Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 01:10:55 Player: Epsilon 11 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (301) 1505 Value Destroyed (14816) 14816 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (7192) 7192 TOTAL SCORE: 29473 Bonus ------- High Alert Combat Kills 3623 Follower Combat Kills 235 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -166 Cogmind --------- Core Integrity 0/1000 Matter 102/300 Energy 44/100 System Corruption 30% Temperature Critical (505) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Phase Shifter Improved Medium Armor Plating Relay Coupler [Swarmer] (29) Relay Coupler [Brawler] (17) > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (20) --- Light Quantum Reactor Improved Kinecellerator Relay Coupler [NC] (27) Relay Coupler [Specialist] (28) Relay Coupler [Heavy] (20) Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Improved Plasma Cutter Ripper Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Weapon Cycler Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Heavy Shield Leg Advanced Phase Shifter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Heavy] Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Linear Accelerator Improved Remote Datajack Improved Plasma Cutter Ripper [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Heavy Shield Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 4 . 2 . . . 2 . . . 2 . . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . Utility 6 | . . . 1 . 2 . . . 2 . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 218 | 6 5 6 25 18 11 . . 32 6 26 12 12 16 12 31 Power 39 | 1 . 1 4 5 1 . . 6 2 5 3 2 3 3 3 Engine 16 | 1 . 1 3 2 1 . . 1 1 3 2 . 1 . . Core 18 | . . . 1 3 . . . 5 1 1 1 1 2 1 2 Reactor 5 | . . . . . . . . . . 1 . 1 . 2 1 Propulsion 51 | 2 . 2 10 4 4 . . 10 . 5 1 2 4 3 4 Treads 12 | . . . 1 3 . . . . . 4 1 2 . 1 . Leg 10 | . . . 1 1 3 . . 2 . . . . . 2 1 Wheel 29 | 2 . 2 8 . 1 . . 8 . 1 . . 4 . 3 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 82 | 1 3 1 6 4 4 . . 10 3 13 5 5 6 2 19 Device 35 | . . . 3 3 3 . . 5 2 6 2 2 2 . 7 Storage 6 | 1 1 . . . . . . 1 . 2 . . . . 1 Processor 4 | . . . . . . . . 1 . 1 1 . . . 1 Hackware 10 | . . . . . . . . . . 2 1 . 2 1 4 Protection 27 | . 2 1 3 1 1 . . 3 1 2 1 3 2 1 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 2 2 5 5 2 . . 6 1 3 3 3 3 4 5 Energy Gun 14 | 2 2 1 2 1 . . . 1 . . . . 1 1 3 Energy Cannon 6 | . . . . 3 . . . 3 . . . . . . . Ballistic Gun 9 | . . . 1 1 1 . . 1 . 2 2 . 1 . . Ballistic Cannon 10 | . . . 1 . 1 . . . 1 . 1 2 . 3 1 Launcher 2 | . . . 1 . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . . . . 1 . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 1 . . 1 . 3 Parts Lost 100 | . . 4 11 8 10 3 . 6 . 19 . 1 7 9 22 Power 21 | . . 1 2 2 2 . . 3 . 4 . . 2 1 4 Propulsion 30 | . . 2 6 4 3 . . 1 . 3 . . 2 3 6 Utility 36 | . . 1 2 1 4 2 . 2 . 10 . 1 3 2 8 Weapon 13 | . . . 1 1 1 1 . . . 2 . . . 3 4 Highest Loss Streak 11 | . . 1 6 4 8 2 . 2 . 6 . 1 4 3 11 To Critical Strikes 3 | . . . . 1 . 1 . . . . . . . . 1 Average Backups 17 | . 6 16 15 18 15 17 17 19 19 18 18 18 17 17 17 Power . | . 1 . . 1 . 1 1 . . . 1 1 . . . Propulsion . | . . 1 . . . . . . 2 1 . 1 . . . Utility 8 | . 3 4 4 7 4 4 4 8 8 10 13 11 11 10 9 Weapon 6 | . 1 9 10 9 9 11 11 8 7 5 2 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 1 1 5 . . . 3 . 6 2 2 . 2 6 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . . . Utility 16 | . . . 1 2 . . . 1 . 4 2 2 . . 4 Weapon 10 | . 1 1 . 3 . . . 2 . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 99 89 97 91 77 53 86 92 81 81 78 81 86 78 Engine 5 | . 14 14 14 8 6 7 7 2 7 7 9 3 . 2 . Core 4 | . . . . 8 6 2 . 9 1 2 2 6 1 5 4 Reactor 1 | . . . . . . . . . . . . 2 8 2 3 Treads 5 | . . . 1 11 8 . . . . 9 13 13 9 2 . Leg 3 | . . . 1 1 16 13 7 7 . . . . . 2 5 Wheel 9 | . 28 27 28 21 2 7 7 14 26 4 . . 2 11 6 Device 12 | . . . 5 9 12 15 15 20 27 22 9 8 10 7 13 Storage 6 | . 14 14 8 9 7 7 7 7 6 6 6 6 5 5 5 Processor 5 | . . . . . . . . 6 . 4 12 13 11 11 5 Hackware 3 | . . . . . . . . . . 2 5 . 4 14 11 Protection 6 | . 12 14 11 9 13 8 . 1 7 5 6 8 5 2 3 Energy Gun 4 | . 28 23 12 7 2 . . 1 . . . . . 2 6 Energy Cannon 2 | . . . . 2 8 . . 9 . 