Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 20:04:54 Player: Cess183 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2605) 2605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 5034 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 280/280 System Corruption 7% Temperature Cool (9) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Cryofiber Web Improved Cooling System Structural Scanner Structural Scanner Visual Processing Unit Advanced Targeting Computer Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Reinforced Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Structural Scanner Structural Scanner Melee Analysis Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Maul [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 47 | 7 6 13 3 18 Power 11 | 1 2 2 . 6 Engine 11 | 1 2 2 . 6 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 6 . 6 Treads 16 | 2 2 6 . 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 3 1 2 Device 2 | 1 . . 1 . Storage 3 | 1 2 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 10 | 2 . 2 2 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 1 2 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 30 | . . 8 2 20 Power 5 | . . 1 . 4 Propulsion 14 | . . 4 . 10 Utility 6 | . . 2 1 3 Weapon 5 | . . 1 1 3 Highest Loss Streak 8 | . . 4 2 8 To Critical Strikes . | . . . . . Average Backups 16 | 1 7 15 24 21 Power 3 | . 1 4 5 4 Propulsion 3 | . 1 4 7 3 Utility 2 | . . . 2 6 Weapon 6 | . 4 6 9 6 Tool/Special . | . . . . . Unused Backups 20 | . . 4 1 15 Power 6 | . . 2 . 4 Propulsion 1 | . . . . 1 Utility 7 | . . . . 7 Weapon 6 | . . 2 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 96 99 92 Engine 13 | . 14 10 11 17 Treads 31 | . 28 32 33 31 Device 4 | . 14 . . 6 Storage 11 | . 14 11 11 9 Processor 8 | . . 10 11 10 Protection 4 | . . 7 10 1 Ballistic Gun 15 | . 27 12 13 9 Ballistic Cannon 4 | . . 9 7 . Launcher 1 | . . . . 6 Peak Build Rating 28 | 7 8 17 19 28 Average Rating 14 | 5 7 11 17 23 On Entrance 10 | . 7 8 17 19 Naked Turns . | . . . . . Heaviest Build 109 | 13 90 98 98 109 Greatest Support 89 | 40 40 69 69 89 Greatest Overweight (x) 35 | 1 2 1 2 35 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 Most Carried 25 | 2 13 25 25 25 Average Carried 16 | 1 7 15 24 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 12 25 22 14 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2381 | 306 318 639 309 809 Remotely . | . . . . . Salvage Created 2811 | 140 466 920 93 1192 Parts 154 | 9 30 56 3 56 Haulers Intercepted 6 | . 2 3 . 1 Recyclers Shooed 5 | . 1 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 66 | . 9 18 11 28 Melee 3 | . . . . 3 Guns 28 | . 9 8 5 6 Cannons 10 | . . 10 . . AOE 22 | . . . 6 16 Classes Destroyed 14 | 3 4 3 1 3 Worker 10 | 2 2 3 . 3 Builder 2 | . . . . 2 Tunneler 3 | 2 . . 1 . Hauler 6 | . 2 3 . 1 Recycler 3 | 1 . . . 2 Mechanic 1 | . . . . 1 Watcher 8 | . 1 2 . 5 Swarmer 3 | . 3 . . . Grunt 33 | . 6 9 . 18 Brawler 3 | . . 1 . 2 Duelist 5 | . . 3 . 2 Sentry 10 | . . 5 . 5 Hunter 1 | . . . . 1 Assembled 11 | . . . 11 . Best Kill Streak 14 | 3 6 6 4 14 Combat Bots Only 8 | . 6 6 3 8 Max Kills in Single Turn 4 | 1 2 2 3 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 2 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 469 | . 55 108 46 260 Missed 112 | . 14 22 8 68 Hits 357 | . 41 86 38 192 Melee 27 | . . 11 4 12 Projectile 330 | . 41 75 34 180 Critical Strikes 21 | . 1 3 2 15 Part Disruptions 1 | . . . 1 . Damage Taken 5260 | . 433 1310 510 3007 Core 785 | . 66 96 65 558 Absorbed by Shields 265 | . . . . 265 Regen/Repaired (Parts) 243 | . 243 . . . Core Remaining (%) 77 | 100 73 . 59 . Volleys Fired 230 | 6 41 71 28 84 Largest 2 | 2 2 2 2 2 Hottest 60 | 40 40 50 53 60 Shots Fired 433 | 12 82 139 56 144 Gun 311 | 12 82 81 49 87 Cannon 58 | . . 58 . . Launcher 64 | . . . 7 57 Special . | . . . . . Kinetic 369 | 12 82 139 49 87 Thermal . | . . . . . Explosive 64 | . . . 