Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 12:53:49 Player: Finestep Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (2961) 2961 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 7314 Bonus ------- High Alert Combat Kills 221 Registered with UFD 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (3) Improved Hacking Suite CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Transport Network Coupler Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Fusion Compressor Scrap Suit Energy Well Improved Hacking Suite A0-MCA's Component Scanner Cooled Pulse Rifle Flak Cannon Heavy Missile Launcher CPS Tube Chainsword DRS Beacon [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Scrap Suit Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 100 | 8 6 3 9 7 67 Power 14 | 2 1 . 1 . 10 Engine 11 | 2 1 . 1 . 7 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 28 | 2 . 1 5 2 18 Treads 11 | 2 . 1 2 2 4 Leg 2 | . . . . . 2 Wheel 12 | . . . 3 . 9 Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 21 | 2 3 . 1 3 12 Device 5 | 1 . . . 1 3 Storage 6 | 1 1 . . 1 3 Processor 5 | . 1 . 1 1 2 Hackware 1 | . . . . . 1 Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 37 | 2 2 2 2 2 27 Energy Gun 12 | 2 . . . 1 9 Energy Cannon 5 | . . . . . 5 Ballistic Gun 12 | . 2 2 1 1 6 Ballistic Cannon 3 | . . . 1 . 2 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 11 | . . . . . 11 Parts Lost 43 | . . 4 4 . 35 Power 6 | . . . 1 . 5 Propulsion 16 | . . 2 1 . 13 Utility 6 | . . . . . 6 Weapon 15 | . . 2 2 . 11 Highest Loss Streak 13 | . . 2 3 . 13 To Critical Strikes 5 | . . 1 . . 4 Average Slot Usage (%) 95 | . 100 98 96 100 74 Engine 12 | . 14 14 13 14 8 Treads 23 | . 28 26 17 28 12 Wheel 2 | . . . 8 . 5 Device 2 | . . . . 2 6 Storage 12 | . 14 14 14 14 7 Processor 11 | . 8 14 14 11 10 Protection 1 | . 5 . . . 5 Energy Gun 3 | . 4 . . 4 6 Ballistic Gun 15 | . 24 28 18 16 1 Ballistic Cannon 5 | . . . 9 6 1 Peak Build Rating 61 | 9 11 11 12 22 61 Average Rating 19 | 4 10 10 10 15 45 On Entrance 9 | . 9 11 10 11 18 Naked Turns 9 | . . . . . 9 Heaviest Build 65 | 14 23 23 23 35 65 Greatest Support 83 | 40 40 40 40 40 83 Greatest Overweight (x) 9 | . . 1 1 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 11 | 7 8 10 10 11 14 Most Carried 15 | 8 10 10 10 15 15 Average Carried 10 | 4 8 9 9 10 12 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 15 | 8 10 10 10 15 4 Class Distribution -------------------- 59% | Commander-Mutant 34% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2479 | 270 299 238 589 40 1043 Remotely . | . . . . . . Salvage Created 4763 | 38 613 254 1245 . 2613 Parts 234 | 5 46 19 55 . 109 Haulers Intercepted 7 | . 2 . 1 . 4 Recyclers Shooed 10 | 1 . . 3 . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 58 | . 11 7 8 . 32 Melee 6 | . . . . . 6 Guns 37 | . 11 7 5 . 14 Cannons 6 | . . . 3 . 3 AOE 7 | . . . . . 7 Classes Destroyed 20 | 1 7 3 3 . 6 Worker 4 | . 1 . . . 3 Builder 5 | . . . . . 5 Tunneler 2 | 2 . . . . . Hauler 7 | . 2 . 1 . 4 Recycler 20 | . 2 . 12 . 6 Operator 1 | . 1 . . . . Turret 1 | . . 1 . . . Watcher 3 | . 2 . . . 1 Swarmer 9 | . 6 3 . . . Grunt 14 | . 5 . . . 9 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Protector 4 | . . . 1 . 3 Sentry 8 | . . . 6 . 2 Specialist 3 | . . . . . 3 Hunter 6 | . . . . . 6 Programmer 7 | . . . . . 7 Heavy 1 | . . . . . 1 Subdweller 4 | . . 4 . . . Zionite 1 | . . 1 . . . Best Kill Streak 12 | 2 5 3 10 . 12 Combat Bots Only 7 | . 3 3 3 . 7 Max Kills in Single Turn 9 | 2 2 1 2 . 9 Gunslinging . | . . . . . . Exploded 7 | . . . . . 7 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 676 | . 30 123 35 . 488 Missed 219 | . 9 53 12 . 145 Damage Taken 7156 | . 200 847 344 . 5765 Core 989 | . 