 4 1 4 1 1 . 3 . 4 1 Combat Bots Only 11 | . 3 9 11 4 5 6 5 4 9 2 5 . . 5 3 5 4 1 4 . 1 . 3 . 4 . Max Kills in Single Turn 4 | 1 2 2 4 3 3 4 2 1 3 1 1 1 . 3 2 2 3 1 1 1 1 . 1 . 3 1 Gunslinging 1 | . . 1 1 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . 1 2 4 3 2 3 . . 3 . . . . 3 . 2 3 . 1 . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Hostile Shots Fired 1665 | . 56 115 107 32 62 72 119 80 140 25 178 . . 39 138 82 80 14 92 . 37 2 11 2 84 98 Missed 720 | . 15 48 50 12 20 23 47 46 73 12 85 . . 15 55 24 21 8 50 . 15 1 5 . 42 53 Damage Taken 13086 | . 610 813 783 225 477 535 871 402 709 87 816 54 . 288 1050 1028 1170 105 687 . 323 25 141 162 936 789 Core 10311 | . 493 586 576 192 406 391 666 336 583 68 664 46 . 241 864 751 830 93 553 . 253 20 116 162 787 634 Absorbed by Shields 643 | . . . 194 79 184 60 73 . . . . . . . . . 53 . . . . . . . . . Redirected to Core 7487 | . 385 433 470 101 234 287 510 216 423 60 514 28 . 158 558 545 619 41 452 . 253 20 91 . 546 543 Ignored by Resistances 1554 | . . . 58 30 90 89 124 59 102 17 134 . . 40 164 131 129 15 90 . 45 3 20 20 99 95 Core Remaining (%) 57 | 100 64 94 . . . . 71 . . . 72 . . . 80 . 43 . 21 . 4 . . . 30 . Volleys Fired 950 | 2 57 83 102 22 66 55 48 43 52 35 35 4 4 26 82 41 39 6 29 5 7 . 12 28 64 3 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 . 1 1 1 1 Hottest 300 | 40 130 130 130 130 130 130 116 141 141 141 141 141 7 120 120 120 120 176 176 176 176 . 88 65 300 300 Shots Fired 1683 | 4 108 150 185 37 128 109 93 84 98 56 65 8 4 50 159 79 77 9 51 10 12 . 12 28 64 3 Gun 1452 | 4 104 134 170 30 124 108 91 60 47 21 30 4 . 47 154 76 73 9 48 10 12 . 12 28 56 . Cannon 151 | . . . . . . . . 24 47 35 34 4 . . . . . . . . . . . . 4 3 Launcher 62 | . 4 16 15 7 4 1 . . 4 . . . . 2 . 3 2 . 3 . . . . . 1 . Special 18 | . . . . . . . 2 . . . 1 . 4 1 5 . 2 . . . . . . . 3 . Kinetic 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1600 | . 104 134 170 30 124 108 91 84 94 56 64 8 . 47 154 76 74 9 48 10 12 . 12 28 60 3 Explosive 62 | . 4 16 15 7 4 1 . . 4 . . . . 2 . 3 2 . 3 . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | 2 22 17 29 36 46 35 25 23 38 28 18 6 7 30 51 56 27 32 34 2 2 . 6 4 23 . Robot Miss Streak 9 | 1 7 9 6 2 5 3 3 2 2 1 2 1 1 1 1 2 2 . 1 2 1 . 1 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 25 | . . 4 4 2 . 3 4 . . . . . . . 2 2 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . . . . . . 1 1 1 . 1 . . . . . . . Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . 12 28 60 3 Shots Hit Robots 1362 | 2 89 121 159 30 109 86 78 68 84 37 48 6 3 44 140 70 68 5 42 4 5 . 10 3 50 1 Core Hits 1166 | 2 114 184 255 56 198 59 29 31 39 12 15 2 . 18 42 33 24 3 19 2 2 . 4 1 20 2 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 48 | . . . . . . 7 5 2 6 2 3 . . 3 9 1 3 . . . . . . . 4 3 Burn 41 | . . . . . . 7 5 2 6 2 3 . . 3 9 1 3 . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 56 | . . . . 13 . 4 13 . . . 5 . . . . . 1 . 3 . 2 2 . 4 4 5 Impact 35 | . . . . 13 . 4 13 . . . 5 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . 1 . 3 . 2 2 . 4 4 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36795 | 25 1690 2565 3851 1089 2357 2043 1599 1552 2585 871 1188 142 . 1169 3026 2411 2270 153 1874 113 148 . 347 105 3097 525 Guns 25581 | 25 1190 1788 2606 509 1977 1787 1599 1073 875 399 576 63 . 860 3026 1830 1878 153 1135 113 148 . 347 105 1519 . Cannons 4318 | . . . . . . . . 479 1125 472 612 79 . . . . . . . . . . . . 1091 460 Explosions 6758 | . 500 777 1245 580 380 256 . . 585 . . . . 309 . 581 380 . 739 . . . . . 426 . Melee 126 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 65 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 30276 | . 1420 1788 2718 509 2025 1787 1599 1552 2000 871 1188 142 . 860 3026 1830 1890 153 1135 113 148 . 347 105 2610 460 Explosive 6368 | . 270 777 1133 580 332 256 . . 585 . . . . 309 . 581 380 . 739 . . . . . 426 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 126 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 65 Highest Corruption 5 | . 1 . . . . . . . 2 2 2 . 5 5 5 . . . . . . . . . 5 . Average Corruption 3 | . 1 . . . . . . . 1 2 2 . 5 5 5 . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . 3 . . . . . . . 4 2 3 . . 12 13 . . . . . . . . . 4 . Message Errors 10 | . . . . . . . . . 1 . 1 . . 3 4 . . . . . . . . . 1 . Matter Fused 5 | . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . 1 1 . . 3 1 . . . . . . . . . 1 . Energy Discharges 5 | . . . . . . . . . 1 1 . . . 1 2 . . . . . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 5 | . 1 . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 70 | . . . . . . . . . . . . . . 2 14 24 30 . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Overflow Damage 1039 | . 84 2 83 25 . 90 . 34 23 . 2 . . 24 . 6 35 . . . . . . . 