Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.02.12 @ 15:50:35 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4089) 4089 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 10142 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 72 Aligned with FarCom 300 Friendly Fire -134 Cogmind --------- Core Integrity 234/1000 Matter 252/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (1650) Ox32 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Fusion Compressor Advanced Cooling System Huge Storage Unit Improved Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- KE Penetrator KE Penetrator > --- INVENTORY (25) --- Advanced VSS Leg Advanced VSS Leg Armored Huge Wheel Improved Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Medium Matter Pod (100) Advanced Terrain Scan Processor Improved Particle Charger Weapon Cycler Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Dynamic Insulation System Long-range Tractor Beam Latent Energy Streamer Guided Plasma Cannon Heavy Machine Gun KE Penetrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Transmission Jammer Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Field Lobotomy Kit > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Fusion Compressor Improved Cooling System Huge Storage Unit Medium Matter Pod Advanced Terrain Scan Processor Improved Particle Charger Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Dynamic Insulation System Long-range Tractor Beam Lightning Gun Latent Energy Streamer Heavy Plasma Cannon Guided Plasma Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Particle Cannon Energy Gun Electrolaser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 . Utility 6 | . . 2 . . . 2 . . 2 Weapon 1 | . . . . . . . . 1 . Parts Attached 148 | 6 2 23 1 5 . 34 17 6 54 Power 13 | 1 . 1 . . . 2 1 2 6 Engine 5 | 1 . 1 . . . . . 1 2 Core 8 | . . . . . . 2 1 1 4 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 7 . . . 6 1 1 7 Treads 14 | 2 . 7 . . . 2 . . 3 Leg 1 | . . . . . . . . . 1 Wheel 9 | . . . . . . 4 1 1 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 2 4 . 5 . 6 7 . 10 Device 16 | . . 2 . 2 . 3 3 . 6 Storage 7 | 1 1 1 . 3 . 1 . . . Processor 3 | . . 1 . . . . 1 . 1 Hackware 1 | . . . . . . 1 . . . Protection 8 | . 1 . . . . 1 3 . 3 Artifact . | . . . . . . . . . . Weapon 76 | 2 . 11 1 . . 20 8 3 31 Energy Gun 14 | . . . . . . 3 5 2 4 Energy Cannon 22 | . . 1 . . . 8 . 1 12 Ballistic Gun 29 | 2 . 6 . . . 8 . . 13 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 4 1 . . 1 3 . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 37 | . . 2 . . . 1 6 1 27 Power 10 | . . 1 . . . . . 1 8 Propulsion 6 | . . . . . . 1 . . 5 Utility 9 | . . . . . . . 4 . 5 Weapon 12 | . . 1 . . . . 2 . 9 Highest Loss Streak 8 | . . 1 . . . 1 4 1 8 Average Slot Usage (%) 89 | . 95 87 100 85 100 97 88 86 82 Engine 8 | . 14 10 11 11 11 7 . 2 1 Core 2 | . . . . . . 1 15 7 4 Treads 15 | . 28 22 22 22 22 11 . . 5 Wheel 3 | . . . . . . 5 12 16 5 Device 12 | . . 11 22 2 22 26 14 6 20 Storage 10 | . 14 11 11 16 11 9 7 6 5 Processor 9 | . . 3 11 11 11 9 13 13 15 Protection 4 | . 9 7 . . . 6 7 13 2 Energy Gun 2 | . . . . . . . 14 19 6 Energy Cannon 7 | . . 8 11 11 11 12 . . 3 Ballistic Gun 6 | . 28 10 6 . . 5 . . 4 Launcher 3 | . . 