Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 05:24:24 Player: Auto Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2112) 2112 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1158) 1158 TOTAL SCORE: 7800 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 795 Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 370/370 System Corruption 7% Temperature Cool (61) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Fission Core Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Advanced Beam Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Great Maul > --- INVENTORY -------- Aluminum Leg Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Heavy Assault Rifle High-powered Shotgun Rocket Launcher Remote Datajack Plasma Cutter [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 2 | . . . . . 1 . . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 116 | 6 7 5 . 1 5 45 1 46 Power 25 | 1 . 1 . . 1 12 . 10 Engine 17 | 1 . 1 . . 1 12 . 2 Core 8 | . . . . . . . . 8 Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . . 1 . 11 . 10 Treads 5 | . 2 . . 1 . 2 . . Leg 21 | 2 . . . . . 9 . 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 4 . . . 1 4 1 4 Device 5 | . . . . . . 2 1 2 Storage 3 | 1 2 . . . . . . . Processor 2 | . 1 . . . . . . 1 Hackware 2 | . . . . . . 1 . 1 Protection 3 | . 1 . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 50 | 2 1 4 . . 3 18 . 22 Energy Gun 13 | 1 1 . . . . 6 . 5 Energy Cannon 4 | . . . . . . 3 . 1 Ballistic Gun 16 | 1 . 2 . . 3 5 . 5 Ballistic Cannon 8 | . . . . . . . . 8 Launcher 6 | . . 2 . . . 3 . 1 Special Weapon 2 | . . . . . . 1 . 1 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 6 . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 40 | . . 1 . . . 11 . 28 Power 10 | . . . . . . 3 . 7 Propulsion 13 | . . . . . . 5 . 8 Utility 4 | . . . . . . 1 . 3 Weapon 13 | . . 1 . . . 2 . 10 Highest Loss Streak 11 | . . 1 . . . 4 . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 100 90 95 91 67 Engine 15 | . 14 14 14 14 18 17 18 8 Treads 12 | . 12 28 28 28 18 9 . . Leg 12 | . 15 . . . . 15 27 17 Device 1 | . . . . . . 3 . 4 Storage 10 | . 14 14 14 14 9 9 9 2 Processor 8 | . 4 14 14 14 9 9 1 . Hackware 2 | . . . . . . 2 9 3 Protection 1 | . 6 . . . 9 2 . . Energy Gun 4 | . 14 6 . . . 6 . 5 Energy Cannon 4 | . . . . . . 2 18 5 Ballistic Gun 13 | . 14 16 14 14 21 15 9 3 Launcher 3 | . . 4 14 14 5 . . . Naked Turns 22 | . . . . . . . . 22 Heaviest Build 59 | 13 32 21 21 21 30 40 37 59 Greatest Support 69 | 20 40 40 40 43 43 69 38 63 Greatest Overweight (x) 2 | . 1 . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 7 Most Carried 10 | 6 10 10 10 10 9 10 10 10 Average Carried 8 | 4 8 9 9 9 7 8 10 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 7 10 10 2 Class Distribution -------------------- 41% | Mutant 32% | Scavenger-Skirmisher 16% | Commander-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2296 | 161 229 129 . 35 44 959 46 693 Remotely . | . . . . . . . . . Salvage Created 2176 | . 225 144 . 18 44 1221 51 473 Parts 124 | . 11 18 . 2 7 59 3 24 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 49 | . 2 13 . . 1 22 1 10 Melee 1 | . . . . . . 1 . . Guns 28 | . 2 9 . . 1 13 . 3 Cannons 5 | . . . . . . . 1 4 AOE 15 | . . 4 . . . 8 . 3 Classes Destroyed 16 | . 4 2 . 1 1 7 . 1 Worker 5 | . . . . . . 3 . 2 Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . Recycler 3 | . 1 . . . . 