1 3 . . . . Ballistic Gun 2 | . . . 2 1 . 7 7 1 9 4 5 7 2 4 . Ballistic Cannon 3 | . . . 1 4 1 5 . . . 3 1 3 9 4 6 Slashing Weapon 1 | . . 4 . 1 . . . 1 1 1 . . 1 . . Peak Build Rating 126 | 6 11 16 25 29 50 48 36 55 67 88 81 96 108 124 126 Average Rating 65 | 4 10 14 21 25 37 43 35 47 60 75 78 85 95 86 101 On Entrance 47 | . 6 11 15 22 28 48 35 36 51 67 66 79 96 75 124 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 54 55 73 74 87 77 56 74 93 95 103 122 139 110 134 Greatest Support 150 | 26 26 36 64 60 40 28 28 52 48 150 150 150 150 120 120 Greatest Overweight (x) 7 | . 2 3 2 6 7 2 1 2 2 3 . . 5 7 5 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 1 . . . . 1 2 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 Average Capacity 19 | 7 11 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 8 20 20 20 20 17 18 20 20 20 20 20 20 20 20 Average Carried 18 | . 6 17 16 18 15 17 17 19 19 19 19 19 17 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 19 20 20 17 17 18 20 20 20 20 20 20 20 11 Class Distribution -------------------- 47% | Bothacker-Mutant 16% | Scavenger-Mutant 11% | Botlord-Gunner 10% | Mutant 6% | Bothacker-Tank 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Tank | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 9024 | 205 . 141 470 458 372 . . 923 49 1223 647 1180 1054 648 1654 Remotely 1881 | . . . . . . . . . . 563 . . . . 1318 Salvage Created 13090 | . 14 122 1048 800 448 . . 1756 49 2418 926 1642 1736 526 1605 Parts 595 | . 2 12 53 40 18 . . 70 4 118 37 60 84 23 74 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 268 | . . 4 21 21 14 . . 28 1 42 18 32 33 17 37 Melee 2 | . . . . . . . . 2 . . . . . . . Guns 105 | . . 4 12 5 6 . . . 1 11 11 18 11 11 15 Cannons 104 | . . . 3 6 5 . . 19 . 15 7 11 16 6 16 AOE 44 | . . . 3 10 2 . . . . 16 . 2 6 . 5 Classes Destroyed 18 | . 1 1 6 3 3 . . 1 . 1 . 1 . 1 . Worker 14 | . 1 . 2 . . . . . . . . . 7 . 4 Builder 9 | . . . . . 1 . . . . . . . 6 . 2 Recycler 6 | . . . 2 . . . . . . . . . 2 . 2 Watcher 3 | . . . . 1 . . . . . . . . . . 2 Swarmer 59 | . . . 4 . 6 . . 2 . 16 . 3 12 8 8 Cutter 3 | . . . . . . . . . . . . 3 . . . Saboteur 5 | . . . . . . . . 1 . 4 . . . . . Grunt 100 | . . . 5 16 4 . . 16 . 7 9 19 15 2 7 Brawler 9 | . . . . 1 . . . 1 . 1 2 2 1 . 1 Duelist 6 | . . . . 1 . . . . . . 3 . 1 . 1 Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 27 | . . . 7 3 1 . . 4 . 4 . 2 1 2 3 Specialist 6 | . . . 4 . . . . 2 . . . . . . . Hunter 17 | . . . . . 1 . . . . 6 2 1 . 1 6 Programmer 29 | . . . . . 2 . . 2 1 3 2 2 4 2 11 Heavy 1 | . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 2 . Subdweller 4 | . . 4 . . . . . . . . . . . . . Best Kill Streak 16 | . 1 2 8 6 4 . . 6 1 15 7 6 16 4 8 Combat Bots Only 15 | . . 2 8 6 4 . . 6 1 15 7 6 10 4 6 Max Kills in Single Turn 5 | . 1 1 2 2 1 . . 1 1 4 1 2 5 2 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 Exploded 4 | . . . 2 2 1 . . . . 4 . 2 2 . 2 Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 2031 | . . 38 166 67 205 3 . 221 4 350 105 163 213 140 356 Missed 518 | . . 16 51 12 49 1 . 82 1 93 14 38 43 38 80 Deflected 14 | . . . . . . . . . . . . . . . 14 Hits 1513 | . . 22 115 55 156 2 . 139 3 257 91 125 170 102 276 Melee 34 | . . . . 2 1 2 . 3 . . 13 7 2 . 4 Projectile 1479 | . . 22 115 53 155 . . 136 3 257 78 118 168 102 272 AOE 6 | . . . 1 . . . . . . 4 . . 1 . . Critical Strikes 54 | . . 1 6 2 9 2 . 3 . 4 6 3 4 1 13 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . Part Disruptions 2 | . . . . . . . . 1 . . . . . 1 . Damage Taken 24038 | . . 494 1759 796 1601 93 . 1561 45 3797 1408 1511 2768 2044 6161 Core 2226 | . . 21 294 23 206 . . 276 . 193 42 88 147 164 772 Absorbed by Shields 2694 | . . . . 102 601 . . 93 . . 509 431 444 . 514 Reduced by Siege Mode 691 | . . . . . . . . . . 340 79 58 122 92 . Redirected to Shielding 103 | . . . . . 103 . . . . . . . . . . Ignored by Resistances 675 | . . . . . 92 . . 189 . 64 . 36 . 113 181 Regen/Repaired (Parts) 2567 | . . . . . 387 . . . . . 674 441 488 . 577 Core Remaining (%) 65 | 100 . 91 . 42 . . . 31 . . . 62 . . . Volleys Fired 846 | . 1 18 75 63 78 . . 88 1 79 63 104 80 62 134 Largest 3 | . 2 2 2 2 2 . . 2 2 2 2 2 3 3 3 Hottest 195 | . 