Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.10 @ 23:39:24 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (99) 495 Value Destroyed (4971) 4971 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6656) 6656 TOTAL SCORE: 21522 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 150 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1584/1600 Matter 290/300 Energy 317/325 System Corruption 0% Temperature Cool (20) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Electron Diverter Cooled Impulse Thruster > --- UTILITY (14) ----- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [Sentry] (5) > --- WEAPON (2) ------- Improved Datajack Lance > --- INVENTORY (5) ---- Light Particle Reactor Stasis Canceller Relay Coupler [Grunt] (37) Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Improved Datajack Lance > --- INVENTORY -------- Light Particle Reactor Stasis Canceller Relay Coupler [Grunt] Lance [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Longsword +1 Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 2 . . . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . 2 . 2 Utility 12 | . . . . . 2 . . 2 . . . 2 2 . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 100 | 2 . 2 . . 2 14 8 4 16 . 4 14 7 2 6 . 4 7 1 4 1 2 Power 13 | . . . . . . 2 1 1 3 . 1 2 . 1 1 . 1 . . . . . Engine 6 | . . . . . . 1 1 1 . . . 2 . . . . 1 . . . . . Core 5 | . . . . . . 1 . . 3 . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Propulsion 31 | . . 2 . . . 6 3 . 7 . 1 3 . . 3 . 2 1 . 2 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . 2 . . . 6 3 . 7 . 1 3 . . 3 . 2 1 . 2 . 1 Utility 43 | . . . . . 1 3 3 2 5 . 1 8 7 1 2 . 1 5 . 2 1 1 Device 7 | . . . . . . . 1 1 . . . 1 . . 1 . 1 . . 2 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hackware 35 | . . . . . 1 3 2 1 5 . 1 7 6 1 1 . . 5 . . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . . 1 3 1 1 1 . 1 1 . . . . . 1 1 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 5 | . . . . . . 2 1 . . . . 1 . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Lost 32 | . . . . . . 7 3 . 5 . 8 . 1 . 1 1 . . 4 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 15 | . . . . . . 4 3 . 4 . 4 . . . . . . . . . . . Utility 10 | . . . . . . 1 . . 1 . 2 . 1 . 1 1 . . 2 . . 1 Weapon 5 | . . . . . . 2 . . . . 1 . . . . . . . 1 . . 1 Highest Loss Streak 7 | . . . . . . 3 2 . 3 . 7 . 1 . 1 1 . . 4 . . 1 To Critical Strikes 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Average Backups 4 | . 1 2 2 3 4 3 4 4 4 5 4 4 4 4 4 5 5 4 3 3 4 4 Power . | . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . 2 3 3 2 3 3 4 4 2 2 2 2 1 1 1 1 2 Weapon . | . 1 1 1 2 2 . . 1 . 1 . . . 1 1 1 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 28 37 57 57 32 60 66 87 95 100 64 78 89 99 94 87 82 88 86 80 83 73 Engine 1 | . . . . . . 1 . 7 . . . 2 5 5 2 . 1 5 4 . . . Core 1 | . . . . . . 5 3 . 5 7 1 . . . . . . . . . . . Flight 19 | . . 9 28 28 18 30 24 30 27 30 8 14 23 23 22 17 17 13 10 12 17 16 Device 5 | . . . . . . . 7 4 7 7 5 2 5 5 8 11 11 10 8 6 6 4 Processor 1 | . . . . . . . . . . . . . . 5 5 5 5 5 5 4 4 4 Hackware 33 | . . . . . 3 8 21 32 38 38 33 44 41 46 41 40 35 42 47 42 41 37 Ballistic Gun 1 | . 28 28 28 28 2 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 6 7 4 . . . . . . . . . . . Slashing Weapon 4 | . . . . . 7 8 9 7 . . 3 6 5 5 5 5 5 5 4 . . . Special Melee Weapon 3 | . . . . . . 5 . 3 . . 1 6 5 5 2 . . 4 5 4 4 3 Peak Build Rating 106 | 2 2 4 5 5 13 24 26 36 38 38 38 51 49 54 73 65 67 86 80 101 104 106 Average Rating 45 | 1 2 2 4 5 10 17 22 30 35 38 29 41 46 49 53 64 65 80 78 85 101 97 On Entrance 39 | . 2 2 4 5 5 13 23 26 36 38 38 31 48 49 46 65 62 65 80 69 101 99 Naked Turns 47 | . . . . . . 