Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:39:55 Player: Findu Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (4983) 4983 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 9753 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 104 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 240/240 System Corruption 5% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Medium Treads Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Axe Chainsword > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Cooling System Large Matter Pod (150) Improved Terrain Scanner Transmission Jammer Relay Coupler [NC] (34) Relay Coupler [Duelist] (23) Relay Coupler [Demolisher] (19) Particle Gun Particle Gun Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Analyzer Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Improved Cooling System Large Matter Pod Improved Light Armor Plating Advanced Beam Cannon Heavy Assault Rifle Enhanced Flamer Chainsword [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . 2 . . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 125 | 6 11 1 13 8 22 21 28 15 Power 13 | 1 . 1 2 . 3 1 4 1 Engine 9 | 1 . 1 1 . 2 1 3 . Core 4 | . . . 1 . 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 33 | 2 2 . 4 . 9 7 8 1 Treads 19 | . . . 2 . 3 6 8 . Leg . | . . . . . . . . . Wheel 12 | 2 2 . 2 . 4 1 . 1 Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Utility 26 | 1 2 . 4 1 4 7 5 2 Device 9 | . 1 . 2 . 2 2 2 . Storage 2 | 1 1 . . . . . . . Processor 5 | . . . . . . 4 . 1 Hackware . | . . . . . . . . . Protection 10 | . . . 2 1 2 1 3 1 Artifact . | . . . . . . . . . Weapon 53 | 2 7 . 3 7 6 6 11 11 Energy Gun 9 | 1 3 . . 1 1 . 1 2 Energy Cannon 3 | . . . . . 1 . 1 1 Ballistic Gun 14 | 1 1 . 1 2 2 2 3 2 Ballistic Cannon 9 | . 1 . 1 2 1 2 1 1 Launcher 7 | . 2 . 1 2 . . 2 . Special Weapon 4 | . . . . . 1 2 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 43 | . 3 . 5 4 3 3 19 6 Power 2 | . . . . . . . 2 . Propulsion 14 | . 2 . 2 . 2 1 5 2 Utility 12 | . . . 2 2 1 1 4 2 Weapon 15 | . 1 . 1 2 . 1 8 2 Highest Loss Streak 8 | . 1 . 4 3 2 1 8 4 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 95 | . 98 100 95 92 97 98 88 94 Engine 4 | . 14 14 9 . . 7 6 . Core 3 | . . . 2 11 8 . . 6 Treads 19 | . . . 10 22 17 22 25 23 Wheel 7 | . 27 28 11 . 8 6 . 4 Device 10 | . 12 14 21 15 15 6 2 7 Storage 8 | . 14 14 11 11 9 7 7 7 Processor 7 | . . . . . . 12 15 14 Protection 8 | . . . 7 11 9 8 9 6 Energy Gun 2 | . 13 14 1 3 1 . . 3 Energy Cannon 2 | . . . . . 6 3 3 1 Ballistic Gun 5 | . 1 . 9 7 8 7 3 3 Ballistic Cannon 7 | . 4 14 9 10 9 10 5 4 Slashing Weapon 1 | . . . . . . . 4 5 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 12 32 29 35 35 51 58 54 50 Greatest Support 106 | 32 32 26 46 46 46 78 106 84 Greatest Overweight (x) 8 | . 1 1 3 . 4 5 8 4 Average Overweight (x) 1 | . . 1 . . 3 3 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 Most Carried 15 | 2 11 11 15 15 15 15 11 15 Average Carried 11 | . 7 10 12 14 14 12 7 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 10 15 15 15 11 9 14 Class Distribution -------------------- 45% | Mutant 25% | Gunner 11% | Scavenger-Gunner 7% | Tank 5% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Matter Collected 3870 | 223 100 125 291 509 799 966 556 301 Remotely 966 | . . . . . . 966 . . Salvage Created 4614 | . 299 32 241 354 1153 1024 1061 450 Parts 272 | . 27 1 25 33 50 67 39 30 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 119 | . 11 1 7 19 23 23 26 9 Melee 7 | . . . . . . . 5 2 Guns 41 | . 1 1 4 7 13 6 5 4 Cannons 51 | . 1 . . 11 10 16 10 3 AOE 17 | . 9 . 2 1 . . 5 . Classes Destroyed 14 | . 5 . 1 1 5 1 1 . Worker 9 | . 1 . 1 . . 5 . 2 Builder 5 | . 4 . . . . . . 1 Tunneler 2 | . . . . . 1 1 . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . . . . . 2 1 . . Watcher 7 | . 1 . 1 . 2 2 . 1 Swarmer 34 | . 3 . 2 11 3 7 6 2 Cutter 2 | . . . . . . . 2 . Grunt 53 | . 8 1 2 7 12 8 11 4 Duelist 3 | . . . . . 1 . 1 1 Sentry 16 | . . . 3 . 6 3 4 . Hunter 4 | . . . . . 1 1 1 1 Programmer 6 | . . . . . . 4 1 1 Assembled 1 | . . . . 1 . . . . Best Kill Streak 8 | . 