Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.17 @ 22:37:41 Player: TMPS Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (5349) 5349 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 14027 Bonus ------- High Alert Combat Kills 113 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 244/300 Energy 2/100 System Corruption 0% Temperature Cool (12) Movement Hovering (240) Ox2 Location -3/Research Parts ------- > --- POWER (4) -------- Backup Power III > --- PROPULSION (6) --- Backup Propulsion III > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Focal Shield Advanced Remote Shield > --- WEAPON (5) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Particle Reactor Superbattery (763) Cloaking Device Nova Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Superbattery Advanced Visual Processing Unit Advanced Reaction Control System Advanced Force Field > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Plasma Rifle Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Advanced Cooling System Improved Target Analyzer Quantum Capacitor [Rating: 128] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Improved Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Cooling System Device Advanced Cooling System Storage Superbattery Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 . 2 2 . . 2 Power 3 | . . . . . 1 . 1 . 1 . . . . Propulsion 4 | . . . . . 1 1 1 . . . . . 1 Utility 4 | . . . . . 1 1 . . . 2 . . . Weapon 3 | . . . . . 1 . . . 1 . . . 1 Parts Attached 265 | 10 12 5 3 4 30 64 . 8 29 62 5 . 33 Power 53 | 2 1 2 . 1 7 15 . . 5 15 1 . 4 Engine 18 | 2 1 2 . 1 2 6 . . 3 1 . . . Core 27 | . . . . . 5 9 . . 2 11 . . . Reactor 8 | . . . . . . . . . . 3 1 . 4 Propulsion 84 | 4 2 1 1 . 4 22 . 5 10 20 . . 15 Treads 6 | . . . . . . . . 5 . . . . 1 Leg 15 | 2 . . . . . . . . . 9 . . 4 Wheel 25 | 2 . . . . . 11 . . 2 7 . . 3 Hover 7 | . . . . . . 1 . . 6 . . . . Flight 31 | . 2 1 1 . 4 10 . . 2 4 . . 7 Utility 75 | 2 6 . 2 1 8 13 . 1 10 19 2 . 11 Device 52 | 1 2 . . . 6 9 . . 7 14 2 . 11 Storage 9 | 1 2 . 2 1 . 2 . . 1 . . . . Processor 8 | . 1 . . . 2 . . 1 . 4 . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . 1 . . . . 2 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 3 2 . 2 11 14 . 2 4 8 2 . 3 Energy Gun 30 | 1 3 . . . 5 9 . . 3 7 . . 2 Energy Cannon 2 | . . . . . 1 . . . 1 . . . . Ballistic Gun 10 | 1 . 2 . 2 . 3 . . . . 1 . 1 Ballistic Cannon 4 | . . . . . 1 . . 2 . . 1 . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 3 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 4 . . . . . . 3 Corrupted Parts 3 | . . . . . . . . . . 3 . . . System Corruption 14 | . . . . . . . . . . 14 . . . Parts Lost 95 | . 1 1 . . 3 23 . 4 17 5 4 1 36 Power 24 | . . . . . . 5 . 2 4 2 2 1 8 Propulsion 40 | . . 1 . . 3 10 . 1 7 2 . . 16 Utility 18 | . . . . . . 3 . 1 5 1 . . 8 Weapon 13 | . 1 . . . . 5 . . 1 . 2 . 4 Highest Loss Streak 18 | . 1 1 . . 1 8 . 3 13 1 3 1 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 3 6 5 5 5 4 4 4 5 4 4 4 5 3 Power . | . . . . . . . 1 . . . . . . Propulsion . | 1 2 2 2 2 . . . . . . . . . Utility 2 | . 1 1 1 1 1 2 2 2 2 3 3 3 2 Weapon 1 | . 2 2 2 1 3 1 1 1 1 1 . 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | 4 11 . . 