Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.28 @ 23:01:52 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (2081) 2081 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6251 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 458/460 System Corruption 0% Temperature Cool (10) Movement Walking (210) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (8) ------ Large Storage Unit Compact Battery Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Relay Coupler [Swarmer] (36) > --- WEAPON (2) ------- Bore Cannon Bore Cannon > --- INVENTORY (10) --- Large Storage Unit Improved Signal Interpreter Powered Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Relay Coupler [Swarmer] > --- WEAPON ----------- Precision Beam Rifle Gatling Laser > --- INVENTORY -------- Large Storage Unit Improved Signal Interpreter Riot Gun Heavy Particle Gun Precision Beam Rifle Heavy Assault Rifle Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Powered Hammer [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Improved Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Swarmer] Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Slots Evolved 6 | . . 2 . . 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 76 | . 7 12 . 10 12 9 11 15 Power 12 | . 1 3 . 2 2 1 . 3 Engine 9 | . 1 3 . 2 2 1 . . Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 18 | . 3 . . 5 2 1 2 5 Treads 1 | . . . . . . . . 1 Leg 16 | . 3 . . 5 2 1 2 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 17 | . 2 2 . 1 4 5 . 3 Device 4 | . 1 1 . . 1 1 . . Storage 4 | . . . . . 2 . . 2 Processor 8 | . 1 1 . . 1 4 . 1 Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 29 | . 1 7 . 2 4 2 9 4 Energy Gun 13 | . 1 . . . 4 2 6 . Energy Cannon 4 | . . 3 . . . . 1 . Ballistic Gun 5 | . . 3 . 1 . . . 1 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 4 | . . 1 . 1 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 . Parts Lost 28 | . . 3 . 3 . 1 10 11 Power 5 | . . . . 2 . . 1 2 Propulsion 7 | . . 1 . . . . 2 4 Utility 3 | . . . . . . . 2 1 Weapon 13 | . . 2 . 1 . 1 5 4 Highest Loss Streak 9 | . . 2 . 2 . 1 9 5 Average Slot Usage (%) 87 | . 96 97 88 94 95 94 86 75 Engine 5 | . 14 11 11 10 7 7 5 . Leg 12 | . 28 21 11 18 18 15 11 3 Device 4 | . 4 10 11 3 6 8 5 . Storage 12 | . 14 11 11 11 9 7 7 20 Processor 25 | . 6 21 22 22 26 31 32 27 Hackware 5 | . . . . 6 9 7 7 7 Energy Gun 7 | . 6 2 . . 14 14 13 4 Energy Cannon 2 | . . 6 22 14 . . . . Ballistic Gun 4 | . 21 11 . 4 1 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 12 14 20 20 20 29 33 38 40 Greatest Support 35 | 20 20 20 10 23 23 28 35 28 Greatest Overweight (x) 8 | . . 1 1 1 1 1 6 8 Average Overweight (x) . | . . . 1 . . 1 . 2 Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 10 Average Capacity 8 | 6 6 6 6 6 8 10 10 10 Most Carried 10 | 5 6 6 6 6 10 10 10 8 Average Carried 7 | 3 4 5 6 5 8 9 9 6 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 Final Carried 10 | 2 6 6 6 5 10 10 7 3 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Matter Collected 1439 | 200 113 172 . 194 163 60 157 380 Remotely . | . . . . . . . . . Salvage Created 2225 | . 211 300 . 305 223 60 422 704 Parts 94 | . 12 21 . 23 9 1 13 15 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 11 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Combat Hostiles Destroyed 44 | . 5 5 . 12 4 1 9 8 Guns 20 | . 5 4 . 2 3 . 3 3 Cannons 11 | . . 1 . 5 . . . 5 AOE 12 | . . . . 5 1 . 6 . Classes Destroyed 10 | . 2 2 . 2 2 . 1 1 Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 5 | . . . . 4 . . 1 . Grunt 21 | . 5 . . 5 1 . 3 7 Duelist 5 | . . . . 3 . . 2 . Sentry 10 | . . 5 . . 2 1 2 . Hunter 2 | . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . 1 Samaritan 7 | . . . . . . . 2 5 Best Kill Streak 9 | . 3 3 . 9 2 1 7 4 Combat Bots Only 9 | . 3 3 . 9 1 1 7 4 Max Kills in Single Turn 3 | . 1 1 . 3 2 1 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 1 . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Damage Taken 4778 | . 223 637 . 684 310 206 1163 1555 Core 1035 | . 30 135 . 112 43 33 319 363 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 88 . . 38 92 . . . Volleys Fired 187 | . 12 29 . 21 15 6 24 80 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 141 | . 65 136 . 136 126 117 141 116 Shots Fired 307 | . 23 41 . 41 28 11 40 123 Gun 212 | . 23 25 . 7 25 11 31 90 Cannon 77 | . . 10 . 31 . . 3 33 Launcher 18 | . . 6 . 3 3 . 6 . Special . | . . . . . . . . . Kinetic 114 | . 19 16 . 7 5 . . 67 Thermal 158 | . . 10 . 31 20 11 30 56 Explosive 18 | . . 6 . 3 3 . 6 . Electromagnetic 17 | . 4 9 . . . . 4 . Robot Hit Streak 30 | . 6 23 . 9 9 13 26 30 Robot Miss Streak 8 | . 1 2 . 