Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 18:12:55 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4028) 4028 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 8419 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 184 Friendly Fire -170 Cogmind --------- Core Integrity 296/700 Matter 173/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Hovering (540) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (30) --- Improved Deuterium Engine Neutrino Core Neutrino Core Large Storage Unit Enhanced Optical Array Transmission Jammer Maneuvering Thrusters Heavy Armor Plating Improved Light Armor Plating Hacking Suite System Shield Dynamic Insulation System System Backup Module Recalibrator Minigun Gauss Rifle Gauss Rifle Flak Gun Flak Gun Shock Bomb Launcher Missile Launcher Missile Launcher Greatsword Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter System Backup Module > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Neutrino Core Light Treads Light Treads Light Treads Gravmag System Large Storage Unit Enhanced Optical Array Enhanced Optical Array Transmission Jammer Light Armor Plating Heavy Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Dynamic Insulation System Minigun Gauss Rifle Flak Gun Flak Gun Gauss Cannon Shock Bomb Launcher Missile Launcher Missile Launcher Greatsword Spear [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 4 | . . . 2 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 119 | 3 9 7 26 . 1 4 17 21 14 17 Power 7 | . . 2 1 . . . 1 1 1 1 Engine 7 | . . 2 1 . . . 1 1 1 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 1 6 . . . 6 7 2 5 Treads 28 | 2 . 1 6 . . . 6 7 2 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 40 | 1 1 . 10 . 1 . 7 10 8 2 Device 10 | . . . . . . . . 6 4 . Storage 15 | 1 1 . 7 . . . 5 1 . . Processor 1 | . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 14 | . . . 3 . 1 . 2 2 4 2 Artifact . | . . . . . . . . . . . Weapon 43 | . 8 4 9 . . 4 3 3 3 9 Energy Gun 3 | . 1 . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 29 | . 6 3 7 . . 3 2 3 2 3 Ballistic Cannon 3 | . . . . . . 1 . . . 2 Launcher 7 | . 1 1 . . . . 1 . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 20 | . . 2 1 . . 1 . 3 2 11 Power 2 | . . . 1 . . . . . . 1 Propulsion 11 | . . 1 . . . . . 2 1 7 Utility 4 | . . . . . . . . 1 1 2 Weapon 3 | . . 1 . . . 1 . . . 1 Highest Loss Streak 5 | . . 1 1 . . 1 . 1 1 5 Average Slot Usage (%) 95 | . 100 96 97 100 99 88 89 99 99 90 Engine 9 | . 14 14 10 11 11 11 9 7 7 5 Treads 25 | . 28 24 21 22 22 22 27 29 30 22 Device 2 | . . . . . . . . 9 4 3 Storage 28 | . 28 28 32 33 32 22 27 25 30 30 Processor 2 | . . . . . . . . 6 7 7 Protection 5 | . . . 9 11 11 11 9 2 2 3 Energy Gun 1 | . 7 . 1 . . . . . . . Ballistic Gun 17 | . 19 22 20 22 22 21 17 15 14 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 15 29 33 64 64 65 69 99 99 108 106 Greatest Support 91 | 40 40 40 43 43 43 43 63 91 88 88 Greatest Overweight (x) 31 | . . 1 1 1 1 1 1 1 1 31 Average Overweight (x) . | . . . . 1 1 1 1 . 1 2 Largest Inventory Capacity 30 | 8 12 12 22 22 22 16 24 30 30 30 Average Capacity 22 | 6 11 12 15 22 21 16 23 26 30 30 Most Carried 30 | 6 12 12 19 22 22 16 24 29 30 30 Average Carried 20 | 6 8 11 15 20 21 15 22 24 28 28 Final Capacity 30 | 8 12 12 22 22 16 16 24 30 30 30 Final Carried 30 | 6 12 11 17 22 16 16 24 29 30 26 Class Distribution -------------------- 57% | Hauler-Mutant 24% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 3765 | 235 256 208 561 198 . 92 607 700 536 372 Remotely . | . . . . . . . . . . . Salvage Created 4524 | 93 349 282 909 57 . 110 938 883 677 226 Parts 261 | 3 25 14 61 3 . 11 56 49 29 10 Haulers Intercepted 3 | . 2 . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 23 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 102 | . 