Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.28 @ 02:49:04 Player: DuckBoy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (106) 530 Value Destroyed (3211) 3211 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (936) 936 TOTAL SCORE: 12537 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 116 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Gravmag Array Gravmag Array Biomechanical Wings > --- UTILITY (11) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Weight Redist. System Heavy Reactive Plating Hacking Suite Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Advanced Datajack Power Sword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Gravmag Array Antigrav System Biomechanical Wings Weight Redist. System Hacking Suite Improved Dynamic Insulation System [Rating: 97] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Xenon Bombardment Thruster Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Chainsword Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . 1 . . . . . Utility 9 | . . 1 1 2 . . 2 . . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 215 | 6 9 1 22 27 3 9 26 13 12 5 3 . 11 20 . . 7 4 37 Power 22 | 1 . . 2 4 . 2 1 . 5 . 1 . 2 1 . . 1 . 2 Engine 13 | 1 . . 1 4 . 1 1 . 5 . . . . . . . . . . Core 9 | . . . 1 . . 1 . . . . 1 . 2 1 . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 73 | 2 4 1 9 9 . 3 8 3 1 1 2 . 5 10 . . . . 15 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . 4 Wheel 3 | 2 . . . . . . . . . . . . . . . . . . 1 Hover 9 | . . . . . . . . . . . . . . . . . . . 9 Flight 57 | . 4 1 9 9 . 3 8 3 1 1 2 . 5 10 . . . . 1 Utility 71 | 1 3 . 5 8 1 1 8 8 3 4 . . 3 4 . . 4 2 16 Device 21 | . 1 . . 1 . . 3 1 1 3 . . 1 1 . . 1 1 7 Storage 7 | 1 2 . 1 . . . . . 1 . . . . . . . 1 . 1 Processor 16 | . . . 2 2 1 . 3 6 . . . . 1 . . . . . 1 Hackware 22 | . . . 2 4 . 1 2 1 1 1 . . 1 3 . . 1 1 4 Protection 5 | . . . . 1 . . . . . . . . . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 . 6 6 2 3 9 2 3 . . . 1 5 . . 2 2 4 Energy Gun 6 | 1 . . 1 . . 1 1 1 . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 . 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 Impact Weapon 8 | . . . . . . . 1 . . . . . 1 3 . . 1 2 . Slashing Weapon 12 | . . . 2 3 . . 4 . 1 . . . . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . Special Melee Weapon 10 | . . . . 2 1 1 3 . 1 . . . . 1 . . . . 1 Unidentified Prototypes 13 | . . . 1 2 1 . 2 . 1 1 . . . . . . 5 . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . . . . . . . 8 . . . . . . Parts Lost 88 | . . . 14 7 . . 4 2 1 1 5 . 6 13 1 2 . 5 27 Power 10 | . . . 1 2 . . 1 . 1 . 1 . 1 . . 1 . 1 1 Propulsion 40 | . . . 9 3 . . 1 1 . 1 2 . 4 8 1 . . . 10 Utility 25 | . . . . 2 . . 2 . . . 2 . 1 3 . 1 . 2 12 Weapon 13 | . . . 4 . . . . 1 . . . . . 2 . . . 2 4 Highest Loss Streak 19 | . . . 9 2 . . 3 2 1 1 6 . 4 6 1 1 . 4 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 87 56 64 83 100 100 98 92 98 100 83 86 89 85 72 66 65 70 68 Engine 3 | . 9 . . 4 7 6 4 4 4 6 . . . . . . . . . Core 1 | . . . 1 . . . . . . . 4 6 5 5 5 4 . 2 4 Hover 1 | . . . . . . . . . . . . . . . . . . . 9 Flight 20 | . 8 23 30 26 30 30 26 24 26 26 24 26 25 23 12 11 11 11 1 Device 4 | . 10 11 3 . . . 4 . 6 6 . . 1 3 5 5 5 7 8 Storage 6 | . 14 11 9 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 4 Processor 9 | . . . 6 13 13 7 17 16 9 6 6 6 11 7 5 5 5 5 5 Hackware 23 | . . . 5 15 24 30 23 24 29 33 26 26 29 31 35 32 32 31 23 Slashing Weapon 3 | . . . 1 4 7 7 8 . 4 6 6 6 2 . . . . . 3 Special Melee Weapon 2 | . . . . . 7 5 3 6 5 6 6 6 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 12 28 8 18 24 21 23 23 20 23 20 20 19 22 27 27 24 21 24 54 Greatest Support 84 | 26 26 12 18 25 22 23 24 24 23 23 23 22 22 39 28 24 24 24 84 Greatest Overweight (x) 4 | 2 1 . 1 1 . . 1 . . . . . 1 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 10 8 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 8 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 Average Carried 8 | . 