2 . . Operator 2 | . 1 . . . . 1 . . Watcher 4 | . 2 . . . . 2 . . Swarmer 9 | . . 9 . . . . . . Grunt 14 | . 2 . . . . 7 . 5 Brawler 3 | . . . . . . 3 . . Duelist 1 | . . . . . . 1 . . Protector 1 | . . . . . . 1 . . Sentry 11 | . . . . . 1 9 1 . Hunter 4 | . . . . . . 1 . 3 Programmer 2 | . . . . . . . . 2 Assembled 4 | . . 4 . . . . . . Best Kill Streak 6 | . 1 3 . 1 1 6 1 4 Combat Bots Only 4 | . 1 3 . . 1 4 1 4 Max Kills in Single Turn 4 | . 1 3 . 1 1 4 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . . 3 . 2 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 510 | . 26 34 . . . 157 2 291 Missed 133 | . 3 8 . . . 36 . 86 Damage Taken 6646 | . 323 273 . . 22 2464 42 3522 Core 1411 | . 44 31 . . . 481 . 855 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 47 | . . . . . . 47 . . Core Remaining (%) 60 | 100 . . . 70 . . 12 . Volleys Fired 158 | . 21 25 . . 3 67 1 41 Largest 4 | . 2 2 . . 3 3 3 4 Hottest 212 | . 70 70 . . 77 149 159 212 Shots Fired 380 | . 42 42 . . 9 187 3 97 Gun 303 | . 42 39 . . 8 166 1 47 Cannon 58 | . . . . . . 9 2 47 Launcher 19 | . . 3 . . 1 12 . 3 Special . | . . . . . . . . . Kinetic 233 | . 21 23 . . 8 124 1 56 Thermal 128 | . 21 16 . . . 51 2 38 Explosive 19 | . . 3 . . 1 12 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 7 5 . . 6 17 4 8 Robot Miss Streak 8 | . 2 3 . . 5 8 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 214 | . 26 24 . . 4 110 1 49 Core Hits 134 | . 10 15 . 1 4 77 1 26 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 8 | . 1 1 . . 1 3 . 2 Burn 3 | . 1 1 . . . 1 . . Meltdown 1 | . . . . . . 1 . . Destroy 3 | . . . . . 1 1 . 1 Blast 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5907 | . 327 453 . 23 89 3432 25 1558 Guns 2835 | . 327 257 . . 65 1723 . 463 Cannons 885 | . . . . . . 103 20 762 Explosions 2060 | . . 185 . . 24 1566 . 285 Melee 42 | . . . . . . . . 42 Ramming 85 | . . 11 . 23 . 40 5 6 Kinetic 2310 | . 140 117 . . 65 1219 . 769 Thermal 1410 | . 187 140 . . . 607 20 456 Explosive 2060 | . . 185 . . 24 1566 . 285 Electromagnetic . | . . . . . . . . . Impact 42 | . . . . . . . . 42 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 1 1 1 . 1 2 7 Average Corruption 1 | . . 1 1 1 . 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . 3 3 6 . 17 21 12 Message Errors 17 | . . 2 . 1 . 4 6 4 Matter Fused 12 | . . 1 1 1 . 2 5 2 Heat Flow Errors 6 | . . . . . . 3 3 . Energy Discharges 9 | . . . . 2 . 2 3 2 Data Loss (minor) 10 | . . . 2 2 . 1 3 2 Data Loss (major) 6 | . . . . . . 3 1 2 Misfires 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . . . . . . . 59 Projectiles 59 | . . . . . . . . 59 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . 1 . . . 1 . 8 Impact 3 | . . 1 . . . 1 . 1 Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 170 | . . . . . 22 127 . 21 Shots 5 | . . . . . 1 3 . 1 Rammed 15 | . . 1 . 8 . 4 . 2 Targets Rammed 25 | . . 1 . 8 . 12 2 2 Kicked 9 | . . . . . . 7 2 . Crushed 1 | . . . . . . 1 . . Highest Temperature 549 | . 291 45 . . 21 493 264 549 Average Temperature 126 | . 97 19 . . 8 87 100 256 Received Heat Transfer 1542 | . 165 . . . . 594 18 765 Effects 29 | . . . . . . 3 . 26 Shutdowns 12 | . . . . . . 2 . 10 Energy Bleed 6 | . . . . . . . . 6 Interference 3 | . . . . . . . . 3 Matter Decay 5 | . . . . . . 1 . 4 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 1 . . . 1 . 1 Heat Transferred 3220 | . 629 481 . . . 