Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:22:53 Player: Occam Result: Destroyed by as-66922 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2313) 2313 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 4406 Bonus ------- High Alert Combat Kills 187 Friendly Fire -9 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (190) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Improved Treads Compact Wheel Improved Heat Sink High-capacity Storage Unit Medium Matter Pod (100) Structural Scanner Improved Terrain Scan Processor Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Improved Medium Laser Heavy Assault Rifle Flak Cannon Flak Cannon Missile Launcher Missile Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Remote Shield > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Treads Compact Wheel High-capacity Storage Unit Small Matter Pod Medium Matter Pod Structural Scanner Structural Scanner Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Flak Cannon Missile Launcher Missile Launcher Datajack Heavy Hammer [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 73 | 1 8 2 59 3 Power 6 | . 2 . 4 . Engine 6 | . 2 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 3 . 13 1 Treads 12 | . 2 . 9 1 Leg . | . . . . . Wheel 5 | . 1 . 4 . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 2 . 17 2 Device 8 | 1 . . 7 . Storage 3 | . 2 . 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 8 | . . . 6 2 Artifact . | . . . . . Weapon 28 | . 1 2 25 . Energy Gun 7 | . 1 . 6 . Energy Cannon . | . . . . . Ballistic Gun 8 | . . . 8 . Ballistic Cannon 10 | . . . 10 . Launcher 3 | . . 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 6 . Parts Lost 15 | . 1 . 12 2 Power 2 | . 1 . 1 . Propulsion 4 | . . . 4 . Utility 6 | . . . 4 2 Weapon 3 | . . . 3 . Highest Loss Streak 3 | . 1 . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 97 100 Engine 11 | . 13 14 11 11 Treads 13 | . 18 14 11 11 Wheel 9 | . 8 14 9 11 Device 12 | . 14 14 12 7 Storage 11 | . 14 14 11 11 Processor 8 | . . . 11 11 Protection 5 | . . . 8 14 Energy Gun 8 | . 27 . 1 . Ballistic Gun 3 | . . . 4 22 Ballistic Cannon 10 | . . . 15 . Launcher 1 | . . 28 . . Naked Turns . | . . . . . Heaviest Build 112 | 12 89 52 112 108 Greatest Support 40 | 20 40 16 16 16 Greatest Overweight (x) 35 | . 5 3 35 6 Average Overweight (x) 4 | . 1 3 6 6 Largest Inventory Capacity 25 | 8 25 20 25 25 Average Capacity 22 | 8 15 20 24 25 Most Carried 25 | 6 20 20 25 24 Average Carried 20 | 6 11 20 24 23 Final Capacity 25 | 8 20 20 25 25 Final Carried 24 | 6 20 20 24 23 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2258 | 210 180 3 1783 82 Remotely . | . . . . . Salvage Created 2917 | 29 754 12 2001 121 Parts 184 | 3 50 1 123 7 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 6 | . 2 . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 69 | . 16 3 46 4 Guns 29 | . 16 . 9 4 Cannons 32 | . . . 32 . AOE 8 | . . 3 5 . Classes Destroyed 14 | 1 8 . 3 2 Worker 6 | . 3 . 3 . Builder 3 | . 2 . 1 . Tunneler 2 | 1 1 . . . Hauler 7 | . 2 . 5 . Recycler 5 | . 1 . 4 . Operator 3 | . 1 . 2 . Watcher 7 | . 2 . 5 . Swarmer 16 | . 9 3 4 . Grunt 37 | . 7 . 28 2 Brawler 1 | . . . . 1 Duelist 2 | . . . 2 . Protector 2 | . . . 2 . Sentry 10 | . . . 10 . Demolisher 1 | . . . . 1 Best Kill Streak 8 | 1 5 3 8 3 Combat Bots Only 8 | . 5 3 8 3 Max Kills in Single Turn 4 | 1 2 3 4 1 Gunslinging 1 | . . . 1 . Exploded 4 | . . 3 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 263 | . 77 3 162 21 Missed 63 | . 17 1 42 3 Damage Taken 2766 | . 615 16 1603 532 Core 636 | . 211 10 293 122 Absorbed by Shields 69 | . . . 19 50 Regen/Repaired (Parts) 206 | . 26 . 180 . Core Remaining (%) 55 | 100 . 11 . . Volleys Fired 221 | 1 72 1 137 10 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 60 90 46 Shots Fired 432 | 2 144 2 264 20 Gun 264 | 2 144 . 