7 57 Electromagnetic . | . . . . . Robot Hit Streak 24 | 4 15 24 3 14 Robot Miss Streak 5 | 1 4 5 5 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 311 | 7 52 101 22 129 Core Hits 181 | 5 24 39 25 88 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 7 | . . 2 . 5 Blast 2 | . . 2 . . Smash 5 | . . . . 5 Melee Attacks 25 | . . . . 25 Impact 25 | . . . . 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7131 | 93 708 1599 618 4113 Guns 2874 | 93 674 775 299 1033 Cannons 768 | . . 768 . . Explosions 2536 | . . . 313 2223 Melee 809 | . . . . 809 Ramming 144 | . 34 56 6 48 Kinetic 3642 | 93 674 1543 299 1033 Thermal . | . . . . . Explosive 2536 | . . . 313 2223 Electromagnetic . | . . . . . Impact 809 | . . . . 809 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 5 5 7 Average Corruption 4 | . . 3 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 68 | . . 36 32 . Message Errors 20 | . . 13 7 . Matter Fused 21 | . . 11 10 . Heat Flow Errors 7 | . . 5 2 . Energy Discharges 6 | . . . 6 . Data Loss (minor) 8 | . . 4 4 . Data Loss (major) 3 | . . 2 1 . Misfires 3 | . . 1 2 . Overload Shots . | . . . . . Overflow Damage 255 | . . . 10 245 Projectiles . | . . . . . Explosions 68 | . . . 10 58 Melee 187 | . . . . 187 Knockbacks 7 | . . 6 . 1 Impact 1 | . . . . 1 Kinetic 5 | . . 5 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 279 | . . . 4 275 Shots 19 | . . . 1 18 Rammed 18 | . 5 6 3 4 Targets Rammed 23 | 1 5 8 3 6 Kicked . | . . . . . Crushed 5 | 1 . 2 . 2 Highest Temperature 370 | . 9 162 370 277 Average Temperature 82 | . 3 65 146 62 Received Heat Transfer 2595 | . 192 468 600 1335 Effects 7 | . . . 7 . Shutdowns 1 | . . . 1 . Interference 6 | . . . 6 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 3 | . . . . 3 Parts Fried 4 | . . . . 4 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 91 | 100 100 100 100 65 Level 1 2 | . . . . 9 Level 2 5 | . . . . 24 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 557 | 10 136 135 18 557 Initial 9 | . . 9 . 1 Average 65 | 1 40 49 . 175 Influence Increases 2085 | 25 282 556 36 1186 Destroy 0b10 Robot/C 1100 | . 180 360 . 560 Destroy 0b10 Robot/NC 165 | 25 25 40 5 70 Destroy Leader 308 | . 46 120 . 142 Successful Hack 50 | . 31 18 . 1 Disable Machine 105 | . . 15 . 90 Destroy Structure 252 | . . 3 31 218 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 1532 | 25 258 580 30 639 Entered New Map 20 | . . 15 . 5 Time Decay 1242 | 25 258 495 30 434 Lost Part 270 | . . 70 . 200 Squads Dispatched 10 | . 2 1 . 7 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 2 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 13 29 11 51 Peak Tracking Total 10 | . 5 7 4 10 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 1 . 6 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 15 | . 5 6 . 4 Terminals 9 | . 3 4 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 53 | . 19 19 . 15 Successful 39 | . 14 13 . 12 Failed 14 | . 5 6 . 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 22 | . 8 8 . 6 Terminals 23 | . 8 10 . 5 Fabricators . | . . . . . Repair Stations 8 | . 8 . . . Recycling Units 7 | . 3 3 . 1 Scanalyzers 15 | . . 6 . 9 Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 8 . . . Scan Component 4 | . 4 . . . Repair 4 | . 4 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 15 | . . 6 . 9 Insert Component 12 | . . 3 . 9 Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 4 5 . 3 Terminals 8 | . 3 3 . 2 Botnet 8 | . 3 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 2 . 1 Monitor 3 | . 1 1 . 1 Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 4 . 3 Full Trace Events 4 | . 1 1 . 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 4 . . . Time 104 | . 104 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 52 | . . . 52 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 5353 | 80 1148 1796 1058 1271 Seismic 1313 | 80 1148 85 . . T.N.C. 4124 | . . 1795 1058 1271 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5530 | 182 1148 1796 1100 1304 Spaces Moved 1919 | 98 438 630 382 371 Core 9 | 6 . . . 