9 10 22 1 . 4 20 16 14 6 Guns 79 | . 6 2 21 1 . 3 19 16 10 1 Cannons 2 | . . . . . . 1 . . . 1 AOE 21 | . 3 8 1 . . . 1 . 4 4 Classes Destroyed 17 | 1 5 1 1 . . 1 3 2 2 1 Worker 2 | . . . . . . . . 2 . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 3 | . 2 . 1 . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 4 | . 1 . . . . . 3 . . . Swarmer 29 | . 6 2 6 1 . 2 6 1 4 1 Grunt 41 | . 3 8 8 1 . . 7 7 5 2 Brawler 2 | . . . . . . . . . 2 . Duelist 3 | . . . . . . . 1 1 . 1 Sentry 18 | . . . 8 . . . 5 3 1 1 Hunter 4 | . . . . . . 2 1 1 . . Programmer 5 | . . . . . . . . 3 2 . Behemoth 1 | . . . . . . . . . . 1 Samaritan 4 | . . . . . . . . . 1 3 Best Kill Streak 6 | 1 5 6 6 1 . 2 3 3 4 5 Combat Bots Only 6 | . 5 4 6 1 . 2 3 3 4 5 Max Kills in Single Turn 4 | 1 2 4 2 1 . 1 2 1 4 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . 2 2 1 . . . 1 . 4 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 6350 | . 353 237 837 130 . 142 800 1487 779 1585 Core 670 | . 65 . 110 17 . 18 56 192 57 155 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . 74 . . . 63 89 . . . Volleys Fired 331 | 5 47 16 61 9 . 7 64 51 42 29 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 100 | 60 60 40 100 46 . 71 56 56 56 76 Shots Fired 636 | 10 91 21 122 18 . 13 128 101 83 49 Gun 588 | 10 89 11 122 18 . 12 128 101 82 15 Cannon 21 | . . . . . . 1 . . . 20 Launcher 27 | . 2 10 . . . . . . 1 14 Special . | . . . . . . . . . . . Kinetic 588 | 5 85 11 110 18 . 13 128 101 82 35 Thermal 9 | 5 4 . . . . . . . . . Explosive 27 | . 2 10 . . . . . . 1 14 Electromagnetic 12 | . . . 12 . . . . . . . Robot Hit Streak 20 | 7 15 5 17 4 . 11 14 20 12 15 Robot Miss Streak 5 | 1 5 1 3 3 . . 4 4 5 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 7 | . 1 . 3 . . . 2 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . Shots Hit Robots 470 | 9 59 15 81 11 . 11 92 83 66 43 Core Hits 261 | 3 20 23 36 3 . 6 37 61 53 19 Critical Hits 8 | . . . 1 . . . 2 1 . 4 Critical Kills 2 | . . . 1 . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . . 2 . . 3 Melee Attacks 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 5 | . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11242 | 82 789 820 1286 201 . 222 2074 1889 1601 2278 Guns 7919 | 82 618 102 1221 198 . 178 2024 1843 1371 282 Cannons 432 | . . . . . . 20 . . . 412 Explosions 2324 | . 171 710 42 . . . 36 . 230 1135 Melee 449 | . . . . . . . . . . 449 Ramming 118 | . . 8 23 3 . 24 14 46 . . Kinetic 8184 | 38 588 102 1128 198 . 198 2024 1843 1371 694 Thermal 116 | 44 30 . 42 . . . . . . . Explosive 2246 | . 171 710 . . . . . . 230 1135 Electromagnetic 129 | . . . 93 . . . 36 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 449 | . . . . . . . . . . 449 Highest Corruption 6 | . 3 3 . . . . . 2 5 6 Average Corruption 2 | . 2 3 . . . . . 1 3 3 Corruption Purged 13 | . . . . . . . . 2 5 6 Effects 80 | . 14 18 . . . . . 11 21 16 Message Errors 20 | . 1 5 . . . . . 4 5 5 Matter Fused 15 | . 4 5 . . . . . . 4 2 Heat Flow Errors 10 | . 2 3 . . . . . 1 3 1 Energy Discharges 13 | . 2 3 . . . . . 2 2 4 Data Loss (minor) 11 | . 1 1 . . . . . 2 4 3 Data Loss (major) 2 | . . . . . . . . . 1 1 Targeting Errors 7 | . 3 1 . . . . . 1 2 . Weapon Failures 2 | . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 160 | . . . 1 . . . . . . 159 Projectiles . | . . . . . . . . . . . Explosions 40 | . . . . . . . . . . 40 Melee 120 | . . . 1 . . . . . . 119 Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 123 | . . 38 38 . . . . . . 47 Shots 5 | . . 1 1 . . . . . . 3 Rammed 12 | . . 1 2 1 . 4 1 3 . . Targets Rammed 13 | . . 1 2 1 . 4 1 4 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 274 | 20 122 274 228 25 . 54 162 133 252 168 Average Temperature 39 | 13 39 94 35 10 . 22 33 22 62 35 Received Heat Transfer 1458 | . 