631 . Projectiles 690 | . . . . . . . . 34 23 . 2 . . . . . . . . . . . . . 631 . Explosions 349 | . 84 2 83 25 . 90 . . . . . . . 24 . 6 35 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . 101 . 135 . 35 . . . . . . . . . . . 40 . . . . . . . . . Shots 5 | . 1 . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 408 37 . . 8 . . 1 . 201 36 . . 174 62 80 103 13 66 44 40 . 2 . 174 220 Average Temperature 91 | . 122 12 . . 8 . . 1 . 103 36 . . 88 62 32 67 11 28 23 21 . 2 . 94 137 Received Heat Transfer 3614 | . 249 330 277 86 223 258 245 240 270 39 156 . . 138 180 453 287 18 54 . 12 9 18 . 72 . Effects 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 26 | . . . . . . 3 3 1 5 . 2 . . 3 2 2 3 . 2 . . . . . . . Combat Hostiles 25 | . . . . . . 3 3 1 5 . 2 . . 2 2 2 3 . 2 . . . . . . . Parts Melted 81 | . 1 . 1 . . 4 7 11 13 1 5 . . 3 11 12 4 . 4 . 1 . 1 . 1 1 Heat Transferred 45821 | . 1630 2225 3355 630 2570 3573 3196 3009 3974 1751 1941 261 . 1765 5941 2865 3028 185 1443 148 185 . 407 111 1628 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Peak Influence 1347 | 5 443 895 879 989 505 1347 1012 551 804 422 603 323 128 379 702 834 903 397 313 197 329 228 391 277 621 398 Initial 531 | . 3 154 221 313 481 146 403 531 1 422 214 316 113 89 46 368 443 397 41 175 147 184 171 219 155 10 Average 369 | 2 232 386 380 676 253 586 716 142 426 224 395 317 118 203 400 649 680 34 176 182 233 200 297 243 263 219 Maximum Alert Level 4 | . 2 3 3 3 2 4 3 2 3 2 2 1 . 1 3 3 3 1 1 . 1 1 1 1 2 1 Low Security (%) 25 | 100 36 27 12 . 35 3 . 73 19 23 . . 100 50 24 . . 96 55 100 30 32 9 . 29 35 Level 1 38 | . 55 32 47 4 48 43 . 24 28 73 53 100 . 49 20 4 . 3 44 . 70 67 90 100 64 64 Level 2 22 | . 8 25 28 54 15 22 49 2 22 2 46 . . . 51 54 39 . . . . . . . 6 . Level 3 12 | . . 15 10 41 . 17 49 . 28 . . . . . 3 41 60 . . . . . . . . . Level 4 . | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 6 7 10 . 9 10 . 4 . 1 . . . 5 . 4 . 1 . . . . . . 4 3 Investigation 27 | . 4 7 3 . 3 4 . 2 . . . . . 2 . 1 . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 15 | . 2 . 4 . 2 2 . 1 . 1 . . . . . 1 . . . . . . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Garrison 18 | . . . 3 . 4 4 . . . . . . . 3 . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Distress Signals 26 | . 5 2 3 . 5 3 . 1 . . . . . 2 . . . 1 . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 522 | . 32 51 54 17 34 40 23 17 27 6 15 . 3 13 23 31 33 5 14 10 9 1 5 5 24 30 Peak Tracking Total 15 | . 5 8 6 4 3 5 4 4 8 2 5 . 2 6 4 9 12 5 7 8 7 1 5 3 5 15 Tactical Retreats 28 | . 1 1 3 1 . 2 . . 1 . . . . . 2 1 5 . . . 2 . 1 . 4 4 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Traps Triggered 37 | . 1 2 . 6 1 . 7 3 1 . 6 2 . 1 2 . 2 . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 13 | . . . . . . 3 . . . 10 . . . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Machines Disabled 37 | . 1 . 3 4 3 2 3 . 3 . 2 . . . 3 . 1 . 1 . 1 . 2 . 6 2 Max in Single Turn 3 | . 1 . 1 1 3 1 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 2 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 17 | . . . . 4 . . 3 . 2 . 1 . . . 3 . 1 . 1 . . . 2 . . . Phase Generator 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . . . . . 2 . . . . . 3 . 1 . 1 . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Machines Accessed 137 | . 8 14 12 5 12 13 3 11 3 7 3 . . 8 2 2 1 6 1 1 1 4 1 4 13 2 Terminals 106 | . 6 10 8 5 9 12 3 9 3 5 3 . . 3 2 . 1 4 1 . 1 3 1 3 13 1 Fabricators 9 | . . . . . . . . 1 . 1 . . . 4 . 1 . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 Total Hacks 545 | . 24 45 39 17 70 67 9 32 9 39 9 . . 30 5 5 5 36 5 1 7 14 6 12 53 6 Successful 384 | . 18 33 30 11 61 51 6 22 4 28 4 . . 19 2 3 2 24 5 1 4 8 3 9 34 2 Failed 158 | . 5 12 9 6 8 15 3 10 5 11 5 . . 11 3 2 3 12 . . 3 6 3 3 19 4 Catastrophic 26 | . . 2 1 . 1 4 . 3 . 1 . . . 3 . . 1 4 . . 1 2 . 1 2 . Database Lockouts 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Manual 281 | . 19 25 22 11 39 32 5 13 3 18 6 . . 14 3 . 4 21 4 . 6 8 5 3 20 . Terminals 487 | . 21 40 33 17 66 66 9 28 9 37 9 . . 15 5 . 5 32 5 . 7 13 6 9 53 2 Fabricators 28 | . . . . . . . . 3 . 1 . . . 14 . 4 . 3 . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . 2 . 2 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 4 Terminal Hacks 296 | . 10 21 17 10 52 47 6 17 4 25 4 . . 7 2 . 2 21 3 . 3 7 3 6 28 1 Record 26 | . . 1 . . 5 . . 2 . . . . . . . . . 4 . . . 2 . 2 10 . Part Schematic 26 | . 1 . . . . 7 . 2 . 8 . . . 3 . . . 3 . . . . . 2 . . Robot Schematic 5 | . 1 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 1 1 . 2 . . . . 2 . . . 1 . . . 1 . . . . . . . . Prototype ID Bank 35 | . 2 2 3 . 10 6 . 3 . 1 . . . . . . . 7 . . . . . . 1 . Open Door 11 | . . . . 1 . 5 1 . 1 . 1 . . . . . . . . . . . . 1 1 . Level Access Points 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . 1 1 . Emergency Access Points 16 | . . . . 1 5 . 1 . 1 2 1 . . . 1 . . . . . . 1 1 . 2 . Machine Index 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 7 | . . 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Index 4 | . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 8 | . . . . . 1 . . 1 . 1 . . . 1 . . . 2 . . . 2 . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 49 | . 3 6 7 . 7 8 . 5 . 2 . . . 1 . . 1 3 . . . . . . 6 . Locate Traps 11 | . . 2 . . 3 2 . . . 2 . . . . . . . . . . . . . . 2 . Disarm Traps 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Security Status 4 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . 2 . . 1 . . . . . . . 1 . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 11 | . . 4 1 . 2 . . 1 . . . . . . . . . . . . . . . . 3 . Garrison Registry 11 | . . . . 2 . . 2 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . Patrol Navigation 7 | . . . . 2 . . 1 . . . 1 . . . . . . . 1 . 1 . 1 . . . Security Stations 6 | . . . . 2 . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . Fabricator Hacks 17 | . . . . . . . . 3 . 1 . . . 8 . 2 . 1 . . . . . 2 . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Load Schematic 5 | . . . . . . . . 1 . . . . . 3 . 1 . . . . . . . . . . Build 9 | . . . . . . . . 2 . 1 . . . 4 . 1 . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 2 . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 Unlock Access 9 | . . . 1 . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 7 11 8 1 9 3 . 1 . 1 . . . 3 . . . 1 2 . 1 . . 1 6 . Terminals 40 | . 5 7 5 1 5 3 . 1 . 1 . . . 1 . . . 1 2 . 1 . . 1 6 . Track 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Botnet 29 | . 2 4 5 1 4 2 . 1 . 1 . . . 1 . . . 1 1 . 1 . . 1 4 . Disrupt 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Skim 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Search 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Extract 6 | . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 Used 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hacking Detections 96 | . 5 9 8 4 8 7 1 10 2 6 2 . . 5 1 1 1 5 1 1 1 2 1 4 9 2 Full Trace Events 13 | . 2 . 2 . . 2 . 2 . . . . . 1 1 1 . 1 . . 1 . . . . . Feedback Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 196 | . . . . . . . . 44 . . . . . 152 . . . . . . . . . . . . Total Robot Build Rating 27 | . . . . . . . . 12 . . . . . 15 . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 6 3 . 2 7 . 2 . 8 . . . 3 . . . 3 . . . . . 2 . . Parts Built 10 | . . . . . . . . 2 . 2 . . . 3 . 2 . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 386 | . . . . . . . . 20 . 58 . . . 176 . 58 . . . . . . . 74 . . Total Part Build Rating 57 | . . . . . . . . 4 . 14 . . . 16 . 14 . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Used RIF Installer 10 | . . . . 1 . . 1 . 2 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 26 | . . . . . . . 1 . 2 1 2 . 3 3 7 . 1 . . . . 1 . . 5 . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 25 | . . . . . . . 1 . 2 1 2 . 3 2 7 . 1 . . . . 1 . . 5 . Autooverrided 10 | . . . . . . . . . 2 1 1 . . 2 3 . . . . . . 1 . . . . Autoassimilated 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 15 | . . . . . . . 1 . . . 1 . 3 1 5 . 1 . . . . . . . 3 . ignore_targets 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . streamctrl_high 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Relay Couplers Released 31 | . . . . 8 . . 5 . 4 . 2 . . . 4 . 1 . 2 . . . 4 . 1 . Machine Destruction 31 | . . . . 8 . . 5 . 4 . 2 . . . 4 . 1 . 2 . . . 4 . 1 . Attached 15 | . . . . 1 . . 2 . 3 . . . . . 2 . 1 1 . . . . 3 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Total Allies 76 | . . . . . 3 10 . 3 2 1 2 . . 6 7 . 1 . . . . 1 . . 5 35 Largest Group 21 | . . . . . 2 11 8 3 1 1 1 . . 4 2 . 1 . . . . . . . 3 21 Highest-Rated Group 298 | . . . . . 32 181 141 60 32 29 32 . . 98 87 . 49 . . . . . . . 276 298 Highest-Rated Ally 109 | . . . . . 16 29 29 20 32 29 32 . . 29 47 . 49 . . . . . . . 109 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 487 | . . . . . 15 112 16 7 3 5 5 . . 52 16 . 2 . . . . . . . 83 171 Total Damage 7171 | . . . . . 215 1341 234 212 113 76 286 . . 901 359 . 97 . . . . . . . 525 2812 Kills 54 | . . . . . 1 18 3 . 1 1 1 . . 5 3 . . . . . . . . . 3 18 Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Robot Analysis Total 9 | . 1 1 1 . 2 . . . . 2 . . . 1 . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Turns Passed 10313 | 47 748 1011 944 433 792 568 529 579 483 228 339 57 33 502 585 420 295 186 163 62 70 119 191 182 506 241 Spaces Moved 13612 | 39 774 1253 1068 719 1159 692 716 821 599 264 255 114 78 459 589 528 223 419 175 160 123 302 303 357 821 602 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 97 | 38 59 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1054 | . 