Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.04 @ 02:37:59 Player: Phillammon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (364) 364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 2418 Bonus ------- Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 96/100 System Corruption 0% Temperature Cool (20) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Reclamation Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit Integration Mediator > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Compact Wheel EM Pulse Gun Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Integration Mediator Storage Small Storage Unit Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 19 | 2 3 . 1 2 11 Power 2 | . . . . 1 1 Engine 2 | . . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads 1 | . . . . . 1 Leg 3 | . . . . . 3 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 . . 1 3 Device 2 | . . . . 1 1 Storage 3 | . 1 . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | . 2 . 1 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 1 . 12 Power 3 | . . 1 . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 6 | . . . 1 . 5 Highest Loss Streak 12 | . . 1 1 . 12 Average Slot Usage (%) 67 | . 91 97 58 78 33 Engine 7 | . 14 11 . 9 2 Leg 1 | . . . . . 3 Wheel 19 | . 28 28 22 22 7 Device 1 | . . . . 3 3 Storage 18 | . 20 28 22 22 8 Ballistic Gun 3 | . 12 . . . 1 Launcher 15 | . 16 28 14 22 5 Naked Turns 24 | . . . . . 24 Heaviest Build 31 | 10 13 13 10 15 31 Greatest Support 32 | 32 32 32 32 32 32 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 18 | 6 8 8 8 8 18 Average Capacity 7 | 6 6 8 8 8 8 Most Carried 8 | 6 6 6 7 7 8 Average Carried 4 | 3 4 5 6 6 3 Final Capacity 8 | 6 8 8 8 8 4 Final Carried 6 | 2 5 6 6 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 601 | 208 6 44 . 39 304 Remotely . | . . . . . . Salvage Created 284 | . 50 . . 30 204 Parts 24 | . 7 . . 6 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . 2 1 . 4 3 Guns 1 | . . . . . 1 AOE 9 | . 2 1 . 4 2 Classes Destroyed 9 | . 3 1 . 1 4 Worker 1 | . . . . . 1 Tunneler 1 | . 1 . . . . Recycler 2 | . . . . . 2 Watcher 2 | . 1 . . . 1 Swarmer 4 | . . . . 4 . Grunt 2 | . 2 . . . . Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 7 | . 4 1 . 4 7 Combat Bots Only 4 | . 1 1 . 4 1 Max Kills in Single Turn 4 | . 1 1 . 4 2 Gunslinging . | . . . . . . Exploded 4 | . 1 1 . 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1933 | . 131 140 97 93 1472 Core 735 | . 36 54 23 62 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 64 . 78 . Volleys Fired 38 | . 6 3 5 1 23 Largest 2 | . 2 2 2 2 2 Hottest 60 | . 60 60 60 60 60 Shots Fired 59 | . 12 6 6 2 33 Gun 23 | . . . . . 23 Cannon . | . . . . . . Launcher 36 | . 12 6 6 2 10 Special . | . . . . . . Kinetic 18 | . . . . . 18 Thermal . | . . . . . . Explosive 36 | . 12 6 6 2 10 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 9 | . 7 9 . 2 4 Robot Miss Streak 3 | . 1 2 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 30 | . 8 2 . 2 18 Core Hits 38 | . 10 3 2 4 19 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1751 | . 583 135 12 253 768 Guns 164 | . . . . . 164 Cannons . | . . . . . . Explosions 1582 | . 583 135 12 253 599 Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 98 | . . . . . 98 Thermal . | . . . . . . Explosive 1582 | . 583 135 12 253 599 Electromagnetic 66 | . . . . . 66 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 150 | . 53 . 23 6 68 Projectiles . | . . . . . . Explosions 150 | . 53 . 23 6 68 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 450 | . . 123 99 95 133 Shots 12 | . . 3 3 2 4 Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . . 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 33 | . 33 . . . 21 Average Temperature 16 | . 19 . . . 11 Received Heat Transfer 603 | . 72 . . . 531 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 167 | . 67 30 90 124 167 Average Influence 68 | . 35 22 50 124 113 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . 1 2 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 6 3 . . 21 Peak Tracking Total 9 | . 