6 2 1 2 8 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 230 | . 19 25 . 17 24 10 36 99 Core Hits 120 | . 11 13 . 19 11 2 31 33 Critical Hits 9 | . . 1 . 2 . . . 6 Critical Kills 3 | . . . . 1 . . . 2 Critical Parts Destroyed 4 | . . . . 1 . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5494 | . 241 408 . 737 550 156 1149 2253 Guns 3347 | . 241 323 . 89 367 156 459 1712 Cannons 889 | . . 41 . 245 . . 62 541 Explosions 1258 | . . 44 . 403 183 . 628 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1814 | . 176 198 . 89 63 . . 1288 Thermal 2192 | . . 41 . 245 304 156 481 965 Explosive 1258 | . . 44 . 403 183 . 628 . Electromagnetic 230 | . 65 125 . . . . 40 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Effects 2 | . 2 . . . . . . . Message Errors 1 | . 1 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 64 | . . . . 9 . . 55 . Projectiles 1 | . . . . 1 . . . . Explosions 63 | . . . . 8 . . 55 . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 294 | . . 65 . 77 . . 152 . Shots 9 | . . 3 . 2 . . 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 525 | . 60 147 . 525 330 2 36 252 Average Temperature 101 | . 25 31 . 249 92 2 15 66 Received Heat Transfer 1491 | . 102 144 . 201 90 78 240 636 Effects 8 | . . . . 7 1 . . . Shutdowns 3 | . . . . 3 . . . . Interference 1 | . . . . 1 . . . . Short Circuit 2 | . . . . 2 . . . . Damage (minor) 2 | . . . . 1 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 13 | . . 1 . 2 3 2 2 3 Heat Transferred 4478 | . . 74 . 444 703 370 963 1924 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Peak Influence 350 | . 85 152 16 300 350 200 . . Average Influence 137 | . 46 95 16 146 247 177 . . Maximum Alert Level 1 | . . . . 1 1 1 . . Low Security (%) 74 | 100 100 100 100 68 25 63 . . Level 1 25 | . . . . 31 74 36 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 1 . . 1 . . . Investigation 3 | . 1 1 . . 1 . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 7 7 . 18 8 2 9 11 Peak Tracking Total 7 | . 2 3 . 6 4 2 7 4 Tactical Retreats 3 | . . 1 . . 2 . . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Traps Triggered 6 | . 2 1 . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Relay 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Machines Accessed 12 | . 4 3 1 . 2 1 1 . Terminals 10 | . 4 3 . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 17 | . 6 6 1 . 2 1 1 . Successful 10 | . 3 2 1 . 2 1 1 . Failed 7 | . 3 4 . . . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . 6 6 . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 9 | . 3 2 . . 2 1 1 . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 1 . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 3 | . 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 3 1 . 1 . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . Machine Destruction 5 | . . . . 5 . . . . Attached 1 | . . . . 1 . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 2 Highest-Rated Group 46 | . . . . . . . 46 46 Highest-Rated Ally 30 | . . . . . . . 30 30 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 Total Damage 82 | . . . . . . . . 82 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Turns Passed 3797 | 3 335 485 14 295 330 348 789 1198 Spaces Moved 1989 | 1 233 327 9 159 187 211 440 422 Core 112 | . . . . . . . 41 71 Treads 128 | . . . . . . . . 128 Legs 1745 | 1 233 327 9 159 187 211 399 219 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . . 4 Fastest Speed 120 | 120 120 120 150 120 120 150 125 160 Average Speed 156 | 120 120 120 150 126 139 150 156 227 Slowest Speed 450 | 120 120 150 150 150 150 150 350 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 2 43 25 5 46 23 8 61 63 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 5 | . . . . . . . 3 2 Spaces Dug 31 | . . 31 . . . . . . Terrain Destroyed 137 | . . 49 . 14 25 . 28 21 Melee . | . . . . . . . . . Projectile 22 | . . 1 . . . . . 21 AOE 115 | . . 48 . 14 25 . 28 . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Total 2372 | 4 268 376 9 211 228 232 508 536 Wait 38 | . 5 2 . 11 1 . 1 18 Move 1982 | . 232 326 9 158 186 210 439 422 Hop . | . . . . . . . . . Pick Up 23 | . 5 2 . . 6 2 7 1 Fast Attach 29 | . 3 3 . 3 5 3 2 10 Attach 13 | . . 1 . 1 1 1 4 5 Detach 2 | . . . . . 1 . 1 . Swap 34 | . 4 8 . 6 6 5 5 . Drop 43 | 4 7 5 . 6 7 5 9 . Fire 187 | . 12 29 . 21 15 6 24 80 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire 16 | . . . . . . . 