130 130 130 160 160 . . 160 74 123 123 102 160 164 195 Shots Fired 1467 | . 2 36 143 106 117 . 1 136 2 141 104 170 141 122 246 Gun 718 | . 2 36 124 38 53 . 1 12 1 52 48 92 42 89 128 Cannon 653 | . . . 15 56 59 . . 122 1 80 46 56 82 33 103 Launcher 46 | . . . 4 12 5 . . 2 . 7 . 7 9 . . Special 50 | . . . . . . . . . . 2 10 15 8 . 15 Kinetic 783 | . . . 38 41 44 . 1 2 2 125 82 148 107 90 103 Thermal 579 | . 2 36 100 65 73 . . 100 . 14 12 . 17 32 128 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 55 | . . . 5 . . . . 34 . . . 7 9 . . Robot Hit Streak 25 | . 1 13 11 7 5 . . 15 8 15 24 23 25 22 21 Robot Miss Streak 6 | . . 2 4 4 6 . . 2 . 2 2 4 3 3 6 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 1 1 Secondary Targets 15 | . . 1 2 . . . . . . 1 . 4 2 3 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . 1 1 1 1 Shots Hit Robots 1017 | . 1 27 86 56 58 . . 101 1 136 80 133 100 85 153 Core Hits 490 | . 1 8 38 38 23 . . 42 1 85 37 68 61 29 59 Critical Kills 5 | . . . . . 1 . . 1 . . 1 . . 2 . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . 1 . Critical Strikes 62 | . . 1 6 1 5 . . 11 . 8 3 4 11 5 7 Burn 9 | . . 1 4 . 3 . . 1 . . . . . . . Meltdown 2 | . . . . . 1 . . 1 . . . . . . . Destroy 5 | . . . 1 . . . . . . . 1 . . 3 . Blast 33 | . . . 1 1 1 . . . . 4 2 4 11 2 7 Corrupt 2 | . . . . . . . . 2 . . . . . . . Sever 11 | . . . . . . . . 7 . 4 . . . . . Melee Attacks 98 | . . 6 . 1 . . . 25 3 42 . 10 7 . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 98 | . . 6 . 1 . . . 25 3 42 . 10 7 . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 38099 | . 15 449 2098 2134 1613 . . 3439 35 6501 1940 3922 4673 3243 8037 Guns 11397 | . 15 449 1379 339 451 . . 265 35 959 900 1443 852 1667 2643 Cannons 16072 | . . . 226 586 702 . . 1917 . 1663 1026 1580 2193 1576 4603 Explosions 5687 | . . . 493 1209 440 . . 107 . 1052 . 455 1362 . 569 Melee 4696 | . . . . . . . . 1141 . 2827 . 444 166 . 118 Ramming 247 | . . . . . 20 . . 9 . . 14 . 100 . 104 Kinetic 21262 | . . . 920 1462 716 . . 107 35 3421 1765 3023 2618 2592 4603 Thermal 9386 | . 15 449 1104 672 807 . . 1473 . 253 161 . 853 651 2948 Explosive 334 | . . . . . 70 . . . . . . . . . 264 Electromagnetic 2174 | . . . 74 . . . . 709 . . . 455 936 . . Impact . | . . . . . . . . . . . . . . . . Slashing 4696 | . . . . . . . . 1141 . 2827 . 444 166 . 118 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 5 1 6 6 8 1 1 1 1 1 4 30 Average Corruption 4 | . . . . 4 1 5 6 7 1 1 1 1 1 3 10 Corruption Purged 5 | . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 207 | . . . . 4 6 3 3 46 . 18 11 12 5 12 87 Message Errors 52 | . . . . . 1 . . 6 . 5 2 3 3 3 29 Matter Fused 48 | . . . . . 3 . . 13 . 3 3 4 . 2 20 Heat Flow Errors 29 | . . . . 1 . 1 2 12 . 2 . . 1 3 7 Energy Discharges 23 | . . . . . . 1 . 4 . 3 3 1 1 1 9 Parts Rejected 4 | . . . . . . 1 . 1 . 1 . . . . 1 Parts Fused 2 | . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 23 | . . . . 1 1 . . 2 . 3 2 3 . 1 10 Data Loss (major) 9 | . . . . 1 . . . 4 . . . . . 1 3 Misfires 8 | . . . . . . . 1 3 . 1 . . . 1 2 Alerts 2 | . . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . 1 . . . 1 . . 1 . . . 3 Overload Shots 5 | . . . . . . . . 5 . . . . . . . Overflow Damage 1498 | . . . . 59 61 . . 87 . 229 14 37 228 67 716 Projectiles 841 | . . . . . 2 . . 31 . . 14 2 71 67 654 Explosions 371 | . . . . 59 59 . . . . 111 . 6 74 . 62 Melee 286 | . . . . . . . . 56 . 118 . 29 83 . . Knockbacks 96 | . . . . 1 3 . . . . 17 8 16 21 7 23 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 80 | . . . . 1 2 . . . . 17 6 11 20 6 17 Secondary 15 | . . . . . 1 . . . . . 2 5 1 1 5 Self-Inflicted Damage 626 | . . . . 14 57 . . 61 . 29 . . 165 . 300 Shots 15 | . . . . 1 1 . . 1 . 2 . . 6 . 4 Rammed 17 | . . . . . 3 . . 3 . . 3 . 4 . 4 Targets Rammed 24 | . . . . . 6 . . 3 . . 3 . 5 . 7 Kicked 6 | . . . . . 3 . . . . . . . . . 3 Crushed 1 | . . . . . . . . . . . . . 1 . . Highest Temperature 634 | . 84 198 409 405 411 132 204 205 4 226 364 375 336 269 634 Average Temperature 132 | . 45 81 155 119 161 86 93 56 3 55 148 86 81 62 183 Received Heat Transfer 4715 | . . 108 450 348 476 . . 547 . 471 251 493 719 183 669 Effects 63 | . . . 8 5 6 . . . . . 7 3 . . 