47 . . . . . . . . . . . . . . . . Heaviest Build 25 | 4 4 4 4 4 4 10 9 16 16 13 13 12 12 12 16 16 16 14 14 25 25 21 Greatest Support 56 | 3 3 8 8 8 8 16 16 16 16 16 16 16 16 16 26 21 27 28 28 43 43 56 Greatest Overweight (x) 3 | 1 1 1 . . . . 1 . 3 . 2 1 2 . . . . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 Average Carried 4 | . 1 2 2 3 4 3 4 4 4 5 4 4 4 4 4 5 5 4 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 3 3 5 4 5 5 5 5 5 5 4 5 5 5 5 4 3 4 5 4 Class Distribution -------------------- 22% | Wizard-Sprinter 20% | Bothacker-Sprinter 16% | Wizard-Mutant 14% | Bothacker-Mutant 10% | Scavenger-Sprinter 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Scout | -8/Materials Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Garrison Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Matter Collected 1603 | . 75 55 . . 24 314 73 37 340 10 42 165 129 4 56 . 99 60 . 70 30 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3861 | . 25 55 . . 61 681 337 105 572 131 223 424 209 207 58 . 73 272 . 195 47 186 Parts 199 | . 2 5 . . 9 33 22 9 19 3 7 25 9 5 2 . 5 17 . 17 3 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Combat Hostiles Destroyed 62 | . . 3 . . . 17 3 . 16 2 7 5 2 1 1 . . 2 . 1 . 2 Melee 51 | . . . . . . 17 3 . 10 2 5 5 2 1 1 . . 2 . 1 . 2 Guns 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 1 1 . . 1 2 5 . . 1 1 . . 1 . . . . . . . . Worker 4 | . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . Builder 9 | . . . . . . . 2 1 . . . 2 . . . . 1 . . 3 . . Recycler 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Carrier 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 11 | . . . . . 2 . . 1 . . . 3 . . . . . 4 . . 1 . Watcher 9 | . . . . . . . 1 1 . 1 . . 2 . 1 . 2 . . 1 . . Swarmer 26 | . . 3 . . . 6 3 . 7 . 3 3 . . 1 . . . . . . . Grunt 17 | . . . . . . 8 . . 9 . . . . . . . . . . . . . Sentry 11 | . . . . . . . . . . 2 . 2 2 . . . . 2 . 1 . 2 Hunter 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 1 3 . . 3 6 4 3 6 2 3 4 2 1 2 . 1 2 . 3 1 1 Combat Bots Only 6 | . . 3 . . . 6 3 . 6 1 3 3 1 1 1 . . 1 . 1 . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 1 1 1 1 1 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Hostile Shots Fired 371 | . . 9 . 3 2 89 21 . 38 . 76 9 4 . 18 22 3 10 40 10 10 7 Missed 140 | . . 4 . . 1 31 10 . 11 . 15 2 3 . 9 13 2 4 19 7 6 3 Hits 231 | . . 5 . 3 1 58 11 . 27 . 61 7 1 . 9 9 1 6 21 3 4 4 Projectile 231 | . . 5 . 3 1 58 11 . 27 . 61 7 1 . 9 9 1 6 21 3 4 4 Critical Strikes 7 | . . . . . . 4 . . . . 1 . . . . . . 1 1 . . . Damage Taken 2820 | . . 32 . 24 11 592 87 . 307 . 703 81 21 15 130 120 41 108 350 51 74 73 Core 1189 | . . 8 . . 11 342 27 . 100 . 356 56 . 5 15 63 14 71 105 . . 16 Absorbed by Shields 11 | . . . . . . 11 . . . . . . . . . . . . . . . . Ignored by Resistances 818 | . . 10 . 9 3 176 27 . 89 . 206 24 6 5 35 33 11 29 99 15 20 21 Regen/Repaired (Parts) 220 | . . . . . . . . . . . . 16 . . 83 . . . . 101 20 . Core Remaining (%) 82 | 100 . . . 96 . . 30 . . . 34 93 . . . . 90 . 84 100 100 99 Volleys Fired 31 | . 1 6 . . . 3 . . 17 2 2 . . . . . . . . . . . Largest 2 | . 2 2 . . . 1 . . 1 1 1 . . . . . . . . . . . Hottest 40 | . 40 40 . . . 28 . . 5 5 5 . . . . . . . . . . . Shots Fired 38 | . 2 12 . . . 3 . . 17 2 2 . . . . . . . . . . . Gun 17 | . 2 12 . . . 3 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 21 | . . . . . . . . . 17 2 2 . . . . . . . . . . . Kinetic 17 | . 2 12 . . . 3 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 1 7 . . . . . . 10 12 1 . . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 265 | . 1 8 . . 4 46 15 7 45 12 22 28 21 14 4 . 4 14 . 9 2 9 Core Hits 72 | . 1 3 . . 1 12 8 2 8 2 4 8 4 2 2 . 3 4 . 3 2 3 Critical Kills 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . 3 2 3 . . . . . . . . . . . Critical Strikes 19 | . . . . . . 