1 5 1 . . 2 2 . . 3 Power 4 | 1 1 . . . 1 . . . . . . . 1 Propulsion 6 | 3 2 . . . . . . . . 1 . . . Utility 10 | . 5 . . 1 . . . . 2 1 . . 1 Weapon 9 | . 3 . . . 4 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 94 100 100 92 87 66 76 49 77 95 84 41 Engine 4 | . 14 14 14 14 10 2 . . 3 1 . . . Core 6 | . . . . . 4 10 13 8 3 11 9 10 . Reactor 2 | . . . . . . . . . . 2 9 10 4 Leg 7 | . . . . . . . . . . 9 26 26 5 Wheel 4 | . 13 . . . . 10 . . 1 10 . . 1 Hover 1 | . . . . . . 1 . . 8 . . . . Flight 9 | . 14 26 28 28 25 13 13 3 2 4 . . 1 Device 15 | . 7 23 14 14 16 18 26 18 6 17 18 21 14 Storage 4 | . 13 . 8 8 3 7 . 2 3 2 3 . 1 Processor 3 | . 6 . . . 5 1 . 4 5 3 5 5 4 Protection 1 | . . 5 5 5 . . . . 1 . 2 . . Energy Gun 9 | . 26 8 7 11 20 8 6 3 3 8 11 5 2 Ballistic Gun 3 | . 1 17 21 16 . 5 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 3 5 5 . Peak Build Rating 128 | 10 14 14 19 19 31 46 35 68 63 122 128 115 109 Average Rating 57 | 6 10 9 15 13 26 36 32 54 37 87 120 114 55 On Entrance 43 | . 10 14 9 19 12 29 32 31 59 52 122 115 109 Avg Prop Armor Cover (%) 3 | . . 3 3 3 3 3 . 12 2 3 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 15 47 13 10 10 23 35 18 35 47 81 92 80 76 Greatest Support 159 | 20 20 14 14 10 21 52 19 159 150 105 125 125 125 Greatest Overweight (x) 19 | 1 2 1 . . 1 10 . 1 3 3 . . 19 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 5 10 5 5 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 5 5 5 5 8 5 5 5 5 5 5 5 Average Carried 4 | 4 6 5 4 4 4 4 4 4 4 4 4 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 30% | Scavenger-Mutant 26% | Mutant 13% | Scavenger-Tank 13% | Scavenger-Sprinter 9% | Scavenger-Skirmisher 4% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Matter Collected 4566 | 333 141 59 . 155 418 1036 . 47 416 1341 146 . 474 Remotely . | . . . . . . . . . . . . . . Salvage Created 7039 | 265 321 51 . 141 1051 2366 . 94 391 1904 85 . 370 Parts 316 | 13 21 6 . 13 43 108 . 2 19 73 2 . 16 Haulers Intercepted 6 | . 2 . . . 2 1 . . . 1 . . . Recyclers Shooed 5 | . . . . 1 . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . Prevented 3 | . . . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Combat Hostiles Destroyed 103 | . 2 3 . 4 17 41 . 1 4 24 1 . 6 Melee 19 | . . . . . 4 11 . . 1 3 . . . Guns 71 | . . 2 . 4 11 28 . 1 1 18 1 . 5 Cannons 5 | . . . . . 2 . . . 1 1 . . 1 AOE 3 | . 2 1 . . . . . . . . . . . Classes Destroyed 16 | 3 4 1 . . 2 2 . 1 2 1 . . . Worker 21 | 2 . . . . 1 11 . . 4 2 . . 1 Builder 12 | . 2 . . . 3 3 . . . 3 . . 1 Tunneler 7 | 6 1 . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 1 . . . 1 . . . Recycler 13 | 1 . . . 1 1 6 . . 1 3 . . . Mechanic 2 | . . . . . . 1 . . . 1 . . . Operator 3 | . . . . . . . . . 1 2 . . . Watcher 11 | . 2 . . . 2 1 . . 2 4 . . . Swarmer 35 | . . 3 . 4 2 13 . . . 10 . . 3 Grunt 35 | . 2 . . . 10 20 . . . 3 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 14 | . . . . . 4 4 . . 1 2 . . 3 Specialist 1 | . . . . . . . . 1 . . . . . Hunter 7 | . . . . . 1 1 . . . 4 1 . . Programmer 9 | . . . . . . 3 . . 2 4 . . . Assembled 1 | . . . . . . . . . 1 . . . . Best Kill Streak 12 | 3 4 3 . 4 7 12 . 1 3 5 1 . 2 Combat Bots Only 6 | . 