34 Shutdowns 14 | . . . . 1 1 . . . . . 3 . . . 9 Energy Bleed 4 | . . . . . 1 . . . . . . . . . 3 Interference 26 | . . . 8 3 3 . . . . . 4 3 . . 5 Matter Decay 3 | . . . . . . . . . . . . . . . 3 Short Circuit 4 | . . . . 1 1 . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . . . . . . . 4 Damage (major) 5 | . . . . . . . . . . . . . . . 5 Damage (core) 3 | . . . . . . . . . . . . . . . 3 Siege Activations 25 | . . . . . . . . . . 5 4 10 4 2 . Total Turns 457 | . . . . . . . . . . 98 85 151 65 58 . Longest Duration 49 | . . . . . . . . . . 49 32 28 27 30 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . 6 Total Turns 92 | . . . . . . . . . . . . . . . 92 Longest Duration 27 | . . . . . . . . . . . . . . . 27 Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 . . . 1 1 . 1 Combat Hostiles 4 | . . . . . . . . 3 . . . 1 . . . Parts Fried 14 | . . . . . . . . 2 . . . 4 7 . 1 Impact Corruptions 6 | . . . . . . . . . . . 1 . 2 . 3 Robots Melted 9 | . . . 3 . 1 . . 4 . . . . . . 1 Combat Hostiles 9 | . . . 3 . 1 . . 4 . . . . . . 1 Parts Melted 47 | . . 1 13 1 3 . . 12 . 1 2 . 1 . 13 Heat Transferred 15536 | . 37 1001 2716 1360 1899 . . 2746 . 400 250 . 1005 814 3308 Parts Sabotaged 9 | . . . . . . . . 8 . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . 1 2 2 . . 3 2 4 2 4 4 4 3 Low Security (%) 13 | 100 100 . 90 10 . 100 100 22 . 5 . . . . 12 Level 1 21 | . . . 9 34 79 . . 24 8 11 9 . . . 41 Level 2 34 | . . . . 55 20 . . 30 91 16 90 15 53 . 42 Level 3 17 | . . . . . . . . 23 . 49 . 40 21 32 4 Level 4 13 | . . . . . . . . . . 17 . 43 24 67 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1394 | . 5 . 217 666 456 116 47 1002 539 1276 669 1373 1303 1394 911 Initial 906 | . . . . 130 349 116 32 32 525 178 669 442 720 906 731 Average 587 | . . . 70 403 363 88 23 465 453 806 499 1004 836 1208 403 Influence Increases 9178 | . 5 15 636 616 575 . 45 1030 60 1308 461 1031 1293 578 1525 Destroy 0b10 Robot/C 5380 | . . . 420 420 280 . . 560 20 840 360 680 720 340 740 Destroy 0b10 Robot/NC 265 | . 5 . 20 5 5 . . 20 . 65 . 15 80 . 50 Destroy Leader 724 | . . . 110 10 60 . . 40 10 50 70 50 100 40 184 Allied During Kill 108 | . . . . . . . . . . 1 1 35 71 . . Successful Hack 212 | . . . 11 14 24 . . . 26 14 5 7 56 10 45 Disable Machine 435 | . . . 15 45 15 . . 45 . 15 . . 105 . 195 Anti-Garrison Action 750 | . . . . 50 . . . 200 . 250 . 150 . 100 . Destroy Structure 929 | . . . 30 72 86 . . 120 4 58 10 49 146 58 296 Lose Combat Pursuer 375 | . . 15 30 . 105 . 45 45 . 15 15 45 15 30 15 Influence Decreases 8359 | . 5 15 436 150 907 288 44 75 807 287 1105 290 1371 479 2100 Entered New Map 3690 | . . . . 70 317 218 14 15 477 77 607 190 653 389 663 Time Decay 2739 | . 5 15 335 . 490 40 30 . 170 . 478 . 518 . 658 Lost Part 935 | . . . 101 80 100 30 . 60 . 190 . 10 70 90 204 Lost Ally 270 | . . . . . . . . . 10 20 20 90 130 . . Purge Threat 725 | . . . . . . . . . 150 . . . . . 575 Squads Dispatched 41 | . 1 . 7 . 5 . . . 2 . 7 . 8 . 11 Investigation 2 | . . . . . . . . . . . . . . . 2 Extermination 14 | . . . . . 3 . . . 1 . 2 . 3 . 5 Reinforcement 14 | . 1 . 3 . 2 . . . 1 . 2 . 3 . 2 Assault 7 | . . . . . . . . . . . 3 . 2 . 2 Garrison 4 | . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . 3 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . . . 4 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 349 | . 1 7 27 19 24 4 4 33 2 42 26 36 45 19 60 Peak Tracking Total 14 | . 1 2 6 3 6 4 4 6 2 14 6 5 10 5 11 Tactical Retreats 17 | . . 1 2 . 4 . 1 1 . 1 1 3 1 1 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 27 | . . 1 . 4 1 . . 10 . 1 . . 1 4 5 Indirectly 1 | . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 39 | . . . 1 5 1 . . 5 . 4 . 1 7 2 13 Max in Single Turn 5 | . . . 1 1 1 . . 1 . 1 . 1 5 1 5 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Garrison Relay 9 | . . . . 1 . . . 2 . 3 . 1 . 2 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 67 | . 1 2 3 4 6 . 1 3 5 2 9 2 11 1 17 Terminals 30 | . 1 . 2 4 2 . . 3 2 2 1 2 3 1 7 Fabricators 8 | . . . . . 1 . . . . . 1 . 3 . 3 Repair Stations 9 | . . . . . 2 . . . 1 . 1 . 2 . 3 Recycling Units 4 | . . . . . . . . . . . 2 . . . 2 Scanalyzers 6 | . . . . . 1 . . . 1 . 2 . 1 . 