3 Treads 1910 | 92 438 630 382 368 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 235 Average Speed 227 | 153 189 240 240 255 Slowest Speed 1800 | 160 320 240 320 1800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 43 45 63 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 355 | . . . 35 320 Melee . | . . . . . Projectile . | . . . . . AOE 355 | . . . 35 320 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2589 | 113 672 765 508 531 Wait 274 | . 167 12 90 5 Move 1915 | 97 437 629 381 371 Hop . | . . . . . Pick Up 44 | 2 10 22 1 9 Fast Attach 14 | 7 2 4 . 1 Attach 25 | . . 8 3 14 Detach 1 | . . 1 . . Swap 18 | . 6 4 . 8 Drop 20 | . 4 6 2 8 Fire 230 | 6 41 71 28 84 Melee 25 | . . . . 25 Ram . | . . . . . Kick . | . . . . . Crush 23 | 1 5 8 3 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 824 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Repaired Assault Rifle 911 | -10/Materials | Repaired Lgt. Treads 938 | -10/Materials | Repaired Lgt. Treads 965 | -10/Materials | Repaired Assault Rifle 1090 | -10/Materials | Build established: Scavenger-Mutant 1172 | -10/Materials | Discovered new exit (range 10) 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -9/Materials | Discovered new exit (range 15) 2098 | -9/Materials | Lost 4 parts (1p2n1u) 2528 | -9/Materials | Discovered new exit (range 12) 2844 | -9/Materials | Discovered new exit (range 16) 3127 | -9/Materials | Entered Mines 3161 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3178 | -9/Mines | Learned location of Zion (-6) 3221 | -9/Mines | Build established: Mutant 3264 | -9/Mines | Discovered new exit (range 11) 3324 | -9/Mines | Learned Materials stockpile data 3360 | -9/Mines | Learned Materials trap positions 3361 | -9/Mines | Learned location of Storage (-9) 3534 | -9/Mines | Assembled infested the area 3593 | -9/Mines | Lost 3 allies 3641 | -9/Mines | Found a hidden stash of uninstalled traps 4227 | -9/Mines | Entered Materials 4227 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4228 | -8/Materials | Loaded intel: 24 trap records 4518 | -8/Materials | Build established: Scavenger-Mutant 4908 | -8/Materials | Build established: Mutant 5221 | -8/Materials | Garrison activated, responded to threat 5245 | -8/Materials | Destroyed 8 combat bots 5245 | -8/Materials | Lost 3 parts (2n1w) 5396 | -8/Materials | Lost 8 parts (2p5n1w) 5427 | -8/Materials | First assault squad dispatched 5477 | -8/Materials | Core integrity fell below 50% 5507 | -8/Materials | Core integrity fell below 20% 5529 | -8/Materials | Lost 5 parts (2p2u1w) 5531 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05514_ Destroyed Lgt. Nuclear Core. 05514_ G-47 Trooper system corrupted by crushing effect. 05514_ G-47 Trooper IFF system glitched. 05515_ G-47 Trooper system terminally corrupted. 05517_ Destroyed Katana. 05517_ L-31 Rogue system corrupted by crushing effect. 05518_ L-31 Rogue system terminally corrupted. 05518_ Melee Analysis Suite fried. 05520_ B-36 Bruiser suffers critical hit (Smash). 05520_ Destroyed Rnf. Ion Engine. 05520_ B-36 Bruiser system corrupted by crushing effect. 05521_ B-36 Bruiser system terminally corrupted. 05526_ >> MONITOR: Recycling Unit M002 accepting Wheel (97%). 05529_ >> MONITOR: Recycling Unit M002 accepting Lgt. Ion Engine (50%). 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S??+??????? | | ??????????????????????????????????? ?????????? | | ????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 35% | -10/Materials Lgt. Treads | 42% | -10/Materials Lgt. Treads | 52% | -10/Materials Assault Rifle | 69% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Quantum Hacking Significant Disruption Challenges ------------ None Game ------ Seed ThiefSigixSword Manual? 0 Play Time 00:52:05 Cumulative 19.5 hours Start 2025.05.18 @ 18:51:08 End 2025.05.18 @ 20:04:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b0745ac-7786-43e2-b953-376056bb41c0