Cogmind - Beta 15 X1 *** ADVENTURER MODE // 2024.12.18 @ 02:09:34 Player: toms Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (848) 848 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1843 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 200/200 System Corruption 4% Temperature Cool (19) Movement Rolling (115) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Autogun Barrage Gun > --- INVENTORY (15) --- Improved Heat Sink High-capacity Storage Unit Structural Scanner Subdweller Optics Sensor Array Seismic Detector Transport Network Coupler Targeting Computer Light Armor Plating Scrap Shield Pulse Rifle Pulse Rifle Improved Light Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun Barrage Gun > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Sensor Array Seismic Detector Transport Network Coupler Targeting Computer Light Armor Plating Scrap Shield Autogun Autogun Improved Light Cannon Mining Laser Plasma Cutter [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 8 10 3 5 . Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 1 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 3 4 . . . Device 2 | 2 . . . . Storage 4 | 1 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 5 2 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 . 1 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 13 | 2 13 15 14 14 Power . | . . . . . Propulsion 1 | 1 1 1 . . Utility 7 | . 6 8 8 10 Weapon 3 | . 4 4 3 3 Tool/Special . | . . . . . Unused Backups 17 | . 5 . 1 11 Power . | . . . . . Propulsion . | . . . . . Utility 12 | . 3 . . 9 Weapon 5 | . 2 . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 98 100 Engine 14 | . 14 14 14 14 Wheel 27 | . 28 28 26 28 Device 2 | . 7 . . . Storage 14 | . 14 14 14 14 Processor 11 | . 6 14 14 14 Ballistic Gun 24 | . 24 20 25 28 Ballistic Cannon 2 | . 2 6 . . Peak Build Rating 14 | 7 11 11 14 14 Average Rating 11 | 5 10 10 12 14 On Entrance 8 | . 7 11 11 14 Naked Turns . | . . . . . Heaviest Build 89 | 14 89 32 32 31 Greatest Support 36 | 26 32 32 36 36 Greatest Overweight (x) 3 | 1 3 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 13 | 2 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1205 | 291 324 223 290 77 Remotely 63 | 63 . . . . Salvage Created 1250 | 132 461 358 299 . Parts 78 | 11 28 11 28 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 25 | . 12 5 8 . Guns 21 | . 9 4 8 . Cannons 4 | . 3 1 . . Classes Destroyed 9 | 3 4 . 2 . Worker 3 | 2 1 . . . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 4 | 1 1 2 . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 9 | . 6 . 3 . Grunt 11 | . 6 5 . . Subdweller 5 | . . . 5 . Best Kill Streak 5 | 2 4 3 5 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 129 | . 27 20 77 5 Missed 44 | . 7 6 30 1 Damage Taken 852 | . 157 146 493 56 Core 252 | . 63 47 109 33 Absorbed by Shields . | . . . . . Ignored by Resistances 240 | . 52 42 134 12 Core Remaining (%) 100 | 100 . . . . Volleys Fired 98 | 11 31 17 38 1 Largest 2 | 2 2 2 2 2 Hottest 120 | 70 53 56 120 51 Shots Fired 193 | 22 64 36 69 2 Gun 164 | 22 51 31 58 2 Cannon 18 | . 13 5 . . Launcher . | . . . . . Special 11 | . . . 11 . Kinetic 171 | 11 64 36 58 2 Thermal 22 | 11 . . 11 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | 9 15 22 12 . Robot Miss Streak 2 | 2 2 1 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 143 | 15 51 28 49 . Core Hits 57 | 7 23 9 18 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 1 . 1 . Burn 1 | 1 . . . . Destroy 1 | . . . 1 . Blast 1 | . 1 . . . Melee Attacks 12 | . 10 . 2 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2046 | 173 649 454 748 22 Guns 1776 | 173 465 390 748 . Cannons 229 | . 184 45 . . Explosions . | . . . . . Melee . | . . . . . Ramming 41 | . . 19 . 22 Kinetic 1892 | 60 649 435 748 . Thermal 113 | 113 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 3 3 4 Average Corruption 2 | . 1 2 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 10 10 9 8 Message Errors 9 | . 2 1 3 3 Matter Fused 11 | . 2 4 1 4 Heat Flow Errors 4 | . 2 1 1 . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 4 | . 1 . 2 1 Data Loss (major) 2 | . 1 . 1 . Misfires 4 | . 2 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . 13 . 11 Shots . | . . . . . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 262 | 90 262 120 145 10 Average Temperature 33 | 32 37 23 68 7 Received Heat Transfer 336 | . 42 96 180 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 407 | 407 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | 10 96 55 . 18 Initial 14 | . 2 . . 14 Average 13 | 1 22 5 . 1 Influence Increases 733 | 25 422 120 145 21 Destroy 0b10 Robot/C 440 | . 240 100 100 . Destroy 0b10 Robot/NC 60 | 25 25 10 . . Destroy Leader 66 | . 56 10 . . Successful Hack 34 | . 22 . . 12 Disable Machine 9 | . . . . 9 Destroy Structure 4 | . 4 . . . Lose Combat Pursuer 120 | . 75 . 45 . Influence Decreases 700 | 20 424 120 110 26 Time Decay 683 | 20 417 120 100 26 Lost Part 10 | . . . 10 . Purge Threat 7 | . 7 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 20 6 13 2 Peak Tracking Total 6 | . 4 2 6 2 Tactical Retreats 5 | . 4 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 13 | . 8 . . 5 Terminals 11 | . 7 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 25 . . 11 Successful 27 | . 18 . . 9 Failed 9 | . 7 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 30 | . 19 . . 11 Terminals 30 | . 20 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 5 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 1 | . 