4 7 7 7 9 9 9 9 7 9 9 10 9 5 7 9 9 8 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 7 9 10 10 10 10 9 10 10 10 10 10 6 9 10 9 7 8 Class Distribution -------------------- 47% | Hacker-Sprinter 14% | Wizard-Mutant 10% | Sprinter 8% | Hacker-Scout 8% | Hacker-Mutant 6% | Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2338 | 195 124 . 81 491 . 149 282 105 115 70 30 . 104 126 40 . 101 38 287 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4010 | . 192 . 66 537 . 182 334 327 536 50 143 . 129 373 . . 276 49 816 Parts 226 | . 10 . 11 38 . 10 21 9 29 3 13 . 8 16 . . 7 1 50 Haulers Intercepted 7 | . 1 . . . . 1 1 . 3 . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 2 9 . 6 . . 6 2 . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 69 | . 3 . 7 17 . 1 3 1 3 1 5 . 4 6 . . . . 18 Melee 40 | . . . 1 1 . 1 3 1 3 1 5 . 3 5 . . . . 16 Guns 6 | . 3 . 3 . . . . . . . . . . . . . . . . AOE 22 | . . . 3 16 . . . . . . . . . 1 . . . . 2 Classes Destroyed 15 | . 3 . 2 6 . 1 . 1 . . . . 1 . . . . . 1 Worker 6 | . . . . 3 . . . . 1 . . . . 1 . . . . 1 Builder 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . . 1 1 . 3 . . . . . . . . . 1 Recycler 3 | . . . . 2 . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 4 | . . . . 1 . . . . . . . . . 2 . . . . 1 Watcher 12 | . 1 . . 1 . . 3 . 3 . . . . 4 . . . . . Swarmer 45 | . . . 5 15 . . . . . . 4 . 3 5 . . . . 13 Cutter 2 | . . . 2 . . . . . . . . . . . . . . . . Grunt 5 | . 3 . . 2 . . . . . . . . . . . . . . . Sentry 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . Programmer 13 | . . . . . . 1 3 . 3 1 1 . . 1 . . . . 3 Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 13 | . 4 . 4 13 . 2 1 1 2 1 3 . 3 4 . . . . 6 Combat Bots Only 10 | . 3 . 4 10 . 1 1 1 1 1 3 . 3 4 . . . . 4 Max Kills in Single Turn 5 | . 1 . 2 5 . 1 1 1 1 1 1 . 1 1 . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . . . . . . . . . 1 . . . . 1 Melee 1 | . . . 1 1 . 1 1 1 1 1 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 9380 | . 148 57 1255 885 . 218 411 51 65 59 481 . 384 1058 57 160 . 358 3733 Core 3334 | . 12 15 487 356 . 135 84 21 22 15 184 . 96 444 . 113 . 188 1162 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 47 | . . . . 47 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 450 | . . . . . . . 25 . 165 . . . . 17 . . . . 243 Core Remaining (%) 57 | 100 95 96 11 . . 29 . . . . . . 50 . . . . 22 . Volleys Fired 122 | . 13 4 13 6 . 9 3 61 . . . . . . . . 8 3 2 Largest 2 | . 2 1 2 1 . 1 1 1 . . . . . . . . 1 1 1 Hottest 86 | . 70 20 86 30 . 55 55 55 . . . . . . . . 70 70 23 Shots Fired 137 | . 26 4 15 6 . 9 3 61 . . . . . . . . 8 3 2 Gun 125 | . 26 4 12 . . 7 3 61 . . . . . . . . 8 3 1 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 3 6 . . . . . . . . . . . . . . . Special 3 | . . . . . . 2 . . . . . . . . . . . . 1 Kinetic 29 | . 13 4 11 . . . . . . . . . . . . . . . 1 Thermal 14 | . 13 . 1 . . . . . . . . . . . . . . . . Explosive 9 | . . . 3 6 . . . . . . . . . . . . . . . Electromagnetic 82 | . . . . . . 7 3 61 . . . . . . . . 8 3 . Robot Hit Streak 16 | . 11 5 7 2 . 3 1 10 . . . . . . . . 15 16 4 Robot Miss Streak 4 | . 2 . 4 1 . 2 2 3 . . . . . . . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 296 | . 18 4 15 23 . 19 33 51 29 3 13 . 9 20 . . 9 3 47 Core Hits 142 | . 10 1 8 29 . 4 8 10 12 1 5 . 4 6 . . 11 3 30 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . 6 . . 1 . 1 Critical Strikes 24 | . . . . 1 . . 1 1 4 1 2 . . 7 . . 1 . 6 Smash 9 | . . . . . . . . . . . . . . 7 . . 1 . 1 Sever 12 | . . . . 1 . . 1 . 2 1 2 . . . . . . . 5 Impale 3 | . . . . . . . . 1 2 . . . . . . . . . . Melee Attacks 429 | . . . 13 61 . 36 94 3 52 6 20 . 12 58 . . 1 3 70 Impact 76 | . . . . . . . . . . . . . 8 55 . . 1 3 9 Slashing 314 | . . . 13 57 . 30 88 . 37 6 20 . 3 1 . . . . 59 Piercing 8 | . . . . . . . . 2 6 . . . . . . . . . . Sneak Attacks 55 | . . . . 12 . 7 9 1 16 . . . 1 2 . . . . 7 Combat Hostiles 4 | . . . . 1 . . . 1 1 . . . 1 . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . . . . . . . . . . Damage Inflicted 10643 | . 224 45 431 2303 . 