1222 37 851 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Peak Influence 919 | . 62 219 . 5 64 919 385 430 Initial 334 | . . 16 . . 1 26 334 300 Average 234 | . 26 121 . . 19 504 115 281 Maximum Alert Level 3 | . . 1 . . . 3 1 2 Low Security (%) 57 | 100 100 75 . 100 100 25 71 2 Level 1 22 | . . 24 . . . 18 28 95 Level 2 5 | . . . . . . 15 . 1 Level 3 14 | . . . . . . 40 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . . . . 11 . 3 Investigation 3 | . . . . . . 2 . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 2 | . 1 . . . . 1 . . Assault 5 | . . . . . . 5 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 3 | . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 8 16 . . 2 50 5 19 Peak Tracking Total 7 | . 2 3 . . 2 7 1 7 Tactical Retreats 8 | . . 3 . . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 4 | . 2 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 8 | . . . . . . 6 . 2 Max in Single Turn 2 | . . . . . . 2 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 21 | . . . 1 . . 10 9 1 Terminals 14 | . . . . . . 7 6 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 5 | . . . . . . 2 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . . . 1 . . 28 32 4 Successful 34 | . . . 1 . . 14 17 2 Failed 31 | . . . . . . 14 15 2 Catastrophic 4 | . . . . . . 2 2 . Database Lockouts . | . . . . . . . . . Manual 39 | . . . 1 . . 13 21 4 Terminals 47 | . . . . . . 19 24 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 15 | . . . . . . 7 8 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . . . 1 . . 7 6 1 Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . . . 2 . . Terminal Index 3 | . . . . . . 1 1 1 Repair Station Index 1 | . . . . . . . 1 . Recycling Unit Index 2 | . . . . . . 1 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . . . 1 2 . Registered Components 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . 2 3 . Retrieve Components 5 | . . . . . . 2 3 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . . . . . . 4 8 1 Terminals 9 | . . . . . . 3 5 1 Botnet 9 | . . . . . . 3 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 1 3 . Reject 4 | . . . . . . 1 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . . . . . . 9 8 1 Full Trace Events 9 | . . . . . . 2 6 1 Feedback Events 2 | . . . . . . 1 1 . Corruption 2 | . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 25 | . . . . . . 19 6 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 13 | . . . . 2 . 2 9 . Largest Group 9 | . . . . 2 2 2 9 8 Highest-Rated Group 141 | . . . . 46 46 62 141 122 Highest-Rated Ally 34 | . . . . 31 31 31 34 34 Total Orders 4 | . . . . . . 1 3 . DROP 1 | . . . . . . . 1 . COLLECT 2 | . . . . . . . 2 . EXPLORE 1 | . . . . . . 1 . . Ally Attacks 122 | . . . . . 6 85 10 21 Total Damage 4072 | . . . . . 105 3209 146 612 Kills 41 | . . . . . 1 29 4 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 16 | . . . . . . 16 . . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 8471 | 85 730 603 397 1567 103 2817 1398 771 Spaces Moved 4163 | 56 395 283 246 744 43 1211 799 386 Core 52 | 8 . . . . . . . 44 Treads 1944 | . 189 283 246 744 43 439 . . Legs 2167 | 48 206 . . . . 772 799 342 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 120 120 50 Average Speed 141 | 110 139 160 160 160 160 142 120 127 Slowest Speed 240 | 120 190 160 160 160 160 240 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 41 61 66 102 7 93 99 7 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 179 | . . 