Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 13:30:13 Player: Barbarossa Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1473) 1473 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3278 Bonus ------- Follower Combat Kills 158 Friendly Fire -133 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Rolling (190) Ox6 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Compact Wheel Compact Wheel Scrap Engine Heat Sink Signal Interpreter Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (1/2) Beam Rifle Beam Rifle Beam Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heat Sink Signal Interpreter Hardened Light Armor Plating Hacking Suite Drone Bay Drone Bay Drone Bay Beam Rifle Beam Rifle Beam Rifle Beam Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Grenade Launcher Rocket Launcher Datajack Plasma Cutter [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 50 | 2 8 2 33 5 Power 4 | . 1 . 3 . Engine 4 | . 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 1 2 14 2 Treads 8 | . . 2 6 . Leg . | . . . . . Wheel 13 | 2 1 . 8 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | . 3 . 4 2 Device 6 | . 2 . 3 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 16 | . 3 . 12 1 Energy Gun 7 | . 3 . 4 . Energy Cannon . | . . . . . Ballistic Gun 6 | . . . 5 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . . . 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 13 | . 2 . 9 2 Power 3 | . 1 . 2 . Propulsion 7 | . 1 . 4 2 Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 6 | . 1 . 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 90 98 91 98 Engine 10 | . 13 11 10 11 Treads 18 | . . 20 20 22 Wheel 21 | . 22 22 21 21 Device 5 | . 11 11 4 1 Storage 11 | . 14 11 11 11 Protection 2 | . . . 1 9 Energy Gun 13 | . 18 22 15 . Ballistic Gun 8 | . 8 . 6 22 Naked Turns . | . . . . . Heaviest Build 99 | 13 89 89 99 99 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 8 | . 8 4 8 6 Average Overweight (x) 3 | . 2 4 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 13 25 25 25 Most Carried 25 | 6 7 5 25 25 Average Carried 16 | 5 5 4 16 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 4 6 5 24 24 Class Distribution -------------------- 38% | Mutant 38% | Scavenger-Mutant 23% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1270 | 200 118 30 718 204 Remotely . | . . . . . Salvage Created 2961 | . 433 75 1803 650 Parts 144 | . 21 3 97 23 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 6 | . 1 . 4 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 35 | . 8 1 22 4 Guns 35 | . 8 1 22 4 Classes Destroyed 11 | . 5 1 4 1 Worker 6 | . 1 . 5 . Tunneler 1 | . . 1 . . Hauler 6 | . . . 6 . Recycler 11 | . 1 . 4 6 Operator 3 | . 2 . 1 . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 21 | . 5 1 14 1 Duelist 1 | . . . 1 . Sentry 9 | . . . 8 1 Programmer 2 | . . . . 2 Best Kill Streak 8 | . 8 2 5 6 Combat Bots Only 5 | . 4 1 5 4 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 263 | . 57 2 159 45 Missed 68 | . 19 . 39 10 Damage Taken 2710 | . 480 21 1746 463 Core 518 | . 112 . 317 89 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . 65 . 44 . Core Remaining (%) 77 | 100 55 . . . Volleys Fired 216 | . 39 2 148 27 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 90 46 Shots Fired 423 | . 78 4 287 54 Gun 423 | . 78 4 287 54 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 217 | . 38 . 125 54 Thermal 197 | . 31 4 162 . Explosive . | . . . . . Electromagnetic 9 | . 9 . . . Robot Hit Streak 17 | . 16 4 14 17 Robot Miss Streak 6 | . 4 . 6 1 Penetration Max . | . . . . . Secondary Targets 9 | . 1 . 6 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 280 | . 57 3 176 44 Core Hits 111 | . 22 3 72 14 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 4 2 3 1 Burn 9 | . 4 2 3 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3767 | . 632 35 2421 679 Guns 3761 | . 632 35 2415 679 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 2124 | . 231 . 1214 679 Thermal 1565 | . 329 35 1201 . Explosive . | . . . . . Electromagnetic 72 | . 72 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 357 | . 46 . 357 7 Average Temperature 57 | . 17 . 70 3 Received Heat Transfer 909 | . 243 12 633 21 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 2 5 . Heat Transferred 4688 | . 1235 247 3206 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 351 | . 269 153 351 180 Initial 136 | . . 113 64 136 Average 123 | . 180 131 110 140 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 82 | 100 41 100 84 100 Level 1 17 | . 58 . 15 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 4 . Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 16 1 33 5 Peak Tracking Total 6 | . 6 1 5 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 3 | . . . 3 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 17 | . 4 1 8 4 Terminals 14 | . 3 1 6 4 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 11 5 23 16 Successful 32 | . 7 1 16 8 Failed 23 | . 4 4 7 8 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 32 | . 5 5 12 10 Terminals 46 | . 