Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 19:06:21 Player: Bjolfur Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (4158) 4158 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1676) 1676 TOTAL SCORE: 11529 Bonus ------- High Alert Combat Kills 71 Entered DSFs 500 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 228/350 System Corruption 6% Temperature Cool (4) Movement Walking (190) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Matter Compressor (250) Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Microactuators Improved Actuator Array Improved Transmission Jammer Force Field Minesniffer Drone Bay (10/10) Disruptor Cannon Heavy Battle Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Weapon Cycler Improved Actuator Array Layered Medium Armor Plating Minesniffer Drone Bay > --- WEAPON ----------- Disruptor Cannon Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Fission Core Enhanced Fission Core Carbon-fiber Leg Improved Coolant Injector Matter Compressor Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Microactuators Improved Transmission Jammer Makeshift Light Armor Plating Force Field Heavy Machine Gun Improved Datajack Power Sword Power Sword [Rating: 78] Favorites ----------- Power Enhanced Fission Core Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Power Sword Energy Gun High-powered Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . 2 . . . Utility 5 | . . 1 1 1 . 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 110 | 7 9 4 9 2 3 36 6 . 10 3 3 18 Power 12 | . 2 . 1 1 1 3 1 . 1 . . 2 Engine 6 | . 2 . 1 1 1 1 . . . . . . Core 6 | . . . . . . 2 1 . 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 2 1 1 . . 3 2 . 4 . 1 11 Treads 3 | . . . . . . . . . 1 . 1 1 Leg 10 | . . . . . . . . . . . . 10 Wheel 14 | 2 2 1 1 . . 3 2 . 3 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | 2 2 3 3 1 . 18 1 . 4 2 . 4 Device 20 | 1 1 1 1 . . 10 1 . 3 . . 2 Storage 4 | 1 1 2 . . . . . . . . . . Processor 3 | . . . 1 . . 2 . . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 12 | . . . 1 1 . 5 . . 1 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 31 | 3 3 . 4 . 2 12 2 . 1 1 2 1 Energy Gun 2 | 1 . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 16 | 2 3 . 3 . . 7 . . . . 1 . Ballistic Cannon 3 | . . . . . 1 1 1 . . . . . Launcher 2 | . . . . . 1 . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 Parts Lost 64 | . 3 3 . . 1 23 7 . . 8 . 19 Power 5 | . . . . . . 2 1 . . . . 2 Propulsion 22 | . 2 1 . . . 3 2 . . 5 . 9 Utility 18 | . 1 1 . . . 9 2 . . 1 . 4 Weapon 19 | . . 1 . . 1 9 2 . . 2 . 4 Highest Loss Streak 12 | . 1 3 . . 1 5 7 . . 7 . 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 12 | 4 8 9 11 11 11 12 14 11 13 12 13 14 Power 1 | . . 2 2 2 2 2 1 1 . 1 1 1 Propulsion 1 | 2 5 2 3 3 3 2 1 . . . 1 1 Utility 5 | . . 1 4 4 4 5 6 6 8 7 6 8 Weapon 2 | . 2 3 2 2 2 2 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | 1 3 1 4 . . 5 1 . 2 1 2 9 Power 6 | 1 . . 2 . . 2 . . . . . 1 Propulsion 8 | . 2 . 2 . . . . . . 1 1 2 Utility 11 | . . . . . . 2 1 . 2 . . 6 Weapon 4 | . 1 1 . . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 85 86 84 81 82 75 60 79 85 75 74 Engine 2 | . 11 11 9 7 7 3 . . . . . . Core 3 | . . . . . . 2 6 6 5 5 5 4 Treads 4 | . . . . . . . . . 1 5 10 10 Wheel 12 | . 27 30 17 15 15 12 11 13 19 18 . . Device 14 | . 13 8 7 7 7 11 19 13 18 16 17 18 Storage 6 | . 14 15 10 7 7 6 6 6 4 5 5 5 Processor 6 | . . . 