138 105 225 18 . . 225 405 165 177 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 225 | 100 75 . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 462 | 5 158 229 462 216 . 70 260 327 . . Initial 157 | . 3 11 . 157 . . . 47 . . Average 114 | 2 26 71 262 86 . 35 83 182 . . Maximum Alert Level 2 | . . 1 2 1 . . 1 1 . . Low Security (%) 76 | 100 100 95 34 90 . 100 93 46 . . Level 1 22 | . . 4 56 9 . . 6 53 . . Level 2 1 | . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 1 1 1 . . 1 6 . 1 Investigation 6 | . . . 1 1 . . 1 3 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 2 | . 1 . . . . . . 1 . . Assault 2 | . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 168 | . 15 12 37 6 . 6 43 22 15 12 Peak Tracking Total 5 | . 4 4 3 3 . 4 3 3 4 5 Tactical Retreats 17 | . . . 6 . . 1 9 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 11 | . 2 . 1 . . . . 7 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 7 | . . 2 . 1 . . 2 1 . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 1 . 1 Garrison Access 3 | . . . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 44 | . 8 1 7 1 1 . 14 12 . . Terminals 30 | . 7 1 4 . . . 10 8 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . Recycling Units 3 | . . . 1 . . . 1 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 4 | . . . . . . . 1 3 . . Total Hacks 161 | . 37 3 34 1 1 . 59 26 . . Successful 100 | . 21 2 22 1 1 . 43 10 . . Failed 59 | . 15 1 12 . . . 15 16 . . Catastrophic 3 | . . 1 1 . . . . 1 . . Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 91 | . 30 2 17 . . . 26 16 . . Terminals 128 | . 34 3 23 . . . 50 18 . . Fabricators . | . . . . . . . . . . . Repair Stations 13 | . 3 . 8 . . . 2 . . . Recycling Units 5 | . . . 1 . . . 2 2 . . Scanalyzers 5 | . . . 2 . . . 3 . . . Garrison Access 8 | . . . . . . . 2 6 . . Terminal Hacks 45 | . 12 1 5 1 1 . 23 2 . . Record 3 | . . . . . 1 . 2 . . . Part Schematic 2 | . . . 2 . . . . . . . Robot Analysis 7 | . 4 . 1 . . . 2 . . . Prototype ID Bank 8 | . 4 . . . . . 4 . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 4 | . . . . . . . 4 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 1 . . Unreport Threat 5 | . 1 . . . . . 3 1 . . Locate Traps 6 | . 3 . 1 . . . 2 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 3 | . . 1 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 8 . . . 2 . . . Scan Component 6 | . 1 . 4 . . . 1 . . . Repair 6 | . 1 . 4 . . . 1 . . . Recycling Unit Hacks 3 | . . . 1 . . . 1 1 . . Report Inventory 3 | . . . 1 . . . 1 1 . . Scanalyzer 3 | . . . 2 . . . 1 . . . Insert Component 2 | . . . 1 . . . 1 . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 35 | . 7 1 6 . . . 15 6 . . Terminals 33 | . 7 1 6 . . . 14 5 . . Track 17 | . 3 1 3 . . . 9 1 . . Botnet 12 | . 3 . 2 . . . 4 3 . . Operators 4 | . 1 . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 8 1 6 . . . 12 10 . . Full Trace Events 3 | . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 1 . 4 . . . 1 . . . Time 162 | . 26 . 110 . . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Programmers 4 | . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 5 | . . 2 . 3 . . . . . . Largest Group 3 | . . 1 . 3 1 1 . . . . Highest-Rated Group 40 | . . 31 . 40 16 16 . . . . Highest-Rated Ally 31 | . . 31 . 16 16 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 48 | . . 8 . 38 . 2 . . . . Total Damage 594 | . . 130 . 434 . 30 . . . . Kills 8 | . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 7 | . 4 . 1 . . . 2 . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 18031 | 26 2505 851 1584 1388 660 1029 2248 3106 1900 2734 Spaces Moved 7020 | 6 553 488 684 740 364 547 916 1465 567 690 Core 5 | . . . . . . . . . . 