Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 09:11:01 Player: Dosh Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1305) 1305 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1960 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Makeshift Leg Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON (2) ------- Barrage Gun Makeshift Hammer > --- INVENTORY (20) --- Subdweller Monowheel Heat Sink Subdweller Optics Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Small Laser Spread Laser Assault Rifle Light Assault Rifle Barrage Gun Battle Cannon Shrapnel Trap Shrapnel Trap Piercing Trap Piercing Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Makeshift Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON ----------- Barrage Gun Makeshift Hammer > --- INVENTORY -------- Subdweller Monowheel Heat Sink Subdweller Optics Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Small Laser Spread Laser Assault Rifle Light Assault Rifle Barrage Gun Battle Cannon Shrapnel Trap Shrapnel Trap Piercing Trap Piercing Trap [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Makeshift Kinetic Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 6 7 22 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | 2 . 1 Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 2 | . 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 17 | 2 2 13 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon 5 | . . 5 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . 1 1 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 98 94 Engine 12 | . 14 12 Treads 16 | . 27 9 Leg 1 | . . 2 Wheel 8 | . . 12 Device 3 | . 9 . Storage 14 | . 16 14 Protection 9 | . 2 13 Energy Gun 17 | . 27 11 Ballistic Gun 3 | . . 5 Ballistic Cannon 4 | . . 6 Impact Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 60 | 10 58 60 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 2 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 6 19 20 Most Carried 18 | 2 12 18 Average Carried 12 | . 9 14 Final Capacity 20 | 8 20 20 Final Carried 18 | 2 12 18 Class Distribution -------------------- 85% | Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1136 | 163 188 785 Remotely . | . . . Salvage Created 1211 | . 554 657 Parts 83 | . 46 37 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 34 | . 13 21 Guns 27 | . 13 14 Cannons 7 | . . 7 Classes Destroyed 9 | . 6 3 Worker 2 | . 2 . Builder 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 14 | . 13 1 Sentry 1 | . . 1 Subdweller 16 | . . 16 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 125 | . 40 85 Missed 37 | . 8 29 Damage Taken 1452 | . 409 1043 Core 251 | . 74 177 Absorbed by Shields . | . . . Redirected to Shielding 4 | . 4 . Ignored by Resistances 24 | . . 24 Core Remaining (%) 100 | 100 . . Volleys Fired 143 | . 41 102 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 271 | . 83 188 Gun 188 | . 83 105 Cannon 83 | . . 83 Launcher . | . . . Special . | . . . Kinetic 102 | . . 102 Thermal 169 | . 83 86 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 12 20 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 182 | . 66 116 Core Hits 193 | . 95 98 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Destroy 1 | . . 1 Blast 2 | . . 2 Melee Attacks 42 | . . 42 Impact 42 | . . 42 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2819 | . 917 1902 Guns 2172 | . 878 1294 Cannons 608 | . . 608 Explosions . | . . . Melee . | . . . Ramming 39 | . 39 . Kinetic 840 | . . 840 Thermal 1940 | . 878 1062 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 90 | . 26 64 Message Errors 23 | . 10 13 Matter Fused 32 | . 5 27 Heat Flow Errors 13 | . 3 10 Energy Discharges 9 | . 3 6 Parts Fused 1 | . . 1 Data Loss (minor) 7 | . 3 4 Misfires 3 | . 1 2 Alerts 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 1 5 Impact 1 | . 1 . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 8 | . 8 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 330 | . 330 226 Average Temperature 99 | . 115 47 Received Heat Transfer 468 | . 249 219 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 2425 | . 1120 1305 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 197 | . 197 . Initial . | . . . Average 72 | . 75 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 19 28 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 4 | . . 4 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 6716 | 92 2383 4241 Spaces Moved 3432 | 55 900 2477 Core 5 | 5 . . Treads 1042 | 50 900 92 Legs . | . . . Wheels 2385 | . . 