1 1 . 5 3 3 . 2 1 . . . . . 2 . 1 Smash 11 | . . . . . . . . . 5 3 3 . . . . . . . . . . . Sever 5 | . . . . . . 1 1 . . . . . 2 1 . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Melee Attacks 655 | . . . . . 12 93 44 10 85 12 52 78 42 14 23 16 18 26 80 21 8 21 Impact 119 | . . . . . . . . . 65 12 42 . . . . . . . . . . . Slashing 436 | . . . . . 12 80 42 7 20 . 10 70 32 9 22 16 18 21 77 . . . Piercing 48 | . . . . . . . . . . . . . . . . . . . 3 19 8 18 Sneak Attacks 119 | . . . . . 1 18 7 5 16 8 2 19 11 9 . . 1 8 . 6 1 7 Combat Hostiles 85 | . . . . . . 18 . . 14 8 2 10 10 9 . . . 5 . 2 . 7 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13061 | . 11 101 . . 275 2279 775 381 2117 713 1067 1677 939 419 142 . 278 800 . 597 108 382 Guns 112 | . 11 101 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 12944 | . . . . . 275 2274 775 381 2117 713 1067 1677 939 419 142 . 278 800 . 597 108 382 Ramming 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Kinetic 112 | . 11 101 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 3217 | . . . . . . . . . 1774 713 730 . . . . . . . . . . . Slashing 8640 | . . . . . 275 2274 775 381 343 . 337 1677 939 419 142 . 278 800 . . . . Piercing 1087 | . . . . . . . . . . . . . . . . . . . . 597 108 382 Highest Corruption 7 | . . . . . . . . . . 1 7 . . . 1 1 1 . . . . . Average Corruption 3 | . . . . . . . . . . 1 5 . . . 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . 16 . . . 2 2 . . . . . . Message Errors 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Matter Fused 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 2 . . . 1 2 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2927 | . . . . . 129 333 110 154 664 208 292 424 49 . . . 15 171 . 378 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 2927 | . . . . . 129 333 110 154 664 208 292 424 49 . . . 15 171 . 378 . . Knockbacks 6 | . . . . . . . . . 5 . 1 . . . . . . . . . . . Impact 6 | . . . . . . . . . 5 . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 251 | . . . . . . 5 1 . . . 251 . . . 4 . . . . . . . Average Temperature 97 | . . . . . . 3 1 . . . 109 . . . 4 . . . . . . . Received Heat Transfer 417 | . . . . 18 9 174 9 . 54 . . . . . 45 . . 18 60 21 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 6 . 1 . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . . 6 . 1 . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 8 1 . . . . . . . . . . . . Impact Corruptions 30 | . . . . . . . . . 15 5 10 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Maximum Alert Level 3 | . . . . . . 3 2 1 3 1 2 1 . . . 1 . . 1 . . . Low Security (%) 63 | 100 100 100 . 100 100 13 . 33 11 . . 98 100 100 100 78 100 100 81 100 100 100 Level 1 18 | . . . . . . 30 66 66 16 100 77 1 . . . 21 . . 18 . . . Level 2 12 | . . . . . . 33 33 . 54 . 22 . . . . . . . . . . . Level 3 4 | . . . . . . 22 . . 16 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 856 | . 5 70 . 35 25 856 619 241 740 389 405 208 67 114 144 334 156 64 319 156 103 74 Initial 355 | . . . . . 11 3 355 241 108 336 233 183 20 7 70 54 151 51 15 156 53 45 Average 205 | . . 55 . 2 6 458 388 214 488 362 315 131 22 13 97 131 127 27 132 131 36 56 Influence Increases 4938 | . 5 70 . 45 47 911 464 25 742 83 252 277 276 134 338 290 92 151 344 125 153 114 Destroy 0b10 Robot/C 1240 | . . 60 . . . 340 80 . 320 40 140 100 40 . 20 . . 40 . 20 . 40 Destroy 0b10 Robot/NC 165 | . 5 . . . 15 . 25 15 5 5 . 20 10 . 5 . 15 15 . 20 10 . Destroy Leader 228 | . . 10 . . . 30 12 2 30 22 10 30 24 . 2 . 4 20 . 12 . 20 Successful Hack 108 | . . . . . 2 14 . 5 . . . 17 20 . 18 8 . . 4 8 . 12 Select Force Hacks 100 | . . . . . . . . . . . . . . . . 50 . . . . 50 . Disable Machine 63 | . . . . . 9 . 9 . 18 . 9 . 9 . . . . 9 . . . . Anti-Garrison Action 650 | . . . . . . 