7 66 64 . 852 Absorbed by Shields 3 | . . . 3 . . Regen/Repaired (Parts) 36 | . . . . . 36 Core Remaining (%) 72 | 100 . . . 45 . Volleys Fired 256 | 2 34 45 44 . 131 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 80 80 46 58 . 150 Shots Fired 468 | 4 68 90 86 . 220 Gun 398 | 4 68 90 52 . 184 Cannon 67 | . . . 34 . 33 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 284 | . 62 90 86 . 46 Thermal 154 | 2 3 . . . 149 Explosive 3 | . . . . . 3 Electromagnetic 27 | 2 3 . . . 22 Robot Hit Streak 33 | 3 9 20 11 . 33 Robot Miss Streak 4 | . 3 3 4 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 369 | 3 40 68 61 . 197 Core Hits 193 | 2 20 16 27 . 128 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 17 | . . . 4 . 13 Burn 9 | . . . . . 9 Destroy 3 | . . . 2 . 1 Blast 2 | . . . 2 . . Sever 3 | . . . . . 3 Melee Attacks 32 | . . . . . 32 Impact . | . . . . . . Slashing 32 | . . . . . 32 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9801 | 48 698 969 986 . 7100 Guns 5243 | 48 645 969 663 . 2918 Cannons 975 | . . . 323 . 652 Explosions 2510 | . 39 . . . 2471 Melee 1058 | . . . . . 1058 Ramming 15 | . 14 . . . 1 Kinetic 3209 | . 575 969 986 . 679 Thermal 3885 | 22 50 . . . 3813 Explosive 1087 | . . . . . 1087 Electromagnetic 547 | 26 59 . . . 462 Impact . | . . . . . . Slashing 1058 | . . . . . 1058 Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Parts Rejected 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 212 | . 13 . . . 199 Projectiles 7 | . . . . . 7 Explosions 146 | . 13 . . . 133 Melee 59 | . . . . . 59 Knockbacks 7 | . . . 3 . 4 Impact . | . . . . . . Kinetic 7 | . . . 3 . 4 Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed 4 | . 3 . . . 1 Targets Rammed 4 | . 3 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 182 | 18 39 14 57 . 182 Average Temperature 28 | 12 12 5 20 . 43 Received Heat Transfer 1539 | . 57 330 117 . 1035 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 9 | . 2 . . . 7 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . . . . . 12 Heat Transferred 6210 | 50 25 . . . 6135 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 566 | 10 258 . 232 . 566 Initial 48 | . 6 . 48 . . Average 149 | 4 126 . 106 . 202 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 70 | 100 75 . 85 . 54 Level 1 18 | . 24 . 14 . 19 Level 2 11 | . . . . . 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . . . 9 Investigation 2 | . 2 . . . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . . . 6 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 18 12 8 . 64 Peak Tracking Total 12 | . 4 5 4 . 12 Tactical Retreats 9 | . 1 1 . . 7 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 6 | . . 1 1 . 4 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 26 | . 7 . 10 7 2 Terminals 14 | . 6 . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 84 | . 25 . 25 29 5 Successful 48 | . 8 . 9 29 2 Failed 36 | . 17 . 16 . 3 Catastrophic 7 | . 2 . 5 . . Database Lockouts . | . . . . . . Manual 34 | . 18 . 16 . . Terminals 48 | . 22 . 21 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 39 | . 3 . 5 29 2 Record 28 | . . . . 28 . Part Schematic 2 | . . . 2 . . Robot Schematic 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 Zone Layout 2 | . 2 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 3 | . 3 . . . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Tunnel 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 . 6 . 2 Full Trace Events 6 | . 1 . 5 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . 5 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . 5 . . Largest Group 5 | . . . 5 5 . Highest-Rated Group 92 | . . . 92 92 . Highest-Rated Ally 34 | . . . 34 34 . Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks 1 | . . . 