Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 18:02:53 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2272) 2272 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6957 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Medium Treads High-capacity Matter Pod (200) Heavy Machine Gun Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun Minigun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Advanced Heat Sink Large Matter Pod High-capacity Matter Pod Hardened Medium Armor Plating Hacking Suite Field Recycling Unit [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . 1 1 2 . . 1 . Weapon 2 | . . . 1 1 . . . . . Parts Attached 56 | 7 3 7 8 12 . 1 15 3 . Power 9 | 2 1 2 1 2 . . 1 . . Engine 9 | 2 1 2 1 2 . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 3 4 4 . 1 3 3 . Treads 15 | 2 . 3 4 4 . 1 1 . . Leg 3 | . . . . . . . . 3 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . 2 . . Flight . | . . . . . . . . . . Utility 15 | 1 2 . 1 3 . . 8 . . Device 3 | . . . . . . . 3 . . Storage 3 | 1 2 . . . . . . . . Processor 2 | . . . . . . . 2 . . Hackware 3 | . . . . . . . 3 . . Protection 4 | . . . 1 3 . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . 2 2 3 . . 3 . . Energy Gun 4 | . . . . 2 . . 2 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 . 2 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 27 | . . 2 1 10 . 5 5 2 2 Power 2 | . . . . . . 1 1 . . Propulsion 9 | . . 2 . 4 . 2 1 . . Utility 7 | . . . . 2 . 1 1 1 2 Weapon 9 | . . . 1 4 . 1 2 1 . Highest Loss Streak 5 | . . 1 1 4 . 5 5 2 2 Average Slot Usage (%) 79 | . 99 89 98 90 66 32 29 27 5 Engine 8 | . 14 11 9 7 6 2 2 . . Treads 25 | . 28 34 35 29 26 13 2 . . Storage 16 | . 27 22 18 15 13 7 . . . Hackware 1 | . . . . . . . 5 9 1 Protection 4 | . . . 9 13 13 5 . . . Energy Gun 1 | . . . . 1 6 2 4 . . Ballistic Gun 18 | . 28 22 26 20 . . . . . Naked Turns 72 | . . . . . . 40 22 . 10 Heaviest Build 69 | 11 39 45 58 69 55 55 15 3 . Greatest Support 92 | 40 40 80 92 92 83 83 22 48 3 Greatest Overweight (x) 10 | . . 1 . . . 10 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 4 4 4 Average Capacity 13 | 5 15 16 16 16 16 10 4 4 4 Most Carried 16 | 6 14 16 16 16 13 13 4 4 4 Average Carried 11 | 3 11 15 15 13 13 9 2 4 4 Final Capacity 16 | 6 16 16 16 16 16 4 4 4 4 Final Carried 16 | 6 14 16 16 13 13 4 4 4 4 Class Distribution -------------------- 42% | Mutant 31% | Tank 17% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Matter Collected 2476 | 225 259 711 646 557 . . 46 . 32 Remotely . | . . . . . . . . . . Salvage Created 2650 | . 278 711 828 787 . . 46 . . Parts 139 | . 18 44 39 38 . . . . . Haulers Intercepted 3 | . 1 1 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 55 | . 7 18 14 15 . . 1 . . Guns 55 | . 7 18 14 15 . . 1 . . Classes Destroyed 11 | . 5 4 1 1 . . . . . Worker 2 | . 1 . 1 . . . . . . Hauler 3 | . 1 1 1 . . . . . . Recycler 2 | . . . 1 1 . . . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 12 | . 3 7 . 2 . . . . . Grunt 27 | . 4 6 10 6 . . 1 . . Brawler 1 | . . 1 . . . . . . . Duelist 2 | . . 1 1 . . . . . . Sentry 10 | . . 3 3 4 . . . . . Programmer 3 | . . . . 3 . . . . . Best Kill Streak 7 | . 5 5 7 3 . . 1 . . Combat Bots Only 6 | . 5 4 6 3 . . 1 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 . . Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Damage Taken 5553 | . 337 653 519 1811 . 176 936 712 409 Core 1794 | . 37 93 33 144 . 39 436 638 374 Absorbed by Shields 83 | . . . . . . . 35 48 . Core Remaining (%) 79 | 100 85 76 94 79 . . 44 . . Volleys Fired 199 | . 27 65 34 65 . . 8 . . Largest 4 | . 2 2 3 4 . . 2 . . Hottest 149 | . 40 50 75 138 . . 149 . . Shots Fired 459 | . 54 129 102 163 . . 11 . . Gun 459 | . 54 129 102 163 . . 11 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 421 | . 54 129 102 136 . . . . . Thermal 38 | . . . . 27 . . 11 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 10 23 15 20 . . 12 . . Robot Miss Streak 4 | . 2 4 2 3 . . 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 5 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 316 | . 34 92 75 105 . . 10 . . Core Hits 129 | . 15 29 37 38 . . 9 . 1 Critical Hits 3 | . 1 . 1 1 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5490 | . 411 1624 1298 1900 . . 256 . 1 Guns 5247 | . 411 1624 1242 1724 . . 246 . . Cannons . | . . . . . . . . . . Explosions 232 | . . . 56 176 . . . . . Melee . | . . . . . . . . . . Ramming 11 | . . . . . . . 10 . 1 Kinetic 4664 | . 411 1624 1242 1387 . . . . . Thermal 583 | . . . . 