1 Garrison Access 8 | . . . 1 . . . 1 . 1 . 2 . 2 . 1 Total Hacks 148 | . 3 5 5 7 16 . 2 5 11 4 20 3 28 2 37 Successful 80 | . 2 5 3 2 10 . 2 1 7 1 10 1 15 1 20 Failed 68 | . 1 . 2 5 6 . . 4 4 3 10 2 13 1 17 Catastrophic 16 | . . . . 2 . . . 2 1 . 4 1 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 3 . 3 2 8 . . . 3 . 3 . 11 . 11 Terminals 68 | . 3 . 4 7 7 . . 5 4 4 3 3 12 2 14 Fabricators 14 | . . . . . 2 . . . . . 2 . 6 . 4 Repair Stations 27 | . . . . . 5 . . . 3 . 2 . 6 . 11 Recycling Units 9 | . . . . . . . . . . . 4 . . . 5 Scanalyzers 12 | . . . . . 2 . . . 2 . 5 . 2 . 1 Garrison Access 13 | . . . 1 . . . 2 . 2 . 4 . 2 . 2 Terminal Hacks 23 | . 1 5 1 2 . . . 1 1 1 2 1 3 1 4 Record 4 | . . 4 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . . . 1 . . . . . 1 . Unreport Threat 3 | . . . . . . . . . 1 . . . . . 2 Transport Status 1 | . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 1 . . . 1 Registered Components 2 | . . . . . . . . . . . 1 . 1 . . Garrison Registry 2 | . . . . 1 . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . . 2 . 2 Network Status 5 | . . . . . 1 . . . . . . . 2 . 2 Repair Station Hacks 16 | . . . . . 4 . . . 2 . 2 . 3 . 5 Scan Component 11 | . . . . . 2 . . . 2 . 1 . 2 . 4 Repair 5 | . . . . . 2 . . . . . 1 . 1 . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . 2 . . . 2 Report Inventory 4 | . . . . . . . . . . . 2 . . . 2 Scanalyzer 5 | . . . . . 1 . . . 1 . 2 . 1 . . Insert Component 5 | . . . . . 1 . . . 1 . 2 . 1 . . Garrison Access Hacks 8 | . . . 1 . . . 2 . 2 . 2 . 1 . . Unlock Access 5 | . . . 1 . . . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Coupler Status 2 | . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 19 | . 1 . 1 . 4 . . . 1 . . . 5 . 7 Terminals 14 | . 1 . 1 . 4 . . . 1 . . . 3 . 4 Assimilate 2 | . 1 . . . . . . . . . . . 1 . . Botnet 5 | . . . . . 2 . . . . . . . 1 . 2 Skim 7 | . . . 1 . 2 . . . 1 . . . 1 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 2 Decoy 1 | . . . . . . . . . . . . . . . 1 Watchers 2 | . . . . . . . . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 55 | . . . 3 4 6 . . 2 4 1 9 1 10 . 15 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . . . . 1 . 1 . 1 Time 210 | . . . . . 54 . . . . . 62 . 44 . 50 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . 1 . . . 1 . 1 . 1 . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 20 | . . . . . . . . . . 2 5 1 7 . 5 Non-combat 11 | . . . . . . . . . . . 3 . 6 . 2 Combat 9 | . . . . . . . . . . 2 2 1 1 . 3 Robot Hacks Applied 28 | . . . . . . . . . . 2 9 1 8 . 8 parse_system 1 | . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . drop_inventory 3 | . . . . . . . . . . . 2 . . . 1 recall_reinforcements 1 | . . . . . . . . . . . 1 . . . . purge_threat 2 | . . . . . . . . . . . . . . . 2 find_terminals 1 | . . . . . . . . . . . . . . . 1 locate_traps 1 | . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . 1 . . mark_security 1 | . . . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . . . 1 . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . 1 . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . 2 overwrite_iff 3 | . . . . . . . . . . 1 . . 1 . 1 formatsys_low 2 | . . . . . . . . . . . 1 . 1 . . formatsys_high 2 | . . . . . . . . . . 1 1 . . . . Relay Couplers Released 38 | . . . . 5 . . . 8 . 12 . 3 . 10 . Machine Destruction 38 | . . . . 5 . . . 8 . 12 . 3 . 10 . Attached 9 | . . . . . . . . . . 2 1 . 2 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 18 | . . . . . . . . . . 2 2 8 5 . 1 Largest Group 7 | . . . . . . . . . . 1 1 6 7 . . Highest-Rated Group 159 | . . . . . . . . . . 29 29 96 159 . . Highest-Rated Ally 51 | . . . . . . . . . . 29 29 51 49 . . Total Orders 33 | . . . . . . . . . 9 . 10 12 2 . . STAY 7 | . . . . . . . . . . . 1 6 . . . ROAM 3 | . . . . . . . . . 1 . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . GUARD 2 | . . . . . . . . . . . . . 2 . . AID 6 | . . . . . . . . . . . 2 4 . . . EXPLORE 7 | . . . . . . . . . 4 . 3 . . . . RETURN 6 | . . . . . . . . . 4 . 2 . . . . Ally Attacks 53 | . . . . . . . . . . 8 7 17 21 . . Total Damage 853 | . . . . . . . . . . 115 138 256 344 . . Kills 7 | . . . . . . . . . . 1 . 