1 . . Total Damage 14 | . . . 14 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8774 | 96 837 541 1078 4742 1480 Spaces Moved 4919 | 47 437 255 662 2849 669 Core 26 | 3 . . . . 23 Treads 4124 | 44 437 255 300 2849 239 Legs 9 | . . . . . 9 Wheels 740 | . . . 362 . 378 Hover 20 | . . . . . 20 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 100 160 50 Average Speed 155 | 152 160 164 135 164 132 Slowest Speed 500 | 160 160 240 240 165 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 91 25 99 94 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . 1 . 4 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 45 | . 2 . . . 43 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 42 | . 2 . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5551 | 63 522 307 758 2911 990 Wait 103 | . 21 1 20 24 37 Move 4914 | 46 436 254 661 2848 669 Hop . | . . . . . . Pick Up 59 | 7 9 3 5 17 18 Fast Attach 54 | 7 4 . 5 2 36 Attach 39 | . . 3 3 2 31 Detach 21 | . . . . 1 20 Swap 7 | 1 2 . 1 3 . Drop 48 | . 13 1 5 14 15 Fire 256 | 2 34 45 44 . 131 Melee 32 | . . . . . 32 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire 14 | . . . 14 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Discovered new exit (range 12) 672 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Discovered new exit (range 9) 921 | -10/Materials | Discovered new exit (range 9) 934 | -10/Materials | Entered Subcaves 1225 | -10/Subcaves | Learned Materials stockpile data 1277 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1397 | -10/Subcaves | Discovered new exit (range 13) 1475 | -10/Subcaves | Entered Recycling 1880 | -9/Recycling | Lost 3 parts (1p1n1w) 1982 | -9/Recycling | Discovered new exit (range 5) 2066 | -9/Recycling | Core integrity fell below 50% 2404 | -9/Recycling | Build established: Commander-Mutant 2495 | -9/Recycling | Scanned before Scraplab entrance 2519 | -9/Recycling | Entered Scraplab 2531 | -9/Recycling | Discovered new exit (range 2) 2553 | -9/Recycling | Entered Scraptown 2553 | -9/Scraptown | Accompanied by 5 allies 2765 | -9/Scraptown | Visited Spacefarers 2784 | -9/Scraptown | Visited SPCMW 2829 | -9/Scraptown | Visited Red Mages 3400 | -9/Scraptown | Visited Cyclists 3463 | -9/Scraptown | Visited Symbiants 3522 | -9/Scraptown | Visited UFD Registry 3522 | -9/Scraptown | Registered with UFD as "Nukefunk" 3578 | -9/Scraptown | Entered Cyclist Reading Room 3585 | -9/Scraptown | Learned location of Zion (-7) 3852 | -9/Scraptown | Visited The Evicted 4007 | -9/Scraptown | Discovered new exit (range 3) 4040 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4045 | -9/Scraptown | Learned Factory emergency access door positions 4047 | -9/Scraptown | Learned location of Warlord (-5) 4118 | -9/Scraptown | Guru changed UFD alias to "Bullethacker" 4429 | -9/Scraptown | Visited Shadow of the Wyrm 5034 | -9/Scraptown | Visited Scrap Suit Storage 5115 | -9/Scraptown | Visited Infowarlord's Domain 5173 | -9/Scraptown | Visited Science Guys 5280 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6112 | -9/Scraptown | Visited Research Penetration Think Tank 6166 | -9/Scraptown | Visited Derelict Rescue Squad 6195 | -9/Scraptown | Found DRS Beacon 6229 | -9/Scraptown | Visited Abandonware Association 6252 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6252 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6291 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6314 | -9/Scraptown | Found DCF Scrap (30 items) 6400 | -9/Scraptown | Visited Observation Area 6467 | -9/Scraptown | Visited Scrapoid Pod Storage 6616 | -9/Scraptown | Discovered new exit (range 3) 6700 | -9/Scraptown | Found Scrap Suit 6709 | -9/Scraptown | Found Scrap Suit 6860 | -9/Scraptown | Visited A0-MCA Data