715 190 . . . . . . . . . . . . . 104 45 . . . . . . . . . Flight 12460 | . . 1063 1068 719 1159 692 716 821 599 264 255 114 78 459 589 424 178 419 175 160 123 302 303 357 821 602 Fastest Speed 25 | 50 56 37 32 32 32 32 32 32 32 32 26 32 32 32 32 26 26 30 30 30 30 34 30 30 25 29 Average Speed 35 | 79 58 39 32 32 32 32 32 32 32 32 31 32 32 32 32 44 43 34 32 30 33 34 33 34 34 31 Slowest Speed 125 | 80 125 110 37 32 32 32 32 102 32 32 32 32 32 32 32 100 100 35 34 30 40 34 34 40 125 45 Overloaded Moves 721 | . . . . . . . . . . . 5 . . . . 73 76 9 55 160 39 . 9 33 . 262 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Robots Hopped 108 | . . 2 15 . 18 9 1 12 . 2 . 2 1 5 . 8 1 4 2 . 1 . . 7 10 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 46 | 3 96 93 70 81 81 89 77 30 70 14 48 5 81 20 89 20 40 17 26 10 30 9 38 18 71 26 Regions Visited 26 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 . 1 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 64 | . . . . 3 . . 1 2 . 5 5 . . . . . . 3 3 . 1 1 . 22 14 4 Terrain Destroyed 534 | . 56 52 85 51 45 14 1 3 9 6 5 . . . 1 23 50 4 22 . 1 1 . 26 63 16 Melee 24 | . . . . 3 . . 1 . . . 5 . . . . . . . 3 . 1 1 . 3 3 4 Projectile 88 | . . . . . . . . 3 . 6 . . . . 1 2 . 4 . . . . . 23 37 12 AOE 422 | . 56 52 85 48 45 14 . . 9 . . . . . . 21 50 . 19 . . . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Total 17199 | 47 962 1613 1462 854 1431 910 892 1038 761 349 436 125 82 761 805 623 328 445 228 166 136 315 376 403 1017 634 Wait 1474 | . 103 224 239 23 187 127 8 95 22 38 5 5 . 239 16 25 . 11 11 . . . 19 22 24 31 Move 13389 | 38 773 1248 1041 718 1123 674 712 798 598 260 254 110 75 449 588 514 220 412 170 160 120 302 302 342 800 588 Hop 98 | . . 2 12 . 17 9 1 11 . 2 . 2 1 5 . 6 1 3 2 . 1 . . 7 10 6 Pick Up 26 | . 2 3 4 3 2 . 3 2 1 . 1 . . 1 1 . . . . . . . 1 . 2 . Fast Attach 86 | 7 6 3 3 1 1 3 1 4 2 . . 1 . 3 6 4 3 5 . . 4 3 1 . 25 . Attach 13 | . . 1 2 2 . . 1 . . . . . . . . . . 1 . . . . . . 6 . Detach 8 | . . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . 4 . Swap 152 | . 2 5 11 16 5 5 17 . 14 4 8 1 2 7 12 2 8 4 8 1 2 3 7 . 8 . Drop 87 | . 5 7 9 3 2 2 2 7 2 2 1 2 . 6 4 1 1 2 . . . 5 3 . 20 1 Fire 950 | 2 57 83 102 22 66 55 48 43 52 35 35 4 4 26 82 41 39 6 29 5 7 . 12 28 64 3 Melee 56 | . . . . 13 . 4 13 . . . 5 . . . . . 1 . 3 . 2 2 . 4 4 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 402 | . . . . 53 . . 64 54 18 . 108 . . 18 36 . 25 . . . . . . . 26 . Rewire 5 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 453 | . 14 36 39 . 28 26 22 24 52 8 19 . . 6 59 30 30 . 5 . . . 31 . 24 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 6 exits: Acc x3 / Qua x2 / Gar) -2/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 1 exit: *Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 3) 172 | -10/Materials | Identified exit to Materials 210 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Hacker-Mutant 372 | -10/Materials | Discovered new exit (range 15) 388 | -10/Materials | Reached level 2 544 | -10/Materials | Central database locked down 718 | -10/Materials | Reached level 3 730 | -10/Materials | Upgraded with Utility slot (x1) 785 | -10/Materials | Identified exit to Mines 796 | -10/Materials | Entered another Materials area 798 | -9/Materials | Reached level 4 800 | -9/Materials | Upgraded with Utility slot (x1) 923 | -9/Materials | Reached level 5 927 | -9/Materials | Core integrity fell below 50% 953 | -9/Materials | Discovered new exit (range 10) 960 | -9/Materials | Identified exit to Mines 969 | -9/Materials | Destroyed 9 combat bots 1036 | -9/Materials | Reached level 6 1066 | -9/Materials | Discovered exit to Mines (range 11) 1278 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Identified exit to Materials 1399 | -9/Materials | Discovered exit to Materials (range 3) 1422 | -9/Materials | Reached level 7 1619 | -9/Materials | Discovered exit to Materials (range 16) 1782 | -9/Materials | Reached level 8 1807 | -9/Materials | Entered another Materials area 1809 | -8/Materials | Reached level 9 1896 | -8/Materials | Identified exit to Factory 1980 | -8/Materials | Reached level 10 1984 | -8/Materials | Upgraded with Utility slot (x1) 1989 | -8/Materials | Identified exit to Storage 2136 | -8/Materials | Reached level 11 2185 | -8/Materials | Destroyed 11 combat bots 2284 | -8/Materials | Build established: Wizard-Sprinter 2295 | -8/Materials | Destroyed 7 combat bots 2390 | -8/Materials | Reached level 12 2449 | -8/Materials | Garrison activated, responded to threat 2565 | -8/Materials | Garrison activated, responded to threat 2751 | -8/Materials | Identified exit to Garrison 2751 | -8/Materials | Entered Garrison 2756 | -8/Garrison | Discovered new exit (range 7) 2813 | -8/Garrison | Triggered checkpoint 2825 | -8/Garrison | Triggered checkpoint 2827 | -8/Garrison | Triggered checkpoint 2866 | -8/Garrison | Discovered new exit (range 12) 2881 | -8/Garrison | Installed Relay Interface Framework 2881 | -8/Garrison | Reached level 13 2883 | -8/Garrison | Upgraded with Utility slot (x1) 2932 | -8/Garrison | Garrison Relay disabled 2947 | -8/Garrison | Identified exit to Materials 2989 | -8/Garrison | Discovered exit to Materials (range 14) 2989 | -8/Garrison | Discovered exit to Materials (range 48) 2989 | -8/Garrison | Discovered exit to Materials (range 36) 2989 | -8/Garrison | Discovered exit to Materials (range 69) 2989 | -8/Garrison | Discovered exit to Materials (range 14) 2989 | -8/Garrison | Discovered exit to Materials (range 48) 2989 | -8/Garrison | Discovered exit to Materials (range 36) 2989 | -8/Garrison | Discovered exit to Materials (range 69) 2999 | -8/Garrison | Triggered checkpoint 3027 | -8/Garrison | Garrison Relay disabled 3075 | -8/Garrison | Learned Materials security intel 3075 | -8/Garrison | Learned Materials security intel 3087 | -8/Garrison | Garrison Relay disabled 3099 | -8/Garrison | Garrison Relay disabled 3119 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Spotted B-75 Beast 3184 | -8/Garrison | Entered Materials 3206 | -8/Materials | Discovered exit to Storage (range 16) 3256 | -8/Materials | Garrison activated, responded to threat 3306 | -8/Materials | Discovered exit to Factory (range 9) 3380 | -8/Materials | Garrison activated, responded to threat 3444 | -8/Materials | Central database locked down 3497 | -8/Materials | Reached level 14 3553 | -8/Materials | Garrison activated, responded to threat 3889 | -8/Materials | Garrison activated, responded to threat 3976 | -8/Materials | Entered Storage 3976 | -8/Storage | Accompanied by 1 ally 3994 | -8/Storage | Central database locked down 3998 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4096 | -8/Storage | Garrison activated, responded to threat 4119 | -8/Storage | Used back door to open Recycling access 4119 | -8/Storage | Discovered new exit (range 4) 4120 | -8/Storage | Identified exit to Recycling 4166 | -8/Storage | Reached level 15 4216 | -8/Storage | Discovered exit to Factory (range 13) 4304 | -8/Storage | Adv. Hacking Suite fried by hacking feedback 4477 | -8/Storage | Garrison activated, responded to threat 4544 | -8/Storage | Identified exit to Garrison 4544 | -8/Storage | Entered Garrison 4544 | -8/Garrison | Accompanied by 8 allies 4552 | -8/Garrison | Garrison Relay disabled 4554 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Lost 5 allies 4603 | -8/Garrison | Triggered checkpoint 4621 | -8/Garrison | Discovered exit to Factory (range 11) 4630 | -8/Garrison | Triggered checkpoint 4637 | -8/Garrison | Triggered checkpoint 4665 | -8/Garrison | Garrison Relay disabled 4688 | -8/Garrison | Expanded RIF knowledge: Program Shield 4800 | -8/Garrison | Triggered checkpoint 4821 | -8/Garrison | Core integrity fell below 50% 4842 | -8/Garrison | Garrison Relay disabled 4858 | -8/Garrison | Discovered exit to Factory (range 10) 4934 | -8/Garrison | Triggered checkpoint 4940 | -8/Garrison | Reached level 16 4947 | -8/Garrison | Discovered exit to Factory (range 66) 4947 | -8/Garrison | Discovered exit to Factory (range 49) 4947 | -8/Garrison | Discovered exit to Factory (range 21) 4962 | -8/Garrison | Discovered exit to Factory (range 78) 4962 | -8/Garrison | Discovered exit to Factory (range 56) 4962 | -8/Garrison | Discovered exit to Factory (range 15) 4962 | -8/Garrison | Learned Factory security intel 5073 | -8/Garrison | Entered Factory 5496 | -7/Factory | Fabricated B-48 Gladiator (x3) 5516 | -7/Factory | Fabricated Plasma Cutter (x2) 5652 | -7/Factory | Identified exit to Garrison 5652 | -7/Factory | Entered Garrison 5684 | -7/Garrison | Phase Generator disabled 5696 | -7/Garrison | Expanded RIF knowledge: Autooverride 5696 | -7/Garrison | Reached level 17 5700 | -7/Garrison | Heavy support dispatched to Factory 5782 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5786 | -7/Garrison | Triggered checkpoint 5788 | -7/Garrison | Destroyed 9 combat bots 5886 | -7/Garrison | Triggered checkpoint 5931 | -7/Garrison | Destroyed 7 combat bots 5982 | -7/Garrison | Garrison Relay disabled 6002 | -7/Garrison | Triggered checkpoint 6025 | -7/Garrison | Discovered new exit (range 10) 6086 | -7/Garrison | Learned Factory security intel 6088 | -7/Garrison | Triggered checkpoint 6120 | -7/Garrison | Garrison Relay disabled 6131 | -7/Garrison | Discovered new exit (range 12) 6132 | -7/Garrison | Discovered new exit (range 13) 6132 | -7/Garrison | Discovered new exit (range 65) 6132 | -7/Garrison | Discovered new exit (range 47) 6135 | -7/Garrison | Entered Factory 6300 | -7/Factory | Fabricated Adv. Cryofiber Web? 6363 | -7/Factory | Identified exit to Garrison 