Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 22:21:42 Player: Nostromo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (178) 178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1138 Bonus ------- None Cogmind --------- Core Integrity 343/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (4) ------- Small Laser > --- INVENTORY (20) --- Light Treads Compact Wheel Heat Sink Large Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Compact Wheel EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 14 | 8 4 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 4 . 1 Treads 1 | 1 . . Leg 3 | 2 . 1 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 6 | 4 7 5 Power . | 1 1 . Propulsion 2 | 2 3 2 Utility 2 | . 2 3 Weapon . | 1 . . Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 92 68 Engine 12 | . 13 8 Leg 25 | . 28 18 Storage 14 | . 15 11 Processor 11 | . 11 11 Energy Gun 15 | . 14 19 Ballistic Gun 5 | . 7 . Peak Build Rating 7 | 6 7 7 Average Rating 6 | 3 6 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 17 | 17 . . Naked Turns . | . . . Heaviest Build 53 | 13 53 48 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 9 | 7 9 6 Average Carried 6 | 5 7 5 Final Capacity 20 | 8 20 20 Final Carried 7 | 5 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 330 | 193 137 . Remotely . | . . . Salvage Created 271 | 27 244 . Parts 19 | 2 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 5 | . 5 . AOE 3 | . 3 . Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Tunneler 1 | 1 . . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Best Kill Streak 5 | 1 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 104 | . 81 23 Missed 28 | . 19 9 Hits 76 | . 62 14 Projectile 76 | . 62 14 Critical Strikes 1 | . . 1 Damage Taken 781 | 30 560 191 Core 169 | 15 97 57 Absorbed by Shields . | . . . Core Remaining (%) 74 | 94 55 . Volleys Fired 39 | 4 30 5 Largest 2 | 1 2 1 Hottest 60 | 40 60 40 Shots Fired 57 | 4 48 5 Gun 57 | 4 48 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 20 . Thermal . | . . . Explosive . | . . . Electromagnetic 37 | 4 28 5 Robot Hit Streak 7 | 2 7 4 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | 3 28 4 Core Hits 19 | 1 18 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 610 | 74 493 43 Guns 402 | 42 317 43 Cannons . | . . . Explosions 208 | 32 176 . Melee . | . . . Ramming . | . . . Kinetic 86 | . 86 . Thermal 208 | 32 176 . Explosive . | . . . Electromagnetic 316 | 42 231 43 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | 10 . . Projectiles . | . . . Explosions 10 | 10 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | 31 35 . Shots 2 | 1 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 44 | 22 44 6 Average Temperature 16 | 11 18 4 Received Heat Transfer 135 | . 36 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | 50 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | 1 4 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | 5 136 35 Initial 35 | . . 35 Average 44 | . 59 12 Influence Increases 310 | 5 288 17 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 44 | . 44 . Successful Hack 2 | . . 2 Disable Machine 15 | . 15 . Destroy Structure 9 | . 9 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 310 | 5 204 101 Entered New Map 49 | . . 49 Time Decay 221 | 5 174 42 Lost Part 40 | . 30 10 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 18 5 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 10 | . 6 4 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 2 | . 2 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 119 | . 119 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 632 | 58 442 132 Spaces Moved 222 | 40 141 41 Core 12 | 12 . . Treads 1 | 1 . . Legs 190 | 8 141 41 Wheels 19 | 19 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 228 | 81 252 290 Slowest Speed 400 | 160 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 30 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | 1 7 . Melee . | . . . Projectile . | . . . AOE 8 | 1 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 291 | 58 185 48 Wait 3 | . 3 . Move 220 | 39 140 41 Hop . | . . . Pick Up 14 | 7 7 . Fast Attach 4 | 4 . . Attach 8 | 2 4 2 Detach 1 | . 1 . Swap 2 | 2 . . Drop . | . . . Fire 39 | 4 30 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Weapon x2 633 | -9/Materials | Self-destructed Last Messages --------------- >>Insert(Aluminum Leg) Scanning Aluminum Leg... Ready to analyze. >>Insert(Heat Sink) Scanning Heat Sink... Ready to analyze. >>Scanalyze Scanning: Heat Sink... Schematic downloaded. >>Study(Sml. Laser) Identified Sml. Laser... Downloading performance data... Effective improvements: +10% accuracy EM Pulse Gun destroyed. Ion Engine destroyed. U-05 Engineer destroyed. U-05 Engineer builds a Door. Aluminum Leg destroyed. R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???????? ????????????? | | ??????????????????????# #??????? ????????????? | | ??????????????????????# ####### !????????????? | | ??????????????????????# !????????????? | | ???????????????######## !!???????????? | | ???????????????# # ???????????? | | ???????????????# """ # ???????????? | | ???????????????# """ + ???????????? | | ???????????????# """ # #####??????????????????? | | ???????????????# # #??????????????????????? | | ???????????????# # #??????????? ?????????? | | ??##############r################ #????????? | | g% #????????? | | g g!! @ #???????????? | | ????##"##"####+###################???????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# """ #??????????????????????????? | | ????????????# "" """ #??????????????????????????? | | ????????????# S"" """ #??????????????????????????? | | ????????????# "" #??????????????????????????? | | ????????????###########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Sml. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalGaussParser Manual? 0 Play Time 00:10:52 Cumulative 4.6 hours Start 2026.04.13 @ 22:12:20 End 2026.04.13 @ 22:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee3f1add-9a23-4113-a32b-95eb858d5ed6