98 20 Cannon 162 | . . . 162 . Launcher 6 | . . 2 4 . Special . | . . . . . Kinetic 270 | . . . 250 20 Thermal 156 | 2 144 . 10 . Explosive 6 | . . 2 4 . Electromagnetic . | . . . . . Robot Hit Streak 22 | 1 8 . 22 9 Robot Miss Streak 8 | . 5 . 8 2 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 289 | 1 82 . 193 13 Core Hits 206 | 1 38 4 156 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 10 | . 6 . 4 . Burn 7 | . 6 . 1 . Destroy 1 | . . . 1 . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5243 | 12 1029 160 3811 231 Guns 2387 | 12 1029 . 1115 231 Cannons 2195 | . . . 2195 . Explosions 661 | . . 160 501 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3442 | . . . 3211 231 Thermal 1140 | 12 1029 . 99 . Explosive 661 | . . 160 501 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . . 34 . Projectiles 29 | . . . 29 . Explosions 5 | . . . 5 . Melee . | . . . . . Knockbacks 57 | . . . 57 . Impact . | . . . . . Kinetic 53 | . . . 53 . Secondary 4 | . . . 4 . Self-Inflicted Damage 46 | . . . 46 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 404 | 30 198 . 404 14 Average Temperature 80 | 18 60 . 103 7 Received Heat Transfer 952 | . 144 . 763 45 Effects 9 | . . . 9 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 8 . 1 . Heat Transferred 3394 | 37 3023 . 334 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 734 | 5 233 105 734 167 Initial 97 | . 3 32 40 97 Average 238 | 4 125 62 291 161 Maximum Alert Level 3 | . 1 . 3 . Low Security (%) 41 | 100 92 100 17 100 Level 1 45 | . 7 . 64 . Level 2 9 | . . . 14 . Level 3 2 | . . . 3 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 6 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 21 3 66 8 Peak Tracking Total 6 | . 6 3 6 4 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 6 | . 2 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 19 | . 7 . 12 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 61 | . 23 . 38 . Successful 41 | . 16 . 25 . Failed 18 | . 6 . 12 . Catastrophic 2 | . . . 2 . Database Lockouts 2 | . 1 . 1 . Manual 32 | . 14 . 18 . Terminals 46 | . 20 . 26 . Fabricators . | . . . . . Repair Stations 7 | . 3 . 4 . Recycling Units 1 | . . . 1 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 22 | . 11 . 11 . Part Schematic 2 | . 1 . 1 . Robot Analysis 5 | . 3 . 2 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 6 | . 3 . 3 . Unreport Threat 3 | . . . 3 . Locate Traps 1 | . 1 . . . Investigation Status 1 | . . . 1 . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Botnet 5 | . 3 . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 9 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 1 . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 84 | . 26 . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 5 | . 3 . 2 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4765 | 19 1274 115 3256 101 Spaces Moved 1986 | 13 654 76 1207 36 Core 16 | . . . 16 . Treads 232 | . 232 . . . Legs 44 | 13 31 . . . Wheels 1694 | . 391 76 1191 36 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 145 145 190 Average Speed 187 | 120 151 145 211 190 Slowest Speed 1800 | 120 175 145 1800 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 92 27 98 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 4 38 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE 38 | . . 4 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2602 | 14 795 78 1665 50 Wait 208 | . 37 . 170 1 Move 1982 | 12 653 75 1206 36 Hop . | . . . . . Pick Up 54 | . 18 . 36 . Fast Attach 27 | 1 3 . 23 . Attach 25 | . 2 . 21 2 Detach 19 | . 1 . 18 . Swap 22 | . 3 2 16 1 Drop 44 | . 6 . 