7 7 7 11 6 6 5 5 5 5 Protection 9 | . . . 8 15 15 13 4 . 4 10 11 8 Ballistic Gun 10 | . 28 20 17 15 10 11 5 . . 3 11 10 Ballistic Cannon 1 | . . . . . 4 2 . 6 5 3 . . Slashing Weapon 3 | . . . . . . 2 6 6 5 2 5 4 Peak Build Rating 78 | 8 9 10 29 36 39 65 65 37 67 68 65 78 Average Rating 53 | 5 7 8 26 33 37 55 56 37 55 63 64 66 On Entrance 34 | . 8 8 8 29 36 38 60 37 37 63 60 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 8 19 44 48 46 53 62 50 41 67 68 64 76 Greatest Support 105 | 20 26 36 44 44 44 56 56 20 77 77 55 105 Greatest Overweight (x) 4 | . 1 1 1 1 1 2 2 2 2 4 2 2 Average Overweight (x) . | . . . . . 1 . . 2 . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 15 15 15 15 15 15 14 15 15 15 Most Carried 15 | 8 10 10 15 14 15 15 15 11 15 15 15 15 Average Carried 13 | 4 8 9 14 14 14 13 14 11 14 12 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 10 8 15 14 15 15 11 11 15 12 15 15 Class Distribution -------------------- 48% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Tank 4% | Gladiator 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Matter Collected 4134 | 278 256 74 101 . 458 1558 82 . 522 424 130 251 Remotely . | . . . . . . . . . . . . . Salvage Created 4089 | 86 449 84 101 . 411 1531 64 . 437 672 120 134 Parts 180 | 5 34 2 2 . 15 70 7 . 18 20 7 . Haulers Intercepted 4 | . . . 2 . . 1 . . 1 . . . Recyclers Shooed 3 | 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 7 . . 17 7 . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 90 | . 14 2 . . 8 30 4 . 3 21 5 3 Melee 9 | . . . . . . 6 . . 2 1 . . Guns 42 | . 14 2 . . 3 10 2 . . 5 5 1 Cannons 20 | . . . . . 3 12 2 . 1 1 . 1 AOE 19 | . . . . . 2 2 . . . 14 . 1 Classes Destroyed 16 | 2 3 . 1 . 2 6 . . . 2 . . Worker 5 | . . . . . . 5 . . . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 4 | . . . 2 . . 1 . . 1 . . . Recycler 3 | 1 . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Swarmer 29 | . 6 . . . . 3 4 . 2 9 5 . Grunt 37 | . 8 2 . . 5 12 . . . 8 . 2 Brawler 3 | . . . . . 1 . . . . 1 . 1 Duelist 1 | . . . . . . . . . . 1 . . Sentry 6 | . . . . . . 4 . . . 2 . . Specialist 4 | . . . . . 2 2 . . . . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 8 | . . . . . . 7 . . 1 . . . Best Kill Streak 7 | 2 4 1 1 . 5 5 2 . 2 7 5 3 Combat Bots Only 7 | . 4 1 . . 5 4 2 . 2 7 5 3 Max Kills in Single Turn 4 | 1 1 1 1 . 2 2 1 . 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 2 1 . . . 4 . 1 Melee 1 | . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Hostile Shots Fired 978 | . 76 36 . . 61 339 55 . 12 108 38 253 Missed 292 | . 20 14 . . 18 90 17 . 4 36 8 85 Hits 686 | . 56 22 . . 43 249 38 . 8 72 30 168 Projectile 686 | . 56 22 . . 43 249 38 . 8 72 30 168 Critical Strikes 17 | . 1 . . . 2 5 . . . 2 . 7 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 11874 | . 565 281 . . 729 4108 566 . 178 1431 442 3574 Core 2082 | . 147 102 . . 95 683 44 . 63 75 46 827 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 703 | . . . 5 . . . . . 229 . . 469 Core Remaining (%) 69 | 100 41 74 100 . 86 . . 14 . . . . Volleys Fired 279 | 4 60 19 . . 24 80 28 . 6 33 12 13 Largest 3 | 2 2 2 . . 3 3 2 . 2 2 2 3 Hottest 142 | 40 40 40 . . 93 105 83 . 128 58 61 142 Shots Fired 527 | 8 120 24 . . 49 176 35 . 12 47 24 32 Gun 414 | 8 120 24 . . 32 130 22 . . 28 24 26 Cannon 99 | . . . . . 16 45 13 . 12 7 . 6 Launcher 13 | . . . . . 1 . . . . 12 . . Special 1 | . . . . . . 1 . . . . . . Kinetic 495 | 8 120 24 . . 48 175 29 . 