468 1165 106 1105 113 489 . 357 1317 . . 163 76 2281 Guns 609 | . 224 45 105 . . 39 8 35 . . . . . . . . 106 33 14 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2047 | . . . 220 1307 . . . . . . . . . 309 . . . 43 168 Melee 7965 | . . . 106 996 . 429 1157 71 1105 113 489 . 357 1008 . . 57 . 2077 Ramming 22 | . . . . . . . . . . . . . . . . . . . 22 Kinetic 237 | . 73 45 105 . . . . . . . . . . . . . . . 14 Thermal 503 | . 151 . . . . . . . . . . . . 309 . . . 43 . Explosive 1527 | . . . 220 1307 . . . . . . . . . . . . . . . Electromagnetic 389 | . . . . . . 39 8 35 . . . . . . . . 106 33 168 Impact 1517 | . . . . . . . . . . . . . 280 1008 . . 57 . 172 Slashing 6131 | . . . 106 996 . 429 1157 . 859 113 489 . 77 . . . . . 1905 Piercing 317 | . . . . . . . . 71 246 . . . . . . . . . . Highest Corruption 15 | . . . 15 . . 2 2 1 1 2 2 2 10 4 4 4 4 4 6 Average Corruption 3 | . . . 12 . . 1 1 1 1 1 2 2 5 2 4 4 4 4 5 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked 46 | . . . . . 7 . . 39 . . . . . . . . . . . Effects 75 | . . . 13 . . 4 7 2 6 2 3 . 9 8 4 2 3 4 8 Message Errors 23 | . . . 3 . . 3 2 . 2 . 1 . 3 . 2 1 . 1 5 Matter Fused 13 | . . . 1 . . . 2 . . 1 . . 1 3 . . 3 . 2 Heat Flow Errors 13 | . . . 2 . . . 2 . 2 . 2 . 2 1 . . . 1 1 Energy Discharges 5 | . . . 1 . . . . . . 1 . . 1 1 . . . 1 . Parts Rejected 4 | . . . 1 . . . . 1 . . . . . 2 . . . . . Data Loss (minor) 9 | . . . . . . 1 1 1 2 . . . 2 . 2 . . . . Data Loss (major) 4 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . Misdirections 3 | . . . 3 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1518 | . . . 22 390 . 23 90 . 123 . 21 . 64 569 . . 33 . 183 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 191 | . . . 22 108 . . . . . . . . . 61 . . . . . Melee 1327 | . . . . 282 . 23 90 . 123 . 21 . 64 508 . . 33 . 183 Knockbacks 5 | . . . . . . . . . . . . . 2 3 . . . . . Impact 4 | . . . . . . . . . . . . . 2 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 80 | . . . . . . . . . . . . . . . . . . 25 55 Shots 3 | . . . . . . . . . . . . . . . . . . 1 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 236 | . 126 . 234 236 . 60 172 32 154 . 207 . 159 78 . . . 161 95 Average Temperature 50 | . 45 . 81 132 . 27 87 9 79 . 89 . 78 38 . . . 41 41 Received Heat Transfer 867 | . 81 24 297 57 . . 72 . 30 . . . 30 90 9 27 . 60 90 Effects 2 | . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . 14 . . . . . Impact Corruptions 25 | . . . . . . . . . . . . . 3 17 . . 2 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 594 | . 444 . . . . . . . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1339 | . 148 132 628 974 213 337 384 54 270 . . . . 1339 . . . . 484 Initial 227 | . . 62 55 227 183 149 109 54 6 . . . . 60 . . . . 78 Average 308 | . 80 101 282 562 200 183 208 35 119 . . . . 826 . . . . 308 Maximum Alert Level 4 | . . . 2 3 1 1 1 . 1 . . . . 4 . . . . 2 Low Security (%) 43 | 100 100 100 48 . 53 64 52 100 85 . . . . 17 . . . . 8 Level 1 31 | . . . 18 27 46 35 47 . 14 . . . . 8 . . . . 69 Level 2 14 | . . . 33 37 . . . . . . . . . 13 . . . . 22 Level 3 7 | . . . . 35 . . . . . . . . . 9 . . . . . Level 4 3 | . . . . . . . . . . . . . . 50 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . 2 6 9 . 3 10 . 4 . . . . 3 . . . . 6 Investigation 24 | . . 1 2 8 . 3 6 . 1 . . . . 1 . . . . 2 Extermination 7 | . . . . 1 . . 1 . 2 . . . . 1 . . . . 2 Reinforcement 12 | . . 1 4 . . . 3 . 1 . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . 3 . . . . . . . . . 1 . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . . 2 2 1 . 1 1 . . . . . . . . . . . 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . . . . . 6 Times Spotted 363 | . 5 7 46 81 6 19 27 7 21 2 6 . 9 50 10 6 . 10 51 Peak Tracking Total 18 | . 2 10 13 12 6 8 5 5 8 2 4 . 4 18 8 4 . 8 11 Tactical Retreats 96 | . . 1 8 23 . 7 7 1 4 1 1 . 3 16 3 3 . 4 14 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 16 | . . . 1 5 . 1 1 . 2 . . . . 1 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . 2 . 11 12 . 9 . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Disarmed 4 | . . . . 1 . . 3 . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 4 1 . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 26 | . . . 2 11 . . 1 . . . . . . 7 . . . . 5 Max in Single Turn 7 | . . . 1 7 . . 1 . . . . . . 6 . . . . 4 Garrison Access 6 | . . . . . . 1 1 . 2 . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 111 | . 3 1 5 21 . 13 18 . 11 2 1 4 . 13 1 1 8 . 9 Terminals 60 | . 3 1 4 12 . 7 12 . 5 . 1 . . 8 . 1 . . 6 Fabricators 14 | . . . . 5 . 4 3 . . . . . . 1 . . . . 1 Repair Stations 6 | . . . . 2 . . 1 . 1 . . . . 1 . . . . 1 Recycling Units 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . . Scanalyzers 6 | . . . 1 1 . 1 . . 2 . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 1 . 2 . . . . 1 . . . . 1 Total Hacks 374 | . 7 3 23 64 . 39 53 . 30 2 1 32 . 52 1 1 44 . 22 Successful 256 | . 6 1 14 27 . 25 30 . 20 2 1 32 . 36 1 1 44 . 16 Failed 115 | . 1 2 8 36 . 14 23 . 10 . . . . 15 . . . . 6 Catastrophic 11 | . . . 2 5 . 1 3 . . . . . . . . . . . . Database Lockouts 3 | . . . 1 1 . . . . . . . . . 1 . . . . . Manual 108 | . 5 . 10 25 . 7 19 . 10 . . . . 24 . . . . 8 Terminals 194 | . 7 3 14 34 . 23 39 . 17 . 1 . . 38 . 1 . . 17 Fabricators 38 | . . . . 15 . 10 8 . . . . . . 3 . . . . 2 Repair Stations 15 | . . . . 6 . . 3 . 2 . . . . 2 . . . . 2 Recycling Units 10 | . . . . 3 . . 1 . 3 . . . . 3 . . . . . Scanalyzers 31 | . . . 9 6 . 5 . . 6 . . . . 5 . . . . . Garrison Access 7 | . . . . . . 1 2 . 2 . . . . 1 . . . . 1 Terminal Hacks 157 | . 4 1 6 10 . 9 13 . 6 2 1 32 . 19 1 1 44 . 8 Record 46 | . . . . . . . . . . . 1 11 . . . 1 32 . 1 Part Schematic 37 | . 2 . 2 2 . 1 5 . 2 . . 12 . 6 . . 4 . 1 Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 7 | . 1 . . . . . 1 . . . . . . . . . 4 . 1 Prototype ID Bank 8 | . . . . . . . 1 . . . . 3 . . . . 4 . . Open Door 3 | . . . . . . . . . . 2 . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . 1 Level Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . Alert Level 8 | . . . 1 . . 2 1 . 1 . . . . 3 . . . . . Unreport Threat 14 | . . . 1 5 . 1 1 . 1 . . . . 5 . . . . . Locate Traps 6 | . . . . 1 . 2 . . 1 . . . . 1 . . . . 1 Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 2 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 6 | . . . 1 2 . 2 . . . . . . . . . . . . 1 Fabricator Hacks 25 | . . . . 6 . 7 8 . . . . . . 2 . . . . 2 Network Status 3 | . . . . 1 . 1 1 . . . . . . . . . . . . Load Schematic 10 | . . . . 3 . 2 3 . . . . . . 1 . . . . 1 Build 12 | . . . . 2 . 4 4 . . . . . . 1 . . . . 1 Repair Station Hacks 9 | . . . . 1 . . 2 . 2 . . . . 2 . . . . 2 Scan Component 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 Repair 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 Refit 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer 25 | . . . 8 4 . 4 . . 4 . . . . 5 . . . . . Insert Component 13 | . . . 4 2 . 2 . . 3 . . . . 2 . . . . . Analyze 12 | . . . 4 2 . 2 . . 1 . . . . 3 . . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . 2 . . . . 1 . . . . 1 Seal Access 6 | . . . . . . 1 1 . 2 . . . . 1 . . . . 1 Unauthorized Hacks 31 | . 2 . . 4 . 4 6 . 6 . . . . 6 . . . . 3 Terminals 27 | . 2 . . 4 . 4 5 . 4 . . . . 5 . . . . 3 Track 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 Assimilate 12 | . 1 . . 4 . 3 2 . 1 . . . . 1 . . . . . Botnet 8 | . . . . . . 1 2 . 2 . . . . 2 . . . . 1 Detonate 2 | . . . . . . . . . . . . . . 1 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . . . . . 1 . . . . 1 . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 1 4 19 . 11 14 . 7 . 1 . . 8 . . . . 6 Full Trace Events 22 | . . 1 1 8 . 3 5 . 1 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built 6 | . . . . . . 3 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 402 | . . . . . . 250 152 . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . 9 15 . . . . . . . . . . . . Part Schematics Acquired 47 | . 2 . 6 4 . 3 5 . 3 . . 12 . 7 . . 4 . 1 Parts Built 13 | . . . . 3 . 3 5 . . . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 655 | . . . . 131 . 131 165 . . . . . . 76 . . . . 152 Total Part Build Rating 57 | . . . . 13 . 13 21 . . . . . . 5 . . . . 5 Parts Repaired 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 Time 141 | . . . . . . . 22 . 26 . . . . 80 . . . . 13 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 4 . . . . . . . . . 2 . . . . . Parts Scanalyzed 12 | . . . 4 2 . 2 . . 2 . . . . 2 . . . . . Part Schematics Acquired 10 | . . . 4 2 . 2 . . 1 . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . 3 . 4 5 . 5 . . . 1 2 . . . . 2 Non-combat 21 | . . . . 3 . 4 5 . 5 . . . . 2 . . . . 2 Combat 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 28 | . . . . 3 . 5 6 . 8 . . . 1 2 . . . . 3 parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . no_distress 14 | . . . . . . 3 3 . 7 . . . . . . . . . 1 find_chute 7 | . . . . 3 . . 2 . . . . . . 1 . . . . 1 find_fabricator 4 | . . . . . . 1 1 . 1 . . . . . . . . . 1 check_alert 2 | . . . . . . 1 . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 20 | . 1 . . 4 . 6 5 2 . . . . 1 1 . . . . . Largest Group 4 | . 1 1 . 2 . 3 4 1 . . . . 1 1 . . . . . Highest-Rated Group 141 | . 10 10 . 26 . 48 113 141 . . . . 96 26 . . . . . Highest-Rated Ally 141 | . 10 10 . 26 . 26 29 141 . . . . 96 26 . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 67 | . . . . 3 . 24 18 13 . . . . 9 . . . . . . Total Damage 1182 | . . . . 33 . 334 286 391 . . . . 138 . . . . . . Kills 7 | . . . . . . 3 2 1 . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . 1 . . . . . 1 . . . . . . . . . 4 . 1 Derelict Logs Recovered 8 | . . . . . . . . . . . 2 . 2 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 7659 | 50 331 60 384 1242 65 573 858 371 837 139 194 24 347 429 145 143 157 247 1063 Spaces Moved 14760 | 42 275 131 760 3083 179 1400 1628 414 1455 312 456 81 833 852 398 380 241 579 1261 Core 45 | 13 . . 1 . . . . . . . . . . . . . . . 31 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 37 | . . . . . . . . . . . . . . . . . . . 37 Wheels 290 | 29 163 . . . . . . . . . . . . . . . . . 98 Hover 1001 | . . . . . . . . . . . . . . . . . . . 1001 Flight 13387 | . 112 131 759 3083 179 1400 1628 414 1455 312 456 81 833 852 398 380 241 579 94 Fastest Speed 21 | 50 32 30 26 21 28 28 29 29 29 29 29 29 26 24 32 37 37 37 37 Average Speed 34 | 95 71 31 31 30 28 28 30 31 29 29 29 29 28 27 35 37 37 37 62 Slowest Speed 250 | 150 105 32 100 98 28 29 114 37 34 29 34 29 109 102 37 37 37 37 250 Overloaded Moves 87 | . . . . 87 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . 1 3 22 21 9 18 6 11 3 1 . . 1 8 3 4 . 5 2 Cave-ins Triggered 3 | . . . 3 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 3 40 23 72 66 87 37 46 99 37 44 67 68 84 27 63 66 62 73 27 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . . . 1 1 . 1 . . . . Known Exits Taken 12 | . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . 2 . . 2 . 1 2 . 3 . Spaces Dug 156 | . . . 5 29 . 17 51 . 19 2 . . 1 21 . . . 3 8 Terrain Destroyed 317 | . . . 21 61 . 17 51 . 19 2 . . 1 127 . . . 5 13 Melee 156 | . . . 5 29 . 17 51 . 19 2 . . 1 21 . . . 3 8 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 161 | . . . 16 32 . . . . . . . . . 106 . . . 2 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 16485 | 49 384 141 839 3269 182 1501 1865 578 1794 351 486 80 927 952 397 377 297 598 1418 Wait 795 | . 66 9 41 69 9 37 69 91 207 23 4 . 64 27 . 1 35 14 29 Move 14529 | 41 272 125 716 3045 164 1367 1616 397 1448 309 455 80 830 835 391 371 240 570 1257 Hop 96 | . 1 2 21 17 5 14 6 5 3 1 . . 1 8 3 4 . 3 2 Pick Up 124 | 2 12 . 9 24 1 7 20 6 17 3 3 . 4 2 2 1 . 1 10 Fast Attach 101 | 6 3 . 13 7 . 3 7 2 6 1 1 . 5 10 . . 7 1 29 Attach 66 | . . 1 8 13 . . 5 8 2 2 2 . 4 9 . . 2 3 7 Detach 14 | . 1 . 1 3 . . . . 1 1 . . 2 2 1 . 1 . 1 Swap 50 | . 6 . 1 7 3 6 14 3 4 2 . . 2 1 . . . . 1 Drop 92 | . 10 . 3 15 . 11 24 2 10 3 1 . 3 . . . 3 . 7 Fire 122 | . 13 4 13 6 . 9 3 61 . . . . . . . . 8 3 2 Melee 423 | . . . 13 61 . 36 89 3 51 6 20 . 12 58 . . 1 3 70 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 34 | . . . . 