2 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 . 2 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 15886 | 48 210 1148 851 901 1282 89 72 1476 353 1765 1222 1758 1421 739 2551 Spaces Moved 8152 | 42 193 874 443 397 476 70 61 843 179 850 567 797 700 355 1305 Core 5 | 1 . . 4 . . . . . . . . . . . . Treads 2700 | . . . . 134 . . . . . 634 567 797 568 . . Legs 870 | . . . . . 304 . . . . . . . . 106 460 Wheels 4577 | 41 193 874 439 263 172 70 61 843 179 216 . . 132 249 845 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 117 100 101 130 115 115 105 105 120 160 160 107 107 120 Average Speed 143 | 89 97 119 116 146 212 127 115 119 106 152 160 160 152 133 146 Slowest Speed 330 | 100 120 145 150 240 330 130 115 130 120 160 160 160 240 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 44 63 38 60 14 78 2 93 9 94 24 79 33 56 46 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . 4 . . . . . . . . . . . . . Spaces Dug 52 | . . 1 1 1 3 . . 19 3 . 6 . 8 . 10 Terrain Destroyed 614 | . . 1 43 69 104 . . 37 3 76 10 5 92 7 167 Melee 10 | . . 1 . 1 . . . . 3 . . . 5 . . Projectile 138 | . . . 5 1 4 . . . . 7 10 5 33 7 66 AOE 466 | . . . 38 67 100 . . 37 . 69 . . 54 . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 10786 | 49 213 931 626 606 615 69 62 1129 335 1119 785 1111 914 511 1711 Wait 869 | . 4 12 37 64 25 . . 16 135 53 113 155 79 28 148 Move 8141 | 41 192 873 442 395 476 69 61 842 179 849 567 796 700 354 1305 Hop . | . . . . . . . . . . . . . . . . Pick Up 140 | 2 6 15 21 13 6 . 1 13 5 21 6 3 5 12 11 Fast Attach 141 | 6 4 1 14 8 5 . . 26 2 18 9 7 11 10 20 Attach 84 | . . 3 11 7 9 . . 3 2 10 4 1 8 7 19 Detach 18 | . 1 . 1 1 . . . . . 1 2 . 3 1 8 Swap 146 | . 1 2 11 15 8 . . 25 3 18 8 22 12 4 17 Drop 153 | . 4 1 13 13 2 . . 25 5 27 10 11 4 17 21 Fire 846 | . 1 18 75 63 78 . . 88 1 79 63 104 80 62 134 Melee 98 | . . 6 . 1 . . . 25 3 42 . 10 7 . 4 Ram 8 | . . . . . . . . 3 . . . . . . 5 Kick 6 | . . . . . 3 . . . . . . . . . 3 Crush 11 | . . . . . 3 . . . . . 3 . 5 . . Escape Stasis 123 | . . . . 26 . . . 63 . . . 2 . 16 16 Rewire 1 | . . . . . . . . . . 1 . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 4) 259 | -10/Materials | Entered Subcaves 282 | -10/Subcaves | Learned 2 Materials zone layouts 315 | -10/Subcaves | Build established: Mutant 318 | -10/Subcaves | Visited 4L-MR0's lab 650 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 651 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 672 | -10/Subcaves | Learned Materials security intel 922 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1088 | -10/Subcaves | Visited Clippyterm 1091 | -10/Subcaves | Learned Factory fabricator intel 1091 | -10/Subcaves | Learned Research security intel 1128 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1129 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1401 | -10/Subcaves | Discovered new exit (range 5) 1407 | -10/Subcaves | Entered Materials 1407 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1695 | -8/Materials | Garrison activated, responded to threat 1722 | -8/Materials | Build established: Scavenger-Mutant 1772 | -8/Materials | Lost 6 parts (1p4n1u) 2046 | -8/Materials | Discovered new exit (range 9) 2067 | -8/Materials | Core integrity fell below 50% 2117 | -8/Materials | Destroyed 8 combat bots 2119 | -8/Materials | Lost 4 parts (1p2n1u) 2203 | -8/Materials | Identified exit to Garrison 2216 | -8/Materials | Garrison activated, responded to threat 2258 | -8/Materials | Entered Garrison 2272 | -8/Garrison | Triggered checkpoint 2297 | -8/Garrison | Discovered new exit (range 50) 2297 | -8/Garrison | Discovered new exit (range 71) 2297 | -8/Garrison | Discovered new exit (range 50) 2344 | -8/Garrison | Installed Relay Interface Framework 2354 | -8/Garrison | Garrison Relay disabled 2602 | -8/Garrison | Triggered checkpoint 2616 | -8/Garrison | Triggered checkpoint 2718 | -8/Garrison | Triggered checkpoint 2724 | -8/Garrison | Triggered checkpoint 2776 | -8/Garrison | Lost 4 parts (1p3n) 2951 | -8/Garrison | Triggered checkpoint 3159 | -8/Garrison | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Utility x2 3160 | -7/Factory | Loaded intel: 6 fabricator locations 3239 | -7/Factory | Discovered new exit (range 14) 3272 | -7/Factory | Discovered new exit (range 15) 3399 | -7/Factory | Lost 8 parts (2p3n2u1w) 3461 | -7/Factory | Repaired Hrd. Medium Armor Plating 3734 | -7/Factory | Repaired Hrd. Light Armor Plating 4107 | -7/Factory | Discovered new exit (range 14) 4441 | -7/Factory | Sucked down chute 4441 | -7/Factory | Entered Waste 4447 | -7/Waste | Spotted C-40 Crusher 4456 | -7/Waste | EMP discharged 4464 | -7/Waste | Spotted C-40 Crusher 4471 | -7/Waste | Crushed by Compactor (1 part destroyed) 4476 | -7/Waste | Spotted C-40 Crusher 4490 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | Spotted C-40 Crusher 4509 | -7/Waste | Spotted C-40 Crusher 4513 | -7/Waste | Discovered new exit (range 13) 4517 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4524 | -7/Waste | Build established: Bothacker-Mutant 4530 | -7/Waste | Entered Factory 4602 | -7/Factory | Identified exit to Garrison 4602 | -7/Factory | Entered Garrison 4608 | -7/Garrison | Triggered checkpoint 4616 | -7/Garrison | Triggered checkpoint 4748 | -7/Garrison | Garrison Relay disabled 4902 | -7/Garrison | Triggered checkpoint 4925 | -7/Garrison | Triggered checkpoint 5036 | -7/Garrison | Expanded RIF knowledge: Program Shield 5060 | -7/Garrison | Triggered checkpoint 5113 | -7/Garrison | Discovered new exit (range 15) 5250 | -7/Garrison | Triggered checkpoint 5289 | -7/Garrison | Garrison Relay disabled 5432 | -7/Garrison | Discovered new exit (range 12) 5502 | -7/Garrison | Triggered checkpoint 5696 | -7/Garrison | Core integrity fell below 50% 5870 | -7/Garrison | Triggered checkpoint 6068 | -7/Garrison | Discovered new exit (range 11) 6078 | -7/Garrison | Entered Factory 6078 | -6/Factory | Evolved 2 slots: Utility x2 6165 | -6/Factory | Discovered new exit (range 30) 6431 | -6/Factory | Identified exit to Garrison 6431 | -6/Factory | Entered Garrison 6560 | -6/Garrison | Phase Generator disabled 6756 | -6/Garrison | Destroyed 8 combat bots 6995 | -6/Garrison | Triggered checkpoint 7067 | -6/Garrison | Lost 6 parts (2p4u) 7080 | -6/Garrison | Destroyed 15 combat bots 7553 | -6/Garrison | Discovered new exit (range 9) 7569 | -6/Garrison | Triggered checkpoint 7751 | -6/Garrison | Discovered new exit (range 7) 7808 | -6/Garrison | Triggered checkpoint 7870 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 7890 | -6/Garrison | Garrison Relay disabled 7997 | -6/Garrison | Triggered checkpoint 8042 | -6/Garrison | Discovered new exit (range 7) 8065 | -6/Garrison | Triggered checkpoint 8102 | -6/Garrison | Lost 4 parts (1p2u1w) 8113 | -6/Garrison | Discovered new exit (range 62) 8113 | -6/Garrison | Discovered new exit (range 20) 8113 | -6/Garrison | Discovered new exit (range 42) 8145 | -6/Garrison | Garrison Relay disabled 8196 | -6/Garrison | Entered Factory 8546 | -6/Factory | First assault squad dispatched 9009 | -6/Factory | Discovered new exit (range 12) 9047 | -6/Factory | Repaired Imp. Heavy Treads 9298 | -6/Factory | Destroyed 7 combat bots 9404 | -6/Factory | Identified exit to Garrison 9418 | -6/Factory | Entered Garrison 9418 | -6/Garrison | Accompanied by 1 ally 9534 | -6/Garrison | Triggered checkpoint 9619 | -6/Garrison | Garrison Relay disabled 9829 | -6/Garrison | Triggered checkpoint 9835 | -6/Garrison | Triggered checkpoint 9953 | -6/Garrison | Triggered checkpoint 10026 | -6/Garrison | Discovered new exit (range 12) 10115 | -6/Garrison | Rescued a captive Derelict 10116 | -6/Garrison | Rescued a captive Derelict 10164 | -6/Garrison | Triggered checkpoint 10534 | -6/Garrison | Triggered checkpoint 10564 | -6/Garrison | Discovered new exit (range 10) 10923 | -6/Garrison | Discovered new exit (range 9) 10958 | -6/Garrison | Triggered checkpoint 11002 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 11176 | -6/Garrison | Entered Factory 11176 | -5/Factory | Accompanied by 4 allies 11176 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11507 | -5/Factory | Build established: Bothacker-Tank 11667 | -5/Factory | P-70 Sage assimilated allied Gladiator 5c 11776 | -5/Factory | First assault squad dispatched 11780 | -5/Factory | Repaired Hrd. Heavy Armor Plating 12272 | -5/Factory | Discovered new exit (range 11) 12285 | -5/Factory | Destroyed 10 combat bots 12293 | -5/Factory | Lost 3 parts (1p1n1u) 12391 | -5/Factory | Lost 4 parts (1p1n2u) 12553 | -5/Factory | Found Hvy. Insulated Plating 12597 | -5/Factory | Identified exit to Garrison 12597 | -5/Factory | Entered Garrison 12611 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 12681 | -5/Garrison | Triggered checkpoint 12708 | -5/Garrison | Garrison Relay disabled 12799 | -5/Garrison | Spotted B-75 Beast 12823 | -5/Garrison | Destroyed B-75 Beast 12867 | -5/Garrison | Lost 3 parts (1u2w) 12965 | -5/Garrison | Triggered checkpoint 13006 | -5/Garrison | Lost 3 parts (1p2n) 13044 | -5/Garrison | Spotted B-75 Beast 13081 | -5/Garrison | Destroyed B-75 Beast 13102 | -5/Garrison | Garrison Relay disabled 13324 | -5/Garrison | Discovered new exit (range 10) 13336 | -5/Garrison | Entered Factory 13367 | -5/Factory | Build established: Botlord-Gunner 14065 | -5/Factory | Found Hvy. Reactive Plating 14338 | -5/Factory | System corruption reached 10% 14470 | -5/Factory | Repaired Hvy. Reactive Plating 14635 | -5/Factory | Build established: Botlord-Mutant 14839 | -5/Factory | Discovered new exit (range 7) 14957 | -5/Factory | Build established: Botlord-Gunner 15736 | -5/Factory | First assault squad dispatched 15867 | -5/Factory | Core integrity fell below 50% 15885 | -5/Factory | System corruption reached 30% 15887 | -5/Factory | Core integrity fell below 20% 15888 | -5/Factory | Core destroyed Last Messages --------------- 15883_ U-05 Engineer lays Concrete. 15883_ Critical hit (Burn: +37). 15883_ Remote Datajack intercepted. 15884_ Overheating: Core damaged (-110). 15884_ P-70 Sage repels hacking attempt. 15884_ Hvy. Reactive Plating destroyed. 15885_ U-05 Engineer builds a Wall. 15885_ U-05 Engineer lays Concrete. 15885_ Jacked B-60 Warrior... >>overwrite_iff Rewriting IFF filter. 15886_ Overheating: Matter decay (-13). 15886_ The unstable cave ceiling collapses. 15886_ Slug penetrates Wall. 15886_ Slug penetrates B-60 Warrior. 15886_ U-05 Engineer lays Concrete. 15887_ Overheating: Core damaged (-170). 15887_ The unstable cave ceiling collapses. 15887_ U-05 Engineer lays Concrete. 15888_ Overheating: Core damaged (-180). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????? #???????????????????? | | ???????????????? #???????????????????? | | ??????????????## ###########?????????? | | ??????????????# #?????????? | | ??????????????# """ *#?????????# | | ??????????? ??# """ #?????????# | | ??????????? ?# """ ########### | | ??????????+ h # # "" # """ """ # | | ??????????# "" # """ """ # | | ??????????# """ # """ """ # | | ???????????? ""F # # | | ??????????# # "" # # | | ??????????# u """ # # | | ??????????????# # g """ # # | | ??????????# =ib @ # ! # | | ??????????? #######p#########+##############+## | | ?????????# [[gg ^ | | ???????? + ! " u ^ | | ?????????# ! " " w | | ?????????# ################################### | | ?????????### ????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# ! = #??????????????????????? | | ???????????????????# #####????????????####### | | ???????????????????# "" # ############## | | ???????????????????# "G + # | | ???????????????????# "" # ! #########+## # | | ???????????????????# #####????# # # | | ???????????????????########????????#""" # # | | ???????????????????????????????????#""" !# # | | ??????????" ???????????????????????#""" # # | | ??????????" ?????????????????????## # # | | ??????????? ????????????????????#"""" # # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1800 Resistance: KI 40 Resistance: TH 25 Resistance: EM 30 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 52 Item Schematics ----------------- Hvy. Gauss Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 5% | -7/Factory Hrd. Light Armor Plating | 10% | -7/Factory Imp. Heavy Treads | 44% | -6/Factory Hrd. Heavy Armor Plating | 18% | -5/Factory Hvy. Reactive Plating | 3% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingWarpInterrupter Manual? 0 Play Time 05:30:51 Cumulative 278.1 hours Start 2025.05.20 @ 19:25:54 End 2025.05.21 @ 01:10:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 85 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 77 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36d9f58b-0304-4b02-b193-86c12173615b