6 35 24 26 Thermal . | . . . . . . . . . . . . . Explosive 13 | . . . . . 1 . . . . 12 . . Electromagnetic 18 | . . . . . . . 6 . 6 . . 6 Robot Hit Streak 22 | 5 13 4 . . 7 9 6 . 3 22 3 13 Robot Miss Streak 13 | 2 4 3 . . 6 13 7 . 1 2 4 3 Penetration Max 1 | . . . . . . 1 . . . . . 1 Secondary Targets 6 | . 1 . . . 1 1 1 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . 1 1 . Shots Hit Robots 379 | 6 75 15 5 . 31 150 11 . 13 41 10 22 Core Hits 247 | 4 32 4 1 . 18 119 7 . 6 43 5 8 Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . Critical Strikes 11 | . . 1 . . . 6 . . 2 2 . . Destroy 4 | . . 1 . . . 3 . . . . . . Blast 2 | . . . . . . 1 . . 1 . . . Sever 5 | . . . . . . 2 . . 1 2 . . Melee Attacks 113 | . . . 13 . . 62 . . 28 7 . 3 Impact 27 | . . . 13 . . 14 . . . . . . Slashing 86 | . . . . . . 48 . . 28 7 . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . 1 . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks 9 | . . . . . . 7 . . . 2 . . Damage Inflicted 10247 | 49 683 122 203 . 701 4360 260 . 481 2604 236 548 Guns 3867 | 49 683 122 . . 292 1546 84 . . 541 236 314 Cannons 1862 | . . . . . 282 964 176 . 272 98 . 70 Explosions 2555 | . . . . . 127 535 . . . 1803 . 90 Melee 1930 | . . . 203 . . 1282 . . 209 162 . 74 Ramming 33 | . . . . . . 33 . . . . . . Kinetic 5601 | 49 683 122 . . 574 2510 241 . 233 639 236 314 Thermal 90 | . . . . . . . . . . . . 90 Explosive 2296 | . . . . . 127 366 . . . 1803 . . Electromagnetic 297 | . . . . . . 169 19 . 39 . . 70 Impact 203 | . . . 203 . . . . . . . . . Slashing 1727 | . . . . . . 1282 . . 209 162 . 74 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . 1 . . . 7 7 7 5 . . 6 Average Corruption 3 | . . 1 . . . 2 7 7 3 . . 4 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 67 | . . . . . . 34 16 . 12 . . 5 Message Errors 12 | . . . . . . 5 . . 5 . . 2 Matter Fused 16 | . . . . . . 7 6 . 1 . . 2 Heat Flow Errors 6 | . . . . . . 3 1 . 2 . . . Energy Discharges 10 | . . . . . . 6 1 . 2 . . 1 Data Loss (minor) 10 | . . . . . . 9 . . 1 . . . Data Loss (major) 5 | . . . . . . 3 2 . . . . . Misfires 3 | . . . . . . 1 2 . . . . . Alerts 3 | . . . . . . . 2 . 1 . . . Weapon Failures 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 259 | . . . 50 . . 128 . . 50 31 . . Projectiles 38 | . . . . . . 38 . . . . . . Explosions 44 | . . . . . . 13 . . . 31 . . Melee 177 | . . . 50 . . 77 . . 50 . . . Knockbacks 30 | . . . . . 2 25 3 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 29 | . . . . . 2 24 3 . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 427 | . . . . . . 327 . . . 63 . 37 Shots 6 | . . . . . . 4 . . . 1 . 1 Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 416 | . 34 9 . . 18 416 257 . 220 87 20 377 Average Temperature 91 | . 10 4 . . 9 133 101 . 73 31 11 126 Received Heat Transfer 2040 | . 219 120 . . 270 729 . . . 198 . 504 Effects 9 | . . . . . . 8 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 5 | . . . . . . 5 . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . 1 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 78 | . . . . . . . . . . . . 78 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Maximum Alert Level 2 | . . . . . 1 2 . . . . . . Low Security (%) 76 | 100 100 100 100 100 74 52 . . 100 . . . Level 1 16 | . . . . . 25 32 . . . . . . Level 2 7 | . . . . . . 14 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Peak Influence 503 | 10 162 75 27 5 217 503 . . 80 . . . Initial 113 | . . 42 27 . . 113 . . 