Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 19:24:13 Player: LightKnight Result: Destroyed by WH-9FC(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2011) 2011 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 6492 Bonus ------- High Alert Combat Kills 6 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Grenade Launcher Improved Datajack Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Kinecellerator Bomb Factory No. 2 > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Makeshift Flight Unit Improved Cooling System Heavy Armor Plating Heavy Particle Cannon Plasma Cannon Plasma Cannon Improved Grenade Launcher Improved Datajack Plasma Cutter [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 4 | . . . 1 . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 88 | . 12 5 24 . 11 8 5 15 5 3 Power 8 | . 2 . 2 . 2 . 1 1 . . Engine 5 | . 2 . 1 . 1 . . 1 . . Core 3 | . . . 1 . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 21 | . 3 2 5 . 3 2 . 3 2 1 Treads 1 | . . . . . . . . 1 . . Leg 19 | . 3 2 5 . 3 2 . 2 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 25 | . 3 . 5 . 5 4 . 5 2 1 Device 10 | . 1 . . . 3 2 . 2 2 . Storage 2 | . 1 . . . . . . 1 . . Processor 4 | . 1 . . . 1 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 9 | . . . 5 . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 34 | . 4 3 12 . 1 2 4 6 1 1 Energy Gun 12 | . 3 2 7 . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 . . Ballistic Gun 8 | . 1 . 2 . 1 . 1 2 . 1 Ballistic Cannon 4 | . . . 1 . . 1 1 1 . . Launcher 4 | . . . 1 . . . 2 1 . . Special Weapon 2 | . . 1 . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 25 | . . 1 6 . . . 1 7 . 10 Power 5 | . . . 2 . . . 1 1 . 1 Propulsion 10 | . . . 1 . . . . 4 . 5 Utility 5 | . . . 1 . . . . 2 . 2 Weapon 5 | . . 1 2 . . . . . . 2 Highest Loss Streak 10 | . . 1 3 . . . 1 7 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 98 100 97 99 100 83 85 87 Engine 7 | . 14 14 8 11 . 7 3 . 7 6 Core 1 | . . . 1 . 8 . 3 3 . . Leg 27 | . 28 28 31 33 27 29 30 20 24 29 Device 11 | . 8 14 11 11 15 15 15 8 9 11 Storage 9 | . 14 14 11 11 9 7 7 5 7 6 Processor 9 | . 3 . . . 6 15 15 17 15 15 Protection 5 | . . . 11 11 11 7 7 6 1 1 Energy Gun 8 | . 23 19 14 22 17 . . . . . Ballistic Gun 4 | . 4 . 3 . . 7 6 5 6 . Ballistic Cannon 3 | . . . 2 . . 3 7 4 7 6 Special Weapon 1 | . . 8 . . . . . . . 6 Peak Build Rating 54 | 6 10 12 18 18 31 42 42 41 54 52 Average Rating 29 | 6 8 11 15 18 25 40 41 37 48 47 On Entrance 24 | 6 6 10 12 18 18 31 42 41 38 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 11 20 20 25 25 34 39 39 38 57 54 Greatest Support 78 | 20 20 20 33 33 38 55 55 55 78 78 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 9 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 6 8 9 9 9 9 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 9 9 10 5 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Skirmisher 13% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 1623 | 200 177 75 204 58 50 189 298 276 94 2 Remotely . | . . . . . . . . . . . Salvage Created 2021 | . 498 279 673 60 75 134 220 70 . 12 Parts 126 | . 36 13 37 3 9 11 9 3 . 5 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 13 9 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 56 | . 13 9 19 1 . 3 7 4 . . Melee 1 | . . . 1 . . . . . . . Guns 34 | . 13 5 12 1 . . 3 . . . Cannons 8 | . . 3 1 . . 3 . 1 . . AOE 10 | . . . 3 . . . 4 3 . . Classes Destroyed 10 | . 5 . 2 . . 2 . 1 . . Worker 1 | . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 8 | . 3 . 3 . 2 . . . . . Swarmer 19 | . 6 3 8 . . . 2 . . . Grunt 27 | . 7 6 5 . . 1 5 3 . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 6 | . . . 5 1 . . . . . . Programmer 2 | . . . . . . 2 . . . . Z-Technician 2 | . . . . . . . . . . 