2 3 . 4 6 5 . 1 1 4 1 . 2 Max Kills in Single Turn 3 | 1 1 1 . 2 1 3 . 1 3 2 1 . 1 Gunslinging 2 | . . . . 1 . 2 . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Hostile Shots Fired 1611 | . 9 19 . 16 73 401 . 94 117 273 108 50 451 Missed 546 | . 1 1 . 3 34 125 . 17 42 92 45 25 161 Intercepted 1 | . . . . . . . . . 1 . . . . Hits 1065 | . 8 18 . 13 39 276 . 77 75 181 63 25 290 Melee 10 | . . . . . . . . . 2 8 . . . Projectile 1055 | . 8 18 . 13 39 276 . 77 73 173 63 25 290 AOE 8 | . . . . . . . . . 6 1 . . 1 Critical Strikes 28 | . . . . . 1 6 . . 4 4 3 2 8 Actively Blocked 7 | . . . . . . . . . . . . . 7 Part Disruptions 13 | . . . . . . 1 . 10 1 1 . . . Damage Taken 12972 | . 139 119 . 77 439 2663 . 787 1804 1834 688 243 4179 Core 3106 | . 16 36 . 31 95 583 . 70 520 363 66 21 1305 Absorbed by Shields 2429 | . . . . . . 169 . . . 1213 327 169 551 Ignored by Resistances 4383 | . 37 38 . 26 128 809 . 235 523 818 277 119 1373 Regen/Repaired (Parts) 30 | . . . . . . 30 . . . . . . . Core Remaining (%) 66 | 100 . . . 66 82 16 . 91 48 . . 60 . Volleys Fired 425 | 11 24 7 . 9 45 101 . 11 27 126 8 6 50 Largest 3 | 2 2 2 . 2 3 3 . 3 3 3 3 1 2 Hottest 250 | 70 90 90 . 70 175 225 . 157 178 250 200 75 127 Shots Fired 733 | 22 47 14 . 18 111 190 . 21 52 173 22 6 57 Gun 677 | 22 47 14 . 18 104 190 . 11 28 164 22 6 51 Cannon 56 | . . . . . 7 . . 10 24 9 . . 6 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 138 | 11 2 . . 9 . 51 . 10 17 . . . 38 Thermal 490 | 11 8 . . 9 111 133 . 11 33 142 7 6 19 Explosive . | . . . . . . . . . . . . . . Electromagnetic 105 | . 37 14 . . . 6 . . 2 31 15 . . Robot Hit Streak 37 | 12 11 6 . 6 37 30 . 17 31 36 6 7 33 Robot Miss Streak 5 | 1 3 2 . 2 3 5 . 1 3 3 2 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 15 | . . 1 . 1 1 12 . . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 1 2 . . . . . . . Capacitor 78 | . . . . . . . . . . 66 . 6 6 Shots Hit Robots 648 | 14 23 10 . 13 103 198 . 17 45 156 14 4 51 Core Hits 317 | 10 14 4 . 6 40 138 . 3 17 59 5 . 21 Critical Kills 5 | . . . . . . . . . . 5 . . . Critical Parts Destroyed 9 | . . . . . . . . . . 9 . . . Critical Strikes 39 | 2 . . . . 11 3 . 1 . 21 . . 1 Burn 15 | 2 . . . . 8 1 . 1 . 3 . . . Destroy 14 | . . . . . . . . . . 14 . . . Blast 1 | . . . . . . . . . . . . . 1 Sever 5 | . . . . . 3 2 . . . . . . . Impale 4 | . . . . . . . . . . 4 . . . Melee Attacks 88 | . . . . . 16 42 . . 3 27 . . . Impact . | . . . . . . . . . . . . . . Slashing 61 | . . . . . 16 42 . . 3 . . . . Piercing 27 | . . . . . . . . . . 27 . . . Sneak Attacks 14 | . . . . . 1 8 . . 2 3 . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16374 | 176 409 163 . 143 1908 5081 . 407 1584 4819 337 87 1260 Guns 11052 | 176 330 138 . 143 1277 3516 . 194 384 3367 337 87 1103 Cannons 1262 | . . . . . 138 . . 213 558 196 . . 157 Explosions 492 | . 79 25 . . . . . . 388 . . . . Melee 3518 | . . . . . 493 1565 . . 204 1256 . . . Ramming 50 | . . . . . . . . . 50 . . . . Kinetic 2247 | 62 12 . . 67 . 753 . 213 307 . . . 833 Thermal 8886 | 114 105 25 . 76 1415 2724 . 194 609 3002 108 87 427 Explosive 388 | . . . . . . . . . 388 . . . . Electromagnetic 1285 | . 292 138 . . . 39 . . 