6363 | -7/Factory | Entered Garrison 6433 | -7/Garrison | Triggered checkpoint 6481 | -7/Garrison | Garrison Relay disabled 6533 | -7/Garrison | Triggered checkpoint 6537 | -7/Garrison | Triggered checkpoint 6665 | -7/Garrison | Discovered new exit (range 44) 6665 | -7/Garrison | Discovered new exit (range 17) 6665 | -7/Garrison | Discovered new exit (range 54) 6691 | -7/Garrison | Expanded RIF knowledge: Hotswap 6691 | -7/Garrison | Reached level 18 6702 | -7/Garrison | Entered Factory 6759 | -6/Factory | Sucked down chute 6759 | -6/Factory | Entered Waste 6770 | -6/Waste | Spotted C-40 Crusher 6772 | -6/Waste | Spotted C-40 Crusher 6773 | -6/Waste | Spotted C-40 Crusher 6774 | -6/Waste | EMP discharged 6778 | -6/Waste | Spotted C-40 Crusher 6782 | -6/Waste | Spotted C-40 Crusher 6788 | -6/Waste | Discovered new exit (range 10) 6792 | -6/Waste | Entered Factory 6902 | -6/Factory | Fabricated Cld. Pulse Rifle (x1) 6972 | -6/Factory | Fabricated Cld. Pulse Rifle (x1) 6975 | -6/Factory | Garrison activated, responded to threat 7116 | -6/Factory | Build established: Hacker-Sprinter 7160 | -6/Factory | Fabricated G-50 Soldier (x3) 7206 | -6/Factory | Reached level 19 7253 | -6/Factory | Fabricated Fusion Bomb Launcher (x1) 7294 | -6/Factory | Identified exit to Garrison 7294 | -6/Factory | Entered Garrison 7297 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 7302 | -6/Garrison | Met a derelict Sapper fleeing the area 7307 | -6/Garrison | Phase Generator disabled 7356 | -6/Garrison | Upgraded with Propulsion slot (x1) 7356 | -6/Garrison | Upgraded with Utility slot (x1) 7378 | -6/Garrison | Garrison Relay disabled 7380 | -6/Garrison | Triggered checkpoint 7380 | -6/Garrison | Triggered checkpoint 7380 | -6/Garrison | Triggered checkpoint 7402 | -6/Garrison | Triggered checkpoint 7564 | -6/Garrison | Triggered checkpoint 7592 | -6/Garrison | Garrison Relay disabled 7605 | -6/Garrison | Discovered new exit (range 10) 7625 | -6/Garrison | Spotted Executioner 7625 | -6/Garrison | Spotted Executioner 7630 | -6/Garrison | Discovered new exit (range 8) 7636 | -6/Garrison | Triggered checkpoint 7676 | -6/Garrison | Destroyed Executioner 7702 | -6/Garrison | Destroyed Executioner 7712 | -6/Garrison | Build established: Botlord-Sprinter 7721 | -6/Garrison | Garrison Relay disabled 7777 | -6/Garrison | Destroyed Striker 7809 | -6/Garrison | Discovered new exit (range 10) 7813 | -6/Garrison | Discovered new exit (range 68) 7813 | -6/Garrison | Discovered new exit (range 7) 7813 | -6/Garrison | Discovered new exit (range 53) 7865 | -6/Garrison | Found Relay Coupler [Proto] 7879 | -6/Garrison | Entered Factory 7881 | -5/Factory | Reached level 20 7899 | -5/Factory | Reached level 21 7901 | -5/Factory | Upgraded with Utility slot (x1) 8033 | -5/Factory | Discovered new exit (range 15) 8121 | -5/Factory | Fabricated Lgt. Antimatter Reactor (x2) 8152 | -5/Factory | Core integrity fell below 50% 8179 | -5/Factory | First assault squad dispatched 8299 | -5/Factory | Identified exit to Garrison 8299 | -5/Factory | Entered Garrison 8329 | -5/Garrison | Triggered checkpoint 8445 | -5/Garrison | Triggered checkpoint 8476 | -5/Garrison | Reached level 22 8519 | -5/Garrison | Garrison Relay disabled 8542 | -5/Garrison | Discovered new exit (range 75) 8542 | -5/Garrison | Discovered new exit (range 38) 8542 | -5/Garrison | Discovered new exit (range 58) 8552 | -5/Garrison | Spotted B-75 Beast 8570 | -5/Garrison | Destroyed B-75 Beast 8588 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 8594 | -5/Garrison | Entered Factory 8595 | -4/Factory | Core integrity fell below 50% 8596 | -4/Factory | Reached level 23 8611 | -4/Factory | Lost 4 parts (2n1u1w) 8777 | -4/Factory | Spotted B-86 Titan 8780 | -4/Factory | Identified exit to Garrison 8780 | -4/Factory | Entered Garrison 8788 | -4/Garrison | Expanded RIF knowledge: Autooverride 8800 | -4/Garrison | Discovered new exit (range 67) 8800 | -4/Garrison | Discovered new exit (range 33) 8800 | -4/Garrison | Discovered new exit (range 88) 8800 | -4/Garrison | Learned Research security intel 8809 | -4/Garrison | Garrison Relay disabled 8816 | -4/Garrison | Triggered checkpoint 8839 | -4/Garrison | Core integrity fell below 20% 8850 | -4/Garrison | Reached level 24 8943 | -4/Garrison | Entered Research 8944 | -3/Research | Core integrity fell below 50% 8945 | -3/Research | Reached level 25 9005 | -3/Research | Identified exit to Garrison 9005 | -3/Research | Entered Garrison 9007 | -3/Garrison | Discovered new exit (range 53) 9007 | -3/Garrison | Discovered new exit (range 75) 9007 | -3/Garrison | Discovered new exit (range 65) 9007 | -3/Garrison | Learned Research security intel 9007 | -3/Garrison | Reached level 26 9023 | -3/Garrison | Spotted B-86 Titan 9032 | -3/Garrison | Core integrity fell below 20% 9065 