52 . . . Average 124 | 1 77 11 3 . 105 223 . . 11 . . . Influence Increases 3043 | 10 385 99 30 5 227 1285 90 . 192 490 125 105 Destroy 0b10 Robot/C 1800 | . 280 40 . . 160 600 80 . 60 420 100 60 Destroy 0b10 Robot/NC 85 | 10 5 . 10 . . 40 . . 15 5 . . Destroy Leader 346 | . 60 10 4 . 20 190 10 . 22 20 10 . Successful Hack 59 | . 10 4 . 5 . 26 . . 14 . . . Disable Machine 255 | . . . 15 . 15 210 . . 15 . . . Destroy Structure 123 | . . . 1 . 2 84 . . 36 . . . Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 360 | . 30 45 . . 30 120 . . 30 45 15 45 Influence Decreases 3016 | 10 282 137 95 5 10 1020 455 33 270 363 145 191 Entered New Map 579 | . . 61 38 . . 104 179 23 32 3 26 113 Time Decay 1962 | 10 252 76 57 5 . 686 206 10 233 290 119 18 Lost Part 470 | . 30 . . . 10 230 70 . . 70 . 60 Purge Threat 5 | . . . . . . . . . 5 . . . Squads Dispatched 34 | . 3 2 . 1 2 22 . . 4 . . . Investigation 6 | . 1 1 . . . 3 . . 1 . . . Extermination 9 | . . . . 1 . 6 . . 2 . . . Reinforcement 14 | . 2 1 . . 2 8 . . 1 . . . Assault 1 | . . . . . . 1 . . . . . . Garrison 4 | . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Distress Signals 2 | . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 23 11 3 . 10 58 4 . 12 20 9 40 Peak Tracking Total 12 | . 5 8 1 . 6 5 4 . 3 9 5 12 Tactical Retreats 15 | . 2 1 . . 1 4 . . 1 3 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Traps Triggered 10 | . 1 1 . . 1 3 . . 4 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Machines Disabled 18 | . . . 1 . 1 14 . . 1 . . 1 Max in Single Turn 3 | . . . 1 . 1 3 . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Machines Accessed 29 | . 3 2 4 1 . 9 1 . 5 . 1 3 Terminals 12 | . 3 . 3 1 . 3 . . 2 . . . Fabricators 2 | . . . . . . 1 . . 1 . . . Repair Stations 5 | . . 1 1 . . 2 . . 1 . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Total Hacks 69 | . 6 5 11 1 . 18 1 . 13 . 1 13 Successful 46 | . 2 4 5 1 . 9 1 . 10 . 1 13 Failed 23 | . 4 1 6 . . 9 . . 3 . . . Catastrophic 4 | . . . 1 . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 1 . 4 . . 7 . . 5 . . . Terminals 26 | . 6 . 8 1 . 6 . . 5 . . . Fabricators 6 | . . . . . . 3 . . 3 . . . Repair Stations 13 | . . 3 3 . . 5 . . 2 . . . Recycling Units 4 | . . . . . . 1 . . 3 . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 23 | . 2 . 2 1 . 1 1 . 2 . 1 13 Record 8 | . . . . . . . . . . . . 8 Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . 5 Open Door 2 | . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 2 . . . Network Status 3 | . . . . . . 1 . . 2 . . . Repair Station Hacks 8 | . . 2 2 . . 2 . . 2 . . . Scan Component 6 | . . 2 1 . . 2 . . 1 . . . Repair 2 | . . . 1 . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . 1 . . 2 . . . Process 1 | . . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . 1 . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . 1 . . 3 . . 2 . . . Terminals 5 | . . . 1 . . 2 . . 2 . . . Assimilate 2 | . . . . . . 1 . . 1 . . . Botnet 3 | . . . 1 . . 1 . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . Report 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 2 2 . . 9 . . 4 . . . Full Trace Events 6 | . 1 1 . . . 3 . . 1 . . . Feedback Events 2 | . . 1 . . . . . . 1 . . . Corruption 2 | . . 1 . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . Time 52 | . . . 26 . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . 15 . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Total Allies 2 | . . . . . . 1 . . 