2 . 11 12 . 9 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / [*Sto x2] / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / *Low) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / [*Ext]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Accompanied by 1 ally 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 440 | -9/Materials | Discovered new exit (range 7) 442 | -9/Materials | Entered another Materials area 442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 448 | -8/Materials | Central database locked down 573 | -8/Materials | Crushed by falling debris 573 | -8/Materials | System corruption reached 10% 590 | -8/Materials | Crushed by falling debris 600 | -8/Materials | Crushed by falling debris 611 | -8/Materials | Core integrity fell below 50% 650 | -8/Materials | Lost 9 parts (5n4w) 757 | -8/Materials | Identified exit to Factory 787 | -8/Materials | Core integrity fell below 20% 826 | -8/Materials | Entered Factory 826 | -7/Factory | Evolved 2 slots: Utility x2 853 | -7/Factory | Lost 3 parts (1p2n) 878 | -7/Factory | Discovered new exit (range 15) 879 | -7/Factory | Discovered new exit (range 15) 881 | -7/Factory | Identified exit to Factory 990 | -7/Factory | Build established: Sprinter 1176 | -7/Factory | Discovered new exit (range 3) 1177 | -7/Factory | Identified exit to Lower Caves 1226 | -7/Factory | Search patrols dispatched 1303 | -7/Factory | Discovered new exit (range 14) 1346 | -7/Factory | Fabricated System Shield? 1371 | -7/Factory | Fabricated Lgt. Angular Momentum Engine? 1385 | -7/Factory | Destroyed 10 combat bots 1626 | -7/Factory | Search patrols dispatched 1730 | -7/Factory | Central database locked down 1773 | -7/Factory | Discovered exit to Lower Caves (range 15) 1849 | -7/Factory | Core integrity fell below 50% 1878 | -7/Factory | Build established: Hacker-Sprinter 1909 | -7/Factory | Discovered new exit (range 15) 2026 | -7/Factory | Search patrols dispatched 2068 | -7/Factory | Manually triggered Chute Trap 2068 | -7/Factory | Sucked down chute 2068 | -7/Factory | Entered Waste 2083 | -7/Waste | EMP discharged 2085 | -7/Waste | Spotted C-40 Crusher 2085 | -7/Waste | Spotted C-40 Crusher 2092 | -7/Waste | Spotted C-40 Crusher 2102 | -7/Waste | Spotted C-40 Crusher 2103 | -7/Waste | Spotted C-40 Crusher 2114 | -7/Waste | Discovered new exit (range 16) 2116 | -7/Waste | Spotted C-40 Crusher 2133 | -7/Waste | Entered Factory 2238 | -7/Factory | Discovered exit to Lower Caves (range 8) 2269 | -7/Factory | Discovered new exit (range 7) 2435 | -7/Factory | Discovered exit to Factory (range 8) 2512 | -7/Factory | Fabricated G-47 Trooper? 2596 | -7/Factory | Fabricated Imp. Hacking Suite? 2641 | -7/Factory | Discovered exit to Factory (range 15) 2650 | -7/Factory | Fabricated Dynamic Insulation System? 2706 | -7/Factory | Entered another Factory area 2706 | -6/Factory | Accompanied by 1 ally 2706 | -6/Factory | Evolved 2 slots: Utility x2 2820 | -6/Factory | Discovered new exit (range 8) 2884 | -6/Factory | Lost 3 parts (1p2u) 2988 | -6/Factory | Fabricated G-50 Soldier (x3) 3004 | -6/Factory | Discovered new exit (range 22) 3087 | -6/Factory | Fabricated Imp. Hacking Suite? 3110 | -6/Factory | Repaired Xenon Bombardment Thruster 3135 | -6/Factory | Identified exit to Factory 3205 | -6/Factory | Fabricated Dynamic Insulation System? 3272 | -6/Factory | Fabricated Dynamic Insulation System (x2) 3547 | -6/Factory | Spotted B-75 Beast 3564 | -6/Factory | Manually triggered Chute Trap 3564 | -6/Factory | Sucked down chute 3564 | -6/Factory | Entered Waste 3565 | -6/Waste | Build established: Hacker-Scout 3565 | -6/Waste | Met a frightened Derelict 3572 | -6/Waste | Spotted C-40 Crusher 3573 | -6/Waste | Spotted C-40 Crusher 3579 | -6/Waste | EMP discharged 3584 | -6/Waste | Spotted C-40 Crusher 3585 | -6/Waste | Spotted C-40 Crusher 3590 | -6/Waste | Allies destroyed C-40 Crusher 3608 | -6/Waste | Spotted C-40 Crusher 3645 | -6/Waste | Spotted C-40 Crusher 3669 | -6/Waste | Discovered new exit (range 15) 