Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.11 @ 22:21:47 Player: Leif Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1734) 1734 TOTAL SCORE: 5254 Bonus ------- Pacifist 834 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Experimental Sensor Array Device Experimental Sensor Array Weapon None Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Slots Evolved 7 | . 1 . 2 . 2 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 6 | . 1 . 2 . 2 . 1 . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 8 | . . 1 . . 7 . . . . . Power 1 | . . . . . 1 . . . . . Engine 1 | . . . . . 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 6 | . . . . . 6 . . . . . Treads . | . . . . . . . . . . . Leg 6 | . . . . . 6 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . Device 1 | . . 1 . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 3 | . . . . . . 1 . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 2 . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 . 2 . . To Critical Strikes . | . . . . . . . . . . . Average Backups . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 26 | . . 6 10 5 41 58 42 27 . . Engine 3 | . . . . . 6 8 7 5 . . Leg 20 | . . . . . 34 50 35 22 . . Device 1 | . . 6 10 5 . . . . . . Peak Build Rating 18 | . . 9 9 9 18 18 16 16 . . Average Rating 9 | . . 6 9 4 13 17 16 9 . . On Entrance 6 | . . . 9 9 . 18 16 16 . . Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 354 | . 25 16 . 51 32 . . 18 107 105 Heaviest Build 7 | . . 1 1 1 7 7 7 7 . . Greatest Support 90 | 3 3 3 3 3 90 90 77 77 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 . . 5 . . . . . Average Carried . | . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Matter Collected 259 | 200 . . . . . . 56 . . 3 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Hostile Shots Fired 425 | . . . 6 93 5 149 . 3 33 136 Missed 181 | . . . 3 40 2 67 . . 13 56 Hits 244 | . . . 3 53 3 82 . 3 20 80 Melee 3 | . . . . . . . . 3 . . Projectile 241 | . . . 3 53 3 82 . . 20 80 Critical Strikes 5 | . . . . 1 . 2 . 2 . . Damage Taken 1574 | . . . 33 285 14 517 . 89 93 543 Core 1070 | . . . 21 280 . 66 . 67 93 543 Absorbed by Shields 135 | . . . . 53 . . . . . 82 Ignored by Resistances 1115 | . . . 17 228 10 351 . 50 66 393 Core Remaining (%) 78 | 100 . 100 . 24 . 88 . . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 1 | . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 34 | . . . 9 18 . 6 . . . 1 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 34 | . . . 9 18 . 6 . . . 1 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 1 . . . 5 5 5 Average Corruption 3 | . . . . 1 . . . 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . 1 3 4 Message Errors 2 | . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . . . 4 8 . . . . . . Shots . | . . . . . . . . . . . Rammed 8 | . . . 2 5 . . . . . 1 Targets Rammed 11 | . . . 2 5 . 3 . . . 1 Kicked 3 | . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 235 | . . . . . . . . . 184 235 Average Temperature 105 | . . . . . . . . . 99 109 Received Heat Transfer 441 | . . . 9 75 . 189 . . 30 138 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 90 | . . . . 30 8 70 23 . 15 90 Initial 23 | . . . . . 8 . 23 . . . Average 5 | . . . . . . 19 4 . . 12 Influence Increases 211 | . . . . 36 . 70 . . 15 90 Successful Hack 16 | . . . . 6 . 10 . . . . Lose Combat Pursuer 195 | . . . . 30 . 60 . . 15 90 Influence Decreases 121 | . . . . 6 30 10 60 . 15 . Entered New Map 59 | . . . . . 22 . 37 . . . Time Decay 52 | . . . . 6 8 . 23 . 15 . Lost Part 10 | . . . . . . 10 . . . . Squads Dispatched 1 | . . . . 1 . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 52 | . 1 . 1 9 1 14 . 5 2 19 Peak Tracking Total 13 | . 1 . 1 7 3 9 . 5 2 13 Tactical Retreats 5 | . . . . 1 . 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Traps Triggered 10 | . . . . 3 . 1 1 . 1 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Machines Accessed 4 | . . . . 1 1 1 . . 1 . Terminals 2 | . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 8 | . . . . 3 2 1 . . 2 . Successful 6 | . . . . 2 2 1 . . 1 . Failed 2 | . . . . 1 . . . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 4 | . . . . 3 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . 2 . Terminal Hacks 3 | . . . . 2 . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . 1 . Unlock Access 2 | . . . . . 1 . . . 1 . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . 1 . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Active Infowar (turns) 113 | . . 37 29 47 . . . . . . Sensors 113 | . . 37 29 47 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Turns Passed 985 | 18 25 53 29 101 190 164 128 65 107 105 Spaces Moved 1196 | 26 50 101 54 146 154 131 104 74 213 143 Core 821 | 26 50 101 54 146 52 . . 36 213 143 Treads . | . . . . . . . . . . . Legs 375 | . . . . . 102 131 104 38 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 123 124 50 50 50 Average Speed 72 | 50 50 50 50 50 98 123 124 88 50 50 Slowest Speed 125 | 50 50 50 50 50 123 124 124 125 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 14 30 10 43 24 28 4 66 10 33 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Gar Total 1299 | 30 49 102 55 173 192 133 104 73 212 176 Wait 30 | 5 . . . . 