2385 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 174 | 150 239 151 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 66 | 4 98 97 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 18 | . . 18 Spaces Dug 6 | . . 6 Terrain Destroyed 6 | . . 6 Melee 6 | . . 6 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3828 | 62 1033 2733 Wait 141 | . 62 79 Move 3430 | 54 899 2477 Hop . | . . . Pick Up 19 | 2 8 9 Fast Attach 15 | 6 5 4 Attach 5 | . . 5 Detach 6 | . 4 2 Swap 15 | . 2 13 Drop 4 | . 4 . Fire 143 | . 41 102 Melee 42 | . . 42 Ram . | . . . Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Discovered new exit (range 11) 683 | -10/Materials | Central database locked down 1434 | -10/Materials | Discovered new exit (range 15) 2428 | -10/Materials | Discovered new exit (range 9) 2476 | -10/Materials | Entered Subcaves 2555 | -10/Subcaves | Core integrity fell below 50% 3307 | -10/Subcaves | Disturbed a concealed Subdweller 3667 | -10/Subcaves | Learned Materials terminal intel 3938 | -10/Subcaves | Learned location of Zion (-6) 4488 | -10/Subcaves | Met a Zionite searching for "candidates" 4754 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 4754 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4786 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4787 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4847 | -10/Subcaves | Core integrity fell below 20% 4890 | -10/Subcaves | Discovered new exit (range 13) 4991 | -10/Subcaves | Discovered new exit (range 10) 5116 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5142 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5361 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5363 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5682 | -10/Subcaves | Build established: Derelict-Mutant 5986 | -10/Subcaves | Build established: Mutant 6375 | -10/Subcaves | Build established: Derelict-Mutant 6717 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06069_ Acquired Mak. Leg. 06081_ System corrupted: Matter fused (-8). 06120_ System corrupted: Matter fused (-7). 06153_ System corrupted: Heat flow error (+124). 06196_ System corrupted: Matter fused (-5). 06216_ CS2UBLFFP3WW4AV39<1C|SW A#F9|YU 06232_ System corrupted: Component data lost. 06262_ Triggered Shrapnel Trap. 06262_ An expanding cloud of shrapnel blasts out in all directions. 06262_ Imp. Ion Engine destroyed. 06294_ Acquired 47 matter. 06343_ Acquired 3 matter. 06481_ 12%# BBT/Z7U9CQ>T3EI=P>E3 06539_ System corrupted: FCS attempts to trigger Barrage Gun. 06539_ System corrupted: Barrage Gun misfires. 06561_ System corrupted: Component data lost. 06600_ Acquired 4 matter. 06628_ System corrupted: Matter fused (-9). 06628_ Acquired 9 matter. 06683_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ??????????????????##### ######??????###?????????? | | ?????????????????## ## ###???## ##????????? | | ????????????????## ## ##### #????????? | | ???????????????## ## #????????? | | ?????????????### ##???????? | | ???####?????## ## #???????? | | ???# ##????# ## #######???????? | | ???# ##???# ## ##?????????????? | | ??## ##??# #??????????????? | | ### #?## @ #??????????????? | | ## ### ##ss #??????????????? | | ## | ## ### #??????????????? | | ######## ## ##??????????????? | | ## #?????# ### ##???????????????? | | ### #???# #?###????????????????? | | #### ##?# ##????????????????????? | | ##?## ##??# ##?????????????????????? | | ##?## ##???# ##???????????????????????? | | #??#[ #??? ?????????????????????????? | | #?? #?? ?????????????????????????? | | #?### ##% ??????????????????????????? | | ##??## ###" ??????????????????????????? | | #???####??" " ??????????????????????????? | | ## #?????????""""???????????????????????????# | | ##?#####???????????????????????????????????????## | | =#??????????????#######?????????????????????????#= | | #??????#########"" ##????????????????????????## | | ##?????# ##" " ^#????????????????????????#] | | ###?#### #????????????????????????## | | ### ##?????????????????????????# | | # "" ##??????????????????????????? | | #######"" "#???????????????????????????? | | ##?????## ##???????????????????????????? | | #???????#####????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisContainmentDerivative Manual? 0 Play Time 00:25:01 Cumulative 302.6 hours Start 2024.03.25 @ 08:52:16 End 2024.03.25 @ 09:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/1/1/1/0/0/1/0 Lore% 72 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 037d67b9-e0ed-435d-b774-7323031bba57