2 Best Kill Streak 5 | . 5 2 5 1 1 1 4 3 . 2 Combat Bots Only 5 | . 5 2 4 1 . 1 4 3 . . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 2 . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 353 | . 59 28 86 14 . 12 57 21 . 76 Missed 111 | . 22 4 20 7 . 3 18 3 . 34 Damage Taken 4363 | . 389 270 840 103 . 277 682 459 . 1343 Core 921 | . 108 36 61 14 . 23 90 58 . 531 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . 42 . 81 100 . . . . . Volleys Fired 198 | . 70 23 44 4 3 12 17 14 . 11 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 130 | . 90 130 130 90 90 108 84 128 . 76 Shots Fired 381 | . 136 46 88 8 6 21 34 28 . 14 Gun 301 | . 136 38 78 8 6 12 14 6 . 3 Cannon 54 | . . . 1 . . 9 16 17 . 11 Launcher 11 | . . . 2 . . . 4 5 . . Special 15 | . . 8 7 . . . . . . . Kinetic 114 | . 29 . 8 . . 19 30 14 . 14 Thermal 207 | . 107 41 48 . . 2 . 9 . . Explosive 11 | . . . 2 . . . 4 5 . . Electromagnetic 49 | . . 5 30 8 6 . . . . . Robot Hit Streak 15 | . 15 12 10 6 2 3 4 5 . 3 Robot Miss Streak 6 | . 6 4 6 2 3 3 3 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 233 | . 76 31 61 7 3 11 19 18 . 7 Core Hits 120 | . 31 15 33 4 4 5 13 11 . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 1 4 4 . . . . . . 1 Burn 9 | . 1 4 4 . . . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks 8 | . . . 8 . . . . . . . Impact 8 | . . . 8 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4661 | . 912 378 1063 124 74 279 887 775 . 169 Guns 2594 | . 912 312 745 124 74 113 193 82 . 39 Cannons 832 | . . . 18 . . 166 238 280 . 130 Explosions 996 | . . . 127 . . . 456 413 . . Melee 130 | . . . 130 . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1340 | . 202 . 103 . . 248 431 187 . 169 Thermal 1640 | . 710 356 368 . . 31 . 175 . . Explosive 996 | . . . 127 . . . 456 413 . . Electromagnetic 555 | . . 22 335 124 74 . . . . . Impact 130 | . . . 130 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . 7 9 . . Message Errors 5 | . . . . . . . 2 3 . . Matter Fused 4 | . . . . . . . 3 1 . . Heat Flow Errors 2 | . . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . 1 1 . . Misfires 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 33 | . . . 9 . . . 6 18 . . Projectiles 18 | . . . . . . . . 18 . . Explosions 14 | . . . 8 . . . 6 . . . Melee 1 | . . . 1 . . . . . . . Knockbacks 9 | . . . . . . 1 6 2 . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . . 1 6 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 47 . . . 88 24 . . Shots 4 | . . . 1 . . . 2 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | . 75 72 56 25 . 96 304 331 . 99 Average Temperature 68 | . 36 23 20 10 . 40 116 156 . 28 Received Heat Transfer 1341 | . 159 105 258 63 . 36 234 108 . 378 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . Parts Melted 15 | . 4 6 5 . . . . . . . Heat Transferred 5799 | . 1936 1799 1664 . . 50 . 350 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 472 | . 296 196 472 160 121 53 . . . . Initial 125 | . . 56 . 125 62 . . . . . Average 97 | . 111 68 211 158 78 16 . . . . Maximum Alert Level 2 | . 1 . 2 . . . . . . . Low Security (%) 86 | 100 81 100 45 100 100 100 . . . . Level 1 12 | . 18 . 50 . . . . . . . Level 2 . | . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 . . . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 24 12 26 2 3 5 10 4 . 7 Peak Tracking Total 7 | . 5 3 5 2 1 1 7 4 . 6 Tactical Retreats 7 | . . 2 3 . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 Triggered 1 | . . . . . . . 1 . . . Fabricated Traps 5 | . . . . . . . . . 1 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . . . 2 . . 1 . . 3 1 Max in Single Turn 2 | . . . 2 . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 6 | . 3 . 1 . 1 . . . 1 . Terminals 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . 4 . 1 . 1 . . . 3 . Successful 5 | . 1 . 1 . . . . . 3 . Failed 4 | . 3 . . . 1 . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . . . 3 . Terminals 4 | . 3 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 1 . . . . . . . 3 . Part Schematic 3 | . . . . . . . . . 3 . Unreport Threat 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 17 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . . 6 . Largest Group 6 | . . . . . . . . . 6 3 Highest-Rated Group 205 | . . . . . . . . . 205 90 Highest-Rated Ally 41 | . . . . . . . . . 41 40 Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 Total Damage 211 | . . . . . . . . . . 211 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 8055 | 11 948 941 864 353 505 1178 698 951 1172 434 Spaces Moved 5768 | 10 571 700 532 268 391 922 522 722 864 266 Core 51 | . . . . . . . . 21 . 30 Treads 45 | . . . . . . . . 45 . . Legs 5670 | 10 571 700 532 268 391 922 522 656 864 234 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Fastest Speed 50 | 120 120 120 120 120 120 120 122 50 120 50 Average Speed 120 | 120 120 120 120 120 120 121 122 120 124 113 Slowest Speed 190 | 120 120 120 120 120 190 122 122 145 190 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 3 98 96 45 51 31 18 81 69 91 48 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 11 | . . 1 . 1 . . 3 1 5 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 103 | . . . 13 . . 5 45 39 . 1 Melee . | . . . . . . . . . . . Projectile 18 | . . . . . . 5 9 3 . 1 AOE 85 | . . . 13 . . . 36 36 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 6398 | 9 705 750 649 292 426 956 548 775 903 385 Wait 193 | . 22 16 21 19 3 4 . 12 . 96 Move 5758 | 9 570 699 531 267 390 921 521 721 863 266 Hop . | . . . . . . . . . . . Pick Up 47 | . 13 2 11 1 6 4 2 5 3 . Fast Attach 20 | . 2 1 3 . 2 2 . 6 3 1 Attach 20 | . . 1 8 . 2 1 1 5 1 1 Detach 6 | . 1 1 . . . . . 4 . . Swap 48 | . 10 3 13 . 7 5 4 4 1 1 Drop 68 | . 17 4 10 1 13 7 3 4 4 5 Fire 198 | . 70 23 44 4 3 12 17 14 . 11 Melee 8 | . . . 8 . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . . . . . . . . . 4 Miscellaneous 28 | . . . . . . . . . 28 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Discovered new exit (range 8) 330 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Entered Mines 1083 | -10/Mines | Learned location of 1 exit from Materials 1285 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1356 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1420 | -10/Mines | Discovered new exit (range 8) 1424 | -10/Mines | Discovered new exit (range 15) 1464 | -10/Mines | Core integrity fell below 50% 1699 | -10/Mines | Learned location of Zion (-7) 1780 | -10/Mines | Build established: Scavenger-Mutant 1901 | -10/Mines | Entered Materials 1901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1902 | -9/Materials | Identified exit to Materials 2037 | -9/Materials | Lost 3 parts (1p2w) 2756 | -9/Materials | Discovered new exit (range 9) 2765 | -9/Materials | Entered Mines 2771 | -9/Mines | Met a Derelict bent on vengeance 2787 | -9/Mines | Build established: Mutant 2820 | -9/Mines | Discovered exit to Materials (range 15) 2828 | -9/Mines | Learned location of Storage (-7) 3050 | -9/Mines | Assembled infested the area 3118 | -9/Mines | Entered Materials 3118 | -8/Materials | Evolved 2 slots: Utility x2 3397 | -8/Materials | Met 7R-MNS 3543 | -8/Materials | Discovered new exit (range 11) 3621 | -8/Materials | Identified exit to Factory 3623 | -8/Materials | Entered Factory 3623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3624 | -7/Factory | Caught up to 7R-MNS 3889 | -7/Factory | Build established: Scavenger-Skirmisher 4503 | -7/Factory | Discovered new exit (range 12) 4516 | -7/Factory | Identified exit to Lower Caves 