2 4 11 11 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 216 | 12 18 37 36 216 36 117 116 111 129 Greatest Support 56 | 40 40 40 40 40 40 40 38 48 56 Greatest Overweight (x) 9 | . . . . 5 . 9 4 2 4 Average Overweight (x) 1 | . . . . 2 . 2 2 2 3 Largest Inventory Capacity 35 | 8 10 15 15 35 15 25 25 25 25 Average Capacity 21 | 6 9 14 15 31 15 20 25 25 25 Most Carried 27 | . 6 15 15 27 15 25 25 25 25 Average Carried 17 | . 2 13 15 19 15 19 23 24 23 Final Capacity 25 | 8 10 15 15 15 15 25 25 25 25 Final Carried 25 | . 6 15 15 15 15 25 22 25 22 Class Distribution -------------------- 37% | Scavenger-Mutant 34% | Mutant 19% | Hauler-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2657 | 97 276 503 . 300 14 535 303 42 587 Remotely . | . . . . . . . . . . Salvage Created 5980 | 7 467 865 32 . 6 927 796 411 2469 Parts 295 | 3 31 54 10 . 3 47 30 6 111 Haulers Intercepted 8 | . 2 4 . . . 1 . . 1 Recyclers Shooed 4 | . 1 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 93 | . 10 18 4 . 2 12 19 4 24 Guns 37 | . 10 5 . . . 5 9 1 7 Cannons 16 | . . 4 . . . 7 . . 5 AOE 35 | . . 9 4 . 2 . 9 . 11 Classes Destroyed 14 | 1 6 3 . . . 1 1 . 2 Worker 9 | . 1 3 . . . . 3 1 1 Builder 9 | . . 2 . . . 1 . . 6 Tunneler 1 | 1 . . . . . . . . . Hauler 8 | . 2 4 . . . 1 . . 1 Recycler 13 | . 1 2 . . . 1 1 1 7 Watcher 15 | . 1 1 . . . 4 2 . 7 Swarmer 36 | . 6 7 4 . 2 . 4 . 13 Grunt 34 | . 4 6 . . . 7 11 3 3 Brawler 4 | . . 1 . . . 1 1 . 1 Duelist 3 | . . . . . . 1 1 1 . Sentry 9 | . . 4 . . . 4 1 . . Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . . 1 . 3 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 12 | 1 3 8 4 . 2 5 8 4 12 Combat Bots Only 8 | . 3 7 4 . 2 5 8 4 5 Max Kills in Single Turn 7 | 1 2 4 3 . 1 1 2 2 7 Gunslinging 1 | . 1 . . . . . . . . Exploded 5 | . . 3 3 . 1 . 2 . 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6933 | . 318 452 42 . 14 422 1194 80 4411 Core 1118 | . 33 88 . . . 14 217 . 766 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 86 . . . 78 97 69 100 . Volleys Fired 300 | . 45 40 2 . 3 68 51 8 83 Largest 3 | . 2 2 1 . 1 2 2 3 3 Hottest 188 | . 40 91 30 . 30 120 126 181 188 Shots Fired 513 | . 90 67 2 . 3 96 90 16 149 Gun 336 | . 90 32 . . . 37 78 15 84 Cannon 141 | . . 22 . . . 55 . 1 63 Launcher 34 | . . 13 2 . 3 4 12 . . Special 2 | . . . . . . . . . 2 Kinetic 195 | . 90 32 . . . 37 . . 36 Thermal 253 | . . 22 . . . 55 68 14 94 Explosive 30 | . . 13 2 . 3 . 12 . . Electromagnetic 33 | . . . . . . 4 10 2 17 Robot Hit Streak 23 | . 15 16 . . . 23 19 10 21 Robot Miss Streak 3 | . 3 2 . . . 1 2 2 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 1 1 . . . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 Shots Hit Robots 343 | . 59 43 . . . 52 72 13 104 Core Hits 228 | . 24 45 5 . 2 28 45 9 70 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . 1 . . 1 Critical Strikes 10 | . . . . . . 1 3 . 6 Burn 5 | . . . . . . . 3 . 2 Meltdown 2 | . . . . . . . . . 2 Destroy 3 | . . . . . . 1 . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13113 | 1 790 1615 94 . 69 2075 2643 686 5140 Guns 4243 | . 780 275 . . . 445 1200 223 1320 Cannons 3499 | . . 391 . . . 1496 . . 1612 Explosions 5321 | . . 949 94 . 65 134 1408 463 2208 Melee . | . . . . . . . . . . Ramming 50 | 1 10 . . . 4 . 35 . . Kinetic 2296 | . 780 275 . . . 445 . . 796 Thermal 5200 | . . 391 . . . 1496 960 207 2146 Explosive 2516 | . . 949 94 . 65 . 