1 . . . Largest Group 1 | . . . . . . 1 . . 1 . . . Highest-Rated Group 26 | . . . . . . 26 . . 10 . . . Highest-Rated Ally 26 | . . . . . . 26 . . 10 . . . Initial Warlord ECA Mod 59 | . . . . . . 9 9 9 8 8 8 8 Total Orders 2 | . . . . . . 1 . . 1 . . . FOLLOW 2 | . . . . . . 1 . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Active Infowar (turns) 10288 | 18 642 230 400 211 155 2286 433 29 1105 1622 1299 1858 Sensors 9852 | . 394 230 400 211 155 2116 433 29 1105 1622 1299 1858 Terrain 745 | 18 248 . . . . 479 . . . . . . Jamming 170 | . . . . . . 170 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Turns Passed 11160 | 74 667 300 451 211 155 2853 433 29 1105 1622 1299 1961 Spaces Moved 7021 | 55 519 142 359 199 67 1915 365 27 828 1256 504 785 Core 2 | 2 . . . . . . . . . . . . Treads 1386 | . . . . . . . . . . 150 504 732 Legs 53 | . . . . . . . . . . . . 53 Wheels 5580 | 53 519 142 359 199 67 1915 365 27 828 1106 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 86 100 100 115 100 100 110 90 92 245 120 Average Speed 129 | 78 82 89 100 104 115 104 101 110 102 121 248 235 Slowest Speed 330 | 80 95 105 115 115 115 130 115 110 110 330 330 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 55 20 35 4 50 40 53 3 15 99 71 69 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 . Known Exits Taken 8 | . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 2 2 . Spaces Dug 37 | . . . 1 . . 17 . . 18 1 . . Terrain Destroyed 304 | . . . 1 . 2 91 8 . 18 184 . . Melee 37 | . . . 1 . . 17 . . 18 1 . . Projectile 21 | . . . . . . 7 8 . . 6 . . AOE 246 | . . . . . 2 67 . . . 177 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Total 8469 | 75 656 295 431 202 96 2528 404 26 1034 1319 534 869 Wait 749 | . 52 125 27 1 . 377 . . 127 5 . 35 Move 7009 | 54 518 141 358 198 66 1914 364 26 827 1255 503 785 Hop . | . . . . . . . . . . . . . Pick Up 109 | 9 8 2 13 . 1 32 3 . 24 5 5 7 Fast Attach 50 | 6 . 2 3 1 2 17 . . 5 1 4 9 Attach 62 | . 4 3 4 1 . 24 5 . 7 8 1 5 Detach 6 | . . . . . . 3 . . . 2 1 . Swap 38 | 1 6 . 3 . 1 12 1 . 4 1 1 8 Drop 62 | 1 8 3 10 1 2 14 3 . 7 4 5 4 Fire 279 | 4 60 19 . . 24 80 28 . 6 33 12 13 Melee 101 | . . . 13 . . 53 . . 27 5 . 3 Ram 1 | . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . 1 . . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 576 | -10/Materials | Core integrity fell below 50% 599 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -9/Materials | Discovered new exit (range 12) 1023 | -9/Materials | Lost 3 parts (1n1u1w) 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1043 | -8/Materials | Build established: Scavenger-Mutant 1345 | -8/Materials | Build established: Mutant 1462 | -8/Materials | Repaired Com. Wheel 1489 | -8/Materials | Discovered new exit (range 3) 1492 | -8/Materials | Identified exit to Factory 1493 | -8/Materials | Entered Factory 1493 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1496 | -7/Factory | Identified exit to DSF 1704 | -7/Factory | Entered DSF 1722 | -7/DSF | Additional patrols routed to DSF 1754 | -7/DSF | Discovered new exit (range 16) 1832 | -7/DSF | Identified exit to Factory 1846 | -7/DSF | Sterilization system engaged 1859 | -7/DSF | Entered Factory 1859 | -6/Factory | Evolved 2 slots: Utility x2 2330 | -6/Factory | Build established: Skirmisher 2488 | -6/Factory | Garrison activated, responded to threat 3040 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 3087 | -6/Factory | Build established: Scavenger-Mutant 