Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 14:42:26 // Winter2019/RPGLIKE Player: stormcleaver5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (3662) 3662 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-199) -199 TOTAL SCORE: 7283 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1900 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 197/435 System Corruption 69% Temperature Cool (169) Movement Walking (180) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (3) ------ Coolant Injector Experimental Sensor Array > --- WEAPON (2) ------- EM Pulse Cannon Latent Energy Streamer > --- INVENTORY (2) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Experimental Sensor Array Improved Shield Generator > --- WEAPON ----------- EM Pulse Cannon Latent Energy Streamer > --- INVENTORY -------- Improved EM Shotgun Plasma Cutter [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Weapon Latent Energy Streamer Energy Gun Heavy EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 5 | . 1 . . . 2 1 1 . Power 1 | . . . . . 1 . . . Propulsion 1 | . 1 . . . . . . . Utility 2 | . . . . . . 1 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 43 | . 5 . 1 1 16 2 16 2 Power 8 | . 2 . . . 2 . 4 . Engine 6 | . 2 . . . 1 . 3 . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 7 | . 2 . . . 3 . 2 . Treads . | . . . . . . . . . Leg 4 | . . . . . 3 . 1 . Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight 1 | . . . . . . . 1 . Utility 5 | . . . . 1 . 1 3 . Device 5 | . . . . 1 . 1 3 . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 23 | . 1 . 1 . 11 1 7 2 Energy Gun 9 | . 1 . . . 3 . 4 1 Energy Cannon 8 | . . . 1 . 3 . 3 1 Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 4 | . . . . . 4 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 3 . Parts Lost 4 | . . . . . 3 . . 1 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . 1 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 76 80 80 80 93 100 99 95 Engine 16 | . 23 20 20 20 15 13 11 11 Core 5 | . . . . . 6 13 11 11 Leg 14 | . 14 . . . 15 27 22 20 Hover 15 | . 15 40 40 40 15 . . . Device 14 | . . . . . 17 17 30 31 Energy Gun 7 | . 3 20 6 . 9 26 7 . Energy Cannon 9 | . . . 13 20 2 . 14 21 Ballistic Gun 3 | . 20 . . . . . . . Ballistic Cannon 1 | . . . . . 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 36 | 5 5 5 13 14 17 18 36 36 Greatest Support 25 | 10 12 12 12 12 25 25 25 25 Greatest Overweight (x) 4 | . . . 1 1 4 . 1 2 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 2 | . 1 1 1 1 2 2 2 2 Average Capacity 1 | . . 1 1 1 1 2 2 2 Most Carried 2 | . 1 1 1 1 2 2 2 2 Average Carried 1 | . . 1 1 1 1 2 2 1 Final Capacity 2 | . 1 1 1 1 2 2 2 2 Final Carried 2 | . 1 1 1 1 2 2 2 1 Class Distribution -------------------- 63% | Mutant 28% | Scavenger-Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1253 | 200 252 . . 54 483 28 211 25 Remotely . | . . . . . . . . . Salvage Created 3994 | . 279 84 . 258 1030 147 1742 454 Parts 221 | . 32 1 . 19 59 16 81 13 Haulers Intercepted 3 | . . . . . 1 . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 91 | . 14 2 . 7 27 10 23 8 Guns 31 | . 14 . . . 7 8 2 . Cannons 20 | . . . . . 13 . 6 1 AOE 36 | . . 1 . 7 7 1 14 6 Classes Destroyed 13 | . 3 . . 2 5 . 2 1 Worker 5 | . . . . 1 . . 3 1 Builder 8 | . . . . . 5 . 3 . Hauler 3 | . . . . . 1 . 2 . Recycler 5 | . . . . . 2 . 3 . Carrier 1 | . . . . . . . 1 . Operator 1 | . . . . . 1 . . . Drone 7 | . . . . . . . . 