26 561 229 . . Impact . | . . . . . . . . . . . . . . Slashing 2262 | . . . . . 493 1565 . . 204 . . . . Piercing 1256 | . . . . . . . . . . 1256 . . . Highest Corruption 21 | . . . . . 1 1 . 6 2 21 21 21 . Average Corruption 9 | . . . . . 1 1 . 3 1 3 21 21 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 104 | . . . . . 2 6 . 2 7 17 67 3 . Message Errors 23 | . . . . . 2 1 . 1 3 1 15 . . Matter Fused 14 | . . . . . . . . . . 1 13 . . Heat Flow Errors 17 | . . . . . . 3 . . 2 4 6 2 . Energy Discharges 16 | . . . . . . . . 1 1 4 10 . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . 2 . . . 1 10 . . Data Loss (major) 6 | . . . . . . . . . . 2 4 . . Misfires 2 | . . . . . . . . . . 1 1 . . Alerts 3 | . . . . . . . . . . . 3 . . Misdirections 5 | . . . . . . . . . . . 4 1 . Weapon Failures 4 | . . . . . . . . . 1 2 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 764 | . 1 10 . . . 91 . . 262 400 . . . Projectiles 6 | . . . . . . . . . 3 3 . . . Explosions 166 | . 1 10 . . . . . . 155 . . . . Melee 592 | . . . . . . 91 . . 104 397 . . . Knockbacks 4 | . . . . . . . . 3 1 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 3 1 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 456 | . 63 7 . . . . . . 386 . . . . Shots 8 | . 2 1 . . . . . . 5 . . . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 617 | 27 264 266 . 116 552 534 . 77 216 617 233 495 195 Average Temperature 127 | 9 98 138 . 52 142 134 . 33 67 168 95 225 65 Received Heat Transfer 3457 | . 57 . . . 270 1146 . 90 417 275 330 76 796 Effects 61 | . . . . . 10 24 . . . 24 . 3 . Shutdowns 18 | . . . . . 1 8 . . . 8 . 1 . Energy Bleed 9 | . . . . . 1 5 . . . 3 . . . Interference 20 | . . . . . 3 8 . . . 9 . . . Matter Decay 3 | . . . . . 1 . . . . 1 . 1 . Short Circuit 2 | . . . . . . 1 . . . 1 . . . Damage (minor) 3 | . . . . . . 1 . . . 1 . 1 . Damage (major) 4 | . . . . . 4 . . . . . . . . Damage (core) 2 | . . . . . . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Fried 10 | . 1 . . . . . . . . 7 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . . 1 . . . . Combat Hostiles 3 | . . . . . . 2 . . 1 . . . . Parts Melted 42 | 1 . . . . 13 15 . . 10 3 . . . Heat Transferred 17211 | 481 174 . . 222 3848 5513 . 444 1275 4259 250 101 644 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . . . 1 2 . . . 1 . . . Low Security (%) 80 | 100 100 100 . 100 86 36 100 100 100 86 . . 100 Level 1 10 | . . . . . 13 25 . . . 13 . . . Level 2 9 | . . . . . . 37 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 523 | 10 61 77 . 90 218 523 184 139 199 275 . . 169 Initial 184 | . . 14 . . 14 37 184 115 57 31 . . . Average 133 | 2 15 43 . 54 107 291 184 120 69 144 . . 42 Influence Increases 4224 | 45 162 73 . 95 568 1321 4 53 541 874 60 . 428 Destroy 0b10 Robot/C 2040 | . 40 60 . 80 340 820 . 20 60 480 20 . 120 Destroy 0b10 Robot/NC 380 | 45 35 . . 5 50 115 . . 40 80 . . 10 Destroy Leader 514 | . 18 10 . 10 98 194 . . 34 100 10 . 40 Allied During Kill 4 | . . . . . 4 . . . . . . . . Successful Hack 146 | . 21 . . . 16 12 4 . 40 39 . . 14 Disable Machine 90 | . 9 . . . . . . 18 54 9 . . . Destroy Structure 120 | . 9 3 . . . . . . 88 16 . . 4 Partial Spotted 105 | . . . . . 30 . . . 45 30 . . . Lose Combat Pursuer 825 | . 