34 . . 8 122 . 15 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 172 | . . 34 . . 8 122 . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 6297 | 79 531 392 251 1117 70 2031 1239 587 Wait 1448 | 6 98 70 . 362 20 553 262 77 Move 4145 | 55 394 282 245 743 42 1200 798 386 Hop 5 | . . . . . . 5 . . Pick Up 94 | 12 8 5 3 1 . 36 3 26 Fast Attach 9 | . . . . . . 5 1 3 Attach 58 | 6 1 1 . . 3 14 . 33 Detach 1 | . . . . . . . . 1 Swap 49 | . 6 4 . 1 2 26 . 10 Drop 51 | . 3 4 3 2 . 29 5 5 Fire 158 | . 21 25 . . 3 67 1 41 Melee 3 | . . . . . . . . 3 Ram 2 | . . . . . . . . 2 Kick 9 | . . . . . . 7 2 . Crush 14 | . . 1 . 8 . 5 . . Escape Stasis . | . . . . . . . . . Rewire 176 | . . . . . . 9 167 . Trap . | . . . . . . . . . Miscellaneous 75 | . . . . . . 75 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 4) 626 | -10/Materials | Identified exit to Materials 789 | -10/Materials | Discovered new exit (range 6) 814 | -10/Materials | Identified exit to Mines 816 | -10/Materials | Entered Mines 1033 | -10/Mines | Assembled infested the area 1041 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1220 | -10/Mines | Discovered exit to Materials (range 7) 1411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1411 | -10/Mines | Discovered new exit (range 5) 1417 | -10/Mines | Identified exit to Exiles 1419 | -10/Mines | Entered Exiles 1447 | -10/Exiles | Discovered new exit (range 15) 1467 | -10/Exiles | Identified exit to Mines 1501 | -10/Exiles | Met 8R-AWN 1528 | -10/Exiles | Met EX-HEX 1576 | -10/Exiles | Met EX-BIN 1595 | -10/Exiles | Aligned with FarCom system 1597 | -10/Exiles | Given EX-Vault access code 1634 | -10/Exiles | Opened EX-Vault 1647 | -10/Exiles | Found Deploy-a-Sentry 1649 | -10/Exiles | Found Deploy-a-Sentry 1652 | -10/Exiles | Found Deploy-a-Sentry 1686 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1730 | -10/Exiles | Met EX-DEC 1798 | -10/Exiles | Discovered exit to Mines (range 12) 1816 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1816 | -10/Exiles | Entered Mines 1924 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2184 | -9/Mines | Learned Materials security intel 2187 | -9/Mines | Discovered new exit (range 5) 2194 | -9/Mines | Identified exit to Materials 2959 | -9/Mines | Discovered exit to Materials (range 9) 3383 | -9/Mines | Entered Materials 3383 | -8/Materials | Accompanied by 2 allies 3383 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3388 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3456 | -8/Materials | Discovered new exit (range 12) 3476 | -8/Materials | Identified exit to Storage 3486 | -8/Materials | Entered Storage 3486 | -8/Storage | Accompanied by 2 allies 3672 | -8/Storage | Build established: Skirmisher 3710 | -8/Storage | Lost 3 parts (1p1n1u) 3972 | -8/Storage | Build established: Scavenger-Skirmisher 4199 | -8/Storage | Garrison activated, responded to threat 4236 | -8/Storage | DAS Turret deployed 4242 | -8/Storage | DAS Turret deployed 4410 | -8/Storage | Met a pair of Derelict thieves 4465 | -8/Storage | DAS Turret deployed 5023 | -8/Storage | Core integrity fell below 50% 5067 | -8/Storage | Lost 4 parts (1p2n1w) 5086 | -8/Storage | First assault squad dispatched 5469 | -8/Storage | Core integrity fell below 20% 5540 | -8/Storage | Lost 3 allies 6265 | -8/Storage | Discovered new exit (range 3) 6269 | -8/Storage | Identified exit to