Center 6870 | -9/Scraptown | Given an A- rating by A0-MCA 7200 | -9/Scraptown | Found A0-MCA's Component Scanner 7295 | -9/Scraptown | Entered Factory 7295 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7594 | -6/Factory | Build established: Mutant 8056 | -6/Factory | Spotted B-75 Beast 8074 | -6/Factory | Identified exit to Lower Caves 8384 | -6/Factory | Cargo convoy interrupted 8408 | -6/Factory | Destroyed 7 combat bots 8436 | -6/Factory | Released all parts (4) 8460 | -6/Factory | Lost 12 parts (2p3n3u4w) 8537 | -6/Factory | Core integrity fell below 50% 8631 | -6/Factory | System corruption reached 10% 8632 | -6/Factory | Lost 4 parts (1p2n1w) 8741 | -6/Factory | Garrison activated, responded to threat 8753 | -6/Factory | Core integrity fell below 20% 8769 | -6/Factory | Released all parts (4) 8775 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08763_ Slug penetrates Pressure Siphon. 08763_ Slug penetrates Wall. 08766_ Penetrated by Slug. 08767_ Slug penetrates H-66 Slayer. 08767_ Slug penetrates Wall. 08767_ Penetrated by Slug. 08767_ Gauss Rifle destroyed. 08769_ Released Imp. Deuterium Engine. 08769_ Released Energy Well. 08769_ Released Lrg. Storage Unit. 08769_ Dropped Flak Cannon. 08770_ Dropped Gravmag System. 08770_ Acquired 9 matter. 08771_ Slug penetrates Earth. 08772_ Acquired DRS Beacon. 08772_ Slug penetrates Wall. 08773_ W-25 Informer sends out distress signal. 08774_ Acquired 37 matter. 08774_ R-10 Processor collects Corrupted Active Sensor Suite. 08775_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ????????????????????????? | | ?????????????????? !% ???????????????????????? | | ??????????????????? RY""??????????????????????? | | ?????????????????? h %"""????????????????????? | | ??????????????????? %""" ???????????????????? | | ??????????????????? ????????????????????? | | ???????????????????# h ?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????## u ##????????????????????? | | ???????####???????# #????????????????????? | | ??????? ####### #????????????????????? | | ??????? ! #????????????????????? | | ?????? =*!= #????????????????????? | | ?????? =**==[% +????????????????????? | | ?????? w ===%*!* #????????????????????? | | ?????? % g !![%*!%! #????????????????????? | | ?????? ??######][!*==!] #????????????????????? | | ??????# #???????# ! * @ #????????????????????? | | ??????# #???????###!#%#####????????????????????? | | ??????# #???????? #%#????????????????????????? | | ??????# #???????### #%#????????????????????????? | | ?????? #?????#######*#######??????????????????? | | ##????# #?????# """ !** %!#??????????????????? | | ????# #?????# "T" % ! ##??????????????????? | | ????# +?????# #???????????????????? | | ???# #?????# * #???????????????????? | | ???# #?????# #???????????????????? | | ##+#### ####### #???????????????????? | | # % ## # ! #???????????????????? | | ## # # ??????????????????? | | # ## # % # #?????????????????? | | # ## # #######?????????????? | | # # # !+ +?????????????? | | # # # #######?????????????? | | + #######"####+#######?????????????? | | ## # #?# # !%!= +?????????????? | | ?# # =#?# # ##+#######?????????????? | | ?# ### ########## # ! * #??????????????? | | ?# #?# #### ### # |"" #??????????????? | | ?# #?# %# """ #??????????????? | | ?^ #?###### T## = ### % # "F #??????????????? | | ?###??????########### # """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 31 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Recycling | Hacked Adv. Assault Cannon | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilGammaThermoblaster Manual? 0 Play Time 01:00:42 Cumulative 699.6 hours Start 2025.03.09 @ 15:33:31 End 2025.03.14 @ 12:53:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b4d132-d8da-4670-8f09-1fb1b9654052