30 . . . 30 180 . 15 180 120 30 . 240 Influence Decreases 4224 | 45 118 100 17 50 515 981 254 113 595 713 295 . 428 Entered New Map 686 | . . 30 17 . 31 61 254 73 71 43 106 . . Time Decay 2519 | 45 108 60 . 50 264 690 . . 304 620 179 . 199 Lost Part 779 | . 10 10 . . 30 230 . 40 170 50 10 . 229 Lost Ally 90 | . . . . . 40 . . . 50 . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 53 | . 1 . . . 7 16 . 1 4 14 . 1 9 Investigation 18 | . 1 . . . 5 4 . . 2 4 . . 2 Extermination 8 | . . . . . . 2 . . 2 3 . . 1 Reinforcement 13 | . . . . . 1 4 . 1 . 4 . . 3 Assault 1 | . . . . . . . . . . . . 1 . Garrison 13 | . . . . . 1 6 . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . 2 . . 2 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Distress Signals 10 | . 1 . . . . 2 . . . 5 . . 2 Communications Jammed 12 | . . . . . . . . . . 12 . . . Distress Signals 12 | . . . . . . . . . . 12 . . . Times Spotted 255 | . 6 3 . 4 21 66 . 7 40 52 4 10 42 Peak Tracking Total 12 | . 3 3 . 4 6 6 . 5 10 8 2 12 10 Tactical Retreats 36 | . 1 . . . 2 10 . 1 7 6 2 . 7 ECM-based Alert Blocks 7 | . . . . . . 7 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Traps Triggered 8 | . . . . . . 3 . . 3 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Machines Disabled 10 | . 1 . . . . . . 2 6 1 . . . Max in Single Turn 6 | . 1 . . . . . . 1 6 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Machines Accessed 50 | . 8 . 5 . 7 9 1 . 6 10 1 . 3 Terminals 26 | . 7 . . . 4 5 1 . 4 4 . . 1 Fabricators 3 | . . . . . . 1 . . 1 1 . . . Repair Stations 6 | . . . . . 1 1 . . 1 1 . . 2 Recycling Units 5 | . 1 . . . 1 1 . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . 1 . . . Total Hacks 161 | . 20 . 50 . 16 28 2 . 12 25 1 . 7 Successful 109 | . 12 . 50 . 9 16 1 . 5 13 1 . 2 Failed 52 | . 8 . . . 7 12 1 . 7 12 . . 5 Catastrophic 10 | . 1 . . . 2 1 . . 2 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . . Terminals 71 | . 19 . . . 11 18 2 . 5 13 . . 3 Fabricators 10 | . . . . . . 3 . . 4 3 . . . Repair Stations 13 | . . . . . 2 2 . . 3 2 . . 4 Recycling Units 8 | . 1 . . . 1 3 . . . 3 . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . Garrison Access 5 | . . . . . 2 2 . . . 1 . . . Terminal Hacks 94 | . 11 . 50 . 6 12 1 . 3 9 1 . 1 Record 61 | . 6 . 49 . 1 3 . . . 2 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . 1 2 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 3 | . . . . . . . 1 . 1 . . . 1 Alert Level 3 | . 1 . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . 1 . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . 1 . . . . Transport Status 2 | . . . . . 1 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . 1 . . . Assault Status 1 | . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . 1 . . . Zone Layout 2 | . . . . . . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . Repair Station Hacks 6 | . . . . . 1 2 . . 1 1 . . 1 Scan Component 2 | . . . . . . 1 . . . 1 . . . Repair 1 | . . . . . . 1 . . . . . . . Refit 3 | . . . . . 1 . . . 1 . . . 1 Recycling Unit Hacks 5 | . 1 . . . 1 2 . . . 1 . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . 1 . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 2 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 38 | . 