200 150 . 200 . 50 . . . . 50 . . . . . . Destroy Structure 824 | . . . . . 6 102 23 3 79 1 28 50 38 134 38 32 28 22 175 20 18 27 Partial Spotted 300 | . . . . 15 15 15 15 . . 15 . 60 60 . 15 15 15 15 15 . 15 15 Lose Combat Pursuer 1260 | . . . . 30 . 210 150 . 90 . 15 . 75 . 240 135 30 30 150 45 60 . Influence Decreases 4889 | . 5 20 50 10 75 72 691 468 178 444 226 632 300 46 364 44 303 248 51 333 178 151 Entered New Map 2442 | . . . 50 . 24 4 491 378 68 404 146 222 30 19 44 34 183 72 11 163 58 41 Time Decay 2029 | . 5 20 . 10 51 . 170 90 . 40 . 410 230 27 310 . 120 176 . 170 120 80 Lost Part 290 | . . . . . . 40 30 . 50 . 80 . 10 . 10 10 . . 40 . . 20 Lost Ally 128 | . . . . . . 28 . . 60 . . . 30 . . . . . . . . 10 Squads Dispatched 29 | . . . . . 1 . 2 . . . . 7 2 . 5 . 1 3 . 3 5 . Investigation 12 | . . . . . . . . . . . . 4 . . 3 . . 2 . 1 2 . Extermination 8 | . . . . . . . . . . . . 2 1 . 1 . 1 1 . 1 1 . Reinforcement 8 | . . . . . 1 . 1 . . . . 1 1 . 1 . . . . 1 2 . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Distress Signals 8 | . 1 . . . . . 1 . . . . . 1 . 2 . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 1 2 . 5 4 34 14 2 23 1 7 9 10 6 23 17 6 10 14 7 13 6 Peak Tracking Total 20 | . 4 2 . 5 2 11 6 1 7 1 3 3 3 4 7 20 5 4 13 5 9 4 Tactical Retreats 39 | . . . . 1 . 6 5 . 2 . 1 . 3 . 9 2 1 2 3 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Traps Triggered 26 | . . . . . . 8 . . 1 1 4 1 1 . 3 3 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . 9 . 1 . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Machines Disabled 18 | . . . . . 1 5 2 . 6 . 2 . 1 . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 1 1 . 1 . 1 . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Relay 8 | . . . . . . 3 . . 4 . 1 . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Machines Accessed 46 | . . . 1 . 2 3 . 2 1 1 . 8 3 . 6 1 2 5 1 3 5 2 Terminals 24 | . . . . . 1 3 . 1 1 . . 3 2 . 2 1 1 3 1 1 2 2 Fabricators 10 | . . . . . . . . . . . . 4 1 . 1 . . 1 . 1 2 . Repair Stations 5 | . . . . . . . . . . . . 1 . . 2 . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 . . . . 1 . 1 1 . . . . Total Hacks 101 | . . . 1 . 6 4 . 5 1 2 . 17 12 . 14 4 2 14 4 5 8 2 Successful 77 | . . . 1 . 1 2 . 3 1 2 . 14 12 . 11 2 1 9 3 5 8 2 Failed 24 | . . . . . 5 2 . 2 . . . 3 . . 3 2 1 5 1 . . . Catastrophic 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . . . 1 . 4 2 . 3 1 . . 8 2 . 5 4 1 4 4 1 3 1 Terminals 49 | . . . . . 4 4 . 3 1 . . 5 2 . 5 4 1 10 4 1 3 2 Fabricators 29 | . . . . . . . . . . . . 9 10 . 2 . . 3 . 2 3 . Repair Stations 13 | . . . . . . . . . . . . 3 . . 6 . . . . 2 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . . 2 . 2 . . . . 1 . 1 1 . . . . Terminal Hacks 26 | . . . 1 . . 2 . 1 1 . . 4 2 . 2 1 . 3 3 1 3 2 Part Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 4 | . . . . . . . . . 1 . . . . . . 1 . . 2 . . . Security Stations 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . . . 4 9 . 2 . . 2 . 2 2 . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . 4 4 . 1 . . 1 . 1 1 . Build 8 | . . . . . . . . . . . . . 4 . 1 . . 1 . 1 1 . Repair Station Hacks 10 | . . . . . . . . . . . . 2 . . 4 . . . . 2 2 . Scan Component 5 | . . . . . . . . . . . . 1 . . 2 . . . . 1 1 . Repair 5 | . . . . . . . . . . . . 1 . . 2 . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 2 . 2 . . . . 1 . 1 1 . . . . Unlock Access 6 | . . . . . 1 . . 1 . 1 . . . . 1 . 1 1 . . . . Coupler Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . . . . . . 4 1 . 2 1 . 3 . . 1 . Terminals 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 7 | . . . . . . . . . . . . 4 1 . . . . 1 . . 1 . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Patch 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . . . . . 2 . . . . . 2 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 1 1 . 2 1 . . 3 2 . 5 . 1 2 1 2 2 1 Full Trace Events 6 | . . . . . 1 . . . . . . . . . 1 . . 2 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Built 10 | . . . . . . . . . . . . . 4 . 2 . . 1 . 2 1 . Authchips 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Time 277 | . . . . . . . . . . . . . 90 . 31 . . 36 . 47 73 . Total Part Build Rating 38 | . . . . . . . . . . . . . 12 . 10 . . 3 . 10 3 . Parts Repaired 5 | . . . . . . . . . . . . 1 . . 2 . . . . 1 1 . Time 151 | . . . . . . . . . . . . 32 . . 63 . . . . 31 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Used RIF Installer 4 | . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 62 | . . . . . . 11 2 2 15 2 1 6 8 5 1 . . 5 . 1 . 3 Non-combat 14 | . . . . . . . . 2 . . . 3 5 . 1 . . 2 . . . 1 Combat 48 | . . . . . . 11 2 . 15 2 1 3 3 5 . . . 3 . 1 . 2 Robot Hacks Applied 63 | . . . . . . 11 2 2 16 2 1 6 8 5 1 . . 5 . 1 . 3 hold_bot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . block_reporting 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . ignore_targets 5 | . . . . . . . . . . . . . . 5 . . . . . . . . overload_power 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . reboot_system 33 | . . . . . . 10 . . 10 2 1 3 2 . . . . 2 . 1 . 2 overwrite_iff 6 | . . . . . . 1 1 . 4 . . . . . . . . . . . . . streamctrl_high 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . formatsys_high 5 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . 1 Relay Couplers Released 37 | . . . . . . 15 . . 17 . 5 . . . . . . . . . . . Machine Destruction 37 | . . . . . . 15 . . 17 . 5 . . . . . . . . . . . Attached 13 | . . . . . . 3 1 . 5 . 1 . 1 1 . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Total Allies 36 | . . . . . . 2 2 1 5 . . 2 2 19 . . . 2 . . . 1 Largest Group 19 | . . . . . . 1 1 . 2 . . 1 2 19 . . . 1 . . . 1 Highest-Rated Group 702 | . . . . . . 25 16 . 43 . . 26 55 702 . . . 27 . . . 26 Highest-Rated Ally 50 | . . . . . . 25 16 . 27 . . 26 49 50 . . . 27 . . . 26 Total Orders 6 | . . . . . . . . 1 1 . . 1 1 . . . . 2 . . . . STAY 6 | . . . . . . . . 1 1 . . 1 1 . . . . 2 . . . . Ally Attacks 126 | . . . . . . 4 6 . 13 . . . 4 99 . . . . . . . . Total Damage 5448 | . . . . . . 85 65 . 125 . . . 64 5109 . . . . . . . . Kills 15 | . . . . . . . 1 . 2 . . . . 12 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Active Infowar (turns) 5381 | . . . . . . . 296 126 816 99 434 349 592 204 627 108 255 385 378 230 308 174 Terrain 296 | . . . . . . . 296 . . . . . . . . . . . . . . . Structural 5085 | . . . . . . . . 126 816 99 434 349 592 204 627 108 255 385 378 230 308 174 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Turns Passed 7795 | 24 193 50 83 98 140 886 356 181 816 99 610 829 592 204 627 108 255 385 436 341 308 174 Spaces Moved 12184 | 23 190 67 221 261 172 1315 443 370 942 162 528 1765 833 294 1282 218 604 609 576 542 487 280 Core 427 | 23 190 7 . . . 98 . . . . 109 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11757 | . . 60 221 261 172 1217 443 370 942 162 419 1765 833 294 1282 218 604 609 576 542 487 280 Fastest Speed 26 | 50 100 37 37 37 37 31 31 31 26 26 26 26 26 26 26 30 30 37 37 28 28 26 Average Speed 34 | 89 100 43 37 37 37 33 35 31 27 26 56 30 36 26 26 30 34 37 37 33 28 27 Slowest Speed 280 | 100 100 100 37 37 37 50 120 31 280 26 150 115 195 26 37 30 37 37 37 37 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . 1 . 1 2 . . . . 6 1 . 7 . . . 4 2 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 30 11 62 63 20 70 49 11 76 8 43 48 24 83 24 30 18 23 49 26 17 11 Regions Visited 22 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 . 1 . . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 348 | . . . . . 