3245 | -6/Factory | Garrison activated, responded to threat 3364 | -6/Factory | Lost 5 parts (1p2n1u1w) 3386 | -6/Factory | Core integrity fell below 50% 3789 | -6/Factory | Build established: Scavenger-Tank 3894 | -6/Factory | Discovered new exit (range 6) 3899 | -6/Factory | Identified exit to Lower Caves 4118 | -6/Factory | Build established: Gladiator 4128 | -6/Factory | Cargo convoy interrupted 4309 | -6/Factory | First assault squad dispatched 4322 | -6/Factory | Lost 3 parts (2u1w) 4694 | -6/Factory | Core integrity fell below 20% 4712 | -6/Factory | Entered Lower Caves 4739 | -6/Lower Caves | Met a Warlord Commander 4740 | -6/Lower Caves | Learned location of Warlord (-5) 4741 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4745 | -6/Lower Caves | Found Unknown Device 4746 | -6/Lower Caves | Identified Encrypted Comm Array 4789 | -6/Lower Caves | Build established: Scavenger-Mutant 4800 | -6/Lower Caves | Encountered a Warlord checkpoint 4980 | -6/Lower Caves | Learned Factory interactive machine intel 5122 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 5134 | -6/Lower Caves | Discovered new exit (range 10) 5144 | -6/Lower Caves | Identified exit to Lower Caves 5145 | -6/Lower Caves | Entered another Lower Caves area 5171 | -6/Lower Caves | Discovered new exit (range 3) 5173 | -6/Lower Caves | Identified exit to Factory 5174 | -6/Lower Caves | Entered Factory 5174 | -5/Factory | Evolved 2 slots: Propulsion x2 5175 | -5/Factory | Loaded intel: 55 interactive machine locations 5372 | -5/Factory | Build established: Mutant 5533 | -5/Factory | Repaired Lrg. Storage Unit 5977 | -5/Factory | Build established: Scavenger-Mutant 6217 | -5/Factory | Discovered new exit (range 13) 6219 | -5/Factory | Discovered new exit (range 15) 6227 | -5/Factory | Identified exit to Upper Caves 6247 | -5/Factory | Identified exit to Extension 6274 | -5/Factory | Spotted B-75 Beast 6279 | -5/Factory | Entered Upper Caves 6429 | -5/Upper Caves | Encountered a Warlord checkpoint 6547 | -5/Upper Caves | Learned Factory emergency access door positions 6696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6730 | -5/Upper Caves | Discovered new exit (range 4) 6734 | -5/Upper Caves | Identified exit to Upper Caves 6747 | -5/Upper Caves | Learned 12 Factory zone layouts 6790 | -5/Upper Caves | Build established: Scavenger-Tank 7339 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7408 | -5/Upper Caves | Destroyed 7 combat bots 7410 | -5/Upper Caves | Lost 7 parts (4n1u2w) 7656 | -5/Upper Caves | Build established: Mutant 7901 | -5/Upper Caves | Entered another Upper Caves area 8019 | -5/Upper Caves | Entered a destroyed Warlord outpost 8354 | -5/Upper Caves | Discovered new exit (range 6) 8369 | -5/Upper Caves | Identified exit to Factory 8823 | -5/Upper Caves | Learned location of Armory (-4) 9163 | -5/Upper Caves | Discovered new exit (range 8) 9197 | -5/Upper Caves | Identified exit to Warlord 9200 | -5/Upper Caves | Entered Warlord 9335 | -5/Warlord | Discovered new exit (range 8) 9350 | -5/Warlord | Identified exit to Proximity Caves 9899 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10245 | -5/Warlord | Found Prototype Device 10246 | -5/Warlord | Identified Minesniffer Drone Bay 10500 | -5/Warlord | Warlord's base attacked by MAIN.C 10850 | -5/Warlord | Warlord forces counterattacked 10947 | -5/Warlord | Spotted Striker 11011 | -5/Warlord | Lost 18 allies 11028 | -5/Warlord | P-80 Master assimilated allied FG-75L(g) 11030 | -5/Warlord | P-70 Sage assimilated allied 46-M3X(g) 11038 | -5/Warlord | Spotted Executioner 11051 | -5/Warlord | P-80 Master assimilated allied XD-1LY(g) 11063 | -5/Warlord | Core integrity fell below 50% 11063 | -5/Warlord | Spotted Executioner 11093 | -5/Warlord | Lost 12 parts (1p3n4u4w) 11110 | -5/Warlord | Core integrity fell below 20% 11115 | -5/Warlord | Lost 19 allies 11161 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 11129_ Flexi-carbon Leg destroyed. 