3679 | -6/Waste | EMP discharged 3710 | -6/Waste | Identified exit to Factory 3779 | -6/Waste | EMP discharged 3814 | -6/Waste | Rewired C-40 Crusher 3837 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3874 | -6/Waste | Found Damper Plating 3879 | -6/Waste | EMP discharged 3884 | -6/Waste | Destroyed C-40 Crusher 3935 | -6/Waste | Entered Factory 4359 | -6/Factory | Build established: Hacker-Sprinter 4364 | -6/Factory | Repaired Med. Storage Unit 4494 | -6/Factory | Discovered new exit (range 9) 4503 | -6/Factory | Identified exit to Lower Caves 4504 | -6/Factory | Discovered exit to Factory (range 15) 4540 | -6/Factory | Found Powered Armor 4698 | -6/Factory | Cargo convoy interrupted 4772 | -6/Factory | Entered Lower Caves 4908 | -6/Lower Caves | Discovered new exit (range 8) 4910 | -6/Lower Caves | Identified exit to Lower Caves 4911 | -6/Lower Caves | Entered another Lower Caves area 4966 | -6/Lower Caves | Discovered exit to Factory (range 9) 4971 | -6/Lower Caves | Lost 6 parts (1p3n2u) 4990 | -6/Lower Caves | Learned 4 Factory zone layouts 4996 | -6/Lower Caves | Learned Factory emergency access door positions 5066 | -6/Lower Caves | Discovered new exit (range 15) 5092 | -6/Lower Caves | Identified exit to Data Miner 5098 | -6/Lower Caves | Encountered a Warlord checkpoint 5105 | -6/Lower Caves | Entered Data Miner 5105 | -6/Data Miner | Discovered new exit (range 6) 5111 | -6/Data Miner | Met Data Miner 5116 | -6/Data Miner | Learned location of Section 7 (-2) 5116 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5122 | -6/Data Miner | Received God Mode back door access code from Data Miner 5128 | -6/Data Miner | Identified exit to Proximity Caves 5129 | -6/Data Miner | Entered Proximity Caves 5130 | -5/Proximity Caves | Spotted B-75 Beast 5132 | -5/Proximity Caves | Escorted by Enhanced Grunt 5166 | -5/Proximity Caves | Learned Factory terminal intel 5316 | -5/Proximity Caves | System corruption reached 10% 5334 | -5/Proximity Caves | Lost 4 parts (3n1u) 5354 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5465 | -5/Proximity Caves | Discovered exit to Factory (range 5) 5476 | -5/Proximity Caves | Entered Factory 5476 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5477 | -5/Factory | Identified exit to Upper Caves 5479 | -5/Factory | Loaded intel: 26 terminal locations 5509 | -5/Factory | Identified exit to Factory 5564 | -5/Factory | Central database locked down 5665 | -5/Factory | Discovered exit to Upper Caves (range 10) 5750 | -5/Factory | Fabricated Biomechanical Wings (x1) 5774 | -5/Factory | Repaired Biomechanical Wings 5776 | -5/Factory | Search patrols dispatched 5898 | -5/Factory | Lost 6 parts (4n2u) 5905 | -5/Factory | Entered Upper Caves 5935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5936 | -5/Upper Caves | Learned location of Armory (-3) 6026 | -5/Upper Caves | Learned Factory terminal intel 6047 | -5/Upper Caves | Discovered new exit (range 8) 6050 | -5/Upper Caves | Identified exit to Upper Caves 6050 | -5/Upper Caves | Entered another Upper Caves area 6056 | -5/Upper Caves | Encountered a Warlord checkpoint 6163 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6166 | -5/Upper Caves | Core integrity fell below 50% 6187 | -5/Upper Caves | Discovered new exit (range 15) 6192 | -5/Upper Caves | Identified exit to Zhirov 6193 | -5/Upper Caves | Entered Zhirov 6193 | -5/Zhirov | Discovered new exit (range 3) 6200 | -5/Zhirov | Met Zhirov 6216 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6229 | -5/Zhirov | Found Alien Artifact 6229 | -5/Zhirov | Identified Integrated Reactor 6229 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6235 | -5/Zhirov | Found Alien Artifact 6235 | -5/Zhirov | Identified Transdimensional Reconstructor 6235 | -5/Zhirov | Warped through subspace 6295 | -5/Zhirov | Build established: Wizard-Mutant 6350 | -5/Zhirov | Identified exit to Proximity Caves 6350 | -5/Zhirov | Entered Proximity Caves 6486 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 6596 | -4/Proximity Caves | Spotted B-86 Titan 6597 | -4/Proximity Caves | Entered Factory 6597 | -4/Factory | Evolved 2 slots: Utility x2 6598 | -4/Factory | Loaded intel: 28 terminal locations 6656 | -4/Factory | Discovered new exit (range 14) 6693 | -4/Factory | Lost 5 parts (2n2u1w) 6708 | -4/Factory | Found Hvy. Reactive Plating 6777 | -4/Factory | Incoming investigation squad redirected 6829 | -4/Factory | Incoming investigation squad redirected 6954 | -4/Factory | Fabricated Biomechanical Wings? 