6 31 23 3 34 1 23 49 19 . 18 16 14 11 75 10 6 9 Terrain Destroyed 428 | . . . . . 6 111 23 3 34 1 23 49 19 . 18 16 14 11 75 10 6 9 Melee 348 | . . . . . 6 31 23 3 34 1 23 49 19 . 18 16 14 11 75 10 6 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 80 | . . . . . . 80 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Fac Gar Res Res Acc Total 14975 | 25 191 74 221 260 235 1674 595 428 1336 193 740 1978 1081 411 1544 243 630 749 712 666 641 348 Wait 1728 | . . . . 1 47 135 97 41 224 18 81 114 199 97 211 10 1 101 61 97 148 45 Move 12112 | 22 189 66 220 258 172 1311 438 370 941 161 526 1753 831 293 1267 217 603 609 569 538 479 279 Hop 22 | . . . . 1 . 1 2 . . . . 5 1 . 7 . . . 1 1 3 . Pick Up 29 | 1 1 . 1 . 1 8 2 1 3 . 3 1 1 2 1 . . 1 . 2 . . Fast Attach 77 | 2 . 2 . . 1 7 6 2 11 . 3 14 5 . 7 . 2 5 . 6 2 2 Attach 28 | . . . . . . 10 2 1 4 . 2 1 2 1 . . . 2 1 1 . 1 Detach 11 | . . . . . 1 4 2 . 1 . . 1 . . 1 . . . . . 1 . Swap 25 | . . . . . 1 2 . 2 10 . 1 3 . 2 2 . 2 . . . . . Drop 49 | . . . . . . 5 2 1 13 . 3 8 . 2 7 . 4 4 . . . . Fire 31 | . 1 6 . . . 3 . . 17 2 2 . . . . . . . . . . . Melee 655 | . . . . . 12 93 44 10 85 12 52 78 42 14 23 16 18 26 80 21 8 21 Ram 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 179 | . . . . . . 77 . . 18 . 66 . . . 18 . . . . . . . Rewire 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . 9 . 1 . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: Fac x4 / [*Ext]) -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Entered Mines 267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 267 | -10/Mines | Discovered new exit (range 5) 268 | -10/Mines | Entered Exiles 274 | -10/Exiles | Discovered new exit (range 15) 278 | -10/Exiles | Met 8R-AWN 284 | -10/Exiles | Met EX-HEX 294 | -10/Exiles | Met EX-BIN 300 | -10/Exiles | Aligned with FarCom system 300 | -10/Exiles | Given EX-Vault access code 305 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Opened EX-Vault 312 | -10/Exiles | Found Longsword +1 321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 333 | -10/Exiles | Met EX-DEC 345 | -10/Exiles | Discovered new exit (range 14) 351 | -10/Exiles | Left Exiles lab with Longsword +1 351 | -10/Exiles | Entered Mines 407 | -9/Mines | Learned location of Zion (-6) 427 | -9/Mines | Learned Materials trap positions 442 | -9/Mines | Discovered new exit (range 11) 449 | -9/Mines | Entered Materials 449 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 450 | -8/Materials | Loaded intel: 14 trap records 589 | -8/Materials | Identified exit to Garrison 589 | -8/Materials | Entered Garrison 633 | -8/Garrison | Triggered checkpoint 638 | -8/Garrison | Learned Materials security intel 665 | -8/Garrison | Triggered checkpoint 665 | -8/Garrison | Triggered checkpoint 665 | -8/Garrison | Triggered checkpoint 668 | -8/Garrison | Lost 3 parts (2n1u) 683 | -8/Garrison | Discovered new exit (range 10) 720 | -8/Garrison | Core integrity fell below 50% 843 | -8/Garrison | Installed Relay Interface Framework 880 | -8/Garrison | Garrison Relay disabled 881 | -8/Garrison | Triggered checkpoint 1169 | -8/Garrison | Discovered new exit (range 11) 1260 | -8/Garrison | Phase Generator disabled 1274 | -8/Garrison | Garrison Relay disabled 1446 | -8/Garrison | Garrison Relay disabled 1475 | -8/Garrison | Entered Materials 1789 | -8/Materials | Discovered new exit (range 14) 1831 | -8/Materials | Entered Factory 1831 | -7/Factory | Evolved 2 slots: Utility x2 1992 | -7/Factory | Discovered new exit (range 15) 2012 | -7/Factory | Identified exit to Garrison 2012 | -7/Factory | Entered Garrison 2076 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 2103 | -7/Garrison | Heavy support dispatched to Factory 2114 | -7/Garrison | Lost 3 parts (3n) 2248 | -7/Garrison | Garrison Relay disabled 2314 | -7/Garrison | Triggered checkpoint 2343 | -7/Garrison | Discovered new exit (range 10) 2390 | -7/Garrison | Garrison Relay disabled 2489 | -7/Garrison | Discovered new exit (range 47) 2489 | -7/Garrison | Discovered new exit (range 13) 2489 | -7/Garrison | Discovered new exit (range 46) 2535 | -7/Garrison | Triggered checkpoint 2571 | -7/Garrison | Garrison Relay disabled 2586 | -7/Garrison | Triggered checkpoint 2692 | -7/Garrison | Garrison Relay disabled 2694 | -7/Garrison | Build established: Bothacker-Sprinter 2714 | -7/Garrison | Triggered checkpoint 2779 | -7/Garrison | H-XX Assembler disabled 2828 | -7/Garrison | Entered Factory 2927 | -7/Factory | Identified exit to Garrison 2927 | -7/Factory | Entered Garrison 2963 | -7/Garrison | Triggered checkpoint 3096 | -7/Garrison | Lost 7 parts (1p4n1u1w) 3350 | -7/Garrison | Build established: Bothacker-Mutant 3361 | -7/Garrison | Triggered checkpoint 3364 | -7/Garrison | Core integrity fell below 50% 3399 | -7/Garrison | Garrison Relay disabled 3471 | -7/Garrison | Triggered checkpoint 3530 | -7/Garrison | Discovered new exit (range 11) 3537 | -7/Garrison | Entered Factory 3537 | -6/Factory | Evolved 2 slots: Utility x2 3708 | -6/Factory | Discovered new exit (range 15) 3748 | -6/Factory | Discovered new exit (range 15) 4063 | -6/Factory | Repaired VTOL Module 4347 | -6/Factory | Identified exit to Lower Caves 4366 | -6/Factory | Entered another Factory area 4366 | -5/Factory | Evolved 2 slots: Utility x2 4660 | -5/Factory | Identified exit to Factory 4724 | -5/Factory | Fabricated Hacking Suite (x1) 4743 | -5/Factory | Fabricated Hacking Suite (x1) 4763 | -5/Factory | Fabricated Hacking Suite (x1) 4783 | -5/Factory | Fabricated Hacking Suite (x1) 4795 | -5/Factory | Discovered new exit (range 16) 4958 | -5/Factory | Manually triggered Chute Trap 4958 | -5/Factory | Sucked down chute 4958 | -5/Factory | Entered Waste 4961 | -5/Waste | Spotted C-40 Crusher 4979 | -5/Waste | Spotted C-40 Crusher 4987 | -5/Waste | Spotted C-40 Crusher 5003 | -5/Waste | Spotted C-40 Crusher 5007 | -5/Waste | Spotted C-40 Crusher 5032 | -5/Waste | Build established: Wizard-Sprinter 5046 | -5/Waste | Destroyed C-40 Crusher 5076 | -5/Waste | Warlord forces began an assault 5126 | -5/Waste | Allies destroyed C-40 Crusher 5127 | -5/Waste | Spotted C-40 Crusher 5157 | -5/Waste | Lost 5 allies 5159 | -5/Waste | Discovered new exit (range 10) 5161 | -5/Waste | Identified exit to Factory 5162 | -5/Waste | Entered Factory 5261 | -5/Factory | Fabricated Stasis Canceller? 5302 | -5/Factory | Discovered exit to Factory (range 9) 5475 | -5/Factory | Repaired Broken Mic. Antimatter Reactor 5709 | -5/Factory | Repaired VTOL Module 5782 | -5/Factory | Identified exit to Garrison 5789 | -5/Factory | Entered Garrison 5851 | -5/Garrison | Discovered new exit (range 50) 5851 | -5/Garrison | Discovered new exit (range 53) 5851 | -5/Garrison | Discovered new exit (range 65) 5851 | -5/Garrison | Phase Generator disabled 5873 | -5/Garrison | Triggered checkpoint 5874 | -5/Garrison | Triggered checkpoint 5881 | -5/Garrison | Triggered checkpoint 5883 | -5/Garrison | Expanded RIF knowledge: Hotswap 5895 | -5/Garrison | Identified exit to Factory 5897 | -5/Garrison | Entered Factory 5985 | -5/Factory | Identified exit to Garrison 6148 | -5/Factory | Discovered exit to Factory (range 9) 6152 | -5/Factory | Entered another Factory area 6152 | -4/Factory | Evolved 2 slots: Utility x2 6219 | -4/Factory | Build established: Wizard-Mutant 6417 | -4/Factory | Fabricated Hacking Suite (x1) 6537 | -4/Factory | Identified exit to Garrison 6537 | -4/Factory | Entered Garrison 6867 | -4/Garrison | Spotted B-86 Titan 6868 | -4/Garrison | Triggered checkpoint 6921 | -4/Garrison | Triggered checkpoint 6935 | -4/Garrison | Discovered