7 Watcher 7 | . 1 . . . . . 5 1 Swarmer 27 | . 5 . . 3 7 4 6 2 Grunt 49 | . 9 2 . 3 15 6 10 4 Brawler 2 | . . . . . 1 . . 1 Protector 1 | . . . . . . . 1 . Sentry 12 | . . . . 1 4 . 6 1 Best Kill Streak 9 | . 4 2 . 3 9 7 6 4 Combat Bots Only 8 | . 4 2 . 3 8 7 5 3 Max Kills in Single Turn 11 | . 1 1 . 3 6 2 5 11 Gunslinging . | . . . . . . . . . Exploded 5 | . . 1 . 3 3 1 5 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Damage Taken 4453 | . 796 100 . 171 1300 661 633 792 Core 3625 | . 658 88 . 149 1048 545 515 622 Absorbed by Shields 206 | . . . . . . 25 138 43 Redirected to Core 2602 | . 459 37 . 73 788 343 366 536 Core Remaining (%) 91 | 100 . . . 82 . . . . Volleys Fired 248 | . 72 8 . 3 78 20 52 15 Largest 2 | . 1 1 . 1 2 2 2 2 Hottest 123 | . 40 40 . 60 100 100 123 123 Shots Fired 301 | . 71 8 . 4 91 37 75 15 Gun 164 | . 71 8 . . 30 37 18 . Cannon 137 | . . . . 4 61 . 57 15 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 119 | . 61 . . . 58 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 182 | . 10 8 . 4 33 37 75 15 Robot Hit Streak 15 | . 15 4 . 5 12 13 9 4 Robot Miss Streak 4 | . 3 1 . 1 4 4 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 232 | . 54 7 . 2 72 32 56 9 Core Hits 193 | . 22 1 . 10 56 20 55 29 Critical Hits 4 | . . . . . 3 1 . . Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11749 | . 689 181 . 732 2818 863 3966 2500 Guns 2133 | . 689 96 . . 417 632 299 . Cannons 1988 | . . . . 11 1125 . 763 89 Explosions 7626 | . . 85 . 721 1274 231 2904 2411 Melee . | . . . . . . . . . Ramming 2 | . . . . . 2 . . . Kinetic 1670 | . 556 . . . 1114 . . . Thermal 881 | . . 85 . . 62 231 503 . Explosive 116 | . . . . . . . 95 21 Electromagnetic 9080 | . 133 96 . 732 1640 632 3368 2479 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 69 | . 3 3 3 13 8 8 44 69 Average Corruption 11 | . 2 3 3 8 6 8 14 51 Corruption Purged . | . . . . . . . . . Effects 136 | . 9 2 3 20 20 10 43 29 Message Errors 33 | . 3 . 1 5 3 3 13 5 Matter Fused 22 | . 2 1 1 5 4 2 5 2 Heat Flow Errors 9 | . . . . 1 3 . 5 . Energy Discharges 7 | . 1 1 . 1 1 2 . 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 9 | . 1 . 1 2 1 . 2 2 Data Loss (major) 4 | . . . . 1 1 . 1 1 Misfires 5 | . . . . 1 . . 4 . Misdirections 13 | . . . . 4 . . 3 6 Targeting Errors 27 | . 1 . . . 6 1 10 9 Weapon Failures 5 | . 1 . . . 1 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 381 | . . 36 . . 29 6 130 180 Projectiles 17 | . . . . . 14 . 3 . Explosions 364 | . . 36 . . 15 6 127 180 Melee . | . . . . . . . . . Knockbacks 14 | . . . . . 14 . . . Impact . | . . . . . . . . . Kinetic 13 | . . . . . 13 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 298 | . . . . . 22 . 183 93 Shots 8 | . . . . . 1 . 4 3 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 659 | . 70 104 . 157 458 659 206 160 Average Temperature 121 | . 20 58 . 64 146 273 77 51 Received Heat Transfer 1860 | . 354 72 . 66 675 162 204 327 Effects 31 | . . . . . 11 20 . . Shutdowns 11 | . . . . . 4 7 . . Energy Bleed 5 | . . . . . 3 2 . . Interference 4 | . . . . . 1 3 . . Matter Decay 2 | . . . . . . 2 . . Short Circuit 2 | . . . . . 1 1 . . Damage (minor) 6 | . . . . . 2 4 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . 1 . . 1 1 4 1 Combat Hostiles 4 | . . 1 . . . 1 1 1 Parts Fried 40 | . 1 . . 3 12 3 12 9 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . Heat Transferred 950 | . . 50 . . 100 250 550 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . 1 . . 1 2 6 . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 4268 | . . . . 575 425 . 1980 1288 LE Corruption 76 | . . . . 10 8 . 34 24 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1307 | . 286 125 . 190 722 775 1307 1016 Average Influence 424 | . 102 119 . 120 476 636 679 754 Maximum Alert Level 4 | . 1 . . . 3 3 4 3 Low Security (%) 38 | 100 78 100 . 100 19 . . . Level 1 9 | . 21 . . . 14 . 10 . Level 2 34 | . . . . . 62 58 51 46 Level 3 16 | . . . . . 3 41 30 53 Level 4 1 | . . . . . . . 6 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 4 . . . 6 . 1 1 Investigation 5 | . 1 . . . 3 . . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . . . 2 . . . Assault 2 | . . . . . 1 . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Distress Signals 8 | . . . . . 3 . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 25 2 . 7 41 12 32 16 Peak Tracking Total 10 | . 5 2 . 3 10 7 5 7 Tactical Retreats 7 | . 1 . . 1 1 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 5 | . 3 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 31 | . . . . 4 5 . 12 10 Max in Single Turn 4 | . . . . 2 1 . 4 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 10 | . 2 . 2 . 2 . 3 1 Terminals 7 | . 2 . . . 1 . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 44 | . 4 . 24 . 7 . 8 1 Successful 30 | . 3 . 24 . 1 . 1 1 Failed 14 | . 1 . . . 6 . 7 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 10 | . 4 . 1 . 2 . 3 . Terminals 15 | . 4 . . . 2 . 8 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 5 . . . Terminal Hacks 28 | . 2 . 24 . . . 1 1 Record 23 | . . . 23 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . 2 . 3 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Total Allies 4 | . 1 . . 3 . . . . Largest Group 3 | . 1 . . 3 3 . . . Highest-Rated Group 40 | . 10 . . 40 40 . . . Highest-Rated Ally 16 | . 10 . . 16 16 . . . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 24 | . . . . . 24 . . . Total Damage 284 | . . . . . 284 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 16 | . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Turns Passed 3132 | 2 508 124 220 474 580 293 715 216 Spaces Moved 2108 | 2 342 180 210 396 310 160 398 110 Core 28 | . . . . . 28 . . . Treads . | . . . . . . . . . Legs 944 | 2 165 . . . 109 160 398 110 Wheels . | . . . . . . . . . Hover 1136 | . 177 180 210 396 173 . . . Flight . | . . . . . . . . . Fastest Speed 56 | 120 56 56 56 116 56 120 120 150 Average Speed 106 | 120 87 56 83 116 105 120 133 150 Slowest Speed 250 | 120 120 56 116 116 250 120 150 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 52 33 60 83 27 41 39 59 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 530 | . . 4 . 71 37 8 254 156 Melee . | . . . . . . . . . Projectile 6 | . . . . . 6 . . . AOE 524 | . . 4 . 71 31 8 254 156 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Total 2673 | 1 478 194 255 407 466 221 511 140 Wait 98 | . 17 2 44 5 12 7 11 . Move 2099 | 1 341 179 209 395 309 158 397 110 Hop . | . . . . . . . . . Pick Up 2 | . 2 . . . . . . . Fast Attach 27 | . 5 . 1 1 9 2 9 . Attach 1 | . . . . . . . . 1 Detach 1 | . . . . . 1 . . . Swap 15 | . . . . . 7 . 7 1 Drop 23 | . 5 . 1 . 4 1 12 . Fire 248 | . 72 8 . 3 78 20 52 15 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 155 | . 36 5 . 