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 9068 | -3/Garrison | Triggered checkpoint 9075 | -3/Garrison | Entered Research 9076 | -2/Research | Core integrity fell below 50% 9076 | -2/Research | Core integrity fell below 20% 9077 | -2/Research | Reached level 27 9111 | -2/Research | Identified exit to Access 9114 | -2/Research | Identified exit to Quarantine 9165 | -2/Research | Found Quantum Capacitor 9194 | -2/Research | Identified exit to Garrison 9194 | -2/Research | Entered Garrison 9194 | -2/Garrison | Warlord forces raided the area 9196 | -2/Garrison | Reached level 28 9206 | -2/Garrison | Triggered checkpoint 9212 | -2/Garrison | Garrison Relay disabled 9228 | -2/Garrison | Expanded RIF knowledge: Structural Interface 9252 | -2/Garrison | Garrison Relay disabled 9263 | -2/Garrison | Discovered new exit (range 65) 9263 | -2/Garrison | Discovered new exit (range 34) 9263 | -2/Garrison | Discovered new exit (range 78) 9277 | -2/Garrison | Spotted B-90 Cyclops 9279 | -2/Garrison | Lost 4 allies 9310 | -2/Garrison | Triggered checkpoint 9352 | -2/Garrison | Spotted B-90 Cyclops 9359 | -2/Garrison | Lost 3 allies 9360 | -2/Garrison | Triggered checkpoint 9385 | -2/Garrison | Entered Research 9390 | -2/Research | Discovered exit to Access (range 15) 9467 | -2/Research | Fabricated Thermal Barrier? 9500 | -2/Research | Build established: Botlord-Mutant 9567 | -2/Research | Entered Quarantine 9569 | -2/Quarantine | Reached level 29 9590 | -2/Quarantine | Garrison activated, responded to threat 9616 | -2/Quarantine | Found Prototype Hackware 9616 | -2/Quarantine | Identified Exp. System Shield 9715 | -2/Quarantine | Found Alien Artifact 9717 | -2/Quarantine | Identified Dimensional Node Initializer 9717 | -2/Quarantine | Initialized slip node 9719 | -2/Quarantine | Found Alien Artifact 9719 | -2/Quarantine | Identified Transdimensional Reconstructor 9719 | -2/Quarantine | Warped through subspace to slip node 9755 | -2/Quarantine | Found Alien Artifact 9755 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 9755 | -2/Quarantine | Warped through subspace to slip node 9761 | -2/Quarantine | Met incapacitated Sigix Warrior 9761 | -2/Quarantine | Lockdown squad dispatched 9761 | -2/Quarantine | Reached level 30 9761 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9762 | -2/Quarantine | Unlocked Sigix quarantine chamber 9765 | -2/Quarantine | Found Sigix Containment Pod 9785 | -2/Quarantine | Spotted Lightning 9788 | -2/Quarantine | Spotted Lightning 9788 | -2/Quarantine | Spotted Lightning 9789 | -2/Quarantine | Autoassimilated Lightning with RIF 9789 | -2/Quarantine | Assimilated Lightning with formatsys_high 9836 | -2/Quarantine | Found Alien Artifact 9836 | -2/Quarantine | Identified Core Reset Matrix 9836 | -2/Quarantine | Reached level 31 9836 | -2/Quarantine | Used Core Reset Matrix 9840 | -2/Quarantine | Sensed 5 artifacts in vicinity 9851 | -2/Quarantine | Found Core Cannon 9897 | -2/Quarantine | Discovered exit to Access (range 8) 9897 | -2/Quarantine | Upgraded with Weapon slot (x1) 10073 | -2/Quarantine | Entered Access 10074 | -1/Access | Emitted hypermatrix ping 10074 | -1/Access | Core integrity fell below 50% 10075 | -1/Access | Reached level 32 10079 | -1/Access | Assembled emerged from beneath the floor 10097 | -1/Access | Assembled emerged from beneath the floor 10137 | -1/Access | Build established: Wizard-Mutant 10141 | -1/Access | Assembled emerged from beneath the floor 10159 | -1/Access | Reached level 33 10210 | -1/Access | Assembled emerged from beneath the floor 10225 | -1/Access | Core integrity fell below 20% 10230 | -1/Access | Garrison activated, responded to threat 10234 | -1/Access | Spotted B-99 Colossus 10237 | -1/Access | Identified exit to Surface 10274 | -1/Access | Assembled emerged from beneath the floor 10296 | -1/Access | Spotted B-99 Colossus 10307 | -1/Access | Spotted B-99 Colossus 10314 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 10307_ Penetrated by Slug. 10307_ Slug penetrates R-10 Processor. 10309_ Cld. Q-thruster destroyed. 10309_ Critical hit (Blast). 10309_ Penetrated by Slug. 10309_ Slug penetrates Wall. 10309_ Penetrated by Slug. 10309_ Slug penetrates Wall. 10309_ Penetrated by Slug. 10309_ Dropped Core Cannon. 10310_ Penetrated by Slug. 10310_ Slug penetrates Wall. 10312_ B-99 Colossus activates siege mode. 10312_ R-10 Processor collects Core Cannon. 10314_ Slug penetrates Sealed Heavy Doors. 10314_ Penetrated by Slug. 10314_ Slug penetrates Sealed Heavy Doors. 10314_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | " !! #??????????"??????????????????????? | | " !! #???????? ????????????????????????? | | !! #?# ???? ???????????????????????? | | ?? #??? ? ?? ? ?????????????????????? | | ? ? #???? ?? ?? ??????? ??????????????? | | ??? #?? ? ??? ? ? ? ?????????????????? | | ?