7146 | -4/Factory | Discovered new exit (range 6) 7165 | -4/Factory | Repaired Med. Storage Unit 7347 | -4/Factory | Search patrols dispatched 7370 | -4/Factory | Core integrity fell below 50% 7486 | -4/Factory | Core integrity fell below 20% 7553 | -4/Factory | Found Hvy. Reactive Plating 7562 | -4/Factory | Lost 19 parts (1p8n7u3w) 7660 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07511_ Slug penetrates Wall. 07524_ N8EDQIO 07562_ Slug penetrates Neutrino Reactor. 07572_ ALERT: Rogue bot located, Programmers report to Factory Zone 6G. 07578_ Acquired Gravmag Array. 07623_ 3Z1/WAA,87=LMZ OGNRN 07645_ PFPMKK8QX=P5A/=|I 2BH<7M 07647_ Knocked back. 07650_ Acquired Adv. Signal Interpreter. 07656_ U-05 Engineer destroyed. 07658_ Acquired 2 matter. 07658_ Acquired 7 matter. 07660_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | + ???????? | | # """"??????? | | % % # """""?????? | | #############+######### ## """""?????? | | #??????????=%[=*??????# ## """???????? | | #???????? *% ????# #? ?????????? | | #??????# ??# ####+###???+#???? | | #??????# #?# #??? #???? | | #??????# """ """ #?# #??# #???? | | #??????# """ """ #?# #??# #???? | | #??????# """ """ #?######## #??# #???? | | #??????# #?######## #### #???? | | #??????# ?"" ""???#?# !# #???? | | #??????# ???? "??????# # #???? | | ???????# ????? "??????# # ##??? | | ???????#?????? ??????# # #??? | | ???????????????#??????# """"# #??? | | ??????????????????????# """"# #??? | | ??????????????????????# """"# #??? | | ??????????????????????# """"# #??? | | ??????????????????????# """"# #??? | | ??????????????????????# """"# #??? | | ??????????????????????#! # #??? | | ??????????????????????#* = # #??? | | ???????????????? ?????# !H # #??? | | ??????????????? ####@;#+# #??? | | ?????????????? % g #??? | | ?????????????? #??? | | ?????????????? #??? | | ??????????????? ########## #??? | | ??????????????? ??????????#% #??? | | ??????????????###+#???????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????##########??? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Corruption Block 13 Armor Coverage 600 Resistance: KI 40 Core Shielding 40 Propulsion Shielding 33 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 5 Offensive Hacking 56 Defensive Hacking 39 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Datajack | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Factory | Hacked Chainsword | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Hacked Lgt. Antimatter Cannon | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Power Sword | -6/Factory | Hacked Disruptor Cannon | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Arm. Medium Treads | -6/Factory | Hacked Force Field | -6/Factory | Hacked Lance | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Mic. Nuclear Core | -5/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Hacked Imp. Dynamic Insulation System | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Arc Projector | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ System Shield | x1 | -7/Factory Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Dynamic Insulation System | x2 | -7/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Dynamic Insulation System | x2 | -6/Factory Dynamic Insulation System | x2 | -6/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresBurstCarapace Manual? 0 Play Time 03:49:02 Cumulative 170.0 hours Start 2022.09.27 @ 22:50:35 End 2022.09.28 @ 02:49:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 130 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47bdcc34-8902-4e39-9b71-322871800743