1 . . . Part Schematic 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 12 . . 8 Terminals 20 | . 12 . . 8 Botnet 11 | . 7 . . 4 Skim 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 760 | 41 719 . . . Seismic 760 | 41 719 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3497 | 149 1361 785 763 439 Spaces Moved 2437 | 111 770 584 569 403 Core 21 | 21 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2416 | 90 770 584 569 403 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 105 Average Speed 102 | 91 104 100 103 105 Slowest Speed 135 | 100 135 100 120 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 5 95 99 32 55 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . 4 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 1 | . . 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3242 | 135 1273 755 661 418 Wait 601 | . 418 148 29 6 Move 2433 | 110 769 583 568 403 Hop . | . . . . . Pick Up 35 | 6 22 . 4 3 Fast Attach 6 | 5 . . 1 . Attach 3 | 2 . . 1 . Detach . | . . . . . Swap 26 | 1 10 4 11 . Drop 24 | . 13 1 7 3 Fire 98 | 11 31 17 38 1 Melee 12 | . 10 . 2 . Ram 3 | . . 2 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met a group of wandering Federalists 209 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 609 | -10/Materials | Identified exit to Mines 733 | -10/Materials | Discovered new exit (range 4) 864 | -10/Materials | Discovered new exit (range 6) 870 | -10/Materials | Identified exit to Subcaves 944 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Identified exit to Materials 1071 | -10/Materials | Learned location of 2 exits from Subcaves 1075 | -10/Materials | Discovered exit to Materials (range 4) 1131 | -10/Materials | Learned location of 1 exit from Recycling 1227 | -10/Materials | Learned location of Storage (-8) 1301 | -10/Materials | Learned location of Subcaves (-10) 1326 | -10/Materials | Learned location of Mines (-8) 1363 | -10/Materials | Loaded intel: 18 non-interactive machine locations 1411 | -10/Materials | Learned 4 Materials zone layouts 1511 | -10/Materials | Entered Mines 1518 | -10/Mines | Learned Materials security intel 1545 | -10/Mines | Discovered exit to Materials (range 13) 1891 | -10/Mines | Excavation squad dispatched 1891 | -10/Mines | A large section of the Mines collapsed 2047 | -10/Mines | Discovered exit to Materials (range 9) 2283 | -10/Mines | Discovered exit to Subcaves (range 15) 2296 | -10/Mines | Entered Subcaves 2297 | -10/Subcaves | Identified exit to Recycling 2297 | -10/Subcaves | Identified exit to Materials 2444 | -10/Subcaves | Core integrity fell below 50% 2457 | -10/Subcaves | Discovered exit to Materials (range 15) 2472 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2700 | -10/Subcaves | Core integrity fell below 20% 3059 | -10/Subcaves | Entered Recycling 3060 | -8/Recycling | Met a Zionite searching for Scraptown 3060 | -8/Recycling | Identified exit to Factory 3274 | -8/Recycling | Build established: Scavenger-Mutant 3498 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03305_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Please expand to 1 more system! 03314_ System corrupted: Matter fused (-5). 03365_ System corrupted: Matter fused (-10). 03429_ System corrupted: Matter fused (-7). 03461_ T:5I,DZHLVT FSYN|EV,2KGNHR 03461_ Slammed into R-06 Scavenger. 03461_ Destabilizing: System corrupted (+1). 03488_ Sub. Monowheel shoots sparks and powers down. 03496_ Electrolysis Chamber disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##########?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# """"" ???? | | ??????????????????????????????????????# """"" ?#?? | | ???????################################ """"" #?? | | ???????# ## # """"" #?? | | ???????# ## ###########+## # """"" #?? | | ???????# ## # # # """"" #?? | | ??????## ## # """ """ # # """"" #?? | | ??????# + + """ """ # # #?? | | ???????# ## # """ """ # ###+######## | | ???????# ## # # | | ???????# ## # """ + | | ???????# ## # """ # | | ???????# ## # """ ########### | | ???????# ## # "" #?????##??# | | ???????# ## # Y" #?#### #??# | | ???????########+###### # "" #?# #??# | | ?????????????# # #?# #??# | | ?????????????# ###+##+##/####?# #??# | | ?????????????# #?# #????# #??# | | ?????????????# #?# #????# #??# | | ?????????????# ### ###### #??# | | ?????????????# @ + #??# | | ?????????????# ####### #??# | | ?????????????# Y #?????# #??# | | ??????#??????# Y"" """ """ #?????# #??# | | ?###### ###### "" """ """ #?????# #??# | | """ """ """ #?????# #??# | | r #?????# #??# | | r #########+##### | | ##### ## r #"T"##"T"# | | ???????# ######"""# ##### | | ???????# #????##### #???# | | ???????# #???????##+##+##### ####### | | ???????# ########???????# # #?????# | | ???????# ???????????????# # #?????# | | ???????# ???????????????# # #?????# | | ???????# ????????????????# # #?????# | | ???????# ????????????????# # #?????# | | ???????# ????????????????# # #?????# | | ???????# ????????????????## # #?????# | | ?????????????????????????# + #?????# | | ?????????????????????????## # #?????# | | ??????????????????????????# #####????##### | | ??????????????????????????# #???????## | | ??????????????????????????# #???????# | | ??????????????????????????# #???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed SubdwellerKineticShield Manual? 0 Play Time 01:07:30 Cumulative 42.7 hours Start 2024.12.18 @ 00:16:38 End 2024.12.18 @ 02:09:34 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 7 Adventurer 15 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c94fcc46-ca8e-41ad-b927-0e6f54b5ea40