+??#?# ##? ??? ? ??????? ??????????????? | | ? ?? # ###????????????#???? ?????????????? | | ? ?# #??##????#??#?????????????????????? | | ?? ?? # ##??#?#???#???## ? ???????????????? | | ? ??# #??#?#??#?##?#???? ???????????????? | | ######### ###??##???#???##??? ?? ?????????????? | | # ####??#???????#?#?? ????????????????? | | # #????##???????#?????????????????????? | | # #?????????#?????????"???????????????? | | # ##??#???#???##???#? ??????"?????????? | | # ##??#?#?#####???#???#?????????#?????? | | # #?##?#?#??###??#???#????????????????? | | # ##??##??#??#????#?#?????????????????? | | """"" # ####?##????#?#???????????????#??????? | | """""" # #?#??#????#???????#?????????????????? | | " #############??#?##?#???????????????? | | # ##" "??"???? ?????????????????? | | # ; % "?????? ? ?????? ?????????? | | #####++## % #;; BB """" """"""????????? ?????? | | R @ "???????????????? | | """" " "< "????????????? | | "??"????" ?? " ???????????? | | ""?? ?? ?? ???????? ????? | | ##########+###"# ?? "?""???""?????????????????? | | ??? ???? ?? # ? "??? ? ???? ??????????????? | | ?#?? ?? # "????? ??????????????? | | ##? ?? ? ##########?????????????????#??????? | | ?#??? ? *??????????##??#??????#?#????????????? | | ??? ? ??#??????#??#?#??#????????#?????????? | | #?#??? """""????#???##???????????????#???????????? | | #?#? """"""?? ????##??##????????????????#???????? | | #?# ?"?"????"??#?????##??#???#?#???#?????????????? | | ??? ? ????"?? #??????##????????#????????????????? | | #?? ??? ?? ?????##??????????#???#?????????????? | | ??#? ??????? ??#????#????????#??????????????????? | | ?????? ? ???? #?#????????#???#??????????????????? | | ?????#??#????#?##????????????????????????????????? | | ????#?????#????????#???????#?#???????????????????? | | ?#??#?#?#?#?#?##???#???#????????????? ???????????? | | ???????###?????##???#??????#?????????????????????? | | ?????????????#????????????????? ?????????????????? | | ????????##??????????????????? ???????????????????? | | ?????????#????#????#???????? ????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 50 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 6 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 10 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Offensive Hacking 59 Defensive Hacking 31 Relay Coupler Types 5 Relay Coupler Value 248 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Plasma Cutter | x2 | -7/Factory Adv. Cryofiber Web | x2 | -7/Factory | Preloaded Cld. Pulse Rifle | x1 | -6/Factory | Authchip Cld. Pulse Rifle | x1 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -5/Factory Thermal Barrier | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Core Cannon Achievements -------------- 40k Club Beloved Dramatic Entrance Production Line Pyromaniac Torch Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Acc Levels Raised 32 | . 2 5 4 1 1 1 1 . 1 . 1 . . 1 . 2 1 1 1 1 1 1 1 . 3 2 XP Earned 51887 | 3000 3232 7484 6549 1507 1177 1891 695 1102 1200 174 491 750 97 765 1348 2326 1072 1624 1241 2035 1134 2060 1455 35 4074 3369 XP Spent 50935 | 3000 2555 7795 5720 1700 1600 1250 . 1800 1500 . . . . . 2800 3100 1600 1550 1500 . . 4340 1250 . 4350 3525 Upgrades 108 | 8 13 18 11 1 2 1 . 2 1 . . . . . 2 2 1 3 10 . . 16 3 . 5 9 Propulsion Slot 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility Slot 7 | 1 1 1 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core Integrity 34 | . 3 5 . . . . . . . . . . . . . . . . 10 . . 14 2 . . . Heat Dissipation 13 | . 6 3 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . Energy Generation 5 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 Energy Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mass Support 4 | 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Inventory Capacity 7 | . 2 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sensor Range 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Terrain Scan Density 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . Hack Attack % 7 | 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . TH Damage % 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Protomatter Created 3709 | . 190 293 326 5 257 198 182 343 354 62 190 . . 44 389 313 274 . 81 . . . 21 . 187 . Integrity Restored 8893 | . 263 798 751 . 605 466 451 534 840 163 395 . . 132 1107 621 588 . 36 . . . 582 . 561 . Core 8308 | . 223 798 634 . 563 426 384 534 667 68 384 . . 132 1107 621 588 . 36 . . . 582 . 561 . Parts 585 | . 40 . 117 . 42 40 67 . 173 95 11 . . . . . . . . . . . . . . . Protomatter Decayed 1384 | . 17 . 11 5 77 313 55 106 61 . 113 . . 106 118 106 74 . . . . . 71 . 65 86 Game ------ Seed ThrowingSiegeBlade Manual? 0 Play Time 02:52:36 Cumulative 41.8 hours Start 2024.09.23 @ 14:26:14 End 2024.09.23 @ 23:10:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bce96505-4055-4551-bfb6-8639596b934c