Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 23:01:00 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1037) 1037 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2397 Bonus ------- None Cogmind --------- Core Integrity 248/400 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Battle Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Small Storage Unit Large Storage Unit High-capacity Matter Pod (200) Seismic Detector Light Armor Plating Light Armor Plating Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Small Storage Unit High-capacity Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 7 5 10 13 Power 5 | 1 . 1 3 Engine 4 | 1 . . 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 5 | 2 . 3 . Leg 3 | . . . 3 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 3 3 Device 1 | 1 . . . Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 10 | 2 3 2 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 7 | . 3 1 3 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 5 4 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 3 | . . 2 1 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 97 92 Engine 9 | . 14 7 4 Core 3 | . . 6 5 Treads 22 | . 28 25 3 Leg 3 | . . . 22 Wheel 1 | . . . 6 Device 6 | . 14 . . Storage 13 | . 14 14 11 Protection 6 | . . 13 10 Energy Gun 9 | . 15 7 . Ballistic Gun 12 | . 12 14 10 Ballistic Cannon 4 | . . 6 11 Peak Build Rating 16 | 7 8 11 16 Average Rating 9 | 5 7 9 13 On Entrance 6 | . 7 8 11 Naked Turns . | . . . . Heaviest Build 34 | 14 29 33 34 Greatest Support 40 | 40 40 40 39 Greatest Overweight (x) 3 | 1 . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 6 10 15 15 Average Carried 10 | 4 8 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 10 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1282 | 197 161 505 419 Remotely . | . . . . Salvage Created 1461 | 78 419 452 512 Parts 107 | 8 42 22 35 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 39 | . 14 10 15 Guns 22 | . 14 6 2 Cannons 17 | . . 4 13 Classes Destroyed 9 | 1 4 4 . Worker 4 | . . 2 2 Tunneler 5 | 3 1 1 . Hauler 3 | . 2 . 1 Recycler 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 16 | . 12 . 4 Grunt 14 | . 2 6 6 Sentry 7 | . . 2 5 Assembled 2 | . . 2 . Best Kill Streak 4 | 3 2 4 4 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 207 | . 59 54 94 Missed 51 | . 16 7 28 Damage Taken 1862 | . 362 715 785 Core 265 | . 52 61 152 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 143 | 5 42 41 55 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 70 59 Shots Fired 281 | 10 83 81 107 Gun 202 | 10 83 57 52 Cannon 79 | . . 24 55 Launcher . | . . . . Special . | . . . . Kinetic 212 | . 40 65 107 Thermal 69 | 10 43 16 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | 3 6 11 29 Robot Miss Streak 6 | 2 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 177 | 7 41 52 77 Core Hits 86 | 3 28 26 29 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 3 2 Burn 5 | . 2 3 . Destroy 1 | . 1 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2604 | 78 482 831 1213 Guns 1389 | 78 480 531 300 Cannons 1213 | . . 300 913 Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 2093 | . 199 681 1213 Thermal 509 | 78 281 150 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 3 6 . Message Errors 5 | . 1 4 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 17 | . . 9 8 Projectiles 17 | . . 9 8 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 2 1 Impact . | . . . . Kinetic 3 | . . 2 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 206 | 90 80 206 149 Average Temperature 41 | 41 24 46 51 Received Heat Transfer 578 | . 30 203 345 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 1 3 3 . Heat Transferred 1827 | 211 950 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 388 | 15 214 99 388 Initial 44 | . 9 44 . Average 73 | 5 67 34 195 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 98 100 55 Level 1 7 | . 1 . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 33 13 32 Peak Tracking Total 9 | . 7 4 9 Tactical Retreats 8 | . 3 . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 7 . 3 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 18 . 6 Successful 11 | . 8 . 3 Failed 13 | . 10 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 21 | . 15 . 6 Terminals 22 | . 16 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 . 3 Terminals 6 | . 3 . 3 Skim 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3645 | 134 1504 1414 593 Spaces Moved 1995 | 69 826 746 354 Core 7 | 7 . . . Treads 1621 | 62 826 733 . Legs 226 | . . . 226 Wheels 141 | . . 13 128 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 125 105 Average Speed 155 | 150 160 170 115 Slowest Speed 260 | 160 160 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 5 96 95 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 3 3 Melee . | . . . . Projectile 6 | . . 3 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2273 | 86 936 811 440 Wait 68 | . 47 7 14 Move 1992 | 68 825 745 354 Hop . | . . . . Pick Up 18 | 6 7 5 . Fast Attach 15 | 7 1 2 5 Attach 8 | . . 4 4 Detach 5 | . 1 1 3 Swap 12 | . 4 4 4 Drop 11 | . 8 2 1 Fire 143 | 5 42 41 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 14) 763 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Discovered new exit (range 4) 1267 | -10/Materials | Discovered new exit (range 14) 1639 | -10/Materials | Entered Mines 1664 | -10/Mines | Discovered new exit (range 15) 1994 | -10/Mines | Learned Materials stockpile data 2102 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2283 | -10/Mines | Discovered new exit (range 10) 2381 | -10/Mines | Excavation squad dispatched 2381 | -10/Mines | A large section of the Mines collapsed 3053 | -10/Mines | Entered Materials 3053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3285 | -9/Materials | Discovered new exit (range 15) 3435 | -9/Materials | Lost 3 parts (1p1u1w) 3646 | -9/Materials | Self-destructed Last Messages --------------- 03530_ Acquired 51 matter. 03531_ Acquired 9 matter. 03540_ Acquired 10 matter. 03565_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! 03619_ S-10 Pest destroyed. 03624_ Dropped Lgt. Assault Rifle. 03626_ Acquired 5 matter. 03627_ Acquired 13 matter. 03642_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03646_ O-16 Technician uses terminal to summon reinforcements. 03646_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03646_ O-16 Technician locks terminal. 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""" | | #????? ??????????????#"Y """ | | ?????? ??????????????#"" """ | | ?????? ??????????????# | | ?????????????????????# """ | | ?????????????????????# ] """ | | ?????????????????????# """ | | ????????????????????# | | ???????????????????????##+##+ | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedHypercooledNetwork Manual? 0 Play Time 00:18:30 Cumulative 32.4 hours Start 2024.08.17 @ 22:40:48 End 2024.08.17 @ 23:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0d77bce-4f8e-4e5f-acc6-e29676b5b609