3 45 30 23 13 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Core integrity fell below 50% 338 | -10/Materials | Upgraded with Propulsion slot (x1) 347 | -10/Materials | Discovered new exit (range 9) 359 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Reached level 2 482 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Entered Mines 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -10/Mines | Discovered new exit (range 5) 599 | -10/Mines | Learned 2 Materials zone layouts 607 | -10/Mines | Assembled infested the area 607 | -10/Mines | Discovered new exit (range 8) 635 | -10/Mines | Entered Exiles 643 | -10/Exiles | Discovered new exit (range 15) 650 | -10/Exiles | Met 8R-AWN 659 | -10/Exiles | Met EX-HEX 675 | -10/Exiles | Met EX-BIN 681 | -10/Exiles | Aligned with FarCom system 682 | -10/Exiles | Given EX-Vault access code 695 | -10/Exiles | Opened EX-Vault 700 | -10/Exiles | Found Latent Energy Streamer 726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 759 | -10/Exiles | Met EX-DEC 765 | -10/Exiles | Learned location of Zion (-6) 844 | -10/Exiles | Discovered new exit (range 11) 855 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 855 | -10/Exiles | Entered Mines 857 | -9/Mines | Reached level 3 1065 | -9/Mines | System corruption reached 10% 1226 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1307 | -9/Mines | Discovered new exit (range 13) 1324 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1327 | -9/Mines | Found Prototype Device 1327 | -9/Mines | Identified Exp. Sensor Array 1329 | -9/Mines | Entered Materials 1329 | -8/Materials | Accompanied by 3 allies 1330 | -8/Materials | Identified exit to Factory 1331 | -8/Materials | Reached level 4 1372 | -8/Materials | Reached level 5 1497 | -8/Materials | Reached level 6 1499 | -8/Materials | Core integrity fell below 50% 1518 | -8/Materials | Destroyed 8 combat bots 1702 | -8/Materials | Upgraded with Power slot (x1) 1702 | -8/Materials | Upgraded with Weapon slot (x1) 1725 | -8/Materials | Reached level 7 1729 | -8/Materials | First assault squad dispatched 1767 | -8/Materials | Core integrity fell below 20% 1908 | -8/Materials | Identified exit to Garrison 1909 | -8/Materials | Entered Garrison 1973 | -8/Garrison | Reached level 8 1995 | -8/Garrison | Build established: Scavenger-Skirmisher 2030 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Triggered checkpoint 2101 | -8/Garrison | Upgraded with Utility slot (x1) 2120 | -8/Garrison | Destroyed 7 combat bots 2134 | -8/Garrison | Discovered new exit (range 14) 2155 | -8/Garrison | Installed Relay Interface Framework 2202 | -8/Garrison | Entered Materials 2280 | -8/Materials | Reached level 9 2416 | -8/Materials | Upgraded with Utility slot (x1) 2576 | -8/Materials | System corruption reached 10% 2586 | -8/Materials | Reached level 10 2602 | -8/Materials | First assault squad dispatched 2810 | -8/Materials | System corruption reached 30% 2845 | -8/Materials | Discovered new exit (range 14) 2869 | -8/Materials | Reached level 11 2917 | -8/Materials | Entered Storage 2961 | -8/Storage | Build established: Mutant 2972 | -8/Storage | Reached level 12 3133 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03109_ R-06 Scavenger collects Imp. Shield Generator. 03111_ R-06 Scavenger destroyed. 03113_ R-06 Scavenger collects Com. Wheel. 03114_ System corrupted: Imp. EM Shotgun rejected. 03115_ K-01 Serf collects debris. 03116_ Acquired 10 matter. 03117_ R-06 Scavenger collects Tractor Beam. 03119_ K-01 Serf collects debris. 03123_ U-05 Engineer lays Concrete. 03123_ Door malfunctions. 