5 Treads 7013 | 4 553 488 684 740 364 547 916 1465 567 685 Legs 2 | 2 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 180 180 180 180 160 182 182 Average Speed 178 | 146 160 163 168 180 180 180 180 174 182 216 Slowest Speed 1600 | 160 160 180 180 180 180 180 180 182 182 1600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 73 | 2 97 99 71 99 86 100 81 31 71 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . 1 . 1 . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . 1 . 1 . 2 . . 1 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 122 | . 13 41 2 . . 2 3 2 4 55 Melee . | . . . . . . . . . . . Projectile 15 | . . . . . . 2 3 2 1 7 AOE 107 | . 13 41 2 . . . . . 3 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 11892 | 13 2093 518 1016 781 374 576 1396 1911 1347 1867 Wait 4234 | . 1462 6 195 20 . 12 363 334 722 1120 Move 7010 | 5 552 487 683 739 363 546 915 1464 566 690 Hop . | . . . . . . . . . . . Pick Up 85 | . 12 . 22 8 5 1 16 16 2 3 Fast Attach 12 | 1 . . 3 . . 1 4 2 1 . Attach 24 | . . 2 2 . 1 1 3 7 2 6 Detach 3 | . . . . . . 1 1 . 1 . Swap 83 | 2 9 5 21 . . 2 10 12 11 11 Drop 81 | . 11 1 27 4 5 1 19 11 . 2 Fire 331 | 5 47 16 61 9 . 7 64 51 42 29 Melee 5 | . . . . . . . . . . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . . 1 2 1 . 4 1 4 . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 1717 | -10/Materials | Discovered new exit (range 9) 1894 | -10/Materials | Repaired Lgt. Treads 2028 | -10/Materials | Discovered new exit (range 16) 2317 | -10/Materials | Discovered new exit (range 13) 2467 | -10/Materials | Discovered new exit (range 15) 2476 | -10/Materials | Central database locked down 2532 | -10/Materials | Entered Mines 2589 | -10/Mines | Received a Mining Laser from a helpful Derelict 2693 | -10/Mines | Discovered new exit (range 12) 2813 | -10/Mines | Discovered new exit (range 15) 2828 | -10/Mines | Learned 2 Materials zone layouts 2873 | -10/Mines | Met a Derelict testing a Signal Generator 3383 | -10/Mines | Entered Materials 3383 | -9/Materials | Evolved 2 slots: Utility x2 3867 | -9/Materials | Build established: Scavenger-Mutant 4118 | -9/Materials | Discovered new exit (range 16) 4467 | -9/Materials | Discovered new exit (range 8) 4577 | -9/Materials | Build established: Mutant 4617 | -9/Materials | Discovered new exit (range 16) 4695 | -9/Materials | Repaired Lgt. Armor Plating 4729 | -9/Materials | Repaired Imp. Treads 4756 | -9/Materials | Repaired Lgt. Treads 4784 | -9/Materials | Repaired Lgt. Treads 4951 | -9/Materials | Discovered new exit (range 7) 4967 | -9/Materials | Entered Mines 4974 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5003 | -9/Mines | Learned location of Zion (-7) 5037 | -9/Mines | Discovered new exit (range 6) 5075 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5191 | -9/Mines | Build established: Hauler-Mutant 5216 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5331 | -9/Mines | Discovered new exit (range 5) 5497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5538 | -9/Mines | Discovered new exit (range 5) 5588 | -9/Mines | Learned Materials non-interactive machine intel 5802 | -9/Mines | Met a Derelict shopkeep closing up shop 6355 | -9/Mines | Entered Exiles 6355 | -9/Exiles | Found Exiles lab abandoned 6355 | -9/Exiles | Accompanied by 1 ally 6384 | -9/Exiles | Discovered new exit (range 15) 6942 | -9/Exiles | Discovered new exit (range 15) 7015 | -9/Exiles | Entered Mines 7015 | -8/Mines | Accompanied by 1 ally 7149 | -8/Mines | Discovered new exit (range 9) 7236 | -8/Mines | Discovered new exit (range 10) 7488 | -8/Mines | Build established: Scavenger-Mutant 8044 | -8/Mines | Entered Materials 8044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8045 | -8/Materials | Identified exit to Factory 8046 | -8/Materials | Loaded intel: 41 non-interactive machine locations 8346 | -8/Materials | Repaired Lgt. Treads 8723 | -8/Materials | Central database