5 1 6 4 5 6 8 5 Combat Bots Only 8 | . 3 1 4 4 3 4 8 4 Max Kills in Single Turn 4 | . 3 1 3 2 2 2 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 2 1 . . 3 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Hostile Shots Fired 815 | . 32 . 33 82 115 161 306 86 Missed 259 | . 10 . 10 23 44 65 83 24 Damage Taken 6874 | . 351 . 347 691 937 1141 2506 901 Core 1017 | . 56 . 65 78 114 122 443 139 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 104 | . . . . . . . 104 . Regen/Repaired (Parts) 125 | . . . . . . 125 . . Core Remaining (%) 80 | 100 . 77 . 64 79 . . . Volleys Fired 303 | . 27 3 17 42 70 60 44 40 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 168 | . 95 75 75 100 140 168 148 143 Shots Fired 738 | . 53 6 30 78 209 179 107 76 Gun 320 | . 27 3 15 37 91 60 36 51 Cannon 364 | . 9 3 9 38 113 113 54 25 Launcher 34 | . 17 . 6 3 . . 8 . Special 20 | . . . . . 5 6 9 . Kinetic 514 | . 9 3 20 69 139 154 71 49 Thermal 153 | . 18 . . 6 70 25 28 6 Explosive 26 | . 17 . 6 3 . . . . Electromagnetic 45 | . 9 3 4 . . . 8 21 Robot Hit Streak 15 | . 5 1 7 5 12 15 10 6 Robot Miss Streak 6 | . 4 2 3 6 5 5 4 5 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 444 | . 33 2 18 38 117 103 75 58 Core Hits 233 | . 23 2 12 23 49 52 44 28 Critical Kills 5 | . . . . . . 1 1 3 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 24 | . 3 . . . 3 4 5 9 Burn 3 | . 1 . . . . . 1 1 Meltdown 2 | . . . . . . 1 1 . Destroy 6 | . . . . . . . . 6 Blast 7 | . 1 . . . 3 3 . . Corrupt 1 | . 1 . . . . . . . Sever 5 | . . . . . . . 3 2 Melee Attacks 38 | . . . . . . . 21 17 Impact . | . . . . . . . . . Slashing 38 | . . . . . . . 21 17 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 Damage Inflicted 10052 | . 1201 30 397 699 2267 2283 2145 1030 Guns 3348 | . 190 30 119 252 1033 757 504 463 Cannons 4140 | . 87 . 108 350 1213 1462 649 271 Explosions 1529 | . 924 . 170 85 . . 350 . Melee 863 | . . . . . . . 567 296 Ramming 12 | . . . . 12 . . . . Kinetic 5845 | . 87 . 199 551 1529 2000 924 555 Thermal 1743 | . 219 . . 51 738 283 360 92 Explosive 1069 | . 814 . 170 85 . . . . Electromagnetic 520 | . 81 30 28 . . . 294 87 Impact . | . . . . . . . . . Slashing 863 | . . . . . . . 567 296 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 . 1 4 5 Average Corruption 2 | . . . . 4 . 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . 8 . 5 13 23 Message Errors 9 | . . . . 3 . 1 4 1 Matter Fused 11 | . . . . 1 . 4 2 4 Heat Flow Errors 4 | . . . . . . . 3 1 Energy Discharges 8 | . . . . 2 . . . 6 Parts Rejected 2 | . . . . 1 . . 1 . Data Loss (minor) 5 | . . . . . . . 2 3 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 5 | . . . . . . . . 5 Weapon Failures 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 123 | . . . 10 . 9 51 40 13 Projectiles 95 | . . . . . 9 51 22 13 Explosions 10 | . . . 10 . . . . . Melee 18 | . . . . . . . 18 . Knockbacks 32 | . 2 . . 4 7 11 4 4 Impact . | . . . . . . . . . Kinetic 31 | . 2 . . 4 6 11 4 4 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 226 | . 112 . . 98 . . 16 . Shots 10 | . 4 . . 3 . . 3 . Rammed 4 | . . . . 4 . . . . Targets Rammed 4 | . . . . 4 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 327 | . 114 30 . 18 327 278 304 125 Average Temperature 68 | . 40 14 . 6 73 71 89 35 Received Heat Transfer 1953 | . 105 . 150 120 387 249 699 243 Effects 4 | . . . . . 1 1 2 . Energy Bleed 2 | . . . . . 1 1 . . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 8 | . . . 1 . 2 1 3 1 Heat Transferred 4346 | . 470 . . 111 1529 850 1127 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Peak Influence 937 | . 427 157 309 247 523 576 937 641 Initial 491 | . . 105 61 42 96 237 406 491 Average 364 | . 203 144 205 181 287 250 742 534 Maximum Alert Level 3 | . 2 . 1 1 2 2 3 2 Low Security (%) 25 | 100 48 100 44 58 19 30 . . Level 1 37 | . 35 . 55 41 68 59 . . Level 2 24 | . 16 . . . 12 9 31 100 Level 3 12 | . . . . . . . 68 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 . . . 3 6 . 3 Investigation 4 | . . . . . 2 2 . . Extermination 4 | . . . . . . 3 . 1 Reinforcement 5 | . 2 . . . 1 1 . 