Recycling 6303 | -8/Storage | Entered Recycling 6756 | -8/Recycling | Build established: Commander-Skirmisher 7155 | -8/Recycling | Discovered new exit (range 15) 7701 | -8/Recycling | Entered Factory 7701 | -6/Factory | Accompanied by 8 allies 7701 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7949 | -6/Factory | Lost 7 allies 7959 | -6/Factory | Spotted B-75 Beast 8057 | -6/Factory | Released all parts (9) 8078 | -6/Factory | Lost 11 parts (3p3n1u4w) 8108 | -6/Factory | Core integrity fell below 50% 8151 | -6/Factory | Lost 4 parts (1p1n2w) 8299 | -6/Factory | Core integrity fell below 20% 8363 | -6/Factory | Lost 10 parts (3p3n4w) 8472 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08445_ W-25 Informer sends out distress signal. 08446_ Acquired 69 matter. 08448_ System corrupted: Component data lost. 08450_ Acquired 6 matter. 08452_ Acquired 40 matter. 08456_ Acquired 4 matter. 08459_ Fusion Modulator explodes. 08459_ Acquired 6 matter. 08462_ Imp. Sensor Array destroyed. 08463_ U-05 Engineer lays Concrete. 08463_ Acquired Magnetic Acceleration Cannon. 08464_ U-05 Engineer lays Concrete. 08465_ Knocked back. 08466_ U-05 Engineer lays Concrete. 08467_ Acquired 1 matter. 08468_ U-05 Engineer lays Concrete. 08469_ R-10 Processor collects Wheel. 08469_ U-05 Engineer lays Concrete. 08470_ U-05 Engineer builds a Door. 08472_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?????????????+ ###??# #????????????????????? | | #?????????????# #????# #????????????????????? | | #?????????????# #????# #????????????????????? | | +#?????????????# #????# #????????????????????? | | #?????????????# #????# #????????????????????? | | #?????????????# #????# #????????????????????? | | #?????????????# #????# #????????????????????? | | #?????????????# #????# #????????????????????? | | #?????????????# #????# #????????????????????? | | #?????????????# ######+###??????????????????? | | #######????????# # #??????????????????? | | #????????# # ] #??????????????????? | | #????????# # #??????????????????? | | """"" #????????# # #??????????????????? | | """"???????????# + #??????????????????? | | """????????????# # #??????????????????? | | """????????????# # #??????????????????? | | #????????# # #??????????????????? | | ################ # #??????????????????? | | % ####+#####??????????????????? | | ########"# %% = #?#####??????????????? | | #????????# % # ???????????????? | | #??????# #% % """ # ?????????????????? | | ###"#????##### ""T " ; ?????? ????????? | | #? ??? ; % % %# * #???????? | | " ??? ; % @ # #???????? | | ### ??? ; w ; *** #???????? | | #?? ?? % ]]]# ** #???????? | | ???? ;BB #? ** #???????? | | ???? +BB +?? ????????? | | ???? u #???? ?????????? | | ???? #????? ?????????? | | ???? !#?????? ?????????? | | ???? ? ; k#????????##??????????? | | ???? ?? ; ????????????????????? | | ????????? ; ???????????????????? | | ??????????#???#; ??????????????????? | | ?????????????? R ??????????????????? | | ??????????????? ??????????????????? | | ???????????????? ? ##???????????????????? | | ????????????????????? #????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 44 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperZhirovProcessor Manual? 0 Play Time 01:03:01 Cumulative 52.5 hours Start 2024.04.01 @ 04:23:21 End 2024.04.01 @ 05:24:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 5 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdb8811c-6eac-498f-a712-509b389171e7