4 2 1 . 9 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 5 | . . . 5 . . Max in Single Turn 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 53 | . . 53 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 678 | 10 139 164 69 60 236 Spaces Moved 552 | 5 114 155 57 54 167 Core 43 | . . . . . 43 Treads 6 | . . . . . 6 Legs 46 | . . . . . 46 Wheels 457 | 5 114 155 57 54 72 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 100 100 100 100 100 50 Average Speed 98 | 100 100 100 100 100 94 Slowest Speed 160 | 100 100 100 100 100 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 33 42 13 14 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 72 | . . 20 52 . . Terrain Destroyed 294 | . 47 69 87 21 70 Melee . | . . . . . . Projectile . | . . . . . . AOE 294 | . 47 69 87 21 70 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 630 | 10 126 158 63 58 215 Wait . | . . . . . . Move 547 | 4 113 154 56 53 167 Hop . | . . . . . . Pick Up 14 | . 4 1 1 2 6 Fast Attach . | . . . . . . Attach 15 | . 1 . 1 2 11 Detach . | . . . . . . Swap 4 | 2 2 . . . . Drop 8 | 4 . . . . 4 Fire 38 | . 6 3 5 1 23 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Entered Mines 222 | -10/Mines | Assembled infested the area 253 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 307 | -10/Mines | Discovered new exit (range 9) 314 | -10/Mines | Entered Materials 314 | -9/Materials | Evolved 2 slots: Utility x2 374 | -9/Materials | Discovered new exit (range 9) 383 | -9/Materials | Entered Mines 438 | -9/Mines | Discovered new exit (range 5) 442 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 443 | -9/Mines | Entered Materials 443 | -8/Materials | Evolved 2 slots: Utility x2 553 | -8/Materials | Core integrity fell below 50% 556 | -8/Materials | Garrison activated, responded to threat 606 | -8/Materials | Core integrity fell below 20% 649 | -8/Materials | Lost 12 parts (2p4n1u5w) 679 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00596_ U-05 Engineer lays Concrete. 00597_ EM Pulse Gun destroyed. 00597_ U-05 Engineer lays Concrete. 00605_ U-05 Engineer builds a Wall. 00606_ U-05 Engineer lays Concrete. 00607_ U-05 Engineer builds a Wall. 00618_ Carbon-fiber Leg destroyed. 00636_ Acquired Carbon-fiber Leg. 00639_ Acquired Reclamation Unit. 00645_ Acquired Imp. Aluminum Leg. 00657_ Acquired 100 matter. 00660_ K-01 Serf cleans the Fusion Modulator. 00662_ Triggered Alarm Trap. 00662_ An alarm sounds. 00662_ ALERT: Alarm triggered, dispatching investigation squad. 00673_ Kicked G-50 Soldier out of the way. 00674_ Slammed into G-50 Soldier. 00675_ Slammed into G-47 Trooper. 00677_ K-01 Serf cleans the Repair Station. 00678_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????###???????????????????? | | ????????????????" #???????????????????? | | ????????????#?? ! #???????????????????? | | ????????????# ! #??????##???????????? | | ????????????# #???? #?#+#?##????? | | ????????????# #????"" ## ?? ?? | | ????????????# """ #????"" + ??? ?? | | ????????????# """ #????"" ## """? ??? | | ????????????? """ = #???? ## "R ???? | | ??????????????? ?????? ## """ ???? | | ??????????#######@#########+## "" " | | ?????????# " | | ?????????# ggg | | ?????????########+#########/## | | ???????????????????????# ## ######### | | ???????????????????????# ## # | | ???????????????????????# ## # """ | | ???????????????????????# + # """ | | ???????????????????????# """ ## + """ | | ???????????????????????# """ ### # | | ???????????????????????# """ #?# # """ | | ???????????????????????#######?# # """ | | ???????????????????????????????# # """ | | ???????????????????????????????# # | | ???????????????????????????????# ######### | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ??????????????????????????######+#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Reclamation Efficiency 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed SeismicPlasmaKit Manual? 0 Play Time 00:09:41 Cumulative 31.8 hours Start 2020.08.04 @ 02:31:01 End 2020.08.04 @ 02:37:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2d3435fc-6f14-4f5f-a2b5-031cfa1b9a80