1 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Distress Signals 7 | . 1 . 1 1 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 16 2 10 17 30 31 29 20 Peak Tracking Total 8 | . 4 2 4 4 4 5 8 6 Tactical Retreats 5 | . . . . 2 . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Traps Triggered 4 | . . . . . 1 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Disabled 13 | . 3 . . 1 3 4 1 1 Max in Single Turn 3 | . 3 . . 1 1 1 . 1 Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Accessed 24 | . 4 . . 1 6 10 2 1 Terminals 19 | . 3 . . 1 6 6 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 55 | . 10 . . 4 17 19 3 2 Successful 18 | . 4 . . 1 4 8 1 . Failed 37 | . 6 . . 3 13 11 2 2 Catastrophic 10 | . 2 . . . 3 4 1 . Database Lockouts . | . . . . . . . . . Manual 8 | . . . . 3 1 4 . . Terminals 46 | . 8 . . 4 17 12 3 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 12 | . 2 . . 1 4 4 1 . Record 4 | . . . . . 1 3 . . Robot Analysis 2 | . . . . . 2 . . . Open Door 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . . . . 1 . 1 . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 3 . . 1 6 9 2 . Full Trace Events 3 | . . . . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 . Machine Destruction 10 | . . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total Allies 4 | . . 3 . . . . 1 . Largest Group 3 | . . 3 2 . . . 1 . Highest-Rated Group 40 | . . 40 32 . . . 39 . Highest-Rated Ally 39 | . . 16 16 . . . 39 . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . 11 16 . . . 16 . Total Damage 421 | . . 139 189 . . . 93 . Kills 5 | . . 1 2 . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Turns Passed 6598 | 46 525 69 558 676 1104 1577 1189 854 Spaces Moved 3589 | 36 402 51 383 269 577 849 574 448 Core 4 | 1 . . . . . . 3 . Treads 1126 | . . . 160 269 19 12 522 144 Legs . | . . . . . . . . . Wheels 2459 | 35 402 51 223 . 558 837 49 304 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 105 95 160 125 140 140 140 Average Speed 140 | 98 102 105 125 160 135 148 159 146 Slowest Speed 450 | 100 115 105 240 160 160 240 450 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 49 21 22 80 51 27 64 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 212 | . 124 . 31 24 16 2 7 8 Melee . | . . . . . . . . . Projectile 29 | . . . . 2 16 2 1 8 AOE 183 | . 124 . 31 22 . . 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total 4469 | 43 458 62 428 431 743 1028 715 561 Wait 269 | . 4 3 1 106 38 64 26 27 Move 3582 | 35 401 50 382 268 576 849 573 448 Hop . | . . . . . . . . . Pick Up 75 | 2 10 2 9 3 13 11 15 10 Fast Attach 49 | 6 4 . 6 1 10 11 7 4 Attach 47 | . 3 1 4 3 6 7 17 6 Detach 24 | . 3 1 3 . 6 7 . 4 Swap 29 | . 4 . 3 4 6 3 4 5 Drop 45 | . 2 2 3 . 18 16 . 4 Fire 303 | . 27 3 17 42 70 60 44 40 Melee 34 | . . . . . . . 21 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . 4 . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 10) 328 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 572 | -10/Materials | Entered Mines 577 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 616 | -10/Mines | Discovered new exit (range 13) 641 | -10/Mines | Entered Materials 641 | -9/Materials | Accompanied by 2 allies 641 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Discovered new exit (range 8) 861 | -9/Materials | Lost 4 parts (2n2u) 889 | -9/Materials | Discovered new exit (range 14) 1199 | -9/Materials | Entered Mines 1333 | -9/Mines | Excavation squad dispatched 1333 | -9/Mines | A large section of the Mines collapsed 1508 | -9/Mines | Lost 3 parts (2u1w) 1555 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1583 | -9/Mines | Excavation squad dispatched 1741 | -9/Mines | Discovered new exit (range 10) 1748 | -9/Mines | Learned location of Zion (-7) 1854 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1854 | -9/Mines | Discovered new exit (range 14) 1875 | -9/Mines | Entered Materials 1875 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2227 | -8/Materials | Build established: Scavenger-Gunner 2429 | -8/Materials | Discovered new exit (range 3) 2675 | -8/Materials | Discovered new exit (range 11) 2737 | -8/Materials | Discovered new exit (range 6) 2913 | -8/Materials | Build established: Scavenger-Tank 2979 | -8/Materials | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3544 | -7/Factory | Build established: Gunner 4195 | -7/Factory | Repaired Assault Cannon 4556 | -7/Factory | Identified exit to Garrison 4556 | -7/Factory | Entered Garrison 4642 | -7/Garrison | Triggered checkpoint 4685 | -7/Garrison | Destroyed 8 combat bots 4743 | -7/Garrison | Triggered checkpoint 4811 | -7/Garrison | Lost 4 parts (2u2w) 4916 | -7/Garrison | Triggered checkpoint 4985 | -7/Garrison | Rescued a captive Derelict 5031 | -7/Garrison | Discovered new exit (range 12) 5047 | -7/Garrison | Identified exit to Factory 5126 | -7/Garrison | Triggered checkpoint 5212 | -7/Garrison | Triggered checkpoint 5217 | -7/Garrison | Build established: Mutant 5341 | -7/Garrison | Core integrity fell below 50% 5353 | -7/Garrison | Discovered exit to Factory (range 15) 5379 | -7/Garrison | Lost 3 parts (2n1u) 5489 | -7/Garrison | Garrison Relay disabled 5490 | -7/Garrison | Garrison Relay disabled 5565 | -7/Garrison | Core integrity fell below 20% 5593 | -7/Garrison | Lost 8 parts (2p1n1u4w) 5745 | -7/Garrison | Entered Factory 6545 | -7/Factory | First assault squad dispatched 6599 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06531_ K-01 Serf cleans the Construction Platform. 06538_ System corrupted: Matter fused (-5). 06543_ K-01 Serf cleans the Construction Platform. 06545_ ALERT: Significant disruption in Zone 1R, assault force dispatched. 06549_ K-01 Serf cleans the Construction Platform. 06570_ System corrupted: Energy discharge (-48). 06577_ C-30 ARC bursts open, deploying its payload. 06577_ G-50 Soldier unfolds itself. 06577_ G-47 Trooper unfolds itself. 06577_ L-41 Fighter unfolds itself. 06577_ I-36 Angel unfolds itself. 06578_ K-01 Serf collects debris. 06583_ Dropped Plasma Cannon. 06587_ System corrupted: Energy discharge (-54). 06592_ Med. Treads destroyed. 06595_ Chainsword follow-up attack on L-41 Fighter. 06597_ Imp. Medium Armor Plating destroyed. 06598_ Chainsword follow-up attack on L-41 Fighter. 06599_ Arc Projector destroyed. 06599_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????# ?" " | | ????????????????????????????????????????????# " " | | ????????????????????????????????????????????# " " | | ????????????????????????????????????????????+ " " | | ????????????????????????????????????????????# " " | | ????????????????????????????????????????????# " " | | ????????????????????????????????????????????# " " | | ????????????????????????????????????????????# " " | | ????????????????????????????????????????????# " " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????######???????############## | | ??????????????????# #???????? ! # | | ??????????????????# #???????# """"" # | | ??????????????????# #???????# """"" # | | ??????????????????# #???????# """ + | | ??????????????????# #???????# # | | ?????????###??????# ###############+#+#### | | ?????? " ##+####@ # #??# | | ?????? "%" l """"""" # #??# | | ?????? # """"""" # #### | | ?????? g#g """"""" # | | ??????? + """"""" # | | ???????#+###########+#### + | | ????????????????????????# """"""" # | | ????????????????????????# """"""" # | | ????????????????????????# """"""" ##### #### ## | | ????????????????????????# """"""" #???#+#???+#? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????#######+# | | ?????????????????????????????????????? / | | ?????????????????????????????????????? | | ????????????????????????????????????????? """ """ | | ???????????????????????????????????????????"" """ | | ????????????????????????????????????????? """ """ | | ???????????????????????????????????????[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Propulsion Shielding 66 Evasion (%) 41 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexSuspensionDetector Manual? 0 Play Time 01:31:43 Cumulative 25.5 hours Start 2024.04.08 @ 20:28:22 End 2024.04.09 @ 13:39:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 9 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fca3e1b-9056-4889-8bb6-e09e061bf80c