7 . . . 5 8 1 . 5 9 . . 3 Full Trace Events 19 | . 4 . . . 4 3 . . 2 4 . . 2 Feedback Events 2 | . . . . . 1 . . . . 1 . . . Corruption 2 | . . . . . 1 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 9 . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . . . . Total Damage 83 | . . . . . 83 . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Active Infowar (turns) 4529 | 126 320 . . . 344 356 . 93 603 557 1395 75 660 Optics 4303 | . 221 . . . 344 356 . 93 603 556 1395 75 660 Terrain 225 | 126 99 . . . . . . . . . . . . Triangulation 676 | . . . . . . . . . 22 36 618 . . Cloaking 2 | . . . . . . . . . . . . . 2 Jamming 258 | . . . . . . . . . . 258 . . . ECM 231 | . . . . . . 138 . . 93 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . Drone Launches 6 | . . . . . . . . . 6 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Turns Passed 7709 | 235 447 128 515 137 540 1398 7 100 820 1247 1395 75 665 Spaces Moved 7578 | 171 532 131 919 207 603 1323 3 50 913 987 1127 58 554 Core 394 | 3 . . . . . 1 . . 163 . . . 227 Treads 51 | . . . . . . . . 29 21 . . . 1 Legs 1659 | 66 . . . . . . . . . 285 1127 58 123 Wheels 1340 | 102 184 . . . . 531 . . 94 353 . . 76 Hover 434 | . . . . . . 20 . . 389 . . . 25 Flight 3700 | . 348 131 919 207 603 771 3 21 246 349 . . 102 Fastest Speed 26 | 50 32 34 32 35 29 26 32 32 35 29 120 120 31 Average Speed 66 | 96 54 38 34 35 34 53 32 111 61 74 120 120 83 Slowest Speed 1000 | 190 112 115 35 35 112 550 32 160 185 360 120 120 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 8 73 21 94 41 38 27 . 47 22 26 89 9 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 71 | . 8 3 . . . . . . 53 5 . . 2 Melee . | . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . 4 5 . . 2 AOE 60 | . 8 3 . . . . . . 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Res Total 9504 | 216 642 193 1112 254 815 1797 7 77 1129 1345 1152 63 702 Wait 590 | 3 39 46 183 23 52 143 . . 39 43 2 . 17 Move 7563 | 170 531 130 918 206 602 1320 2 49 912 986 1126 57 554 Hop 1 | . . . . . . 1 . . . . . . . Pick Up 113 | 16 19 . 1 3 19 18 . 2 15 13 3 . 4 Fast Attach 234 | 5 3 5 3 3 21 59 . 8 26 61 5 . 35 Attach 79 | 2 2 . . . 6 16 1 1 23 14 2 . 12 Detach 52 | . . . . . 2 14 1 . 15 10 . . 10 Swap 75 | 3 11 1 3 4 18 20 3 2 1 7 . . 2 Drop 241 | 6 13 4 4 6 34 53 . 4 35 58 6 . 18 Fire 425 | 11 24 7 . 9 45 101 . 11 27 126 8 6 50 Melee 88 | . . . . . 16 42 . . 3 27 . . . Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 10 . . 30 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 236 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 4) 669 | -10/Materials | Discovered new exit (range 13) 683 | -10/Materials | Entered Mines 741 | -10/Mines | Assembled infested the area 746 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 746 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Met 8R-AWN 763 | -10/Mines | Discovered new exit (range 13) 811 | -10/Mines | Entered Exiles 818 | -10/Exiles | Discovered new exit (range 15) 829 | -10/Exiles | Welcomed by 8R-AWN 840 | -10/Exiles | Met EX-HEX 882 | -10/Exiles | Met EX-DEC 900 | -10/Exiles | Visited The Gauntlet 961 | -10/Exiles | Learned location of Zion (-7) 976 | -10/Exiles | Met EX-BIN 986 | -10/Exiles | Aligned with FarCom system 986 | -10/Exiles | Given EX-Vault access code 1004 | -10/Exiles | Opened EX-Vault 1007 | -10/Exiles | Found Superbattery 1031 | -10/Exiles | Build established: Scavenger-Mutant 1031 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1068 | -10/Exiles | Discovered new exit (range 14) 1326 | -10/Exiles | Left Exiles lab with Superbattery 1326 | -10/Exiles | Entered Mines 1353 | -9/Mines | Build established: Mutant 1395 | -9/Mines | Discovered new exit (range 16) 1407 | -9/Mines | Discovered new exit (range 4) 1463 | -9/Mines | Entered Materials 1463 | -8/Materials | Accompanied by 2 allies 1463 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1471 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1515 | -8/Materials | Garrison activated, responded to threat 1953 | -8/Materials | Discovered new exit (range 18) 2003 | -8/Materials | Entered Factory 2003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2004 | -7/Factory | Identified exit to Lower Caves 2330 | -7/Factory | Build established: Scavenger-Sprinter 2454 | -7/Factory | Repaired Lgt. Nuclear Core 2629 | -7/Factory | Garrison activated, responded to threat 2660 | -7/Factory | Lost 8 parts (2p3n2u1w) 2761 | -7/Factory | Core integrity fell below 50% 2898 | -7/Factory | Lost 3 parts (2n1w) 2961 | -7/Factory | Lost 5 parts (1p1n1u2w) 3128 | -7/Factory | Discovered new exit (range 12) 3227 | -7/Factory | Build established: Scavenger-Skirmisher 3395 | -7/Factory | Core integrity fell below 20% 3401 | -7/Factory | Entered another Factory area 3401 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3408 | -6/Factory | Identified exit to DSF 3408 | -6/Factory | Entered DSF 3416 | -6/DSF | Discovered new exit (range 16) 3434 | -6/DSF | Additional patrols routed to DSF 3508 | -6/DSF | Entered Factory 3508 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3533 | -5/Factory | Lost 3 parts (2p1u) 3941 | -5/Factory | Assembled infested ambush trap array 4058 | -5/Factory | Lost 13 parts (2p5n5u1w) 4215 | -5/Factory | Lost 3 parts (1p2n) 4305 | -5/Factory | Core integrity fell below 50% 4312 | -5/Factory | Discovered new exit (range 22) 4326 | -5/Factory | Build established: Mutant 4328 | -5/Factory | Entered another Factory area 4328 | -4/Factory | Evolved 2 slots: Utility x2 4344 | -4/Factory | Lost 4 allies 4445 | -4/Factory | Garrison activated, responded to threat 4795 | -4/Factory | Discovered new exit (range 18) 5025 | -4/Factory | Found Quantum Capacitor 5312 | -4/Factory | Discovered new exit (range 17) 5559 | -4/Factory | System corruption reached 10% 5575 | -4/Factory | Entered Upper Caves 5811 | -4/Upper Caves | Build established: Scavenger-Tank 5815 | -4/Upper Caves | Spotted B-86 Titan 6576 | -4/Upper Caves | Lost 3 parts (1p2w) 6598 | -4/Upper Caves | Discovered new exit (range 20) 6970 | -4/Upper Caves | Entered another Upper Caves area 6970 | -4/Upper Caves | Discovered new exit (range 6) 6973 | -4/Upper Caves | Build established: Scavenger-Mutant 7026 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7045 | -4/Upper Caves | Entered Research 7045 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7154 | -3/Research | Spotted B-86 