1408 . . Electromagnetic 3051 | . . . . . . 134 240 479 2198 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . . 5 3 3 19 Average Corruption 5 | . . . . . . 3 3 3 9 Corruption Purged . | . . . . . . . . . . Effects 44 | . . . . . . 18 1 3 22 Message Errors 14 | . . . . . . 7 . 1 6 Matter Fused 10 | . . . . . . 6 . 2 2 Heat Flow Errors 6 | . . . . . . 1 . . 5 Energy Discharges 5 | . . . . . . 2 1 . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 . . 3 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 222 | . . . . . . 94 14 . 114 Projectiles 159 | . . . . . . 94 . . 65 Explosions 53 | . . . . . . . 4 . 49 Melee 10 | . . . . . . . 10 . . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . 10 81 . 111 Shots 5 | . . . . . . 1 2 . 2 Rammed 5 | . 2 1 . . 1 . 1 . . Targets Rammed 6 | 1 2 1 . . 1 . 1 . . Kicked . | . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . Highest Temperature 457 | . 20 176 . . . 300 222 15 457 Average Temperature 91 | . 5 81 . . . 91 58 10 117 Received Heat Transfer 1734 | . 111 165 . . . 180 363 . 915 Effects 3 | . . . . . . 1 . . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 3 3 Combat Hostiles 5 | . . . . . . . 1 3 1 Parts Fried 24 | . . . . . . 1 3 4 16 Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Parts Melted 24 | . . . . . . 7 5 1 11 Heat Transferred 9906 | . . 703 . . . 2906 2294 444 3559 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 778 | . . . . . . . . 200 578 LE Corruption 12 | . . . . . . . . 3 9 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 677 | . 169 333 190 . 101 200 382 305 677 Initial 182 | . 3 3 100 . . 39 21 182 149 Average 172 | . 88 189 130 . 21 76 222 258 335 Maximum Alert Level 2 | . . 1 . . . 1 1 1 2 Low Security (%) 65 | 100 100 38 100 . 100 93 54 32 25 Level 1 28 | . . 61 . . . 6 45 67 46 Level 2 5 | . . . . . . . . . 27 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 1 . . . 1 2 . 8 Investigation 2 | . 1 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 2 . . . . 1 2 . 5 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 8 | . 1 1 . . . 2 2 . 2 Communications Jammed 37 | . . . . . . . . . 37 Distress Signals 32 | . . . . . . . . . 32 Times Spotted 151 | . 18 26 4 . 2 16 23 4 58 Peak Tracking Total 10 | . 5 5 4 . 3 4 5 4 10 Tactical Retreats 6 | . . 2 . . 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . . 1 . . . 3 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . . 1 . . . 2 . 1 10 Max in Single Turn 6 | . . 1 . . . 1 . 1 6 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 19 | . 5 2 . 2 . 6 1 2 1 Terminals 14 | . 5 2 . . . 4 . 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 64 | . 20 5 . 2 . 22 2 6 7 Successful 34 | . 11 3 . 2 . 11 . 4 3 Failed 29 | . 9 2 . . . 10 2 2 4 Catastrophic 2 | . . . . . . . . 1 1 Database Lockouts 1 | . . . . . . 1 . . . Manual 48 | . 18 3 . 1 . 17 . 5 4 Terminals 56 | . 20 5 . . . 18 . 6 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 4 | . . . . . . 2 2 . . Terminal Hacks 15 | . 5 1 . 2 . 3 . 2 2 Record 1 | . . . . 1 . . . . . Robot Analysis 4 | . 2 1 . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . 1 . . 2 Terminal Index 3 | . 1 . . . . 1 . 1 . Alert Level 1 | . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 16 | . 6 2 . . . 5 . 2 1 Terminals 16 | . 6 2 . . . 5 . 