new exit (range 42) 6935 | -4/Garrison | Discovered new exit (range 59) 6935 | -4/Garrison | Discovered new exit (range 21) 6935 | -4/Garrison | Discovered new exit (range 42) 6935 | -4/Garrison | Discovered new exit (range 59) 6935 | -4/Garrison | Discovered new exit (range 21) 6935 | -4/Garrison | Learned Research security intel 6945 | -4/Garrison | Triggered checkpoint 6954 | -4/Garrison | Lost 4 parts (1p2u1w) 6966 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 6972 | -4/Garrison | Identified exit to Research 6973 | -4/Garrison | Entered Research 6973 | -3/Research | Evolved 2 slots: Propulsion x2 7026 | -3/Research | Fabricated Stasis Canceller (x2) 7063 | -3/Research | Identified exit to Research 7279 | -3/Research | Repaired Field Propulsion Array 7314 | -3/Research | Entered another Research area 7314 | -2/Research | Evolved 2 slots: Utility x2 7392 | -2/Research | Fabricated Hacking Suite (x1) 7426 | -2/Research | Repaired Stasis Canceller 7447 | -2/Research | Build established: Wizard-Sprinter 7490 | -2/Research | Identified exit to Access 7622 | -2/Research | Entered Access 7622 | -1/Access | Evolved 2 slots: Propulsion x2 7697 | -1/Access | Identified exit to Surface 7796 | *** | Escaped! Last Messages --------------- Initiating full reboot, ETC: 22. Sneak attack on Y-72 Warden. Y-72 Warden suffers critical hit (Impale). Y-72 Warden destroyed. K-01 Serf collects debris. Acquired 10 matter. Acquired Hacking Suite. Acquired 10 matter. ALERT: Security rotation in progress. Slug penetrates Wall. Wave Collapse Detector explodes. U-05 Engineer destroyed. Hacking Suite destroyed. R-10 Processor collects Lgt. Ion Engine. Detecting nearby Garrison Access. Acquired Nuclear Pulse Array. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????########### | | ??????????????????????????????????####### | | ??????????????????##"????????"##??####### | | ??????????????????##""""""""""##??## # """ % | | ??????????????????## ##??## = # ""F | | ??????????????????## ##??## + "" | | ??????????????????## ##??## # """ | | ??????????????????## "" ##??### ## """ | | ??????????????????## "@ ##??### ## | | ??????????????????## ##???## ## | | ??????????????????## ##???## ## | | ?????????????????### ###??## ## | | ?????????????????### ###??## ## | | ?????????????????## ##??## ###+####### | | ?????????????????###"" ###??## | | ?????????????????###"" ###??## | | ??????????????????##"" ##???## ###+####### | | ??????????????????##T ##???## # ""G"" | | ??????????????????##"" ##???## # ????????? | | ???????????????? ###"" ####### # ????????? | | ???????????????? ###"" ####### # ????????? | | ????????????? # ????????? | | ???????????? # ????????? | | ????????????############################ ????????? | | ???????????? ######################## ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 100 Defensive Hacking 26 Relay Coupler Types 5 Relay Coupler Value 109 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Stasis Canceller | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Stasis Canceller | x2 | -5/Factory Hacking Suite | x1 | -4/Factory Stasis Canceller | x2 | -3/Research Hacking Suite | x1 | -2/Research Repaired ---------- VTOL Module | 36% | -6/Factory Mic. Antimatter Reactor | 15% | -5/Factory | Broken VTOL Module | 36% | -5/Factory Field Propulsion Array | 27% | -3/Research Stasis Canceller | 33% | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetRainbowExtrapolator Manual? 0 Play Time 02:00:11 Cumulative 115.6 hours Start 2025.05.10 @ 20:12:47 End 2025.05.10 @ 23:39:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 130 Rogue 18 Adventurer 101 Explorer 11 Win Type 0 Total 24 Types 6/0/10/0/3/0/4/1/0/0 Lore% 38 Gallery% 38 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ede4c42-cf2f-4ccd-b5c1-b12d543d1731