Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 21:03:54 Player: Bross Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3850) 3850 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 9318 Bonus ------- High Alert Combat Kills 108 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 151/300 Energy 279/290 System Corruption 3% Temperature Cool (0) Movement Walking (180) Ox1 Location -5/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- VSS Leg VSS Leg Heat Sink Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Improved System Restoration Module Thermic Laser Heavy Plasma Cannon Heavy Phase Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Force Field > --- WEAPON ----------- Thermic Laser Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Improved Cryofiber Web Compact Battery Hardened Light Armor Plating Improved Heavy Armor Plating Improved System Restoration Module Drone Bay Phase Cannon Heavy Rocket Launcher Katana [Rating: 65] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . Utility 7 | . . . 2 2 2 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 213 | 6 11 13 53 11 85 10 4 2 18 Power 12 | 1 1 2 . 1 4 1 . . 2 Engine 6 | 1 1 1 . . 2 . . . 1 Core 6 | . . 1 . 1 2 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 44 | 2 3 9 7 2 11 2 . . 8 Treads . | . . . . . . . . . . Leg 43 | 2 2 9 7 2 11 2 . . 8 Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 105 | 1 5 . 27 5 54 5 3 2 3 Device 56 | . 1 . 13 3 32 4 . 1 2 Storage 10 | 1 4 . 1 . 3 . . . 1 Processor 8 | . . . 2 1 . 1 3 1 . Hackware . | . . . . . . . . . . Protection 31 | . . . 11 1 19 . . . . Artifact . | . . . . . . . . . . Weapon 52 | 2 2 2 19 3 16 2 1 . 5 Energy Gun 25 | 2 2 1 11 1 7 1 . . . Energy Cannon 7 | . . . . . 4 1 . . 2 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . 2 . 1 . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 14 | . . . 8 2 3 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 32 | . . . . 1 5 11 . . 15 Power 3 | . . . . . . 1 . . 2 Propulsion 13 | . . . . 1 2 4 . . 6 Utility 13 | . . . . . 3 5 . . 5 Weapon 3 | . . . . . . 1 . . 2 Highest Loss Streak 8 | . . . . 1 4 5 . . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 99 98 80 66 65 67 Engine 2 | . 14 7 . . . 5 . . 1 Core 5 | . . 3 9 7 5 . 6 5 2 Leg 28 | . 24 43 36 29 25 21 13 11 8 Device 16 | . 13 11 12 14 23 17 6 5 2 Storage 8 | . 14 11 9 7 7 6 6 5 9 Processor 10 | . . . 8 15 13 9 25 30 32 Protection 4 | . . . 4 7 6 5 . . . Energy Gun 12 | . 28 21 17 10 8 6 6 5 . Energy Cannon 1 | . . . . . 3 5 . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 13 32 34 44 43 68 68 39 32 47 Greatest Support 65 | 20 20 40 60 62 65 63 35 35 55 Greatest Overweight (x) 9 | 2 3 . . . 1 1 1 . 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 12 15 14 Average Carried 13 | 2 10 14 14 14 14 11 10 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 11 11 14 12 Class Distribution -------------------- 74% | Mutant 20% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Matter Collected 2382 | 208 162 115 455 181 920 203 43 . 95 Remotely . | . . . . . . . . . . Salvage Created 3918 | . 326 256 534 147 1682 465 26 . 482 Parts 170 | . 18 15 44 5 58 14 3 . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 15 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Combat Hostiles Destroyed 84 | . 5 6 21 4 28 10 4 . 6 Melee 1 | . . . . . . . . . 1 Guns 56 | . 5 6 21 4 15 5 . . . Cannons 11 | . . . . . 6 4 . . 1 AOE 10 | . . . . . 2 . 4 . 4 Classes Destroyed 12 | . 3 1 2 . 4 1 . . 1 Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Recycler 6 | . 3 . . . 3 . . . . Watcher 8 | . 2 2 3 1 . . . . . Swarmer 21 | . . . 10 . 3 4 4 . . Grunt 31 | . 5 4 3 4 8 4 . . 3 Brawler 2 | . . . . . 1 . . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 13 | . . 2 5 . 5 1 . . . Specialist 2 | . . . . . . . . . 2 Hunter 8 | . . . 3 . 5 . . . . Programmer 6 | . . . . . 6 . . . . Best Kill Streak 6 | . 3 1 4 4 5 6 4 . 4 Combat Bots Only 6 | . 2 1 4 4 3 6 4 . 4 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 3 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Hostile Shots Fired 694 | . 16 18 88 14 325 87 9 . 137 Missed 205 | . 3 4 29 . 115 18 1 . 35 Damage Taken 7012 | . 183 168 700 233 1892 1428 114 . 2294 Core 1588 | . 64 10 120 15 117 206 43 . 1013 Absorbed by Shields 486 | . . . . . 486 . . . . Regen/Repaired (Parts) 93 | . . . 93 . . . . . . Core Remaining (%) 83 | 100 74 97 78 97 . . 56 . . Volleys Fired 253 | . 18 17 66 15 99 27 4 . 7 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 175 | . 130 130 130 130 175 170 124 . 175 Shots Fired 476 | . 36 34 130 29 176 53 8 . 10 Gun 386 | . 36 34 130 29 126 27 4 . . Cannon 74 | . . . . . 42 26 . . 6 Launcher 16 | . . . . . 8 . 4 . 4 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 460 | . 36 34 130 29 168 53 4 . 6 Explosive 16 | . . . . . 8 . 4 . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 11 14 17 19 19 14 . . 5 Robot Miss Streak 11 | . 4 5 11 5 5 4 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 376 | . 33 31 112 25 128 34 . . 13 Core Hits 414 | . 45 39 136 41 100 20 6 . 27 Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . . . . 9 5 . . 1 Burn 12 | . . . . . 8 4 . . . Meltdown 2 | . . . . . 1 1 . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 51 | . . . 16 14 14 . . . 7 Impact . | . . . . . . . . . . Slashing 51 | . . . 16 14 14 . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9274 | . 450 437 1417 340 3658 849 286 . 1837 Guns 5224 | . 450 437 1417 340 2109 471 . . . Cannons 1447 | . . . . . 909 378 . . 160 Explosions 2302 | . . . . . 552 . 286 . 1464 Melee 213 | . . . . . . . . . 213 Ramming 88 | . . . . . 88 . . . . Kinetic . | . . . . . . . . . . Thermal 6671 | . 450 437 1417 340 3018 849 . . 160 Explosive 2302 | . . . . . 552 . 286 . 1464 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 213 | . . . . . . . . . 213 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 . . 3 Average Corruption 1 | . . . . . 1 1 . . 2 Corruption Purged 3 | . . . . . 2 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . 4 4 . . 1 Message Errors 4 | . . . . . 2 2 . . . Matter Fused 3 | . . . . . 2 1 . . . Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 95 | . . . . . 46 13 29 . 7 Projectiles 47 | . . . . . 34 13 . . . Explosions 45 | . . . . . 12 . 29 . 4 Melee 3 | . . . . . . . . . 3 Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . . . . 7 . . . . Kicked 7 | . . . . . 7 . . . . Crushed . | . . . . . . . . . . Highest Temperature 695 | . 188 141 599 464 251 695 144 . 54 Average Temperature 124 | . 75 61 106 195 88 317 73 . 27 Received Heat Transfer 1343 | . 102 84 171 144 422 393 . . 27 Effects 21 | . . . 4 . 1 16 . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 5 | . . . 1 . 1 3 . . . Interference 3 | . . . . . . 3 . . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 5 | . . . . . . 5 . . . Damage (major) 3 | . . . 2 . . 1 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . 5 1 . . . Combat Hostiles 6 | . . . . . 5 1 . . . Parts Melted 36 | . 1 . 1 . 30 4 . . . Heat Transferred 12217 | . 550 575 1770 420 6671 2046 . . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Peak Influence 600 | . 124 150 294 265 600 . . 111 210 Initial 133 | . . 52 . 133 . . . 111 77 Average 124 | . 55 100 101 103 169 . . 111 111 Maximum Alert Level 2 | . . . 1 1 2 . . . 1 Low Security (%) 80 | 100 100 100 89 92 60 . . 100 94 Level 1 12 | . . . 10 7 22 . . . 5 Level 2 6 | . . . . . 