16 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 338 | -10/Materials | Identified exit to Materials 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 507 | -9/Materials | Identified exit to Mines 507 | -9/Materials | Identified exit to Storage 788 | -9/Materials | Build established: Scavenger-Mutant 824 | -9/Materials | Entered Storage 838 | -9/Storage | Identified exit to Garrison 838 | -9/Storage | Entered Garrison 846 | -9/Garrison | Installed Relay Interface Framework 891 | -9/Garrison | Triggered checkpoint 952 | -9/Garrison | Garrison Relay disabled 1007 | -9/Garrison | Triggered checkpoint 1054 | -9/Garrison | Triggered checkpoint 1065 | -9/Garrison | Destroyed 9 combat bots 1098 | -9/Garrison | Build established: Mutant 1119 | -9/Garrison | Spotted B-75 Beast 1121 | -9/Garrison | Discovered new exit (range 11) 1124 | -9/Garrison | Core integrity fell below 50% 1131 | -9/Garrison | Identified exit to Materials 1133 | -9/Garrison | Entered Materials 1133 | -8/Materials | Evolved 2 slots: Utility x2 1442 | -8/Materials | Discovered new exit (range 13) 1462 | -8/Materials | Identified exit to Factory 1463 | -8/Materials | Entered Factory 1463 | -7/Factory | Evolved 2 slots: Utility x2 1666 | -7/Factory | Discovered new exit (range 4) 1688 | -7/Factory | Identified exit to Lower Caves 1811 | -7/Factory | Entered Lower Caves 1886 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2175 | -7/Lower Caves | Discovered new exit (range 14) 2379 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2417 | -7/Lower Caves | Core integrity fell below 50% 2440 | -7/Lower Caves | Destroyed 7 combat bots 2446 | -7/Lower Caves | Lost 9 parts (1p2n2u4w) 2596 | -7/Lower Caves | Identified exit to Lower Caves 2600 | -7/Lower Caves | Entered another Lower Caves area 2600 | -7/Lower Caves | Accompanied by 2 allies 2841 | -7/Lower Caves | Discovered new exit (range 3) 2844 | -7/Lower Caves | Identified exit to Factory 2932 | -7/Lower Caves | Spotted B-75 Beast 2982 | -7/Lower Caves | Destroyed B-75 Beast 3009 | -7/Lower Caves | Lost 5 parts (1p2n2w) 3261 | -7/Lower Caves | Core integrity fell below 20% 3300 | -7/Lower Caves | Learned Factory trap positions 3440 | -7/Lower Caves | Learned 4 Factory zone layouts 3578 | -7/Lower Caves | Build established: Scavenger-Mutant 3759 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3798 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03749_ Destroyed Aluminum Leg. 03749_ G-47 Trooper knocked back. 03749_ HV Slug penetrates G-47 Trooper. 03749_ G-47 Trooper suffers critical hit. 03749_ Destroyed Particle Gun. 03752_ HV Slug penetrates Wall. 03754_ Adv. Heat Sink fries itself beyond repair. 03755_ HV Slug penetrates Wall. 03755_ HV Slug penetrates Earth. 03755_ HV Slug penetrates Wall. 03755_ HV Slug penetrates Earth. 03758_ HV Slug penetrates G-47 Trooper. 03758_ G-47 Trooper suffers critical hit. 03758_ G-47 Trooper destroyed. 03758_ HV Slug penetrates Earth. 03761_ Acquired 58 matter. 03763_ Hvy. Laser fries itself beyond repair. 03769_ Acquired Lgt. Nuclear Core. 03771_ Acquired 37 matter. 03773_ Acquired 31 matter. Map ----- +----------------------------------------------------+ | ???????????????????? #?????????####??????????????? | | ??????????????####?? #????????## ##?????????????? | | ??????????????# ### #???????## #?????????????? | | ??????????????# ???###?## ! ##????????????? | | ??????????????# ???## ### % #????????????? | | ??????????????# #???# ### ## #???????????? | | ???????????????# #???# ### ####??????### | | ???????????????# ##??# #### #?? ## ##????# # | | ?????????####### #### #??# #?? ## ##### | | ????????## #??# #?? ## | | ???????## #??# ### ## # | | ???????# ##### ##??# ## #? | | ???????# # ##### #???# #####?# ##? | | ???????# % ## # ## #???# ####### ##?? | | ???????## ##[ #???# #??? | | ????????######## #???# ## #??? | | ???????????????## ##???## #### ### #??? | | ????????????????### ####### #??# ### ##?? | | ???????????????##?# #??## ## ##? | | ??????????????## ## #########???## ## ## | | ??????????????# ##???????????# ##### # | | ??????????????# # #??????????? #???## | | ??????????????# ;# #???????????###????## | | ?????????????## ########## ##???????## | | ?????????????# g #????????## | | ?????????????# @ g #???????### | | ?????????????# #;;#######g #????????# | | ?????????????####### ;;### #?????????? ???????? | | ??????????????????#;;;## #??##???????????????????? | | ??????????????????# ####???????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 28 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Force Field | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysOverloadGenerator Manual? 0 Play Time 00:25:49 Cumulative 213.3 hours Start 2020.01.28 @ 22:38:47 End 2020.01.28 @ 23:01:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 339 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 60 Gallery% 77 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 538fe6e0-f255-4152-91a1-63b58fe55bd4