11130_ Penetrated by Slug. 11130_ Slug penetrates Wall. 11132_ Carbon-fiber Leg destroyed. 11132_ Penetrated by Slug. 11135_ Acquired Unknown Protection. 11135_ Identified Hrd. Heavy Armor Plating. 11137_ Slug penetrates Wall. 11137_ Slug penetrates Anti-Ion Cluster. 11137_ Anti-Ion Cluster explodes. 11137_ Penetrated by Slug. 11137_ Anti-Ion Cluster explodes. 11137_ Critical hit (Burn: +37). 11137_ Flexi-carbon Leg destroyed. 11141_ Penetrated by Slug. 11152_ Slug penetrates Wall. 11157_ The unstable cave ceiling collapses. 11160_ System corrupted: Energy discharge (-136). 11161_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????######??????????????? | | ?????????????????????????????# #??????????????? | | ??????###?????###????????????# #??????????????? | | ####### ####### ############## #??????????????? | | + &&#??????????????? | | #### ########+######??????????????? | | ???# #???# #?????????????????? | | ???# #???# """ #?????????????????? | | ???############## # #???# """ #?????????????????? | | ????????????????### ##### """ #?????????????????? | | ??????????????????# / #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# ####+###?????????????????? | | ??????????????????# #???????????????????? | | ??????????????????####### #???????????????????? | | ????????????????????????# ##+########????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # #????????????? | | ??????????????#?????????# # #????????????? | | ??????????????#"######### # #????????????? | | ??????????????#" # # #????????????? | | ???????????????# # #####+#####????????????? | | ???????????????# #@ #?????#""#??????? | | ???????????????# + ##????#""#??????? | | ???????????????# # E #????#""#??????? | | ???????????????# ;;#### ##????#""#??????? | | ???????????##### ; ;""" #######""#####??? | | ???????????# " ##; *#* =""![=[#### | | ???????????# # ## = ; ["" ![% *" | | ???????????# ## %[!![ !"" %*%!=] | | ????????& %=!=%/ % %*%%%[!|=[ | | ????????! % !%=!/%!%!*=%%% |* | | ?????????### !%] % %!%/%!!%**%!=%=!* | | ?????????# =]%/%!=!!%!%[!=*% | | ?????????? " *%!!![*! %%![%==" | | ?????????? # ! ]!=*"" [% !"/" | | ?????????? # #*[%"" *="#### | | ??????????? #### #######""#####??? | | ??????????? % #?????#""#??????? | | ???????????? #?????#""#??????? | | ???????????? #?????#""#??????? | | ????????????? #??????""#??????? | | ?????????????? ########???????????????? | | ???????????????? #??????????????????????? | | #????????????????? # ???????????????????????? | | #???????????????????? ???????????????????????? | | #???????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 83% | -8/Materials Lrg. Storage Unit | 34% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceSapperTelecube Manual? 0 Play Time 04:38:34 Cumulative 285.4 hours Start 2025.05.19 @ 18:01:59 End 2025.05.28 @ 19:06:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 9 Adventurer 0 Explorer 33 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc887faa-7551-470a-96a5-951784ecded8