2 1 Track 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 8 | . 2 1 . . . 3 . 1 1 Disrupt 1 | . 1 . . . . . . . . Operators 5 | . 1 1 . . . 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 5 2 . . . 5 1 2 1 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 5 | . . . 3 . . . . . 2 Largest Group 3 | . . . 3 3 3 3 . . 1 Highest-Rated Group 43 | . . . 40 40 40 40 . . 43 Highest-Rated Ally 43 | . . . 16 16 16 16 . . 43 Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . . . . 17 . . 5 Total Damage 235 | . . . . . . 123 . . 112 Kills 2 | . . . . . . 1 . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 4 | . 2 1 . . . 1 . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7933 | 49 868 926 415 1861 230 1433 581 348 1222 Spaces Moved 3365 | 27 424 431 254 465 137 562 299 248 518 Core 3 | 3 . . . . . . . . . Treads 2024 | 24 424 431 254 465 137 289 . . . Legs . | . . . . . . . . . . Wheels 1338 | . . . . . . 273 299 248 518 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 140 120 116 115 Average Speed 191 | 147 160 160 160 395 160 199 129 118 147 Slowest Speed 560 | 160 160 160 160 560 160 320 160 120 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 71 46 65 71 41 47 11 7 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 16 | . . . 6 . . 7 . . 3 Terrain Destroyed 236 | . . 40 8 . 31 7 72 6 72 Melee . | . . . . . . . . . . Projectile 19 | . . . . . . 7 . . 12 AOE 217 | . . 40 8 . 31 . 72 6 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total 4349 | 33 522 602 260 488 144 784 403 287 826 Wait 383 | . 43 77 4 1 4 72 22 15 145 Move 3357 | 27 423 430 253 464 136 561 298 247 518 Hop . | . . . . . . . . . . Pick Up 83 | . 6 17 . 9 . 22 6 7 16 Fast Attach 50 | 6 2 4 . 4 . 12 7 3 12 Attach 31 | . . 5 . . . 1 5 1 19 Detach 6 | . . 1 . 1 . 1 . . 3 Swap 67 | . . 14 1 1 . 21 5 2 23 Drop 67 | . 1 13 . 8 . 26 8 4 7 Fire 300 | . 45 40 2 . 3 68 51 8 83 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 4 | . 2 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 896 | -10/Materials | Discovered new exit (range 5) 918 | -10/Materials | Entered another Materials area 918 | -9/Materials | Evolved 2 slots: Utility x2 1080 | -9/Materials | Destroyed 7 combat bots 1176 | -9/Materials | Discovered new exit (range 15) 1445 | -9/Materials | Discovered new exit (range 16) 1664 | -9/Materials | Discovered new exit (range 5) 1677 | -9/Materials | Build established: Scavenger-Mutant 1844 | -9/Materials | Entered Mines 1909 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1966 | -9/Mines | Learned Materials garrison access intel 2098 | -9/Mines | Learned location of 1 exit from Proximity Caves 2144 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2202 | -9/Mines | Learned 2 Materials zone layouts 2245 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2247 | -9/Mines | Discovered new exit (range 5) 2259 | -9/Mines | Entered Exiles 2259 | -9/Exiles | Accompanied by 3 allies 2299 | -9/Exiles | Met 8R-AWN 2327 | -9/Exiles | Met EX-HEX 2389 | -9/Exiles | Met EX-DEC 2395 | -9/Exiles | Learned location of Zion (-7) 2733 | -9/Exiles | Build established: Hauler-Mutant 3523 | -9/Exiles | Met EX-BIN 3601 | -9/Exiles | Aligned with FarCom system 3607 | -9/Exiles | Given EX-Vault access code 3742 | -9/Exiles | Opened EX-Vault 3776 | -9/Exiles | Found Latent Energy Streamer 3782 | -9/Exiles | Found Field