17 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . . 4 1 14 . . . 2 Investigation 1 | . . . 1 . . . . . . Extermination 8 | . . . . 1 7 . . . . Reinforcement 10 | . . . 2 . 6 . . . 2 Assault 1 | . . . . . 1 . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Distress Signals 11 | . . . 8 . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 7 8 38 6 57 11 3 . 14 Peak Tracking Total 7 | . 2 2 4 5 5 7 3 . 7 Tactical Retreats 14 | . . 1 5 1 4 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Machines Accessed 18 | . 3 1 5 3 5 . . 1 . Terminals 15 | . 3 1 3 3 4 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 33 | . 5 2 9 7 9 . . 1 . Successful 17 | . 3 1 6 2 4 . . 1 . Failed 16 | . 2 1 3 5 5 . . . . Catastrophic 3 | . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 1 . . . . . Terminals 28 | . 5 2 5 7 8 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 13 | . 3 1 3 2 3 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . Locate Traps 4 | . . 1 2 . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 4 | . 2 . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 1 3 3 5 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . . . 3 . . . EXPLORE 3 | . . . . . . 3 . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . 1 . . . Decoded 0b10 Intel 5 | . . . . . . . . 3 2 Traps 4 | . . . . . . . . 2 2 Emergency Access 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Turns Passed 9424 | 53 774 806 1996 885 3286 1046 195 159 224 Spaces Moved 5575 | 35 429 539 1139 609 2001 515 141 85 82 Core 11 | 6 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 5383 | 29 248 539 1139 609 2001 515 141 85 77 Wheels 181 | . 181 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 115 120 120 122 112 120 120 120 90 Average Speed 126 | 118 155 120 121 122 113 169 125 120 195 Slowest Speed 500 | 190 330 120 122 123 187 190 190 120 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 55 38 85 13 31 77 18 2 49 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . 1 3 . . Spaces Dug 45 | . . . 16 13 16 . . . . Terrain Destroyed 140 | . . . 16 13 43 13 31 . 24 Melee 41 | . . . 16 13 12 . . . . Projectile 24 | . . . . . 10 13 . . 1 AOE 75 | . . . . . 21 . 31 . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Total 7351 | 43 501 668 1586 698 2807 632 150 142 124 Wait 1081 | . 21 79 280 40 529 77 . 51 4 Move 5566 | 34 428 538 1138 608 2000 514 140 84 82 Hop . | . . . . . . . . . . Pick Up 82 | 3 14 8 12 6 28 1 1 4 5 Fast Attach 23 | 6 2 . 2 1 4 1 2 . 5 Attach 42 | . 1 2 2 2 14 8 2 2 9 Detach 8 | . 1 . . . 2 3 1 1 . Swap 148 | . 8 11 49 8 67 1 . . 4 Drop 90 | . 8 13 21 4 43 . . . 1 Fire 253 | . 18 17 66 15 99 27 4 . 7 Melee 51 | . . . 16 14 14 . . . 7 Ram . | . . . . . . . . . . Kick 7 | . . . . . 7 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 9) 792 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Propulsion x2 1277 | -9/Materials | Discovered new exit (range 9) 1611 | -9/Materials | Discovered new exit (range 10) 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Utility x2 2014 | -8/Materials | Build established: Scavenger-Mutant 2419 | -8/Materials | Build established: Mutant 2892 | -8/Materials | Discovered new exit (range 11) 2926 | -8/Materials | Identified exit to Storage 3085 | -8/Materials | Garrison activated, responded to threat 3323 | -8/Materials | Repaired Hrd. Medium Armor Plating 3602 | -8/Materials | Discovered new exit (range 8) 3629 | -8/Materials | Identified exit to Factory 3630 | -8/Materials | Entered Factory 3630 | -7/Factory | Evolved 2 slots: Utility x2 4225 | -7/Factory | Discovered new exit (range 3) 4227 | -7/Factory | Identified exit to Factory 4419 | -7/Factory | Build established: Scavenger-Mutant 4515 | -7/Factory | Entered another Factory area 4515 | -6/Factory | Evolved 2 slots: Utility x2 5604 | -6/Factory | Build established: Mutant 7394 | -6/Factory | Lost 4 parts (2n2u) 7449 | -6/Factory | Discovered new exit (range 11) 7474 | -6/Factory | Identified exit to Lower Caves 7665 | -6/Factory | First assault squad dispatched 7801 | -6/Factory | Entered Lower Caves 8075 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8138 | -6/Lower Caves | Lost 5 parts (1n4u) 8429 | -6/Lower Caves | Lost 3 parts (2n1u) 8812 | -6/Lower Caves | Spotted B-75 Beast 8826 | -6/Lower Caves | Discovered new exit (range 18) 8846 | -6/Lower Caves | Identified exit to Lower Caves 8847 | -6/Lower Caves | Entered another Lower Caves area 9004 | -6/Lower Caves | Discovered new exit (range 13) 9017 | -6/Lower Caves | Identified exit to Factory 9042 | -6/Lower Caves | Entered Factory 9042 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9201 | -5/Factory | Identified exit to DSF 9201 | -5/Factory | Entered DSF 9222 | -5/DSF | Additional patrols routed to DSF 9294 | -5/DSF | Build established: Derelict-Mutant 9349 | -5/DSF | Core integrity fell below 50% 9387 | -5/DSF | Core integrity fell below 20% 9393 | -5/DSF | Lost 8 parts (2p1n3u2w) 9425 | -5/DSF | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09401_ Acquired 11 matter. 09403_ Slug penetrates Wall. 09410_ Penetrated by Slug. 09410_ Slug penetrates Wall. 09410_ H-66 Slayer Gauss Rifle severed. 09411_ Slug penetrates Wall. 09414_ Penetrated by Slug. 09414_ VSS Leg destroyed. 09415_ Penetrated by Slug. 09415_ VSS Leg destroyed. 09415_ Adv. Visual Processing Unit destroyed. 09415_ Critical hit (Blast). 09415_ Knocked back. 09416_ Penetrated by Slug. 09419_ System corrupted: Energy discharge (-64). 09421_ Acquired 4 matter. 09421_ Slug penetrates Wall. 09424_ Destroyed Phase Shifter. 09425_ Penetrated by Slug. 09425_ Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????#? ##?????????????????????? | | ???????????????????!? !??????????????????????? | | ??????????????????#!? !??????????????????????? | | ??????????????????#!? !??????????????????????? | | ??????????????##### # #######?????####???????? | | ??????????????#!!! #!!!?????? !!???????? | | ???????????????!! # % % #!!!?????# !!???????? | | ????????????? = ?????? ???????? | | ????????????? % ??????? ????????? | | ?????????????? [ == ???????? ????????? | | ???????????????!!! % %=#????????# ????????? | | ????????????????!! # = #????????# ????????? | | ????????????????? #????????# ##???????? | | ??????????????????# ]]#???????? #???????? | | ??????????????????# ]]#???????? #???????? | | ?????????????????##!! % ]]#???????? ????????? | | ?????????????????#;;; %###????#??## ##???????? | | ?????????????????#; ==#???????? ]#???????? | | ?????????????????#; ==#???????? ]#???????? | | ?????????????????## ==########## #????????? | | ??????????????????##; H##"///# ##" ###??????? | | ??????????????????##;% h;##///# ## ""####???? | | ??????????????????#% %h@ [ [ %%"""#???? | | ??????????????????# % % | ""##"#???? | | ??????????????????# !^^^] # #]]##"""""#??????? | | ??????????????????#!!% ]]#########"""""#??????? | | ??????????????????###%;####???????##"####??????? | | ????????????????????## #???????????#"#?????????? | | ?????????????????????# #???#???????#""?????????? | | ?????????????????????###???????????###?????#???? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 750 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 13 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed RiotTargetTearclaws Manual? 0 Play Time 02:44:43 Cumulative 38.5 hours Start 2024.05.01 @ 15:19:05 End 2024.05.01 @ 21:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 566ba132-7650-4292-a26b-d59d9d74b5f9