Titan 7221 | -3/Research | Lost 10 parts (3p5n1u1w) 7409 | -3/Research | Lost 4 parts (1p1n2u) 7471 | -3/Research | Core integrity fell below 50% 7493 | -3/Research | Garrison activated, responded to threat 7497 | -3/Research | Build established: Mutant 7602 | -3/Research | Core integrity fell below 20% 7660 | -3/Research | Lost 18 parts (3p9n4u2w) 7710 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Connecting with DSF Access... ALERT: Suspicious activity at Terminal R021. Dispatching Investigation squad. K-01 Serf cleans the DSF Access. Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Propulsion III x2 Backup Laser III x2 Connecting with Repair Station... Acquired Prototype Device. Identified Adv. Remote Shield. DSF Access disabled. Backup Propulsion III destroyed. P-80 Master resets R-10 Processor, system corruption cleaned. Critical hit (Burn: +50). Backup Power III destroyed. Map ----- +----------------------------------------------------+ | ???############### #????????????? | | " # #????????????? | | " + ### #????????????? | | ???# #?# #??########??? | | ???# #?# #? #??? | | ???# #########+########### ###?# #? #??? | | ???# #?????? ????????# #??## # """ #??? | | ???# #???? ??????# #??# # """ #??? | | ???# #???# #?????# #??# + """ #??? | | ???# #???# #??####+##### # #??? | | ?### ###?# #??# # # #??? | | ## #?# #??# ! # #?! #??? | | [[= #?# #??# """ # #?#########??? | | #?# ! #??# """ # #????????????? | | ! ]#?###########??# R" # #????????????? | | ## #??????????????# """ / #????????????? | | ####+###??????????????# # #????????????? | | #?# * ???????????????# # ########?????? | | #?# ?????????????# ! #p g g +???? | | ### !! #????????????###########Y##########?????? | | # ! #??????????????# g g! #?????? | | # #??????????????# | /?????? | | # #??????????????# #?????? | | ########??????????????# ! """ #?????? | | #??????????????# ###### """ #?????? | | #??????????????# k /@ """ #?????? | | #??????????????# ### """ """ #?????? | | ##??????????????# ????# """T""" #?????? | | #??????????????????????####################?????? | | # ????????????????????????????????????????????? | | + ???????????????????????????????????????????? | | # ???????h?????????????????????????????????????? | | #????????h??????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 85 Energy Capacity 2150 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cloaking Device | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 40% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Botjacking Construction Begets Destruction DATA ERROR: Steam Global Achievement% Dynamic Key Fist Fight Fitting Room Ghost 'Em Heavy Suspicion Hydra I Laugh At Your Crits I Survived The Infestation No Explosion For You Organ Harvest Overwhelming Sixth Sense Spot Them First Sprinter There's More Where That Came From Throw Away The Key Total Silence Well Done Well-fed Force Field Window Shopping Challenges ------------ None Game ------ Seed ChromionStasisMagmablaster Manual? 0 Play Time 05:14:42 Cumulative 58.1 hours Start 2025.12.17 @ 11:40:14 End 2025.12.17 @ 22:37:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 29 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2e2c545-1a72-4f31-8b15-3b97574d36fa