03124_ G-47 Trooper IFF system glitched. 03125_ U-05 Engineer lays Concrete. 03126_ K-01 Serf collects debris. 03126_ U-05 Engineer lays Concrete. 03127_ G-47 Trooper IFF system glitched. 03127_ U-05 Engineer destroyed. 03128_ U-05 Engineer builds a Wall. 03129_ &NVZ7W/SGZXNAE%YD>2J 8N4 03131_ System corrupted: Latent Energy Streamer targeting data glitched. 03132_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ??????????????????????????????????????## ##?? | | ??????????????????????????????????????# #?? | | ?????????????????????#????????????????#%T #?? | | ?????????????????????# ####???????????# #?? | | ?????????????????????# #???????????## ##?? | | ?????????????????######## #????????????# #??? | | ?????????????????# """ # ##########???# #??? | | ?????????????????# """ + #???# #??? | | ?????????????????# """ # ########%#???# #??? | | ?????????????????# # #????#T# ##### #??? | | ????????????????#Y # #????" + #??? | | ????????????????## # #????" # ##### #??? | | ?????????????????##"Y"### #????" # #####+##?? | | ??????????????????#"""??# #???#### + #?? | | ??????????????????####??# #???#T"# # #?? | | ??????????????????####### ##### "# # """#?? | | ??????????# ??????# + """#?? | | ???????????# ????# #####a##### # """#?? | | ???????????##/##### #???#a#???# # #?? | | ?????????? #####;##??# #####Y##?? | | ????????????# # g #??# #???###??? | | ????????????# # #??# #######??? | | ????#####??#; g @ #??# % #??? | | ##### #???# g #??#+##+##### #??? | | # #???# r #??# #?# #??? | | #???# Y #??# ""# #??? | | #???# % ###??#[%! Y"# #??? | | #???# % #??#[! ""# #??? | | %#???# % =[#??#[! ### #??? | | % #???# ; % #??# ! Y?# #??? | | #??##u [ ; ![ ############# #??? | | == #??## * ; t / #??? | | = # #??# =%Y; # # ##+###? | | ##### #??# ##/### # # #? | | #### ?#### ? # [ + #? | | % " ## ? " " # ##### # #? | | = " ## ? "" Y # #???# # #? | | [! " ### "" / ! #???# # #? | | " ### "" #### #???# # #? | | %""###? "" #??# ##???# # #? | | "% #??##" " ##????# # #? | | / #### #????"R"#?#?????# # #? | | ##### #??# "" #????"""#???????# ######? | | ! # #### "" #????####???????# #?????? | | # " #???????????????# #?????? | | * # "" #???????????????? ??????? | | # "" #???????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 65 Energy Generation 23 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Z1$+NX3F=JRE3_ZNQR Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Levels Raised 11 | . 1 . . 1 4 1 3 1 XP Earned 20329 | 3000 1765 750 350 1450 5558 1999 3864 1593 XP Spent 8535 | . 3200 . . 425 1560 2550 800 . Upgrades 21 | . 9 . . 2 5 4 1 . Power Slot 1 | . . . . . 1 . . . Propulsion Slot 1 | . 1 . . . . . . . Utility Slot 2 | . . . . . . 1 1 . Weapon Slot 1 | . . . . . 1 . . . Core Integrity 2 | . . . . . 2 . . . Energy Storage 2 | . . . . 2 . . . . Inventory Capacity 2 | . 1 . . . 1 . . . Ranged Accuracy 2 | . 2 . . . . . . . KI Resistance % 4 | . 3 . . . . 1 . . TH Resistance % 4 | . 2 . . . . 2 . . Protomatter Created 1447 | . 289 31 . 81 463 252 227 104 Integrity Restored 3114 | . 728 91 . 56 1017 619 483 120 Core 2919 | . 658 88 . 43 1017 510 483 120 Parts 195 | . 70 3 . 13 . 109 . . Protomatter Decayed 300 | . 13 . . 60 124 . 39 64 Game ------ Seed DamperTargetingBoregun Manual? 0 Play Time 00:42:37 Cumulative 16.0 hours Start 2019.12.24 @ 12:39:14 End 2019.12.24 @ 14:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 20 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 170bc7dd-26f8-41a4-a12a-fb662a9e3892