38 . Fire 221 | 1 72 1 137 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 20 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 4) 856 | -10/Materials | Repaired Sml. Laser 891 | -10/Materials | Central database locked down 946 | -10/Materials | Core integrity fell below 50% 991 | -10/Materials | Core integrity fell below 20% 999 | -10/Materials | Identified exit to Materials 999 | -10/Materials | Identified exit to Mines 1294 | -10/Materials | Entered Mines 1295 | -10/Mines | Learned location of Storage (-8) 1364 | -10/Mines | Discovered exit to Materials (range 15) 1409 | -10/Mines | Entered Materials 1409 | -9/Materials | Evolved 2 slots: Utility x2 1615 | -9/Materials | Lost 3 parts (2n1u) 1722 | -9/Materials | Discovered new exit (range 15) 1857 | -9/Materials | Build established: Scavenger-Mutant 2153 | -9/Materials | Repaired Hvy. Assault Rifle 2165 | -9/Materials | Discovered new exit (range 13) 2264 | -9/Materials | Discovered new exit (range 14) 2618 | -9/Materials | Repaired Lgt. Armor Plating 2674 | -9/Materials | Discovered new exit (range 16) 2884 | -9/Materials | Core integrity fell below 50% 2980 | -9/Materials | Central database locked down 3009 | -9/Materials | First assault squad dispatched 3114 | -9/Materials | Destroyed 8 combat bots 3402 | -9/Materials | Discovered new exit (range 13) 3894 | -9/Materials | Build established: Mutant 4441 | -9/Materials | Identified exit to Materials 4656 | -9/Materials | Identified exit to Mines 4665 | -9/Materials | Entered Mines 4704 | -9/Mines | Learned Materials emergency access door positions 4722 | -9/Mines | Assembled infested the area 4724 | -9/Mines | Discovered exit to Materials (range 6) 4727 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4731 | -9/Mines | Core integrity fell below 20% 4766 | -9/Mines | Destroyed by as-66922 with Assembled Blade Last Messages --------------- 04738_ The unstable cave ceiling collapses. 04738_ K-01 Serf collects debris. 04742_ The unstable cave ceiling collapses. 04742_ Com. Wheel crushed. 04742_ The unstable cave ceiling collapses. 04743_ K-01 Serf collects debris. 04747_ The unstable cave ceiling collapses. 04748_ K-01 Serf collects debris. 04748_ Acquired 17 matter. 04752_ The unstable cave ceiling collapses. 04752_ K-01 Serf collects debris. 04759_ U-05 Engineer lays Concrete. 04760_ K-01 Serf collects debris. 04760_ U-05 Engineer builds a Wall. 04763_ The unstable cave ceiling collapses. 04763_ K-01 Serf collects debris. 04764_ U-05 Engineer builds a Wall. 04765_ K-01 Serf collects debris. 04765_ K-01 Serf system corrupted by crushing effect. 04765_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????##########??????????????????????????????? | | ??????# [ #??????????????????????????????? | | ??????# !%* #??????????????????????????????? | | ??????#*% = #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #???????##?????????????????????? | | ??????# #??????? ?????????????????????? | | ??????####### ##?####?? #?????????????????????? | | ????????????# #### #?? #?????????????????????? | | ????????????# ! ### #?????????????????????? | | ????????????### = #?????????????????????? | | ?????????????# # *# ####??????????????????? | | ?????????????# ### # #####??????????????? | | ?????????????# k### "" k ????????????? | | ?????????????# # % u "" #####??????????????? | | ?????????????## # @ "" #??????????????????? | | ??????????????# a #??????????????????? | | ??????????????### a # < #??????????????????? | | ???????????????## a ## #??????????????????? | | ????????????????## ###### ;#??????????????????? | | ???????????????? #????? ##??????????????????? | | ???????????????#####??????#???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSubatomicGreatsword Manual? 0 Play Time 00:50:35 Cumulative 229.8 hours Start 2024.04.20 @ 00:18:57 End 2024.04.20 @ 12:22:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 4 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 094e4c8b-8f95-48c6-b664-83ef969b0ae2