337 . . 246 . . Explosive 176 | . . . . 176 . . . . . Electromagnetic 56 | . . . 56 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 2 1 3 . . . 2 2 Average Corruption 1 | . . 2 1 2 . . . 2 2 Corruption Purged . | . . . . . . . . . . Effects 16 | . . 9 1 6 . . . . . Message Errors 3 | . . 1 1 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . . . Data Loss (minor) 2 | . . 1 . 1 . . . . . Targeting Errors 6 | . . 5 . 1 . . . . . Weapon Failures 2 | . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . . . 85 . . . . . Projectiles . | . . . . . . . . . . Explosions 85 | . . . . 85 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 178 | . . . 65 111 . . 2 . . Shots 3 | . . . 2 1 . . . . . Rammed 5 | . . . . . . . 4 . 1 Targets Rammed 5 | . . . . . . . 4 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 349 | . 2 21 307 349 . . 84 . . Average Temperature 84 | . 2 6 93 119 . . 38 . . Received Heat Transfer 1533 | . 162 168 234 489 . . 405 75 . Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 1363 | . . . . 814 . . 549 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Peak Influence 272 | . 127 270 268 272 74 40 75 74 . Initial 115 | . . 42 20 115 74 25 10 14 . Average 95 | . 72 114 124 154 74 15 23 36 . Maximum Alert Level 1 | . . 1 1 1 . . . . . Low Security (%) 90 | 100 100 92 84 72 100 100 100 100 . Level 1 9 | . . 7 15 27 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 1 2 8 . . 1 1 . Investigation 1 | . . 1 . . . . . . . Extermination 2 | . . . . 2 . . . . . Reinforcement 6 | . . . 2 2 . . 1 1 . Assault . | . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Distress Signals 6 | . 2 2 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 13 27 17 20 . 6 18 11 5 Peak Tracking Total 10 | . 5 5 6 5 . 6 8 10 5 Tactical Retreats 6 | . 1 . . . . . 4 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Traps Triggered 7 | . . 1 . 1 1 . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Disabled 7 | . 1 . 3 3 . . . . . Max in Single Turn 2 | . 1 . 2 2 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Machines Accessed 14 | . 4 6 1 2 . . 1 . . Terminals 12 | . 3 5 1 2 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 10 16 1 2 . . 1 . . Successful 15 | . 7 6 . 1 . . 1 . . Failed 15 | . 3 10 1 1 . . . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 2 10 2 2 . . . . . Terminals 26 | . 7 15 1 2 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 4 6 . 1 . . 1 . . Record 1 | . 1 . . . . . . . . Part Schematic 2 | . 1 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 9 | . 2 6 1 . . . . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 30 | . 30 . . . . . . . . Retrieved Matter 30 | . 30 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Turns Passed 4169 | 109 770 819 713 844 71 91 564 167 21 Spaces Moved 2492 | 61 395 360 351 367 45 100 549 225 39 Core 432 | 4 . . . . . 72 135 182 39 Treads 1717 | 57 395 360 351 367 45 28 114 . . Legs 43 | . . . . . . . . 43 . Wheels . | . . . . . . . . . . Hover 300 | . . . . . . . 300 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 50 50 50 Average Speed 128 | 152 160 162 160 160 160 85 75 63 50 Slowest Speed 550 | 160 160 180 160 160 160 550 145 120 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 6 47 38 35 12 1 63 15 9 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 58 | . . . . 58 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 58 | . . . . 58 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Total 3125 | 73 478 493 453 511 45 104 680 248 40 Wait 310 | . 46 46 38 66 . 4 100 10 . Move 2484 | 60 394 359 350 366 45 99 548 224 39 Hop . | . . . . . . . . . . Pick Up 38 | 6 8 7 11 1 . . 5 . . Fast Attach 28 | 6 1 4 1 3 . . 10 3 . Attach 16 | . . . 3 7 . 1 5 . . Detach 1 | . . . . 1 . . . . . Swap 12 | 1 2 3 4 2 . . . . . Drop 24 | . . 9 12 . . . . 3 . Fire 199 | . 27 65 34 65 . . 8 . . Melee . | . . . . . . . . . . Ram 2 | . . . . . . . 1 . 1 Kick . | . . . . . . . . . . Crush 3 | . . . . . . . 3 . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / [*Low] / [*Ext]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 376 | -10/Materials | Discovered new exit (range 10) 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Propulsion x2 896 | -9/Materials | Discovered new exit (range 8) 1136 | -9/Materials | Identified exit to Mines 1567 | -9/Materials | Build established: Scavenger-Mutant 1690 | -9/Materials | Discovered new exit (range 6) 1699 | -9/Materials | Entered another Materials area 1699 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2091 | -8/Materials | Build established: Tank 2391 | -8/Materials | Discovered new exit (range 14) 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2549 | -7/Factory | Garrison activated, responded to threat 2993 | -7/Factory | Garrison activated, responded to threat 3113 | -7/Factory | Lost 4 parts (2n2w) 3153 | -7/Factory | Discovered new exit (range 14) 3219 | -7/Factory | Lost 3 parts (1n1u1w) 3256 | -7/Factory | Entered another Factory area 3256 | -6/Factory | Evolved 2 slots: Utility x2 3327 | -6/Factory | Sucked down chute 3327 | -6/Factory | Entered Waste 3337 | -6/Waste | Spotted C-40 Crusher 3355 | -6/Waste | Spotted C-40 Crusher 3358 | -6/Waste | Spotted C-40 Crusher 3362 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3363 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3371 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3378 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3383 | -6/Waste | Spotted C-40 Crusher 3396 | -6/Waste | Spotted C-40 Crusher 3396 | -6/Waste | Spotted C-40 Crusher 3409 | -6/Waste | Lost 5 parts (1p2n1u1w) 3410 | -6/Waste | Discovered new exit (range 16) 3418 | -6/Waste | Entered Factory 3544 | -6/Factory | Found Prototype Processor 3544 | -6/Factory | Identified Exp. Signal Interpreter 3655 | -6/Factory | Build established: Mutant 3705 | -6/Factory | Released all parts (4) 3735 | -6/Factory | Lost 5 parts (1p1n1u2w) 3850 | -6/Factory | Discovered new exit (range 6) 3904 | -6/Factory | Discovered new exit (range 6) 3967 | -6/Factory | Discovered new exit (range 18) 3972 | -6/Factory | Core integrity fell below 50% 3982 | -6/Factory | Entered another Factory area 3982 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4092 | -5/Factory | Build established: Hacker-Mutant 4133 | -5/Factory | Core integrity fell below 50% 4138 | -5/Factory | Discovered new exit (range 21) 4149 | -5/Factory | Entered Upper Caves 4158 | -5/Upper Caves | Core integrity fell below 20% 4170 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04112_ Field strength at 22. 04112_ U-05 Engineer builds a Wall. 04113_ Field strength at 3. 04113_ Stasis field depleted. 04115_ Penetrated by Slug. 04119_ U-05 Engineer lays Concrete. 04121_ Hvy. Pick destroyed. 04132_ Triggered Shock Trap. 04132_ The floor emits a surge of raw power. 04132_ System corrupted (+2). 04138_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04155_ 9P-6OA(S) destroyed. 04158_ Imp. Hacking Suite destroyed. 04160_ Slammed into S-27 Virus. 04160_ Destabilizing: System interference. 04160_ Enh. Optical Array temporarily disabled. 04160_ Enh. Optical Array destroyed. 04162_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ????????????????????????????????????????????# ##?? | | ????????????????????????????????????????????# ##? | | ????????????????????????????????????????????# #? | | ?????????????????????????????????#####??????# #? | | ????????????????????????????????## ######## #? | | ?????????????????? ????????????## ! ## | | ???????????????? ??????????## ! ! # | | ?????????????? ??????##### ### | | ?????????????? ?????# ##?# | | ??????????????# ?????# #??### | | ???????????????# ????# ### ##????## # | | ????????????????# ????# #### #??????## # | | ????????????????# ??## ### #???????## # | | ????????????##### ??# ## s#????????# | | ??????????? ??# ss #????????## | | ????????????? S #?## s ###???????## # | | ????????????????# ### ##????????### | | ????????????????# #??????????? | | ????????????????# @ #?????????? | | ????????????????## ##### #?????? | | ?????????????????###### #????# #?????? | | ??????????????????????## #?????# ????? | | ???????????????????????# ????? ????? | | ??????????????????????# #????? ????? | | ??????????????????????# ##????? ?????? | | ??????????????????????# #??????? ?????? | | ??????????????????????# ???????? ???????? | | ??????????????????????# ???????????????? | | ?????????????????????? ### ??????????????? | | ????????????????????? ##??# ?????????????? | | ????????????????????? #????# ?????????????? | | ?????????????????????# ?????? ??????????????? | | ?????????????????????# ##??????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 53 Recoil Reduction 4 Offensive Hacking 36 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorePulseFlail Manual? 0 Play Time 00:46:29 Cumulative 40.6 hours Start 2020.09.28 @ 17:13:01 End 2020.09.28 @ 18:02:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ab77c47-32f9-4686-b27f-35ea0e6978d9