locked down 9671 | -8/Materials | Discovered exit to Factory (range 9) 9987 | -8/Materials | Build established: Hauler-Mutant 10098 | -8/Materials | Discovered exit to Factory (range 11) 10205 | -8/Materials | Found Prototype Launcher 10205 | -8/Materials | Identified Rocket Array 10292 | -8/Materials | Entered Factory 10292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12414 | -7/Factory | Discovered new exit (range 9) 12465 | -7/Factory | Identified exit to Storage 12935 | -7/Factory | Discovered new exit (range 14) 12960 | -7/Factory | Identified exit to Factory 13082 | -7/Factory | Discovered new exit (range 5) 13100 | -7/Factory | Identified exit to Lower Caves 13398 | -7/Factory | Entered Lower Caves 14883 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15246 | -7/Lower Caves | Discovered new exit (range 11) 15264 | -7/Lower Caves | Identified exit to Lower Caves 15298 | -7/Lower Caves | Entered another Lower Caves area 16609 | -7/Lower Caves | Discovered exit to Factory (range 8) 16908 | -7/Lower Caves | Spotted B-75 Beast 17010 | -7/Lower Caves | Lost 5 parts (1p3n1u) 17026 | -7/Lower Caves | Destroyed B-75 Beast 17869 | -7/Lower Caves | Discovered new exit (range 7) 17884 | -7/Lower Caves | Identified exit to Zion 17924 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17935 | -7/Lower Caves | Core integrity fell below 50% 17971 | -7/Lower Caves | Lost 4 parts (2n1u1w) 18032 | -7/Lower Caves | Self-destructed Last Messages --------------- 17929_ Destroyed Imp. Deuterium Engine. 17931_ G-47 Trooper destroyed. 17932_ L-41 Fighter destroyed. 17935_ Slug penetrates Y-64 Sentinel. 17937_ Penetrated by Slug. 17940_ Gauss Rifle destroyed. 17943_ Penetrated by Slug. 17947_ The unstable cave ceiling collapses. 17947_ Y-64 Sentinel destroyed. 17949_ Acquired 12 matter. 17953_ The unstable cave ceiling collapses. 17997_ Acquired 2 matter. 18010_ The unstable cave ceiling collapses. 18013_ Acquired 1 matter. 18030_ Slug penetrates Wall. 18031_ C-30 ARC bursts open, deploying its payload. 18031_ G-50 Soldier unfolds itself. 18031_ G-47 Trooper unfolds itself. 18031_ B-48 Gladiator unfolds itself. 18031_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?? ????????????????? | | ???????????????????????# #?? ????????????????? | | ?????????????? ????????# #??% ????????????????? | | ????????????? ?????? #?# %##????%?????????? | | ????????????? ?????# #?# ##?? =?????????? | | ????????????# ????? #? % %### ??????????? | | ????????????? ###?? ? #??????????? | | ?????????????? ? ?? % #??????????? | | ???????????????? ## ###% ##?????????? | | ?????????????? ??? " #% % #?????????? | | ???????????? ???# % % #?????###???? | | ???????????# ## ## % ##???## %???? | | ???????????# @ % ##??# ???? | | ???????????# % #?## %#???? | | ???????????# ## # #### #???? | | ????????????????# ### g %##### | | ???????????? b g % % % | | ???????????? #######gm ## # | | ???????????? ## ###???## %%### # ## | | ???????????? ####??# ??????# % #### ## ##? | | ????????????????????# ??????## % ### ####?? | | ???????????????????? ??????## %## ###?## | | ??????????????????? ???????# % # #?# | | ??????????????????#????????# %### % % #?# | | ??????????????????????????#%% ####% %## %##?## | | ?????????????????????????# ### % ##% ##???? | | ????????????????????????# ## % % #????? | | ???????????????????????# ##%%%% > #????? | | ???????????????????????# #?# % % ##????? | | ???????????????????????##### ??###% ####?????? | | ???????????????????????????##????########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Missile Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAbsorptionRefractor Manual? 0 Play Time 01:05:18 Cumulative 217.8 hours Start 2021.01.18 @ 17:06:38 End 2021.01.18 @ 18:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb5d6e8f-1324-4ee4-93aa-eade068b66e3