Lobotomy Kit 3789 | -9/Exiles | Found Gui. Plasma Cannon 3902 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3970 | -9/Exiles | Exiles lab attacked by MAIN.C 4105 | -9/Exiles | Discovered new exit (range 10) 4120 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Gui. Plasma Cannon, Field Lobotomy Kit 4120 | -9/Exiles | Entered Mines 4120 | -8/Mines | Accompanied by 3 allies 4335 | -8/Mines | Discovered new exit (range 8) 4350 | -8/Mines | Entered Materials 4350 | -8/Materials | Accompanied by 3 allies 4350 | -8/Materials | Evolved 2 slots: Utility x2 4351 | -8/Materials | Identified exit to Factory 4352 | -8/Materials | Loaded intel: 1 garrison access location 4389 | -8/Materials | Build established: Scavenger-Mutant 4730 | -8/Materials | Central database locked down 5730 | -8/Materials | Build established: Mutant 5783 | -8/Materials | Entered Factory 5783 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5785 | -7/Factory | FarCom data flow suspended 6303 | -7/Factory | Lost 4 parts (2u2w) 6307 | -7/Factory | Destroyed 8 combat bots 6339 | -7/Factory | Discovered new exit (range 15) 6364 | -7/Factory | Entered another Factory area 6364 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6648 | -6/Factory | Discovered new exit (range 7) 6712 | -6/Factory | Entered another Factory area 6712 | -5/Factory | Evolved 2 slots: Utility x2 6844 | -5/Factory | Lost 4 parts (2p1n1u) 7431 | -5/Factory | Assimilated X-67 Chaingunner with FLK Orb 7471 | -5/Factory | Lost 4 parts (2p2w) 7524 | -5/Factory | Build established: Scavenger-Gunner 7612 | -5/Factory | First assault squad dispatched 7677 | -5/Factory | System corruption reached 10% 7685 | -5/Factory | Assimilated B-60 Warrior with FLK Orb 7863 | -5/Factory | Core integrity fell below 50% 7893 | -5/Factory | Lost 6 parts (3p1n2w) 7911 | -5/Factory | Garrison activated, responded to threat 7912 | -5/Factory | Cargo convoy interrupted 7934 | -5/Factory | Self-destructed Last Messages --------------- 07924_ Slug penetrates H-66 Slayer. 07924_ H-66 Slayer suffers critical hit (Destroy). 07924_ Destroyed Flexi-carbon Leg. 07924_ Slug penetrates M-28 Smith. 07925_ Slug penetrates Wall. 07926_ Lightning Gun destroyed. 07928_ Slug penetrates U-05 Engineer. 07928_ U-05 Engineer destroyed. 07928_ Slug penetrates H-66 Slayer. 07929_ Penetrated by Slug. 07929_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07930_ Slug penetrates Wall. 07930_ Adv. VSS Leg destroyed. 07931_ Slug penetrates H-66 Slayer. 07931_ Slug penetrates U-05 Engineer. 07931_ U-05 Engineer destroyed. 07931_ Imp. Transmission Jammer destroyed. 07932_ Slug penetrates Wall. 07934_ Wall collapses. 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R[u*!p;@% #???????????????????? | | ???????? w ###########???????????????????? | | ????????? T### ??????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????+ ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????H???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 32 Energy Capacity 380 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideAssaultStabilizer Manual? 0 Play Time 00:50:48 Cumulative 154.0 hours Start 2022.02.12 @ 10:08:47 End 2022.02.12 @ 15:50:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 239 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d80285-ea63-4240-92f3-17836f003c13