4801 | -7/Factory | Entered Lower Caves 4884 | -7/Lower Caves | Encountered a Warlord checkpoint 5432 | -7/Lower Caves | Build established: Skirmisher 5457 | -7/Lower Caves | Discovered new exit (range 17) 5497 | -7/Lower Caves | Identified exit to Lower Caves 5499 | -7/Lower Caves | Entered another Lower Caves area 6012 | -7/Lower Caves | Lost 7 parts (1p4n2u) 6230 | -7/Lower Caves | Learned Factory emergency access door positions 6243 | -7/Lower Caves | Build established: Mutant 6438 | -7/Lower Caves | Discovered new exit (range 8) 6450 | -7/Lower Caves | Entered Zion 6490 | -7/Zion | Discovered new exit (range 11) 6570 | -7/Zion | System corruption cleaned by Quarantine Array 6746 | -7/Zion | Found Prototype Device 6746 | -7/Zion | Identified Bomb Factory No. 2 6823 | -7/Zion | Learned location of Warlord (-5) 6890 | -7/Zion | Learned Factory garrison access intel 7334 | -7/Zion | Gained Derelict followers 7372 | -7/Zion | Met Imprinter 7392 | -7/Zion | Imprinted 7394 | -7/Zion | Declared Zion's savior 7469 | -7/Zion | Found CR-A16's Pointy Stick 7615 | -7/Zion | Discovered new exit (range 3) 7615 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7622 | -7/Zion | Entered Deep Caves 7622 | -7/Deep Caves | Accompanied by 6 allies 7962 | -7/Deep Caves | Z-Facility disabled 7993 | -7/Deep Caves | Attacked by Z-Imprinter 8032 | -7/Deep Caves | Core integrity fell below 50% 8055 | -7/Deep Caves | Core integrity fell below 20% 8056 | -7/Deep Caves | Destroyed by WH-9FC(z) with Zionite Laser-S Last Messages --------------- 08006_ TH-VWA(b) destroyed. 08007_ Slug penetrates Z-Imprinter. 08010_ Z-Imprinter suffers critical hit (Blast). 08010_ Destroyed Prototype Hover Unit. 08010_ Slug penetrates Z-Imprinter. 08010_ Adv. Assault Cannon destroyed. 08015_ Flexi-carbon Leg destroyed. 08017_ Z-Imprinter suffers critical hit (Blast). 08020_ X1-34H(M) destroyed. 08022_ Gauss Rifle destroyed. 08022_ Hvy. Armor Plating destroyed. 08027_ Lgt. Ion Engine destroyed. 08036_ Dropped Mak. Flight Unit. 08037_ Acquired Mak. Flight Unit. 08038_ Dropped Plasma Cannon. 08039_ Dropped Med. Storage Unit. 08041_ Mak. Flight Unit destroyed. 08048_ Imp. Titanium Leg destroyed. 08050_ Flexi-carbon Leg destroyed. 08052_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? """ | | ???????????????????????? ???????????" | | ?????????????????????? "????????"" | | ??????????????????? "????????"" | | ????????????????? "????????"" | | ?????????????????# "????????"" | | ????????????????## ""????""""" | | ????????????????? """???""""" | | ?????????????????# """"??""""" | | ??????????????#### """"??""" " | | ?????????????## # """??"""" | | ?????????????# """"?""" | | ?????????????# """"?"""" | | ?????????????# """"?"""" | | ??????????????# """""""""" | | ????????????????# """""""""" | | ????????????????# """""" | | ?????????????????# """""" " | | ?????????????????# """""" "" | | ??????????????????# """""" """ | | ??????????????????# """"" """ | | ??????????????????# @ """" """ | | ??????????????????# """ "" | | ?????????????? """" " | | ????????????# """" | | ????????? """""""" | | ???????? z """""""" | | ???????? I | | ????????##### | | ????????????# | | ????????????### | | ??????????????# | | ??????????????## | | ???????????????# z | | ???????????????# ### zz### | | ???????????????## ###?# #?## | | ????????????????# ????#####??### # | | ????????????????## ######?????????????########### | | ???????????????????#?????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Component Analysis Suite | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroTowerStick Manual? 0 Play Time 01:10:55 Cumulative 123.9 hours Start 2025.01.26 @ 23:06:51 End 2025.01.27 @ 19:24:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c97222d-e2a7-427e-ae9c-40f31b25d76c