7 5 18 16 Fabricators . | . . . . . Repair Stations 9 | . 4 . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 . 7 4 Part Schematic 2 | . . . 2 . Prototype ID Bank 4 | . 1 . 2 1 Open Door 1 | . . . 1 . Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 2 | . 1 . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 3 1 5 4 Terminals 13 | . 3 1 5 4 Botnet 13 | . 3 1 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 1 5 4 Full Trace Events 4 | . . 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 90 | . 26 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders 5 | . . . 3 2 EXPLORE 5 | . . . 3 2 Ally Attacks 48 | . . . 48 . Total Damage 434 | . . . 434 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 5 | . . . 3 2 Drone Recoveries 4 | . . . 2 2 Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 3088 | 5 363 88 2173 459 Spaces Moved 1218 | 2 183 57 786 190 Core . | . . . . . Treads 69 | . . . 69 . Legs . | . . . . . Wheels 1149 | 2 183 57 717 190 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 140 110 145 Average Speed 155 | 80 112 140 168 145 Slowest Speed 480 | 80 200 140 480 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 49 6 86 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1982 | 5 269 61 1326 321 Wait 394 | . 28 . 278 88 Move 1214 | 1 182 56 785 190 Hop . | . . . . . Pick Up 56 | . 9 1 42 4 Fast Attach 2 | . . . 2 . Attach 21 | . 4 2 15 . Detach . | . . . . . Swap 27 | 2 4 . 16 5 Drop 25 | 2 3 . 13 7 Fire 216 | . 39 2 148 27 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . 4 . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous 20 | . . . 20 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Repaired Med. Laser 302 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 5) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x2 373 | -9/Materials | Discovered new exit (range 14) 457 | -9/Materials | Entered Storage 712 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 907 | -9/Storage | Lost 3 allies 1002 | -9/Storage | Build established: Commander-Mutant 1358 | -9/Storage | Repaired Imp. Heat Sink 1477 | -9/Storage | Lost 5 allies 1598 | -9/Storage | Lost 6 parts (1p3n2w) 1627 | -9/Storage | Discovered new exit (range 10) 1712 | -9/Storage | Core integrity fell below 50% 1961 | -9/Storage | Build established: Scavenger-Mutant 2188 | -9/Storage | Repaired Com. Wheel 2624 | -9/Storage | Discovered new exit (range 3) 2630 | -9/Storage | Entered Recycling 2724 | -9/Recycling | Found Scrap Engine 3034 | -9/Recycling | Core integrity fell below 20% 3089 | -9/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03048_ P-60 Hacker destroyed. 03055_ G-34 Mercenary destroyed. 03055_ Switching to secondary target: P-60 Hacker. 03057_ Material Compactor disabled. 03061_ Destroyed Shock Rifle. 03062_ Slug penetrates Wall. 03064_ Destroyed Remote Datajack. 03065_ R-06 Scavenger collects Shock Rifle. 03065_ Slug penetrates Wall. 03068_ R-06 Scavenger collects Aluminum Leg. 03068_ Slug penetrates Wall. 03070_ Destroyed Gravmag System. 03070_ P-60 Hacker destroyed. 03073_ Acquired 37 matter. 03073_ R-06 Scavenger collects Heat Sink. 03074_ Penetrated by Slug. 03083_ Slug penetrates Wall. 03086_ Penetrated by Slug. 03086_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# # | | ?????????????? ???????????????????+ # | | ????????????## ??#####????????????# # | | ???????????? ?? ????????????# ! | | ???????????? ?? #????????????? | | ??????????""" """ #????????????? ? | | ???????? """ """ #????????????????? | | ???## ? """ """ #????????????????? | | ???# ########?????????? | | ???# ?????????? | | ???# """ """ #??????###?## | | ???# """ """ ???????" #?# | | ???# """ """ ? + "Y" #?# | | ???# #???## #?# | | ???# #????# """ #?# | | ??????????# #????# """"" ### | | ?????????##+##+##### #????# """"" ## | | ?????????# T # ####?# """"" ### | | ?????????# # #?# """ #?# | | ?????????# """ # #?# #?## | | ???????###* """"" # ########+###### | | ????????!;% " """ # | | ?????????# """ # ###########+##+### | | ?????????# "" # #?????# ## | | ?????????# % # #?????# ## | | ?????????#####@##### #?????# # | | ??????# "#####h##### #???### ## | | ??#"" + ## | | ??#"Y #???### ## | | ??#"" #?????# ## | | ??### *! #?????# #? | | ????# #####%## #?????###########? | | ??????????##?# #######????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????? #?????????????????????## | | ?????????????? +?????????????????????#* | | ?????????????? #?????????????????????#* | | ?????????????? #?????????????????##### | | ?????????????? #?????????????????# ## | | ??????????????#??????????????????# T | | ?????????????????????????????????# ## | | ?????????????????????????????????#####? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Cargo Storage Unit | -9/Storage | Hacked Spread Laser | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentDecoderBeamcaster Manual? 0 Play Time 00:24:41 Cumulative 124.1 hours Start 2024.04.24 @ 13:09:04 End 2024.04.24 @ 13:30:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6961ec08-8846-4623-afa2-ba9108f077bf