25 . . . . . Move 1189 | 25 49 100 54 145 154 130 104 73 212 143 Hop . | . . . . . . . . . . . Pick Up 7 | . . 1 . . 6 . . . . . Fast Attach 1 | . . . . . 1 . . . . . Attach 7 | . . 1 . . 6 . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 1 | . . . . 1 . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 7 | . . . 1 5 . . . . . 1 Kick 3 | . . . . . . 3 . . . . Crush . | . . . . . . . . . . . Escape Stasis 54 | . . . . 22 . . . . . 32 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 19 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Evolved 1 slot: Propulsion x1 39 | -10/Materials | Identified exit to Mines 39 | -10/Materials | Discovered exit to Mines (range 12) 44 | -10/Materials | Entered Mines 57 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 59 | -10/Mines | Found Prototype Device 60 | -10/Mines | Identified Exp. Sensor Array 90 | -10/Mines | Identified exit to Materials 90 | -10/Mines | Discovered exit to Materials (range 13) 92 | -10/Mines | Discovered exit to Materials (range 14) 97 | -10/Mines | Entered Materials 97 | -9/Materials | Evolved 2 slots: Propulsion x2 117 | -9/Materials | Identified exit to Storage 117 | -9/Materials | Discovered exit to Storage (range 16) 126 | -9/Materials | Entered Storage 203 | -9/Storage | Core integrity fell below 50% 219 | -9/Storage | Identified exit to Materials 219 | -9/Storage | Discovered exit to Materials (range 16) 227 | -9/Storage | Entered Materials 227 | -8/Materials | Evolved 2 slots: Propulsion x2 304 | -8/Materials | Build established: Hacker-Mutant 417 | -8/Materials | Identified exit to Garrison 417 | -8/Materials | Entered Garrison 441 | -8/Garrison | Triggered checkpoint 529 | -8/Garrison | Triggered checkpoint 541 | -8/Garrison | Triggered checkpoint 568 | -8/Garrison | Identified exit to Factory 568 | -8/Garrison | Discovered exit to Factory (range 12) 581 | -8/Garrison | Entered Factory 581 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 709 | -7/Factory | Sucked down chute 709 | -7/Factory | Entered Waste 724 | -7/Waste | EMP discharged 732 | -7/Waste | Spotted C-40 Crusher 743 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 746 | -7/Waste | Spotted C-40 Crusher 755 | -7/Waste | Spotted C-40 Crusher 756 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 758 | -7/Waste | Spotted C-40 Crusher 761 | -7/Waste | Spotted C-40 Crusher 767 | -7/Waste | Identified exit to Factory 767 | -7/Waste | Discovered exit to Factory (range 16) 767 | -7/Waste | Spotted C-40 Crusher 774 | -7/Waste | Entered Factory 880 | -7/Factory | Identified exit to Garrison 881 | -7/Factory | Entered Garrison 903 | -7/Garrison | Installed Relay Interface Framework 904 | -7/Garrison | Spotted B-75 Beast 929 | -7/Garrison | Triggered checkpoint 944 | -7/Garrison | Core integrity fell below 50% 945 | -7/Garrison | Triggered checkpoint 955 | -7/Garrison | Triggered checkpoint 966 | -7/Garrison | Core integrity fell below 20% 986 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00956_ Field strength at 23. 00956_ S-27 Virus destroyed. 00957_ Field strength at 14. 00957_ G-47 Trooper knocked back. 00958_ Field strength at 5. 00958_ Stasis field depleted. 00959_ Acquired 3 matter. 00960_ Triggered Stasis Trap. 00960_ A bubble of rippling energy engulfs the area. 00960_ Field strength at 94. 00961_ Field strength at 88. 00962_ Field strength at 77. 00963_ Field strength at 71. 00964_ Field strength at 57. 00965_ Field strength at 48. 00966_ Field strength at 36. 00967_ System corrupted: Matter fused (-7). 00967_ Field strength at 25. 00968_ Field strength at 17. 00969_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????############# | | ????????????????????????????# ^ % | | ????????????????????????????# | | ???????????????#""####??????# ^ | | ???????????????Tg ##?????# #### #### | | ???????????????# Y#?????# #??# #??? | | ???????????????#@ Y#?????# #??# #??? | | ???????????????# ##?????# #??# #??? | | ???????????????## ####??????# #??# #??? | | ?????????# ######s########### #### #??? | | ?????????# ss #??? | | ?????????######## ##### ##### ######??? | | ????????????????# #???# #???# #???????? | | ????????????????# #??? ???# #???????? | | ????????????????# #?? ??# #???????? | | ????????????????# #?# #?# #???????? | | ????????????????" #?# #?# #???????? | | ????????????????" #?# #?# #???????? | | ????????????????" #??# #??# #???????? | | ????????????????? ???#####??# #???????? | | ????????????????? ??????????# #???????? | | ????????????????? ??????????# #???????? | | ????????????????? ??????????# #???????? | | ????????????????? ??????????? /???????? | | ????????????????? ??????????? ^ /???????? | | ????????????????? ??????????? /???????? | | ????????????????????????????? / ??????? | | ????????????????????????????? ##??????? | | ????????????????????????????? #???????? | | ????????????????????????????? ????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here You Again Challenges ------------ None Game ------ Seed MatterThermicClaws Manual? 0 Play Time 00:11:08 Cumulative 61.2 hours Start 2025.11.11 @ 22:11:54 End 2025.11.11 @ 22:21:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 149 Rogue 146 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59f5b836-551d-4192-8980-481f32e20622